1793 files
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Mary Shelley's Frankenstein (Sega 1995)
By Schlabber34
2.0 table credits:
- Burger & Schlabber34 - Thanks to Burger for bringing this table back to life. He asked me if he could update the physics and all the table creators know how this usually ends. Then we needed a nice F12 menu, then Burger mentioned VR, the ramps were prerendered so i had to make VR optimized ramps but the meshes were shitty so i cleaned them up and then you need new renders for VR refraction and the prerandered ramps. After a ton of bugs that we killed we finally had V2.0!
@burgerIt was a pleasure! Thanks my friend!
- UnclePaulie - A ton of help on bug fixing and sticking his head deep into the VR table.
- DGrimmreaper - VR cabinet primitives, VR animations and lights including VR flipper cabinet button/start button/plunger, ported DMD and b2s to VR, VR scripting, VR hallway
- Studleygoorite – Identified missing details and provided solutions to several tricky issues
- Hauntfreaks - B2S backglass update that brings the table together visually
- masonm- cabinet textures for VR cabinet
- DaRdog- UV maps in VR that made texturing possible
- Thalamus - Careful playtesting and valuable feedback throughout development
- Robby King Pin – physics support
- Tombg - playtesting
Original table credits:
-Herweh: Script allmost from scratch
- Dark: We all know what he did! Frank is just jawdropping!!
- Dids666: For starting all of this and his awesome meshes. Thanks for letting us finish this!!
- Sheltemke: For stitching together the PF image and playtesting
- Mlager8: For PS help on the sling plastics
- RothbauerW: For his awesome physics' guide at vpinball.com and some more help on the physics
- Mark70, Bord, Thalamus: For beta testing and some good hints
- Batch: For the DT background image (Sorry for making it a bit darker! Batch's original is in the image manager for those who like more pop)
3205 downloads
- sega
- frankenstein
- (and 4 more)
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The Grinch's "How to Steal Christmas"
By endeemillr
How does that nasty Grinch do it? Come get a lesson from the master himself!
Shoot the mountain, steal from the Whos, and maybe find the true meaning of Christmas.
Big thanks to Wylte for letting me mod the table and all the other authors in the credits. Also thanks to scutters for continued scripting and flex help! I made many changes to make this table easier so that it could be played on the more difficult settings. The right flipper Now controls the rollover lights and there's also a gate to make completing them easier. The drop-down targets are a little bit easier to hit. If you like and enjoy the original robot table like I do you'll want to change the ROM name in The Script to use one of the other ROMs. No ROM sounds are you so it doesn't matter which language the ROM is in.
Place everything in this "tables" folder in your tables folder.
Place the Music\Grinch folder in your music folder
Place the nvram in the nvram folder. Tthe one included is for a five ball game. If you prefer three, delete or rename the 5 ball version, and change the file name to "robot"
If you already have and enjoy Zaccaria's Robot, then change the name of the rom in the script to either roboti or robotg and also rename the nvram accordingly. These are the german and italian roms and save you from having to deal with alias settings.
I have a few animations still to add, and this may still have some bugs, but I wanted this out by Christmas. In particular, there is a delay after the last ball drains and the bonus is counted so the rom can say "return to base" I have a plan for that. Please share bug reports in the comments or PM me.
Merry Christmas!
930 downloads
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Happy Tree Friends x-mas pinball
By remdwaas1986
Happy holiday pinballers!
I wanted to make your holiday more joyfully and created "Happy Tree friends X-mas Pinball". It's most likely based on: Class Act
But also on:
No Time Like the Present
Spin Fun Knowin' Ya
Stealing the Spotlight
A Handy Nanny
Hide and Seek
Meat Me for Lunch
This Is Your Knife
Easy For You to Sleigh
Rules:
P-T-S-D - inlane/outlane 150k
H-A-P-P-Y - Targets 450k(starts flippy order 1)
T-R-E-E - Targets 300K(starts flippy order 2)
F-R-I-E-N-D-S - Targets 600K(starts flippy order 3)
Spinners will give you multipliers
Bumpers for stealing Christmas presents
The toystore will get your points
the theatre will give you points
End of ball bonus - BumperBonus/TargetBonus/KickerBonus
with 6/12/18 million an extra ball.
Have a very merry Christmas and a happy new year for you and your family!
431 downloads
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Dragonball Super Saiyan Edition (Original 2025) v1.4
By cheese3075
"I am the light in the darkness. I am truth. Ally to good! Nightmare to you!" - Goku
I recently discovered DragonBall Abridged, a passion project that four people poured their hearts into. Well that inspired me... not just to make a DragonBall table, but to make something AWESOME. (Too many people in this world half ass through life. There are too many bad mods out there... here I whipped this together in a few hours. Well, that's not my style, if you're going to do it, do it right.) AND WITH THAT, I present MY passion project! This table has 180 sound clips pulled from various Dragon ball shows, 24 songs all triggered by different events, 4 Super Saiyan Goku transformations both on the playfield and backglass that are linked to multiballs (watch out for his final two forms, they are pretty NUTS!), 6 other non-Goku playfield transformations that get triggered during other events (power aura's, death halos, etc), 6 desktop backgrounds to choose from, options for an alternate ball and attract song, AND a fricken Kamemameha blast! Phew. Art and characters has been pulled from across the DB universe! So I hope every DBZ fan enjoys it!!!
This table was created by @jpsalasand me. JP you're a wonderful person, a true VPX guru, thanks for everything! Please DON'T STOP being awesome. Special thanks to T-800 (Scott Gullicks - Riot Pinball) for the starting blocks of a great table. Thanks to @RusstyT for playfield overlay help back in the day. Thanks for @Cliffy for testing and @hauntfreaks for the v1.0 backglass. Thanks for DOF coding and a AWESOME pup pack @JoeD. Thanks to @oly2 for the 3d Saiyan pod. Thanks to @SuperTilted and anyone who's left positive reviews/likes/comments on my previous works. You are the reason I'm a content creator. Thanks for motivate me to do more. I hope everyone enjoys!
Media pack includes blackglass, wheel, instruction cards, full 5 page tutorial and a loading video!
Pup pack can be found here:
Updating from v1.0 or 1.3.3 PLEASE DOWNLOAD THE NEWEST BACKGLASS AND REPLACE THE ORIGINAL. IT NOW HAS TRANSFORMATIONS THAT TIE TO THE TABLE MULTIBALL. Checkout the tweak menu (usually f12) for table options!
9634 downloads
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The Beatles
By masonm
Ok first of all thanks to Scotty Wick for the original table and who was ahead of his time and pushing the boundaries of vpinball.
If you need the puppack you can get it here
https://orbitalpin.com/downloads/
@burger was a huge help and updated the table with
updates
1. Physics - nfozzy
2. Lighting changes with lut options
3. added music for non pup version
4. script options
with the help from @tabascoman77 the playfield was updated with images from ebislit playfield scan
sideblades added
haspup" to true or false
line 50 "HasPuP = true 'change this to True to use PUP, or False for no PUP "
f12 menu
silly noises on or off
music for non pup users on or off
pup pack is found at
https://orbitalpin.com/downloads/
3882 downloads
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Space Station (Williams 1987)
By VPinWorkshop
"This is VPW control to Major Tom, you've really made the grade!"
VPW are proud to (xmas) present Space Station by Williams!
This machine is pretty unique in that it doesn't have inlanes, just slings leading straight on to the flippers, so there's no chance of a respite from the action! It's a bit of a hidden gem if you've not played it before.
Tomate really fancied doing this one and luckily we managed to track down a playfield we could buy to scan (thanks to those of you who donated through our beer me link here or bought something through our merch store!), and as part of developing it he also played with the way we do inserts and flashers and made them look even more special! We honestly think it's one of the best looking machines we've done so far and the light show is something else, especially in multiball.
*WARNING* There are versions of vpinmame where the solenoid sticks on for System 11 games, but the released versions are fine, be warned and check your solenoids are not latching on if you're using a "non release" version.
VPW CREW
Tomate - Commander. Blender modeling.
Sixtoe - Pilot. VPX table build.
Apophis - Flight Engineer. Fixing parts.
MCarter - Payload Specialist. GI wiring.
DGrimmReaper - EVA Specialist. Porting Rawd's VR room from the old version.
Rawd - Special Specialist. Original VR Room.
bthlonewolf - Mission Specialist. Ball tinting.
RobbyKingPin - Crew Medical Officer. Fleep sounds.
nFozzy - Flight Controller. Space Station toy code and his previous table version.
iaakki - Machine specialist, side by side testing with a real machine.
Our Merch Store - 100% of profits go into buying stuff to make new machines
Changelog
'001 - tomate - blank VPX table with correct dimensions created
'002 - tomate - first 512 batch to place the objects on VPX
'003 - Sixtoe - Built... Everything? Crashes. Sucks to be me.
'004 - apophis - Ground control to Major Sixtoe. Fixed crashes, standup targets, some collections. Trough, kickback, GI still not working correctly.
'005 - Sixtoe - I think my spaceship knows which way to go. Hooked up space station & placeholder prim, Fixed trough, added settings to flippers, slings and pop bumpers, adjusted flipper triggers, kickback fixed, turned everything invisible, added more blocker walls, loads of small fixes and tweaks. Still no GI. Fully playable now?
'006 - tomate - New 2k batch added, GI doesnt work yet - No flashers added
'007 - mcarter78 - Hook up modulated GI with coil driven color toggle
'008 - tomate - New 2k batch added, inserts fixed, added Flupper LUT and desaturated options (see 2°, 3° and 4° option into game menu), changed material for upper PF color and added option menu for MB GI color
'009 - mcarter78 - Add more MB GI color options and random option. Fix for GI level after multiball end.
'010 - tomate - Extra LUT options added, l30 fixed, tweaked blue MB color
'011 - tomate - new 2k batch added with a lot of blender fixes, movable objects collection set (not hooked up yet), flashers and bumper lights added
'012 - apophis - simplified the GI code
'013 - tomate - new 2k batch added, new flashers, more LUT options added
'014 - tomate - new 2k batch added, tweaked flashers materisl, improved upperPF material, fixed upper PF inserts and bulbs
'015 - Sixtoe - Hooked up movables (flippers, slings, targets, spacestation and diverter) but there are visual issues (space station lighting and drop targets?), made upper pf hole fractionally bigger, added plunger texture and tweaked power
'016 - apophis - Fixed some fleep stuff. Fixed some animation stuff. Set up ramp rolling sfx triggers. Made bumper lights follow GI. Adjusted flipper strength. Removed old space station toy prim.
'017 - tomate - unwrapped PF, added diverter and space station stages, tried to fix upper PF front wall but failed
'018 - apophis - Fix motor sfx issue. Trying to get the SS and Diverter animations to work. Still broken.
'019 - tomate - New batch added, several fixes at blender side (finally upperPF looks correct), new diverter/SS stages added
'020 - apophis - SS and Diverter animations working. Added desktop alphanumeric display.
'021 - Reverted
'022 - Sixtoe - Tweaked and randomised kickers, including kickback, hard coded sling timer and reduced to 10 (still bugs out occasionally?), split shooter wall and changed to wood, retooled orbit exit and gate lower rubber, made physical drop target smaller, made cone rubbers smaller, swapped to correct Const EOSTnew (thanks RobbyKingPin)
'023 - tomate - tweaked upperPF and bumpers caps materials. Added missing materials to room brightness array
'024 - tomate - new 2k batch added, new flahser domes, unwrapped textures for flippers and targets, fixed PF texture, changed value for DTDropUnits (thanks Apophis!)
'025 - apophis - Made desktop LED display only visible in desktop mode.
'026 - tomate - flasher domes fixed
'027 - tomate - new 2k batch, inserts color corrected, performance improvements
'028 - Sixtoe - new 4k batch
'029 - tomate - added missing renders, separated GINS and GIGS for raytraced shadows, modified upper PF hole to get some ball flirting, fixed slingshots default position (thanks bthlonewolf!)
'030 - tomate - added "Vibrant" LUT for the ones that prefer to play with AGX instead Reinhard filter
'031 - tomate - diverted fixed
'032 - tomate - PF texture fixed
'033 - apophis - Sling lightmap visibility bug fixed
'034 - DGrimmReaper - Ported over VR from Rawd's Table (still need to hook up Backglass lights)
'035 - RobbyKingPin - Created a custom Fleep Sound package made from assets and codes used from Bride of Pinbot. Customized to be more identical to the original Fleep codes to make future conversions a bit more easy.
'036 - DGrimmReaper - Hooked Up VR Backglass Lights
'037 - tomate - new natural green MB option added, lighting tweaks, ball reflection decreased, bloom strength increased
'038 - tomate - re-rendered GI lighting, now swappable by script (still need to add this as an option in f12 menu)
'039 - DGrimmReaper - cleaned up images and converted larger images to webp
'040 - RobbyKingPin - Fixed an issue with the Rothbauer droptarget codes. Hooked up relay sounds for flashers and GI. Removed a duplicate subroutine for the GI color.
'041 - tomate - right flipper texture fixed
'042 - bthlonewolf - ball tint in multiball, added color temp settings to tie into existing code
'043 - apophis - Cab rails visible in desktop mode. Small tweak to bumper positions. Hooked up GI Backbox solenoid to VR backbox GI. Adjusted cRed_Ball and cGreen_Ball. Updated VR plaque. Some code cleanup.
'044 - apophis - Fixed random GI color option. Added info card.
'045 - bthlonewolf - added tint scaling in multiball, option in tweak to disable
'RC1 - apophis - Animated: bumpers, gates, switches. Fixed VR backglass positions. Adjusted rail position in desktop mode. Added VPW logo layer. Updated table credits. Tweaked ball tint colors. Updated relay sounds for flashers and gi and rubber sound (thanks RKP). Updated upperpf prim (thanks Sixtoe).
'RC2 - bthlonewolf - Tint z-axis fix, gate animations/speed fixed
'RC3 - tomate - Inserts glitches fixed (Thanks Mecha Enron), wall right and wall left added to Metal collection (thanks Studlygoorite)
'RC4 - bthlonewolf - gate fix for real this time
'RC5 - Mecha_Enron - Create option for siderails/lockbar
'RC6 - RobbyKingPin - Reverted back to the old balldrop sounds.
'RC7 - tomate - PF reflections fixed, blockdown bar position adjusted for desktop mode, ball rolling sounds adjusted
'RC8 - bthlonewolf - tilt switch changed to 9
'RC9 - Sixtoe - Removed stray rubber, tweaked plunger area, tweaked centre targets, removed collidable from many VR objects, updated credits, tidied file.
'RELEASE 1.0
4848 downloads
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Tiki Bob's Swingin' Holiday Soiree 2.0 VR_FlexDMD
By iDigStuff
Tiki Bob's Swingin' Holiday Soiree
Step into the world of Tiki Bob...
A swingin' holiday update for you hep cats!
Grab your favorite cocktail and head
down to the beach for a holiday soiree.
If you've been a good boy or girl Santa
might even stop by and say hello..
Lot's fun details and it might even snow!
Features
All new holiday soundtrack Graphic overlay Updated B2s (apophis) Some holiday magic
Included Table and B2s
Note:
This version has had a massive file size reduction thanks to the update.
I will be updating the original Tiki Bob table as well. (link below)
This means you can have BOTH my tiki tables installed and the total file size will be much smaller than the original Tiki Bob table was alone.
Original theme by iDigStuff
2022, version 1.0.0
Co-piloted by Apophis
B2S | media | scripting help| fleep sounds | nFozzy physics
Special Thank You to VPin Workshop & Watacaractr & Scotty Wic & Peter G
Much appreciation to JP Salas & VPNation
Primitive assistance Andrei Maraklov
Based on:
Tiki Bob's Atomic Beach Party (2021)
Which is based on Cheetah by JPSalas
***************************************
****************************************
Background info
https://thesearchfortiki.com/tiki-mug-hall-of-fame/tiki-bob/
***********************************
MUSIC LINK TOP OF SCRIPT (Table will not work without it)
Unzip and put folder "tikixmas" into :\\visualpinball\music
Music Control
Right Magna = Next Track
Left Magna = Stop Music
The start button can also be used to skip tracks if the player does not have magnasave buttons.
Backglass & Front end media included in download
************************************************************************************
All Artwork, Logos, Copyrights and Trademarks are property of their respective owners.
PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!
2885 downloads
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Star Gazer (Stern 1980)
By UnclePaulie
"Thou art gazing at the brightest star of all." Star Gazer (Stern 1980) is an addicting game with 3 spinners and concave scoops feeding the flippers. It's fast and lots of points can be achieved with building the values of bonus and spinners. Even though there were only 869 units produced this is very much a "gotta play again" table. One of the "best spinner" games out there.
Thanks to apophis for providing a playfield scan to @redbone. And especially thanks to Redbone for prepping and cleaning the playfield as well as other images, plastics, targets, etc. Also thanks to HauntFreaks for providing the VR backglass images (redraws by Felsi). And again thanks to Apophis for guidance on blender to bake the metal walls to be shiny, as well as some performance enhancements.
This table was done from scratch placing everything, and implementing the latest VPW (2025) standards, physics, alllamps and 3D inserts, backglass for desktop, roth targets, standalone compatibility, sling corrections, optional DIP adjustments, updated flipper physics, VR and fully hybrid, Flupper style bumpers and lighting. I also baked the GI and interior wood and metal walls. I've once again studied hours of videos to ensure accurate placement, gameplay, bounces, physics, etc. Lots of time was spent on getting the spinners timed correctly, and shots matching video play.
I've provided a .nvram file for the ROM menu settings, and I've hard coded the DIP switch settings as usual.
This table is loaded with options in the F12. Various balls, ball brightness, flasher options, flippers, screw caps, plastic edge colors, LUTs, Dip settings, and plenty of other VR stuff, including LED undercab lighting.
Please NOTE there are several items to consider on the ROM settings: The default settings for the ROM options are hard coded into the script and are based on the recommended values from Stern for 3 balls. If you want to change the ROM settings themselves, you need to change the "SetDIPSwitches to 1" in the script, and then use the F6 menu to change. However... I am not able to hard code the ROM menu options. Typically, there are levels of score achievements that award a free play. The default ROM has that set to off. I've included an nvram file you can use that sets that to match the instruction/score cards and Stern's recommendation (720,000 and 1,440,000). I also have instructions in the script on how to change that if you wish to do yourself.
Thanks again to Redbone, Apophis and Hauntfreaks! Also thanks to everyone else from the VPW team that provided testing and feedback!
Required Software (64-bit versions):
VPX 10.8.0 or later: https://github.com/vpinball/vpinball/releases/tag/v10.8.0-2051-28dd6c3
VPinMame 3.7.0.47 or later recommended: https://github.com/vpinball/pinmame/actions/runs/15769888098
B2S Server 2.1.3 or later (if B2S used): https://github.com/vpinball/b2s-backglass/releases/tag/v2.1.3
1988 downloads
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Bad Girls - Tooned-Up (Gottlieb 1988)
By hauntfreaks
Bad Girls - Tooned-Up (Gottlieb 1988)
I've always been a bit embarrassed by my last alt version
this is way way more my style, these broads are TOONED-UP!!
originally built by: Bodydump and 32assassin (we think)
NEW graphic package by: HauntFreaks NEW lighting and pooltable inserts by: HauntFreaks NEW shadows, routed holes and physics materials added by: HauntFreaks DGrimmReaper: VR help and code Burger: Nfozzy, Fleep
I don't ask or beg for donations... if you feel overwhelmingly compelled to do so, PLEASE donate to the charity of your own choice... this is a hobby NOT a business
1865 downloads
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Circus (Bally 1973)_Teisen_MOD
By teisen
First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
small changes were made only aesthetically, to my liking...
small improvements in the playfield, plastics, lighting,flippers position...
version used was 1.0, follow the link to the original table https://vpuniverse.c...cus-bally-1973/
Excellent work by Hauntfreaks with this B2S that goes very well with this table! Thanks Haunt.
This release wouldn't be possible without the following:
user42 who did the artwork/redraws and provided the backglass image
Like all of my releases, hold down the left flipper for 3 seconds when not playing a game to set the options.
ZIP includes a wheel image and directB2S
This is for personal use only. DO NOT include this in any pre-packaged ZIP of tables for commercial/non-commercial products. You know who you are. Just enjoy what is provided for FREE instead of trying to earn a buck from our community's work.
782 downloads
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The Blizzard of Ozz
By ZandysArcade
In a world where metal meets mayhem… and riffs strike harder than lightning — one Madman reigns supreme!
Behold… a head-banging, Thrill ride fusion of heavy metal fury and pinball sorcery.
Join Ozzy Osbourne on a wild quest to reclaim his lost albums from the clutches of Satan himself — a showdown forged in fire, riffs, and multiballs!
Face down Wizard Modes, where demons rise from the depths and chaos is unleashed. Summon the Blizzard Multiball, rack up Ramp Combos, and ride the storm of mystery awards, jackpots, and explosive playfield action as the Prince of Darkness fights to reclaim his throne.
A Tribute to Ozzy Osbourne and Black Sabbath.
R.I.P. to the Prince of Darkness. This table was made to be Fun and Family/Kid friendly not to be taken seriously.
Table has:
Nfozzy Fleep physics and Sounds
Flupper Flippers, Domes and Bumpers
Pup DMD, and optional FlexDMD for non Pup Users.
VR Room
Basic DOF (We need more DOF Guru's for the Hobby)
Lots of F12 Menu options
Scorbit for PupDMD
ect.....
VPX 10.8 and up required will not work with 10.7. (Time to update if you're still on 10.7)
Happy Gaming!!!
Special Thanks to:
MerlinRTP
JoePicasso
UnclePaulie
Hauntfreaks
Superhac
Charlie Ferrero
JPSalas
Mrs. ZandysArcade
Instructions: Installation Instructions are in the Media Pack (PLEASE READ THEM)
If you have any issues after following the instructions, put a comment in the comment section or send me a message.
19116 downloads
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Jurassic Park (Data East 1993) VPW
By VPinWorkshop
Welcome to Jurassic Park!
Dark's original table rebuilt and brought into the toolkit era. Flux started this by getting the table ready for the blender toolkit, Sixtoe gutted and rebuilt the layout in VPX and we were on our way to Isla Nublar. Apophis roared into action with all the standard VPW bells and whistles and DaRdog added a deadly Mega VR Room. Many others helped make this another fantastic table so....How about another tour of the park?
VPW Park Staff
Flux - John Hammond
Sixtoe - Dr Vpx Grant
Apophis - Dr "Will find a way" Malcolm
DaRdog - "Hold on to your butts" Mega VR Room
Rothbauerw - T-Rex Diagnostics
TastyWasps - VR Backglass
Primetime5k - Staged Flippers
Mcarter78 - Ramp Sounds
DGrimmReaper - VR Minimal Room & Scripting
Dark - 3D Dinosaur Models & Plastics Redraw from his version.
Tomate - 3D Support
Gedankekojote97 - 3D Scanning Real Table
Lab Testers - DarthVito, TastyWasps, Cliffy, HayJay, Benji, Tomate, Somatik, Bietekwiet, Bord, BountyBob, H3RBSKIx, Geradg, FlintBeastwood, Lumi, Colvert, lminimart, Studlygoorite
Required Software (64-bit versions)
VPX 10.8.0 RC3 or later: https://github.com/vpinball/vpinball/releases/tag/v10.8.0-1947-3b3f101 VPinMame 3.6.0-929 or later: https://github.com/vpinball/pinmame/releases/tag/v3.6.0-929-8c5f83e B2S Server 2.1.1 or later (if B2S used): https://github.com/vpinball/b2s-backglass/releases/tag/v2.1.116246 downloads
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Eye Of The Tiger
By designone
I have cleaned up a few places .
I changed the front left graphic to look like the original table.
I put all the corect Targets the table had .
I changed out the 100 or 1000 targets to the original .
Replaced mostof the text and rihgt art.
Changed the left side ally to green as it would have been on the table.
Many other little tweeks
Cleaned the outlines using vectors.
Fixed the plastic behind the red tagets it looked as if it was fixed with tape..
I would like to thank: STYX for his mod.
J.P.Salas for his work on this table with STYX.
Halen had helped STYX
and anyone else who had a hand in the version done by STYX
558 downloads
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A Charlie Brown Christmas feat. The Vince Guaraldi Trio (iDigStuff 2023) w/ VR Room
By iDigStuff
A Charlie Brown Christmas
feat. The Vince Guaraldi Trio
Brought to you by iDigStuff
ver.1.0.0
Super Special Thank You to the following folks
Scripting, physics, flipper shadows and many other tweaks by Apophis
PF shadows and b2s by HauntFreaks
VR team - DarthVito, Leojreimroc, TastyWasps, and DaRdog81
Jukebox code stolen from RetroG33k
Thank you VPW help shop testers passion4pins, studlygoorite, and bietekwiet
Based on "Bumper" by JPSalas
'******************************************************************
CHECK THE TOP OF THE SCRIPT FOR PLAYER OPTIONS AND NECESSARY LINK (Jukebox, Balls Per Game, etc)
Unzip and put folder "Charlie Brown" into :\\visualpinball\music
(Table will not work without it)
******************************************************************
nfozzy physics and fleep sounds installed
**************************************************************
Background info
https://en.wikipedia.org/wiki/A_Charlie_Brown_Christmas
******************************************************************
Jukebox (Option in top of script)
Right Magna = Next Track
Left Magna = Previous Track / Stop Music
************************************************************************************
All Artwork, Logos, Copyrights and Trademarks are property of their respective owners.
PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!
5001 downloads
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Flash Gordon (Bally 1981) VPW Mod
By VPinWorkshop
Emperor Ming Awaits!
Prepare for the VPW Mod of the fantastic Flash Gordon 2.0 created by rothbauerw and bord — true saviors of the universe whose powers rival even the Hawkmen themselves. For this update, the table has been amped up with a full visual refresh utilizing the power of the blender toolkit. Materials gleam brighter than the lightning fields of Mongo, lighting has been tuned with all the drama of a space-opera spotlight, and inserts now pop like a proper technicolor showdown. Much of bord’s original Blender work remains proudly woven into the build. On the gameplay front, the physics have been updated in collaboration with rotherbauerw, incorporating his latest refinements since the previous release. The soul is still here — just with more heroic momentum behind every shot. So, tighten your gauntlets, summon your inner stadium-chant energy, and step boldly into the arena — FLASH!
Original credits:
Physics, sound, scripting and VR: rothbauerw Blender: Bord Backglass: Blacksad
VPW Mod Earthlings
mcarter78 - blender toolkit, physics/sound updates, code updates & migrating options to F12 menu cyberpez/MetaTed - blender help apophis - code help rothbauerw - flipper physics adjustments, VR rooms bord - 3d modeling5229 downloads
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Total Nuclear Annihilation (Spooky 2017) VPW
By VPinWorkshop
Welcome To The Future! (v2.0!)
VPW are very proud to present Total Nuclear Annihilation V2.0! This project started in April '21 when EBisLit obtained a full set of new plastics for TNA for scanning, and gtxjoe started updating the script of the original v1.0 release with numerous fixes and rolling in both nfozzy physics and fleep audio, supported by Scott Danesi who provided the original DMD media, TNA light animations and sound effects. Over the next 2 years the table was worked on by a number of people in the community changing and updating nearly everything, bringing it as close in line with the real table as possible, including programming the light shows and now using the original machines video. What you see is the culmination of thousands of man hours of development, we're super happy with it, and hope you will be too! (and yes it's meant to be that hard!)
TABLE MUSIC
===========
This VPX table **does not** come with the TNA soundtrack.
For the full music experience, you will need to BUY the TNA Album and possibly convert the songs from FLAC format to mp3 format with a tool like this: https://www.freac.org/
It is available here:
https://danesidesigns.com/collections/digital-music-downloads
After buying them rename all mp3 files to TNA1.mp3 through TNA10.mp3 (Scarlet.mp3 is not used)
Place the tracks in the
\Visual Pinball\Music\TNA
folder, then you must find and set bMusicOn to true in the script like this:
Const bMusicOn = True
and then you can disable the TNA message by setting
Disable_TNA_Message = True
Please show Scott Danesi your support and thanks for creating an awesome pinball game and for making the music available for us to buy.
This release is fully compatible with the old release for anyone who purchased the soundtrack for that.
PinUp Player *Now Required*
===========================
** Download the Pup Pack from the Download button on this page! ***
Pinup Player 1.44 or higher is required. Install files and setup guide can be found here:
http://www.nailbuster.com/wikipinup/doku.php?id=install_guide
● PuP-Pack folder "tna" needs to be copied to your PUPVideos folder.
● Windows "Text and Scaling" / DPI must be set to 100 for ALL your screens!
● your "PuP Backglass" display needs to be a proper 16:9 ratio (such as 1920x1080)
● if you have a dedicated 3rd LCD screen that is 16:9 ratio or full size (similar to the real TNA cabinet),
● then your Pup "FullDMD" display must be positioned on that 3rd screen and at 16:9 ratio (1920x1080, 1366x768, 1280x720,etc)
● it's VERY important to have the PuP Backglass and PuP Music displays at proper 16:9 ratio, or the text will NOT display correctly
● the pup displays can be configured with the PinUpPlayerConfigDisplays.bat
There are 4 PuP-Pack options (depending on your cabinet / setup):
Navigate to the;
PinUPSystem\PUPVideos\tna
Directory and double click on the option you will be using to set up PuP properly.
Option 1 - PUPDMD on the Backglass. For those who don't have a dedicated fullsize 3rd monitor / TV for the PUPDMD text and videos.
Option 2 - PUPDMD on the Backglass with B2S. Same as above, but setup to allow the 4 player score from the directb2s to show on the bottom.
Option 3 - PUPDMD on a Fullscreen (similar to a modern Stern or TNA cabinet). Display the PUPDMD and Text on a 3rd dedicated 16:9 fullscreen.
This option allows you to also view the entire TNA Backglass at the same time.
Option 4 - VR or Desktop. This is to display everything on one screen for both desktop and VR users.
DOF CONFIG
============
If you use DOF in your cab, be sure to download and update to the latest config files.
CREDITS
=======
GTXJOE: VPX Table Lead
Pinballfan2018: PUPDMD
iaakki: Scorbit, Lighting, Scripting, and more
Fleep: Mechanical sound engineering, processing and scripting, drop target animations
hawkeyez88: Pup help
RetroG33K: Pup help
daphishbowl: Pup and Gif animations help
leojreimroc: VR room and backglass
apophis: Physics updates, script help
Sixtoe: VR Cab, VPX layout, Acrylics, Playfield Redraw, Apron and More.
Astronasty: Graphics help
BorgDog: Apron photos, checking gameplay against his real machine
Stat: DirectB2S backglass
EBisLIt: TNA plastic scans
Arelyel: Pup screen support
redbone: Plastic and Playfield adjustments
WildDogAracde: Mechanical sound effects recordings
Morttis: TNA MOD V1.6 update (Graphic updates)
trochjochel: PuP Media Help
Joey Beaulieu: PuP Media Help
HiRez00: PuP Media Help
NailBuster: Pinup Player, PUPDMD
Thalamus: RBG light data help
VPW and VPC beta testers
VPX Dev Team: Visual Pinball
SCOTT DANESI: Providing all the genuine DMD media and table sound effects from the amazing Total Nuclear Annihilation "real" Pinball game. And the kick ass music!
26887 downloads
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2001:A Space Odyssey (Original 2025)
By burger
"Open the coin door, HAL."
2001: A Space Odyssey is a 1968 epic sci-fi film directed and produced by Stanley Kubrick. HAL 9000, the machine that murdered his crew, is back—and this time, he's inside a pinball machine. Relive the nightmare through brutal multi-balls and relentless boss fights. Or let HAL play… just press RightMagnaSave at the attract screen.
Thank you
@GtecArcade– Massive thanks to GtecArcade for the phenomenal PUP Pack! His work doesn’t just enhance the table—it transforms it. The cinematic detail, timing, and atmosphere he brings are truly next level. This project wouldn’t be complete without his incredible contributions.
@hauntfreaks– Created a backglass that makes me feel as though I'm at the helm of a spaceship exploring the universe! Thank so much!
@Tombg – Huge thanks for your expert help with GI lighting, flashers, primitive animation, coding support, and all-around improvements. Your technical skill and readiness to jump in made a world of difference. Je n’aurais pas pu le faire sans toi !
@cl4ve – Big thanks for the fantastic improvements, thorough testing, and the awesome wheel image.
@Supergibson – Invaluable coding support and testing, plus honest feedback and creative ideas that helped shape the final result. Truly appreciated!
@Dr.Nobody – Beautiful PUP overlays—thank you!
@Igic – Thanks so much for all the testing and the great wheel images!
@Hursty – Incredible FullDMD display—amazing work!
And a huge shoutout to the @SuperTilted group for their ongoing support!
Info:
Press Right MagnaSave at the attract screen for HAL to play the table automatically. Press Left MagnaSave during gameplay to change the song (non-PUP version only). Wheels, rule card, and FullDMD media files are included in the media pack file for download. 3 or 5 ball game option set in script (threeballoption=3 or threeballoption=5) has hardware DOF for solenoids. To disable hardware DOF set HardwareDOF=0 in the script To disable UltraDMD, set ultramode = 0 in the script. the one table now works for both PUP and non-PUP (change to usePUP = true or usePUP = false on line 13) To view the PUP, in the table script change to usePUP = true on line 13, and you will need to head over to GtecArcade's post to grab the PUP Pack: https://vpuniverse.com/files/file/25887-2001-a-space-odyssey-pup-pack/6884 downloads
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X-Men LE (Stern 2012) MOD color rush nFozzy VR
By masonm
This fun table is originally from Freneticamnesic, ICPJuggla, HauntFreaks, DJRobX and Arngrim.
then was edited from bigus1
then from there many things where done
art and light changes
playfield was edited from ebislit playfield
@burgereater289added nfozzy and fleep and was a huge help. i appreciate it
@cl4vehelped add vr with @DoughNutand @DaRdog81 room and script
@LoadedWeaponadded side blades for cabs in the f12 menu and pov.ini for the table
1951 downloads
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Camping Trip! (Original 2025)
By Fusionwerks
NOW WITH nFOZZY PHYSICS! (Courtesy of LoadedWeapon)
This table was saved with JP's Desktop DMD enabled by DEFAULT. If you would like to use FlexDMD, simply enable it in the f12 tweak menu, and save your ini.
All media files are included in download (directb2s, wheels, etc)
The Newman Bros Presents: Camping Trip Pinball!
This table was created to be part of a 3 part release to include a record, a children's book, and a pinball machine by the same name.
The Newman Brothers are a funk punk family band that grew up in Enfield, NY. They have been writing and performing music together for over 15 years. Finishing the Camping Trip trilogy in this final form (record, book, pinball game) has taken over 12 years of follow through, and the collaboration of over 40 artists. It has inspired their oldest sibling to continue telling stories through music that all ages can enjoy. Here we present to you the pinball machine.
The book and record are officially out now as an early digital release on www.newmanbrospresents.bandcamp.com
It's currently pay-what-you-want and includes the 40 page illustrated ebook after you "purchase" it.
This is an original table from The Newman Brothers and Fusionwerks, with 6 modes, 3 Multiballs, DOF, DirectB2S, Jp's newest physics, and 2 difficulty levels for kids and adults.
Options: (F12 Tweak Menu):
Lut selection (10 regular, 10 warm, B&W, Blacklight)
DMD Type (JPs Desktop DMD, Or FlexDMD)
FlexDMD Quality (High or Low)
Free Play (Yes or No)
Balls per game (3 or 5)
Ball save time (0, 5, 10, 15, or 20)
Easy Mode (Yes or No)
Center Post (Yes or No)
Kickback always on during Multiballs (Yes or No)
Show cabinet rails (Yes or No)
Rubber color (Black, Blue, Green, or Yellow)
Flipper color (White, Black, Blue, Green, or Yellow)
Target color (Yellow, White, Green, or Blue)
Plastics edge color (White, Black, Blue, Green, or Yellow)
Enable the Toto Head in attract mode (Yes or No)
Music (On or Off)
Music Volume
Play Startup Effects (Yes or No)
Plastic Ramp Volume
Plastic Ramp Pitch
Wire Rail Volume
Wire Rail Pitch
Included media file contains:
Full game instructions
DirectB2S
2Screen B2s (Courtesy of Itchigo)
Desktop screen res files (Courtesy of Cliffy)
Full DMD (Middle and Low)
Wheels
Screenshot
Launch Audio
Instruction Cards
Camping Trip Logo
Camping Trip flyer and topper videos (courtesy of PEandS1Ws)
Check us out at:
www.newmanbrospresents.com
2049 downloads
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Cyber Race (Flux Original 2023)
By flux
🚀🕹️ Cyber Race Pinball is Here! 🌃🔥
I’m thrilled to announce the launch of my visual pinball creation: CyberRace! 🎉 Get ready to dive into a neon-drenched,
adrenaline-fueled cyberpunk world like you've never seen before.
👾 What’s Inside?
Futuristic Aesthetics: Immerse yourself in a stunning cyberpunk cityscape, complete with neon lights and retro-futuristic vibes.
High-Octane Gameplay: Experience intense pinball action that keeps you at the edge of your seat with every flipper hit.
🎮 Download and Play!
Ready to race through cyberspace? Download CyberRace now and start your adventure in the virtual pinball world of tomorrow!
Credits
-------------------------
Design
Layout
Coding
Lighting
Blender Toolkit
VR Room
By Flux
-------------------------
-------------------------
Music: Karl Casey @ White Bat Audio
----------------------------------
Direct Contributions:
Sixtoe: VPX Walls and Prims Around Scoop
Primetime5k: Staged Flippers
jsm: Standalone Patches
mcarter78: Ram7p/Fleep Sound Fixes
apophis: Physics material tweaks, ambient ball shadows
Tomate: Ramps Rebuild
AstroNasty: Playfield bottom third redesign, physics tweaks, cyberrace flyer
In-Direct Contributions:
Niwak: VPX Lightmapper AKA Blender Toolkit (https://github.com/vbousquet/vpx_lightmapper)
Apophis: Guidance and Advice
Sixtoe: More Guidance and Advice
eMBee: DMD Gif help
Rawd: VR Room Support
arelyel: Queue Script
fleep: Fleep Sounds
nfozzy: nFozzy Physics
Wylte: Shadow Code / Inlane Slowdown Code
Rothbauerw: Standup Code
Oqqsan: DMD Message Code
Testing:
PinStratsDan, Studlygoorite, passion4pins, mcarter78, bietekwiet , somatik, jsm and the rest of VPW.
REQUIRED:
Visual Pinball 10.8.0 beta 7, 64-bit (or later)
FlexDMD 1.9 +
PLEASE NOTE:
You need 64 bits. Welcome to future.
12007 downloads
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Trident (Stern 1979) v2.1
By hauntfreaks
Update info and credits, taken from top of script
this is a SINGLE download file, this prevents Download fake numbers boosting scams!!
the downloads you see are 100% accurate, NO BS, NO Fakes
Trident (Stern 1979)
originally built by: 32assassin
Updated November 2025 by:
HauntFreaks:
- all graphics updated
- VR room reskin
- VR backglass
- various tweaks and refinements
Teisen:
- Playfield color adjustment
- New playfield inserts
- Plastics and their colors adjusted
- General lighting (GI, inserts, flashers, bumpers, etc.)
- New bumper covers
- Metals
- New drop targets and adjustments
- Flipper color and position correction
- Spinner trigger adjustment and animation
- Replaced posts with the correct ones
- New white plastic screws (plastic fixings)
- Playfield holes
- Added shadows/GI shadows/drop target shadows
DGrimmReaper:
- all VR assets and VR code
Burgereater289:
- added nFozzy and Fleep
Cliffy:
- miscellaneous tweaks and adjustments
2401 downloads
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Cosmic Gunfight (Williams 1982)
By Mecha_Enron
COSMIC GUNFIGHT is classic early-80s Williams: straightforward rules, fast shots, and a layout that emphasizes shot accuracy over deep modes. Beneath the space-western theme, it’s a very traditional shooter from this era.
This release builds on the original scratch build by 32assassin (2016) and the full rebuild by Goldchicco (2021). For my own rebuild, I refreshed many of the visuals—including a new playfield and plastics redrawn by hand for sharper detail and better color accuracy—to match the modern VLM lighting and new material standards. Gameplay-wise, the right orbit is the primary shot on the table. It feeds reliably and sets up most of the available flow. The center drop targets, standups, and saucers make up the bulk of the scoring features, and like many early solid-state games, missed shots tend to send the ball into dangerous territory quickly.
A new Instruction Mode has also been added, accessible through the Player Options menu. This provides basic rule and objective information directly in-game, making it easier for new players to understand the table without referencing external sources.
Fun fact: the original marketing leaned hard into how economical this game was—“Cosmic Gunfight has everything you want in a pinball. And less!”
Features include:
Updated playfield and plastics redraw Nfozzy physics Fleep mechanical sounds VLM / VPW toolkit enhancements VR Room Desktop & Cabinet modes In-game Instruction Mode via Player Options
Cosmic Gunfight remains a simple but quick and demanding table—easy to pick up, tough to consistently control, and very representative of its era.
PSA: If you are getting sticky flippers, its most likely your B2S. You may need to update VPinMame
Special Thanks to:
32assassin/Goldchicco – original builds
DGrimmReaper – VR Cab and Room
hauntfreaks – Backglass
RajoJoey – VR Assets
apophis – All around advice/guru/Desktop Background
superhac – Standalone Testing
Studlygoorite – Testing & advice
Testers (alphabetically):
bthlonewolf
cl4ve
guus_8005
prospectorbysonic
Thalamus
tomate
2063 downloads
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Magic Pinball v1.0 (Original 2025)
By RomainD32
Magic Pinball v1.0 (Original 2025)
Magique pinball est une table originale, soyez indulgent c'est ma première 😅
j'ai voulu offrir une ambiance magique et immersive, j'espère qu'elle vous paira !
Je tiens à adresser un grand merci à JP Salas et Balutito pour leur accord et leur bienveillance ainsi qu'à toute la communauté.
Si vous des remarques, des suggestions ou si vous rencontrez des bugs, n'hésitez pas à les signaler dans les commentaires afin que je puisse améliorer la table.
Pour le full DMD, loading et wheel, voir mes autres fichiers.
Bonne fête et amusez-vous bien dans Magic Pinball !
2403 downloads
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Bram Stoker's Dracula - BLOOD EDITION (source BALUTITO V3, mod by Arminio)
By arminio
"The blood is the life!"
Bram Stoker's Dracula - BLOOD EDITION mod. Made from BALUTITO's MOD v3 (https://vpuniverse.com/files/file/7871-bram-stokers-dracula-balutitomod/) with permission.
I was impressed by BALUTITO's version of this classic table, but I decided to go a step further so I made this mod.
Thanks to BALUTITO for permission to work on his amazing mod of Bram Stoker's Dracula table.
So, main change is red color on ramps and overall red tone on lot of other graphic elements. "Tweaks" are simple and small to fit general "bloody" tone + some other features added and some noticed bugs fixed (check list below). I hope you'll like it.
List of changes:
New colors of various lights, ramps, moon, various graphics elements... to get this blood red atmosphere New lights and shades added (ramps, Dracula's eyes, apron, desktop mode background...) Fixes: transparency bug on apron (ball was visible through apron when drained), small moonlight leakage at the top of the table (visible on some angles) - fixed too Added some new features like red ball, start/stop music (using magna save keys), various behavior of moonlight, red eyes, red moon etc. - all this can be configured with options in section "BLOOD EDITION OPTIONS" in script Added some ASCII art at the top of the script (Well, why not! ) Reduced VPX size below 100MB (using lossless compressed webp images)
This table uses the same mp3 file from original Balutito release (drac.mp3). It is included in ZIP release. If you already don't have it, place it in your "Music" subfolder where your table is (as usual).
With this mod you can use any backglass made for Bram Stoker's Dracula table, but you can also try my BLOOD EDITION backglass version - I think it also fits nice with this. Get it here: https://vpuniverse.com/files/file/27430-bram-stokers-dracula-blood-edition-b2s-full-dmd-and-2-screen-setup/
All Logos, Music, Copyrights and Trademarks are property of their respective owners.
PROVIDED STRICTLY FOR PERSONAL AND HOME USE AND NOT FOR COMMERCIAL SALE/RE-SALE OR DISTRIBUTION!
This is not my first mod, but the first one I published... Enjoy!
962 downloads
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Download Statistics
29438
Files104939
Comments43406
Reviews