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1632 files

  1. Frontier (Bally 1980)

    Bally's 1980 Frontier!  Rugged entertainment from out of the pinball wilderness!!  Frontier was released in November 1980 with a mountain man and hunting theme, and features a unique scoring system focused on animal targets and bonus features. 
     
    Thanks to Bord for providing a high resolution playfield scan.  Thanks also to @redbone for updating, scaling, and cleaning the playfield up, as well as assisting in the many other graphics including the plastics, flippers, apron, targets, and spinner.!  I used Hauntfreaks higher resolution backglass for VR.  And thank you to iaakki for helping with some physics on the inlanes to get an accurate bounce / springiness, as well as the left 3 drop targets to get accurate bounce back on those as well.  Iaakki also assisted in getting some insert color tones just right.  
     
    This table was done from scratch placing everything, and implementing the latest VPW (2025) standards, physics, alllamps and 3D inserts, backglass for desktop, roth drop and standup targets, standalone compatibility, sling corrections, optional DIP adjustments, updated flipper physics, VR and fully hybrid, playfield mesh for the saucer, Flupper style bumpers and lighting. I also baked the GI and interior wood walls.  I've also put in some moving gate rods and other movements as well.  I've once again studied hours of videos to ensure accurate placement, gameplay, bounces, physics, etc.  
     
    You WILL notice there's a slight bounce on the rail by the flippers... that IS intended.  The real table does that.  
     
    This table is loaded with options in the F12. Various balls, ball brightness, flippers, screw caps, plastic edge colors, LUTs, Dip settings, and plenty of other VR stuff, including LED undercab lighting. 
     
    I've also provided a .nvram file for the ROM menu settings, and I've hard coded the DIP switch settings as usual. 
     
    Please NOTE there are several items to consider on the ROM settings:  The default settings for the ROM options are hard coded into the script and are based on the recommended values from Bally for 3 balls.  If you want to change the ROM settings themselves, you need to change the "SetDIPSwitches to 1" in the script, and then use the F6 menu to change. However... I am not able to hard code the ROM menu options.  Typically, there are levels of score achievements that award a free play.  The default ROM has that set to off.  I've included an nvram file you can use that sets that to match the instruction/score cards and Bally's recommendation (440,000 and 680,000).  I also have instructions in the script on how to change that if you wish to do yourself.  
     
    Thanks again to Bord, Redbone, and Iaakki! Also thanks to everyone else from the VPW team that provided testing and feedback!
     
    Required Software (64-bit versions):
    VPX 10.8.0 or later: https://github.com/vpinball/vpinball/releases/tag/v10.8.0-2051-28dd6c3
    VPinMame 3.7.0.47 or later recommended: https://github.com/vpinball/pinmame/actions/runs/15769888098
    B2S Server 2.1.3 or later (if B2S used): https://github.com/vpinball/b2s-backglass/releases/tag/v2.1.3

    250 downloads

       (7 reviews)

    12 comments

    Submitted

  2. Atlantis (Gottlieb 1975) 1.3.3 Hybrid FS-DT-VR

    An undersea adventure awaits! Discover the scoring opportunities found only in Atlantis

    1.3 update! VR added! A first for EM Underdogs- thanks to @DGrimmReaper using @leojreimroc VR assets you can now play our Atlantis table in a VR undersea environment!
    Of course it's a hybrid version playable in desktop, cabinet and now virtual reality modes. 
    Grab your scuba gear and dive in!
     
    EM Underdogs brings you another fine update to a classic, highly desirable, wedgehead.
    @teisen had updated Losermans table a while back and we decided it was a good candidate for a really nice new update with Fleep sounds and nFozzy EM physics as well as the usual EMU graphics updates. VPX 10.8.0 Final was used to update this game. Special thanks to @outhere for help with DOF fixes!
    Desktop and B2S backgrounds available as options in Image Manager.
     
    Atlantis is a gorgeous game with art by Gordon Morison and design by Jeff Brenner who also created a double drop target scoring system only used on this game. From his remarks on the IPDB;
    "Noteworthy on this game was my concept of awarding a scoring premium for hitting two adjacent drop targets simultaneously."
     
    All update info is shown in the F12 menu, please have a look as a lot of work went into this beauty
     
    EM Underdogs hopes you enjoy another fun release!
     

    1688 downloads

       (16 reviews)

    21 comments

    Updated

  3. Spirit of 76 (Gottlieb 1975) 1.1 FS-DT-VR

    Just in time for America's Independence Day celebrations, EM Underdogs present Gottlieb's 1975 Spirit of 76!
    Gottlieb made more than 10,000 games in 1975 to commemorate America's bicentennial in 1976. 
    The backglass features historic periods of American progress and of course stars 'n stripes are everywhere. Can you spot the Liberty Bells?
     
    EM Underdogs hopes you enjoy this fine release in desktop, full screen and in VR! Thanks to @DGrimmReaper for the great VR room and cabinet. Thanks to @scampa123 and @RajoJoey for allowing use of their VR assets. Fleep sounds, nFozzy EM physics round this beauty out so it plays as good as it looks
     
    All build credits are in the F12 menu so please have a look!
    @teisen, @Silversurfer, @hauntfreaks, @Cliffy, @DGrimmReaper and @outhere all contributed to this classic 4 player table
     
    Happy Independence Day to all of our American friends!

    706 downloads

       (14 reviews)

    18 comments

    Updated

  4. JAWS 50Th Anniversary (Original 2025) Marty02 v3.2 DT-FS-VR-MR Ext2k Conversion

    This file is based on original table from @marty02 
    I just tryed to make the cab based on 50th Anniversary Edition
    Table works in DT-FS-VR and MR
    Added Underwater VR ROOM by @michel757
    Added Basti Room, Pool Bar and Mixed Reality
    Menu F12 options for music (no copyright) and ambience.
    Added flippers/start button animation for VR
    Virtual Desktop Settings Chromakey for Mixed Reality:
    Color RGB = 255,255,255
    Similarity: 2

    405 downloads

       (5 reviews)

    1 comment

    Updated

  5. JAWS_50Th_Anniversary

    Hello everyone, today I'm sharing the Jaws table for the 50th anniversary of the film. Have fun! This will be the last table because it seems I'm hindering the development of virtual pinball. Thanks to VPU for hosting the tables and to the people who helped and supported me. Thanks to James for Virtual Pinball Gameplay. Thanks to Gman, a great guy. Thanks to Supergibson and Manson for their help and advice, and thanks to the SuperTilted team and Team Tuga. And finally, a huge thank you to a great gentleman, Mr. JPSalas. Thank you a thousand times. Good luck to all.
     
    Pack:
    JAWS Table
    Backglass
    Backglass mini pup (to activate, replace False with True in line 44)
    Media Game rules
    A PUP PACK version will be released soon. It was created by GMAN, thanks to him.
    several Backglass are made by Manson thanks to him

    3771 downloads

       (46 reviews)

    167 comments

    Updated

  6. KingOfTheHill2025-v1.00

    Table requirements:

    Latest VPX 10.8
    Latest PinupPopper
    The table requires the included Pupdmd Puppack
    Right-click on Puppack zip, go to properties, and Unblock before Unzipping
    Once unzipped, place the kingofthehill folder in your PUPVideos folder
    Run the batch file inside Puppack that is designated for your setup
     
    CREDITS
    nFozzy, Fleep, Table & pupDMD Code - MerlinRTP
     Table Layout/Design, Art & Models – JoePicasso
    Pup Pack Videos – GMAN
    VR ROOM MEGA – ZandysArcade
    VR Tuning – DgrimmReaper
    GI Lights – MUHAHAHA
    Physical DOF – OUTHERE
    Testers - Studlygooright, DJ, Bootleggah, Mecha_Enron
     
    Features:
    NFozzy, Fleep, VR Mega, Physical DOF, Game Rules on Backglass
    Scorbit option at the top of the script (off by default)
    Line 168 --  ScorbitActive = 1   ' to Enable
     
    F12 menu options:
    VR cab, Minimal room, and Mega VR room options
    Center post on or off options
    Balls per game up to 5, set to 3 by default
    Disable Rule Cards
    Staged Flippers
    All sound options for music, mechs, and ball rolling are adjustable
     
    If you like the mode music you can find and subscribe to Appalachian Anarchy here:
    https://www.youtube.com/channel/UC9R7dZ59Vpqz5G0hMd25m4g
       
    Refrain from asking tech support questions in the review section
    instead click the support button, which will link you to the support page for this project.
    Where someone will be more than happy to assist you. 
     
    but above all, Enjoy!
    built for free, with passion, through countless hours, over a long period of time for your entertainment.
    Please click like, comment, and leave a review. 
    CHEERS!
     

    1914 downloads

       (13 reviews)

    26 comments

    Updated

  7. Harley Davidson (Bally 1991) JP v5.5 DT-FS-VR-MR Ext2k Conversion

    This file is based on JPSalas Table version 5.5 https://www.vpforums.org/index.php?app=downloads&showfile=13632
    I redraw all cab arts.
    Table works in DT-FS-VR and MR
    Added Basti VRRoom, Pool Bar and Mixed Reality
    This table requires B2S to work. See B2S Link
    Menu F12 options for music (no copyright) and ambience.
    Added flippers/start button animation for VR
    Virtual Desktop Settings Chromakey for Mixed Reality:
    Color RGB = 255,255,255
    Similarity: 2

    527 downloads

       (3 reviews)

    2 comments

    Updated

  8. Kim Wilde (SuperEd) v4.00

    Kim Wilde Pinball release 4.00
    Created by SuperEd, artwork by Michael Gibs
    Thanks to the guys from VPW for the sample table. I used a lot of that table to upgrade this table.
     
    HighLights:
    - All the great stuff from VPW added to this table (sounds, physics, inserts)
    - MX Led support
    - New graphics (playfield, b2S)
    - Some code fixed (bugs)
     
    Installation / requirements.
    - This table was created using VPX10.8
    - Table only supports FlexDMD
    Put the KimWildeDMD folder in the tables folder
    The table has default no music.
    To install the music download the files from https://drive.google.com/drive/folders/130FA3R9u9GXIt6lqcsqgqJw9DGmmwVqy
    or use the shortcut added to the installation files.
    Don't forget to enable the music using the F12 key.
    F12 key also give the possibility to disable siderails, change volumes, add DMD to playfield and change number of balls.
     
    Whats new in release 4.00
    ' New playfield graphics
    ' New lights (VPW Inserts)
    ' New table sounds (VPW)
    ' Flipper Corrections (VPW)
    ' Bumpers (VPW)
    ' Flashers (VPW)
    ' Table Physics (VPW)
    ' Added volume configs in F12 Table Options
    ' Fixed some sounds not using volume settings.
    ' Changed ramp lights to white and more lights
    ' Added side reflections for VPX8 (Render probes)
    ' Changed the voice-overs to an AI generated voice cloning using alltalk_tts and an interview as reference audio.
    ' Added 5 samples for every voice to get some variation
    ' Added check for music files existing when music is enabled
    ' Audiotracks now sites in seperate folder .\music\KimWilde
    ' Added Vocal Queue system so voices don't overlap
    ' Added option to disable Backglass sound Effects
    ' Added MX led DOF.
    ' New Backglass with art from Micael Gibs (thanks!)
    ' Removed UltraDMD, B2S scoring and JP's DMD. Only FlexDMD now.
    ' Added transparant plastics
    ' removed 2 bumpers (now 3, not 5)
    ' Changed GlowBall intensity to 5 (not 10)
    ' Re-mastered the audio tracks
    ' Added FlexDMD .\KimWildeDMD directory
    ' Changed Kickback procedure / grace timer
    ' F12 can now change number of ball
    ' F12 can disable siderails

    439 downloads

       (3 reviews)

    21 comments

    Updated

  9. Beavis And Butthead Pinball Stupidity - nFozzy physics, Fleep Sounds, LUT, DOF

    cHuGaLaeFoo proudly presents:
     
    My 3rd VPX table and my 1st original table, dedicated to one of the dumbest duos of all time, Beavis and Butthead!
     
    Table Features:
     
    - Nfozzy physics, Fleep sounds, LUT selector, DOF implementation
    - Over 300, yes THREE HUNDRED AUTHENTIC Beavis and Butthead callouts from various characters on the show!
    - 6 selectable main missions, 1 optional boss multi-ball battle, including a never before seen original VP mission!
    - Earn TP and offer it to the great Cornholio to get goodies from his Bunghole shop!
    - Multiple music tracks, multiple ways to earn multi-ball, multiple ways to score!
     
    Big thanks to aphophis, Wylte, Arelyel Krele, remdwaas for answering all  of my scripting questions.
     
    Shoutout to friscopinball and everyone on discord who helped me with this table.
     
    Special thanks to JPSalas. Without him this table would not exist.
     
    I stripped my Chrono Trigger to the bones in order to create this original table, and it took me around half a year to make.
     
    So if you enjoy this table, check out my other tables here on VPU.
     
    Please leave a positive review, which will encourage me to make more!
     
    Now go play! The Great Cornholio demands TP!

    4331 downloads

       (32 reviews)

    73 comments

    Updated

  10. Count-Down (Gottlieb 1979)

    This table is reminder to a simpler time when all you needed was a bunch of drop targets and few colored lights to keep you entertained for hours. No complex rules, no intricate ramps, no wireforms, no multiball, no loops, no fancy bash toys, heck there aren't even any spinners, just pure simple pinball fun. Complete drop target banks and blast off!
     
    The VPW cosmonauts that brought you this in order of appearance:
    FrankEnstein - 3D modeling, rendering, some code (Rocket design)
    MCarter78 - VPX table build (Rocket science)
    bthlonewolf - Additional scripting (Rocket tune-up)
    DGrimmReaper - VR Setup (Launch ramp engineering)
    HauntFreaks - Backglass (Mission control engineering)
    Apophis - Scripting support (Count-down voice)

    1508 downloads

       (35 reviews)

    50 comments

    Submitted

  11. Scared Stiff (Bally 1996)

    "Ride The Boney Beast!"
     
    VPW proudly present a table that'll keep you up!
    This started about a year ago when Sixtoe got hold of a playfield scan of Scared Stiff and decided to follow through on a long time promise he'd made to make a series of "how to vpx" videos showing how to build a table totally from scratch.
    VPW How To VPX on Youtube
    It's one mcarter78's favorite tables, so he started to build it in the toolkit and got hold of some of the toys to scan them, Tomate came in to finish the blender side of things, and Apophis came on board to sort out some script things and add the VR bells and whistles.
    Cyberpez built a new 3D backglass and Tomate made a new 3D spider for it.
    During building it Sixtoe found a bug in VPX and Niwak fixed it, so now all of the flashers work properly and fade nicely now PWM is implemented properly (you'll need a recent-ish vpinmame for this!), and we think you'll enjoy the lightshow
    Check out all the options in the F12 menu, which includes the latest and greatest of everything VPW has to offer. Enjoy!
     
    VPW STIFFS
    Sixtoe - Project Lead, scratch table build and scripting.
    Tomate - 3D modeling and rendering.
    MCarter78 - 3D scanning, modeling and scripting.
    Apophis - Scripting and VR support.
    Cyberpez - Playfield Cutting, VR backglass.
    DGrimmReaper - Custom VR ball shooter.
    FrankEnstein - Custom instruction card.
    Testers - Pinstratsdan, Rik, Studleygoorite, mecha_enron, dad-e-drums, bthlonewolf, bountybob, robbykingpin, nestorgian, guus_8005, wrd1972
     
    Required Software (64-bit versions):
    VPX 10.8.0 or later: https://github.com/vpinball/vpinball/releases/tag/v10.8.0-2051-28dd6c3
    VPinMame 3.7.0.47 or later recommended: https://github.com/vpinball/pinmame/actions/runs/15769888098
    B2S Server 2.1.3 or later (if B2S used): https://github.com/vpinball/b2s-backglass/releases/tag/v2.1.3
     
    Version Log
    001 - Sixtoe - "Just in case" Upload - Unplayable
    002 - Sixtoe - Hit a script wall, please send help
    003 - Sixtoe - IT'S ALIVE
    004 - Sixtoe - Fully Playable
    005 - tomate - First 2k batch added, most of the VPX objects set as not visible,VLM materials applied
    006 - mcarter78 - Add room brightness, ball & plunger textures, make lights hidden, hide a few other trigger objects
    007 - mcarter78 - Movables animation WIP (flippers, gates, crate, targets, bumpers, slings)
    008 - tomate - dozens of fixes in Blender, not so many in VPX
    009 - mcarter78 - Animate Leapers & diverter, fix GI string #s in update callback, Add rules card, cabinet mode & art blades to option menu
    010 - mcarter78 - Reduce height of collidable targets under ramps causing stuck balls
    011 - mcarter78 - Increase bumper ring speed
    012 - mcarter78 - add collections/sfx for walls, metals & apron, add ramp rolling, crate hit, and autoplunger sounds
    013 - mcarter78 - animate closed crate hit & ramp flap from spider VUK, hide ramp triggers
    014 - tomate - some axis fixed in blender, open/close coffin prims added, fixed coffin position in VPX (thanks Apophis!), bumpers and gates elements re-named in blender and changed in the script, backgorund set to black for desktop mode
    015 - apophis - Animated boogie arms. Updated desktop POV. Fixed GI rtx shadows. New ball image.
    016 - tomate - crate and boogies textures fixed, set "hide parts behind" for PF object 
    017 - apophis - Adjusted slingshot strength and threshold. Fixed flipper shadows. Added ball shadows. Animated coffin door and cadaver. Added options: desktop DMD visibility, outlane difficulty, ramp refractions
    018 - apophis - Fixed coffin diverter logic.
    019 - tomate - 4k batch added
    020 - tomate - some fixes on blender side, new 4k batch added, VPX unused textures deleted
    021 - apophis - Increased flipper strength to 2500. Increased upper gates elasticity to 0.85
    022 - mcarter78 - Animate autoplunger & leaper rods, less bouncy gates
    023 - cyberpez - backglass first draft
    024 - tomate - new 4k batch added, previous issues fixed (cadaver, top lanes and insert), collidalbe low poly right ramp updated to match visual ramp
    025 - mcarter78 - Fix autoplunger gate, open up the crate more when entering
    026 - tomate - new 4k batch added, targets textures fixed, GIL on group0 issue fixed
    027 - apophis - Backglass second draft. Made BG visible in desktop mode.
    028 - apophis - Added VR Cab. Made desktop backglass optional. Light blocker below playfield. Adjusted visible crate opening angle.
    029 - Sixtoe - Crate VUK rejigged and randomised, various rubber tweaks, redid wall and rubber layout in blocker format, made l53 visible temporarily.
    030 - tomate - new 4k batch added, flippers and l53 fixed, vpx l53 back to hide, changed PF render probe to dynamic, add a hole on PF blocker to see the visual VUK
    031 - tomate - added default LUT and saturation option menu
    032 - apophis - Fixed tilt switch assignment. Changed default LUT is 1to1. Made insert lights reflect on ball. Changed default cab POV. Added info card to tweak menu (thanks FrankEnstein). 
    033 - apophis - Improved post passes. Added inlane slowdown code. Added custom shooter knob option (thanks DGrimmReaper). Added minimal VR room with movie poster options.
    034 - apophis - Fixed spider b2s issues. Disabled reflections of some items. 
    RC1 - apophis - Fixed boogie man analog nudging. Updated some backglass flashers (thanks cyberpez). Updated custom rules card in tweak menu (thanks FrankEnstein). Fixed knocker sfx. Updated frog target hit sfx and scoop entrance sfx. Fixed VR poster visible bug.
    RC2 - mcarter78 - Only animate crate door on hit if not already currently animating
    RC3 - apophis - Solved crate door issue? Added playfield reflection options. Lowered plunger speed.
    RC4 - apophis - Accounted for frame rate in frog speed calcs. Adjusted down frog leap speed. Slowed down right vuk eject and ramps (slightly). Slingshots strength set to 4.2 from 4.5
    RC5 - mcater78 - lowered ball height threshold for vuk trapdoor to  >= 109 from > 110 and added a Y value failsafe
    RC6 - apophis - Updated (optimized) the reflection scope option. Improved spider wheel icon images (thanks HauntFreaks). Chnaged z lift on sw36 kicker from 100 to 105. 
    RC7 - Sixtoe - Added metal hit to leaper targets, refactored entire cadaver coffin exit area, 

    5595 downloads

       (76 reviews)

    117 comments

    Updated

  12. 2001:A Space Odyssey (Original 2025)

    "Open the coin door, HAL."
     
    2001: A Space Odyssey is a 1968 epic sci-fi film directed and produced by Stanley Kubrick. HAL 9000, the machine that murdered his crew, is back—and this time, he's inside a pinball machine. Relive the nightmare through brutal multi-balls and relentless boss fights. Or let HAL play… just press RightMagnaSave at the attract screen.
     
    Thank you
    @GtecArcade– Massive thanks to GtecArcade for the phenomenal PUP Pack! His work doesn’t just enhance the table—it transforms it. The cinematic detail, timing, and atmosphere he brings are truly next level. This project wouldn’t be complete without his incredible contributions.
    @Tombg – Huge thanks for your expert help with GI lighting, flashers, primitive animation, coding support, and all-around improvements. Your technical skill and readiness to jump in made a world of difference. Je n’aurais pas pu le faire sans toi !
    @cl4ve – Big thanks for the fantastic improvements, thorough testing, and the awesome wheel image. 
    @Supergibson – Invaluable coding support and testing, plus honest feedback and creative ideas that helped shape the final result. Truly appreciated!
    @Dr.Nobody – Beautiful PUP overlays—thank you!
    @Igic – Thanks so much for all the testing and the great wheel images!
    @Hursty – Incredible FullDMD display—amazing work!
    And a huge shoutout to the @SuperTilted group for their ongoing support!
     
    Info:
    Press Right MagnaSave at the attract screen for HAL to play the table automatically. Press Left MagnaSave during gameplay to change the song (non-PUP version only). B2S backglass and other media files are included in the media pack file for download. B2S has a grill with built in score that you can set to "visible" in B2S settings. To disable UltraDMD, set ultramode = 0 in the script.  Fully compatible with or without the PUP Pack. You can adjust the difficulty level in the F12 menu, which lowers the table slope for easier play. I have included both PUP and nonPUP versions for download. If you download the PUP version, then you will need to head over GtecArcade's post to grab the PUP Pack: https://vpuniverse.com/files/file/25887-2001-a-space-odyssey-pup-pack/

    1934 downloads

       (20 reviews)

    45 comments

    Updated

  13. Big Deal (Williams 1977) Klodo81 v3.0 DT-FS-VR-MR Ext2k Conversion

    This file is based on Klodo81 table v3.0 https://www.vpforums.org/index.php?app=downloads&showfile=16973
    Table works in DT-FS-VR and MR
    Added Basti VRRoom, Pool Bar and Mixed Reality
    This table requires B2S to work. See B2S Link
    Menu F12 options for music (no copyright) and ambience.
    Added flippers/start button animation for VR
    Virtual Desktop Settings Chromakey for Mixed Reality:
    Color RGB = 255,255,255
    Similarity: 2

    173 downloads

       (0 reviews)

    1 comment

    Submitted

  14. Rancho (Williams 1976) Klodo v2.0 DT-FS-VR-MR Ext2k Conversion

    This file is based on Klodo81 table v2.0 https://www.vpforums.org/index.php?app=downloads&showfile=17068
    Table works in DT-FS-VR and MR
    Added Basti VRRoom, Pool Bar and Mixed Reality
    This table requires B2S to work. See B2S Link
    Menu F12 options for music (no copyright) and ambience.
    Added flippers/start button animation for VR
    Virtual Desktop Settings Chromakey for Mixed Reality:
    Color RGB = 255,255,255
    Similarity: 2

    155 downloads

       (1 review)

    1 comment

    Submitted

  15. Kessel Run (Original, 2025) ICB Mod

    This started with me cleaning up a dusty version of Ice Cold Beer and after getting really inspired by Uhlenhopp's beautiful ICB cabinet on facebook with his mods, I started adding on.  Had to add a couple scoring holes to make 12 parsecs, movie quotes, music, and a FlexDMD, why not?  Controls are magnasaves and flipper buttons. No plunger required.  If you have installed joysticks on your cab, it plays much better, but you will need joy2key to convert joystick inputs to match your flipper, Magna keys.
    I am not a puppack fan, but if any of my creations could use one this is it, so reach out if anyone is interested in creating one.
    mfugemann made the original ICP table in VP9
    32assassin made the VPX version.
    Images are from the web except the Kessel run logo, I created from the Empire logo
    I got permission to mod the table from both authors, so I cannot give permission to mod, but I hope others can use my Flex scripts.  We can do more with our DMDs, people! 
    no rom needed

    505 downloads

       (9 reviews)

    6 comments

    Updated

  16. CAPTAIN SPAULDING'S Museum Of Monsters and Madmen

    What's the matter? Don't you like Clowns?
    Captain Spaulding (born Johnny Lee Johns and also known as "Cutter") is a fictional character created by Rob Zombie. The character first appeared in Zombie's 2003 horror film House of 1000 Corpses, portrayed by Sid Haig. Haig reprised his role as Spaulding in the sequels The Devil's Rejects (2005) and 3 from Hell (2019). Haig also voiced Spaulding in the 2009 animated film The Haunted World of El Superbeasto. The character is depicted as a vulgar and murderous clown.
    In House of 1000 Corpses, Spaulding is portrayed as the proprietor of a gas station and fried chicken eatery that also houses a roadside attraction known as Captain Spaulding's Museum of Monsters and Madmen. In The Devil's Rejects, he is revealed to be the patriarch of the Firefly family. The character, and Haig himself, have been called icons of modern horror cinema.
    Unfortunately Sid Haig passed away in 2019, I chose to do this table because he deserves to be part of the Killer Clown group. 
     
    WARNING!!!!!!!!!!!WARNING!!!!!!!!!!!WARNING!!!!!!!!!!!
     
    This Game has ADULT LANGUAGE and Themes, please be aware before playing!!!

    This table has:
    Nfozzy and Fleep, Rothbauer physics
    Custom DOF
    VR Room
    VPW Inserts
    Flupper Flippers
    Custom Audio Callouts
    Full Media Pack
    DirectB2s and 2 screen B2s option
    Adjustable difficulty options
     
    Press Add Coin when the ball is in the shooter lane to see quick instructions and again to turn it off.
     
    Thank you to:
    JPSalas for the original table and permission to mod
    @RobbyKingpin for Nfozzy and Fleep, Rothbauer physics
    @Unsavory for custom Callouts
    @Joepicasso for testing and tuning and encouraging me to finish this one!
    Charlie Ferrero for the Custom DOF
    @Supergibson for scripting help
    @MerlinRTP for Scripting Help
    anyone else that may have helped over time that i forgot..

    7722 downloads

       (28 reviews)

    73 comments

    Updated

  17. Gun Men (Staal 1979) Klodo81 v1.0 DT-FS-VR-MR Ext2k Conversion

    This file is based on Klodo81 table. https://www.vpforums.org/index.php?app=downloads&showfile=19128
    Table works in DT-FS-VR and MR
    Added Basti VRRoom, Pool Bar and Mixed Reality
    This table requires B2S to work.
    Menu F12 options for music (no copyright) and ambience.
    Added flippers/start button animation for VR
    Virtual Desktop Settings Chromakey for Mixed Reality:
    Color RGB = 255,255,255
    Similarity: 2

    226 downloads

       (1 review)

    1 comment

    Submitted

  18. Mr. and Mrs. Pac-Man (Bally 1982) Goldchicco 1.0 DT-FS-VR-MR Ext2k Conversion

    This file is based on GoldChicco Table 
     
     
    Thanks to @DGrimmReaper to add leds on the backbox, and some adjust in lighting.
    New Backbox like real Pac-Man Table
    Table works in DT-FS-VR and MR
    Added Pac-Man VRRoom, Pool Bar and Mixed Reality
    This table don't require B2S to work, but you can download it at b2s link
    Menu F12 options for music (no copyright) and ambience.
    Added flippers/start button animation for VR
    Virtual Desktop Settings Chromakey for Mixed Reality:
    Color RGB = 255,255,255
    Similarity: 2

    410 downloads

       (2 reviews)

    3 comments

    Submitted

  19. Stranger Things 2.0+

    Ok first of all thanks to Scotty Wick for the original table and who was ahead of his time and pushing the boundaries of vpinball. 
    If you need the puppack you can get it here https://orbitalpin.com/downloads/ 
    Thanks to retrorommy6604 and his ST4 table that made me want to update the original. Used a few images from his table.
    Thanks to masonm for the B2S files
    Update:  
                   1. Physics - nfozzy
                   2. Lighting - all new inserts, lighting and flashers
                   3. Updated images added Sidewalls for cabinet and desktop users
                   4. Scripting and F12 menu options for Desktop and cabinet
                   5. New POV for cabinet users
                   6. Misc script fixes and lighting and table fixes
                   7. Updates Sounds
                   8. Updated for 10.8 And Random things that I can't remember...

    5055 downloads

       (25 reviews)

    78 comments

    Updated

  20. Ben-Hur (Staal 1977) Klodo81 V2.0 DT-FS-VR-MR Ext2k Conversion

    This file is based on Klodo81 table. https://www.vpforums.org/index.php?app=downloads&showfile=18296
    Support Desktop/Fullscreen/VR and Mixed Reality.
    New Cabinet art redraw.
    Added flippers/start button animation for VR
    This table requires B2S to work included in file
    VRRoom by Ext2k and Basti's ROOM and Mixed Reality
    Used some artwork from DarthVito and Topper
    Menu F12 options for music (no copyright), ambience and you can select you coin spanish/usa
     
    Enjoy!

    487 downloads

       (2 reviews)

    2 comments

    Updated

  21. Tiro's (Maresa 1969) JP 1.0 DT-FS-VR-MR Ext2k Conversion

    This file is based on JPSals Table version  1.0.0 https://www.vpforums.org/index.php?app=downloads&showfile=19139
     
    I redraw all cab arts.
    Table works in DT-FS-VR and MR
    Added Basti VRRoom, Pool Bar and Mixed Reality
    This table requires B2S to work.
    Menu F12 options for music (no copyright) and ambience.
    Added flippers/start button animation for VR
    Virtual Desktop Settings Chromakey for Mixed Reality:
    Color RGB = 255,255,255
    Similarity: 2

    115 downloads

       (0 reviews)

    1 comment

    Updated

  22. Knight Rider (vpx 2025)

    Ce n'est pas vraiment ce que je fais habituellement mais j'ai voulu recréer cette table qui existait déjà sur une ancienne version de VP PinGod Horspin ainsi que sur Future Pinball.
    J'ai repris les images, la majorité des sons et amélioré un peu l'ensemble, mais les règles sont les mêmes. Je l'ai également codée pour 4 joueurs. Vous pouvez jouer avec un B2S et/ou le mini PupDmd et/ou activer l'ultraDmd. Bref c'est une table assez simple et facile à jouer.
    Merci à @Outhere pour les Solénoïdes Dof et la team SuperTilted pour les tests et correction de bugs.
     
    Merci de modifier le script en fonction de votre configuration suivant les instructions fourni en photo dans la description que vous retrouverez aussi dans le puppack !
    Bon jeu à tous
    -------------------
    This isn't really what I usually do, but I wanted to recreate this table, which already existed on an older version of VP PinGod Horspin as well as on Future Pinball.
    I took the images, most of the sounds, and improved everything a bit, but the rules are the same. I also coded it for 4 players. You can play with a B2S and/or the mini PupDmd and/or activate the ultraDmd.
    Thanks to @Outhere for the Dof Solenoid and team SuperTilted for testing and bug fixes. In short, it's a fairly simple and easy table to play.
     
    Please modify the script according to your configuration following the instructions provided in the photo in the description which you will also find in the puppack !
    Good game everyone.

    2879 downloads

       (16 reviews)

    21 comments

    Submitted

  23. Gridiron (Gottlieb 1977) NFL Mod

    Here is my NFL Mod of Loserman76’s Gridiron from Gottlieb 1977.  Like my NHL mod of Ice Fever, you can change teams on both sides by holding down left (home) or right (away) magnasave to change teams with the flippers.  This table does not use the launch button.  The right flipper launches the ball.  In the original spirit of Jeff’s recreation, I modeled the uniforms loosely by what was worn in the 1977 season.  Also, I organized them by the 1977 divisions going West/Central/East in both conferences. I thought about adding options for modern teams and logos, but it just didn’t make sense to use modern team logos on such an old game. This puts Seattle in the AFC again and Tampa in the good old NFC Central!
     
    In the script, you can activate an option in the single player game to auto generate points for the away team every time a home ball is launched.  It adds scores based loosely on your play history, so as you get better, so will your AI opponent.
     
    I added three uniform options in the script as well.
    WASHINGTON – my beloved home team with the controversial name.  The original is the default value, but you can switch to the 2020 retro mascot free uniforms if you prefer your pinball with less controversy.
    CINCINNATI – The look of NFL teams was practically unchanged from the early seventies to the early nineties when the patriots used their radical redesign.  The lone exception was the Bengals who had horrible helmets in 1977. I added an option for the 1981 tiger striped helmet.
    PITTSBURGH – There is a large head in the middle of the playfield who nicely shows off the team logo.  Unfortunately for Pittsburgh, this is the plain black side without the steel logo on it. I created a variant that turns the player’s head to the right showing the logo.
     
    Thanks to Wildman for the original backglass. I had to shrink it, twist it and bend it to my will to allow the team changes, so if anything is broken or ugly, that is entirely my doing.
     
    I included a wheel image, but do not know the original author to credit them.  The only thing I altered was adding a 1971 NFL logo over it.
     
    Xenonph’s NFL tables were the main inspiration for this and my Ice Fever Mod project, and I still believe they’re the best argument for the superiority of Virtual pinball over real life. I learned and borrowed much from the script to make the playfield changes possible.
     
    From Loserman76’s post: Original conversion of Pinuck's VP9 table by Scottacus which was used as guidance for his complete rebuild.
     
    The backglass mechanics I had to figure out the hard way with much trial and error.  The DOF commands were playing havoc with my backglass. I made many adjustments and hope I didn’t break anything. Just keep in mind, if you have to adjust, any new DOF targets between 100-181 will most likely mess up the backglass.

    903 downloads

       (4 reviews)

    16 comments

    Updated

  24. Paradise (Gottlieb 1965) JP v1.0.1 DT-FS-VR-MR Ext2k Conversion

    This file is based on JPSals Table version  1.0.1https://www.vpforums.org/index.php?app=downloads&showfile=19132#
     
    Note about 1.0.1: Added the manual ball lift, by popular request  But you need to change the script. At the top find
    Const AutoBallLoading = True and change it to Const AutoBallLoading = False
     
    I redraw all cab arts.
    Tryed to upscaled the Backglass made by Fratazzo
    Table works in DT-FS-VR and MR
    Added Basti VRRoom, Pool Bar and Mixed Reality
    This table requires B2S to work. See B2s Link
    Menu F12 options for music (no copyright) and ambience.
    Added flippers/start button animation for VR
    Virtual Desktop Settings Chromakey for Mixed Reality:
    Color RGB = 255,255,255
    Similarity: 2

    201 downloads

       (2 reviews)

    4 comments

    Updated

  25. Creature from the Black Lagoon (Bally 1992)

    "And now, on with the show!"
     
    VPW proudly present this monster of a table! This has been the machine cooking for longest in VPW, dating back to August 2020! It went through a few tweaks and iterations until everything was totally scrapped when we got a new playfield scan and Sixtoe scratch rebuilt it in 2022, and Niwak built it in the what was then brand new blender toolkit as he wanted to to test fancy overlapping transparent ramps.
    After doing everytihng, we realised the whole table has been built on slightly the wrong scale and were sad, Niwak then got distracted by updating vpinmame so the ramp lights worked properly and then completely rewriting vpx and vpinmame, and Sixtoe got distracted by a squirrel (this happens more than you'd expect).
    Then at the start of May '25 Apophis held Sixtoe upside down over the vpw swamp and said "are you gonna finish this or what? what we have is better than not having one!" and brought it up to date with mcarter78 and FrankEnstein, and here we are, finally with a release!
    Check out the original swampy VR room and all the options in the F12 menu, which includes the latest and greatest of everything VPW has to offer. Enjoy!
     
    The ramp running lights work in all versions, but they'll look a bit prettier in the newest pinmame (3.7.0.43) as correct emulation of the special pcb has now been added by Niwak.
     
    VPW Creatures
    Niwak - Blender Model, scripting, running lights code in VPX.
    Sixtoe - VPX scratch table build.
    Apophis - Updating blender model, updating scripting, fancy backglass lighting.
    FrankEnstein - 3D and scripting work.
    mcarter78 - Script work.
    Tomate - 3D work.
    DaRdog and Rawd - VR Black Lagoon.
    HauntFreaks - Backglass image information and supporting b2s.
    Clark Kent - Playfield Scan
    Skitso & iaakki - Playfield Scan Tweaks
    Testers: PinStratsDan, Mecha_Enron, Somatik, Studlygoorite, bthlonewolf, carny_priest, guus_8005, MetaTed, Dad-E-drums, mlager8, cl4ve, DGrimmReaper, CalleVesterdahl
     
    Required Software (64-bit versions):
    VPX 10.8.0 or later: https://github.com/vpinball/vpinball/releases/tag/v10.8.0-2051-28dd6c3
    VPinMame 3.7.0.43 or later recommended: https://github.com/vpinball/pinmame/actions/runs/15285924979
    B2S Server 2.1.3 or later (if B2S used): https://github.com/vpinball/b2s-backglass/releases/tag/v2.1.3
     
    Version Log
    001 - iaakki - New PF scan in for realignment. Layer 1 started.
    002 - Sixtoe - Complete culling and complete rebuild to new alignment. Physics, shadows, preliminary audio scripting, preliminary standup scripting, something weird up with left ramp.
    003 - Sixtoe - Lampz and prims.
    004 - Niwak - Add Blender model of the table, hide all previous graphic elements, wired up Lampz
    005 - Scrapped
    006 - Niwak - New render
    007 - Sixtoe - Physics objects adjustment and rebuilding, ball traps filled, collidable primtiive bowl hole narrowed, removed redundant objects, fixed depth bias on flipper shadows,
    008 - Niwak - Link visuals to solenoids & lamps, add in game menu, add Lampz/VPX support, add a playfield mesh, add (slightly) tinted refracting ramps, add Flupper & Fuzzel chase light work around, add gate animations
    009 - Sixtoe - Lower right physical VUK hooked up, added fleep sounds, adding ramprolling sounds.
    010 - Niwak - New render, use native light instead of Lampz, fix light properties, add missing ones, fixed options and most mods, rewrite GI and chase light
    011 - Niwak - New render, single room lighting (smaller and better perf), fix chase light, setup to use pinmame 3.7 beta for GI, add lift ramp and most options
    012 - mcarter78 - Updated physics for flippers/targets, Updated PWM, Added instruction card & options to F12 menu, added room/ball brightness, moved animations to FrameTimer
    013 - apophis - Fixed room brightness issue.  Updated all animations with new VLM arrays. Added new 2k bake.
    014 - apophis - Added temperature tint to flashers. Fixed some ball rolling sounds and other sfx. Updated ambient ball shadows. Added FlipperCradleCollision to OnBallBallCollision. Added ball brightness routine. Fixed ramp and bumper materials. Added light blocker below PF.
    015 - apophis - Added 4k bake. Fixed upper left ramp animation. Deleted unused timers.
    016 - apophis - Fixed plunger (room brightness and spring). Added some options: playfield reflections, ramp refractions, outlane difficulty.
    017 - DaRdog - Added VR room
    018 - apophis - Animated VR buttons and plunger.
    019 - apophis - Fixed tilt switch. Fixed some ramp sfx triggers. Added Rubber_4 sfx. Slightly reduced pf friction and sling strength.
    020 - apophis - Added animated VR backglass lighting.
    021 - DaRdog and Rawd- Black Lagoon MEGA room
    022 - apophis - New 4k bake. Tweaked ramp friction and outer orbit lane returns.
    023 - Sixtoe - Added physical sw34 VUK, tweaked playfield mesh and added primitive scoop guide, now behaves in a much more satisfying manner. Reinforced Apron. Tweaked Ramps, Tweaked VR backglass and right flipper button (thanks to DGrimmReaper).
    024 - tomate - hard GIU reflections on backwall fixed, transmition issue on plastic ramp over f25 fixed
    025 - Sixtoe - Made snack bar shot a lot harder by making the rubber sleeve the correct shape and size (replaced standard sleeve with larger tapered sleeve). Numerous alignment fixes.
    026 - apophis - Fixed left orb return. Added scoop sfx. Dropped flipper strength to 2450. Made ball darker when in right vuk saucer. Tweaked ramp vlm.bake.ramps material. Moved PFLightBlocker up to -50 z.
    027 - apophis - New 4k batch.
    028 - FrankEnstein - New 2k batch with improved visual ramps. More prominent flashers in the back of playfield. 
    029 - apophis - Added color to insert light ball reflections.
    030 - FrankEnstein - Added option to enable static vs dynamic reflections (default to static). Fixed baked glass reflection. Updated 4k bake
    031 - FrankEnstein - Fixed right scoop flasher, fixed car lights, fixed black gate wires
    032 - FrankEnstein - Added option in F12 to turn on or off bumper lights, factory and mod states
    033 - FrankEnstein - Updated 4k bake.
    034 - FrankEnstein - Optimized dynamic refleictions option.
    RC1 - apophis - Updated 4k bake. Updated cab POV. Added desktop DMD visible option. Cleaned up script comments. 
    RC2 - Sixtoe - Tweaks'n'stuff
    Release v1.0

    6983 downloads

       (95 reviews)

    185 comments

    Updated

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