By ArelyelWelcome to Piggy Bank Blitz! Use the flipper keys to move your piggy bank. Collect as much money as you can. Get the power-ups and avoid the debuffs. You have 3 minutes.
The full rules, including every available power-up / debuff and what they do, are located in a PDF document inside the ZIP file.
Piggy Bank Blitz is a fun / addictive arcade-style non-pinball game made in VPX. It was originally made by me in VP8 as a fun proof-of-concept that Visual Pinball can be used to make more than just pinball games. The first version was never publicly released. I decided to re-create it for VPX and publicly release it for everyone's enjoyment. Please consider leaving a constructive comment or review if you download and play it.
Music - Jethro on the Run by Kevin MacLeod (licensed under Creative Commons 0 by freepd.com)
Artwork - A combination of graphics by Arelyel, Artificial Intelligence (Stable Diffusion with the Anything 4.5 model), and emojis. Also, Movieg1 provided the underlay, backglass image, and Wheel.
DirectB2S - iwantpinball.
Sound effects - Various Creative Commons 0 no-attribution sounds from freesound.org (except for the coin dropping sounds; those were recorded by Arelyel)
Beta testing - Studygoorite; Movieg1
This game requires Visual Pinball X 10.8 or higher (any build should work) and flexDMD 1.9 or higher. The DMD folder is included in the ZIP file and should be placed in the same location as the table. Game must be frame-limited to 60 FPS (this is set in the table settings by default) both to prevent GPU overload and to ensure timer-based opacity adjustments on the flashers work correctly.
By ARMYAVIATIONThis project started out because i was searching through the Vpinmame list of roms and saw a Simpsons game that we did not have. I ended up buying a cabinet and populated playfield for $80 and took it home and scanned it. This was probably 6 years ago...
The game can be found at most Chuck E. Cheese franchise locations and is a coin roller game that uses Stern Whitestar boards and many parts from The Simpsons Pinball Parts. The game features a shaker motor, moving ramps, moving Bart toy and a bunch of flashers and cool lights. I took the game with help from many others and made it a pitch and bat type game similar to Pennant Fever that i helped build many years ago. The left flipper pitches the ball, right swings. The magnasave buttons change the LUTs. The goal is to get the coin in the W-I-N holes on 3 shots, yeah good luck... there is no coin in or start button, game is always running in real life.
The "Good" This and the Backglass came from all scanned assets. 32 Assassin helped me initially getting this going because we had to trick the ticket dispenser and the switch when you insert a coin to roll down. Took some time to figure it out. Game plays as it should if there was a ball in it instead of a coin.
1. The 2 ramps are static, i have another version that they move but the issue is you cannot have Primitive ramps move and be collidable. We had to make VPX ramps that were invisible that were collidable but getting them to sync up with the visual ramps was a nightmare. This was a community effort so it will be open to mod if anyone want to play with it and get it working. The VPX ramps are still there just not collidable and commented out in the script
2. There are GI lights under the back green plastics. I did not add them because I couldn't get them to work, gave up...
3. There are 3 solenoid controlled lights in the script. The lights are above homer and comic book guys head and point down. These provide most of the lighting in the game. The only way to properly do this is to use Blender. If someone wants to give it a shot by all means.
4. No desktop version, I don’t use it. If someone wants to make that thanks
This table is free to mod and publish without permission if:
1. It is posted on VP Universe only, definitely not VP Forums!!!!
2. You actually fix one of the above issues! If you just wanna mod then fine, mod and keep on your cab. If you have a really cool mod then contact me and we can talk. We don't need 10,000 versions of this table around because others, you know who you are on VPF, like to "fix" other people lights..
Lastly, I would like to thank all those that have contributed to this table. I am sorry that I don't remember all the names because this has been a 5 year project, please message me if you want your name added to the credits and don't be mad, its not intentional. From what I remember and can look back at, 32Assassin for scripting help, Wildman B2s, Arngrim DOF, cant remember who helped stich the PF scans, Dazz for scanning all the 3D models in, Rawd for making the 3d models usable in VPX, Remdwaas, Cyberpez and Rawd for help with scripting, ramp testing and other various items, Flupper for help with flashers. I know I probably missed people so let me know but generally the VPW guys for all the help getting this done.
B2s is in the download
Rom is here
Thanks to Hauntfreaks for animated wheels
By RascalWhat is this? Its a clock made in VPX! If you have an old pc sitting around, turn it into a talking word clock, or have this running when your pc or cab is idle. Its a soothing sight and sound talking word clock with many features. Here is a list of the features.
1. It talks! It uses the built in TTS voice in windows to tell you the time, month, day, and day number every 5 minutes.
2. It's a word clock. It display in words the time at every 5 minute interval. It also displays the day of the week, month and day number (Desktop view only).
3. Changes from day to night scene according to time and also sounds change according to time (birds by day and birds and crickets by night).
4. London Clock Tower scene with Big Ben chimes and animated water with sound on the river Thames.
5. A swan swims back and forth on the river.
6. Every half hour a tour boat cruises by and you hear 1 of 50 fun facts about the clock tower spoken by a tour guide with an English accent. This happen at 6 minutes after and 36 minutes after in every hour.
7. The two faces and hands visible on the clock tower show the correct time going by minute and hour hands.
8. Up to 10 programable special days via script. Commented in script near the top are options to schedule special day animations. Things like anniversaries, birthdays, and so on. On those days you will see a bobbing display on the bottom of the screen with a image of your special days. You would need to create and load any special image you want to display into image manager, and then follow the examples in script to make them display.
Also via script you can turn on and off features like tour guide facts or the TTS voice if you want the clock less noisy. If you have more than one TTS voice in windows you can change the voice in script. You can turn on/off and test the TTS voice using the "t" key.
WOW! WHAT A CRAZY AND WONDERFUL CLOCK IT IS! DOWNLOAD AND TRY IT! I HAVE IT RUNNING ALL THE TIME ON MY LATTEPANDA MINI COMPUTER (see the picture).
Big thanks to Steely for making the clock tower hands primitives.
By RascalThis is a VPX recreation of a 1964 Midway Flying Turns pinball machine.
Several options you can turn on in the script.
Line 8 - netplayenabled = true. This enables peer to peer network play via vpPlus (explained later in this discrption).False = off
Line 14 - handsenabled = true. This enables virtual hands to use the controls. False = off
Line 20 - musictalkenabled = true. This enables my choice of music from the 1964 era to be played. In game you can turn on/off with the "f" key. Also enables me getting angry when the ball play is short. False = off always.
There is a B2S backglass included and a wheel art logo in the table zip file. Cab people, you know what to do with B2S and Wheel art.
Peer to peer 2 player games over the internet!!!
If you want to give this a try, get the vpPlus plugin installer here.
Let me just say this, vpPlus can be pretty touchy to install and use and what I type in this discription is all the support you will get from me. This is not to say that it is not awesome or the most fun way to play this table, because its a freaking blast when you get it working. So lets start with the installing.
INSTALLING VPPLUS: To install, extract the vpPlus zip file some where. Now RIGHT CLICK Setup.exe and run as ADMINISTRATOR. After that just follow the install. Its important that the program gets installed as ADMINISTRATOR to register the com object with Windows. The other thing that is very important is that VPX is also run as ADMINISTRATOR.
The ideal way to play this vpPlus table is to establish a voice over ip chat through like Discord or TeamSpeak or someother voice activated voice chat. So you can talk to the person you are playing against. I use Discord. Make this audio connection first before running the table. If you are hosting the table, share with the other person your IP address to connect to (your external IP address. If you don't know what it is you can get it by going to this site. https://whatismyipaddress.com/
VERY IMPORTANT!!! THE ONLY WAY TO LAUNCH THE TABLE IS TO DOUBLE CLICK THE .VPX TABLE FILE. YOU CAN NOT OPEN VPX EDITOR FIRST OR LAUNCH THE TABLE THROUGH PINBALLX. I'm not sure why, but if you load the table any other way you will get Socket# 0 errors and the table won't launch. Once the table is launched by double clicking the table file it will open and run the table. Two coins will be automatically dropped and two start buttons will automatically be pressed too. Also after you play a full game, and both of you decide to play another game, the 5 key will drop two coins and press the start button twice automatically to start the next match. Anyway, once you start the table successfully the connection dialog box will appear shortly after the coins and the start buttons are pressed.
THE HOST: This is the person that is willing to share his IP address and open two ports through his firewall and/or router. By default vpPlus uses ports 12345 and 12346 for its communication. You can set different ports if you choose on the dialog box when you host, but they need to be open through your firewall and/or router.
THE CONNECTING MACHINE: When the hosting person says he is hosting, then the joining person picks the option to join and types the hosting persons IP address and click OK.
Leave the Disable UPnP checkbox checked.
Now if you did everything right and don't get a Socket# 0 error, then you will get a dialog box to enter your name. After both of you have entered your names and click OK, the game will start. The hosting person is player 1 and starts the game. After his ball drains, the visiting player gets control and can play their ball.
ONE OTHER IMPORTANT THING!!! ONCE YOU GET CONNECTED AND ARE PLAYING, DON'T PAUSE THE GAME OR CLICK ON ANOTHER WINDOW. In other words don't lose focus on VPX or the connection will crash. You probably will have a crash when one of you decide to leave.
Again I need to stress that vpPlus is AS IS and I will not support it, so don't PM me. If you can't figure it out from this point then just disable it at line 8 in the script and play flying turns like any other table. You can even launch it with pinballx if you don't use vpPlus. But if you can get a good stable connection with someone and you can talk to them via Discord, its a real blast.
These directions will be included in the zip file too.
I hope some of you try out the P2P netplay, its a lot of fun.
By RascalAnother crazy not pinball creation by Rascal. VPX Foosball 2019 is just that, a foosball game. It does auto row switching for you so you just need to control one row. You can control it with several different controllers (Keyboard, Mouse, Joystick X and Y axis, Joystick X and Y Rotation, Joystick POV, or on a cab with left flipper, left magna-save, right flipper, and right magna-save). You can play against another player with sharing a keyboard (w, a, s, z for red team and arrow keys for blue team). You can also play red team joystick and blue team mouse. Then there is the red team set to AI which is insane, but crazy fun. See if your good enough to beat the AI. All these option choices are in the script at the top. If for any reason the ball gets in a dead state, you can hit "k" on the keyboard or do a forward nudge on a cab to give the ball a little kick.
Included in the download is the table, a b2s, a logo art, and the vpmousejoystick com plugin to get the mouse and joystick functions into VPX. There is a instruction to install text file included too.
Hope you try it and like it.
By RascalThis is not a pinball machine... surprise! This is a vacuum launch shooting gallery. It is a remake of a 1961 Bally Sharpshooter. I made this table a long time ago and it was originally made for desktop users exclusively. Finding a good view for virtual cab users is pretty much impossible. However, I did make a rotated view (rotated 270) and also made a B2S for it. The thing is, you can't play it on a cab without a keyboard, mouse, or a usb gamepad with a thumb pad.
Years ago, before VP was even open source, I made a COM interop program to communicate joystick and mouse input with VP via vbscript. Well I dug that COM interop source code back up and recompiled it in Visual Studio 2019. This plugin when installed will allow this game to use three different type of controls to move and shoot the gun. Best control is the mouse in my opinion, but it takes a little calibration in the beginning to move the gun to all four corners. The next control would be a gamepad with a 8 way thumb pad and whatever buttons you have set to be flippers in VP to shoot. Lastly you can use the number pad on a keyboard as a 8 way control and use whatever buttons you have set to be flippers on the keyboard.
A text install instructions is in the download zip file.
I hope you bother to install this and I hope you enjoy it.
By RascalTen Strike Classic, Benchmark Games, 2003, two players. This is a reissue and copy of the 1957 Williams Ten Strike. This new 10 Strike uses identical cabinet and art as the original, but has solidstate guts and LED style score displays (instead of score reels). Has two bells (one and ten points) for sound. Scores like regulation bowling, or with a flip of a switch, scores like the original 1957 Williams Ten Strike. Made in Korea specifically for Benchmark, and available only in the five foot length (unlike the original 1957 Williams Ten Strike, which came in both five and seven foot lengths).
No rom needed.
Included is the B2S backglass and wheel logo.
Here is my Alle Neune (NSM 1969) VPX Version I made a VP9 Version in the Past ...
Thanks to hmueck for the first VPX Demo with the Pin Models Thanks to bord for the Final Works with Lights, Wires and more ...
File includes VPX Version, Flyer, Wheel and a Photo from the real Machine.
Start a Game with Insert Coin (5) Before Start, press LeftFlipper to Change Balls up to 19 ( 9 for real Machine ) Press and hold down, then release RightFlipper or Plunger to shoot out a Ball.
Try to hit all the Pins for a nice Surprise
Have Fun !
By RascalThis is my first mod of a VP8 table to a VPX table. My first VPX anything for that matter. Thanks to Destruk for the VP8 version. Cost a coin for 5 attempts, you have to select the start button to feed each ball. Fun game for the kids. Needs the Gottlieb rom "bellring.zip", hopefully you have a friend that has it, because the Gottlieb roms have been pulled down for all the sites.
Also, if anybody sees something wrong with it and can fix it or just wants to improve it, you have my permission to mod it.