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VPX - Pinball Tables

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VPX - Pinball Tables

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1797 files

  1. Tornado Rally (Original 2024)

    UPDATE: 
    My first Vpin is now also my first homebrew machine! Check it out here..
     
    My first Vpin table! Yee-haw!!
     
    An all original design, this table is an homage to the sooner state in the form of a modern EM table.
     
    Featuring nfozzy physics, fleep sounds, and a custom-themed VR room for those well equipped.  The b2s is necessary for scorekeeping in VR, so make sure that is setup and working properly if that's how you like to play.
     
    Gameplay goal is simple-->  Hit the ramps and the targets and feed the whale to spell out OKIES and release the multi-ball!
     
    NOTE: If the score rolls over 9999 an indicator star light will appear below the score! (up to 4 stars earnable)
     
    Special thanks to Apophis for his in-depth VPW tutorials and the whole VPW community for advice and testing, and a very extra special thanks to @hauntfreaks for his killer lighting design on the backglass! Don't forget to head on over and grab it!
     
    >>Grab the B2S backglass here!<<
     
    >>Wheel by DGrimmReaper<<
     
     

    4378 downloads

       (47 reviews)

    119 comments

    Updated

  2. Ice Fever (Gottlieb 1985) VPW

    Pinball on Ice!
     
    Score a winning goal with ICE FEVER! This classic 1985 Gottlieb pinball machine comes from a time when there was more blood than sweat on the rink and everyone was still riding the high of the Miracle on Ice in 1980. While the machine may look simple, it plays fast and require precise shooting to really raise the score. One noticeable feature is the amazing sound effects of a crowd cheering in the arena and the buzzer of the goal when you make it past the Goalie Drop Targets. 
     
    MechaEnron - Team Lead DGrimmReaper - VR Lead studly_do_right - Test Lead apophis - VPX & code help Sixtoe - Lighting and physics help Nestorgian - VPX help mcarter78 - VPX help Bord - Playfield stitch

    2921 downloads

       (26 reviews)

    45 comments

    Updated

  3. Deadly Weapon Gottlieb (1990)

    Thanks to @burger this table got the full VR treatment and more. All new physics, new renders and a very sexy VR cabinet. Thanks a million to everybody who was involved, it was a pleasure!

    V2.0
            - DGrimmreaper - VR cabinet
            - DaRdog - VR Mega room
            - Burger - nFozzy and Fleep - GI prim swap
            - studly_do_right - in depth testing of fleep, VR, and a lot more
            - HauntFreaks - Incredible new B2S - VR and Cab/DT
            - Gravy - VR testing
            - Schlabber34 - Renders, materials and new Apron

    Credits from 1.0 release:

            - Herweh original scripting
            - 32assassin and BodyDump for bringing this Table to VPX. I used their table as a base in v1.0.
            - Bord and BorgDog for images, testing and all kinds of help on the original table!
            - BorgDog moving spinner rod
            - RothbauerW for some code of his manuel trough in 'No Good Gofers'
            - Last, and definetly not least the VPX devs!! Thanks guys!

    3130 downloads

       (26 reviews)

    60 comments

    Updated

  4. TimeLord 4.2 (Luigi Rides Again) OriginalHybrid

    Timelord is fun game designed for player of all levels, with hard and easy mode, 3 ball or 5 ball options that are selected at the start of the game. Set the table tone you like by holding left magna save and toggling with right magna save to get the desired effect for your table.
    TimeLord 4.2 has an active backglass in VR and new 2 screen and 3-2 screen back glasses downloads 
     
    The 3 screen interactive backglass also works for desktop with Const ForceBackglass=1 at line 155 of script which already set in the script..
    If playing VR set VR =1 or 2 at line 60. (Please note: JP's Flashers are currently used in VR and we are working on an interactive backglass for VR for release at a later date)
    Thankyou to Oqqsan for  making the incredible 2 screen/3 screen interactive back glass come to life. Thankyou also to the previous Members of Avago are always credited with the product we have today.
    Thankyou also to the many members of the community have made suggestions that have been implemented in the game. It has been a long journey.
    I've tested the 4.1a version extensively, in 1,2 & 3 players hard mode and easy mode, 3 ball and 5 ball, finishing balls with and without completing the glory table and I couldn't break it. i'm hoping you can't either and get to dial in the spiral ramp for glory billions
    cheers  
     
    I'm also very proud to announce that my TimeLord banter cohort Hayden Perno, has had his first book published. Ralph Ridley in the Hunt for Time. His book is available from Hawkeye Publishing and you can check it out at ralphridley.com It is a cleverly constructed story about a boy who doesn't age and searches the Universe for the answers to his quantum curse. Hayden's story extends Einsteins' theory of relativity and stephen hawkins 7 Arrows of time. It takes you on a journey to the far reaches of the Universe and to where time stands still and incredible creatures live. It's definitely worth a read..
     
    Requirements to play TimeLord 4.2
    Requires VPX10.8Final-Rev2051 (28dd6c3), Freezy2.3.1 B2S Server 2.1.3 and Flex DMD 1.91
     
    Game play and Rules
    This is a link to the game overview a. Rules are also included in the media pack download
    https://youtu.be/Lrq4LI5A6QE
     
    The Time Lord Story
    Timelord is my version of stories between Hayden Perno and myself. We spit balled stories to try to make each other laugh and make small skits while training in the Gym. In my story you venture into the bizarre world of Kevin, aka Q-Man. Kevin would much rather hang out in seedy bars with dodgy chicks than take control of the Universe.😁 To add to his torment, he is tagged by Luigi the stray Robot. Luigi was cast aside by Mario the grape farmer because he kept draining the tractor gearbox for his favourite drink....used sump oil😂.  He's like the donkey in Shrek, unwanted and a serial pest and indelibly connected to Q-man.
    To be the TimeLord in this game you must complete  5 incredible dangerous tasks.  You traverse the universe, reverse time ,navigate the wormholes and meteor showers must slay the dragon. Upon completion of the tasks you venture to the glory table, (Wizard mode) . The Glory table gives 60 seconds to shoot the spiral ramp for Glory Billions  and reveal the real hero of the story.
    I hope you enjoy TimeLord and it brightens up your day.
     
    The Avago Crew
    I was very fortunate to work with some talented people in the production TimeLord through 6 generations of the game.  FrankyT does the  gangster style Robot Luigi and the TimeLord. Tomate did the translucent ramps, Oqqsan did the new interactive backglass animations, the lighting, ball affects and  clock animations, DOF is done by Outhere, Fleep sounds and nfozzy physics are done by Gedankekojote and Rawd did the Virtual reality. JPSalas is a huge part of the TimeLord project, providing the game framework, many explanations of scripting and he made changes to get a very clunky game to work. It goes with out saying my old mate Crackers advised and checked all the game iterations and changes over 2 years while the game went through 6 iterations. Of course there are many others who have help shaped the game including Sixtoes, Apophis, Remdwass &  Wylte from PinHelp and Rajo Joey who helped shape the game in the early days. Without these people and Smaugs encouragement there would be no TimeLord 2,3 or 4. The new look for 4 was encouraged by LTEK and the new backglass implemented to celebrate the release of Hayden Perno's book.
     
    I hope you like it and honest reviews and comments are always appreciated.
     
    This game is not for sale or for distribution on other download platforms.
     
    Incorporated into the game are
    Interactive backglass
    SSF audio and sound production
    DOF
    NFozzy Physics
    Fleep Sounds
    Virtual reality
    Light Inserts
    Luts
     
    Please Enjoy Smaugs Fast Flips Video for TimeLord 3.0
     
     
     
    The game is designed surround sound feedback. 
    For people with DOF TimeLord 4.1a  uses the same DOF configuration as the TimeLord 1.0 so the game is set ready to go and should play with no issues.
    VR players have the option for a basic room or Rawds room which is selectable in script.
     
    Thankyou to the talented crew who have worked with Avago to bring you TimeLord 3.0.
    Avago are;
    JP Salas-Game framework, scripting and mentoring
    Rawd- Virtual Reality
    Oqqan- Lighting, light sequences, plastic scripting, Interactive Backglass
    FrankyT-Callouts
    RajoJoey-Game Adviser and Timelord1 VR
    Smaug-Game Promotion Video and encouragement to develop TimeLord further
    Aphophis-Mecahnical tilt, scripting and support
    Gedankekojote-Initial NFozzy Physics, Fleep Sounds, Luts
    Ramps-Tomate
    Whylte- Initial physics & dynamic ball shadow.
    Outhere-DOF
    @DGrimmReaperadded an active bak glass to Virtual Reality in V4.2
    Table Testing & Game ideas- PinStratsDan, Joe Soap & Crakkers, Luminimart, PikePMC, Bietkwiet, StudlyGoorite and Cliffy
    Game Ideas & support- Sixtoe & Remdwass
    Joe Picasso- Primitive tutorial
     
    Game Design & concept- RusstyT 
    GamePlay, Scripting, Sound Design, Callouts, Table & Backglass Design- RusstyT
    This game uses many objects from other Table Builder including, JP Salas, Flupper1s light inserts and Scotty Wickburgs dragon spinner, rotating bumper caps and rotating eyeballs. The ramp ideas are inspired by TOTAN, Opening ramp inspired by Bride of Pinbot and the 4 kicker centre lane is inspired by the EM game melody. Many thank to all the wonderful authors who provided inspiration for TimeLord 2

    39836 downloads

       (53 reviews)

    296 comments

    Updated

  5. Spirit of 76 (Gottlieb 1975) FS-DT-VR SoundMOD

    Spirit of 76 (Gottlieb 1975) FS-DT-VR SoundMOD v1.0
     
    Celebrating the 250th Anniversary of the U.S.A. (1776-2026)
     
    Thanks and Credits on EMUnderdogs download page...
    Thanks to @DGrimmReaper for the great VR room and cabinet. 
    Thanks to @scampa123 and @RajoJoey for allowing use of their VR assets. 
    Fleep sounds, nFozzy EM physics round this beauty out so it plays as good as it looks
    All build credits are in the F12 menu so please have a look!
    @teisen, @Silversurfer, @hauntfreaks, @Cliffy, @DGrimmReaper and @outhere all contributed to this classic 4 player table.
     
    SoundMOD by Xenonph
     
    I used EMUnderdogs v1.1 with permission to make this SoundMOD.
    Find here...
    https://vpuniverse.com/files/file/26045-spirit-of-76-gottlieb-1975-11-fs-dt-vr/
    If you like this table mod, please thank the original authors, as they built a great table! 
     
    Special thanks to Loserman76, EMUnderdogs, and all previous table workers and helpers!
    Special thanks to Steve "Slydog43", without his generosity, I would not be modding tables!
     
    SoundMOD v1.0  
    I added 11 musics of classic Fife and Drum songs.
    5 are played during game, and 6 are played during attract mode.
     
    Added 2026 decals to right side drop targets. Previously was 1976 to celebrate 200 years.
     
    Added modified JPSalas LUT's triggered with Buy-In Key. (2 Key)
     
    Added 250th logo to top right of table, and on DT Backdrop.
     
    Converted the biggest pics in Image Manager to WebP format to save on file size.
    Original table file size = 97.8 MB's
    SoundMOD table file size = 69.5 MB's
     
    All Pictures, Sounds, Logos and Trademarks are Property of their respective owners. 
    I just found the pics and sound files on Google.
     
    This table should be considered as fan art, and therefore should be covered under the fair usage act.
    STRICTLY FOR PERSONAL USE AND NOT FOR COMMERCIAL SALE OR DISTRIBUTION. PLEASE DO NOT RE-DISTRIBUTE. 
     
    BY DOWNLOADING THIS FILE; YOU AGREE TO NOT RE-HOST, RE-PACKAGE OR RE-DISTRIBUTE IN ANY FORM THE ZIP FILE, OR THE CONTENTS OF THE ZIP FILE.

    210 downloads

       (1 review)

    1 comment

    Submitted

  6. Fireball II (Bally 1981)

    Use the right Magna-Save to raise the center post and make the game even more exciting!
     
    Built from scratch by @mistermixer, with previous versions by @destruk and @Javier used as reference. Authors: @mistermixer, @bord, and @jpsalas.
     
    Released by Fireball II in June 1981, Fireball II is a solid-state Bally pinball machine designed by Gary Gayton and known for its three-ball multiball gameplay. It features three flippers, a captive ball, and the unique "Little Demon" post between the flippers that can be raised by the player to help save the ball. 
     
    Credits for this release:
    @RusstyT – Added GI lighting, dramatically enhanced the playfield image and insert lights, and painstakingly replaced nearly every object on the table with higher-quality models and assets. His extensive visual overhaul completely transformed the look of the table, giving it a far more polished and modern appearance. @DGrimmReaper – Cabinet textures, animated VR backglass, center post animation fixes, various VR cabinet fixes, and desktop score displays. @studly_do_right – For helping improve the visuals and sound. @hauntfreaks – B2S backglass assets. @Gravy – worked with RusstyT to provide feedback and help improve visual aspects @burger – nFozzy and Fleep integration, desktop backdrop enhancements.  
    Info:
    use Right Magna-Save to activate the flipper post (the  "Little Demon") LUT options available in F12 Desktop users can see VR Cabinet and room by changing to vrtest=1 in the script

    1862 downloads

       (13 reviews)

    40 comments

    Updated

  7. Les insus

    Voilà le flipper des insus (ancien du Groupe Telephone, légende du rock français),les insus se sont reformés pour une série de concerts en 2016 et 2017 pour finir au Stade
    de France.La partie consiste à retrouver 15 chansons du groupe, reformer le groupe et envoyer le son rock. En tout, plus d'un million de personnes les verront sur scène ! Les Insus parcourent la France. Ce flipper est peut-être réservé aux francophones, mais essaie-le et écoute le son du rock français des années 76 à 86
     
    Here's the pinball game featuring Les Insus (formermembers of the legendary French rock band Téléphone).Les Insus reunited for a series of concerts in 2016 and 2017, culminating in a 
    performance at the Stade de France.The game involves finding 15 of the band's songs, reforming the group, and unleashing some rock music. In total, more than a million people will see them on stage! Les Insus are touring France. This pinball machine might be aimed at French speakers, but give it a try and listen to the sound of French rock from 1976 to 1986.
     
    The flyers were created by Mark (PEandS1Ws) . Thanks to him for his magnificent work.
     
    The pack contains
     
    the table
    the backglass
    the media
    the flyers created by MARK 

    459 downloads

       (10 reviews)

    9 comments

    Submitted

  8. Spirit of 76 (Gottlieb, 1975) SoundMOD

    Spirit of 76 (Gottlieb, 1975) SoundMOD v1.0 
     
    Celebrating the 250th Anniversary of the U.S.A. (1776-2026)
     
    Table build/scripting Loserman76
    Images from AllKnowing2012's VP9x table
    Backglass image by Wildman
    v1.0a improvements by Mustang1961
    SoundMOD by Xenonph
     
    I used Mustang1961's v1.0a with permission to make this SoundMOD.
    Find here...
    https://www.vpforums.org/index.php?app=downloads&showfile=17048
     
    Special thanks to Loserman76, Allknowing2012, Wildman, Mustang1961, and all previous table workers!
    Special thanks to Steve "Slydog43", without his generosity, I would not be modding tables!
     
    SoundMOD v1.0  
    I added 11 musics of classic Fife and Drum songs.
    5 are played during game, and 6 are played during attract mode.
    Added 2026 decals to right side drop targets. Previously was 1976 to celebrate 200 years.
    Added modified JPSalas LUT's triggered with Buy-In Key. (2 Key)
    Adjusted GI lights so top of plastics look like they are lit from below.
    Adjusted so GI lights only come on when a game is started.
    Added 250th logo to top right of table, and on DT Backdrop.
    The DT backdrop was stretching 250 logo, so I changed resolution from 1400x1050 to 1920x1080.
    Adjusted and set X and Y scale to 1 for DT POV.
    Also raised table using Z Offset to push Lockbar offscreen for DT POV. 
    Added material to DT side rails so pink color is gone.
    Converted the biggest pics in Image Manager to WebP format to save on file size.
    Original table file size = 44.2 MB's
    SoundMOD table file size = 33.1 MB's
     
    All Pictures, Sounds, Logos and Trademarks are Property of their respective owners. 
    I just found the pics and sound files on Google.
     
    This table should be considered as fan art, and therefore should be covered under the fair usage act.
    STRICTLY FOR PERSONAL USE AND NOT FOR COMMERCIAL SALE OR DISTRIBUTION. PLEASE DO NOT RE-DISTRIBUTE. 
     
    BY DOWNLOADING THIS FILE; YOU AGREE TO NOT RE-HOST, RE-PACKAGE OR RE-DISTRIBUTE IN ANY FORM THE ZIP FILE, OR THE CONTENTS OF THE ZIP FILE.

    362 downloads

       (4 reviews)

    4 comments

    Submitted

  9. Wild Wild West (Gottlieb 1969) v2.0

    Wild Wild West (Gottlieb 1969) v2.0
    This was started back in 2024, but I always hated the redraw of the cowgirls on the PF.
    I tried a few times to redo it and failed. But then, at the end of 2025, my wife got me an iPad — and I HATE Apple stuff. (then the shit hit the fan)
    But with the iPad, an Apple Pencil, and Procreate, I finally got the results I was looking for. Plus I also started getting my drawing muscle memory back from when I was a kid.
    Anyway, here is the final product.

    info. from tom a script:
    '*************************************************
    '*    original build by: Loserman76/GNance
    '*            v1.0    Dec-07-2021
    '*      Wild Wild West (Gottlieb 1969)
    '*     Table build/scripted by Loserman76
    '*    Playfield/plastics all drawn by GNance
    '*************************************************
    '*            v2.0 Update 2026
    '*    HauntFreaks  - playfield/plastics re-draw
    '*                - lighting and photoshop shadows
    '*                - VR room re-skin
    '*                - assorted do-dads
     
    '*    JCalhoun - Fleep sounds and new sound code
     
    '*    Cliffy    - Apron, shooter gauge, arch
    '*            - recessed card trays
    '*            - better lane guard
    '*            - rear pf lock and glass channel
     
    '*    DGrimmReaper  - VR assets, VR code and fixes
     
    '*    Teisen    - playfield art and color adjustments
    '*            - new playfield inserts
    '*            - plastics / color adjustments
    '*            - metal parts
    '*            - general lighting
    '*            - bumper adjustments
    '*            - new bumper caps
    '*            - addition of shadows / dynamic shadows
    '*            - addition of playfield holes
    '*            - new apron cards
    '*            - various material adjustments
    '*            - environment adjustments

    793 downloads

       (10 reviews)

    13 comments

    Updated

  10. Rack Em UP (Gottlieb 1983)_Hybrid

    First of all, I would like to thank my friend kalavera for approving the small update I made and especially for the excellent work done and for making it available!
     
    I also thank the creators and contributors of the initial versions, Inkochnito, TAB, LuvThatApex, Destruk, dboyrecords, wildman, STAT and Bord.
     
    And a special thanks to JPSalas for helping me with the rolling ball sounds routine!
     
    The work itself was very well done, so the changes I made were few to try to make the table even better.
     
    - small touches on the playfield
    - small touches on plastics
    - new tabs and tweaks
    - new metals
    - new lighting
    - flipper sounds
    - new cap bumpers
    - illuminated bumper base
    - new backdrop
    - new POV
    - some small adjustments
     
    here is the link to the original table used    

     
    kalavera description:
    Thanks to :
    Inkochnito for your Dipswitchs
    TAB, LuvThatApex and Destruk, for your version VP8
    dboyrecords for your conversion and rotation in VP9
    Also thanks to all those who got involved in one way or another (wildman in backglass, STAT in media pack, and if I forget someone I apologize)
    Thanks To Bord for his beautiful primitive flippers, implement them in this table.
    The table was recreated from scratch, the playfield try to make it as similar as possible to the original, there are few good photos out there, so i did what i could, hope the final result will please you, the door at the top where it comes out the ball to the field of play is not the model that should be, but as i'm not good with 3D modeling is what i could achieve, if someone is encouraged to recreate it and send to me, would replace it immediately, try to recreate the physics as best i could using the three videos find on Youtube.

    3188 downloads

       (18 reviews)

    30 comments

    Updated

  11. King Kong Prototype (Data East 1990)

    Use F12 to switch between prototypes, even in the middle of a game!
     
    This table was created by @cyberpez as a scratch build in 2020. Cyberpez redrew the playfield, plastics, decals, and countless other assets that brought the project to life.
     
    Cyberpez also credited @Dazz, @dup3d, @gtxjoe, @Javier15, @DStruct, @Wildman, @toxie, @fuzzel, @Thalamus, @wrd1972, nFozzy, @Flupper, @Schlabber34, @DJRobX, @BrandonLaw, @Dark, @Benji, @iaakki, @Sixtoe, @arconovum, @arngrim, @bord, and @rothbauerw for their contributions.
     
    King Kong was an unreleased Data East prototype from the early 1990s that went through numerous changes during development. Several prototype versions are known to exist today, each offering a unique glimpse into how the game evolved before the project was ultimately canceled.
     
    New in this version:
    @burger
    Added Fleep mechanical and ball sounds Refreshed the table's nFozzy physics implementation Resolved some stuck ball issues Added prototype selection and LUT controls to the F12 menu Attempted to further match gameplay with real table  
    @studly_do_right Helped test the various prototypes and contributed additional sound effects.
     
    Info:
    The table loads a random prototype by default, so you'll get a different version each time you open it. You can use the F12 menu to select a specific prototype if you find one you prefer.

    1588 downloads

       (12 reviews)

    19 comments

    Updated

  12. The Price Is Right - Original

    Created this for my wife, who is a big fan of the game show!  Game is based on how long it takes you to get to the target score.  You can reduce the target score, but be careful - you can also LOSE points in the outlanes!  Have fun with this - it's my first VPX attempt.  Includes a simple backglass.  Use the Virtual DMD to get the score.

    396 downloads

       (1 review)

    10 comments

    Updated

  13. Gold Ball (Bally 1983)

    First of all, thanks to Goldchicco, agentEighty6, and kalavera for their initial version; it was a great starting point.
    I started this table a couple of years ago, but due to a lack of resources, it ended up in a drawer. Later, I updated it, but it broke during the Blender baking process. Finally, I was able to release a publishable version. I hope you enjoy it. 
    Thanks to DGrimmReaper for collaborating on the VR backglass.
    Thanks to the testers :studly_do_right, DGrimmReaper, apophis, BountyBob. 
    And let's not forget this house, VPUniverse

    947 downloads

       (9 reviews)

    9 comments

    Submitted

  14. 4 Queens (Bally 1970)1.0

    4 Queens (Bally 1970)!!! 
    Hello again dear vpuniverse community, this is a table I used to practice with Blender's lighting tool and it grew enough to publish it. Thanks to the testing team and support of many people, it grew even more.
    Thanks to HauntFreaks for the resources to build the b2s in VR and for their cabinet backglass.
    People who tested, collaborated, and encouraged:
    cl4ve, studly_do_right, apophis, bthlonewolf, HauntFreaks, supergibson, superhac, DGrimmReaper, m.carter78
    If I forgot anyone, please let me know.

    1566 downloads

       (14 reviews)

    19 comments

    Updated

  15. Apache (Playmatic 1975)

    Apache was produced by Playmatic in 1975.
    EM Table VPX 7.0
    An "apache" is a ruffian or a member of a gang of criminals, especially in Paris.
     
    Table created thanks to all the contributions and tutorials of jpsalas vpw team, the incredible art of pedator and the knowledge of akiles rescuing Spanish machines and working on some future wonders
     
    apron lenguage selector (1 - english 2- spanish)
    Line 17
     
    Enjoy and remember it's free don't sell it

    1564 downloads

       (6 reviews)

    9 comments

    Updated

  16. Beach Boy's

    Hello everyone, here's another musical pinball table featuring a 1960s band, one of the best pop groups for many years. So pay tribute to them by reforming the band and completing their songs. Have fun everyone, and stay cool and surf this summer!
     
    Pinball tables coming soon ?
     
     
    Have a great holiday!

    1514 downloads

       (23 reviews)

    31 comments

    Submitted

  17. Fireworks Mania (Original 2026)

    FIREWORKS MANIA is a small casual explosive simulator game where you play around with fireworks, create beautiful firework shows or just blow stuff up.... unless if it's a pinball game!
     
    Shoot the ball to the fireworks, firecrackers or "flamingos" to set off fireworks around the table and earn points!
     
    All files (table, rules and music files) are included inside the compressed zip file. (Simply extract the files into the folder and start Fireworks Mania.vpx)
     
    B2S Server and FlexDMD are required to play in cabinet mode.
     
    CREDITS:
    Original Visual Pinball X table, playfield artworks and 3D models by Josué Beauregard. Sound effects from the game. You So Zany Music by Audionautix. 1812 Overture Music by Jeremy Stack. Fireworks Mania game was developed by Laumania ApS ( https://www.youtube.com/@Laumania ).  
    DISCLAIMERS:
    This custom pinball table was non-existent in real life and it was not made for sale or any commercial use. No ROM required for playing this table. Sounds, images and fonts are already included inside the table file.

    2350 downloads

       (7 reviews)

    27 comments

    Updated

  18. Rocky (Gottlieb 1982)

    Please enjoy Armyaviation's outstanding recreation of Gottlieb's 1982 Rocky.
     
    Thanks to @ARMYAVIATION for creating this table. As always, Armyaviation delivers a polished table that captures the spirit of the original machine. And thanks to the others who previously contributed including Randr who was also an original author, and @RajoJoey who implemented VR, nFozzy, LUTs, ballshadows, and a who lot more. 
     
    For this version, I made the following changes:
    Tweaked the existing nFozzy physics implemented by RajoJoey Added Fleep sound effects Added F12 options Added Desktop mode digits  
    Huge thanks to:
    Thanks to @studly_do_right for testing, fixing sounds,  and improving some visuals to improve the VR experience
     
    Info:
    Desktop users can view the VR rooms through the F12 menu
    LUT options are available in the F12 menu
     

    905 downloads

       (9 reviews)

    8 comments

    Submitted

  19. Hardbody (Bally 1987)

    This beautiful table by @ARMYAVIATION is best enjoyed with frequent use of the Magna-Save feature. The outlanes beside the flippers can be temporarily covered using the Magna-Save buttons, preventing drains. The game can feel pretty brutal without them, but it's a lot of fun once you make magnas part of your strategy.
     
    Thanks to ArmyAviation for creating this table. Like all of his work, it's superbly built and a pleasure to play. And thanks to the others who previously contributed including @Wylte, @RajoJoey, and @DigitalJedi084
     
    For this version, I made the following changes:
    Merged ArmyAviation's latest 1.4 updates into RajoJoey's VR version, which was based on v1.3 Tweaked the existing nFozzy physics, while attempting to preserve the flow accurately implemented by ArmyAviation Added Fleep sound effects Added cheat option for people who do not have Magna-Save buttons on cabinet  
    Huge thanks to:
    Thanks to @studly_do_right for extensive playtesting, tracking down missing sounds, finding visual issues, and helping smooth the transition between desktop, cabinet, and VR modes. His attention to detail is indispensable to these projects Thanks to @r2z2for physics assistance Borrowed desktop digits and scripting from @jpsalas Black Belt table  
    Info:
    Desktop users can view the VR rooms through the F12 menu LUT options are available in the F12 menu Added an F12 cheat option for players without Magna-Save buttons. When enabled, it automatically activates Magna-Save when appropriate and when allowed by the game's rules

    914 downloads

       (5 reviews)

    3 comments

    Submitted

  20. Hokus Pokus (Bally 1975)_1.2 Hybrid

    Update on Loserman76's work.
    Artwork done by GNance
    Source images provided by WRD1972
     
    Many thanks to the initial creators of this beautiful table!
     
    Improvements and adjustments made by Teisen:
    - New wood for the Playfield background
    - Art adjustments, colors, and new Playfield inserts
    - Color and plastic adjustments
    - Wooden rail adjustments
    - General metal/reflections
    - General GI lighting, bumpers, and inserts
    - Bumper adjustments
    - Flipper adjustments
    - Spinner adjustments and addition of an animated arm
    - Target adjustments
    - Addition of shadows
    - New apron cards
    - New Desktop game mode backdrop
    - Playfield holes
    Improvements and adjustments made by burger:
     
    - Addition of fleep sounds
    - Addition of N'Fozzy physics
     
    Hybrid table
    VR mode added by DGrimmReaper, thanks pal!
     
    To complement the work, Hauntfreaks created a new B2s that pairs perfectly with the table, thanks as always!
     
     

    1631 downloads

       (18 reviews)

    18 comments

    Updated

  21. Baywatch (nFozzy)

    First all thanks to kiwi for the original table and work!
    Updated: Physics (nFozzy)
    Sounds (*some - Fleep,JP)
    lighting, Flashers
    Guardhouse options - line 73 in the script
    lots of sideblade options including plain black - line 71 in the script
    New Window POV for VPX10.8
    If using cabinet mode make sure to name the .ini the same as the table name and place both in the tables folder.
    Enjoy!
     

    5502 downloads

       (26 reviews)

    70 comments

    Updated

  22. Royal Flush Deluxe (Gottlieb 1983)

    Drop Target Reset Fix: Thank you to @stephdu34 who implemented a routine to force drop target reset after drain and on table init. This corrects a known rom issue with Royal Flush Deluxe.

    NOTE: Reports are that some beta 3.7 versions of vpinmame might not work properly. Revert to earlier 3.7 or 3.6 if you are experiencing target reset or flipper issues. Many players are experiencing weird behaviours like drop targets not resetting and such. This seems to be ROM and NVRAM related. This seems to resolve itself after 3-4 launches of the table. We are investigating but it's really hard to troubleshoot because once it's fixed, it seems to stay fixed. Some have had better experiences with different ROMs. It may be vpinmame compatibility problems.

    I fell in love with Royal Flush at a recent pinball tournament and immediately looked for the VPX version when I got home. I discovered the Deluxe version but it didn't play like the real table. I decided to take on the task of updating it to todays standards and fixing the layout so I joined forces with @VPinWorkshop and went to work! This table is based on the 2020 version by @balater. Huge thanks to all those who contributed to that previous version. I tried to reach out to balater although the table was marked at mod "Yes, without approval", but balater (on vpforums) does not accept messages and they have not been on VPU for over a year.
     
    So much has been done and so many have helped me, please let me know if I missed you on here. As a blanket statement, thank you to everyone at VPW and Super Tilted. Always a fun time working with all of you.
     
    This began with a new playfield scan from BorgDog. The playfield had significant damage so I started a complete manual digital restoration (no AI). This scanned allowed me to get much more accurate placement and geometry for all of the parts. What followed was a much bigger rebuild and upgrade than I could ever have expected. I will try to capture everything that has been done and everyone who helped.
     
    @Supergibson: Playfield restoration, plastics, drop targets, pf mesh, lights and GI, physics, scatter posts, VR room and texture changes, and a whole bunch of random things.
    @BorgDog: PF and Plasics scans, user manual
    @burger: NFozzy Physics and lots of feedback
    @studly_do_right: Fleep Sounds and lots of testing
    @merlinrtp: Fleep assitance to Studly
    @Mecha_Enron: Blender/VLM, lighting options in F12, Lots of feedback
    @DGrimmReaper: VR Mega Room Implementation and tweaks
    @RomKnight: VR Room F12 Option (f12), b2s off code for VR
    @apophis Help with pf mesh, saucer, nudge, and feedback
    @Sixtoe: Help with pfmesh
    @bthlonewolf: DOF script changes
    @PinStratsDan: Testing
    @somatik: standalone testing
    @stephdu34 Drop target reset fix
     
    There could be more, sorry if I forgot someone. Let me know and I'll fix it!

    1548 downloads

       (9 reviews)

    36 comments

    Updated

  23. Willy's Wonderland

    Please enjoy this update to  Goldchicco's masterful retheme of Gottlieb's Devil's Dare.
     
    Original authors:
    by @Goldchicco, @2borG, Andrei Miraklov, @chucky87, Hawkeyz88, @iDigStuff, @Pinballfan2018, BuffaloPinBro, @Shaggysrsg
     
    Imagine being hired to work overnight cleaning a Chuck E. Cheese, only to discover the animatronics come to life and try to kill you. That's Willy's Wonderland.
     
    A retheme can only go so far, but this one goes far beyond that. The creativity and attention to detail throughout the table are incredible, and I was especially impressed by how elements of the original Devil's Dare were adapted to fit the Willy's Wonderland theme.
     
    A huge thank you to Goldchicco for allowing this release. Fans of the movie will feel right at home, while all pinball fans will enjoy a genuinely fun table.
     
    Updates I made in this version:
    Updated physics and filled in missing tables sounds worked to further match the gameplay to Devil's Dare fixed issue where balls gets stuck behind upper flipper corrected the position of switches that were reversed incorporated DOF script updates from @outhere  
    Info:
     
    Place the mp3 files inside Music\Willy folder 
    mp3s link here: https://drive.google.com/drive/folders/1w4PqwUvYISJG1PIN4MU9k3zJnjPEvkcF?usp=sharing
     
    ** WARNING **
    this table use the Magnasave buttons:
    Left magnasave: activate the kickback (when enabled) Right magnasave: change music track  
    use line 52 to enable VR, change to VrUser  =  1  

    732 downloads

       (5 reviews)

    8 comments

    Updated

  24. Shark (Hankin 1980) (no art)

    Whitewood of Hankin's "Shark" from 1980.
     
    With no decent Shark art currently redrawn or available I am releasing this to the community for anybody to skin correctly.
     
    Shark (Hankin 1980) built as the base to mod from for Lunar Howl 8 Frozen North. I used the vp6 table by Eala Dubh / TAB/Tinyrodent as a reference. I used the desktop displays from their version, and various scripts from tables by JPSalas, and the VPX starter table. I rebuilt with modern meshes and table components, and rubbers etc. I added manual GI lighting in absence of ROM calls. (I may be wrong but it appeared the Skark rom had static GI)
     
    I have stripped out the LH8FN mods and commented out the LH8FN related script sections.
     
    There may be minor adjustments to make once Shark art is imported (Apron will likely need to be reshaped, bumper caps may need to be changed as these were both done to fit LH8FN.)
     
    I have left the manual GI lighting controls in place (from Frozen North) as shark appears to not have any GI use being on and off with the table. Puritans may wish to disable GI flashing.
     
    Core Playfield Features for shark
    Drop Targets & Lanes: 
    Hitting the drop targets on the right and navigating the lanes on the left lights up various playfield features and scoring multipliers.Shark Bite Loop: Features a teeth-lined "shark bite" loop and corresponding playfield plastics to add depth to the aquatic theme.
    Flippers: Equipped with 4 flippers to help players navigate the widebody layout.Outlanes: The outlanes are notoriously hungry, making precise ball control essential to keep the game going.
     
    This is NOT intended as a completed table release, as if that wasn't obvious, but some days I don't trust the obvious to be so so that has been said outright.
     
    If you want to do the redraw and complete the table, please be my guest. No permission is needed. But note that the art from the old vp6 table is NOT suitable. It is of a quality reflected by its time, that of 15"crt monitors running at 1024x768 or 800x600 in desktop mode only. Those images will not suffice for VPX on modern rigs.

    26 downloads

       (0 reviews)

    0 comments

    Updated

  25. Cybernaut (Bally1985)

    Thank you to mistermixer, Schlabber34, and RajoJoey for this incredible table and for allowing us to modify it!
     
    Cybernaut is a 1985 Bally pinball machine designed by Steve Ritchie, featuring a futuristic computer and robotics theme inspired by the emerging digital age. Fast shots, standup targets, drop targets, and electronic sound effects combine to create a game that reflects the excitement and mystery surrounding computers in the mid-1980s.
     
    People involved with this version:
    -I added nFozzy and Fleep physics and sounds, and converted the table into a hybrid version that supports desktop, cabinet, and VR
    -@studly_do_right made minor tweaks to a few lights and resolved missing sounds
    -@DGrimmReaper did some VR tweaks and changed the backglass animations updated with @hauntfreaks new b2s assets
    -@hauntfreaks new VR b2s assets
     
    Credits from previous versions:
    @RajoJoey for implementing VR support
    @mistermixer for creating the table
    @Schlabber34 for the 3D work
    @Sixtoe for the VR room and cabinet templates
    @Rawd for the analog clock from his toyroom (this was originally taken from Rascal VP9 clock table)

    Info
    There are two rooms: the minimal room and a sphere.
    You can easily switch rooms by pressing the magna save-buttons.
     
    There are 16 LUT-files in the table. So you can change the lighting.
    Hold the left magna save-button and click the right magna save-button to change the LUT-file.
     
    Desktop users can see the VR room if they change the value of vrtest from 0 to 1 in the script  (line 193)

    1245 downloads

       (11 reviews)

    15 comments

    Updated

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