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Visual Pinball X Official Releases
By Dazz
Visual Pinball
An open source pinball table editor and simulator.
This project was started by Randy Davis, open sourced in 2010 and continued by the Visual Pinball development team. This is the official repository.
Features
Simulates pinball table physics and renders the table with DirectX Simple editor to (re-)create any kind of pinball table Table logic (and game rules) can be controlled via Visual Basic Script Over 1000 real/unique pinball machines, plus over 400 original creations were rebuilt/designed using the Visual Pinball X editor (over 2500 if one counts all released tables, incl. MODs and different variants), and even more when including its predecessor versions (Visual Pinball 9.X) Emulation of real pinball machines via Visual PinMAME is possible via Visual Basic Script Supports configurable camera views (for example for correct display in virtual cabinets) Support for Stereo3D output and Tablet/Touch input
This download will take you to the official repository on Github for the Visual Pinball project.
21412 downloads
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Kickboxer
Hi there,
This is my first virtual pinball table that im happy to share with you all. "Kickboxer" based on the movie released in 1989.
Pinballsimulation software I started this as a simple question “can I make a table myself”…… “is it actually possible for me to modify or build an original table into something cool”.
I’m a property developer. I have no experience with coding or graphic design but after a lot of effort and many, many hours the short answer is “Yes to a certain extent lol and much more than I thought possible with A.I.”.
The base table I started with was A7x (Fabouh) and appreciate he let me share this and a majority of the code has actually been changed for the gameplay i wanted to create and a complete new flex DMD which looks awesome.
I wanted the design of the table to be instantly recognisable Thailand. I think I achieved that and there is lots of detail in all the graphics.
There were many ideas i wanted to implement but i have exceeded my technical capabilities and wasn't much help available to me. Maybe someone will take this to the next level or my skills will evolve in time.
For now, I'm happy with the outcome and its fun, challenging and visually looks great to play. I really hope other people enjoy it too but be kind, its my first attempt, i'm sure there will be bugs and things that could be done better.
There is a pup pack included but only consists of a backglass and full DMD. Maybe oneday i'll come back to this and build one but the spots are in the code waiting for it
Save the music and DMD folder in your tables folder and the pup in your relevant folder. Have fun, see if you can achieve the multiball
This was made for Desktop single screen use. You may need to customise your pup display settings for this table.
If you're feeling generous you can tip me on ko-fi.com/therealjazzee and maybe i can recover a tiny fraction of what i spent making it.
TheRealJazzee
144 downloads
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Goldeneye (Sega 1996) VPW Mod
By VPinWorkshop
No more foreplay…
Astronasty is a big fan of JPJs original release of Goldeneye and after receiving a clean playfield stitch from EBisLit he decided to pull the trigger on the mod. We gave it a full shake down by updating with nFozzy physics, Flupper domes, 3D inserts, Fleep sound effects, new ramp textures, GI lighting and shadows improvements, Radar dish enhancements, a VR room, and more. The pleasure will be all yours.
Based on the VPX table by JPJ, Team PP and many more
VPW Team
Project lead: Astronasty Playfield cleanup: Astronasty, EBisLit Physics: Fluffhead35, Apophis Sound effects: Fluffhead35 3D Inserts: EBisLit, Oqqsan Dynamic Shadows: Wylte VR Room and Backglass: Leojreimroc, Sixtoe Lighting: Hauntfreaks, Sixtoe GI control update: Iaakki Radar dish updates: Apophis, Oqqsan Flasher dome updates: Apophis, Leojreimroc Script fixes: Oqqsan, Apophis Desktop background: Oqqsan Ramp updates: Tomate Testing: VPW team, 1 day by Rik
Required Software (64-bit versions):
VPX 10.8.0 RC4 or later: https://github.com/vpinball/vpinball/releases/tag/v10.8.0-1975-051104c VPinMame 3.6.0-998 or later: https://github.com/vpinball/pinmame/releases/tag/v3.6.0-998-a77c2d2 B2S Server 2.1.2 or later (if B2S used): https://github.com/vpinball/b2s-backglass/releases/tag/v2.1.2
18974 downloads
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Hoops (Gottlieb 1991)_Hybrid
By teisen
DgrimmReaper decided to bring his VR expertise to the amazing work Wylte had already done on the previous version of Kalavera. We decided to further refine an already excellent project, and we are now presenting a version with a few more tweaks that we hope you enjoy!
I made numerous visual adjustments, DgrimmReaper handled all the VR mode tweaks, and Hauntfreaks created a new B2S and fresh artwork for the desktop mode backdrop and the VR mode environment.
Here is a list of all the changes made from the initial development up to the current version:
Adjustments made by Teisen:
- Playfield art and color adjustments
- New playfield inserts
- Plastic/color/art adjustments
- Metal/reflection adjustments
- General lighting
- Bumper adjustments
- Addition of shadows/dynamic shadows
- Addition of playfield holes
- Target adjustments
- Miscellaneous material adjustments
- Environment adjustments
- Addition of flashers
Adjustments DGrimmReaper:
- VR inclusion
Adjustments made by Hauntfreaks:
- new backdrop art for Desktop mode
- new art for VR mode
- creation of a new B2S
Wylte
0.6
Upscaled pf and plastics (thanks MovieGuru), proper Gottlieb rails for DT (thanks Cliffy), lights and flashers tuned a little, plastics given translucent material, sling plastics aligned to pf, plasticos made physical
0.5
Flippers re-shaped, ball image changed, apron card images upscaled (thanks MovieGuru)
0.4
nFozzy physics, Fleep sounds, Roth Flipper tricks, VPW targetbouncer, shadow modified, light color tweaked, Apophis sling corrections, some object type and position fixes
vvvvvvKalavera34vvvvvv
1.3
Fixed problem with ball that went up to apron
High punctuation can now be used with the magnasave buttons (thanks roccodimarco for this)
Height change apron area to avoid future problems
1.2
script Fix (thanks Assassins32)
Fix primitive right (change to hidden wall)
Added some reflections
1.1 - Some Lights change
script changes (thanks Assassins32)
minor fixs
1.0 - Release
1284 downloads
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Genesis (Gottlieb 1986) VPW
By VPinWorkshop
Step into the lab and bring the machine to life! Released by Gottlieb in September 1986, Genesis tasks you with collecting four body parts to assemble a robot, then striking the vari-target to power up the Regenerator and witness its awakening. The playfield multiplier can climb as high as 32x during multiball as scoring compounds fast with every shot. This recreation faithfully captures the table's striking color-contrast playfield, 1980s sci-fi flair, and punishing difficulty.
Please Note: You will need the latest pre-release of VPinMame (build v3.7.0-237 or later) for this table to run properly. (not PinMame, it has to be VPinMame)
https://github.com/vpinball/pinmame/releases
VPW Mad Scientists
mcarter78 - built and scripted the table, physics tuning, Blender/VLM rendering Robby King Pin - Trough & ball-release scripting, physics tuning, backdrop art, desktop displays apophis - programming, physics tuning, PWM/lighting fixes, drop target shadows MetaTed - Ramp modeling and playfield VLM/lighting bakes eMBee - Plastics artwork, apron decals, playfield underside decal DigitalJedi084 - Plastic scans and reference photography Mecha_Enron - Cabinet/backbox model, display code, lightmap baking guidance CainArg - Vector redraws of apron and Premier logo artwork BorgDog - Gottlieb parts library assets (rails, aprons) DaRdog - VR room build DGrimmReaper - VR cabinet/VR digits integration bthlonewolf - DOF mapping code for slings and pop bumpers Testers - Nestorgian, studly_do_right, PinStratsDan, burger
Special thanks to SG1bsoN for permission to start from his MOD, even though it ended up being a scratch build!
Special thanks to Niwak for VPM support on this project.
793 downloads
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Centaur (Bally 1981)
By UnclePaulie
Bad Move Human!
Centaur (Bally 1981) has quickly become my favorite pinball machine after doing this development. Its fun, challenging, and the multiballs are awesome! Thanks to Bord, @redbone, and Hauntfreaks for graphics assistance. Bord provided a real scanned playfield, and Redbone updated it for scaling, inserts, and other touchups. Redbone also created images for the plastics, apron, bumpers, and targets. The VR backglass images are from Hauntfreaks.
Version 2.0 is a complete build from scratch utilizing full VPW standards, physics, baked GI VLM, 3D inserts, AllLamps routines, shadows, updated backglass for desktop, roth drop and standup targets, standalone compatibility, sling corrections, optional DIP adjustments, updated flipper physics, VR and fully hybrid, Flupper style bumpers and lighting. Lot of hours were spent studying gameplay videos to match the table skill shots and physics action.
I've implemented a full two trough system in this table to recreate what the actual table has and does for the orbs multiballs. A lot of work and timing went into getting that just right. Many primitives were redone in blender to get as accurate as I could. Some were reused and/or updated from Bord's prior table.
And as usual, there are plenty of options in the F12 menu, including ball choices, flipper colors, targets, screw caps, pulsing Queen's Chamber, and brightness of bumpers when off and when lit. There are also multiple VR room environments and other VR options all done via the F12 menu, including LED undercab lighting, toppers, and more. You can also change the ROM sound volume in the F12 menu. (Note if you want to change the ROM volume, you'll need to restart the table after the change.).
I've also implemented some mods to replicate the recent Haggis Pinball Centaur Orblivion mod/update. Graphics, VR updates, targets, etc. will be automatically updated with the Haggis mod in the F12 menu. You can also get all the mods individually by selecting them one at a time.
Please NOTE there are several items to consider on the ROM settings: The default settings for the ROM options are hard coded into the script and are based on the recommended values from Bally for 3 balls and harder play, AND a one free tilt with a warning. If you want to change the ROM settings yourself, you need to change the "SetDIPSwitches to 1" in the script, and then use the F6 menu to change.
However... I am not able to hard code the ROM menu options. Typically, there are levels of score achievements that award a free play. The default ROM has that set to off. I've included an nvram file you can use that sets that to match the instruction/score cards and Bally's recommendation (1,200,000 and 2,800,000). Also, there are settings in the menu to set replays, sound, and HSTD. All this has been done for you in the included nvram file. I also have instructions in the script on how to change that if you wish to do yourself.
Thanks again to Redbone for providing all the graphics updates, and to Hauntfreaks for the updated backglass images, and Bord for the playfield!
Required Software (64-bit versions):
VPX 10.8.0 final release or later: https://github.com/vpinball/vpinball/releases
VPinMame v3.6.0-1227 or later: https://github.com/vpinball/pinmame/releases
B2S Server 2.1.3 or later (if B2S used): https://github.com/vpinball/b2s-backglass/releases
7352 downloads
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PinDock_installer.exe
By PBoT70
PinDock is a lightweight, desktop-focused frontend for Visual Pinball, built for players who want a fast, clean way to launch tables without unnecessary complexity. It prioritizes simplicity, stability, and ease of use—no PuP-Pack dependency, no heavy configuration layers, just a straightforward launcher that does what it’s supposed to do.
Designed as a personal passion project, PinDock focuses on reliable table launching and a minimal interface, making it ideal for users who prefer control and clarity over bloated feature sets. It’s not about being everything—it’s about being solid, simple, and practical.
240 downloads
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World Challenge Soccer (Gottlieb 1994)
By burger
Game on with World Challenge Soccer!
World Challenge Soccer is a 1994 Gottlieb System 3 pinball machine designed by Jon Norris, featuring three flippers, a soccer-themed playfield, and three-ball multiball. Only 1,470 machines were produced, making it a relatively uncommon Gottlieb title from the DMD era.
A very special thanks to @fredobiwan for creating this wonderful table in the first place, and for graciously allowing us to build on his work and share this update. We truly appreciate it!
Credits:
@teisen extensive visual improvements, including playfield and insert color adjustments, plastics, metalwork and reflections, lighting, shadows, playfield holes, materials, environment, ramps, and the addition of a new backbar.
@burger added nFozzy physics and Fleep sound, a playfield mesh, and best effort at matching gameplay to real table.
@dacstyle for the beautify hybrid VR cabinet and room!
@studly_do_right for testing, identifying and resolving issues
@kellyf for testing
700 downloads
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Riverboat Gambler (Williams 1990) nFozzy-Fleep Sound
I've been wanting to implement nFozzy physics on this table for a while. I finally managed to do it myself. I don't know if it's perfect, but it already works pretty well.
For any problems or suggestions, please leave a comment below.
I started with Bigus's modified table and worked from there. Thanks to Bigus for giving me permission to modify it.
I'd also like to thank the original authors of the table: Goldchicco & 32assassin
My modifications are as follows:
nFozzy physics Fleep sounds I added the missing post near the CHIPS targets and fixed other small issues I noticed while playing606 downloads
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Dolly Parton (Bally 1979) JGB MOD (nFozzy/Fleep/etc.)
By malifica
(R.I.P. Dolly Parton)
This project started off as a proof of concept in creating a workflow for AI to convert a table with VPW-like physics/sound/targets/lighting. However, this wasn't just magically done by AI, it still required many hours of manual programming and testing, but AI did prove invaluable in a number of areas, and created various novel solutions for specific physics issues and features.
I want to send out my sincere gratitude to JPSalas for allowing me to modify his excellent Dolly Parton table and to share it with everyone.
!!! - Requires VPX 10.8.1
'===============================================================================
' DOLLY PARTON (BALLY 1979) - JGB MOD v100
'===============================================================================
'
' Based on Dolly Parton v600 by JPSalas
' ROM: dollyptb
'
' This table is a modification of JPSalas' Dolly Parton. My sincere thanks
' to JPSalas for the original table and for his many years of contributions
' to the Visual Pinball hobby. I would also like to thank bord for his
' outstanding Stars table with it's physics/sound work,
' which provided inspiration and reference for many of these updates.
'A big thanks also goes out to PinStratsDan for playtesting and feedback.
'-------------------------------------------------------------------------------
' DOLLY "AM RADIO" / MUSIC CONTROLS
'-------------------------------------------------------------------------------
' - Music starts with a game and continues playing through the game.
' - RIGHT MAGNA SAVE selects the next Dolly track.
' - LEFT MAGNA SAVE selects the previous Dolly track.
' - A manual station change fades out the current song, plays an AM-radio
' tuning/static effect, then fades the selected song back in.
' - When a song ends naturally, the radio crossfades directly into a random
' different Dolly track without the tuning/static effect.
' - LOCKBAR / FIRE toggles the music system OFF and ON. Re-enabling it during
' an active game starts the radio again with a fresh track.
'
'-------------------------------------------------------------------------------
' JGB MOD ADDITIONS
'-------------------------------------------------------------------------------
' - nFozzy Flipper Tricks, live catches, donor flipper physics, and flipper
' polarity / velocity correction.
' - Bord/VPW-style rubber physical materials, CoR tracking, and velocity-based
' rubber dampening, with separate sound tuning for bands, posts, and pins.
' - VPW-style standup-target and drop-target collision / animation systems.
' - Fleep mechanical sound system plus rolling, bounce, ball-to-ball, flipper,
' rubber, metal, spinner, gate, saucer, target, and cabinet sound tuning.
' - Direction-sensitive spinner resistance and corrected Gate gravity/sound handling.
' - Predictive outbounce / flipper-stop wire behavior: fast balls can hop the
' low wire before collision, with angle-aware XY trajectory adjustment and
' a dedicated metal-wire clink; slow balls still interact with the wire.
' - Directional ball shadows and dynamic flipper-shadow synchronization.
' - Embedded Dolly "AM radio" music system with manual station selection,
' tuning static, automatic crossfades, and Lockbar / Fire music toggle.
' - Desktop-only dark-arcade room lighting plus enhanced backglass and Dolly
' Parton logo illumination; cabinet/fullscreen users keep normal table light.
'
'===============================================================================
Hope you enjoy!
242 downloads
- 10.8.1
- dolly parton
- (and 1 more)
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STAR FOX – BATTLE FOR LYLAT
By franck
🚀✨ [RELEASE] STAR FOX – BATTLE FOR LYLAT – Mega VR Room Edition ✨🚀
🔥 Maximum immersion in the STAR FOX universe!
Hello to all pinball fans and Team Star Fox supporters 🦊🚀
As a huge Star Fox fan, I wanted to create an even more immersive experience around this VPX table inspired by Nintendo's famous space saga.
Today, I'm offering you a custom version integrating a Mega VR Room for total immersion in the Lylat system!
🛠️ FEATURES
🕶️ Integrated Mega VR Room
➡️ A complete VR environment to play as if you were in a real Corneria Defense Force base.
🌌 Enhanced immersion
➡️ Futuristic scenery inspired by the Star Fox universe.
➡️ A space and science-fiction atmosphere for maximum immersion.
🎮 Gameplay preserved
➡️ No changes to the tabletop gameplay.
➡️ The original experience remains intact.
📦 PACKAGE INCLUDED
✔️ Optimized VR version
✔️ B2S HD backglass
✔️ Compatible with the latest VPX versions
✔️ Exclusive Mega VR Room environment
✔️ SMALL PUPPACK VIDEO
📥 INSTALLATION
1️⃣ Copy the .vpx file to your Tables folder
2️⃣ Add the .directb2s file to the same folder if provided
3️⃣ Launch Visual Pinball X
4️⃣ Put on your VR headset and go defend Lylat's system alongside Fox McCloud 😎🚀
🎯 GOAL: TOTAL IMMERSION
Take your seat in your Arwing and face the forces of Andross in a VR experience designed for Star Fox fans.
💬 Your feedback is always welcome!
Feel free to share your impressions, screenshots, and high scores 🙌
🚀 Good luck, pilot... Do a barrel roll! 🦊✨
7181 downloads
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Street Fighter II (Gottlieb 1993) VPW
By VPinWorkshop
HADOUKEN !!!!
Gedankekojote97 and Apophis battled through the development to bring you the most beautiful and accurate SF2 virtual pinball yet! If you have VR, check out the trashed arcade room and the totally custom topper design. We hope you enjoy this labor of love from the team.
VPW Team
Gedankekojote97 - Blender, VR rooms, table build Apophis - Scripts, physics, animations, table work CainArg - Graphics cleanup Sixtoe - Table support
Special Thanks to
Onevox for providing many photos of his real SF2 for reference Niwak for everything he does, and for testing this table Bandito79 for the playfield scan Jpsalas for his table used as a reference VPW testers: guus_8005, somatic, Studlygoorite, Kemurro, hauntfreaks, MetaTed, Primetime5k
NOTE: To get the ROM to work, you will need to use the NVRAM file provided in the downloaded ZIP. Or you can download it here: sfight2.nv
Required Software (64-bit versions):
VPX 10.8.0 RC4 or later: https://github.com/vpinball/vpinball/releases/tag/v10.8.0-1975-051104c VPinMame 3.6.0-998 or later: https://github.com/vpinball/pinmame/releases/tag/v3.6.0-998-a77c2d2 B2S Server 2.1.2 or later (if B2S used): https://github.com/vpinball/b2s-backglass/releases/tag/v2.1.2
12658 downloads
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Dragon(Gottlieb 1978)Solid State-NFozzy-Fleep-Hybrid
By RusstyT
Dragon is a 4 player, Solid State machine by Gottlieb 1978 designed by Ed Krynski and Artwork by Gordon Morrision.
This version is a modification to Borgdogs and Hauntfreaks virtual reproproduction and also includes VR Assets from rajo Joey's VR version of this game. Thankyou to these guys and some good VP fellahs who made sure you get a nice game to play.
Included in this mod are,
NFozzy physics, thankyou Burger for checking
Fleep sounds, thankyou Lminimart for checking
Playfield touchup and new desktop background with backglass.
Light Inserts.
VR default is M.Carters barroom with some unexpected guests coming in to watch you play. Thankyou D'Grimmreaper for sorting out VR issues
Option for VRSphere and and simple room, cabinet transferred from Rajo Joey's VR version of this game. Thankyou Rajo Joey.
Included missing 10,100,1000 chime sounds, Adjusted leaf switch rubbers to register 10 point scoring, adjusted plunger apron divide wall
985 downloads
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Game Of Dog 1.0.4 Original 2026
By RusstyT
Welcome to the Game of Dog.
Dogs are the ultimate point scorers and Ralph is the ultimate dog. In Game of Dog, you play Ralphy boy, zipping and zooming through life with unstoppable exuberance, doing what dogs do with a mouthful of lip for the big tough doggo Spike. Ralphy boy is cheeky and he is quick to move to the next opportunity whether it's chasing sheep, cats or anything that moves. That’s right! Ralph is an absolute legend and I hope you feel the joy and freedom to be a dog for a small moment in time.
For those who'd like to see your dog on the game apron there is a how to card in the screenshots. Please pop a picture of your dog on the apron in the comments.Share a little bit about your dog .
There are 4 downloads available depending on your setup including;
*A combined VisualPinballX file for desktop, cabinet and virtual reality
*Loaded Weopon's cabinet side blade mod for cabinet only
* A backglass bundle which includes
A 3 screen/2screen backglass and a 2 screen backglass with the bonometer are included in the backglass download and also can be found here
https://vpuniverse.com/files/file/30978-game-of-dog-original-2026-2-3-screen-backglass-and-exclusive-2-screen-backglass/
*Rules and media
No Rom is required.
Desktop players please choose between the DesktopGameOfDog-Backglass1a, 1b, 1c & 1d images in the editor. Depending on your setup you may or may not see the active backglass and some prefer floorboards rather than parquetry .
VR is detected automatically but ensure desktop mode is set in video graphics options. This now has a nice active backglass.
The F12 menu includes game software requirements, Luts, 2 song set choices, volume settings & choice to show your dog picture on the apron
Game of Dog was inspired by Martin McKenna, the boy who lived with dogs and sound and game concept and design was by good old Russ dog.
Credit to the following people
@jpsalas- Game framework and I used some objects from his games
@burger- Physics, Fleep & help sought through a couple of issues
@outhere -DOF
@LoadedWeaponDid the nice little doggo bones on the flippers
@DGrimmReaperEnabled active backglass for VR
M.Carter -VR Room. This is cool
Dr Beaglestein for allowing me to use his bonometer invention.
@Gravy -detail checks and final polish
Oqqsan- put me in the right direction to do an interactive backglass
@bietekwiet- checked for analglyph and early testing
The following people also provided feedback and checked to make sure the game wasn’t doing anything silly
@lminimart, @studly_do_right , @Cliffy, @gramps
Lights and stuff from the VPW example table Bord mesh tutorial was handy.
This game is not for sale.
5141 downloads
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Crystal Palace Hotel (Original 2026) v 1.1
By ely_pincab
Paris, 1930.
Welcome to the Crystal Palace Hotel, one of the most prestigious hotels in Paris.
Your mission is to upgrade the Crystal Palace Hotel from 0 to 5 stars by completing its many activities and special missions.
But becoming a five-star hotel is no easy task...
Whether it's descending into the basement to repair the failed generators, roaming the corridors in pursuit of a mysterious ghost, or recovering the Countess's stolen diamonds, these are just a few of the tasks the manager will assign to you.
Each completed mission brings you one step closer to the ultimate reward: the final rooftop party.
So put on your finest evening clothes, complete the check-in, ascend the grand staircase or step into the elevator, if you've managed to repair it, and enjoy a night of jazz, mystery, cocktails and adventure in Paris.
But be careful...
Not every guest is what they seem.
Your room is ready. Your adventure begins now.
About the table
Crystal Palace Hotel is an original Visual Pinball X table inspired by the golden age of Art Deco, luxury hotels and 1930s Paris. Developed by me, @ely_pincab , starting from the amazing VPW Example Table v1.7.
The table has been designed with a strong emphasis on atmosphere, combining custom artwork, animations, music, lighting and dynamic effects to recreate the feeling of stepping inside a glamorous 1930s hotel.
Features include:
⭐ A complete 0–5 star hotel progression system
🏨 Multiple hotel missions
🎷 Jazz Time
🛗 Interactive elevator
🧳 Luggage Express
👻 Suite 501 ghost hunt
💎 Lost Diamonds investigation
🍸 Happy Hour
🎰 Mystery Bag with good or bad rewards
🔐 Room Service and Secret Room Multiball
⚡ Hotel Blackout
💃 Rendezvous missions
🥂 Rooftop Party final objective
🎨 Custom FlexDMD animations (FlexDMD required)
💡 Dynamic DOF effects (download the latest version in DOFConfigTool)
🏛️ Original Art Deco artwork and environment
🎵 Custom music and sound design
🚫 No VR support yet
📖 Rules available at any time with the left MagnaSave button
🎵 Change the song with the right MagnaSave button
🍸 Open or close the bar doors with the Fire button to have easier access to bumpers area
⚙️ Mission difficulty level available in the F12 options
This is my first table ever, so even though I have done my best to test it extensively, there are surely still some bugs.
If you find one, please let me know and provide as much detail as possible to help me reproduce it. I will do my best to fix it in a future version.
A big thank you to everyone who helped me debug the table and improve its gameplay.
And a huge thank you also to the entire VPW team for making their Example Table available to the community. Without it, I would never have been able to achieve this result !
I hope you will enjoy your stay at the Crystal Palace Hotel !
1199 downloads
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Wuthering Waves Table & Pup
By GtecArcade
Welcome to Wuthering Waves Pinball
(A Free to play game on Steam/Xbox/Mobile for our Free to play Virtual Pinball Hobby)
All credit for this table goes to @Tombg. Special Thanks to the people who helped in its creation listed below. Tom is an amazing table creator, he is allowing me to post this on his behalf because I will be doing many pup-media updates on this project in the future. This is a game that is constantly evolving with badass new media.
He put an enormous amount of time into getting everything working right. This is easily my new favorite original table!!!! Thank you Tombg!!!!
___________________________
All Logos, Copyrights and Trademarks are property of their respective owners.
PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!
VIRTUAL PINBALL ALWAYS HAS AND ALWAYS WILL BE FREE TO ANYONE!!!!
___________________________
Special Thanks goes out to Kuro Games for making this amazing free to play game on steam, mobile, and soon to be on Xbox in July. Wuthering Waves is a masterpiece. it is the king, queen, and prince of all Gacha games, hands down. I've been playing this game for around 11 months now and I must say this is one of the best game companies. I respect them more than any other out there right now. They are not predatory like many companies are. They put so much tender loving care in what they create. This game is constantly evolving with so much cool content, I'll be playing it for years I'm pretty sure. You should be too! There is currently a pretty epic free character for this month only with the recent CD Projekt Red/Kuro Games Wuwa/Cyberpunk Collaboration.
1. Pup-Pack is required, sorry no exceptions. This is PupDMD. Place WuWa pup pack folder into your pupvideos folder then select the pupoption that matches your setup best.
2. F12 Menu Page 2 contains useful options such as music volume control (i use 90%), and lightning sound effects (i like them on), glow balls etc etc
3. Select your character with magna buttons before launching the ball, the character you choose changes everything, the clips/music etc etc.
4. Character select can and regularly does occur Mid-Game so be ready for that, when you hear "select a resonator", choose with flippers and plunger switch.
5. Please when you're mid-game...... switch characters when you are prompted..... you miss out on a lot of points by not having your character selected, be strategic. Don't just leave it idling on character select screen. It's what you have to be doing to be playing the table right. Toying with putting 8 second auto selection when “mid-game” then you would just need to have the character highlighted
Massive Thanks to @Tombg Back around November I privately pitched this idea for a new table to Tom and he graciously accepted! Such a great experience! I am officially Tom's new pup-video slave forever now! I knew there was one creator that had the skills to pull something like this off! I hope you can all see the vision for this project, it has been a lot of fun!
Major Thanks to @Panasony for tweaking to VR to make the pup bigger in VR and fine tuning things. Thank you so much!
Major Thanks to @UHATEIT for double checking all the DOF in the table and pretty intense testing! Thank you so much!
Major Thanks to @Dr.Nobody for cleaning up the character select .png's and making them look slick! Thank you so much!
Major Thanks to @burger for tweaking multiple things on the table file! Thank you so much!
Major Thanks to @PEandS1Ws for making some badass media for the table, the flyer/rules card and more! Thank you so much!
Major Thanks to team mates in Super Tilted for helping with testing! Thank you all!
Major Thanks to @pinky for fixing some early on issues with the insert coin trigger etc! Thank you so much!
Major Thanks to @LoadedWeapon for the .ini he made for us! Thank you so much!
Major Thanks to @guet35 for making a real cool topper for the project, and making animated character select videos we have yet to implement still..... soon tho maybe! Thank you so much!
Major Thanks to @funkatron101 for fine tuning some cool font texts for the overlay! Thank you so much!
Major Thanks to @Supergibson for media stuff, banner and testing! Thank you so much!
Major Thanks to @80sRkadeguy70 for making desktop pupoptions on short notice! Thank you so much!
Major Thanks to anyone I forgot to mention here for helping with this project, it's late here at moment. I'll edit in anyone I forgot , Thank you!
Major Thanks to anyone who creates media, wheels or anything cool for the pup! Check out pinterest search for wuthering waves, the sky is the limit literally!
Attract1.mp4
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All Logos, Copyrights and Trademarks are property of their respective owners.
PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!
VIRTUAL PINBALL ALWAYS HAS AND ALWAYS WILL BE FREE TO ANYONE!!!!
___________________________
10659 downloads
- wuthering waves
- wuthering
- (and 6 more)
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Borderlands
By marty02
Hello everyone! Today I am sharing the Borderlands table. This table was created in collaboration with @Tombg—whom I thank very much for his patience with me—and I appreciate his exceptional talent. Thanks also to @PEandS1Ws for creating the flyers and the rules of the game.
The pack contains:
The table
The backglass
The media
Have fun!
And thanks again to Tombg
And let's not forget Mr. JPsalas—thanks to him.
795 downloads
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ROCKY LEGENDS
By JoeD
I present to you my new table,
**ROCKY LEGENDS**
The result of over six months of work, I poured my heart and soul into it.
I hope you enjoy it as much as I enjoyed creating it.
First, I want to thank two people. The first is **JPSalas**, for the base I used with his permission. The second is **Philip Mattioni**, for his incredible graphics. He fulfilled my desire for a polished table.
It includes some new features: 3D objects that appear based on achievements, as well as rules that can be viewed in video format during gameplay and explained by Rocky himself. It contains numerous tasks to complete, along with the associated multiballs.
For this occasion, I created an entry in the **DOF** for the toys and LED lighting.
It comes with a **PUP-PACK** that retraces the world of the *Rocky* films.
Feel free to leave your comments and opinions!
VPX Version: I tested in VPX 10.8 64 Bit.
Have fun playing, and good luck !
Special thanks for their help and pre-launch testing of the table to: Philip Mattioni (Graphics and testing), Micki, Kimiko (testing and 3D help), Fabrizio NT, Gwen Lizard, Victoria LF and Virgil Angus..
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Je vous présente ma nouvelle table,
**ROCKY LEGENDS**
Fruit de plus de six mois de travail, j’y ai mis tout mon cœur.
J’espère qu’elle vous plaira autant que j’ai eu du plaisir à la réaliser.
Je tiens tout d’abord à remercier deux personnes. La première est **JPSalas**, pour la base que j’ai utilisée avec son accord. La deuxième est **Philip Mattioni**, pour ses graphismes incroyables. Il a comblé mon désir d’avoir une table aboutie.
Elle inclut quelques nouveautés : des objets 3D qui apparaissent selon les accomplissements, ainsi que des règles consultables en vidéo pendant le jeu et expliquées par Rocky lui-même, elle contient de nombreuses tâches à accomplir, ainsi que les multiballs associés.
J’ai créé pour l’occasion une entrée dans le **DOF** pour les toys et les éclairages LED.
Elle est accompagnée d’un **PUP-PACK** retraçant l’univers des films *Rocky*.
N’hésitez pas à laisser vos commentaires et vos avis !
VPX Version: I tested in VPX 10.8 64 Bit.
Amusez-vous bien, et surtout bonne chance !
Special thanks for their help and pre-launch testing of the table to: Philip Mattioni (Graphics and testing), Micki, Kimiko (testing and 3D help), Fabrizio NT, Gwen Lizard, Victoria LF and Virgil Angus..
___________________________________________________________________________________________________
All Logos, Copyrights and Trademarks are property of their respective owners.
PROVIDED STRICTLY FOR PERSONAL HOME USE AND NOT FOR COMMERCIAL SALE RE-SALE OR DISTRIBUTION!
VIRTUAL PINBALL ALWAYS HAS AND ALWAYS WILL BE FREE TO ANYONE!!!!
Edited February 2026 by JoeDilon
1783 downloads
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Pinball Champ 82 (Zaccaria 1982)
By teisen
Special thanks to the original authors — mfuegemann, 32assassin — for their excellent work and for providing the foundation that made this update possible!
Pinball Champ is a 1983 Zaccaria classic, notable for its unusual two-level playfield with four flippers, including two on a transparent upper playfield. It also features speech, a timed “bonus ball,” and the distinctive, colorful artwork that made Zaccaria machines stand out in the early ’80s.
Credits:
Burger: Added nFozzy physics, Fleep sounds, gameplay tuning to better match the real machine, resolved various layout issues, and added LUT options.
Teisen: Extensive visual improvements throughout the table, including updated artwork, inserts, plastics, lighting, shadows, metalwork, materials, ramps, targets, bumpers, and numerous other details.
Studly_do_right: Thorough testing and issue identification.
DGrimmreaper: Complete VR implementation, including the VR cabinet, room, animations, digits, and hybrid support for desktop, cabinet, and VR.
Protomech: VR art assets
Wildman: VR art assets
ROM: pinchamp
ipdb link: https://www.ipdb.org/machine.cgi?id=1794
Manufacturr: Zaccaria
Year: 1982
Created by : mfuegemann, 32assassin
Artwork by mfuegemann, 32assassin, Teisen
286 downloads
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Big Trouble in Little China (original)
Big Trouble in Little China Pinball throws players into a fast-paced battle beneath the neon lights of Chinatown, where every shot pushes the story deeper into the chaos. Step into the boots of reckless trucker Jack Burton and rip through combos, ramps, and orbit shots as you chase the trail of the kidnapped green-eyed beauty. The ancient sorcerer Lo Pan lurks below the streets, waiting for the ritual that will break his curse. Stack modes, ignite multiballs, and hammer precision shots as the action escalates from alleyway showdowns to supernatural warfare. Only the boldest flippers will conquer the storms, defeat Lo Pan, and prove that fortune favors the fearless.
Table Features:
• Full Original layout and design, not a retheme or remake
• VR Room support
• Scorbit integration
• Fleep sounds
• Unique physics
• Selectable skill shots
• Pop-up scoops
• Diverters
• Pop-up ramp
• Secret passages
• Hidden mini playfield
• 3D model animations
• FullDMD with graphic animations and videos
• Pinup 2.0 FullDMD special effects
Game Modes
• 6 quests
• 5 multiballs
• 3 mini-wizard modes
• 1 final wizard mode
• Super Spinners
• Bash toy mode
• Midnight Madness
• Mystery rewards
• A minigame created by the super-talented Ayatollahofrock
F12 Menu Options
• Toggle Minigame on/off
• Toggle Midnight Madness on/off
• VR type selection
• Reset high scores (Hotkey 0)
• Toggle Hotkey reset on/off
• GPU/CPU performance settings for lower-end systems
Extras
• A fully animated instruction mode that actively demonstrates and explains the table rules and features.
• If the table is left idle, Jack Burton will step in and play the table himself.
• Optional Desktop backdrops for Desktop Users, but you must manually change them in the editor
• If you happen to get a ball stuck on the pop-up ramp, hold the plunger key to release.
Requirements: VPX 10.8 (64-bit) PinUP Player 1.5 or PinUP Player 2.0 Beta
There are two batch files included in this PuP-Pack.
Step 1: Run the batch file that matches your current PinUP Player version.
Step 2: Run the batch file that matches your screen setup.
(Both batch files must be run for the PuP-Pack to function correctly.)
If you want to take advantage of the new features and smoother operation available in PinUP Player 2.0, there are a few extra steps involved.
Please watch the setup tutorial video. It is very short and easy to follow and will walk you through the process.
We would love to hear your thoughts about the table in the comments section.
For technical support, please use the Support page by pressing the Support button. If needed, you may also ask in the comments section, but please avoid posting support requests in the review section.
If you enjoyed the table, please consider leaving a review or clicking the Like button—it helps others discover the project.
Have fun and enjoy! May the best players rise to the top of the Scorebit leaderboards.
Cheers!
Extra Thanks to ARMYUSDE for all the testing and feedback
12452 downloads
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Heavy Metal Meltdown (Bally 1987)
By burger
Thanks to 32assassin, @Javier15, and Francisco666 for their work on the previous versions that served as the foundation for this update.
Heavy Metal Meltdown is a 1987 Bally pinball machine designed by Dan Langlois, with artwork by Tony Ramunni and a production run of just 1,600 machines. Its rock-music theme features a five-ball multiball, a ball-lock ramp, and distinctive stereo-speaker toppers that fit its over-the-top heavy-metal presentation.
Credits for this release:
@teisen – Made extensive visual improvements throughout the table, including updated artwork, inserts, plastics, ramps, metalwork, lighting, flashers, bumpers, shadows, materials, and numerous playfield details.
@burger – Added nFozzy physics and Fleep sounds, with gameplay tuning to match the real machine. Added bonus lights to the back wall, resolved several layout and gameplay issues, and improved lock-ball tracking and behavior.
@DGrimmReaper – Added the VR cabinet and room, including animated cabinet buttons and VR digits, and converted the table into a full hybrid that automatically supports Desktop, Cabinet, and VR play.
@studly_do_right – Extensive testing and valuable feedback throughout development to help refine gameplay and catch issues.
@hauntfreaks – Provided the B2S assets used to bring the backglass artwork into the VR environment.
@kellyf – Performed extensive testing and provided detailed feedback to help tune the table’s gameplay and behavior as closely as possible to the real machine.
Note:
An NVRAM file is included with the download. Using this version from Bally prevents ROM issues, so I suggest placing it in your VPinMAME NVRAM folder.
1365 downloads
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Volcano (Gottlieb 1981)
By burger
Thank you to @allknowing2012 for creating this, and to @bigus1 for his extensive visual and layout improvements. And thanks to both for allowing the mod!
Volcano is a pinball machine from September 1981, manufactured by D. Gottlieb & Co.. Volcano is a fast, chaotic pinball game where you shoot lit craters to send balls underground and build toward explosive multiball. When the volcano erupts, everything comes rushing back at you, so control and timing are everything.
Huge thanks to @kellyf who partnered up on this one! We tried our best to make this game play similar to the real table. It's not perfect, but we tried our best!
Thanks very much also to @outhere for verifying the DOF solenoids are working properly, a behind the scenes hero
Thanks @studly_do_right for testing
Thanks @gnomulus for adding the VR cabinet and room
Thanks @DGrimmReaper for adding VR digits
Note:
This table uses both Magnasave buttons!
The left Magnasave controls the left outlane ball save — the light must be on, and you need to time it correctly
The right Magnasave is used to aim the ball on launch (the right launch wall moves! look closely) and to freeze the crater lights for one second
1533 downloads
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South Park (Sega 1999)
By burger
South Park (Sega 1999) with nFozzy, Fleep, and a VR MEGA room added.
All credit goes to the original author, who we were not able to get in touch with:
@Knorr
Thanks to Knorr for creating such an incredible table and putting so much work into it!
I added nFozzy and Fleep special thanks to @studly_do_right for all the time and effort he put into helping with the visuals and sound. thanks @DaRdog81 for adding the VR Mega room!
5886 downloads
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Paragon (Bally 1979)
By bord
Just like with Lost World, iaakki picked up this old crusty Paragon build and revamped the physics, giving it a new lease on life. RothbauerW helped with drop target physics. Fleep sounds, dynamic ball shadows and VR room by TastyWasps based on a VR room by Rajo Joey. Upscales by redbone. Tested at VPW.
Visuals aren't as modernized as I'd like them to be, but it holds up ok.
3953 downloads
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World JOKER Tour (Stern 2006) nFozzy MOD
By cheese3075
Welcome to the World JOKER Tour!
A Nfozzy and Fleep conversion by Cheese and @RobbyKingPin! This table uses Robby's 2.3.1 version of World Poker Tour. I have adapted JP's files to work with his table.
Addition work done to the table:
* A TON of manual photoshop redraws to the playfield, apron and backwall. This is all 4K art cleanup, fixing glitches, smothing textures, sharepening text. Some major stuff like, replacing the center 10, J, Q, K cards with crisp images or manual redraws on the WPT text near the outlanes. Oh you know, THE FUN STUFF! Checkout my other art mods if you are bored.
* Created some new plastics.
* Moddified lights and inserts. Added lights to Ace in the Hole.
* Adjusted positions or some miscellaneous plastics, wires (yes there are small wires visible on the table), etc
* adjusted upper flipper positions. Small physics tweaks to lower flippers to inprove climbing of ramps.
* Updated f12 menu with new resources (flippers, sidewalls, etc).
* Added new table level file and code to moves with table bumps. You know the green thing with the bubble in the center. Well it actually looks like a level now.
Be sure to grab the Color DMD for this table here:
Thanks to both Robby and @jpsalas for allowing me to mod and thanks JP for supplying World Joker Tour files! Also to @Enthusiast for his color DMD work for the table!
Be sure to check the f12 menu for a ton of user options. In addition the table has two different backdrop for non-cabinet play. To change: Boot into editor mode, click Toggle backglass view, then DT Image dropdown.
1770 downloads
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Download Statistics
29770
Files105963
Comments44074
Reviews