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67 files

  1. Ripley's Believe It or Not! (Stern 2004) VPW Mod

    Beleive it or not, this VPW mod was started in June 2020!
     
    Based on the JPSalas version, this is one of the very first mods VPW attempted and has probably gone through more versions and more sets of hands than any other of our projects before, every time getting updated with whatever we were doing but never actually making it to release. Finally mcarter78 finally accepted the mission of getting it over the line and out the door, and here we are! (finally!)
     
    VPW Oddities
    ============
     - mcarter78 - Project lead (well, the latest one anyway)
     - iaakki - Loads of stuff
     - Benji - Loads of early developement stuff
     - Sixtoe - All sorts of things
     - Apophis - Code & Tech support
     - RothbauerW - Varitarget support
     - Bord - Playfield mesh & physical scoop.
     - Hauntfreaks - Playfield image adjustments, cabinet and backglass images.
     - TastyWasps - VR Room and tweaks
     - PT5K - Staged flipper support
     - Ebislit - Early Insert work
     - Kingdids - Stern Bumpercaps
     - Kevv - Stripping and scanning his RBION for plastics
     - Wylte - Getting irl references
     - Passion4Pins - Additional graphics help
     - VPW team through the years - Testing

     - JPSalas - Original Version
     
    All options are available from in game menu accessed pressing F12

    3577 downloads

       (34 reviews)

    94 comments

    Updated

  2. Rack Em UP (Gottlieb 1983)_Teisen_MOD

    First of all, I would like to thank my friend kalavera for approving the small update I made and especially for the excellent work done and for making it available!
     
    I also thank the creators and contributors of the initial versions, Inkochnito, TAB, LuvThatApex, Destruk, dboyrecords, wildman, STAT and Bord.
     
    And a special thanks to JPSalas for helping me with the rolling ball sounds routine!
     
    The work itself was very well done, so the changes I made were few to try to make the table even better.
     
    - small touches on the playfield
    - small touches on plastics
    - new tabs and tweaks
    - new metals
    - new lighting
    - flipper sounds
    - new cap bumpers
    - illuminated bumper base
    - new backdrop
    - new POV
    - some small adjustments
     
    here is the link to the original table used    

     
    kalavera description:
    Thanks to :
    Inkochnito for your Dipswitchs
    TAB, LuvThatApex and Destruk, for your version VP8
    dboyrecords for your conversion and rotation in VP9
    Also thanks to all those who got involved in one way or another (wildman in backglass, STAT in media pack, and if I forget someone I apologize)
    Thanks To Bord for his beautiful primitive flippers, implement them in this table.
    The table was recreated from scratch, the playfield try to make it as similar as possible to the original, there are few good photos out there, so i did what i could, hope the final result will please you, the door at the top where it comes out the ball to the field of play is not the model that should be, but as i'm not good with 3D modeling is what i could achieve, if someone is encouraged to recreate it and send to me, would replace it immediately, try to recreate the physics as best i could using the three videos find on Youtube.

    629 downloads

       (1 review)

    10 comments

    Submitted

  3. Royal Flush Mod Music (Gottlieb 1976)

    Thanks to the creator of the table, but I needed an atmosphere.
    A big thank you again to the creator , because I have just modified the script to add my little pleasure.
     
    ***************************************************************
    To mute the sound

    ***************************************************************
     

    331 downloads

       (2 reviews)

    3 comments

    Submitted

  4. Royal Pair (Gottlieb 1974)_Teisen_MOD

    First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
     
    small changes were made only aesthetically
     
    small improvements in the playfield, plastics, lighting,flippers position...  I want to make it clear that the descriptions for the tables I'm sharing are "standard" for all, changes are made when there is a need for some adjustment.
     
    version used, follow the link to the original table     

     
     
    Adjustments made:
     
    - Playfield color correction and touch-ups
    - cap bumpers colors corretion
    - added primitive to the base of the bumpers and lighting
    - lighting
    - metals
    - screws
    - new pov
    - target adjustments
    - other small touches
     
     
    Loserman Description:
    The add a ball version of Top Card for Italy. There was never a version released in the USA of this particular table
     
    There are 2 tables included in the ZIP - one with 2 bumpers, one with 3 - both were prevalent based on the information I could find.
     
     
    Artwork by GNance
    Backglass & wheel included in the ZIP
    Built using VPX 10.5 since I don't do betas

    221 downloads

       (1 review)

    1 comment

    Submitted

  5. Royal Guard (Gottlieb 1968) Teisen MOD Ext2k VR ROOM

    Hi, This VR ROOM is based on Teisen MOD Table, the original table was made Loserman76, I only added the VR ROOM to play VR.
     
    Regards and Enjoy!
     
     
     
     

    64 downloads

       (0 reviews)

    0 comments

    Updated

  6. Royal Guard (Gottlieb 1968)_Teisen_MOD

    First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
     
    small changes were made only aesthetically
     
    small improvements in the playfield, plastics, lighting,flippers position...  I want to make it clear that the descriptions for the tables I'm sharing are "standard" for all, changes are made when there is a need for some adjustment.
     
    version used, follow the link to the original table    

     
     
    Adjustments made:
     
    - Playfield color correction and touch-ups
    - small improvement of plastics
    - color correction of playfield lights
    - cap bumpers colors corretion
    - lighting
    - metals
    - screws
    - new pov
    - flipper adjustments
    - target adjustments
    - other small touches
     
     
    Loserman Description:
     
    Royal Guard
    http://www.ipdb.org/...ine.cgi?id=2037
    Build/Coding by Loserman76
    Artwork by GNance
     
     
    '*  hauntfreaks - newer postit note images, environment file, lighting information, primitives
    '*  BorgDog - his tables that helped me to understand more with VPX - and I probably lifted a primitive or 2 from them as well
    '*  GNance - score motor tweaks to behave like a real EM, PostIt routines, Options menu
    '*  JPSalas - gameroom backdrop
    '*  Pinuck - Gottlieb chimes and score motor routines
    '*  Arngrim - DOF coding and information
    when game is not in progress, holding down left flipper for about 3-5 seconds will bring up the options menu. left flipper selects item, right flipper changes option
    in addition to the "standard" keys (typically "1" to start game and "5" for coin), I've added "3" for coin and "4" for coin and auto-start game to simulate 3 coin slots
    Shadow config settings:
    Look for these 2 lines near the beginning of the scripting:
    Const ShadowFlippersOn = true
    Const ShadowBallOn = true
    change to false if you want either of the shadows not showing on your tables

    167 downloads

       (0 reviews)

    3 comments

    Submitted

  7. Rack-A-Ball (Gottlieb 1962)_Teisen_MOD

    First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
     
    small changes were made only aesthetically
     
    small improvements in the playfield, plastics, lighting,flippers position...  I want to make it clear that the descriptions for the tables I'm sharing are "standard" for all, changes are made when there is a need for some adjustment.
     
    version used, follow the link to the original table    

     
     
    Adjustments made:
     
    - Playfield color correction
    - color correction of Playfield lights
    - new apron back
    - cap bumpers colors corretion
    - lighting
    - metals
    - screws
    - flippers adjustment
    - new posts in colors like the real table (IPDB)
    - new white tabs
     
    New B2S made by Wildman!   

     
    Loserman Description:
    Rack-A-Ball by Gottlieb - 1962
     
    Yet another pool themed table.
     
    1 or A will load balls to the shooter lane when a game is in progress.

    301 downloads

       (1 review)

    3 comments

    Submitted

  8. Red and Ted's Road Show (Williams 1994) VPW Mod

    Keep your eyes on the road!
     
    Red & Teds Road Show Tune-Up by VPin Workshop based on Knorr and Clark Kents version.
    Loads of new stuff including new physics, lighting, flashers, inserts, sounds, shadows and other things.

    VPW Road Crew
    ************
    Sixtoe - Project Lead
    Skitso - Lighting
    Clark Kent - Physics Tweaking, real table comparison
    Additional Script Work - apophis, fluffhead, Wylte
    Testing - Rik, Pinstratsdan, VPW Team
     
    Uses code from;
    Flashers & Bumper Code - Flupper
    Physics - nfozzy & rothbauerw
    Audio - Fleep

    Original Table Thanks;
    Knorr and Clark Kent
     
     
    '*************
    'VPW Changelog
    '*************
    'v0.001 - Sixtoe - Script butchery, physical trough and blast zone (save the balls!)
    'v0.002 - Sixtoe - Continued script butchery, nfozzy physics, fleep sound calls (but no sounds)
    'v0.003 - Sixtoe - Implemented physical ted lock, well, I say that, but it doesn't work. Locks if you hold a ball above sw52.
    'v0.004 - apophis - Got the multiball lock mech working
    'v0.005 - Sixtoe - Lighting! Flupper Flashers, Lampz, GI, Flupper Bumpers, Light Shaping, Blooms, Cab Lockdown & Rails, loads of other tweaks.
    'v0.006 - Sixtoe - Fixed bumpers (thanks Oqqsan), Added VR cabinet and minimal room, fixed some VR issues, fluppers flippers added, flipper shadows added.
    'v0.007 - Skitso - Full GI remake. Color / brightness corrected textures, replaced PF texture to one without ramp shadows, improved over pf bulbs, fixed red bulbs over ramp entrances, improved spots, rotated bumper caps to correct position, new ball, new lut, tons of DL tweaking.
    'v0.008 - Sixtoe - Primitive Inserts added and hooked up (need tuning), new playfield cutout & insert text layer, city kicker tuned down, hooked up blast zone playfield flasher.
    'v0.009 - Skitso - Tuned primitive inserts. Reverted map edge inserts back to original white (instead of red/blue/white, should maybe add this as a mod?) Reverted banana insert/flasher as a skitso style. Further improvements to GI, added a bit more oooph to flashers
    'v0.010 - Skitso - Improved flashers
    'v0.011 - fluffhead35 - Wiring up Fleep Sounds, Ball Roll Sounds, and Wire Ramp Sounds.  Removed Duplicate function lampfilter
    'v0.012 - Sixtoe - Removed duplicate bumpers, changed some physics materials, adjusted flipper physics surrounds, adjusted right vuk kicker, turned up the bumpers, increased the table slope to 6.5, added delay script to drain, changed a few post settings, 
    'v0.013 - Sixtoe - Messed around with the subways again, changed head materials, underplayfield wall installed, rectangle spotlight hoods installed, moved ball lock exit wall blocker, adjusted spinner sound, set physics to mid 90's onwards, flipper and physics tweaks as per nfozzy and clark kents suggestions, 
    'v0.013a - ClarkKent - Tweaked physics
    'v0.014 - Sixtoe - Reinforced the entire table to try and prevent wall gaps, hooked up sound for scoops, added dynamic shadows, tidied up and removed unused resources
    'v0.015 - Sixtoe - Re-added missing inlane walls.
    'v0.016 - Sixtoe - Fixed broken playfield material
    'v0.017 - N/A
    'v0.018 - Sixtoe - Redid playfield mesh (twice), spent ages trying to tweak city start hole, replaced metal walls, added wigwag flashing lights for ramps (thanks nfozzy & iaakki), added flipper bounces (thanks apophis), changed wall entrance profile on left uturn (thanks clarkkent), fixed dynamic shadow depth bias (thanks apophis), fixed right wire ramp exit, changed tedtrig, changed left plunger strength, adjusted outlane rubbers
    'v0.019 - Sixtoe - Tweaked lower small flipper area (thanks ClarkKent), adjusted blastzone sounds (thanks wytle), added hit sounds to Red and Ted's mouth plastics, fixed some other sounds, changed depth bias for upper flipper shadows, blastzone wall cutout added, updated VR cabinet images (thanks ClarkKent).
    'v0.020 - fluffhead35 - Removed VolumeDial from the BallRoll and RampRoll sound math to make the sound louder.  Uncommented shadow code from RollingUpdate.  Added option to use Alternate WireRamp sounds from original table.
    'v0.021 - Sixtoe - Fixed lower stubby flipper ball trap, fixed apron sound
    '          Clark Kent - tweaked flippers, adjusted rubbers, adjusted position of the left slingshot rubber bands, moved pegs, tweaked bumpers, reduced elasticity of gates,
    'v0.022/23 - Clark Kent - Tweaks
    'v0.024 - apophis - Updated flasher code to support modulated flasher levels
    'v0.025/26 - Clark Kent - Tweaks
    'v0.027 - apophis - Updated sw78 kick strength. Fixed Lampz Update1 to work with -1 timer. Modified fading speeds per as necessary. Implemented some performance improvements when flashers stack.
    'v0.027a - apophis - Fixed Bumper and flasher initialization conflict. Fixed some insert bloom falloff sizes.
    'v0.032 - Sixtoe - Fixed flashers, fixed bumpers, fixed bumper central flasher, added aftermarket target decals, add delay to dropsound, 
    'v0.033 - Clark Kent - Wall002 adjusted
    'v0.034 - Wylte - Adjusted clear post material, added arch sounds to BlockerWall1, enabled hit sounds for metal walls, set FS pov
    'v0.034a - apophis - Fixed bumpers.

    11489 downloads

       (27 reviews)

    136 comments

    Updated

  9. Rocket III (Bally 1967)_Teisen_MOD

    First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
     
    small changes were made only aesthetically
     
    small improvements in the playfield, plastics, lighting,flippers position...  I want to make it clear that the descriptions for the tables I'm sharing are "standard" for all, changes are made when there is a need for some adjustment.
     
    version used, follow the link to the original table    

     
    Adjustments made:
    - lighting and playfield lights
    - new POV
    - new metals
    - screw adjustment
    - New metal top guide
    - added base to rotor
    - adjust mushroom plastics
     
     
     
     
    I don't have Loserman76's description for the table, so I don't know how to name the people involved in this project here... I would like to thank you for your excellent work and I hope you feel honored!

    218 downloads

       (0 reviews)

    5 comments

    Submitted

  10. RollerCoaster Tycoon (Stern 2002) VPW

    The park is now open!
     
    Feast your eyes on this marvel of a table. After modding older version of this table Gedankekojote97 finally decided to buy the real machine, and then he meticulously 3D modeled and recreated this table from scratch. Apophis brought it to life by scripting together the lighting and mechanisms. And Rawd developed another totally immersive VR environment for us all to enjoy.  Do you have what it takes to be a Tycoon?
     
    VPW TYCOONS
    Gedankekojote97 - Scratch table build, 3D modeling and rendering, Sound effects, Rollercoaster operator
    Apophis - Scripting, physics, Ride mechanic and janitor
    Rawd - VR Room and scripting, Cotton candy and funnel cake maker 
    Testing - bietekwiet, Eighties8, Benji, JLou, PinStratsDan, Studlygoorite, DGrimmReaper, AstroNasty, TastyWasps, iDigStuff, HauntFreaks, Wylte, ClarkKent, VPW Team
     

    5062 downloads

       (41 reviews)

    96 comments

    Submitted

  11. Robot (Zaccaria 1985)

    "CHALLENGE.  THE ROBOT.  FROM ZACCARIA."
     
    Robot is a table I've been planning on doing since I discovered VP.  I had never seen these Italian machines before: with their bright colors, mocking callouts, formed plastics, and distinctly foreign layouts, Zaccaria has a bit of an exotic allure.  And the cyan robot theme is just my style - it's my avatar for a reason!

    This mod was intended to be all about updating Robot for playability and accuracy...and only grew a tiny bit beyond that.  As I built it more resources became available, so someday there will be a fully rendered version.  Maybe VPE?

    The main things changed from 32assassin's release are:
    Alignment of every part, nFozzy physics, Roth Targets, Fleep ToM sounds, Dynamic Ball Shadows, Sling Corrections, TargetBouncer, LUT changer, RampRolling sounds, physical trough, Lampz
    Also:  Implemented FastFlips(hacked), sorted the layers, formatted script, removed duplicate objects, fixed dt's, fixed assignments, made u-turns real, made robots animate better and need front collision, re-origined and animated RampExit, made ramp walls into wall walls, probably lots of other stuff..."physics/lights/lighting"
     
    Included is a pre-configured NVRAM with my settings for 3-ball play + Game Time Bonus.
    Left and Right MagnaSave keys will cycle through the available color grade LUTs.
    More options are available at the top of the script.
     
    Thanks to nFozzy, Fleep, Rothbauerw, Iaakki, Wrd1972, Apophis, Fluffhead35, and Flupper for the code, models, and instructions to implement the above!
    Thanks to Nestorgian for the trough code fix, it got all the ball handling code headed in the right direction.
    Thanks to Lumi~ for the Desktop Backdrop.
    Thanks to MovieGuru for the art upscale and cleanup.
    Thanks to the testers BountyBob, Smaug, Bietekwiet, and PinStratsDan who are actually good at pinball and helped make this better.
    And thanks to 32Assassin, Hmueck, and Francisco666 for their prior versions!
     
    There's also an awesome new backglass from HauntFreaks:
     
    This table is available FOR FREE and should NOT have come to you from anywhere other than VPUniverse.com or PinballNirvana.com

    3624 downloads

       (19 reviews)

    63 comments

    Updated

  12. Road Runner (Atari 1979) Remastered

    Road Runner (Atari 1979) - Remastered v3.0
     
    In my continuing quest to improve the audio and visual elements of my favorite tables, I finally finished the update to, "Road Runner" (or Roadrunner, if I'm staying true to my ornithology studies).
     
    First off, big "Thank Yous" to a couple of colleagues, as without their permission and most importantly guidance, this update would not have been possible. Thank you Kalavera, for approving of and encouragement to remaster your already existing masterpiece!  And to Xenonph, for the amazing sound mod of the previous version, as it was the inspiration for pushing my understanding of the coding for this remaster.  Speaking of which, Xenonph helped me out in the 11th hour by adding some excellent timer code that allowed a fun audio queue to end the game after the last ball drains.  That was the icing on the cake, and really brought the table experience full circle! Thanks, Xenonph!
     
    I'm sure I've missed a few other contributors, so apologies and thank you as well!  This is a great community of talented people who are always available to teach and guide.  I've made two new friends through this project!
     
    As the title indicates, this is a remaster.  I'm a bit of a cinephile when it comes to Warner Bros. animated shorts (I don't even call them cartoons).  There is a certain charm that these held from the 1930's up through the golden era of the 1950's.  I worked to bring that early era charm back to this remastered version, including using the original music score, balanced with authentic sound effects in order to help recreate that feeling of watching these as a kid (or adult) while you play the table.
     
    Playfield and Plastics:
    - Cleaned up imperfections on the playfield surface in preparation for adding a new Wile E. Coyote character next to the Roadrunner.
    - Repainted large amounts of the plastics to color correct, then accommodate the character updates.
    - Updated the Roadrunner and Wile E. Coyote colors and style to be consistent with the original artist model sheet references.
    - Included two types of Wile E. Coyote (one from the Roadrunner shorts and the other from the Ralph Sheepdog series)
    - Added characters and scenes to all the previously sparse areas of the plastics, including the apron and slingshots.
    - Added the wooden road sign title card from the animated short, "Fast and Furry-ous (1949)" to the playfield.
     
    Audio:
    - Removed the previous version's, "Roadrunner Show" television theme song and replaced it with music from Warner Bros. composer Carl Stalling's original orchestrated queues from the animated shorts, "There They Go Go Go (1956)" & "Zoom and Bored (1957)". These were pulled from the disc issue of, "The Carl Stalling Project" (OGG files are in music folder included in the download).
    - Added sound effects from the original Warner Bros. library discs, specifically used within the Roadrunner / Wile E. Coyote animated shorts.
    - And finally... Remember the first time you heard Wile E. Coyote speak?  Voiced by the great Mel Blanc, he introduces himself (with a business card) as "Wile E. Coyote, Genius", to Bugs Bunny in 1952's "Operation: Rabbit".  Prepare to have him introduce himself to you, each time you start a new game!
     
    I hope you have fun playing this remastered version!
    Thanks for all the support and guidance,
     
    GaryInMotion (profile name here is Pancake Tues... looking for a way to change that.  :))

    752 downloads

       (2 reviews)

    10 comments

    Submitted

  13. Road Runner (Atari 1979) SoundMOD

    I first would like to thank Kalavera for giving me permission to make this sound mod. I would also like to thank him for making a great table!! I also would like to thank TAB which let Kalavera use his VP9 table to make his VPX mod.
    I would also like to thank Arngrim for adding DOF to script for Kalavera. There is much more important info on original download page.
    They put in alot of time and work on the original table, and it is appreciated!! So if you like this mod, I would encourage you to thank the original author of the table, as I have only made a few changes!
    Original Table...
    http://vpuniverse.com/forums/files/file/4962-road-runner/
    I also would like to thank Flupper for his great Flasher resource table!!
    I would also like to thank Thalamus for telling me how to use resource tables!!
    I also would like to thank Allknowing2012 and Gtxjoe for teaching me how to add timers to script!
    I also would like to thank DJRobX, STAT, Gtxjoe, and nFozzy, for helping me shorten my StopSounds and PlaySounds script commands.
    (They each wrote out an example, and between them all, I was able to figure it out!! BIG THANKS!!!)
    I would also like to thank DJRobX for showing me example of flasher script command for flasher placement in FS mode.
    I also would like to thank Steve "Slydog43" for which these VPX mods would not be possible!!
     
    Version 2.1
    Converted all pics to WebP format to reduce overall size of table.(VPX7.2 Required)
    Converted Wav files in sound manager to ogg format which reduces file size.
    File size went from 115 MB's to 34.3 MB's!!!
     
    Version 2.0
    Added Modified version of JPSalas LUT script.
    LUT's are toggled with the Buy-In Key.(2 Key)
    Bumper pics toggled with Right Magna-Save are saved and loaded on next table run.
    FS Backdrop pics toggled with Left Magna-Save are saved and loaded on next table run.
     
    Version 1.1
    Thanks to Vogliadicane's info I changed to his Ball Image, and set ambient (keep this low) from 29,29,29 to 0,0,0.
    So the ball should look more natural. HUGE THANKS FOR THIS INFO VOGLIADICANE!!!!
    Version 1.0
    Lowered Rubber Physics hit height to 27.
    Changed DT view settings, changed X Scale to 1, changed Y Scale to 1, Changed Z Offset to -140
    Changed FS view settings, changed X Scale to 1, changed Y Scale to 1, and other settings.
    Adjusted many objects so outer lines and edges were straightened. Plastics, sidewood, apron, side top and bottom rails, plungerplastic, etc.
    Raised height of bumpercaps to 61, so lines are not showing through.
    Raised height of halo on bumper lights so the whole bumper is covered with light when activated.
    Added 6 modified wheel image pics to upper blank strip in FS view, which can be toggled with Left Magna-Save button.
    (This wouldn't work with STAT's script as is, so had to modify, as you can't change pics on flashers, but you can make them visible or not, so I added 3 different flashers to same area, and just made the others not visible while viewing current. If you try adding pic to upper area with ramp or wall, it pushes the table offscreen, but when pics are done with flashers, it doesn't effect the table or push it off screen!!)
    Added modified version of STAT's Change team script, so 14 different bumper pics can be toggled with Right Magna-Save button.
    The second bumper pic toggled, is a white version of same bumper, which is as I saw it on IPDB.
    Added BIP variable and "plungerreleasefree" sound effect to plunger, played when ball is not in plunger lane.
    Added invisible wall above drain so ball doesn't jump up onto apron when draining fast.
    Added Keypress of N for shutting off Mod Sounds.
    Added Keypress of M for turning on Mod Sounds.
    Mod Sounds are on by default, but can be shut off on Line 16 of table script by changing "SoundMod = 1" to "SoundMod = 0"
    Added 25 sound effects, 5 of which are different versions of same 60's cartoon theme song.

    All pics, trademarks, Logos and sounds belong to their respectful owners. This table is for personal home, and non-commercial use only. This table should be used for educational purposes only..
    Hope you enjoy!!

    1762 downloads

       (3 reviews)

    9 comments

    Updated

  14. Royal Pair (Gottlieb 1974) (3 Pop Bumpers) (VR Room)

    Description:        
    ***************
    The table is made by the great Jeff Whitehead (Loserman76).
    May he rest in peace. 😞 I hope, there are pinballs where you are, Jeff.
    I would like to thank Jeff, for allowing me, to convert his tables to VR.
     
    Info
    It is a hybrid table. So you can play in VR, desktop or cabinet mode, but you need the external backglass.
    There is no need to change the script. A VR headset is automatically detected.
     
    I added the following things:
    VR room, artwork for cabinet, backbox and flyer, animations for buttons and plungers, LUT files (change with magnasave buttons).
     
    '*        Table primary build/scripted by Loserman76
    '*        Table images by GNance
    '*        VR update by Rajo Joey
     
    Works in 10.7.2, but best to play in VPinball_GL 10.8: https://github.com/vpinball/vpinball/actions/workflows/vpinball.yml
     
    ***********************************************
    These are quick conversions, as I don't like playing in a dark room and don't want to spend more days or weeks to convert a table.
    If you want to do your own conversions, I wrote two tutorials for EM tables like Loserman76's and make templates of the tables, pictures and materials.
    Also there are some .psd files, to change the artwork in an easy way for example.
    In the template tables there are generic artwork for the cabinet and the backbox. Some people may be happy with that and don't need the real artwork.
    There is a short tutorial for people, who know the editor and a longer one for newbies. Both instructions are in English and German.
    https://mega.nz/folder/5csAGRAa#gSFFQN_jXbw03y7LpQENHg

    159 downloads

       (0 reviews)

    1 comment

    Submitted

  15. Royal Pair (Gottlieb 1974) (2 Pop Bumpers) (VR Room)

    Description:        
    ***************
    The table is made by the great Jeff Whitehead (Loserman76).
    May he rest in peace. 😞 I hope, there are pinballs where you are, Jeff.
    I would like to thank Jeff, for allowing me, to convert his tables to VR.
     
    Info
    It is a hybrid table. So you can play in VR, desktop or cabinet mode, but you need the external backglass.
    There is no need to change the script. A VR headset is automatically detected.
     
    I added the following things:
    VR room, artwork for cabinet, backbox and flyer, animations for buttons and plungers, LUT files (change with magnasave buttons).
     
    '*        Table primary build/scripted by Loserman76
    '*        Table images by GNance
    '*        VR update by Rajo Joey
     
    Works in 10.7.2, but best to play in VPinball_GL 10.8: https://github.com/vpinball/vpinball/actions/workflows/vpinball.yml
     
    ***********************************************
    These are quick conversions, as I don't like playing in a dark room and don't want to spend more days or weeks to convert a table.
    If you want to do your own conversions, I wrote two tutorials for EM tables like Loserman76's and make templates of the tables, pictures and materials.
    Also there are some .psd files, to change the artwork in an easy way for example.
    In the template tables there are generic artwork for the cabinet and the backbox. Some people may be happy with that and don't need the real artwork.
    There is a short tutorial for people, who know the editor and a longer one for newbies. Both instructions are in English and German.
    https://mega.nz/folder/5csAGRAa#gSFFQN_jXbw03y7LpQENHg

    183 downloads

       (1 review)

    1 comment

    Submitted

  16. Rock Star (Gottlieb 1978) (VR Room)

    Description:        
    ***************
    The table is made by the great Jeff Whitehead (Loserman76).
    May he rest in peace. :-( I hope, there are pinballs where you are, Jeff.
    I would like to thank Jeff, for allowing me, to convert his tables to VR.
     
    Info
    It is a hybrid table. So you can play in VR, desktop or cabinet mode, but you need the external backglass.
    There is no need to change the script. A VR headset is automatically detected.
     
    I added the following things:
    VR room, artwork for cabinet, backbox and flyer, animations for buttons and plungers, LUT files (change with magnasave buttons).
     
    '*        Table primary build/scripted by Loserman76
    '*        Table images by GNance
    '*        VR update by Rajo Joey
     
    Works in 10.7.2, but best to play in VPinball_GL 10.8: https://github.com/vpinball/vpinball/actions/workflows/vpinball.yml
     
    ***********************************************
    These are quick conversions, as I don't like playing in complete darkness.
    If you want to do your own conversions, I wrote two tutorials for EM tables like Loserman76's and make templates of the tables, pictures and materials.
    Also there are some .psd files, to change the artwork in an easy way for example.
    In the template tables there are generic artwork for the cabinet and the backbox. Some people may be happy with that and don't need the real artwork.
    There is a short tutorial for people, who know the editor and a longer one for newbies. Both instructions are in English and German.
    https://mega.nz/folder/5csAGRAa#gSFFQN_jXbw03y7LpQENHg

    257 downloads

       (0 reviews)

    0 comments

    Submitted

  17. Roller Coaster Reversed (Gottlieb 1971)

    Yes it is upside down and yes its supposed to be that way.  I was talking with Loserman76 last year about doing this and i never ended up getting around to it before he passed.   A while ago I saw a guy on the internet that flipped a pinball playfield around 180 degrees and made the game play backwards.  The table slopes down to the back of the machine and the ball drains towards the apron but everything is backwards.  He also rewired it so the game starts at 9,999 points and counts down, so the object of the game is to get to 0 in a set number of balls.   I thought it was a cool project in real life so i wanted to see how it was to actually play it in virtual.   I ended up taking LMs table, reversing and redoing all the artwork to make sense backwards.  I also added a bunch of animated rubbers, due to the orientation, you actually are able to see alot move.   Thanks to @Bluenmaize for helping with the scripting and b2s to actually make this thing work.  Thanks to @hauntfreaks for letting me mod his b2s.  And lastly, Thanks to Loserman76 for this table and all he has done for the community.  Enjoy and let me know if you actually get to 0 points!

    401 downloads

       (3 reviews)

    16 comments

    Updated

  18. Road Race (Gottlieb 1969) [bord mod]

    Fun Krynski design w/ nice Stenholm art. Nail the center spinner to spot all numbers, then start racking up specials.
     
    This is a mod of Loserman76's Road Race built with 100% new art assets, new spinner scripting, and fixed ruleset. B2S in link is Jeff's original.
     
    Note on the spinner: past implementations of the spinner have been spotty. Special thanks to rothbauerw for digging in and creating an all new solution for this project.
     
    Thanks to rothbauerw for the script update and rebuilt spinner mech
    Thanks to onevox for the art redraw
    Thanks to scottacus for banging his head against a wall over the spinner
    Thanks to Dazz for tons of reference photos
    Thanks to BorgDog for his Gottlieb meshes
    Thanks to Loserman76. Wish you were still with us.

    962 downloads

       (7 reviews)

    29 comments

    Submitted

  19. RollerGames (Williams 1990) drakkon MOD 1.1

    Hi,
     
    Here is an updated version of RollerGames. This version was updated from the original version, 1.01a, created by javier1515.
     
    This is a rockin' game with music that pumps you up and engaging fast gameplay. The multiball is a treat on this one.
     
    Updates include the following:
    nFozzy physics Fleep mechanical sounds Minor decal updates  
    Thanks to all the great contributors and creators.

    2479 downloads

       (9 reviews)

    25 comments

    Updated

  20. Robocop (Data East 1989) drakkon MOD 1.2

    Hi,
     
    Here is an updated version of Robocop. This version was updated from the original 1.4 version, created by ICPjuggla, Talantyyr, Dozer316 and dark.
     
    This is an awesome table from an iconic movie.  It has great callouts, music and fantastic gameplay with a fun jump ramp.
     
    All credit goes to the original creators - ICPjuggla, Talantyyr, Dozer316 and dark.  Thanks to all of them for this fantastic table.
     
    Updates include the following:
    nFozzy physics Fleep mechanical sounds Added flipper and ball shadows - (all other visuals and lighting are original) LUT selection - select via magna buttons, also includes "Robocop Original" option  
     

    3131 downloads

       (12 reviews)

    47 comments

    Updated

  21. RollerCoaster Tycoon (MOD)

    Hello everyone
     
    here i want to present to you an full modded version of JPs "RollerCoaster Tycoon" table.
     
    There are significant changes made :
     
    - nFozzy Physics
    - Fleep Sounds
    - LUT Selector
    - Dynamic Ball shadows
    - New Drop Targets by Rothbauerw
    - Flupper Domes
    - Lot of new (high res, up to 4k) textures
    - Fully rendered GI textures for the Playfield, Sidewalls, Ramps and more
    - New Plastic and Metal Ramps
    - Light adjustments
    - Gameplay Fixes (Wrong working diverter/Ball lock)
    - Table adjustments
    ....and a lot more !
     
    Here on this point i want to thank some realy great people !
    Without them, the project would never be what it is now.
     
    @JPSalas - For his awesome table !
    @apophis - For all his script help/work, various fixes on the table and his DT implementation
    @fluffhead35, @iaakki, @Thalamus - For script help
    @bord - For his Blender rendered table, table GI and the new Plastic Ramp
    @tomate - For all his Blender work, GI textures for the cab, new Wire Ramps, table adjustments and a lot more
    @Darkstar - For better Plastic and Apron images
    @PinStratsDan - For all his thousands of testplays 
     
    ...and also to the whole VPW team for their great resources !
     
    Have fun by playing
     
     
     
     
     

    4326 downloads

       (9 reviews)

    68 comments

    Updated

  22. Rocky TKO Tribute

    Rocky Tko Tribute

    PLEASE DONT USE THIS TABLE WITH THE PUP PACK
     
    My first release... ( But please thank all the VPNation guys )
     
    Thank you to JP SALAS for allowing Phenom to mod his  Ali table and always being so supportive of these projects and always helping out without hesitation. Thanks to BuffaloPinBro for the music mix implementation, VR Room, and helping with the b2s and testing. PinballPicaso for the awesome Vr Art. Thanks to Goldchicco for the table mods and his continued support. Special thanks to Dazz for hosting.
     
    Big thanks to all the VPNation gang for helping with this project. If ive missed anyone im sorry, you guys rock!
     
    Special notes:
    Vr Ready
    Right magnasave changes song.
    Folder named rocky must be placed in vpx music folder. You can add more if you wish.
    Media pack included.
     
    Please add your own music to the Rocky folder. You can add any mp3 that you own. Please support the artist.
     
    Hopefully in the future a KO Pup Pack from Hawkeyez88 and maybe just maybe a LE release
     
    Enjoy

    2039 downloads

       (5 reviews)

    39 comments

    Updated

  23. Raven (Gottlieb 1986)(VR Room)

    The table is made by ARMYAVIATION.
     
    I would like to thank ARMYAVIATION for the permission to put his tables in a VR-room.
     
    Info
    It's a hybrid-table. So you can play in desktop-, cabinet- or VR-mode.
    To change the mode, open the script and edit the lines 39/40 at the beginning of the script.
     
    I can't remember all the changes, unfortunately, because I created the table a few months ago.
    And today I changed the physics once again to my taste.
     
    There are two rooms: the minimal room and a sphere. You could change this also at the beginning of the script.
     
    There are different LUT-files in the table. So you can change the lightning.
    Click the right magnasave-button to change the LUT-file.

    425 downloads

       (2 reviews)

    1 comment

    Submitted

  24. Roller Disco Reskin Balutito

    Put on your best pants, put on your roller-blades and go warm up the dance floor.
     
    Thanks to @hauntfreaks who authorized me to use his Roller Disco table to offer you this musical reskin.
    new playfield more colorful 
     
    It's a musical table so:
    You can add all your favorite DISCO songs and dance the night away while playing.
    (Add lines in the script line 331 to complete your playlist. if you add songs you will have to increment the numbers of line 184 and 332 by so many lines added)
     
    you can use the video offered as a topper or instead of the original backglass
    guet35's proposal is fine too
    🍻Balutito🍻
     
    All Logos, Copyrights and Trademarks are property of their respective owners.
     
    PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!
     

    2452 downloads

       (4 reviews)

    34 comments

    Updated

  25. Red & Ted's Road Show (Williams 1994)

    '*********************************************************************
    '1994 Red and Ted´s RoadShow by Williams Pinball
    '*********************************************************************
    '*********************************************************************
    'Concept by:        Pat Lawlor
    'Design by:            Pat Lawlor, Dwight Sullivan, Ted Estes
    'Art by:            John Youssi
    'Dots/Animation:    Scott Slomiany, Eugene Geer, Adam Rhine
    'Mechanics by:        John Krutsch
    'Music by:            Chris Granner
    'Sound by:            Chris Granner
    'Software by:        Dwight Sullivan, Ted Estes
    '*********************************************************************
    '*********************************************************************
    'recreated for Visual Pinball by Knorr and Clark Kent
    '*********************************************************************
    '*********************************************************************
    'Special thanks to Fuzzel and Toxie
    'FlasherCaps and Spotlights made by Zany and Dark
    'BumperCaps made by MJR
    'Special thanks to Arngrim for DOF testing
    'thanks to kiwi and gigagula for testing the Table1
    '*********************************************************************
    '*********************************************************************
    'V1.0
    'First Release For VP10.2

    2314 downloads

       (5 reviews)

    19 comments

    Updated


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