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Time Machine (Data East 1988)

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28316 Views
8108 Downloads
5 From 46 reviews
194.91 MB File Size
tmac_a24 ROM Name
Data East Created by
Data East Manufacturer
1988 Year

7 Screenshots

You're entering another dimension!

 

This was the first Data East game I ever played.
Stepping up to this felt so elite.
The sound is top notch and the flow is tough but fair.
The rules are simple but very addictive, I am having so much fun while playing it every time!

 

This table requires VP 10.8 and VPinMame 3.6.


Anybody having low volumes please follow the following tips provided by deadmanworking.
Cheers buddy!
 

Go to VPinMame program folder, start Setup.exe or Setup64.exe.

Hit "Test" and find the correct Time Machine rom in the listing (tmac_24), press "Start"

The DMD of the game should show up, and if not make sure it's enabled with the f1 key by selecting "show DMD/display window".
Select it with the mouse, hit ^ (tilde) key and you'll see a volume adjustment. Right/left to increase/decrease volume, try +3db first and after that hit ^ again.

Right click the DMD, select "Game Settings" and then "OK" (without changing anything). The adjustment won't carry over otherwise. 

Stop the ROM and test the table, adjust again if necessary. 

 

Update v.2.4:
This is a big visual update and also has physics updates on the target mass and Slingshot Corrections.
I baked the playfield shadows, sidewalls and custom blades,backpanel, all plastics and all ramps.
In the end a very satisfying result and once again I raised the bar and I am a big step closer to forfilling my ambition to do a full VLM project in the future!

 

Update v.2.3:
A lot of options deal with reflections, like a new option to have the backglass and topper reflect on the playfield wich will work in all formats.
When I have PWM plus refractions plus reflections enabled on the table people in VR will see black holes/blobs inside the lights.
So I added an extra ini file for VR to deal with all of this straight out of the box.
Just add it in and you are good to go!
These options will help taking those away but feel free to try them out when you like. I just disabled them inside that ini file for VR.

 

Support for the Legends Cabinets.
You can use the option to enable the Legends Cabinet setting to use the bigger sideblade option and a second ini file has been added to make it fit.
This ini file is only needed if you want to use this option.
I do ask in return to not see this being patched even when I release it as free to mod.
Feel free to reach out to me instead if you want extra art added (real art only available on a real table).
If somebody would ignore this I would be crushed...

 

Update v.2.2:
With the official releases of VP 10.8 and VPinMame 3.6 I decided to give this one more update.
I added a new apron with extra custom instruction cards.
I added many more LUT options then ever before.
I also included an extra option for people suffering from issues with anaglyph 3d and headtracking.
I only recommend using this option when really needed, because we found out it does have a performance impact.
And DGrimmReaper provided an updated backglass for VR using assets from hauntfreaks.

 

VP9 - Original Version by JPSalas - 2011
VPX - Original Version by JPJ, Arngrim, Team PP -2021
VR version by Sixtoe - 2021
VR-Hybrid version by RobbyKingPin, ZandysArcade, DGrimmReaper, m.carter78 & LoadedWeapon - 2025/2026

 

This mod contains the following improvements:

- nFozzy/rothbauerw physics, fleep sound and VPW Ambient Ball Shadows (Updated v.2.4)
- rothbauerw Standup and Drop Target codes and merged all primitives (Updated v.2.4)
- Updated target mass and Slingshot Corrections (Updated v.2.4)
- Resized flippers matching settings provided by apophis
- Flupper Domes, Flupper Bumpers with custom caps from the VLM library, Flupper Flipperbats, Flupper Flasherlamps and Flupper 3D Inserts (Updated v.2.4)
- New Trough system that saves the balls (Updated v.2.4)
- More light tweaks to more modern standards based on VPW's settings (Updated v.2.4)
- New ball image and scratches based on VPW's tables
- Updated PWM on flashers GI and Inserts and added new GI lights
- Added refraction probes on all ramps
- Removed a lot of timers and triggers to improve performance
- Big uprez in the playfield and plastics using AI
- Imported oval pill shaped insert from the Blender Toolkit library
- New backdrop for desktop and added the alphanumeric displays from JPJ's Torpedo Alley and changed the color settings to recommendations from hauntfreaks
- Physical subway tunnel underneath the StarWarp Ramp towards the VUK on the right side of the playfield 
- Animated slingshots that never got placed on the original table
- New custom sideblades
- Second VR room, used assets from Senseless
- New pair of primitives to replace decals on sidewood and hide the collidable walls
- Fixed a switch issue on the left ramp. This switch collects the Energy bonus
- Added fully animated VR backglass using hauntfreaks assets
- Added more options like scratched glass, logo and poster, added more LUT options
- New apron added. Used assets from UnclePaulie's Laser War and edited the primitive, made new texture and 2 sets of instruction cards
- Added a new baked minimal room and a third room for Mixed Reality (v.2.3)
- Added new custom sideblades and instruction cards
- Baked textures for the sidewalls, custom blades, plastics, decals, ramps and playfield shadows (v.2.4)
- Blended shadows with the GI (v.2.4)
- Added VPW Tweak Menu (Updated v.2.4)
- Support for DT, FS, FSS, Legends Cabinets, MR and VR
- Compatible with the Standalone player
- 3 VR Rooms

 

Perfect pairing with authentic backglass made by hauntfreaks.

 

 

 

Or perfect pairing with the full dmd backglass made by hauntfreaks.

 

 

Some assets and codes that have been used came from other creators:


Senseless: VR Gameroom assets
JPJ: Codes and assets for the alphanumeric displays on desktop from Torpedo Alley
UnclePaulie: Apron from Laser War
VPW: VR Minimal Room from Count-Down
hauntfreaks: Backglass texture from the b2s file

 

Who did what?

 

RobbyKingPin:
- nFozzy/rothbauerw physics, fleep sound and VPW Ambient Ball Shadows (Updated v.2.4)
- rothbauerw Standup and Drop Target codes and merged all primitives (Updated v.2.4)
- Updated target mass and Slingshot Corrections (Updated v.2.4)
- Resized flippers matching settings provided by apophis
- Flupper Domes, Flupper Bumpers with custom caps from the VLM library, Flupper Flipperbats, Flupper Flasherlamps and Flupper 3D Inserts (Updated v.2.4)
- New Trough system that saves the balls (Updated v.2.4)
- More light tweaks to more modern standards based on VPW's settings (Updated v.2.4)
- New ball image and scratches based on VPW's tables
- Updated PWM on flashers GI and Inserts and added new GI lights
- Added refraction probes on all ramps
- Removed a lot of timers and triggers to improve performance
- Big uprez in the playfield and plastics using AI
- Created a new backdrop for desktop and added the alphanumeric displays from JPJ's Torpedo Alley and changed the color settings to recommendations from hauntfreaks
- Build a physical subway tunnel underneath the StarWarp Ramp towards the VUK on the right side of the playfield 
- Added animated slingshots that never got placed on the original table
- Added new custom sideblades and edited the primitive
- Edited a few VR primitives, split up the rails and other metals
- Added a second VR room, used assets from Senseless
- Created a new pair of primitives to replace decals on sidewood and hide the collidable walls
- Fixed a switch issue on the left ramp. This switch collects the Energy bonus
- Added more options like scratched glass, logo and poster, added more LUT options (v.2.2)
- New apron added. Used assets from UnclePaulie's Laser War and edited the primitive, made new texture and 2 sets of instruction cards (v.2.2)
- Added a new baked minimal room and a third room for Mixed Reality (v.2.3)
- Added new custom sideblades and instruction cards
- Baked textures for the sidewalls, custom blades, plastics, decals, ramps and playfield shadows (v.2.4)
- Blended shadows with the GI (v.2.4)
- Added VPW Tweak Menu (Updated v.2.4)

 

ZandysArcade:
- Created a new set of textures for the oval pill shaped inserts and put a new UVMap on the primitives

 

DGrimmReaper:
- Added new rings and flipperbuttons and added animation codes for them
- Added fully animated VR backglass using hauntfreaks assets. (v.2.2)

 

m.carter78:
- Added smalll adjustments to invisible walls to prevent balls getting stuck

 

LoadedWeapon:
- Created a custom sideblades primitive to fit on Legends Cabinets and provided a secondary ini file for the POV to match. Adjusted a few lights on the backwall
- Big uprez on the sideblade textures (v.2.4)

 

Special thanks to everybody involved during development and testing: guus_8005,  MikeDASpike, Smaug, Primetime5K, Dr.Nobody, Mecha_Enron, MerlinRTP, Joe Picasso, flupper1, DaRdog, cl4ve, Cliffy AKA passion4pins, DarthVito, Studlygoorite, Tomate, somatik, Colvert, Apophis, Nestorgian, cyberpez, judremy, piratepwnsninja, Sinizin

 

Shoutout to:
- JPSalas, JPJ, Arngrim, Team PP and Sixtoe for their work on previous versions
- Chucky, Bryan Rianfor, Neo, Ninuzzu, Andreas Juengling, Flupper, DJRobX and Brian Ryan for helping out on earlier versions

 

Extra shoutout to outhere for providing issues with the DOF file wich caused beacons to never turn off!

 

If I didn't mention anybody else in this development cycle I am unaware of this and just know that I still think you are awesome and also want to say you rock!
And basically everybody from VPW I didn't mention just for having me as part of the family, you all absolutely rock!

 

When I missed a credit please send me a message to fix the credits, don't be rude to throw in 1 star reviews for making a human mistake.

Edited by RobbyKingPin
Updated text to update v.2.4

https://www.ipdb.org/machine.cgi?id=2565
https://vpuniverse.com/files/file/24747-time-machine-data-east-1988-b2s/
Yes
10.8 required
RobbyKingPin, ZandysArcade, DGrimmReaper, m.carter78 & LoadedWeapon
JPSalas, JPJ, Chucky, Arngrim, Team PP, Sixtoe

What's New in Version 2.4.1   See changelog

Released

Rebaked all baked elements and changed materials to make them pop a little bit more

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studly_do_right

   3 of 3 members found this review helpful 3 / 3 members

Thanks to all involved for your time implementing the additions to this fun 80s table (especially the VR), I won't be passing it by when I'm flipping through tables anymore. 👍

ZandysArcade

   3 of 3 members found this review helpful 3 / 3 members

Fantastic update to a wonderful table. Great Job! Looks Awesome and plays really well. Thank you for all your contributions to the Hobby!

Viper_

   3 of 3 members found this review helpful 3 / 3 members

Wow, it looks and plays Amazing! Love the colors, lighting and physics! 

Thank you very much for your hard work! 😎 

eliory

   2 of 2 members found this review helpful 2 / 2 members

Thank you so much for all your effort, it looks amazing!

I'm going to really enjoy this. I'll be uploading a video very soon and showcasing the table as well. Thank you again!

Derrick

   1 of 1 member found this review helpful 1 / 1 member

Amazing 5 star table! Looks incredible and plays great.

F12 options are fantastic and greatly appreciated.

Thanks to all involved. Awesome work.

Gude

   1 of 1 member found this review helpful 1 / 1 member

It looks and plays perfect! Thank you!

Mark70

   1 of 1 member found this review helpful 1 / 1 member

Fantastic update, the table looks and plays great! Also great options in the menu.
Thanks a lot for sharing

freakazoidman

   1 of 1 member found this review helpful 1 / 1 member

This is an incredible update to a supercool table. Visually VERY stunning!  The flow and feel of it is  much better too. Now all shots feel fair.  Time Machine always used to be  frustrating table to play, where I never could get up that left rail in time. but now I have much better control. I have had nothing but FUN with this new edition. This is simply FANTASTIC @RobbyKingPin!! 

jcm9800

   1 of 1 member found this review helpful 1 / 1 member

Thanks for your update on this Great Tables the are Gorgeous and Thanks for the instructions with the Volume

and all your other contributions to our Hobby

berducido

   1 of 1 member found this review helpful 1 / 1 member

The 3 tables just updated pure magic, I really love them, they will be in my most played tables. Great job and congratulations. 

cl4ve

   1 of 1 member found this review helpful 1 / 1 member

i thought this table was perfect updates ago. I'm sure he'll end up making it even better somehow, cause that's what he does

Joppnl

   1 of 1 member found this review helpful 1 / 1 member

Fantastic job.

Thank you for this  (and the other) 2.4 upgrades 

👍👍👍

WaRcLaWz

   1 of 1 member found this review helpful 1 / 1 member

Masterwork, thanks! 👍 

Loafmeister

   1 of 1 member found this review helpful 1 / 1 member

Superb table given the superb treatment. Well done!  Super nice assets, playability is pretty spot on.  Only issue I can see is VR, when changing the room lighting it doesn't seem to change the table vs the room with the same intensity which leads to playing a dark table but in a fully lit VR room.  Still this affects the gameplay in no way.

if needed, I can provide a video showing the issue. 

jrockrat

   1 of 1 member found this review helpful 1 / 1 member

Great looking and playing table. I love all the options in the F12 menu. Having those types of options available and that easy to change is awesome! Thank you for all the work.

Gruntk

   1 of 1 member found this review helpful 1 / 1 member

Just beautiful !!
The rainbow effect is just perfect for this table 

 

Great work !

Precise

   1 of 1 member found this review helpful 1 / 1 member

Peace,

 

Love what you did here.  Looks great, plays great.  One of my favorite machines from the older days.  Excellent job and thanks for sharing.

ivo71

   1 of 1 member found this review helpful 1 / 1 member

Awesome table, amazing work. Thanks!

RusstyT

   1 of 1 member found this review helpful 1 / 1 member

Really nice job on this. I've been hanging for a nice version this game. I play the real machine a lot and spend too much time at the clubhouse to try and work out how not to make bad shots. I'm afraid I fail more than I succeed and kid myself that it will make me a better pinball player. :) It's a brutal and I like how the outlanes and flippers are toned down in this version. I love this game because it doesn't pay luck.I'm very grateful for this awesome version and thanks to all involved. 

DB0

· Edited by DB0

   1 of 1 member found this review helpful 1 / 1 member

AWESOME JOB, this is one of my favorite, if not my favorite table.  I absolutely LOVE playing this table!!!

neil81992

   1 of 1 member found this review helpful 1 / 1 member

Thanks for all your work - the physics feel top notch and make this the perfect recreation of this pin. The game is challenging (as all great pins are) but can be mastered with practice, and hitting those ramps regularly provides great satisfaction. Really appreciate all the options added to enable each user to tailor their experience to their own set-up - it looks great on my cab. Thanks @RobbyKingPin  for another great contribution to the VP community.

Thurman8tr

   1 of 1 member found this review helpful 1 / 1 member

Outstanding table!

 

Looks and plays wonderfully, and I always look forward to seeing your work.

 

Thank you for all of your hard work.

tcholeaway

   1 of 1 member found this review helpful 1 / 1 member

Magnificient. Put my 1080 on its knees to still get 4K 60 fps, but god, can I enjoy now this table with such nice physics.

The vibes, the flow, the music, the mood... I love this table, thanks for making it that way :-)

michel757

   1 of 1 member found this review helpful 1 / 1 member

Great work. Thanks for sharing.🤘

GraveD

   1 of 1 member found this review helpful 1 / 1 member

Congrats team! I get to play this one regularly and this is spot on. Well done and I look forward to the next release! 

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