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113 files

  1. Dragon's Lair with PuP-Pack ... LTek mod

    LTek's mod includes...
    Bug and Playability Fixes Fun changes to the PuP scripting, images, trigger events, etc (see changelog in ZIP file) matching Front-End (Popper) media additional music (in PuP's Music folder) from the Dragon's Lair video game  
    This is one of my favorite tables but it needed some bug fixes and I wanted to make it work better on a 3 screen setup.
    Unique about this table... Dragon's Lair is the first table with QtE (Quick time Event) based on the arcade game showing arcade game style Quests, onscreen activities, and video clips
     
    Table ONLY WORKS WITH PuP-Pack!
     
    Use v1.1.3 or later to work around VPX 10.8 RC1 bug (10.7 works fine) https://github.com/vpinball/vpinball/issues/1511
     
    --  PuP-Options --
    note: Users can have multiple toppers (must manually enable in PuP)

    3 Screen FullDMD Optimized (Option 4)   *NEW*  ... only this option is fully supported
    PuP DMD on FullDMD (FlexDMD disabled) with new minimal overlay Full Screen Backglass Videos (no overlay) Quest screens/callouts on Playfield Apron FlexDMD can be enabled manually in PuP if you want to assign to a 4th screen or enable Toppers for 4+ screens  
    Desktop Option (Option 5)... thanks to Cliffy!
     
    Original Options (not fully tested or supported)...
    2 Screen: Flex DMD on Backglass (PuP DMD disabled)   * Used this, it worked fine for me for months 3 Screen: Full DMD  - can use either or both PuP DMD and FlexDMD 3 Screen: made for Real DMD  
    Game Play / Goals...
    Save Princess Daphne by completing 6 Quests and the Super Quest with two scenes. Hit the Castle's Draw Bridge to Start a Quest During the Quest watch the screen and choose : LEFT (flipper) or RIGHT (flipper) or SWORD (ball launch)  
     
     
    HUGE thank you to... JMx and Cez60 for fantastic work with 2023 table release! JpSalas for the foundational work the provided all of us on this table.

    2105 downloads

       (7 reviews)

    70 comments

    Updated

  2. 90s Toys Story

    Welcome to the Enchanting & Vibrant World of Toy Story 90s Pinball
    A Realm Where Nostalgia Meets the Thrill of Arcade Magic
     
    In this captivating adventure, you are summoned to embark on a heroic quest to vanquish the formidable Zurg. In your journey, you will require the might of allies. Begin your valiant endeavor by skillfully striking each yellow alien target twice, a feat that will bestow upon you an extra ball, an artifact of great power in this pinball universe.
     
    With the Extra Ball Secured, You Are Now Shielded by Courage
    Ready to delve into the heart of danger. Now, enter and escape the clutches of the aliens in the space crane machine. Be careful! Zurg  will now arrive. Be precise, fight Zurg, and recover all your friends.
     
    Embark on a Journey of Discovery
    Throughout your adventure, you will be able to go through the ventilation, find secret rooms, and unlock sequences from Toy Story 1999, or fly to infinity and beyond, and see sequences from Toy Story 1995.
     
    Oh no! You are now playing your third ball.
    Hit as many targets as possible and accumulate your time for a fourth round against Zurg with unlimited balls.
     
    Thanks to jejepinball for the help*

    2614 downloads

       (13 reviews)

    26 comments

    Updated

  3. Clue-nFozzy-Scorbit

    Run this table with 10.7 variants otherwise you will have to adjust the light emission/bloom your self.
     
    Thanks to Fusionwerks and JPSalas for letting me modify this table. 
     
    This is a very basic puppack and table, no screen options.  I only added nFozzy physics and Scorbit, I am considering using this table as a donor table for an upcoming project so figured I'ld update nFozzy/Scorbit before modifying it any further.

    505 downloads

       (2 reviews)

    9 comments

    Submitted

  4. Big Trouble in Little China with DOF-nFozzy-Scorbit

    Line 2018 Error - If you run into this error. Please update your FlexDMD to v 1.9 Fixed  -- It has the patch required to prevent this error. See link in the comments section until this new version gets approved. Thanks Cliffy for prividing
     
     
    Version adds nFozzy Physics and Scorbit to this amazing table.

    Huge thanks to TeamTuga & Balutito for letting me mod and release this version of THEIR table/pup.
     
     
    For this version you will need these versions of the table and pup, I have also included links to accessory files
     
    SCORBIT
    To enable Scorbit you MUST set it to active in the table script  - for screen options 1 or 2 you also need to set an additional variable so the WR code displays properly. 

    Line 54 ::  Set to 1
    ScorbitActive                    = 0     '  Is Scorbit Active    , 1  - yes 
    Const       ScorbitOption1or2        = 0        ' if using Pup options 1 or 2 set this value to 1, otherwise leave set to 0
     
     
    Additional Files
    Instruction Card - timHobbs
    iles
    FullDMD - BurtMacklin
     
     
    B2S -  hauntfreaks 
     
     
    Loading Video - ZandysArcade 
     
     

    1674 downloads

       (9 reviews)

    36 comments

    Updated

  5. Slick Chick (Gottlieb 1963) 1.1 VR Room_DarthVito

    VR Room added to @JCalhoun 's fleep mod, from a loserman table. Cab art from @RajoJoey bs2 from @hauntfreaksrequired and is linked 
     
     

    95 downloads

       (1 review)

    4 comments

    Submitted

  6. NFL (Stern 2001) Hanibals 4k Mod

    NFL (Stern 2001)  (VPX7.2 Required)
     
    NFL table by Sliderpoint
    Striker Xtreme rebuild by Kalavera3
    Full code rebuild and alot more primitive and graphics updates and flashers added by 32assassin
    Original NFL Playfield and Plastics Graphics Upgrade and Team Mods and Sounds by Xenonph
    New 4k Playfield, Toy movements smooth up, light effects, and plastic updates
     
    What is new in this Mod ?
    It is a really rare Pinball game with a lot of difficulties to get pictures and informations about the original Pinball game...
    I have rebuild the playfield in 4k with original parts as best as it was possible.
    Also it will have now a new and smooth toy rotation movement, so it looks like the original now.
    I did some light effects for a better presentation and update some plastics.
     
    I hope you enjoy this update, because I'am a NFL fan and I like to have fun by playing this 🙂 
     

    663 downloads

       (4 reviews)

    8 comments

    Submitted

  7. Cyclone (Williams 1988) 2.1 VPX08 (DT-FS-FSS-VR)

    Hurry hurry, step right up!
     
    At the end of 2023 I got a request from ClarkKent.
    He made the effort to update Sliderpoint's version of Cyclone with a brand new PF scan and reposition everything needed to make it fit.
    Clark also added new plastics with highres scans.
    He asked me to give it the nFozzy-Roth-Fleep package so that is exactly what I gave it.
    For the very first time I have implemented the improved Fleep 2.0 sound package wich I took from Bad Cats.
    It is a mix of old and new sounds on purpose, because many of the old sounds were actually recorded on Clark's old Cyclone machine years ago.
    I also made a request to our latest soldier DarthVito to help me get this baby into VR.
    We took assets from Senseless' VR version wich is no longer available for download but I still have the files saved on my external hard drive and cloud storage.
    So what started as a simple mod turned out to be my first major overhaul.
    Within a short time we got ourselves an absolute A-Team assembled from members of the VPW team to get this baby in the shape she is today!
     
    VR-Hybrid version by ClarkKent, RobbyKingPin, DarthVito, Flupper, TastyWasps, HauntFreaks, DGrimmReaper, Apophis & Chokeee.
    Represented in chronological order of people who entered on this project.
     
    This table requires VP 10.8 RC1 and VPinMame 3.6-822 or higher when available to ensure the best gameplay experience and supports both 32 and 64 bit.
    I would only recommend using released versions and try to stay away from the actions page because it seems like for every fix they got they also can break something else.
    Only if you are having performance issues I'd carefully try one of those versions I don't recommend.
    That's on your own risk to do so.

    I have heared some people were still having issues and some even started making changes into the script to make it work.
    I cannot recommend doing this because I have added a menu inside the table with plenty of options.
    Hold the left magnet then press the right magnet.
    Browse through with the flippers and look for the option that says Mod.Flashers(Restart).
    Change the setting that says PWM to Off.
    Press the left magnet key twice to close the menu, and then close the table and restart it.
     
    This mod contains the following improvements:

    -New Playfield, plastics, cabinet and backglass textures made from proper scans.
    -nFozzy/Rothbauerw physics and Fleep 2.0 sound with Rothbauerw standup and drop targets.
    -Flupper Domes, Bumpers, Inserts and Flasherlamps.
    -nFozzy Lampz to control the inserts.
    -PWM GI, flashers and inserts plus the option for non modulated lights and a failsafe if you don't use VPinMame 3.6, altough you really should because PWM is looking really good.
    -Sidewall flasher reflections.
    -VPW Dynamic Ball Shadows.
    -VPW Options UI.
    -2 VR Rooms.
    -Support for DT, FS, FSS and VR.
    -Compatible with the Standalone player.
    -New and edited primitives for all the ramps, plastics, scoops, droptarget, biff bars, flasherlamp #89's, ferriswheel and the entire cabinet to look like a System 11 table.
    -Refraction on the clear ramps.
    -Flupper's flipperbats from Whirlwind and White Water have been added and edited.
    -A hack has been added for having the mysterywheel and jackpot meter apear on the backdrop.
    This has not been added inside the menu because it breaks VR and b2s files, set MysteryWheelDT to 1 on line 135 and change backdrop to BackdropDT2. (Only use this on DT without a b2s file!)
    Some assets and codes that have been used came from other creators:
    -melon: Original VP9 version of this table.
    -Sliderpoint: Original VPX version of this table.
    -JPSalas: Mechcode for DT mysterywheel and GI lights.
    -Senseless: VR Gameroom assets.
    -MikeDASpike: VR Backglass codes and assets.
    -Cliffy: Siderail images and backdrop for DT.
     
    Who did what on this project?
     
    ClarkKent (The Operator and Project Starter):
    -Added new playfield texture with the proper scans, rebuild the entire table to match.
    -Added new plastic textures and made small changes to them in the editor.
    -Giving assistance to ensure everything is pixel perfect as usual.
    -Providing acces to a full library of images with the higest details I have seen yet so far.
    -Corrected the ramps and ramptextures and all corresponding rivets/screws and added more screws on the backpanel. Also corrected the ramp protectors to look a little bit more exact.
    -Removed the decal from the jackpot texture on the ramp and added a new one separately. Made the Cometramp primitive collidable.
    -Constructed nice scoop primitives for the spookhouse and the boomerang.
     
    RobbyKingPin (Ride Mechanic and Project Leader):
    -nFozzy/Rothbauerw physics and Fleep 2.0 sound.
    -VPW Dynamic Ball Shadows.
    -Created new backdrops for desktop and added the alphanumeric displays from TastyWasps' Banzai Run and changed the color settings to recomandations from HauntFreaks.
    -Added new mysterywheel and jackpot lights on the backdrop, based on the mechcodes from JPSalas.
    -Added Flupper's flipperbats from White Water and changed the texture, also changed light settings to match Flupper's settings.
    -Changed the through, made it simular to VPW's Bad Cats.
    -Improved all lights and normal flashers, copied insert lights and GI lights from JPSalas and changed the settings on the GI lights to match VPW's settings and added some missing lights.
    -Fixed the VR mysterywheel wich was a big pain in the a** for the entire VR A-team on this project and repositioned the VR Digits of the bottom displays.
    -Created new textures for the comet lights and a texture for the siderails and lockdownbar and put a skin on the primitive. New instruction cards made. New siderails images provided by Cliffy AKA passion4pins.
    -Repositioned and changed the height on the biff bars and also repositioned the rubber peg in between the flippers.
    -Fixed some missing switches.
    -Added Flupper Domes with edited primitives & Flupper Bumpers, converted 2 Flupper Inserts to work with the Flupper Domes code and created a brand new Flupper Flasherlamps code for the primitives underneath the plastics.
    -Added VPW Options UI.
    -Edited the ferriswheel, Pincab_cabinet, backbox, rails and coindoor primitives to look like a System 11 cabinet and created a new speakerpanel with glass.
    -Added Rothbauerw standup and droptarget codes with help from Rothauerw & Apophis to get everything working as it should.
    -Created a primitive for the Skillshot ramp and made the primitive collidable, all new plastics and droptarget created.
     
    DarthVito (Cotton Candy and VR Wizard):
    -Added VR models, used assets from Senseless.
    -Added a nice VR Game room with arcade machines and the new minimal room provided by HauntFreaks.
    -Added new VR background with elite looking framed posters.
     
    Flupper (Track Master and Light Settings Expert):
    -Created a more blurred environment image, more friendly (less jaggies) for desktop.
    -Lowered the "amount" in the "shadows" .material.
    -Changed the ramp textures and ramp materials a bit and added refraction, changed the blenddisablelightings for the ramps and set the refraction to 8.
    -Made a primitive and a texture for the shooter wireramp and biff bars.
     
    TastyWasps (Fireworks Lead and VR Grandmaster):
    -Added VR backglass functionality from Mike Da Spike's model and lots of flasher placements.
    -Backbox changed to a proper flat face so that the UV art is not distorted from 3D effects.
    -Animated the plunger and flipper buttons.
    -VR Cab graphics from HauntFreaks installed.
    -On/Off VR Backglass from HauntFreaks installed.
    -VR flashers / digits repositioned for new VR assets.
     
    HauntFreaks (Imagineer and VR Cabinet Textures and Backglass Specialist):
    -Reworked all VR cabinet textures.
    -Made a new set for on/off VR Backglass.
    -Manually moved all the flasher on the VR BG to their correct positions.
    -Help with making the Flupper Bumpers look like red instead of orange.
     
    DGrimmReaper (Did Something Amazing, The VR Mechanic):
    -Added PinCab_Backbox_Neck primitive.
    -Fixed arcade machines and removed primitive4 which was a moon in senseless room.
     
    Apophis (Some dude, but in reality a Lifesaver on this project!):
    -Added codes for PWM on the GI, flashers and inserts, without a doubt the hardest part of this project!
     
    Chokeee (Confections and Special Effects Enhancer):
    -Added Flupper Inserts controlled by nFozzy Lampz.
    -Added inserts decals, tweaked inserts, changed rubbers and white screws material, changed intensity of some GI lights.
    -Added extra flashers for wall reflections and changed some metal materials.
     
    Special thanks to everybody involved during development and testing: Smaug, PinStratsDan, Primetime5K, Apophis, Sixtoe, Bord, MikeDASpike, Tomate & wrd1972
    Shoutout to Apophis for saving my b*tt big time once again, Smaug, Cliffy & Rothbauerw.

    If I didn't mention anybody else in this development cycle I am unaware of this and just know that I still think you are awesome and also want to say you rock!
    And basically everybody from VPW I didn't mention just for having me as part of the family, you all absolutely rock!

    2241 downloads

       (27 reviews)

    71 comments

    Updated

  8. 8 Ball (Williams 1966) 1.2.1_Hybrid Room_DarthVito

    VR Room added, made it a hybrid as well. It's got the great fleep mod of @JCalhoun, which is a mod of the @teisen table, which is a mod of the loserman table. Follow that! 

    282 downloads

       (4 reviews)

    0 comments

    Updated

  9. The Sopranos Siggis Mod

    This is a Mod of TastyWasps The Sopranos table.
     
    Thank you to all the previous authors who worked on this table which include:
    JPSalas, Freneticamnesic, 32assassin, randr, zany, dark, bodydump, Sixtoe
     
    And a special thank you to TastyWasps for a his great work to make this tables so much better.
     
    I made a completely new art package.
     
    Playfield, plastics, backwall and small changes to the primitive textures.
     
    There is a second playfield with a black and white sopranos picture inside this table.
    You can change it in the image manager.
     
    Hope you like it and keep on playin' pinball.
     
    Siggi

    1111 downloads

       (13 reviews)

    34 comments

    Submitted

  10. Terminator 3 (Stern 2003) Siggis Mod (JP)

    This is a mod of JPs Terminator 3 table.
     
    A very special thanks to JP for his permission to upload this mod.
     
    He is a really great guy. Thanks.
     
    I love this table but i don't like the original graphics.
     
    That's why i made this mod.
     
    What's new:
     
    New Graphics for playfield, plastics, backwall, sidewalls and apron.
    Played a bit with the GI and some small other changes.
     
    I hope you like it...
     
    ...and keep on playing pinball
     
    Siggi

    4202 downloads

       (30 reviews)

    55 comments

    Updated

  11. Safeaus

    BROKEN LINK TO PUPACK REPAIRED
    splash screen works but there are no triggers
    IN 7.4 32 BIT OR 74 64BIT 
    I RECOMMEND 72.2 EITHER 32 OR 64
    BUT FILE WORKS GREAT 10.8 BETA 64 AND 32 WITHOUT worry
     
     
    basically a re mod of looserman76 table high hand 
    it was couvide years and i was locked in room
    i came up withe the theme of Australian deadly wildlife 
    causing a small scare
    loosermans76 table high hand was the perfect choice 
    i asked permission 
    couvid came and went and i just got back to it 
    yes i got couvid and was stuck in my little room
    not sure of what rom it was so i supplied all 3 
    vpx b2s files in here go into table folder 
    vpmalias txt i used so i could play both high hand and safeaus table on one setup 
    pup packs here
    the pup config screen needs to be set to other2.
    and in the top right hand corner set to show usually this is disables.
    if pups dont play still  gointo your pupeditor and in the top left hand spot choose the "safeaus "
    folder ..
    make sure screen 8 is set to show ..
    this worked for him 
    ive tested it in 10.8 beta 64 and it works on mine 
    other than that either try 32bit 10.8 or 7.4...
    basically this is what should happen ..
    you load table and the b2s dragonfly will show with scores
    then the playfield will load then there should
    be a water fall in northern australia playing in loop...
    choose credits then launch... plunger works on my setup
    then .
    try to hit any of the targets 
    as the targets are hit 
    a spider or shark will play INSTEAD of the waterfall 
    on 3rd screen 
    then waterfall will resume until next target is hit 
    i just find it fun to play 
    looserman76 table was legendary 
    and this mod 
    makes me laugh 
    in link its only small as there 3 second clips times 5
    https://drive.google.com/drive/folders/1tlhI1d6cebApeckgg-GsD3fKckZvWCQC?usp=drive_link
     

    448 downloads

       (2 reviews)

    0 comments

    Updated

  12. Joker Poker (Gottlieb 1978)_VR Room_DarthVito

    VR Room added to Joker Poker. I believe this is @BorgDog's version but please correct me if i'm wrong. Requires @Wildman's bs2, in the link. Thanks for the cab artwork @RajoJoey

    148 downloads

       (1 review)

    0 comments

    Submitted

  13. Aloha (Bally 1961) Sound Mod

    Aloha (Bally 1961) Sound Mod
     
    This table was created by @jino372 and @Popette and was based on the Aloha table from Bally.  Aloha is one of several Polynesian-themed games from the early 1960s including Paradise and Tropic Isle. This machine, in particular, has both a beautiful playfield and backglass with multiple lovely hula dancers in bright purple, yellow, and red colors. Although the concept of play is simple, build up yellow and red bonus points and collect, it can be very difficult to actually collect the point you build up, especially in a two-player game. That's because the bonus will carry over to each player and ever the next game! In addition to the tricky flipper gap, there is also a large gobble hole which can be both an asset and a setback depending on if it is lit or if there are bonus points stored up. Overall, this is a great example of an early 60s pin with all the bells and lights you need.
     
    The sound mod contains an eclectic mix of classic and contemporary Hawaiian music from the islands which gives the table a nice feel.
     
    The zip file contains everything you need for the table; the backglass, and the soundtrack.
    1. Place the sound files in your Music directory in a directory named 'aloha'.
    2. Place the VPX and directB2s file in your Tables directory.
     
    Music Control:
    Right Magna = Next Track
     
    Music starts immediately when the table is loaded. 
     
    Here is a link to the original table:
     
    https://www.vpforums.org/index.php?app=downloads&showfile=17468
     
    All Artwork, Logos, Music, Copyrights, and Trademarks are the property of their respective owners.
    PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!

    664 downloads

       (2 reviews)

    10 comments

    Updated

  14. Naruto pinball

    Please hit f1 and uncheck usesound
     
    This is my first mod table please dont be rude.
    STARTING THE NARUTO QUEST
    One to four ninja can embark on the quest. New ninja can join by contributing chakra and pressing START until the end of the first battle. After that, pressing START cancels the ongoing quest for all ninja and initiates a new one.
    SHURIKEN SKILL SHOT
    Throw the shuriken from the launcher to hit one or more of the "FEEL THE POWER" ninja targets. 100K for "POWER," 200K for "THE," and 300K for "FEEL." Hitting multiple targets will combine their values.
    SO YOU MESSED UP...
    A thrown shuriken that fails to score any points before disappearing will be redeployed. This rule doesn't apply after sealing a shuriken or if the shuriken rebounds into the launcher lane.
    MOVING THE WIND STYLE JUTSU
    Scattered across the battleground are eight targets. Two of each: NE (Northeast), NW (Northwest), SE (Southeast), and SW (Southwest). These are easily identified by either the symbols or color: NE/Red, NW/Yellow, SE/Orange, and SW/Green. Depending on the difficulty level, a target is highlighted for the ninja when launching their 'first' jutsu of each battle. The targets that need to be hit are illuminated on the ninja compass at the center of the battlefield. Once all these targets are hit, the seal will activate.
    After sealing shuriken 1, the ninja must hit different targets to activate seal 2. After sealing shuriken 2, the multi shadow clones Jutsu will activate.
    The sequence of targets for the first Summoning Jutsu can be struck in any order. From the second time onward, only one direction can be targeted at a time. Once an orientation is completed, another will activate.

    Skyway to ramens are accumulated throughout the Naruto quest. 
    Get ready to dive into an epic journey, where your ninja skills will be put to the test, and destiny awaits at every turn of the battle.
    Here, at the Naruto table, you are much more than just a player; you are the hero of your own narrative. Each thrown shuriken, every target hit, and each ramen collected will bring you closer to the ultimate mastery of ninja arts.
    Remember, the key lies in perseverance. Every failure is an opportunity to grow, every obstacle is a chance to prove your resilience. Whether you are alone or accompanied by fellow ninjas, teamwork and cooperation will be your most loyal allies.
    Never forget that power resides within you, and every decision you make shapes the course of your destiny. Whether it's the precise throw of a shuriken or the wisdom in using your ramens, each choice matters.
    So, arm yourself with courage, sharpen your skills, and plunge headfirst into the captivating universe of the Naruto table. May the strength of the shinobis guide your actions, and may your victories be as radiant as the rising sun over the hidden village of Konoha.

    236 downloads

       (2 reviews)

    12 comments

    Updated

  15. Flash Gordon (Bally, 1981) SoundMOD Hybrid (DT-FS-FSS-VR)

    Flash Gordon (Bally 1981) SoundMOD Hybrid (DT-FS-FSS-VR) v2.2
    by Rothbauerw, Bord, Blacksad, VPW Team, Xenonph
     
    (ATTENTION!!!: READ THE "READ ME!!! VERY IMPORTANT!!!" TEXT FILE INCLUDED WITH PACKAGE)
    (THIS MOD WAS MADE USING THE VPU PATCHER TOOL)
    FIND HERE....
    https://vpuniverse.com/files/file/2581-vpuremix-system-vppatching-system-vpx-only/
     
    (YOU NEED TO DOWNLOAD THE ORIGINAL TABLE AND THE PATCHER TOOL TO APPLY THIS PATCH!)
     
    I first would like to thank Rothbauerw for giving me permission to mod his amazing table.
    Although he previously gave me permission to mod his old version table many years ago, I personally asked him again for permission to mod his new version!
    I also would like to thank Bord, Blacksad, and the VPW Team, and anyone else who had an unseen helping hand in this creation!
    I used his Flash Gordon (Bally 1981) v2.02 for this mod.
    Find here...
    https://vpuniverse.com/files/file/11584-flash-gordon-bally-1981/
     
    I basically moved all of the old sound mod sounds, over to the new table!
    There are a few improvements and changes, compared to what I did on the old sound mod.
    I hope you enjoy!
     
    IF YOU LIKE THIS MOD, THEN PLEASE THANK THE ORIGINAL AUTHORS ON THEIR DOWNLOAD PAGE!
    THEY WORKED HARD TO MAKE THIS CREATION, AND THEY DESERVE ALL OF THE CREDIT!
    IF YOU HAVE ANY PROBLEMS APPLYING THIS PATCH, SEND ME A MESSAGE ON PINBALL NIRVANA SITE.
    ************************************
    (Info on Rothbauerw's download page)
    This update includes:
    Scanned playfield and plastics
    Bord blender render
    Blacksad backglass art
    The latest physics: nfozzy physics, flipper tricks, rubber dampener, rubberizer, drop targets, and stand-up
    Fleep sound package
    VPW insert lighting
    VPW dynamic ball shadows (with performance fix that should allow use in VR)
    VR Room
    Credits:
    Physics, sound, scripting and VR: rothbauerw
    Blender: Bord
    Backglass: Blacksad
    The VPW team for support and testing
    ************************************

    352 downloads

       (5 reviews)

    17 comments

    Updated

  16. Alien Nostromo 2

    One  to Rule Them All
    I thought to myself - it would be nice to combine all these stands and make one . 
    JP Salas- Sorcerer table 
    Delta23 -  Aliens 2.0 table
    Bombaj344 - Aliens - mod 1.0 table 
    Bombaj344 and  BurtMacklin -  Aliens table  and pup pack 
    JP Salas and Gh0stbust3r - Alien Nostromo Ultimate table 
    Bombaj344 , Cliffy,  agent327 , gabole - Alien Nostromo 2 table 
    The table is based on the JP Salas and Gh0stbust3r version - Alien Nostromo Ultimate. I asked for cooperation @Cliffy , @agent327  and  @gabole that's how this table was created :). 
    Thank you very much @gabole for making models - eggs, Alien and m577
    When downloading, be sure to thank all the authors of this and previous versions. They put a lot of time, work and heart into it
     
     
     
     

    1291 downloads

       (9 reviews)

    29 comments

    Updated

  17. CowBoy Bebop (Original 2024) Wedge

    Reskin of "Genie", 1979 Gottlieb's Table.
     
    BG, Music and Media include
     
    add geniecbbb,genie to VPMAlias.txt
     
    Puppack is on the way !

    431 downloads

       (3 reviews)

    0 comments

    Submitted

  18. Test Pilots

    Anthias original theme mod of
    Playboy 35th anniversary by JPSalas , Based on the table by Data East from 1989
    TEST PILOTS uses original artwork, music and sounds. It is not a licenced theme or existing IP, any similarity to exisiting IP is coincidental. This is not a recreation. The layout has also had some modifications but still resembles the doner table.
    Enormous help from:
    JPSalas for physics, flippers, ball sounds
    Ichigo for B2S crash course, and his amazing work on the backglass which made it all possible.
    Both these guys are absolute legends.
    GAME SPECIFIC FEATURES
    TOP LANES: Completing lanes steps up the Bonus Multiplier to 2x, 3x, 4x & 5x. etc. You can rack up more times than the lights, they all flash when you exceed 5x.
    FIGHTER: Spell FIGHTER by hitting each of the targets and receive the value of all "bombs" lit in the left hand collumn of lights. EG if you have lit the first three you will recieve 50k, 100k and 150k for a total of 200k. The bombs in the left collumn are lit by hitting the kicker near the left in lane. They are each 50k more than the light before them. So if you light them all you get 50k+100k+150K+200k+250k+300K.
    Shoot the left and right ramps to re-light the kick back in the left out lane.
    HANGER X : Any ramp shot spots a letter in the word HANGERX shown on the displays and back panel. Spelling the word HANGERX then shooting the ramps again increases the table multiplier by 1. ALL scoring is multiplied by this figure, (5x maximum, at 5 the three X lights will flash.) so after the first time completing it, scoring is doubled, second time tripled etc.
    Drop the drop targets to set the target set light flashing, drop again to activate STEALTH MODE. STEALH MODE lasts one minute and DOUBLES all points on the table!
    PROTOTYPE LAB: Complete the centre target bank Prototype targets in the prototype lab to light right hand bomb collumn lights. When all are lit, a final hit of the three targets lights the shot to the right of the top lanes. Hit that to light the kicker near the left in lane, hit that to activate the left ramp diverter to infiltrate the enemy hanger and steal their plans. Then shooting that ramp will access the apron ramp and kicker, activating a 4 ball multiball mode. During any multiball, scoring doubles.
    STRATOSPHERE MULTI-BALL: Lock 2 balls in the stratosphere to enable the multiball feature. Shooting either ramp shot releases the locked balls. During any multiball, scoring doubles.
    LOOP SHOTS: Hit left or right lamp to light loop shots. Hit them again for doubled points, growing exponentially until the loop time expires.

    70 downloads

       (0 reviews)

    1 comment

    Submitted

  19. The return of the living dead

    Another little twist, The Walking Dead become The return of the living dead.
     
    Thanks to the original creators of the table:
    TABLE BY ICPJUGGLA AND FRENETICAMNESIC 
    SCRIPT BY FRENETICAMNESIC AND GTXJOE
    MODELS BY FRENETICAMNESIC, RANDR, FLUPPER, DARK, AND ZANY
    RESOURCES PROVIDED BY NORTHVIBE, URIELL, PAULO, AND PINBILL
     
    You will need to install Music in your music folder.
    And create a new  line in your VPMAlias.txt file:  twd_156ld, twd_156h
     
    ENJOY
    Balutito
    Yes the dmd is still that of Walking Dead, I know, if you want to try to modify everything, do yourself a favor.
     
    Special thank's to the Evil Eye Art Uk for the artwork
    All Logos, Copyrights and Trademarks are property of their respective owners.
     
    PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!

    3947 downloads

       (10 reviews)

    42 comments

    Updated

  20. Medieval Madness (Williams 1997)_VR Special Edition

    A new VR Room for @Solters awesome table! Uprez cab art, castle environment, 3D sword, 'lighted' topper.

    529 downloads

       (2 reviews)

    1 comment

    Submitted

  21. Wolf Man (Peyper 1987)_VR Room

    VR Room added to @Goldchicco's table. Requires included bs2. Thanks to @RajoJoey for the cab artwork! Unique plunger housing created by @Ext2k

    320 downloads

       (0 reviews)

    1 comment

    Submitted

  22. Mr. and Mrs. Pac-Man (Bally 1982)_VR Room

    VR Room for @Goldchicco awesome table

    1580 downloads

       (5 reviews)

    19 comments

    Updated

  23. Night Rider (Bally 1977)_VR Room

    VR Room added to @Goldchicco's table. There's a known issue where the ball needs to be nudged after being launched. Uses rom nightrdb. @hauntfreaks bs2 required and included 

    416 downloads

       (1 review)

    0 comments

    Updated

  24. Infectious Grooves Music (Live)

    Many thanks again to the creator, because I just modified the script to add music
     
    Thanks to the creator of the table Infectious Grooves (Mr balutito)
     
    table original "Infectious Grooves"
     
    Thank  using this great product (VPURemix System) for my addon
    If you have any problems using the program (VPURemix System), send me a message and I will help you
     
    And please let me know whether or not you want me to stop making music addons.
     
    B2S 
    Whell
     
     
     
     

    263 downloads

       (3 reviews)

    24 comments

    Updated

  25. Harley Quinn Mod Music

    Many thanks again to the creator, because I just modified the script to add music
     
    Thanks to the creator of the table Harley Quinn (HauntFreaks 2017) supercalifragilisticexpialidocious real 4K
    originally diamond lady by JPsalas
    Graphics and Layout mod by HauntFreaks
    RGB LED effects and F6 menu implementation by Ninuzzu
    Drop Target lighting by BorgDog
     
    table original "Harley Quinn (HauntFreaks 2017) in ultra-mega-real 4k"
     
    Thank  using this great product (VPURemix System) for my addon
    If you have any problems using the program (VPURemix System), send me a message and I will help you
     
    And please let me know whether or not you want me to stop making music addons.
     
    B2S
    Wheel
     
     
     

    585 downloads

       (5 reviews)

    6 comments

    Updated


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