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Transformers Pro (Stern 2011)
By RobbyKingPin
Autobots roll out!
This great table has been in the hands of many before I touched it.
gtxjoe and freneticamnesic made the first version in VP 9.9.
JPSalas made the VPX version.
hauntfreaks made the detail mod.
UnclePaulie brought JP's version into VR.
SG1bsoN made the lighting mod based of HauntFreaks version.
And this mod started out as SG1bsoN's version.
It has branched off so much from the first VPX version.
JP also kept on updating and innovating his version.
So I decided to try to merge it all back into this VR-hybrid version.
I have learned a lot from the VPW Example Table and had so much help, guidance and feedback from the very best!
This table requires VP 10.8 and VPinMame 3.6.
Update v.2.4:
This is a big visual update and also has physics updates on the target mass and Slingshot Corrections.
Also an updated code on the Fleep sound package.
I baked the playfield shadows, sidewalls and custom blades, backpanel, all plastics, all toys, Allspark and all ramps.
And I have added new lightbulbs on the backpanel provided by the VLM Library.
In the end a very satisfying result and once again I raised the bar and I am a big step closer to forfilling my ambition to do a full VLM project in the future!
Update v.2.3:
I included an extra option for people suffering from issues with anaglyph 3d and headtracking.
A lot of options deal with reflections, like a new option to have the backglass reflect on the playfield wich will work in all formats.
When I have PWM plus refractions plus reflections enabled on the table people in VR will see black holes/blobs inside the lights.
So I added an extra ini file for VR to deal with all of this straight out of the box.
Just add it in and you are good to go!
These options will help taking those away but feel free to try them out when you like. I just disabled them inside that ini file for VR.
Support for the Legends Cabinets.
You can use the option to enable the Legends Cabinet setting to use the bigger sideblade option and a second ini file has been added to make it fit.
This ini file is only needed if you want to use this option.
I do ask in return to not see this being patched even when I release it as free to mod.
Feel free to reach out to me instead if you want extra art added (real art only available on a real table).
If somebody would ignore this I would be crushed...
Update v.2.2:
With the official releases of VP 10.8 and VPinMame 3.6 I decided to give this one final update.
With updated Rubber Dampeners the latest nFozzy codes have been implemented.
I replaced the old VPW Options UI with the new Tweak Menu and added many more LUT options then ever before.
I also included an extra option for people suffering from issues with anaglyph 3d and headtracking.
I only recommend using this option when really needed, because we found out it does have a performance impact.
LoadedWeapon provided a second sideblades primitive and a POV to match.
cheese3075 provided an upscaled texture for the custom apron.
I also reached out to Themer who helped me with some of the solenoid controlled toys.
And DGrimmReaper provided an updated backglass for VR using assets from hauntfreaks.
Update v.2.1:
The older versions got broken by an update on VPinMame, all the PWM flashers were no longer being lit.
So this was very experimental when I started and updating it to the new norm brought many more problems, all JP's fading codes didn't work so all the inserts were all not responding correct any longer.
So I basically had to throw out everything and start over, so I did exactly that and much more.
Compared to the old version there is so much more stuff added like Flupper's 3D inserts and edited playfield with cutouts and edited primitives on the Flupper Domes.
The Allspark works like a Flupper Dome, new PWM on GI.
All inserts now work automaticly with the power of the latest VPX 10.8, so this table no longer supports VPX 10.7 but is built to last for years now.
I also updated all nFozzy/Rothbauerw physics to the latest standards.
And I added support for FSS so all formats are now fully supported.
I reached out to our soldier DarDog81 to help me get a second VR room and he exceeded all of my expectations.
He added a massive battleground of a destroyed city where Optimus Prime and Megatron are duking it out for all eternity and some supporting cast as well really putting the VR experience to the max.
To me this is more than just a update, it's almost a total new game but this is my passion and I hope it shows.
VP9 - Original version by gtxjoe and frenaticamnesic - 2014
VPX - Original version by JPSalas - 2018
Detail Mod by hauntfreaks - 2018
VR Minimal Mod by UnclePaule based on JP's earlier version - 2021
Lighting Mod by SG1bsoN based on hauntfreaks' Detail Mod - 2022
VR-Hybrid Mod by RobbyKingPin, TastyWasps, Retro27, hauntfreaks, HayJay, Nestorgian, fluffhead35, DaRdog81, LoadedWeapon, Themer & DGrimmReaper - 2023/2026
This mod contains the following improvements:
- nFozzy/Rothbauerw physics,Fleep sound with a lot of custom sounds from VPW's Rollercoaster Tycoon and VPW Dynamic Ball Shadows
- Rothbauerw Standup target codes
- Updated Rubber Dampeners and Slingshot Corrections
- Flupper Domes plus extra options like the new PWM flashers added with help from Apophis
- More light tweaks to more modern standards based on VPW's settings
- Added an extra trigger on the Allspark saucer to let the ball roll over at high velocity, thanks to gtxjoe for the tip
- Inlane speed limiters, code created by Wylte and copied from VPW's Johnny Mnemonic
- New ball image and scratches based on VPW's tables
- Added and resized new custom sideblades with a primitive, new custom DMD/Speaker panels and a new custom apron
- Updated PWM on flashers GI and Inserts, added 3D inserts and converted 1 pair of inserts and Allspark to work with Flupper Domes
- Added new apron primitive and flipperbats from VPW's AD/DC and created a new custom apron on top. Added sidewood in the playfield cutouts. Converted png images to webp
- Slingshots are solenoid driven, based on VPW's Spider-Man Classic
- Updated trough code based on VPW's AC/DC
- Converted Flupper Round Domes to be linked to the lamp matrix but still controlled by the Flupper Domes codes
- Added an upscaled texture for the custom apron provided by cheese3075
- VPW Tweak Menu added with newly added LUT and a great amount of customized items to choose to replace the old VPW Options UI
- Added the Optimus Prime movement based on the solenoid, incorporating the wobble effect that was already there which is accurate to the real machine
- Big uprez in the playfield using AI
- Added new VR backglass using hauntfreaks assets
- Created new backpanel lights
- Baked textures for the sidewalls, custom blades, backpanel, plastics, decals, ramps, all the toys, Allspark and playfield shadows
- Blended shadows with the GI
- Support for DT, FS, FSS, Legends Cabinets, MR and VR
- Compatible with the Standalone player
- 3 VR Rooms
Perfect pairing with backglass made by hauntfreaks.
Or perfect pairing for players who prefer the pup-pack made by TerryRed. This also works in VR replacing the original backglass.
And a perfect pairing with the color rom made by Redrum.
Some assets and codes that have been used came from other creators:
UnclePaulie: VR Cabinet assets.
Cliffy: Backdrop for DT.
cheese3075: - Upscaled texture for the custom apron.
VPW:
- Apron from AC/DC.
- Slingshot solenoid codes from Spider-Man Classic.
- Updated trough code from AC/DC.
Who did what on this project?
RobbyKingPin:
- nFozzy/Rothbauerw physics,Fleep sound with a lot of custom sounds from VPW's Rollercoaster Tycoon and VPW Dynamic Ball Shadows (Updated v.2.4)
- Rothbauerw Standup target codes (Updated v.2.4)
- Updated Rubber Dampeners and Slingshot Corrections (Updated v.2.4)
- Flupper Domes plus extra options like the new PWM flashers added with help from Apophis
- More light tweaks to more modern standards based on VPW's settings (Updated v.2.3)
- Added an extra trigger on the Allspark saucer to let the ball roll over at high velocity, thanks to gtxjoe for the tip
- Adjusted the height on a non working switch on the left ramp
- Left ramp adjusted height suggested by Apophis
- Right ramp slightly adjusted for cleaner shots suggested by Sixtoe
- Inlane speed limiters, code created by Wylte and copied from VPW's Johnny Mnemonic'
- New ball image and scratches based on VPW's tables
- Lowered the Mudflap and Skids targets (v.2.0.1)
- Flipper Collision Cradle code added (v.2.0.2)
- Fixed an issue with the ball release sound (v.2.0.2)
- Added and resized new custom sideblades with a primitive, new custom DMD/Speaker panels and a new custom apron (v.2.0.3)
- Created a new primitive for the 4th custom DMD/Speaker panel in high detailed and low poly versions (v.2.0.3)
- Updated PWM on flashers GI and Inserts, added 3D inserts and converted 1 pair of inserts and Allspark to work with Flupper Domes (Updated v.2.3)
- Added new apron primitive and flipperbats from VPW's AD/DC and created a new custom apron on top. Added sidewood in the playfield cutouts. Converted png images to webp (Updated v.2.3)
- Slingshots are solenoid driven, based on VPW's Spider-Man Classic (v.2.2)
- Updated trough code based on VPW's AC/DC (v.2.2)
- Converted Flupper Round Domes to be linked to the lamp matrix but still controlled by the Flupper Domes codes (Updated v.2.3)
- Updated Flipper Dampeners (v.2.2)
- Changed a few settings on the Flupper Inserts to make them look good (Updated v.2.3)
- Added an upscaled texture for the custom apron provided by cheese3075 (v.2.2)
- VPW Tweak Menu added with newly added LUT and a great amount of customized items to choose to replace the old VPW Options UI (Updated v.2.3.1)
- Big uprez in the playfield using AI (v.2.3.1)
- Created new backpanel lights (v.2.4)
- Baked textures for the sidewalls, custom blades, backpanel, plastics, decals, ramps, all the toys, Allspark and playfield shadows (v.2.4)
- Blended shadows with the GI (v.2.4)
TastyWasps:
- VR Templates added, assets from UnclePaulie used
- Changed light settings based on chokeee's settings on Elvis
- Hotfixed the pincab rails giving issues in VR for some people (v.2.0.1)
Retro27:
- Updated VR Cabinet using assets from DaRdog and improved textures (Updated v.2.4)
- New Apron and new textures for the apron and instruction cards
- JP's custom sideblades added
- Tournament Topper and Custom Decal for the DMD/Speaker panel
- Added new primitive for the final custom DMD/Speaker panel (v.2.0.3)
hauntfreaks:
- HQ Backglass image created
- New textures for the VR room created (v.2.0.3)
HayJay:
- Slight tweaks to Optimus Prime area and Allspark saucer area
Nestorgian:
- Fixing issues with balldrop sounds on the ramps
fluffhead35 (v.2.0.1):
- Updated the hit events on the end ramps. Changed the materials on both end ramps. Adjusted right end ramp to be like left end ramp
- Added Ball Drop sound on right ramp
- Fixed the options menu from showing on the textbox, thanks to apophis
- Added hit sound to metal wire below flipper
DaRdog81 (v.2.1):
- Added VR Mega Room
LoadedWeapon (v.2.2):
- Created a custom sideblades primitive to fit on Legends Cabinets and provided a secondary ini file for the POV to match (Updated v.2.3)
Themer (v.2.2):
- Changed the ramp movement to be in sync with the solenoid and the switches.
- Added different ramp levels, such that the ball can hit the ramp during movement
- Added the Optimus Prime movement based on the solenoid, incorporating the wobble effect that was already there which is accurate to the real machine
DGrimmReaper (v.2.2):
- Added new VR backglass using Hauntfreaks assets
Special thanks to everybody involved during development and testing: Smaug, PinStratsDan, Primetime5K, Hay Jay, gtxjoe, bietekwiet, Wylte, BountyBob, Nestorgian, fluffhead35, redbone, guus_8005, geradg, Studlygoorite, Sinizin, mason, Burger, kilonova, supergibson, chokeee
Shoutout to:
- Apophis for being awesome with very useful feedback and guidance as usual
- iaakki for giving me the tip for modulated flashers
- jsm147 for testing and feedback for the standalone version
- Sixtoe for helping improve the right ramp
- Carny Priest for the instruction cards he gave us!
- Smaug for giving an amazing effort to show off my work on Twitch and YouTube
- Cliffy for giving this awesome backdrop
- Bietekwiet for sending the ball image and scratches
- SG1bsoN, hauntfreaks, UnclePaulie, JPSalas, gtxjoe and freneticamnesic for the earlier versions
- Draifet, Bord and BorgDog for helping out on earlier versions
- ROM and Slamt1lt for the models from their FP table.
If I didn't mention anybody else in this development cycle I am unaware of this and just know that I still think you are awesome and also want to say you rock!
And basically everybody from VPW I didn't mention just for welcoming me into my new family, you all absolutely rock!
When I missed a credit please send me a message to fix the credits, don't be rude to throw in 1 star reviews for making a human mistake.
14423 downloads
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Time Machine (Data East 1988)
By RobbyKingPin
You're entering another dimension!
This was the first Data East game I ever played.
Stepping up to this felt so elite.
The sound is top notch and the flow is tough but fair.
The rules are simple but very addictive, I am having so much fun while playing it every time!
This table requires VP 10.8 and VPinMame 3.6.
Anybody having low volumes please follow the following tips provided by deadmanworking.
Cheers buddy!
Go to VPinMame program folder, start Setup.exe or Setup64.exe.
Hit "Test" and find the correct Time Machine rom in the listing (tmac_24), press "Start"
The DMD of the game should show up, and if not make sure it's enabled with the f1 key by selecting "show DMD/display window".
Select it with the mouse, hit ^ (tilde) key and you'll see a volume adjustment. Right/left to increase/decrease volume, try +3db first and after that hit ^ again.
Right click the DMD, select "Game Settings" and then "OK" (without changing anything). The adjustment won't carry over otherwise.
Stop the ROM and test the table, adjust again if necessary.
Update v.2.4:
This is a big visual update and also has physics updates on the target mass and Slingshot Corrections.
I baked the playfield shadows, sidewalls and custom blades,backpanel, all plastics and all ramps.
In the end a very satisfying result and once again I raised the bar and I am a big step closer to forfilling my ambition to do a full VLM project in the future!
Update v.2.3:
A lot of options deal with reflections, like a new option to have the backglass and topper reflect on the playfield wich will work in all formats.
When I have PWM plus refractions plus reflections enabled on the table people in VR will see black holes/blobs inside the lights.
So I added an extra ini file for VR to deal with all of this straight out of the box.
Just add it in and you are good to go!
These options will help taking those away but feel free to try them out when you like. I just disabled them inside that ini file for VR.
Support for the Legends Cabinets.
You can use the option to enable the Legends Cabinet setting to use the bigger sideblade option and a second ini file has been added to make it fit.
This ini file is only needed if you want to use this option.
I do ask in return to not see this being patched even when I release it as free to mod.
Feel free to reach out to me instead if you want extra art added (real art only available on a real table).
If somebody would ignore this I would be crushed...
Update v.2.2:
With the official releases of VP 10.8 and VPinMame 3.6 I decided to give this one more update.
I added a new apron with extra custom instruction cards.
I added many more LUT options then ever before.
I also included an extra option for people suffering from issues with anaglyph 3d and headtracking.
I only recommend using this option when really needed, because we found out it does have a performance impact.
And DGrimmReaper provided an updated backglass for VR using assets from hauntfreaks.
VP9 - Original Version by JPSalas - 2011
VPX - Original Version by JPJ, Arngrim, Team PP -2021
VR version by Sixtoe - 2021
VR-Hybrid version by RobbyKingPin, ZandysArcade, DGrimmReaper, m.carter78 & LoadedWeapon - 2025/2026
This mod contains the following improvements:
- nFozzy/rothbauerw physics, fleep sound and VPW Ambient Ball Shadows (Updated v.2.4)
- rothbauerw Standup and Drop Target codes and merged all primitives (Updated v.2.4)
- Updated target mass and Slingshot Corrections (Updated v.2.4)
- Resized flippers matching settings provided by apophis
- Flupper Domes, Flupper Bumpers with custom caps from the VLM library, Flupper Flipperbats, Flupper Flasherlamps and Flupper 3D Inserts (Updated v.2.4)
- New Trough system that saves the balls (Updated v.2.4)
- More light tweaks to more modern standards based on VPW's settings (Updated v.2.4)
- New ball image and scratches based on VPW's tables
- Updated PWM on flashers GI and Inserts and added new GI lights
- Added refraction probes on all ramps
- Removed a lot of timers and triggers to improve performance
- Big uprez in the playfield and plastics using AI
- Imported oval pill shaped insert from the Blender Toolkit library
- New backdrop for desktop and added the alphanumeric displays from JPJ's Torpedo Alley and changed the color settings to recommendations from hauntfreaks
- Physical subway tunnel underneath the StarWarp Ramp towards the VUK on the right side of the playfield
- Animated slingshots that never got placed on the original table
- New custom sideblades
- Second VR room, used assets from Senseless
- New pair of primitives to replace decals on sidewood and hide the collidable walls
- Fixed a switch issue on the left ramp. This switch collects the Energy bonus
- Added fully animated VR backglass using hauntfreaks assets
- Added more options like scratched glass, logo and poster, added more LUT options
- New apron added. Used assets from UnclePaulie's Laser War and edited the primitive, made new texture and 2 sets of instruction cards
- Added a new baked minimal room and a third room for Mixed Reality (v.2.3)
- Added new custom sideblades and instruction cards
- Baked textures for the sidewalls, custom blades, plastics, decals, ramps and playfield shadows (v.2.4)
- Blended shadows with the GI (v.2.4)
- Added VPW Tweak Menu (Updated v.2.4)
- Support for DT, FS, FSS, Legends Cabinets, MR and VR
- Compatible with the Standalone player
- 3 VR Rooms
Perfect pairing with authentic backglass made by hauntfreaks.
Or perfect pairing with the full dmd backglass made by hauntfreaks.
Some assets and codes that have been used came from other creators:
Senseless: VR Gameroom assets
JPJ: Codes and assets for the alphanumeric displays on desktop from Torpedo Alley
UnclePaulie: Apron from Laser War
VPW: VR Minimal Room from Count-Down
hauntfreaks: Backglass texture from the b2s file
Who did what?
RobbyKingPin:
- nFozzy/rothbauerw physics, fleep sound and VPW Ambient Ball Shadows (Updated v.2.4)
- rothbauerw Standup and Drop Target codes and merged all primitives (Updated v.2.4)
- Updated target mass and Slingshot Corrections (Updated v.2.4)
- Resized flippers matching settings provided by apophis
- Flupper Domes, Flupper Bumpers with custom caps from the VLM library, Flupper Flipperbats, Flupper Flasherlamps and Flupper 3D Inserts (Updated v.2.4)
- New Trough system that saves the balls (Updated v.2.4)
- More light tweaks to more modern standards based on VPW's settings (Updated v.2.4)
- New ball image and scratches based on VPW's tables
- Updated PWM on flashers GI and Inserts and added new GI lights
- Added refraction probes on all ramps
- Removed a lot of timers and triggers to improve performance
- Big uprez in the playfield and plastics using AI
- Created a new backdrop for desktop and added the alphanumeric displays from JPJ's Torpedo Alley and changed the color settings to recommendations from hauntfreaks
- Build a physical subway tunnel underneath the StarWarp Ramp towards the VUK on the right side of the playfield
- Added animated slingshots that never got placed on the original table
- Added new custom sideblades and edited the primitive
- Edited a few VR primitives, split up the rails and other metals
- Added a second VR room, used assets from Senseless
- Created a new pair of primitives to replace decals on sidewood and hide the collidable walls
- Fixed a switch issue on the left ramp. This switch collects the Energy bonus
- Added more options like scratched glass, logo and poster, added more LUT options (v.2.2)
- New apron added. Used assets from UnclePaulie's Laser War and edited the primitive, made new texture and 2 sets of instruction cards (v.2.2)
- Added a new baked minimal room and a third room for Mixed Reality (v.2.3)
- Added new custom sideblades and instruction cards
- Baked textures for the sidewalls, custom blades, plastics, decals, ramps and playfield shadows (v.2.4)
- Blended shadows with the GI (v.2.4)
- Added VPW Tweak Menu (Updated v.2.4)
ZandysArcade:
- Created a new set of textures for the oval pill shaped inserts and put a new UVMap on the primitives
DGrimmReaper:
- Added new rings and flipperbuttons and added animation codes for them
- Added fully animated VR backglass using hauntfreaks assets. (v.2.2)
m.carter78:
- Added smalll adjustments to invisible walls to prevent balls getting stuck
LoadedWeapon:
- Created a custom sideblades primitive to fit on Legends Cabinets and provided a secondary ini file for the POV to match. Adjusted a few lights on the backwall
- Big uprez on the sideblade textures (v.2.4)
Special thanks to everybody involved during development and testing: guus_8005, MikeDASpike, Smaug, Primetime5K, Dr.Nobody, Mecha_Enron, MerlinRTP, Joe Picasso, flupper1, DaRdog, cl4ve, Cliffy AKA passion4pins, DarthVito, Studlygoorite, Tomate, somatik, Colvert, Apophis, Nestorgian, cyberpez, judremy, piratepwnsninja, Sinizin
Shoutout to:
- JPSalas, JPJ, Arngrim, Team PP and Sixtoe for their work on previous versions
- Chucky, Bryan Rianfor, Neo, Ninuzzu, Andreas Juengling, Flupper, DJRobX and Brian Ryan for helping out on earlier versions
Extra shoutout to outhere for providing issues with the DOF file wich caused beacons to never turn off!
If I didn't mention anybody else in this development cycle I am unaware of this and just know that I still think you are awesome and also want to say you rock!
And basically everybody from VPW I didn't mention just for having me as part of the family, you all absolutely rock!
When I missed a credit please send me a message to fix the credits, don't be rude to throw in 1 star reviews for making a human mistake.
8164 downloads
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The Addams Family - B&W mod (Bally 1992) 2.4.42.vpx
By cheese3075
Greetings all,
This is a black & white table mod of g5k/VPW newest version 2.4.41. No gameplay or physics items were changed, this is strictly a reskin. I've added the instructions to the pause/f12 config screens and color saturation LUTs if you want to tweak the table to be more BW. Be sure to check F6 menu for additional settings changes (ThingBox mod is recommended).
**I HAVE TWO VERSIONS FOR DOWNLOAD: The first is the original g5k/VPW table with only the B&W mod, the second is my B&W table mod with the new thing backwall graphics, sexy left plastics, and swapped price/instruction cards (See pictures for side by side differences). Use whichever you like the best.
Special thanks to @SG1bsoN for allowing me to use some files from his original v2.1 version a few years back. Also thanks to @jpsalas for his 'thing' graphics on the backwall and of course @g5k for his original table.@larouillas posted a matching backglass in the table comments. Thanks for the add!
I hope everyone enjoys!
3831 downloads
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Torpedo Alley (Data East 1988) Physics Sound Hybrid MOD
By burger
All credit goes to the original authors Dozer, Bigus1, TAB, Destruk, and Neo. Thanks for creating this excellent table!
Torpedo Alley was produced by Data East in 1988. Take command of Torpedo Alley, a fast and chaotic naval battle where flashing beacons, rapid-fire shots, and explosive multiball action keep the pressure on from the first launch to the final drain.
Credits for this version:
I added nFozzy and Fleep, added VR backglass digits, fixed some layout issues and match gameplay to real table @studly_do_right improved lighting for better VR experience, other visual enhancements. Identified and resolved missing sound effects VR backglass assets by @hauntfreaks @DGrimmReaper added the VR cabinet and animated backglass, and other VR animations
Note:
if you want more flashing lights during the game, as F12 option has been added for this use Right Magnasave to select from the many different LUTs available
1766 downloads
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Tiger (Gottlieb 1975) v2.5.2
By hauntfreaks
whats new in Tiger (Gottlieb 1975) v2.5
@DGrimmReaper added:
NEW correct wedge head cab in VR NEW VR BG, reels and lights (no need for a b2s in VR anymore) @hauntfreaks added:
added PF routed holes updated PF miscellaneous crap ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Tiger (Gottlieb 1975) v2.0
Original Table build/scripted by Loserman
Playfield/Plastics by @GNance
2024 Update:
Re-Lit, Object and GI Shadows, Doodads and Tinkering by HauntFreaks nFozzy Physics (lite), VR Cab/Room Hybrid by HauntFreaks (with tons of help from @TastyWasps) Fleep sounds and code by @JCalhoun
why Tiger?... well I found good BG resources, then notices GNance did a great job on the PF and plastics
so I decided that it deserved a nice update/upgrade, I believe Jeff would have agreed
1943 downloads
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The Last Unicorn Pup Pack Version
By ZandysArcade
Last Unicorn Pup Pack Version
The Last Unicorn is a 1982 American animated fantasy film about a unicorn who, upon learning that she is the last of her species on Earth, goes on a quest to find out what has happened to others of her kind. Based on the 1968 novel The Last Unicorn written by Peter S. Beagle, who also wrote the film's screenplay. Great for kids or if you are just a fan of this movie or unicorns!
This is the table created by wpilot a MOD of JP's Miraculous Pinball. Used and created with permission from author. All credit for the table goes to them.
I created the pup pack and added the 3D Model and animations to the pup version of the table. The DMD is separated from the backwall so it can but put on any screen. Full DMD included in pup-pack.
Has music options in the Pup than can be changed during play using magnasave/ enter buttons.
You must use this version of the table with the pup-pack.
Pup-pack goes in the Pupvideos folder
No Alias or Rom required
Choose your .bat option and enjoy.
Huge thanks to @wpilot for letting me create the pup version.
@JoePicasso,@BurtMacklin, @Gman77 for their assistance
Happy Gaming!
692 downloads
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Trailer Park Boys Pinballers Pup Pack
By bigonia1
****ADULT ONLY - DO NOT PLAY THIS TABLE WHEN KIDS ARE AROUND****
Extract, copy VPX file to Tables folder, copy "Trailer Park Boys Pinballers" folder to PupVideos folder.
Must use table file included to trigger Pup Pack events.
Music has been changed from original table, but are all Trailer Park Boys themed. Start missions to hear more.
Setup for 2 screen, but you can edit in PupPackEditor to fit your needs.
All credit to Clairvius for the fun themed table.
382 downloads
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Tornado Rally (Original 2024)
By eric3dee
My first Vpin table! Yee-haw!!
An all original design, this table is an homage to the sooner state in the form of a modern EM table.
Featuring nfozzy physics, fleep sounds, and a custom-themed VR room for those well equipped. The b2s is necessary for scorekeeping in VR, so make sure that is setup and working properly if that's how you like to play.
Gameplay goal is simple--> Hit the ramps and the targets and feed the whale to spell out OKIES and release the multi-ball!
NOTE: If the score rolls over 9999 an indicator star light will appear below the score! (up to 4 stars earnable)
Special thanks to Apophis for his in-depth VPW tutorials and the whole VPW community for advice and testing, and a very extra special thanks to @hauntfreaks for his killer lighting design on the backglass! Don't forget to head on over and grab it!
>>Grab the B2S backglass here!<<
>>Wheel by DGrimmReaper<<
3825 downloads
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Tales from the Crypt (Data East 1993) Mod patch
By emanoel299
3D INI/POV Window View Layout mode VPX 10.80 - 2051 GL
Made in 3D passive playfield for cabinet mode
49 downloads
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The Matrix (Original) 0.99.0 INI/POV
By emanoel299
The Matrix (Original 0.99.0) made in VPX GL cabinet mode
Enjoy it
196 downloads
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The Matrix
By daphishbowl
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The Matrix 0.99
By: Pincredibles and VPW
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PuP-Pack Download:
https://mega.nz/file/3J4yVQqZ#RqHEl3K3V3HbbnSCwGPH-Whjw6ZAlhHTYyo9SDO18TY
Mirror:
https://drive.google.com/file/d/1puuPlAQGACEs2e2ECu6O6gjZhfcOYAU-/view?usp=sharing
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The Team:
DAPHISHBOWL - Pincredibles
MPT3K - Pincredibles
MR.H - Pincredibles
HARLAN - Pincredibles
FLUX - VPW
ASTRONASTY - VPW
SIXTOE - VPW
APOPHIS - VPW
IAAKKI - VPW
DAPHENI
NAILBUSTER - PinUp
DARDOG - VR
FLIPSTREAM
PINSTRATSDAN
STUDLY_DO_RIGHT
BTHLONEWOLF
BRUCE
BEARDEDRIK
IROD2001_
DIRTYPOOLPINBALL
Special Thanks:
STEPHEN SILVER
KELLY MAZUROWSKI
PAUL MARINO
JACK DANGER
JEFF DODSON
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Intro:
Wake up, Neo.
Welcome to The Matrix Pinball, by Pincredibles. Prepare for a pinball adventure like no other.
You are stationed aboard The Nebuchadnezzar aided by Tank, your operator. Tank will help you as you guide the crew; Neo, Trinity, Niobe and Morpheus as they try to free the minds of the human race and free them from the imprisonment of the Matrix.
It won’t be smooth sailing. Agent Smith, Brown and Jones will attempt to stop you at all costs. Cypher is sneaking about, waiting to betray Morpheus and the crew. Sentinels will attack the ship and the Zion outpost.
Visiting the Oracle could bring you some answers and perks to help. Do not forget to go through the training programs to gain perks and increase your Matrix mode score.
Good luck. Maybe Morpheus was right. Maybe you are The One.
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How it came to be: The goal of the Pincredible tables has always been to push things to the next level. All of the work done up to this point has been about building a strong foundation that would allow us to create our own original table.
We began this project on February 27, 2022. By December 2024, I thought we were getting close to the finish line—but there was still so much more to add and improve.
A tremendous amount of work has gone into this from many different people, and the entire process has been an incredible experience
Basic requirements:
VPX 64 bit version 10.8.0 2051 (or greater)
Pinup: Version 1.5.2
DOF: Please make sure you update your DOF config
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PuP-Pack Download:
https://mega.nz/file/3J4yVQqZ#RqHEl3K3V3HbbnSCwGPH-Whjw6ZAlhHTYyo9SDO18TY
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INSTALL:
1) Copy VPX file to your VPX Tables directory
2) Copy unzip the Pup Pack to the PinUPSystem\PUPVideos\ folder. You will see a Matrix folder
3) Run the batch file in the pup pack that matches your config.
It should make all necessary script changes for you.
4) Update DOF (If necessary)
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Version History:
0.99 - Initial version
7199 downloads
- pincredibles
- vpw
- (and 5 more)
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Take Five Allied Leisure 1978
By Itchigo
Take Five was a cocktail table made by Fascination/Allied Leisure in 1978. This is a vp8-vpx 10.8 conversion.Complete all 4 targets for double and triple bonus.It's not as easy as it looks because certain lanes pop up targets you may have already dropped (like other Game Plan tables). The layout is the same as Roy Clark The Entertainer and Circa 1933. I included a wheel I found a while ago for the vp9 version.
Credit for Destruk for making the vp8 version in 2008.
Thanks to JP for answering some questions.
This table is free to mod/upgrade with no permission needed.
This table looks pretty good, but anyone is welcome to rebuild/redraw this.
Rom: takefive
https://www.ipdb.org/machine.cgi?id=2492
497 downloads
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TopGun (2019)-(VR ROOM)
By franck
🛩️ [RELEASE] Top Gun (2019) – Mega VR Room Edition 🚀
Hey there, all you mustachioed gunslingers and Top Gun fans!
As a huge Top Gun fan, I wanted to give this iconic 2019 tabletop a fresh update. Sure, it's a few years old, but the fun of playing it on VPX is still there.
To push the immersion to the extreme, I'm offering you my custom VR version.
🛠️ What's new?
The goal was to create an ultra-immersive experience without altering the original game.
Mega VR Room Integration: A complete virtual environment for total immersion. You're no longer in front of a screen, you're in the room!
Fidelity preserved: No changes have been made to the gameplay or components of the original tabletop. We're keeping the authentic feel
Ready-to-Play Pack: The package includes everything you need for a complete multimedia experience:
✅ PupPack (Original videos and music)
✅ B2S (High-quality backglass)
✅ VR-optimized script
✅VPMAlias.txt = TopGun,sshuttle
📦 Installation
Drag the .vpx file into your Tables folder.
Place the PupPack folder in your PUPVideos directory.
Put on your headset, launch VPX, and... Feel the need, the need for speed!
Note: Tested and approved on the latest versions of VPX. Ideal for those who want to rediscover this classic with a modern perspective.
Happy flying and good scores! Feel free to leave your feedback in the comments.
Send feedback
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🛩️ [SORTIE] Top Gun (2019) – Édition Mega VR Room 🚀
Salut à tous les moustachus et fans de l'as du ciel !
Grand fan de Top Gun, j'ai voulu redonner un coup de boost à cette table culte de 2019. Certes, elle a quelques années au compteur, mais son plaisir de jeu sous VPX reste intact.
Pour pousser l'immersion en zone rouge, je vous propose aujourd'hui ma version VR personnalisée.
🛠️ Quoi de neuf ?
L'objectif était de créer une expérience ultra-immersive sans dénaturer l'œuvre originale.
Intégration Mega VR Room : Un environnement virtuel complet pour une immersion totale. Vous n'êtes plus devant un écran, vous êtes dans la salle !
Fidélité préservée : Aucune modification n'a été apportée au gameplay ou aux composants de la table originale. On garde le feeling authentique
Pack Prêt-à-Jouer : Le dossier inclut tout le nécessaire pour une expérience multimédia complète :
✅ PupPack (Vidéos et musiques originales)
✅ B2S (Backglass haute qualité)
✅ Script optimisé pour la VR
✅VPMAlias.txt =TopGun,sshuttle
📦 Installation
Glissez le fichier .vpx dans votre dossier Tables.
Placez le dossier du PupPack dans votre répertoire PUPVideos.
Enfilez votre casque, lancez VPX, et... Feel the need, the need for speed!
Note : Testé et approuvé sur les dernières versions de VPX. Idéal pour ceux qui veulent redécouvrir ce classique avec une perspective moderne.
Bon vol à tous et bons scores ! N'hésitez pas à me faire vos retours dans les commentaires.
724 downloads
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Thunderbirds 60TH V1.0.0
By JoeD
ALL CREDIT GOES TO @JPS and T-800
I'm excited to present my very first VPX table, based on a theme that reminds me of my younger days. I hope you enjoy this version of Thunderbirds. I've created a PUPPACK for it (the table is designed to be played exclusively with this pack) as well as a DOF entry for your effects and lighting. Remember to update your DOF configuration file to take advantage of these features.
It is in Full French or full English for the voices and always accompanied by English text so that as many of you as possible can enjoy it.
Please leave lots of comments/review, I have other projects in the works...
Je suis ravi de vous présenter ma toute première table VPX, inspirée d'un thème qui me rappelle ma jeunesse. J'espère que vous apprécierez cette version de Thunderbirds. J'ai créé un pack PUPPACK (la table est conçue pour être jouée exclusivement avec ce pack) ainsi qu'une entrée DOF pour vos effets et éclairages. N'oubliez pas de mettre à jour votre fichier de configuration DOF pour profiter de ces fonctionnalités.
Les voix sont en français et en anglais , le tout est toujours accompagné de textes en anglais afin que le plus grand nombre puisse en profiter.
N'hésitez pas à laisser des commentaires/review, j'ai d'autres projets en cours…
VPX Version: I tested in VPX 10.8 64 Bit.
Have fun playing!
Special thanks for their help and pre-launch testing of the table to: Micki, Kimiko and Franck Dbd
Vidéo de la table: Thunderbirds 60TH Table VPX new creation
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All Logos, Copyrights and Trademarks are property of their respective owners.
PROVIDED STRICTLY FOR PERSONAL HOME USE AND NOT FOR COMMERCIAL SALE RE-SALE OR DISTRIBUTION!
VIRTUAL PINBALL ALWAYS HAS AND ALWAYS WILL BE FREE TO ANYONE!!!!
Edited February 2026 by JoeDilon
2316 downloads
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Team One (Gottlieb 1977) VPW
By VPinWorkshop
VPW are proud to present Team One by Gottlieb!
This started as a "team of one" project with mcarter78 looking to scratch build this 1977 EM classic using fresh playfield and plastics scans. It began with a Loserman script base, but as with all VPW projects, it quickly evolved into a collaborative effort to get every detail right.
apophis jumped in to help with physics, specifically dialing in the flipper angles and tackling drop target resistance. Meanwhile, bthlonewolf stepped up to code a brand-new rubber animation system.
On the visual side, tomate helped clean up the playfield image and apron meshes, while Ext2k supplied the VR cabinet with a backglass from hauntfreaks. mcarter78 tied it all together with a new VR environment and proper EM reel implementation to capture that authentic mechanical feel.
It's the Add-A-Ball sibling to Abra Ca Dabra, tuned to perfection. Enjoy!
Table physics & visuals by VPW
Game logic by the late, great Loserman
Credits:
mcarter78 - VPX & Blender builds, game logic fixes, VR bthlonewolf - Rubber animations & DOF fixes Ext2k - VR Cabinet DaRdog - VR help DGrimmReaper - VR Help bord - Playfield stitch tomate - Graphics help hauntfreaks - Backglass apophis - VPX & code help VPW Team - testing
Note: This game defaults to Novelty Mode. If you would prefer to play in Add-A-Ball mode, turn off Novelty Mode in the F12 options menu, hit start to save your options, then restart the table.
2261 downloads
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The Pabst Can Crusher (Stern 2016) MW Mod
By MachWon
The Pabst Can Crusher, Crush It!
I do not take any credit for the table only things I listed, as credit for the table goes to the
original authors for v1.0: HauntFreaks, Drummer72 and I'm sure many others, Thank you all!
In this update I have Improved/Updated these things listed to enhance the table and stay true as I can to the original.
Playfield Graphics: Cleaned up graphics/coloring rendered to appear more like the original table art and hand painted bullseye targets to match original. 4 Bumpers Upgrade: Rotated the 4 bumpers to correct position, added screws and new images on top. New Light Inserts: Upgraded all light inserts on playfield and fixed lights at top 4 gates now function properly. Callouts Corrected: Changed, removed and added callouts (Call outs will further arranged in next version) Attract mode Update: I made attract mode to function more like original table with Red Fang riff and callouts. fastener Upgrades: Changed out all fasteners to match original table. High Score: Moved high score to display in original location (will add to BG reel later) Fixed Kickout: The kickout now pops the ball out in fair direction (Not a bounce and drain). Small Script Fixes: Credit count now goes down as you use them, the 4 rollovers at the bottom now have correct "PLUS" scoring (1 to 10 to 100).
4162 downloads
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TimeLord 4.1a (Luigi Rides Again) OriginalHybrid
By RusstyT
Timelord is fun game designed for player of all levels, with hard and easy mode, 3 ball or 5 ball options that are selected at the start of the game. Set the table tone you like by holding left magna save and toggling with right magna save to get the desired effect for your table.
TimeLord 4.1a has some important updates for single and multi player play. I recommend that you upgrade to this version and remove previous versions of timeLord. See Changelog for the full list of changes. The game, a 2/ 3 screen backglass and new wheel is included in the 4.1a download.
The 3 screen interactive backglass also works for desktop with Const ForceBackglass=1 at line 155 of script which already set in the script..
If playing VR set VR =1 or 2 at line 60. (Please note: JP's Flashers are currently used in VR and we are working on an interactive backglass for VR for release at a later date)
Thankyou to Oqqsan for making the incredible 2 screen/3 screen interactive back glass come to life. Thankyou also to the previous Members of Avago are always credited with the product we have today.
Thankyou also to the many members of the community have made suggestions that have been implemented in the game. It has been a long journey.
I've tested the 4.1a version extensively, in 1,2 & 3 players hard mode and easy mode, 3 ball and 5 ball, finishing balls with and without completing the glory table and I couldn't break it. i'm hoping you can't either and get to dial in the spiral ramp for glory billions
cheers
I'm also very proud to announce that my TimeLord banter cohort Hayden Perno, has had his first book published. Ralph Ridley in the Hunt for Time. His book is available from Hawkeye Publishing and you can check it out at ralphridley.com It is a cleverly constructed story about a boy who doesn't age and searches the Universe for the answers to his quantum curse. Hayden's story extends Einsteins' theory of relativity and stephen hawkins 7 Arrows of time. It takes you on a journey to the far reaches of the Universe and to where time stands still and incredible creatures live. It's definitely worth a read..
Requirements to play TimeLord 4.1.a
Requires VPX10.8Final-Rev2051 (28dd6c3), Freezy2.3.1 B2S Server 2.1.3 and Flex DMD 1.91
Game play and Rules
This is a link to the game overview a. Rules are also included in the media pack download
https://youtu.be/Lrq4LI5A6QE
The Time Lord Story
Timelord is my version of stories between Hayden Perno and myself. We spit balled stories to try to make each other laugh and make small skits while training in the Gym. In my story you venture into the bizarre world of Kevin, aka Q-Man. Kevin would much rather hang out in seedy bars with dodgy chicks than take control of the Universe.😁 To add to his torment, he is tagged by Luigi the stray Robot. Luigi was cast aside by Mario the grape farmer because he kept draining the tractor gearbox for his favourite drink....used sump oil😂. He's like the donkey in Shrek, unwanted and a serial pest and indelibly connected to Q-man.
To be the TimeLord in this game you must complete 5 incredible dangerous tasks. You traverse the universe, reverse time ,navigate the wormholes and meteor showers must slay the dragon. Upon completion of the tasks you venture to the glory table, (Wizard mode) . The Glory table gives 60 seconds to shoot the spiral ramp for Glory Billions and reveal the real hero of the story.
I hope you enjoy TimeLord and it brightens up your day.
The Avago Crew
I was very fortunate to work with some talented people in the production TimeLord through 6 generations of the game. FrankyT does the gangster style Robot Luigi and the TimeLord. Tomate did the translucent ramps, Oqqsan did the new interactive backglass animations, the lighting, ball affects and clock animations, DOF is done by Outhere, Fleep sounds and nfozzy physics are done by Gedankekojote and Rawd did the Virtual reality. JPSalas is a huge part of the TimeLord project, providing the game framework, many explanations of scripting and he made changes to get a very clunky game to work. It goes with out saying my old mate Crackers advised and checked all the game iterations and changes over 2 years while the game went through 6 iterations. Of course there are many others who have help shaped the game including Sixtoes, Apophis, Remdwass & Wylte from PinHelp and Rajo Joey who helped shape the game in the early days. Without these people and Smaugs encouragement there would be no TimeLord 2,3 or 4. The new look for 4 was encouraged by LTEK and the new backglass implemented to celebrate the release of Hayden Perno's book.
I hope you like it and honest reviews and comments are always appreciated.
This game is not for sale or for distribution on other download platforms.
Incorporated into the game are
Interactive backglass
SSF audio and sound production
DOF
NFozzy Physics
Fleep Sounds
Virtual reality
Light Inserts
Luts
Please Enjoy Smaugs Fast Flips Video for TimeLord 3.0
The game is designed surround sound feedback.
For people with DOF TimeLord 4.1a uses the same DOF configuration as the TimeLord 1.0 so the game is set ready to go and should play with no issues.
VR players have the option for a basic room or Rawds room which is selectable in script.
Thankyou to the talented crew who have worked with Avago to bring you TimeLord 3.0.
Avago are;
JP Salas-Game framework, scripting and mentoring
Rawd- Virtual Reality
Oqqan- Lighting, light sequences, plastic scripting, Interactive Backglass
FrankyT-Callouts
RajoJoey-Game Adviser and Timelord1 VR
Smaug-Game Promotion Video and encouragement to develop TimeLord further
Aphophis-Mecahnical tilt, scripting and support
Gedankekojote-Initial NFozzy Physics, Fleep Sounds, Luts
Ramps-Tomate
Whylte- Initial physics & dynamic ball shadow.
Outhere-DOF
Table Testing & Game ideas- PinStratsDan, Joe Soap & Crakkers, Luminimart, PikePMC, Bietkwiet, StudlyGoorite and Cliffy
Game Ideas & support- Sixtoe & Remdwass
Joe Picasso- Primitive tutorial
Game Design & concept- RusstyT
GamePlay, Scripting, Sound Design, Callouts, Table & Backglass Design- RusstyT
This game uses many objects from other Table Builder including, JP Salas, Flupper1s light inserts and Scotty Wickburgs dragon spinner, rotating bumper caps and rotating eyeballs. The ramp ideas are inspired by TOTAN, Opening ramp inspired by Bride of Pinbot and the 4 kicker centre lane is inspired by the EM game melody. Many thank to all the wonderful authors who provided inspiration for TimeLord 2.0
37067 downloads
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The Goonies Never Say Die Pinball (VPW)
By VPinWorkshop
"Don't you realize? The next time you see sky, it'll be over another town. The next time you take a test, it'll be in some other school. Our parents, they want the best of stuff for us. But right now, they got to do what's right for them. Because it's their time. Their time! Up there! Down here, it's our time. It's our time down here."
The VPin Workshop members present The Goonies: Never Say Die Pinball! This project started out by adding physics and fleep sound to Hawkeyez88 pup-pack release. In doing so many scripting issues were found in the original table. We decided to not only fix the current table, but have added support for FlexDMD, new modes, ramps, shadows, playfield, sounds, ect.
Pretty much every piece of this table has been touched, enhanced, and tested.
This table is setup to work with the FlexDMD out of the box. You can disable the FlexDMD and enable the pupPack created by Hawkeyez88 by changing the options in the script.
* Main table overhaul: fluffhead35, oqqsan
* nfozzy and fleep: fluffhead35
* DOF: apophis
* New playfield design: HauntFreaks
* Playfield, image and lighting updates: HauntFreaks
* Backglass: HauntFreaks
* Droptarget Shadows: HauntFreaks
* Miscellaneous fixes and tweaks: Entire VPW team inc. Sixtoe, apophis, wylte, fluffhead35, oqqsan, Nailbuster
* 3d Inserts: oqqsan
* flupperdomes : oqqsan
* FlexDMD : oqqsan
* Apron Primitives: oqqsan and Tomate
* Ramp Primitives: tomate
* New Toy Primitives Chester,coins,key: oqqsan
* Scoring and game play enhancements: Rik, apophis, oqqsan
* Testing: Rik, apophis, VPW team
* Bone Organ Primitives: Tomate
* Bone Organ Animations: oqqsan
* wylte: Flasher shadows on ramp
* Original pupdmd code: Nailbuster
* Previous DMD animations: VPFiends
This release would not have been possible without the legacy of those who came before us including, in this case, Javiers VPX version.
Thank you to Rothbauerw and nFozzy for the physics. Thanks to Fleep for sounds.
29547 downloads
- vpx
- vpxoriginal
- (and 5 more)
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Teenage Mutant Ninja Turtles (Data East 1991)
By retro27
Teenage Mutant Ninja Turtles (Data East 1991) v1.2.3f
Cowabunga !
Notes: Total rebuild of the VR cabinet, New Options, Mega Rooms, nFozzy Physics, Fleep Sounds, and a LUT selector,
Special Thanks to the Following:
Crypt101, Gedankekojote97, Dough Nut, Cyberpez
Recommended B2S by: hauntfreaks
Versions:
v1.2.3f - Vpx Standalone fix by Gerhard__B, Plunger Tweaked
v1.2.3a-e - Auto Plunger fix, New options for Prototype Bumpers and PrototypeTopper,
v1.2.3 - VR Cabinet Rebuild, Added New Backglass, DMD Flasher New Options (F12), New Mega Rooms by Dough Nut, Mega Sewer by Crypt101. nFozzy Physics, Fleep Sounds, and a LUT selector by Gedankekojote97.
v1.2.2 - Added rolling ball sound and adjusted POV, fixed mystery lights not showing in desktop mode.
v1.2.1 - Added VR Room Lighting option,
suggested by Rawd
v1.2.0 - VR Room and artwork by Retro27
-Cleaned up the Cabinet artwork
-Added new Flashers
-Added options for VR Room etc...
v1.1 - Update Table by Cyberpez
-File size reduced
-Small bug fixes and tweaks
v1.0 Original Table by Cyberpez
-: table build, playfield redraw, ramp decal redraws, ramps, lots of little primitives here and there.
Wrd1972: COUNTLESS resource pics and answering of far too many silly questions. Physics and table fine tuning. Plastic scans.
Roth: Being a code wizard and for putting up with Wrd and me. (understatement of the century :P)
Dark: Turtle Models!!!! and other small primitives here and there. (I did resize the turtle images to make the file size sorta reasonable)
Flupper: Flasher Domes and Ramp Tutorial.
Hauntfreaks: He made a pass and did the awesome things he does.
themotherbrain: testing and feedback
nFozzy: I'm using his new fading lights + a few tweaks by me.
DJRobX: SSF code and thanks to RustyCardores for showing me the way, you can't go back!! Ball drop tweaks by Roth and me.
Last but not least the developers and other table authors. This community is nothing without everyone doing their part!!!!!!
9642 downloads
- teenage mutant ninja turtles
- vr-room
- (and 4 more)
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The Shining (Burger 2025)
By burger
Cabin Fever Has Never Been This Fun!
Step into the role of Jack Torrance — a proud father and determined writer who’s landed the winter caretaker job of his dreams. All he wants is a little peace and quiet to finish his novel, bounce his trusty tennis ball, and teach young Danny some good old-fashioned discipline. But distractions abound: Wendy won’t stop hovering, Hallorann’s asking all the wrong questions, and the Overlook has ideas of its own. It’s up to Jack to stay focused and use his pinball prowess to set things right… his way.
burgereater289 and @GtecArcade present...The Shining! I had an absolute blast working on this, so thanks GtecArcade for the idea and for teaming up daily!
Thank you
Kevin who came up with half the ideas on this table. Thanks friend!
@outhere- for adding hardware DOF
@DaRdog81 for all your work getting this beautiful VR room set up
@studlygoorite for identifying many necessary improvements
@wpilot- for allowing us to use some artwork from his The Shining table
@LoadedWeapon- for the cabinet POV file and the F12 option to show/hide siderails
Thanks to those who tested and gave ideas to improve the table @Igic,@cl4ve, @Tombg and team @SuperTilted for all their support
Info:
One table now works for both PUP and non-PUP (change to usePUP = true or usePUP = false on line 13) Non-VR users can get a glimpse of the VR room on their desktop by setting option vrtest=true on line 10504 Press Right MagnaSave at the attract screen to watch the Overlook Hotel play automatically, forever, and ever, and ever (press start during the demo to start your own game) Left MagnaSave to change current song 10.8 required, 10.7 will not work B2S backglass and other media files included in the media pack file., but I recommend downloading Hauntfreaks B2S at link above and using that awesome version To disable UltraDMD, set ultramode=0 in the script. To disable hardware DOF set HardwareDOF=0 in the script To view the PUP, in the table script change to usePUP = true on line 13, and you will need to head over to GtecArcade's post to grab the PUP Pack: https://vpuniverse.com/files/file/26503-the-shining-pup-pack/5706 downloads
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The Grinch's "How to Steal Christmas"
By endeemillr
How does that nasty Grinch do it? Come get a lesson from the master himself!
Shoot the mountain, steal from the Whos, and maybe find the true meaning of Christmas.
Big thanks to Wylte for letting me mod the table and all the other authors in the credits. Also thanks to scutters for continued scripting and flex help! I made many changes to make this table easier so that it could be played on the more difficult settings. The right flipper Now controls the rollover lights and there's also a gate to make completing them easier. The drop-down targets are a little bit easier to hit. If you like and enjoy the original robot table like I do you'll want to change the ROM name in The Script to use one of the other ROMs. No ROM sounds are you so it doesn't matter which language the ROM is in.
Place everything in this "tables" folder in your tables folder.
Place the Music\Grinch folder in your music folder
Place the nvram in the nvram folder. Tthe one included is for a five ball game. If you prefer three, delete or rename the 5 ball version, and change the file name to "robot"
If you already have and enjoy Zaccaria's Robot, then change the name of the rom in the script to either roboti or robotg and also rename the nvram accordingly. These are the german and italian roms and save you from having to deal with alias settings.
I have a few animations still to add, and this may still have some bugs, but I wanted this out by Christmas. In particular, there is a delay after the last ball drains and the bonus is counted so the rom can say "return to base" I have a plan for that. Please share bug reports in the comments or PM me.
Merry Christmas!
890 downloads
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The Beatles
By masonm
Ok first of all thanks to Scotty Wick for the original table and who was ahead of his time and pushing the boundaries of vpinball.
If you need the puppack you can get it here
https://orbitalpin.com/downloads/
@burger was a huge help and updated the table with
updates
1. Physics - nfozzy
2. Lighting changes with lut options
3. added music for non pup version
4. script options
with the help from @tabascoman77 the playfield was updated with images from ebislit playfield scan
sideblades added
haspup" to true or false
line 50 "HasPuP = true 'change this to True to use PUP, or False for no PUP "
f12 menu
silly noises on or off
music for non pup users on or off
pup pack is found at
https://orbitalpin.com/downloads/
3592 downloads
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Tiki Bob's Swingin' Holiday Soiree 2.0 VR_FlexDMD
By iDigStuff
Tiki Bob's Swingin' Holiday Soiree
Step into the world of Tiki Bob...
A swingin' holiday update for you hep cats!
Grab your favorite cocktail and head
down to the beach for a holiday soiree.
If you've been a good boy or girl Santa
might even stop by and say hello..
Lot's fun details and it might even snow!
Features
All new holiday soundtrack Graphic overlay Updated B2s (apophis) Some holiday magic
Included Table and B2s
Note:
This version has had a massive file size reduction thanks to the update.
I will be updating the original Tiki Bob table as well. (link below)
This means you can have BOTH my tiki tables installed and the total file size will be much smaller than the original Tiki Bob table was alone.
Original theme by iDigStuff
2022, version 1.0.0
Co-piloted by Apophis
B2S | media | scripting help| fleep sounds | nFozzy physics
Special Thank You to VPin Workshop & Watacaractr & Scotty Wic & Peter G
Much appreciation to JP Salas & VPNation
Primitive assistance Andrei Maraklov
Based on:
Tiki Bob's Atomic Beach Party (2021)
Which is based on Cheetah by JPSalas
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Background info
https://thesearchfortiki.com/tiki-mug-hall-of-fame/tiki-bob/
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MUSIC LINK TOP OF SCRIPT (Table will not work without it)
Unzip and put folder "tikixmas" into :\\visualpinball\music
Music Control
Right Magna = Next Track
Left Magna = Stop Music
The start button can also be used to skip tracks if the player does not have magnasave buttons.
Backglass & Front end media included in download
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All Artwork, Logos, Copyrights and Trademarks are property of their respective owners.
PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!
2848 downloads
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The Blizzard of Ozz
By ZandysArcade
In a world where metal meets mayhem… and riffs strike harder than lightning — one Madman reigns supreme!
Behold… a head-banging, Thrill ride fusion of heavy metal fury and pinball sorcery.
Join Ozzy Osbourne on a wild quest to reclaim his lost albums from the clutches of Satan himself — a showdown forged in fire, riffs, and multiballs!
Face down Wizard Modes, where demons rise from the depths and chaos is unleashed. Summon the Blizzard Multiball, rack up Ramp Combos, and ride the storm of mystery awards, jackpots, and explosive playfield action as the Prince of Darkness fights to reclaim his throne.
A Tribute to Ozzy Osbourne and Black Sabbath.
R.I.P. to the Prince of Darkness. This table was made to be Fun and Family/Kid friendly not to be taken seriously.
Table has:
Nfozzy Fleep physics and Sounds
Flupper Flippers, Domes and Bumpers
Pup DMD, and optional FlexDMD for non Pup Users.
VR Room
Basic DOF (We need more DOF Guru's for the Hobby)
Lots of F12 Menu options
Scorbit for PupDMD
ect.....
VPX 10.8 and up required will not work with 10.7. (Time to update if you're still on 10.7)
Happy Gaming!!!
Special Thanks to:
MerlinRTP
JoePicasso
UnclePaulie
Hauntfreaks
Superhac
Charlie Ferrero
JPSalas
Mrs. ZandysArcade
Instructions: Installation Instructions are in the Media Pack (PLEASE READ THEM)
If you have any issues after following the instructions, put a comment in the comment section or send me a message.
18153 downloads
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Titan (Taito do Brasil 1981) - Lipebello Mod
By lipebello
This is one of my favorite tables from Brazil and one of the oldest tables that i remember playing.
I've remade the graphics and fixed some stuff, the rest is JP Salas work.
Stuff i've made:
All art was remade by hand (With a hidden extra mode, lol)
3D models and texture baking
Fixed some stuff like outher lane and other small things.
Huge thanks to JP Salas for letting me release it
Have fun
624 downloads
