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Showing results for tags 'original'.
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Version 1.0.12
22305 downloads
Iron Maiden Legacy of the Beast By: VPW ************************************** Version 1.0.12 Additional instruction: Download and update the new PUP pack. ** Backup your music files first if you purchased them. They are in the Music directory inside the PUP pack. ** 1.0.11 PUP Pack location https://mega.nz/file/KFpxTAhC#gqsHVYJLRxtGYU0erF3SvoBQi7q7LBnT9YNUkcBG5iE If you have a cab with MX LEDs and you want to see a custom fire animation on your back panel, download the following animated GIF and place it in your \DirectOuput\Config directory. https://drive.google.com/file/d/1JdxWgsUjNwwpt6Mx8UcBuF5IiLmO6YHE/view?usp=share_link ************************************** So many hours from so many users were put into this tribute table to show how far things have really come with the possibilities of VPX. We wanted to get this out there for all to enjoy and expand the user base since we have exhausted our testing. This is one of the most complex tables so far and we have pounded on it for months, but I am sure there are still issues that are lurking. If you find an issues, please post to the forums so we can work through them. Without the following people this could never happen. Special thanks to: RetroG33K, Soundscape, Iaakki, Daphishbowl, Apophis, Benji, Hawkeye, Sixtoe, MrH, Rik, Nailbuster, Tomate, AstroNasty, TerryRed, DarkStar, HiRez00, Seirif, Rothbauerw, PinStratsDan, leojreimroc, BountyBob, and many more. NOTES: **Don't change the variable PuPDMDDriverType=2. There was an oversight on bat file directions shown and no pup variables need to be changed for this table** - Make sure your PINUP is up to date: https://www.nailbuster.com/wikipinup/doku.php?id=release_notes - VPX Version: 10.7.2 INSTALL: 1) Copy VPX to your VPX Tables directory 2) Download the pup pack (link below) 3) Copy IM_LOTB directory inside the pup zip to <drive>:\PinUPSystem\PUPVideos 4) Run the batch file in the pup pack that matches your config. It should make all necessary script changes for you. 5) To get the full music, view the readme in the Pup Music directory <drive>:\PinUPSystem\PUPVideos\IM_LOTB\Music 6) Update your DOF config files 1.0.0 PUP Pack location https://mega.nz/file/jQoUiZ5Z#BhKnoLmeTdD2UbIcZ9yxeTpyxVtoz3jh2y-u43ZTOAQ MPT3K Scorbit Setup and Tutorial Manu made a great step by step on how to setup and use Scorbit https://youtu.be/Sb6GF_3wDtc -
Version 1.0.0
12 downloads
This is just a front end media pack created for the "SUBLIME" table by ZandysArcade. Thanks goes to ZandysArcade and all the people who worked on the original table "Alien Star". The SUBLIME table is beautiful, and looks and plays perfect. Included in this front end media pack are the following files: SUBLIME - Audio SUBLIME - AudioLaunch SUBLIME - Backglass SUBLIME - Loading SUBLIME - Topper The first audio is a clip of "Legalize it" Second audio (launch) is a clip of "Chick on my Tip" Note: Backglass, and Topper are still images pulled from the original B2S file created by ZandysArcade. Each file should be copied and then pasted in the pinup popper media manager under the section that matches the name of the file. If you use a different media manager, I'm not experienced enough to know how to help. As far as I'm aware these items do not require permissions as they do not alter the game in any way. If I am incorrect in that, I'm sure someone will correct me. "SUBLIME" table is available here:- 1 review
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Version 2.0
25536 downloads
************************************** Version 2.0 Additional instruction: This needs VPX 10.7.3 or later and for VR it is optimized for 10.8 #814. Lighting works a bit differently per revision Scorbit uses 3 extra EXE files that should be but into VPX tables folder. Same place where you put the VPX file and BloodMachinesDMD-folder. Notice that some of these EXE files may need to be unblocked 2 of the EXE's are same than previous Scorbit tables, but this time they are just stored in tables folder. 3rd one is QRView which is made to enable QR code to be seen in VPX table. VPX doesn't normally support loading of external image files. Sources: https://github.com/iaakki/VPXQRView By default it runs still with FlexDMD. You must enable PUP from script and also remember to use options batch files under pup folder. ************************************** Alright, let’s do this old school… VPinWorkshop are proud to present our very first original table, “Blood Machines”, based on the movie from Seth Ickerman with music by Carpenter Brut. After watching Blood Machines iaakki thought that it would make a great theme for a pinball table, so we started talking about it in VPW and decided that if we were going to do it as our first completely original VPW table, that we wanted to do it properly. With this in mind we contacted Seth Ickerman to see if they would be interested in the project and to see if there was any chance they would be able to provide any assets that we could use. Thankfully Not only were they amazed at what we were doing, but they supplied us with 70gig of 3D models and textures which were used in the film! The only issue now was that these were so high detail that a huge amount of work was needed to optimize them so they would even load in VPX, but thankfully Flupper came to the rescue and did a fantastic job optimising the models and textures so we could put them in the table without setting your PC on fire (for example the ship went down from 8 million polygons to 130,000!) At the time of writing this the table was at revision 335 (release candidate 1.5) with *well* over 1000 man-hours sunken into it, the amount of work has been staggering but we hope that you’ll agree that it was worth it. The table itself has loads of features that have never been seen before in other VPX tables and we have tried our best to keep most/all of it secret as we want everyone to experience it for themselves firsthand, which is why until very recently we’ve kept details very close to our chest. *IMPORTANT* In order to fully enjoy the table and play it as it was designed to be played, you will need to purchase the awesome soundtrack by Carpenter Brut (about £5/$5/5e) and place the MP3s in your vpinball music directory: C:\Visual Pinball\Music\BLOOD MACHINES OST We really hope people do support the artist and purchase it from; https://carpenterbrut.bandcamp.com/album/blood-machines-ost VPW Blood Machines Project Lead – iaakki Table Layout Design – iaakki, Dapheni Art Lead & 2D Graphics – Astronasty 3D Objects & Textures – Tomate, Flupper, iaakki, Sixtoe, D.J. Scripting & Coding – iaakki, Apophis, oqqsan, Wylte, Lumigado, fluffhead35 DMD – Oqqsan, eMBee, Astronasty, Lumigado. Pupdmd - Frank H, HeartbeatMD VR – Sixtoe, leojreimroc, iaakki Table Rules – Apophis, iaakki, VPW Team. Shot Tester – gtxjoe Testing – Rik, PinStratsDan, VPW Team Installation Instructions =================== VPX 10.7 https://github.com/vpinball/vpinball/releases VPVR 10.7.3 https://github.com/vpinball/vpvr/releases/ FlexDMD v1.8.0 https://github.com/vbousquet/flexdmd/releases/ Windows 11 Crashing with oPlayer1 error? Go into windows11 apps>optional features>more windows features and check "media features" Riks Cabinet WIP Video PinStratsDan Desktop Video Rawds VR video: You can watch the film on Shudder, AMC’s streaming service; https://www.shudder.com/series/watch/blood-machines/033e95260abc2604?season=1 -
Version 3.1
1547 downloads
This is a VR Conversion Mash-Up Table with Prims and Images from HauntFreaks and Marty02. Thanks guys for permission!!! Special Thanks to Rascal for the nice VR Backglass!!! VR user meeting point: https://discord.gg/8CRnkssmbh New in this Version: -nFozzy Physics -Fleep Sounds -Pup Events -New Mash-Up (Prims and Images) Attention!!! For VR-PupPack Users read the ReadMe.txt but use the Link in this Description, the Link in my ReadMe doesnt work. Left Magna for Lut Change and Right Magna for Room Switch '********************* VR OPTIONS ************************************************** '*********************************************************************************** 'VR Logo - Set VRLogo = 0 to turn off VR Logo. VRLogo = 1 'VR Poster-Right - Set VRPosterR = 0 to turn off VR Poster-Right. VRPosterR = 1 'VR Poster-Left - Set VRPosterL = 0 to turn off VR Poster-Left. VRPosterL = 1 'VR table Glass - Set Glass = 0 to turn off VR playfield Glass. Glass = 1 'VR Playfield glass Scratches - Set to 0 if you want to turn them off. GlassScratch = 1 '*********************************************************************************** Link I would recommend you to use this Altsound! Link I would recommend you to use this DMD Altcolor! Link to PupPack from Gman77: Link to original "Godzilla (Sega-Stern mash-up) v3.0" Table by HauntFreaks: Link to original "godzilla limited edition" Table by Marty02: A big thanks to Hauntfreaks, Marty02 and 32assassin for creating such a beautyfull table and give me permission to convert it to VR. I also want to thank Rawd for his VR toys and his help, Sixtoe for his great templates, Rajo Joey for the LUT Template and of course Rascal, Hauntfreaks, Solters and Studlygoorite for beta testing. And a big THANKS to Apophis for his nice tutorials!- 8 comments
- 5 reviews
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Version 1.0.0
19 downloads
Beastie Boys (Original 2025) Wheel Personal, non-commercial use only. Please contact me if you would like to use it in another way. All Logos, Copyrights and Trademarks are property of their respective owners. PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION! -
View File Beavis And Butthead Pinball Stupidity - nFozzy physics, Fleep Sounds, LUT, DOF cHuGaLaeFoo proudly presents: My 3rd VPX table and my 1st original table, dedicated to one of the dumbest duos of all time, Beavis and Butthead! Table Features: - Nfozzy physics, Fleep sounds, LUT selector, DOF implementation - Over 300, yes THREE HUNDRED AUTHENTIC Beavis and Butthead callouts from various characters on the show! - 6 selectable main missions, 1 optional boss multi-ball battle, including a never before seen original VP mission! - Earn TP and offer it to the great Cornholio to get goodies from his Bunghole shop! - Multiple music tracks, multiple ways to earn multi-ball, multiple ways to score! Big thanks to aphophis, Wylte, Arelyel Krele, remdwaas for answering all of my scripting questions. Shoutout to friscopinball and everyone on discord who helped me with this table. Special thanks to JPSalas. Without him this table would not exist. I stripped my Chrono Trigger to the bones in order to create this original table, and it took me around half a year to make. So if you enjoy this table, check out my other tables here on VPU. Please leave a positive review, which will encourage me to make more! Now go play! The Great Cornholio demands TP! Submitter chug Submitted 02/10/2023 Category VPX - Pinball Tables
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Version 0.98
10529 downloads
"Glass? Who gives a shit about glass? Who the fuck is this?" ⚠️WARNING: This machine is rated R and there is no family friendly mode... It's been quite the ride, but Die Hard Trilogy is finally here. From the bullshit mind of Astronasty comes five modes, three multiballs, two wizards, and a partridge in a pear tree. Choose to DIE HARD or DIE HARDER and find the best way to run up your score, but choose your plan of attack wisely, you can only complete the modes once. Featuring work by some of the most talented Vpin authors ever assembled. Cutting edge visuals are going to blow you away! Yippie Ki Yay MOTHERFUCKERS! NEW‼️ Automatically post your high score to the Die Hard iScored Leaderboard by enabling at the top of the script. Be sure to enter a unique cab name. DESIGN TEAM: Game Designer: Astronasty Layout: Dapheni, Astronasty PupDmd Design: Scampa123, Astronasty, Nailbuster Coding: Wizball, Oqqsan, Fluffhead Light Shows: Oqqsan Blender Work: Flux, Gedankekojote, Cyberpez VR Room: Rawd Backwall Mirror: Iaakki 3D Model Assistance: JoePicasso Original Artwork: Astronasty Sound Design: Frisco, Scampa123, Astronasty Monthly Leaderboard: iScored Dan, Nailbuster, Scampa123 Emotional Support: Rik SPECIAL THANKS: Apophis - Did a little bit of everything. Niwak - Toolkit magician. NailBuster - PupDMD magician. Sixtoe - He was around. JoePicasso - Makes me want to be a better man. Fleep - Dem soundz tho. Flupper - Godfather of rampz. NFozzy - Wizard. KetchupJonMustard - Endured hours of me bouncing ideas off of him at work. TerryRed - My go-to source for bitching about stuff in DMs. Manu - Made us make the game more betterer. Hawkeyez - Having the eyes of a hawk. RetroG33K - Reasons redacted Scott Danesi - LIONMAN! TryToTilt - Didn't do shit. Testers: PinStratsDan, Bietekwiet, MPT3K, OutsiderArts, KetchupJonMustard, Dom, Rick, Shaggy, Nesta78, and the rest of the VPW Jellyfish. EXTRA SPECIAL THANKS: To the V-pin community: Thank you for giving me an outlet for my creativity. I've never felt more motivated to create and I am beyond grateful for the team that helped me turn my ideas into (virtual) reality. I hope you enjoy our countless hours of work. ❤️ Astro REQUIRED: Visual Pinball 10.8.0 beta 7, 64-bit (or later): https://github.com/vpinball/vpinball/releases/tag/v10.8.0-1807-39824d6 Pup Framework v1.5 beta 3 (or later): https://www.nailbuster.com/wikipinup/doku.php?id=pinup_upgrade_v15 Pup Pack: https://mega.nz/file/69MBzJDR#uG_lUhuvuCySANQc5EE7UkQTXNY4bf48UgtYh5RhIss PLEASE NOTE: Yes you need 64 bits, goddamit. Welcome to the party, pal. Don't forget to run the appropriate BAT file in the DieHard pup pack directory for your particular screen setup. All game options can be adjusted by pressing F12 and then left flipper button during the game. Press start button to save your options. If you have a cab and you want the full experience, please refresh your DOF config files. If you have some stuttering try: (a) Disabling real time protection. (b) Disabling the mirror in options. (c) Limiting texture sizes to 3k. -
Version 1.0.0
123 downloads
Beach Volleyball, complete with bikinis. Bikinis on goblins. You know you want it. Join your radio hosts Ferris Greenback and Harriet Headstroker as they bring you all the action from the Greenbay beach goblinball tournament. Requires FlexDMD. You can disable all the commentary voices by setting the commentary variable to 0 near the top of the script. then you will just have sound effects. Rules in table info. -
Version 1.0.0
2930 downloads
"I am the light in the darkness. I am truth. Ally to good! Nightmare to you!" - Goku I recently discovered DragonBall Abridged, a passion project that four people poured their hearts into. Well that inspired me, not just to make a DragonBall table, but to make something AWESOME. (Too many people in this world half ass through life... too many bad mods out there.... here I wiped this together in a few hours. Well, that's not my style, if you're going to do it, do it right.) AND WITH THAT, I present MY passion project! This table has 120 sound clips pulled from various Dragon ball shows, 24 songs all triggered by different events, 4 playfield transformations for guku that are linked to the multiballs, another 6 playfield transformations that get triggered during other events, 6 desktop backgrounds to choose from, options for an alternate ball and attract song, AND a fricken Kamemameha blast! Phew. Art and characters has been pulled from across the DB universe! So I hope every fan enjoys it!!! This table was created by @jpsalasand me. JP you're a wonderful person, a true VPX guru, thanks for everything! Please DON'T STOP being awesome. Special thanks to T-800 (Scott Gullicks - Riot Pinball) for the starting blocks of a great table. Thanks to @RusstyT for playfield overlay help back in the day. Thanks for @Cliffy for testing and @hauntfreaks for the backglass. Thanks to @oly2 for the 3d Saiyan pod. Thanks to the community and anyone who's left positive reviews/likes/comments on my previous works. You are the people I make my stuff for. You motivate me to do more, so thanks and enjoy. Media pack includes blackglass, wheel, static backglass image, and 5 pages of instructions. I did my best to summarize these instructions onto the instruction cards, and table info screen. -
Version 1.3
6126 downloads
I made the game that I always wanted to play... Prepare yourself for the looming Dark Chaos. You must fly into the maelstrom of oncoming cosmic debris and destroy all you can before it reaches earth. Collect power-ups along the way to help you survive the onslaught of meteor waves. Run training missions to improve your ability to collect power-ups. Make it through the gauntlet to take on the final, monstrous, planet killing asteroid. Our fragile Earth is depending on you. This game blends pinball with classic arcade concepts. I hope you find the gameplay uniquely thrilling. You will be constantly fighting to survive. The game fights back, so keep an eye on your health meter. There are defensive and offensive power-ups, but only a limited time to collect them, so choose wisely. Good luck, Defender. *Please See Setup Notes Below Defenders and Destroyers Apophis: Game design, modeling, light shows, DOF, and coding Unsavory: Music, sound effects, and callouts. Art design support Flux: Game logic framework. Coding support Special Thanks Idigstuff: Ideation and music support Niwak: Blender toolkit The VP dev team Testers: mikepmcs, Bounty Bob, Sixtoe, Frankenstein, Studlygoorite, PinStratsDan, Primetime5k, Wizball, Darth Vito, tomate, bord, mcarter78, DaRDog, cl4ve, somatic, cyberpez, Dad-E-drums, TerryRed, DGrimmReaper, HauntFreaks, Robby King Pin, redbone, Nestorgian Enormous thank you to Flux and Unsavory. So much technical and artistic talent! I really could not have done this without you guys. The game logic for this table was developed using Flux's VBScript port of Mission Pinball Framework which he calls the VPX Game Logic Framework (GLF). Go check it out at https://mpcarr.github.io/vpx-glf/ Setup Notes (PLEASE READ) Requires the VPX 10.8.0 Final release (64-bit) and the latest FlexDMD. Do not report bugs here if you are using any other version of VPX! This table currently does not run in VPX-standalone (Mac, Linux, mobile). Hopefully this will be fixed in a future update. If you are playing on a cabinet with DOF, please update your DOF config! Please allow at least 30 seconds for the table to load. This table has a large script, so it takes a little time to initialize. Press F12 in the game to open the Tweak Menu. Rules description and game options are provided. If you are playing on a cab, be sure to enable the "GLF Virtual Segment DMD" option in the Tweak Menu. Press start button to save options. You might need to position the DMD with your mouse the first time you enable it. The position automatically saves. For nice alphanumeric display rendering, add the following text to the bottom of your DmdDevice.ini file: [darkchaos] virtualdmd enabled = false alphanumeric enabled = true Performance Tips. If you are having performance issues, doing one or more of the following might help: In the table's Tweak menu: Disable "Clear Plastic Refractions" in option menu Disable "Playfield Reflections" in option menu Set "Glf Min Lightmap Update Rate" option to your display's update rate In VPX Video/Graphics options: Disable all "Anti-Aliasing" options Try using a different "Synchronization mode" Set "Max Texture Dimensions" to something less than Unlimited. Start with 7168. Game Rules Video by Kongedam -
View File Dark Chaos (apophis 2025) I made the game that I always wanted to play... Prepare yourself for the looming Dark Chaos. You must fly into the maelstrom of oncoming cosmic debris and destroy all you can before it reaches earth. Collect power-ups along the way to help you survive the onslaught of meteor waves. Run training missions to improve your ability to collect power-ups. Make it through the gauntlet to take on the final, monstrous, planet killing asteroid. Our fragile Earth is depending on you. This game blends pinball with classic arcade concepts. I hope you find the gameplay uniquely thrilling. You will be constantly fighting to survive. The game fights back, so keep an eye on your health meter. There are defensive and offensive power-ups, but only a limited time to collect them, so choose wisely. Good luck, Defender. *Please See Setup Notes Below Defenders and Destroyers Apophis: Game design, modeling, light shows, DOF, and coding Unsavory: Music, sound effects, and callouts. Art design support Flux: Game logic framework. Coding support Special Thanks Idigstuff: Ideation and music support Niwak: Blender toolkit The VP dev team Testers: mikepmcs, Bounty Bob, Sixtoe, Frankenstein, Studlygoorite, PinStratsDan, Primetime5k, Wizball, Darth Vito, tomate, bord, mcarter78, DaRDog, cl4ve, somatic, cyberpez, Dad-E-drums, TerryRed, DGrimmReaper, HauntFreaks, Robby King Pin, redbone, Nestorgian Enormous thank you to Flux and Unsavory. So much technical and artistic talent! I really could not have done this without you guys. The game logic for this table was developed using Flux's VBScript port of Mission Pinball Framework which he calls the VPX Game Logic Framework (GLF). Go check it out at https://mpcarr.github.io/vpx-glf/ Setup Notes (PLEASE READ) Requires the VPX 10.8.0 Final release (64-bit) and the latest FlexDMD. Do not report bugs here if you are using any other version of VPX! This table currently does not run in VPX-standalone (Mac, Linux, mobile). Hopefully this will be fixed in a future update. If you are playing on a cabinet with DOF, please update your DOF config! Please allow at least 30 seconds for the table to load. This table has a large script, so it takes a little time to initialize. Press F12 in the game to open the Tweak Menu. Rules description and game options are provided. If you are playing on a cab, be sure to enable the "GLF Virtual Segment DMD" option in the Tweak Menu. Press start button to save options. You might need to position the DMD with your mouse the first time you enable it. The position automatically saves. For nice alphanumeric display rendering, add the following text to the bottom of your DmdDevice.ini file: [darkchaos] virtualdmd enabled = false alphanumeric enabled = true Performance Tips. If you are having performance issues, doing one or more of the following might help: In the table's Tweak menu: Disable "Clear Plastic Refractions" in option menu Disable "Playfield Reflections" in option menu Set "Glf Min Lightmap Update Rate" option to your display's update rate In VPX Video/Graphics options: Disable all "Anti-Aliasing" options Try using a different "Synchronization mode" Set "Max Texture Dimensions" to something less than Unlimited. Start with 7168. Game Rules Video by Kongedam Submitter apophis Submitted 04/13/25 Category VPX - Pinball Tables VPX Standalone No
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View File Dragonball Super Saiyan Edition (Original 2025) v1.0 "I am the light in the darkness. I am truth. Ally to good! Nightmare to you!" - Goku I recently discovered DragonBall Abridged, a passion project that four people poured their hearts into. Well that inspired me, not just to make a DragonBall table, but to make something AWESOME. (Too many people in this world half ass through life... too many bad mods out there.... here I wiped this together in a few hours. Well, that's not my style, if you're going to do it, do it right.) AND WITH THAT, I present MY passion project! This table has 120 sound clips pulled from various Dragon ball shows, 24 songs all triggered by different events, 4 playfield transformations for guku that are linked to the multiballs, another 6 playfield transformations that get triggered during other events, 6 desktop backgrounds to choose from, options for an alternate ball and attract song, AND a fricken Kamemameha blast! Phew. Art and characters has been pulled from across the DB universe! So I hope every fan enjoys it!!! This table was created by @jpsalasand me. JP you're a wonderful person, a true VPX guru, thanks for everything! Please DON'T STOP being awesome. Special thanks to T-800 (Scott Gullicks - Riot Pinball) for the starting blocks of a great table. Thanks to @RusstyT for playfield overlay help back in the day. Thanks for @Cliffy for testing and @hauntfreaks for the backglass. Thanks to @oly2 for the 3d Saiyan pod. Thanks to the community and anyone who's left positive reviews/likes/comments on my previous works. You are the people I make my stuff for. You motivate me to do more, so thanks and enjoy. Media pack includes blackglass, wheel, static backglass image, and 5 pages of instructions. I did my best to summarize these instructions onto the instruction cards, and table info screen. Submitter cheese3075 Submitted 04/08/25 Category VPX - Pinball Tables VPX Standalone No
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Version 0.3.0-alpha
777 downloads
Here ye! Here ye! Do you have what it takes to save Wallden? You are an adventurer whose task is to save the town of Wallden. The town has been surrounded ("wall'd en"), and the King and Queen are at risk of being overthrown. Will you join the good side or the bad side? Your choices matter in this unique original table. Requirements: VPX 10.8 beta or later will NOT work on VPX standalone (yet) (optional) FlexDMD 1.9.1 or later FlexDMD will crash if you use an earlier version If using a vcab, you will need to manually adjust POV in the tweak UI; I don't have a vcab so I don't do this for you Here are some of the revolutionary / experimental features implemented or planned for Saving Wallden: Realistic original Not to rip on originals who use special effects etc; some of those are amazing. But I'm going for something that could work as a legitimate physical table. Health / HP system (no "balls per game"), and you can lose/gain health in the middle of gameplay Ability to resume a game if the VPX player was closed in the middle of a game Also (usually) works if the game crashed Anti-cheating is in place Tournament mode disables this feature Unique objectives, modes, and wizards (some TMK never before seen in pinball) The choices you make decide what mini-wizards and wizards you get An anxiety-inducing Death Save mode when you lose all your HP (a chance to keep the game alive with 1 HP) Procedural randomness for high replay ability but compliance with tournaments and competitive play If a GLOBAL_SEED is set, then each game with the same seed will have the same randomness (great for tournaments) The randomness is the same between players in a multiplayer game (great for competition fairness) Difficulty selection (5 difficulties) Includes Zen difficulty: Play as long as you want, take a score penalty for the total HP damage you received. Includes Impossible difficulty: Not for the faint of heart; your health is slowly wasting away. Keep that health up to stay alive! Tournament mode forces a difficulty setting of your choice for all games (Zen not available in tournament mode) Streaming-safe audio, including music I created in MAGIX Music Maker Mission Pinball Framework light shows and sequences (thanks to Flux's Light State Controller) Highly intuitive gameplay Lights tell you exactly what to shoot For timed shots and features, the lights will blink progressively faster when time runs out A British narrator explains what to do in each feature The DMD reminds you what to do when playing a feature Check out the wheel made by Animusan2: This table is a work in progress but it is technically playable in its current state. I would love your input / feedback on it. And if you like what you see and would like to contribute towards its development (voice acting, artwork, testing/feedback, critiquing the rules, etc), I would love to hear from you. Please also report bugs and weirdness to me. Notes specific for 0.3.0-alpha (these will be removed from the description on the next update, and version-specific notes from then on will be in changelogs): This test release implements the following main features: Blacksmith, Bonus X / Glitch, fundamental gameplay mechanics, tournament mode, procedural (tournament and competition friendly) random number generator, game saving/resuming, high scores, powerups, combo shots, HP mechanic. Remaining features are yet to be implemented. See the changelog in the script for more information. To test the Blacksmith and Glitch mini-wizards, set DEBUG_MODE to 0 in the script to auto-ready them for the center hole at the start of a game. A game cannot be started until the initialization sequence is finished and the table enters attract mode. To skip the sequence and go right to attract on load, set DEBUG_SKIP_INITIALIZATION to true. To test tournament mode, see TOURNAMENT_MODE comments and the constant. See also the GLOBAL_SEED comments and constant. Currently, Scorbit does not work because there is no pinup pack. I will be working to implement a non-PUP Scorbit in 0.4 alpha. -
Version 1.1.0
21636 downloads
BATMAN 66 Stern Tribute Daphishbowl, Mr H, MPT3k & Harlan Special Thanks: Harlan - Pup help, graphics, sounds MPT3K - Gameplay, videos, real table comparison, sound and testing Dimi - Video & resources Flipstream - Awesome Gameplay videos EbIsLit - Playfield scan Nailbuster - Massive Pup help (and VPX code tips!) Rik - Massive Testing TerryRed - DOF and lots of support wAxx - Awesome Physics and detail tweaks Joey - Backglass graphics DJRobX - Turntable help Sixtoe - VR Room G5K - Turntable help Pinballfan2018 - Table support VPW - nFozzy fixes and details (Benji, Apophis, Iaakki, Astronasty, Bord, Sixtoe) Alpha/Beta Testers - Too many to list INTRO: Huge thanks to everyone for the massive help! After a year in the making we hope yall enjoy it and feel it was worth the wait. Nobody can match the amazing code Lyman Sheats did for the original table but this was hand coded and shows how much work it must of taken to make the real table. We tried to replicate every detail on the gameplay with exact scoring, bonuses, modes, pinup interactions, gadgets, service menus and so forth. In the 27K lines of code I am sure there are a few things we still missed so feel free to let us know. Our goal is to pay tribute to this amazing table but also show that there are no limits when it comes to originals. We hope this will bring something the community will enjoy and inspire others to join in on the fun. NOTE: YOU WILL NEED THE NEW 1.4.6 PINUP (also included in the Baller Installer): https://www.nailbuster.com/wikipinup/doku.php?id=release_notes PUP Pack: Run the appropriate batch file and "Read the on screen instructions to know how to setup the script in VPX" Version 1.1.0 - https://mega.nz/file/XMIgnRwC#LmRlA5GjAzxrWdjxl4O87PxqjUldOF4kA-fLoU0odFQ Version 1.0.0 - https://mega.nz/file/eJh0lARL#BCzPwXZLqc9ylRgwwlLtEFd6FAmdGymNMrrPf_kIiEo The Rules: There is a lot to this table so don’t forget to read the rules so you can enjoy all this has to offer http://tiltforums.com/t/batman-66-rulesheet/2463 Ownership: This table is collectively owned by all of those that contributed to it in order to give back to the community. No one author retains the right to pull this table from the community. If you would like to mod this table you shall obtain permission from one of the authors, leave the list of original authors at the top of the source and finally add your name to the list. If for some reason we all leave this community and we are unreachable then this table will then become open to anyone in the community. -
Version 1.0.0
2444 downloads
Are you ready to rumble? There is a separate mediapack for the weels and other stuff. This table plays in 10.7 only you have to save it in 10.7 and then reopen it, but if you want to play VR then you need 10.8 version revision 1. Last year Joe Picasso came to show the Punch-Out table to me, but people where already coding it. The table is based on a homebrew by Craig Evans. The project got on hold and i asked to look at it. I coded the table in 5 days and did 1 week bug solving. There is so much love in this table because of Joe Picasso, he wanted everything as authentic as possible regarding to the NES game. I think I redid the b2s 50 times and every time I thought I was finished with coding then Joe came with a new idea and I had to rewrite pretty much everything. But all the hard work paid off because its a super fun table to play. First a round of thanks: Oqqsan: Thank you for helping with the getup bugs we had and other bugs aswell. Dardog: VR room Flupper + Zandysarcade: 3d models Outhere: DOF JoePicasso: Design table,art,POV,keeping remdwaas1986 sane. Remdwaas1986: Rules,coding,some art,3d modifications,3d animations. RULES: This is a 3 ball game(I know normally I only make 5 ball games), but like the real punchout game you have 3 chances to get up in each ball you play! After fight 3/7/11 you will get an extra ball. You start at training level 0. To train for the fight, hit 4 times the reps scoop or 4 times the spar scoop to get a higher training level. After that you will get an extra ball and you have to hit the targets F-I-G-H-T N-I-G-H-T to get ready for the fight. Play then in the top scoop and the fight will start with a 3 ball multiball. Hit 8 times the knockout(KO) gate or 5 gut punches en 4 star gates(TKO) to win the fight. Every next fight will get harder because for every next fight you have to do an extra gut punch before you can start the KO or TKO sequence. After fight 11 the wizard point mode starts and the scoops/targets/inlanes will give 1 million points, the bumper 10k,the spinners 100k and the outlanes 2 million. how many fights did you won? -
Version 3.0.1
11081 downloads
The 3.0.2 versión Sorry if I'm uploading multiple versions, but for me it's literally reporting all the bugs, testing them myself while creating them... I fix them as they report them to me. ---------------------------- ---------------------------- Fixed the sound assignation of various audio files so they sound good in the cabinet. The errors had been reported by some users. (Thanks to user deadmanworking for the audio order list.) --------------------------- ------------------------------ Hello everyone. Here I leave you the new Original VPX table of team A. The goal when I started this, my second table, was to know a little better how flexDMD works for my real DMD. I have tried to make as much of a 90' table as possible. It´s NOT based on a particular table, it has similar things to what I have played on many tables from that era. I finally managed to get close to what I wanted, especially with the DMD, which is interactive and even has several video modes included. I am aware that there is still work to do and parts to debug so that they look as I really have in my head, but I don't want to postpone the release because the code for me would be finished. There may be some bugs in the code, but testing it enough times to find bugs was simple at the beginning and very complicated at the end. If you find any bugs, please let me know. The actual file includes a Backglass, a PDF with the rules, the images folder and of course the table. YOU MUST HAVE THE LATEST UPDATE of FlexDMD and almost VPX 10.7.2 installed. The folder with the gifs must be in the same place as the VPX file. ATENTION! The code has been written for the latest version of VPX 10.7.4. According to the experience of several users, the table is now stable in the versions VPX 10.8.0. Thanks to JP Salas for the advice and part of the codes that I have used, and to everyone who has tested while it was a WIP and has encouraged along the way, especially Joe Hadesbeck. Thanks to Abhcoide for the code for the DOF code to flippers and other toys. T Before anyone asks, I answer. There is no Pup Pack or light remapping in blender...Maybe with time. I don't know how to do it well, I'm not a programmer, my language is not English (I don't understand some tutorials Now is complete nFozzy physics and Fleep Sounds. I'll be debugging things. I hope you like it, and sorry for my bad English. All the best!!! All Logos, Music, Copyrights and Trademarks are property of their respective owners. PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION! SKILLSHOT 4 center cards will be raised at the beginning of each ball. Win a million for each card knocked down. 4 MAIN MISSIONS (ONE PER CHARACTER) They are activated from the van. Hit first to start and open the door. Hit a second time to start the mission. Before starting the first character, the order for that player is drawn and will be maintained throughout the game. The missions will remain active until they are resolved even if the player loses the ball. The reward for solving each mission is 10 million points. BARRACUS, Shoot 50 Bumpers. MURDOCK. Shoot 150 spinners. FACEMAN. Hit 6 ramps. HANNIBAL. Hit left TEAM targets. MR LEE: If during an active main mission you put the ball in the van you will be one point closer to contacting Mr Lee and, therefore, hiring the A team. Take 10 shots to discover Haniball's alter ego and win 25 million SECONDARY MISSIONS Activate it in the jeep. They conclude when you lose the ball or complete the mission or the video modes. Winning each of them means 10 millions. You can raise the mission number on the right ramp and lower it on the left ramp. The available mission appears flashed in the Playfield and Backgass. PUNCH OUT: Add millions to BA Targets within 30 seconds. TRUCKS CONVOY : Find the material box in a random of 4 places. SLOTS : Stop the roulette with the flippers, and collect 4 diferents tools. RUN AWAY : ( VideoModeGame). Pass 15 groups of police cars. FIND AND SHOOT: ( "VideoMode" Game) Shoot 20 enemies in 30 sec. Move the bar sight with the flippers. EXTRABALL Open and enter on the right tunnel in the ExtraBall mission GET MILLIONS MURDOK's ESCAPE:Follow the lights in 4 possibles ways and hit it 3 times to scape the psychiatric. BA DOESN'T WANT TO FLY: hit the top 6 targets with dizzy ba. Be careful with the ball passing through magnets on the board LITTLE MULTIBALL: Shoot the barrel Hole to activate a single multiball. IF YOU SOLVE THE TEN MISSIONS, THE POSSIBILITY OF OBTAINING A MULTIBALL OPENS OTHER MISIONS THE BACK LANE: Spell "THE A TEAM" for collect 10 millions. MULTIBALL: Hit the TNT box 10 times to open the box and activate the 3 multiball mode. THE BARREL HOLE: Draw a gift in the barrel on the right. SUPERTARGETS: Hit 50 bumpers to activate a special score on the green targets. ......And More. -
Version 1.0.0
4066 downloads
La belle Lara est de retour…Je suppose que vous avez comme moi-passé des heures sur la PS1 à chercher ces relics ou simplement essayé de trouver le chemin de la sortie pour passer un niveau suivant haha. J’espère que retrouverais un peu cette ambiance en jouant à cette table. Info table : - Table pour VPX 10.8 64b - Vous avez besoin de la mise à jour de PinupPopper pour le PUPDMD - 1 à 4 joueurs / 3 ou 5 billes / Fonction F12 pour activer ou désactiver les balles lumineuses - Nfozzy physics / DOF (Si il n’est pas encore sur DofConfigTool, vous devrez rentrer les valeurs à l’aide du format .txt) / Pas de VR - Pack avec Media Merci à ceux qui ont testé et donné des idées pour améliorer la table (@Dicentim @Supergibson @MerlinRTP @JoePicasso) et la Team Super Tilted pour l'entraide au quotidien Bon jeu à tous ------------------------------------------ The beautiful Lara is back...I guess you, like me, spent hours on the PS1 looking for these relics or simply trying to find the way out to pass a next level haha. I hope that I will find a little of this atmosphere by playing at this table. Table information: - Table for VPX 10.8 64b - You need the PinupPopper update for PUPDMD - 1 to 4 players / 3 or 5 balls / F12 function to activate or deactivate the light balls - Nfozzy physics / DOF (If it is not yet on DofConfigTool, you will need to enter the values using the .txt format) / No VR - Pack with Media Thanks to those who tested and gave ideas to improve the table (@Dicentim @Supergibson @MerlinRTP @JoePicasso) and Team Super Tilted for daily support Good game everyone- 56 comments
- 16 reviews
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- 122
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- tombraider
- vpx
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Version 1.0.5
2677 downloads
This is a corrected release of Javier15's abandoned FP to VPX conversion of Pinwizkid's original Metal Slug table (Javier15's versions 1.0.0, 1.0.2, and 1.0.3 available here ). Thanks to Hauntfreaks for the updated lighting in version 1.0.5! Javier15's last update was posted in 2019 (v1.0.3) and all existing versions are unplayable without some tweaking and missing files. In such a state, many have been unable to play this great table, so I am uploading my corrections as v1.0.4 so that it can be played as intended. The original table states modding is allowed and Javier15 has not been on the site since February 2024 at the time of posting. I take no real credit beyond the minor tweaks outlined in the v1.0.4 changelog. INSTRUCTIONS: Download, Unblock, and Extract the archive Place the Metal Slug_1.04.directb2s and Metal Slug_1.04.vpx files (or Metal Slug_1.05.directb2s and Metal Slug_1.05.vpx) in your Tables folder along with the entire Metal Slug.UltraDMD folder- 37 comments
- 4 reviews
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- 120
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- metal slug
- vpx
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Version FULLDMD PUP Edition
2309 downloads
I want to share a VR Room Conversion of Blade Runner 2049 with you today. I converted this table for VR because it is a Beauty from "wpilot" and should not be missing in any VR collection. I hope someone has as much fun with it and like it as I do, so I'm going to share it with you guys now. I had to adjust a few little things, prettify and hide them, but the table works quite well now in VR. Edit 10/03/2024: New Version Blade Runner 2049 (2021) FULLDMD PUP Edition.zip Attention: If the Ball is too bright open in VPX->Preferences->Video/Graphics Options and activate under Ball Rendering "disable Lighting" then click on the left "Specific table overrides" and save. For all of you with VPMFlips Error open Script and look at Line 79 "Const UseSolenoids = 2" turn it to 1 and try again. Thanks to Panasony, one of our Community Members from "VR Pinball Group." (https://discord.gg/dKSP9eTPt7) we can present you a better looking Full DMD now. Hopefully this is the last update at least for now. You should definitely use the linked pup pack (and leave a like) so that the new FuLL DMD works properly. Then copy the pup files from my .zip file into your pup folder (make a backup). Sorry guys for the inconvenience but the Full DMD update is worth it, I didn't want to withhold it from you. '********************* VR OPTIONS ************************************************** '*********************************************************************************** 'VR PuP/Backglass - Switch the VRBackglass with your right MagnaSafe !BEFORE! you start a Game! 'If you want to use the Pup-Pack hit 3 times the right MagnaSafe Button to switch to PuP Backglass! 'LUT Change - Switch the LuT Options with your left MagnSafe! 'VR Logo - Set VRLogo = 0 to turn off VR Logo. VRLogo = 1 'VR Poster-Right - Set VRPosterR = 0 to turn off VR Poster-Right. VRPosterR = 1 'VR Poster-Left - Set VRPosterL = 0 to turn off VR Poster-Left. VRPosterL = 1 'VR table Glass - Set Glass = 0 to turn off VR playfield Glass. Glass = 1 'VR Playfield glass Scratches - Set to 0 if you want to turn them off. GlassScratch = 1 '*********************************************************************************** If you want to use the Pup Pack follow this Link! A big thanks to wpilot for creating such a beautyfull table and Rajo Joey for the LUT Template and more importantly the elimination of the annoying Flex DMD error and the possibility to change the backglass via Magnasave button and some other fixes. I also want to thank Rawd for his VR toys and Sixtoe for his great templates and of course Studlygoorite and Solters for beta testing . And not to forget JP Salas for making the Original 'Pokemon Pinball' Table. And a big THANKS to Apophis for his nice tutorials! Link to the original Blade Runner Table: https://www.vpforums.org/index.php?app=downloads&showfile=14820&st=50#commentsStart- 63 comments
- 5 reviews
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- 62
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- vpx blade runner 2049
- vr room
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Version 1.2
3808 downloads
cHuGaLaeFoo proudly presents: My 3rd VPX table and my 1st original table, dedicated to one of the dumbest duos of all time, Beavis and Butthead! Table Features: - Nfozzy physics, Fleep sounds, LUT selector, DOF implementation - Over 300, yes THREE HUNDRED AUTHENTIC Beavis and Butthead callouts from various characters on the show! - 6 selectable main missions, 1 optional boss multi-ball battle, including a never before seen original VP mission! - Earn TP and offer it to the great Cornholio to get goodies from his Bunghole shop! - Multiple music tracks, multiple ways to earn multi-ball, multiple ways to score! Big thanks to aphophis, Wylte, Arelyel Krele, remdwaas for answering all of my scripting questions. Shoutout to friscopinball and everyone on discord who helped me with this table. Special thanks to JPSalas. Without him this table would not exist. I stripped my Chrono Trigger to the bones in order to create this original table, and it took me around half a year to make. So if you enjoy this table, check out my other tables here on VPU. Please leave a positive review, which will encourage me to make more! Now go play! The Great Cornholio demands TP! -
Version 1.0.0
511 downloads
Motley Crue Table with PUP Pack Installation Instructions ---- Original Table by Goldchicco ---- ---- MODDED WITH PERMISSION by X13_Pinner. BG Overlay by DrNobody. LUT by Mason ---- ---- Testing and suggestions by WoVP Mod Group ---- ---- If you are interested in BUILDING or MODDING Tables, please join Discord and search for X13.Pinner. THIS TABLE IS NOT FOR SALE!! ALL WORK IS PROPERTY OF ORIGINAL CREATOR!! FOR ENTERTAINMENT ONLY!! Put Table file and MOTLEYCRUE.UltraDMD in /tables folder Put MOTLEYCRUEPUP in /PUPVideos folder Put MOTLEYCRUE in /music folder (music files here are blank but required for game to function.) MEDIA FILES folder contains 2 wheels, help file and loading video Have fun! X13_Pinner Special thanks to all who have helped me with this project. supergibson Tilted Illusions Mason Dr.Nobody Merlin RTP cl4ve Gman clairvius DaRDawg LoadedWeapon Bluenmaize IcePinball Ian-WoVP TeamTuga Special thanks to the members of: Super Tilted Projects, for your help, encouragement, and inspiration! If you want to participate on a future VPX MOD table, please look up "X13_Pinner MOD Group" on DISCORD. Have fun!!- 7 comments
- 8 reviews
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- 29
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- motley crue
- carnival
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Version 1.0.1
13016 downloads
Requirements: 10.8 64-bit, Updated PinupPopper Features: •VR room full and minimal •Scorbit (enable or disable in table script) •Nfozzy Physics •Fleep Sounds •Full PupDMD •Full media pack •F12 Tweak Menu containing Many options: •Difficulty options, flipper size, outlane size and trust post on or off, etc •Number of balls per game •Rule cards you can turn on and off •VR Room Options •Many others -
Version 1.3
2758 downloads
My first Vpin table! Yee-haw!! An all original design, this table is an homage to the sooner state in the form of a modern EM table. Featuring nfozzy physics, fleep sounds, and a custom-themed VR room for those well equipped. The b2s is necessary for scorekeeping in VR, so make sure that is setup and working properly if that's how you like to play. Gameplay goal is simple--> Hit the ramps and the targets and feed the whale to spell out OKIES and release the multi-ball! NOTE: If the score rolls over 9999 an indicator star light will appear below the score! (up to 4 stars earnable) Special thanks to Apophis for his in-depth VPW tutorials and the whole VPW community for advice and testing, and a very extra special thanks to @hauntfreaks for his killer lighting design on the backglass! Don't forget to head on over and grab it! >>Grab the B2S backglass here!<< >>Wheel by DGrimmReaper<< -
Version 1.0.0
346 downloads
"Dune" vpx wheels and dmd picture if you appreciate the work, then thank you for not forgetting a "like" or a "review" , it's nice! Personal, non-commercial use only. Please contact me if you would like to use it in another way. All Logos, Copyrights and Trademarks are property of their respective owners. PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION! -