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  1. Hot Line (Williams 1966) SG1bsoN V1.0

    Here is my Re Creation of the fantastic Williams EM Hot Line from 1966
     
    I used my own Hot Line machine as a base to get the VPX version as close as possible to the real thing
     
    The PlayField has been completely ReDrawn and the Plastics, Apron, Flippers etc taken from my HL pin
     
    I have also recorded and added the sounds from my HL machine to make it as accurate as possible
     
    This was my first attempt at using Blender for a full build so has taken longer than I would have liked but has been a great learning process along the way. This has been an ongoing project for around 2 years with me giving up several times along the way and then coming back to give it another go. Many Thanks to the various members of VPW who have provided support or video tutorials... they have all been extremely helpful!
     
    This version has been fully modelled in Blender and then rendered back to VPX
     
    I have created a new VR room too with a few assets borrowed from the amazing rooms RAWD has done over the years. There is an option in the script to enable a movie to play on the TV if you wish
     
    For Desktop Players... instead of using a Background image I have put an option in the script to use the VR room as the Background, I think it looks nice that way but feel free to make it your own
     
    The base for the script was taken from the Loserman76 version which I believe also had some work done by Kees... and I have added to it from there
     
    DOF support was kindly added by Nestorgian.... Many Thanks!
     
    This was created with the latest 10.8 64bit Beta build so some elements may not look correct on older versions of VPX, also tested and working on Android Standalone VPX for those that want to try
     
    B2s included in the ZIP
     
    I hope you like it
     
    SG1bsoN
     

    757 downloads

       (8 reviews)

    24 comments

    Submitted

  2. Honey (Williams 1971) with VR ROOM

    Hi, I just added VR ROOM at this great table from @klodo81
    Enjoy

    177 downloads

       (1 review)

    0 comments

    Submitted

  3. Hurricane 1991 Balutito MOD

    After reading your positive feedback on the Cyclone table, I contacted Herweh to ask for permission to modify his Hurricane table.
    And with a lot of kindness he said yes  Thank's to him
     
    you will therefore be able to complete your collection with this revisited playfield, plastic apron pinball table. I didn't modify the music because I think it's going well.
     
    Good Game
    🍺 Balutito 🍺
     
     
    All Logos, Copyrights and Trademarks are property of their respective owners.
     
    PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!

    5939 downloads

       (6 reviews)

    31 comments

    Updated

  4. Hank Williams Pinball (2022) Reskin/Mod Table

    Thank You to Loserman76 for originally creating this amazing table!
    Thank You to HiRez00 for his music script!
    Thank you to the entire Visual Pinball community for all the work you to do to make this an awesome hobby!
    Shoutout to VPNATION for running a great Facebook group!
     
    HANK You for Downloading, I put my heart into this one, my first mod
    Go gentle on me lol
     
    - Download the patching tool from the link below if you haven't already
     
     
    -Download the original table I used for my mod at the link below. Thank You Loserman76 (Rest in Peace)!
     
     
    Now open VPUPatcher, choose the ORIGINAL table, and under "New Table Patch" choose my MOD file Hank Williams Pinball 2022.dif
    Name the table to your liking (don't remove the ".vpx") and hit apply patch and wait until its finished.
    Use the newly created table.
     
    Don't forget to download the The Hank Williams Pinball (2022) db2s back glass file as well to go along with the table.
    The Music for my mod can be found at
    https://drive.google.com/drive/folders/100nhFEOYbBz9i_O_j-k7sukCaRxP0QRD?usp=sharing
     
    A Thank You to HiRez00 for his awesome Music Mod and tutorial!
     
    Right Magna Save Button starts the music and switches to Next Track, Left Magna Save Button stops the music
    Also, download my media package which includes Playfield Video, Back glass Video, Wheel, Loading Screen, and Full DMD or Topper which ever you prefer.
    Have fun by playing and don't forget to hit the like button or a thanks
     
    Now a little bit about the inspiration for this table...
     
    Introducing the Godfather of Country Music...
     
    Hank Williams Sr. (1923-1952)
     
    Hank Williams became one of America's first country music superstars, with hits like "Your Cheatin' Heart," before his early death at 29.
     
    Who Was Hank Williams?
    Hank Williams is considered one of the most popular American country music singer/songwriters with songs like "Cold, Cold Heart," "Your Cheatin' Heart," "Hey, Good Lookin'" and "I'll Never Get Out of This World Alive." He died of a heart attack at the age of 29 in 1953 in the backseat of his Cadillac.
     
    Early Years
    Widely considered country music's first superstar, Hiram "Hank" Williams was born September 17, 1923, in Mount Olive, Alabama. Cut from rural stock, Williams, the third child of Lon and Lillie Williams, grew up in a household that never had much money. His father worked as a logger before entering the Veterans Administration hospital when young Hank was just six. Father and son rarely saw each other over the next decade, with Williams' mother, who ran rooming houses, moving the family to Greenville and later Montgomery, Alabama.
    His childhood was also shaped by his spinal condition, spina bifida, which set him apart from other kids his age and fostered a sense of separation from the world around him.
    The world he seemed to identify most with was the musical sounds that poured out of the radio and emanated from church choirs. A quick study, Williams learned how to play folk, country and, thanks to an African-American street musician named Rufus Payne, the blues.
    By the time he'd moved with his mother to Montgomery in 1937, Williams' music career was already in motion. Picking up the guitar for the first time at the age of eight, Williams was just 13 when he made his radio debut. A year later he was entering talent shows and had his own band, Hank Williams and his Drifting Cowboys.
    In full support of Williams' musical aspirations was his mother, Lillie. She drove her son and his band to shows throughout southern Alabama. By the early 1940s, he'd caught the attention of music executives in Nashville.
    But coupled with Williams' obvious talents as a singer and songwriter was an increasing dependence on alcohol, which he'd started abusing in order to relieve his sometimes excruciating back pain. As a result, he was not considered a reliable performer.
     
    Married Man
    Williams' personal life took a major turn in 1943 when he met Audrey Mae Sheppard, who was the mother of a young daughter and had only recently left a messy marriage. Under Williams' guidance, Sheppard started playing bass and began performing in his band.
    Williams and Sheppard married in 1944. They had a son together, Hank Williams Jr., on May 26, 1949.
    Sheppard, it seems, was extremely eager to make a mark in show business and, despite her obviously limited talent, pushed her husband to let her sing. In addition, her relationship with Williams' mom proved complicated. The two were often rivals for Williams' time and attention.
    Commercial Success
    In 1946, Williams traveled to Nashville to meet with music publisher Fred Rose and the Acuff-Rose Publications company. What began with Williams writing material for singer Molly O'Day eventually gave way to a record contract with the recently created MGM label.
    A year after first meeting with Rose, Williams had his first hit, "Move It On Over." In April 1948, he scored a second Billboard success with "Honky Tonkin.'"
    But along with this early success came increased erratic behavior from Williams, who often showed up at live performances drunk. For a time his relationship with Fred Rose deteriorated, but the two were able to mend fences, paving the way for Williams to become a regular on the "Louisiana Hayride," a regular Saturday night performance hosted by a radio station in Shreveport.
    The performances greatly increased Williams' name recognition, but he still lacked a number one hit. That all changed in 1949 with the release of "Lovesick Blues," a throwaway rendition of an old show tune he'd pushed to tape at the end of a recording session.
    The song resonated with music fans, as well as executives at the Grand Ole Opry in Nashville, who invited Williams to perform.
    In ways that must have seemed unimaginable to this poor country boy, Williams' life quickly changed. His stardom put money in his pocket and gave him the kind of creative freedom artists long for. Over the next several years he churned out a number of other big hits, including "Cold, Cold Heart," "Your Cheatin' Heart," "Hey Good Lookin'," "Lost Highway," and I'll Never Get Out of This World Alive." He also wrote a number of religious songs under the pseudonym Luke the Drifter.
     
    Troubled Times
    As the titles of some of Williams' songs suggest, heartbreak and turmoil were never that far from his life. As his success deepened, so did Williams' dependence on alcohol and morphine. The Opry eventually fired him, and in 1952, he and Sheppard divorced.
    His physical appearance diminished, too. His hair began falling out, and he put on 30 extra pounds. In late 1951, he suffered a minor heart attack while visiting his sister in Florida.
    A little more than a year later, on December 30, 1952, Williams, newly married to a younger woman named Billie Jean, left his mother's home in Montgomery for Charlestown, West Virginia. Liquored up and abusing morphine, he collapsed in a hotel room in Knoxville, Tennessee. A doctor was called to examine him. Despite his physical failings, Williams was cleared for more travel.
    On New Year's Day 1953, he took his seat in the back of his 1952 powder blue Cadillac. As his driver, college student Charles Carr, barreled toward a concert venue in Canton, Ohio, Williams' health took a turn for the worse. Finally, after not hearing from the singer for two solid hours, the driver pulled the car over in Oak Hill, West Virginia, at 5:30 in the morning. Williams was pronounced dead a short while later.
    His passing did not bring about the end to his stardom, however. It could be argued, in fact, that his early death only enhanced his legend. If Williams had lived, it's not entirely certain that the Nashville music community, so eager to shed its hillbilly roots, would have continued to embrace Williams' music. In the years since his death, Williams' impact has only grown, with artists as varied as Perry Como, Dinah Washington, Norah Jones and Bob Dylan all covering his work.
     
    Daughter Jett Williams
    As if straight out of a country song, it was revealed decades later that Williams had fathered a daughter, Jett, who was born shortly after his death. The identity of her famous father remained a mystery to her until her early twenties. Jett, whose legal name is Cathy Deupree Adkinson, was raised by Williams' mother for two years until she died. Jett was then legally adopted. Since the revelation of her famous father, she initiated legal claims to his estate and battled her half-brother, who refused to acknowledge her for a long time. 
    In 1989, the Alabama State Supreme Court ultimately ruled in her favor and found her to be an equal heir, after an old document was recovered that showed Williams and Jett's mother had signed a shared custody agreement. 
    In regards to her half-brother and where they stand today, Jett said: “As far as having a personal relationship, we don’t have like a brother-sister relationship, but we do get along; we do business and I think the world does realize that both of us have our dad’s best interest at heart.”
     
    Honors and Biopic
    Williams was among the first class of artists inducted into the Country Music Hall of Fame in 1961, and in 2010, the Pulitzer Board awarded him a special citation for songwriting. His life and career were the subject of I Saw the Light, a 2015 biopic, starring Tom Hiddleston as Williams and Elizabeth Olsen as his first wife, Audrey.
    His life and music received a fresh look in 2019 with Ken Burns' 16-hour documentary, Country Music, which prominently featured the icon in an episode titled "The Hillbilly Shakespeare."
    Williams remains a beloved albeit tragic figure in country music and his work continues to influence musicians to this day. 

     

    913 downloads

       (6 reviews)

    16 comments

    Updated

  5. Harley Quinn Mod Music

    Many thanks again to the creator, because I just modified the script to add music
     
    Thanks to the creator of the table Harley Quinn (HauntFreaks 2017) supercalifragilisticexpialidocious real 4K
    originally diamond lady by JPsalas
    Graphics and Layout mod by HauntFreaks
    RGB LED effects and F6 menu implementation by Ninuzzu
    Drop Target lighting by BorgDog
     
    table original "Harley Quinn (HauntFreaks 2017) in ultra-mega-real 4k"
     
    Thank  using this great product (VPURemix System) for my addon
    If you have any problems using the program (VPURemix System), send me a message and I will help you
     
    And please let me know whether or not you want me to stop making music addons.
     
    B2S
    Wheel
     
     
     

    603 downloads

       (5 reviews)

    6 comments

    Updated

  6. Haunted House Mod Music (Gottlieb 1982)

    A big thank you again to the creator , because I have just modified the script to add music
    Thanks to the creator of the table  Bigus1, cyberpez, wrd1972, Arconovum, Bodydump, but I needed an atmosphere.
     
    table original "Haunted House (Gottlieb 1982)_Bigus(MOD) 1.0"
     
    Thank  using this great product (VPURemix System) for my addon
    If you have any problems using the program (VPURemix System), send me a message and I will help you
     
    And please let me know whether or not you want me to stop making music addons.
     
    Wheel and B2S

    Haunted House Mod Music (Gottlieb 1982).directb2s

    547 downloads

       (3 reviews)

    11 comments

    Updated

  7. Haunted House (Gottlieb 1982) VPW

    In the darkened hall, the pinball's eerie call,
    A haunted house awaits, where ghostly thrills enthrall.
     
    VPW proudly presents our 13th blender toolkit based table (spoooooky)! It was just over a month ago that Apophis challenged Cyberpez with a scary proposition: update his Haunted House table with the latest techniques by Halloween. From there they summoned otherworldly powers of Rothbauerw and Tomate and the team found a way through the darkness with nothing but the glow of the pinball to light their way. 
     
    VPW TEAM
    Cyberpez - Table maker, blender builder, and seance medium
    Apophis - Script toiler, undertaker
    Rothbauerw - Physics master, magician
    Tomate - Blender, baker, chef
    Hauntfreaks - Sideshow artist
    Sixtoe - Dust collector
    Testers – PinStratsDan, Primetime5k, BountyBob, passion4pins, bietekwiet, somatik, nFozzy, TastyWasps, Wylte, bord, Studlygoorite
     
    Notes:
    Use the in-game option menu to view many spooky options! Hold down both magnasave buttons before starting a game to open the menu. Yes, you need to use the magnasave buttons to operate flippers in the attic and basement, however you can optionally choose to use just normal flippers (at the risk of being cursed for life, so beware).  Update your DOF config if you want to enjoy some minor enhancements

    5761 downloads

       (40 reviews)

    86 comments

    Updated

  8. Halloween MM Edition

    Attention this table is reserved for people over 16 years old.

    Hello everyone for the Halloween party I share with you this table Halloween michael myers edition it is inspired by Spooky pinball haloween. I use a script from Mr JPSalas that I thank. I have adapted and modified the script to adapt to this table. good Halloween to all.

    The rules are simple and indicated on the table DMD.
    there are 15 missions to do, activated via the kickers on top of the mini playfield 2
    collect objects with blue targets to activate bonus points, extra ball, multiplier, two ball, complete mission and mystery.
    activate multiplier bonuses via knives and blood drop with X
    Multiball up to 4 balls activated with the 2 green targets on mini playfield 1 and validated with the top kicker on mini playfield 2.
    Puppack with 40 mini action videos
    Backglass 1 or 2 screen
    120 Halloween movie voices
    10 musics
    3D creation
    3 Bumpers Kill (not visible but very useful) surprise when the Bumpers kill mission is activated
    I've included a few humorous scenes, as Halloween is meant to be a party.
    have fun and happy halloween!
     
    Thanks to Jpsalas
    Thanks to james for the tests
     
    The pack contains
    Playfield
    2 backglass (1 screen or 2 screens)
    Pupack
    media

    2366 downloads

       (17 reviews)

    23 comments

    Updated

  9. Hellraiser

    Balutito will make you live an experience beyond the limits. Pain and pleasure, indivisible With HELLRAISER Table ...
     
    This table was made in full collaboration with the TeamTuga
    This Table like all tables need to be run in VPX Exclusive Fullscreen
    ( Vpx-Preferences-Video/Graphic options-Force Exclusive Fullscreen Mode-Checked)
     
    ************************Script options*******************************
    *Apron Screens ON or OFF
    *Glow Ball color and intensity
    *2 playfieds To chose (chose the one You Like)
    *Ramps with and without Blood (chose the one You Like)
    *2 Backdrop images ( chose the one You Like)
    ******Everthing is OFF by Default***********


    You Don't need the B2S File!!!
    To take full advantage of this table, I strongly advise you to use the superb Puppack made by TEAMTUGA, it's a little gem.
     
     
    Mago of Oz - original table By JPSALAS
    Reskin BY BALUTITO
    PuPPAck TEAMTUGA with the participation of Mario Paulo (Videos Cut)
    Dave Sousa  - GlowBalls
    iaakki - Cube Animations
             Blood Trails (Multiball)
             Toy textures and GI Lighting
             Various Tweaks
             
    *******************************   Credits   **********************************

    JPSALAS
    NailBuster
    Terry RED
    Dave Sousa
    iaakki
    Mario Paulo
    Joey Picasso
    Hawkeyez
    Tony - The Living Arcade
    Marty Reynhart
    Frisco
    Dana JArvis
    Dom Wainright Chicken
    Nick Doran
    Ray Pritchard
    Alberto Medini
    John Furlong

    ......and so more 
    Long list but you know u You are
    Thanks to all the people on the Chat
    and to all the VP community
     
    Enjoy
    🍺Balutito🍺
     
    All Logos, Music,  Copyrights and Trademarks are property of their respective owners.
     Artist Ise Ananphada
    PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!

    4208 downloads

       (29 reviews)

    114 comments

    Updated

  10. Hoops (Gottlieb 1991) Wylte Mod

    HiyaDya submitted Kalavera's recreation of Hoops as a candidate for the VPC weekly competition - it was up against some modern heavy-hitters from UnclePaulie, Bord, and VPW, and so I challenged myself to bring this table into the future.  There is a lot more that could be done, but for now it's enough to share and have some fun!
     
    What I managed to do that day:  nFozzy physics, Fleep sounds, Roth Flipper tricks, VPW targetbouncer, shadow modified, light color tweaked, Apophis sling corrections, some object type and position fixes
     
    This table uses the VPURemix Patching System.  You'll need the .dif file from here, the .vpx from Kalavera's upload (leave them a like!), then get the patcher and follow the instructions in the link below.
     

    1069 downloads

       (4 reviews)

    22 comments

    Updated

  11. Harley Davidson (Sega 1999)

    Special Thanks to:
     Goldchicco & 32assassin : VPX Conversion 
     edizzle and batch:  VP9 table 
    VPW: Tutorials, example table and its constant innovation and improvements to visual pinball
    frezzy and team for their magic in VPX and VPE
     
    Last game produced by Sega, production continued by Stern . Fred Young said that he did voice characterizations for this Sega version
     
    I tried to recreate the table after Goldchicco authorized me to play with his conversion, the first attempt was the mod with a different art, now I bring you this one where the existing playfield was repositioned and reworked in a more correct way according to the real one
    It's what I could do with the few images I got of plastics and playfield, recreated trying to match the originals
    And remember this is not a business if you want to make money look for another way do not harm this incredible community of good people

    3609 downloads

       (5 reviews)

    39 comments

    Updated

  12. HUrricane Killer Klowns Edtion

    Killer Klowns From Outer Space
    I had fun taking back the Hurricane table, imagining that the Space Clowns had landed.
     
    For this table the main music is in the sound manager = music.
    You could if necessary extract it to change the volume.
    https://www.mp3louder.com/fr/
     
    Main rom hurr_l2 is mutated to cut hurricane music.
    I used an altsound hurr_l2kk which contains the sounds and phrases of the hurricane clown but no music so as not to interfere with the main music.
     
    Install kit:
    1 copy and paste altsound hurr_l2kk =>  C:\Visual Pinball\VPinMAME\Altsound
    2 copy and paste zip ROM  hurr_l2kk => C:\Visual Pinball\VPinMAME\roms
    3 you will need to create an alias (hurr_l2kk,hurr_l2) in your file  => C:\Visual Pinball\VPinMAME\VPMAlias
    4 Launch the table , press F1 for activate Altsound code 1
    5 Restart
    6 Enjoy
     
    All Logos, Copyrights and Trademarks are property of their respective owners.
     
    PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!

    3205 downloads

       (17 reviews)

    55 comments

    Updated

  13. Harlem Globetrotters On Tour (Bally 1979) Mikcab_mod

    Thanks to JPSalas (vpforum) for creating this table and allowing me to publish this Mod.
     
    What I added : 
    * Fleep mechanical Sounds
    * nFozzy physics
    * Slingshot correction
    * Flippers Bats Primitive
    * Flippers shadow and Dynamic ball shadow
    * Targets and Drop Targets physics , add correct switch multipliers drop targets sw1, sw2, sw3, sw4 (ipdb , Bally_1979_Harlem_Globetrotters_On_Tour_Manual.pdf)
    * Some minor lighting changes
     
    Good game 😁

    2915 downloads

       (23 reviews)

    54 comments

    Updated

  14. Hardbody (Bally 1987)

    Hardbody (Bally 1987)

    2392 downloads

       (7 reviews)

    23 comments

    Updated

  15. Hextech (Original 2016)

    Hello. I'm known in VP sites like VPForums and Pinball Nirvana as Neo. I only discovered this particular site recently (literally within the last few months), and I found that someone already grabbed the name "Neo" here, so I had to register under a different name, and I chose MuZ Roku here. I've made a few tables for VP9 and earlier, but Hextech is my first table for VPX, first built back in 2016. After releasing this back on VPF in July of that year (VP 10.2 was around at that time), I pretty much vanished for a little over 6 years, only recently returning to the VP world and finding that after loading VP 10.7, I found a couple of issues were present that weren't a problem when the table was first released, so after 6 years, I updated this table to version 1.1 to better work with 10.7.0, including some gameplay updates and tweaks I really should have done years ago. I've since made some more updates and have now released version 1.2.
     
    Hextech is sort of inspired from the PC game League of Legends. This a 70s-style EM steampunk theme with a dual bonus-count system (hitting certain targets controls which bonus is active),  two multiball modes (2-ball and 3-ball), a gold ball that scores double on targets it directly hits, a captive-ball target. This is also the first table in which I have made a B2S backglass which is included in the zip file. I don't have any sort of cabinet or VR setup, and while I have included DOF commands in the script, I don't understand DOF all that well and I have no way of testing the DOF stuff. I think I found them in another table somewhere (can't remember which one) and copied/pasted the DOF code. IF there are better solutions for DOF out there, by all means let me know. With the B2S backglass it should be fine running on cabinets, but I have never seen anyone running this table on a cabinet. I do run desktop only but have two screens so I can run and test B2S/
     
    Play notes: The ruleset can be found in Table Info. This table can be pretty brutal as far as quick drains, and the ball making a direct beeline for the outlanes. I'm not really sure how to tweak or fix it so it doesn't drain so much. I know of some real EMs that can be pretty brutal as far as quick drains. It's also why I set it to default to 5 balls per game. AT the same time  it can be pretty fun too. Trying to get a multiball is probably where the points are on this table. Get a multiball with a gold ball in play and the table can go ham with all the bells going off and the scoring with the gold ball being 4x during multiball. I did make a new non-B2S backdrop and added an optional tournament mode you can turn on in the options. The tournament mode prevents the gold ball from coming onto the playfield and any extra balls or specials that would be earned instead scores 100,000 points.
     
    I have to give credit to VPF user EpeC for some of the playfield light and GI work that is on this version. The light lenses on the playfield lights he did are a bit above my own ability. While this is version 1.2, this is the first version I have attempted to load here. I only found this site just recently and really haven't posted anything.

    Anyway, hope you all enjoy this little table of mine. Even now I still drain some balls on this one from time to time. I'm not sure it's up to snuff with the amazing work done here (it is 6+ years old after all, and folks are doing things I can't even begin to grasp), but I figured "why not just put it up?"
     
    Take Care

    218 downloads

       (1 review)

    3 comments

    Submitted

  16. Hit The Deck (Gottlieb 1978)

    Description:        
    ***************
    The table is made by the great Jeff Whitehead (Loserman76).
    May he rest in peace. 😞 I hope, there are pinballs where you are, Jeff.
    I would like to thank Jeff, for allowing me, to convert his tables to VR.
     
    Beautiful backglass is made by leojreimroc. A big thanks to him.
     
    Info
    It is a hybrid table. So you can play in VR, desktop or cabinet mode. You don't need the external backglass for VR.
    There is no need to change the script. A VR headset is automatically detected.
     
    I added the following things:
    VR room, artwork for cabinet, backbox and flyer, animations for buttons and plungers, LUT files (change with magnasave buttons).
     
    '*        Table build/scripted by Loserman76
    '*        Image redraws/touchups/fixes by GNance
    '*        VR update by Rajo Joey
    '*        VR backglass/scripting by leojreimroc
     
    Works in 10.7.2, best to play in VPinball_GL 10.8: https://github.com/vpinball/vpinball/actions/workflows/vpinball.yml
     
    ***********************************************
    These are quick conversions, as I don't like playing in a dark room and don't want to spend more days or weeks to convert a table.
    If you want to do your own conversions, I wrote two tutorials for EM tables like Loserman76's and make templates of the tables, pictures and materials.
    Also there are some .psd files, to change the artwork in an easy way for example.
    In the template tables there are generic artwork for the cabinet and the backbox. Some people may be happy with that and don't need the real artwork.
    There is a short tutorial for people, who know the editor and a longer one for newbies. Both instructions are in English and German.
    https://mega.nz/folder/5csAGRAa#gSFFQN_jXbw03y7LpQENHg

    311 downloads

       (1 review)

    2 comments

    Submitted

  17. Hot Shot (Gottlieb 1973)(VR Room)

    Description:        
    ***************
    The table is made by the great Jeff Whitehead (Loserman76).
    May he rest in peace. 😞 I hope, there are pinballs where you are, Jeff.
    I would like to thank Jeff, for allowing me, to convert his tables to VR.
     
    Info
    It is a hybrid table. So you can play in VR, desktop or cabinet mode, but you need the external backglass.
    There is no need to change the script. A VR headset is automatically detected.
     
    I added the following things:
    VR room, artwork for cabinet, backbox and flyer, animations for buttons and plungers, LUT files (change with magnasave buttons).
     
    '*        Table build/scripted by Loserman76
    '*        Image redraws/touchups/fixes by GNance
    '*        Original images by Mike Farmer
    '*        VR Update by Rajo Joey
     
    Works in 10.7.2, but best to play in VPinball_GL 10.8: https://github.com/vpinball/vpinball/actions/workflows/vpinball.yml
     
    ***********************************************
    These are quick conversions, as I don't like playing in absolute darkness.
    If you want to do your own conversions, I wrote two tutorials for EM tables like Loserman76's and make templates of the tables, pictures and materials.
    Also there are some .psd files, to change the artwork in an easy way for example.
    In the template tables there are generic artwork for the cabinet and the backbox. Some people may be happy with that and don't need the real artwork.
    There is a short tutorial for people, who know the editor and a longer one for newbies. Both instructions are in English and German.
    https://mega.nz/folder/5csAGRAa#gSFFQN_jXbw03y7LpQENHg

    302 downloads

       (0 reviews)

    0 comments

    Submitted

  18. High Seas (Gottlieb 1976)(VR Room)

    Description:        
    ***************
    The table is made by the great Jeff Whitehead (Loserman76).
    May he rest in peace. 😞 I hope, there are pinballs where you are, Jeff.
    I would like to thank Jeff, for allowing me, to convert his tables to VR.
     
    Info
    It is a hybrid table. So you can play in VR, desktop or cabinet mode, but you need the external backglass.
    There is no need to change the script. A VR headset is automatically detected.
     
    I added the following things:
    VR room, artwork for cabinet, backbox and flyer, animations for buttons and plungers, LUT files (change with magnasave buttons).
     
    '*        Table build/scripted by Loserman!
    '*        Images by GNance
    '*        VR Update by Rajo Joey
     
    Works in 10.7.2, but best to play in VPinball_GL 10.8: https://github.com/vpinball/vpinball/actions/workflows/vpinball.yml
     
    ***********************************************
    These are quick conversions, as I don't like playing in absolute darkness.
    If you want to do your own conversions, I wrote two tutorials for EM tables like Loserman76's and make templates of the tables, pictures and materials.
    Also there are some .psd files, to change the artwork in an easy way for example.
    In the template tables there are generic artwork for the cabinet and the backbox. Some people may be happy with that and don't need the real artwork.
    There is a short tutorial for people, who know the editor and a longer one for newbies. Both instructions are in English and German.
    https://mega.nz/folder/5csAGRAa#gSFFQN_jXbw03y7LpQENHg

    252 downloads

       (0 reviews)

    0 comments

    Submitted

  19. High Hand (Gottlieb 1973)(VR Room)

    Description:        
    ***************
    The table is made by the great Jeff Whitehead (Loserman76).
    May he rest in peace. 😞 I hope, there are pinballs where you are, Jeff.
    I would like to thank Jeff, for allowing me, to convert his tables to VR.
     
    Info
    It is a hybrid table. So you can play in VR, desktop or cabinet mode, but you need the external backglass.
    There is no need to change the script. A VR headset is automatically detected.
     
    I added the following things:
    VR room, artwork for cabinet, backbox and flyer, animations for buttons and plungers, LUT files (change with magnasave buttons).
     
    '*        Table primary build/scripted by Loserman76
    '*        Table images by GNance
    '*        VR Update by Rajo Joey
     
    Works in 10.7.2, but best to play in VPinball_GL 10.8: https://github.com/vpinball/vpinball/actions/workflows/vpinball.yml
     
    ***********************************************
    These are quick conversions, as I don't like playing in absolute darkness.
    If you want to do your own conversions, I wrote two tutorials for EM tables like Loserman76's and make templates of the tables, pictures and materials.
    Also there are some .psd files, to change the artwork in an easy way for example.
    In the template tables there are generic artwork for the cabinet and the backbox. Some people may be happy with that and don't need the real artwork.
    There is a short tutorial for people, who know the editor and a longer one for newbies. Both instructions are in English and German.
    https://mega.nz/folder/5csAGRAa#gSFFQN_jXbw03y7LpQENHg

    239 downloads

       (0 reviews)

    1 comment

    Submitted

  20. Honey_(Williams_1972)_Thal.rar

    Honey / IPD No. 1230 / December 17, 1971 / 4 Players
     
    This started out by me being a bit bored.
     
    I exported a few older VP9 tables and had them imported into blender, with no real intention of recrating it as vpx table.

    Not sure why, but, I started to fix a few things so the most ugly parts went away, and coded around the incompabilites the Starman release was using, so, well it was "playable" in VPX. I now kind of regret that I did that at all, because after a while, I had spent too much time on this "mod", redoing almost 100% of what it originally had.
     
    NOTE TO SELF !! Never ever again, start of by any other guys old VP9 code !!!
     
    Well, this is the result, after getting what I believe - everything working again. I at least now know how frustrating it must have been to create VP9 tables in the first place. I won't dig deep to see if this was an unique table, using dropped walls to hold game state status, seen way way to many of those in this table.
     
    Well, almost enough complaining. A couple of weeks back, getting to a point where the general game play was working, I sent a copy over to France, asking leeoneil if he would mind looking at the DOF for this game. And, he was very positive, so all DOF users should thank him for that being implemented. This also meant, now I kind of had some preassure on myself to finish this release. I could not find a db2s, so I created one. Done it once before, so, don't kill me. It is at least better than nothing
     
    I believe, because the way I started off with this project, I created some extra headaces for myself - totally unaware. By loading a VP9, saving it in VPX and continue with it from there, some odd playsound is still lingering inside the table. Also, it seems that I could not use BorgDog's excellent tape highscore without replacing the ramps for prims.
     
    All in all, happy to have finised this, learning the hard way what not to do
     
    Original Resources : Starman
    DOF : Leeoneil
    Highscore tape : BorgDog
    VPX version : Thalamus
     
    A special thanks to Bord. Your Seawitch tutorials are golden. I still suck, but, having fun !
     
    Table is free to mod for anyone except Bogus1 !!

    Enjoy.

    1095 downloads

       (4 reviews)

    45 comments

    Updated

  21. Halloween 1978-1981 (Original 2022) VPX

    Halloween 1978-1981 (Original 2022) VPX
     
    UPDATE: Halloween 1978-1981 (Original 2022) 1.03
    - - - - - - - - - - - - - - - -
    After extensive play in a tournament last week, a couple of small bugs were discovered:
     
    - Some lights not lighting up in order: FIXED
    - Multi-ball activation not fast enough: FIXED
    - Some repeat audio callouts on the drain: FIXED
     
    You ONLY need to download the table itself for this update.
     
    No other files were edited / changed.
     
    Thank you for all the comments, reviews and beer support! Apophis and I much appreciate it!
     
    - - - - - - - - - - - - - - - -
     
    BACKSTORY:
    - - - - - -
    This table is solely based on Halloween (1978) and Halloween II (1981) with a small reference to Halloween III (1982)
     
    Halloween 2 is one of the greatest movie theater experiences in my life!
     
    I was 11 and saw it in the theater after seeing the original Halloween (1978) on the original NBC broadcast (edited of course).
     
    The movie audience went absolutely nuts during the whole movie and people were screaming, running out - and when Loomis blows up Michael Myers at the end of the movie, everyone cheered - until he came walking out of the fire - and they started screaming "OH SHIT!!!!"
     
    I will never forget that experience!
     
    - - - - - -
     
    I started this VPX table back in 2018 with Xenonph about a month before the Halloween 2018 remake was gonna come out in movie theaters ... and I got about 80% done with the skills I had at the time which was basically a re-skin with some sound and music added.
     
    Then I went to see the 2018 remake of Halloween and absolutely hated it ... Fucking Blumhouse Garbage!
     
    I was so disappointed in the 2018 remake that I lost interest in finishing this table all together ...
     
    Cut to 4 years later ...
     
    After several years of medical issues / problems, and life and work taking up most of my time ... I decided to take another look at my table I had done about a month ago.
     
    I showed my progress to Apophis and he urged me to finish it in time for this Halloween season - because he thought is was a decent start and worth finishing.
     
    Since I starting using / learning VPX 2018, I have learned a lot more about making / modifying tables ... and between Apophis and I, we completely rebuilt the table it was originally based on (Medusa) replacing every single part on the playfield, re-writing 99% of the script, AND added a slew of new features, effects, and actions to it to basically now be able to call this table an ORIGINAL, and not a re-skin anymore.
     
    No detail or addition to this new table was added without serious thought put forth, and wouldn't enhance / add to the overall gameplay. Everything was approached with the "let's make it the BEST it can be!" attitude.
     
    If Apophis had not urged me to finish this table, or dedicate the time he did to work on this with me ... this table would never have seen the light of day - nor look / play as well as it does. And for that I am truly grateful.
     
    You can expect to see more great things come from the two of us collaborating in the future.
     
    As you can guess - this table took a huge amount of our time to create and make as perfect as possible - PLEASE SHOW YOUR SUPPORT BY USING THE LIKE BUTTON, COMMENT OR REVIEW, OR BEER US!
     
    So - without furthers a-due: "It's TIME, Michael! BOOM!"
     
    NOTES:
    - - - - -
    There are multiple ways to gain serious points on this table, SKILL SHOT, MULTI-BALL, BONUSES, and EXTRA BALL!
    Be sure to READ the RULES for the table by pressing and HOLDING the RIGHT magnasave BEFORE starting an actual game.

    TABLE OPTIONS:
    - - - - -
    We took a great amount of time to make sure this new table had all the necessary options for the player to get the full experience from it - whether playing in Desktop / Cabinet Mode, a system with robust sound system, or little computer speakers. Every aspect of the sound can be adjusted at the top of the script for you to be able to balance out ALL the sounds of the table to your personal preference.
     
    Mechanical Volume, Ball-Rolling Volume, Ramp-Rolling, CallOut Volumes, Effects Sounds, Simulated ROM Sounds, Music Volume, etc can all be adjusted to exactly what you want the table to sound like when you are playing.
     
    Additionally, there are 9 levels of LUT adjustments that can be made holding down the LEFT MAGNASAVE and then pressing the RIGHT MAGNASAVE. We strongly suggest you get the LUT set to how you want BEFORE you play a game because this table used the MAGNASAVE buttons for the 'Fire Gun' save post between the slippers during gameplay.
     
    The overall GI color scheme can be set as well from Normal, to Blue, to Orange coloring. This option can be permanently set at the top of the script, but can also be changed on the fly by pressing the BUY-IN (2) key on your keyboard during gameplay.

    SETUP:
    - - - - -
    Copy / Move the .vpx table to your 'Tables' folder.
    Copy / Move the B2S file to your 'Tables' folder - Make sure it is names exactly the same as the table. (If you use B2S Backglass files)
    Copy / Move the folder 'Halloween' to your Music folder. (Example: /Music/Halloween)
    DMDs and Topper have been included with this package. Choose the DMD (and Topper) that will work best with your system and load it into your front end (Ie: LCD DMD or Real Color DMD)
    Multiple versions of the Backglass (for cabinet users) have been included. Choose which backglass you like best to use with this table: Pro, Premium, or Limited Edition.
    This table was originally built and fully updated in VPX 10.62 and has been tested in 10.62 and 10.72. It HAS NOT BEEN tested in 10.8 because at the time of release 10.8 is still in Beta.
     
    CREDITS:
    - - - - -
    Apophis:
     - Physics: nFozzy physics, RothFozzy flippers, Roth drop targets and stand-up targets, playfield mesh
     - Visuals: Dynamic shadows, flipper primitives, lightning GI effect, GI dimming effect
     - Audio: Fleep sound effects, Ramp and ball rolling sounds
     - Scripting: Ballsave gate and Multiball mods, Ball number tracking, VUK kickers, Dip switch settings, Rules card zoom, new DOF commands
     - Countless other fixes and updates
     
    HiRez00:
     - All Screen Graphics (Playfield, Backglass, DMD, Topper, Wheels)
     - Table's  Special Visual FX and Animation
     - Callouts, Sound Effects and Music Editing and Mixing
     - Conceptual design, add ons and updates
     - Additional Lighting
     - General scripting updates, additions and options
     
    Testing: FriscoPinball, AstroNasty, PinStratsDan, Smaug, Apophis, HiRez00
     
    Xenonph: Lighting effects and GI coloring
     
    Additional Custom Callouts: Unsavory
     
    Moral Support and Putting Up with our Crazy Hobby: Mrs. HiRez00 and Mrs. Apophis (our Wives)
     
    JP Salas: Original 'Medusa' Table

    '   USER SCRIPT OPTIONS
    '***************************************************
    '
    ' - Change LUTs buy holding down left MagnaSaves and then pressing right MagnaSaves
    '   You should adjust the LUT before playing an actual game because MagnaSaves are used for 'Shoot Gun' post during gameplay.
    ' - Change the general illumination lights color by pressing the Extra Ball Buy-in button (or the number 2 button)
    ' - View a zoomed in Rules Card by pressing right MagnaSaves button before starting a game.
    '
    '----- General Sound Options -----
    Const VolumeDial = 0.8         'Overall Mechanical sound effect volume. Recommended values should be no greater than 1.
    Const BallRollVolume = 0.4      'Level of ball rolling volume. Value between 0 and 1
    Const RampRollVolume = 0.7      'Level of ramp rolling volume. Value between 0 and 1
     
    '----- Game Sound Option -----
    Const MusicVol = 0.8             'Level of music volume. Value between 0 and 1
    Const CalloutVol = 0.8           'Level of callout volume. Value between 0 and 1
     
    '- Simulated ROM Sound Option -
    Const ROMSim = 1                 '0 = Off, 1 = On (Simulates 80's Rom Sound Beeping When Score Increases)
     
    '----- GI Color Options -----
    colornow = 2             '0=Normal,1=Blue,2=Orange
     
    '----- GI Dimming Option -----
    Const GIDim = 1          '0=Normal GI lights behavior, 1=Dim GI with flipper current draw
     
    '----- ColorDMD --------
    CDMD = 4                '0=Yellow,  1=Red,  2=White,  3=Blue,  4=Reg Orange
     
    '----- Flipper Colors --------
    Const TopFlipperColor = 1      '1=White,  2=White No Text, 3=Orange, 4=Halloween
    Const BottomFlipperColor = 1      '1=White and Black, 2=White and Orange, 3=Halloween
     
    '----- Spinner Style --------
    Const SpinnerStyle = 1              '1=Halloween II Logo, 2=Halloween Logo, 3=The Shape (MM Mask)
     
    '----- Shadow Options -----
    Const DynamicBallShadowsOn = 1      '0 = no dynamic ball shadow ("triangles" near slings and such), 1 = enable dynamic ball shadow
    Const AmbientBallShadowOn = 1         '0 = Static shadow under ball ("flasher" image, like JP's)
                                                                                 '1 = Moving ball shadow ("primitive" object, like ninuzzu's)
                                                                                 '2 = flasher image shadow, but it moves like ninuzzu's
     
    '----- ROM Option ------- So as to not interfere with existing Medusa VPX table settings -----
    Const cGameName = "medusa"          ' Regular Version
    'Const cGameName = "medusaa"         ' Free Play
     
    - - - - - - - - - -
     
    Don't be a leech and just download the files ... leave a comment or at least hit the LIKE button if you download it and like it!
     
    You can show some support by hitting the 'Beer Me' button above ... I like beer! This is not to be considered 'begging' or a 'demand' on my part ... simply a nice gesture for the work I upload here!
     
    Please do not post this .zip or any of its contents anywhere else for download - you will be sacked!
     
    - - - - - - - - - - - - - -
     
    PLEASE NOTE: I create these videos for fun and for the dedicated VPX pinball users on this and other forum. I DID NOT create this for you to download as SELL, MAKE MONEY OR PROFIT ON!
     
    DO NOT include any of these files with other downloads or projects without asking permission first.
     
    All Logos, Characters, Copyrights and Trademarks property of their respective owners.
     
    PROVIDED STRICTLY FOR PERSONAL USE AND NOT FOR COMMERCIAL SALE OR DISTRIBUTION. PLEASE DO NOT RE-DISTRIBUTE.
     

    35236 downloads

       (86 reviews)

    169 comments

    Updated

  22. Hannibal Lecter VP_Cooks

    SPECIAL PRE-HALLOWEEN RELEASE!
     
    we are happy to share our Hannibal Lecter VPX,  starting form the JP Salas' table Serious Sam 2 ,
    we made a complete RE-SKIN and MOD , with several nice changes and surprises.
     
    ALL the tracks are fully made by Us , HUMANKIND Is the Sound Designer,unless the "drain" and "plunger-lane" track
    which are the original of the Film, and the base to make the original tracks for each ball.
    the "missions-battle" tracks are from "White Bat Audio", all them create a very intense atmosphere, and more pinball-related sound.
     
     
    we have as well the Spanish version, included in the RAR and a simple B2S , just enough to have the DOF working.
     
    TNX as always to the VPX Wizard JP Salas to allow us to MOD their tables, and all the help provided.

    1033 downloads

       (8 reviews)

    29 comments

    Submitted

  23. Hardbody (Bally 1987)(VR Room)

    The table is made by @ARMYAVIATION
     
    I would like to thank the following people:

    @ARMYAVIATION for the permission to put his tables in a VR-room.
    @UnclePaulie for help with the alphanumeric display.
     
    If I forget someone, please tell me.
     
    Info
    It's a hybrid-table. So you can play in desktop-, cabinet- or VR-mode.
    To change the mode, open the script and edit the lines 29/30 at the beginning of the script.
     
    I can't remember all of the changes, unfortunately, since I created the table a few months ago.
    I remember, I adjusted a few objects like the ramps, which were way to high above the playfield in VR.
     
    This is a very unusual table. You can use the magnasave buttons to close the left and right outlanes.
     
    Test it yourself and if you notice anything negative, let me know.
     
    There are two rooms: the minimal room and a sphere. You can also change this at the beginning of the script.

    562 downloads

       (2 reviews)

    2 comments

    Submitted

  24. High Speed MOD

    High Speed MOD 3.0
     
    "Ok Buddy, Pull Over!" As usual, I didnt plan it. High Speed is my all time favourite table so I was constantly trying to improve something,
    starting with physics and ending with graphics. This time it started with trying to add nFozzy physics and ended with a very big change.
    Of course, a lot of great people from the VP community help me with big and small things.
     
    Changes and additions:
     
    - nFozzy's physics
    - Fleep's sounds (some sounds was replaced)
    - flupper's 3D inserts
    - flupper's flashers (ON flasher modified)
    - wire ramp texture
    - metal walls texture
    - traffic lights 
    - some playfield resize
    - plastic added
    - fake plastic borders
    - sharpened colors of plastics
    - black ramp protector (I did what I could without rendering)
    - black ramp enter area
    - playfield shadows modified
    - backwall, sidewalls, metalwalls reflections
    - dynamic shadows
    - Virtual Room
    - big GI rebuild
    - many elements added, position corrected
    - materials, envirnoment, ball changed
    - ball shooter trought gate is invisible now
    - and a lot of little things I don't remember

    First, I would like to thank again 32assassin and everyone who made the original table!

    Special thanks to (without you, it wouldn't have happened):
     
    - Sixtoe (big help with new flupper's domes, and many other things).
    - Bord (PF shadows, tips and tricks and a lot of help before that mod).
    - Rawd (VR cabinet, dynamic shadows, many other things).
    - Tomate (new wireramp and metal walls textures, many other things).
    - scampa123 (3D inserts code, tips and tricks).
    - apophis (updated the physic and fleep sounds, added wire triggers inserts to Lampz and many other things).
    - armyaviation (plastic scans, not used yet but they will be).
    - Thalamus (erratic solenoids problem, suggestions).
    - Unclie_Paulie (suggestions, fix some Desktop problems, other things).
    - Rothbarew (a lot of help and suggestions on all that mod process).
    - Wylte, leojreimroc, Benji, PinStratsDanm, RIK, iaakki (suggestions, tricks, tips).
     
    I do not remember many things and I am not sure who helped me in what. I hope I did not miss anyone (if that happened I should be ashamed).  Thank you again for your help and support!
     
    Have a nice day.
     

    ---------------------------------------------------------------------------------------------------------------------------------------
    First, I would like to thank 32assassin and everyone who made the original table! Thanks 32assassin for allow me to upload moded table!
     
    As usual, I didnt plan it. High Speed is my all time favourite table so just after 32assassin uploaded his original HS I started to change it a bit. I started to change physics and sounds to match this table to myself. In the meantime, I've learned a few tricks in VP so I was playing more with materials, lights... and some great people from our community helped me with coding and 3D stuff.
     
    Big thank you to and credits to:
     
    - 32assasin, Flupper1, Krugger99, nFozzy for the original table.
    - DjRobX (flupper's flashers to the script, missing white flashers, many tips and tricks)
    - Bord (playfield shadows, new traffic lights, new black ramp, many tips and tricks)
    - jpsalas (flashers reflections)
    - Fleep for his great mechanical sounds
    - everybody who helped me with VP
     
    Changelog:
    - new physics
    - apron and bumpers (Sliderpoint's primitives and modified textures)
    - traffic lights, black ramp, playfield shadows (Bord)
    - flipper bats (Flupper1)
    - flashers (Flupper1's modified)
    - flashers reflections on the walls
    - GI lighting
    - inserts lighting
    - materials
    - envirnoment
    - fastflips
    - ball
    - ball shadow (ninuzzu)
    - some metal walls now are metal wires (like on real table)
    - many resized, replaced and modified elements (walls, rubbers, plastics...)
    - small items have been added and changed/moved (screws, rubbers, textures...)
    - a lot of changes in the table sounds
    - some little changes I dont remember
     
    Have a nice day
    ---------------------------------------------------------------------------------------------------------------------------------------

    3393 downloads

       (17 reviews)

    71 comments

    Updated

  25. Harley Davidson (Sega 1999)MOD

    Harley Davidson (Sega 1999)MOD
     
    Special Thanks to:
     Goldchicco & 32assassin : VPX Conversion 
     edizzle and batch:  VP9 table 
     
    this table was created from the example table of vpw, after failing with blender and the ramps (they were horrible), I decided to make them out of wire and since the art of the playfield and the plastics were not in good condition and I did not achieve the visual that I wanted, I decided vectorize a playfield inspired by the art of B. Allen but to avoid infringing copyright I base myself on free license vectorizations most of Vecteezy, the table is 100% vectorized I hope you enjoy it as much as I enjoy doing it
    There is a b2s made by trino7 that fits perfectly with the art of this table 
    use the a40 rom although the conversion was done with the a30 any is functional
    Rules and game modes inside the zip
     
    I will work with the original playfield and ramps for the original recreation, I haven't given up yet

    2711 downloads

       (8 reviews)

    39 comments

    Updated




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