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  1. Swamp Thing (Clairvius 2024)

    Journey deep into the Louisiana Swamps with this latest table reskin Swamp Thing (Clairvius 2024)
     
    Table is based off of JP's Serious Sam 2 table. Huge thanks to @jpsalas for allowing me to use his table. All credit should go to him for his amazing work. 
     
    Hope everyone enjoys the table, everything you will need is included in the download. No rom needed.  At this time the table runs with the B2S Backglass included in the download. It has both background Music and vocal callouts.  
    If people enjoy the table, I will look into making a pup pack and release it at a later date. 

    1779 downloads

       (8 reviews)

    17 comments

    Updated

  2. Super-Flite (Williams 1974) 1.1.1

    Super-Flite from 1974 imagines the romance of delta-wing passenger jets — no doubt shuttling passengers of the future between New York and London in under three hours. Super-sonic travel had captured the imagination of the public at the time (and in fact Concorde began service just two years later).
     
    Super-Flite’s game play is target rich — targets across the top of the playfield, targets flanking both the left and right sides as well. Trying to hit those targets with a direct flipper shot will prove a challenge with those pesky bumpers in the way. Instead try to catch them with ricochets off the bumpers (and a little nudging might help).
     
    A kick-out hole sits just as you leave the arch. Bumpers and other playfield triggers will cycle the kick-out hole bonus. 500 points? 5000 points? Two of the possible bonuses will open up gates that allow your ball back into the shooter lane for what amounts to an extra ball (and a 5000 point signing bonus when lit).
     
    Super-Flite is Williams' two-player version of the more widely known, Strato-Flite pinball table.
     
    Playfield, plastics, apron… this table has all new artwork (based on the original art of Christian Marche — a legend from the golden age of pinball). The upper playfield was completely redone to match the actual table layout. Additionally, a host of other fixes went in to make @loserman76's original VPX table closer to the real thing (examples: reflected playfield in the metals and correct red flippers with yellow rubber).
     
    Original table by @loserman76:
    https://vpuniverse.com/files/file/8204-super-flite-williams-1974/

    602 downloads

       (7 reviews)

    15 comments

    Updated

  3. Star Tours Table with Pup-Pack

    STAR TOURS
     
    From the creative forces of Disney and George Lucas (and kcirrick)
     
    “Star Tours announces boarding of the Endor Express.”
     
    There are a myriad of Star Wars tables out there, but here is one with a twist.  If you’ve ever been to a Disney park then you are likely familiar with the attraction Star Tours.  It may be thirty plus years old, but it’s still going strong.  Now, The Adventure Continues – in Pinball. If you’ve been to one of the parks then this may stir up some fond memories.  If you’ve never been to a Disney park then you can now get a small taste of what you’ve missed.
     
    This simple table is a modification of Shamrock1980’s Star Wars – Tribute table.  Thanks to @Shamrock1980 for permission to modify.  Star Wars – Tribute’s roots originate from Alien Poker by Bord.  Thanks to @Bord for permission to modify.
     
    To quote from the Nailbuster Wiki, “Almost every PuP-Pack will require that you DO NOT have a directb2s backglass “.  (Key word  “Almost”)  Well, we’re breaking the rules here.  This package includes the Star Tours table, the pup-pack as well as a directb2s.  The directb2s MUST be used in conjunction with the pup-pack in order for everything to work.  The directb2s will not provide a backglass.  Just the FullDMD.  The pup-pack will provide the backglass as well as a bit of animation on the FullDMD.  Also included is some Popper media.  A Backglass, a FullDMD, a Loading screen/Playfield and an animated Tarcisio Wheel to easify (my own made up word) setup in Media Manager.  (You can record and create your own media of course, but you know that.)
     
    You likely already know where the files go, but just in case…
    Drop the Star Tours.vpx and the Star Tours.directb2s into the VisualPinball/Tables folder.
    Drop the star_tours pup-pack into your PinUPSystem/PUPVideos folder.
    Add the provided media to Popper using Media Manager
    After starting the game for the first time you’ll want to hit F1 and disable the DMD by ensuring Show DMD/Display window and Use external DMD are unchecked.
    Important!  You MUST edit your VPMAlias.txt file in the VisualPinball/VPinMAME folder and add
     
    star_tours,alpok_f6
     
    to the list of aliases in the file or you will get a script error and the game won’t run. (Star Tours requires the Alien Poker ROM alpok_f6.)
     
    This is only a three screen version at this time.  No doubt his table will appeal to a small more select group, but if there is sufficient demand I will add desktop and two screen versions.
     
    With few exceptions, as I was creating this package I was adamant about only using media from the Disney attraction.  Attract mode will start shortly after completing a game and includes some media not seen on the attraction, but still related.  The attract video will also begin to play as soon as you initiate the game, but will stop playing once you start a game.  Odds are that you aren’t going to let the table sit and run in attract mode, but you might want to enjoy letting it run through the four scenes once or twice just for the fun of it.
     
    All of the above info is included in the read me.txt.  Also included are instructions, originally compiled and posted by ta2686, on how to add/remove the number of balls per game and resetting high scores.
     
    Welcome aboard the Starspeeder 3000!  Enjoy your flight!
     
    Updates:
    Changed the ROM being used from alpok_f6 to alpok_l2 to accomodate DOF.
    Script change to accomodate DOF.
    (This change was requested. I do not use DOF so I am unable to test this and cannot guarantee DOF will work.  The game will still run fine with alpok_f6.)
     
    Added options for Desktop and Two Screen systems.  
     
    There are now two directb2s files included.  One for three screen systems and one for two screen systems.  Be sure to use the correct file for your set up.  No directb2s is used for the Desktop version.
     
    Included Cliffy's PinUpPlayer.ini and Star Tours.res files that he used to modify the original three screen version of the game to a Desktop version.  You should not need these files.  If you have issues with the included Desktop version I've included the files here as a convenience for you to try.  Do not use them unless you intend not using Option 2 for Desktop.
     
    The two spinners on the table were both previously defined as the same switch.  (It was like that when I started working with the table.)  As a result, hitting either spinner would trigger the Light Speed to Endor video.  I reconfigured the upper right spinner as a new switch.  Now, only the left spinner will trigger Light Speed to Endor.  The right spinner will randomly trigger one of two different videos.  Launching Through the Maintenance Bay or Darth Vader Wanting the Rebel Spy.
     
    Made a settings adjustment so extra ball/shoot again now works.
     
    Included a PDF of the Alien Poker manual.  Star Tours is quite different from Alien Poker, but the manual provides information on making various adjustments to the game.  The "adjust number of balls per game.txt" file I included explains how to adjust the number of balls and how to reset the high score.  
     
    There is a minor glitch in the game that I have yet to resolve.  Should you beat the high score the system goes a bit crazy for a moment (this is normal).  All the lights on the table blink several times which causes the game over video to play.  (The Starspeeder returns to base nearly hitting a fuel truck.) This does not affect game play and you can continue your game once the system finishes it's little celebration.

    943 downloads

       (5 reviews)

    52 comments

    Updated

  4. Spinning Wheel (Talleres de Llobregat 1970) JP v4 VR MR Ext2k

    This Table is based on original table from  JP Salas Master.
    STAT
    I only added The VRROOM and Mixed Reality too.
    You can change VR Room to MR with right magnasave.
    Virtual Desktop Settings Chromakey:
    Color RGB = 255,255,255
    Similarity: 2
    Smoothness: 2
    You can enable ambience ROOM at the end of the scpit.
    This table requires B2S.

    115 downloads

       (0 reviews)

    1 comment

    Submitted

  5. Star God (Zaccaria 1980)

    New for VPX 10.8
     
    Originally intended as an update to my previous Mod of Goldchicco and 32Assassin's table, this turned out to be a full rebuild using Niwak's amazing lightmapper.
    Credits:
     
    RetroRitchie: Full rebuild in Blender, play-field and plastics cleanup, recolor and redraw (removed baked-in shadows & reflections), asteroid VR room, VR cab stuff, options menu integration, Roth and VPW physics implementation, scripting
    Hauntfreaks - Updated backglass for VR
    Devious626 - Authentic cabinet art
    Rajo Joey - English apron instructions
    Tomate - Blender help and letting me use his Godzilla Blender file to learn from
    Apophis / VPW - video tutorials and continued help and support
    Niwak - VPX Blender Toolkit, VPX Part Library
    Wylte, Bord, TastyWasps, Sixtoe, Fluffhead35 for general advice and help
    Movieguru - original upscaled PF image
    Testers: PinstratsDan, DGrimmReaper, Cliffy, StudlyGoorite, Apophis, Bord, Rajo Joey, Darth Vito, somatik, Rothbauerw, BountyBob, Devious626, Thalamus, Geradg, Colvert
     
    If i missed anyone i apologise. It's been a while in the making - let me know and i'll get you added!
    ==============
    Gameplay fixes / updates from previous version:-    
    -correct top bank targets should now drop under the following conditions:
    1. LIT bottom left inlane rollover will drop top left target
    2. LIT bottom right inlane rollover will drop top right target 
    Multiplayer: Dropped targets in top bank should now work correctly, remembering each player's progress
    ==============
    Options available:
    - GI lights strength/color, overall saturation, room brightness
    - VR room choice, VR motion choices
    - Apron card options
    - Hide Rails & lockdown 
    ==============
    Alternative NVRam :
    https://drive.google.com/file/d/1aQtQpDeeLdIM1cNEGfvJwgRAlHOzJpZI/view
    This alt NVRam should adjust the gameplay such that:
    G-O-D advancement starts at G (instead of G-O)
    extra ball granted when lit top special is hit
    right-hand special grants 50k when lit
    ==============
    VPX 10.8.0 RC3 or later:
    https://github.com/vpinball/vpinball/releases/tag/v10.8.0-1947-3b3f101
    ==============
    IMPORTANT! If you are using the latest action from PinMAME (928 or later) , the parent rom set has changed. Download the needed set at
    https://vpuniverse.com/files/file/1948-star-god/
    Thanks CarnyPriest

    1376 downloads

       (5 reviews)

    26 comments

    Updated

  6. Strikes N' Spares (Gottlieb 1995) Lebowski Mod

    This is a Lebowski themed mod of mfuegemann, zany, and Warbler33's Gottlieb Strikes N' Spares, a completely different game from the excellent Lebowski mod of Bally's Strikes AND Spares already on this site.
    Works best on vpx10.7 - I am getting strange artifacts in 10.8
     
    Most of the modification is audio with close to 100 sound bites cheering and jeering your rolls in this bowling simulator. I didn't have much visual stuff to play with so I added a third DMD (it already has two) for fun, and turned the steel balls into swirly bowling balls. The music folder is named the same as the original idigstuff SandS lebowski mod, I only changed a couple tracks. You will need to drop the nvram and cfg files into the correct pinmame folders. The cfg file lowers the volume of the background and cheering tracks from the rom, as I supplied alternates. Big thanks to the original authors mfuegemann and
    zany, and Warbler33 for the vpx conversion.
     
    If any advanced builders see this, I am desperate for advice on how to handle a memory leak. I am sure it is because there are constantly multiple balls on the table, so this is technically an extended multiball game, even though most of the balls are at rest and essentially captive balls.  It cripples the game on my underpowered system after about 3 single player games, and I have to restart.  This was always an issue with the original vpx conversion, the vp9 one plays just fine.

    516 downloads

       (3 reviews)

    0 comments

    Updated

  7. Saving Wallden

    Here ye! Here ye! Do you have what it takes to save Wallden?
     
    You are an adventurer whose task is to save the town of Wallden. The town has been surrounded ("wall'd en"), and the King and Queen are at risk of being overthrown. Will you join the good side or the bad side? Your choices matter in this unique original table.

    This table requires FlexDMD 1.9.1 if you want to use FlexDMD! You will encounter a crash on earlier versions.
     
    Here are some of the revolutionary / experimental features implemented or planned for Saving Wallden:
    The game uses health / HP instead of balls per game. It's entirely possible (although unlikely) to die on your first ball. And you can lose/gain health during game features. The table features the ability to resume a game if the VPX player was closed in the middle of a game, even if due to a crash (excludes when tournament mode is set) Some of the objectives and wizards will be very uncommon or unseen in other pinball games You can change what wizards you get based on your choices An anxiety-inducing Death Save mode to keep the game alive if you lose all your HP Every game is different due to randomness; but the randomness is procedural so it is competition and tournament friendly If a GLOBAL_SEED is set, then each game with the same seed will have the same randomness (great for tournaments) The randomness is the same between players in a multiplayer game (great for competition fairness) Difficulty selection (5 difficulties) Includes Zen difficulty: Play as long as you want, take a score penalty for the total HP damage you received. Includes Impossible difficulty: Not for the faint of heart: your health is slowly wasting away. Keep that health up to stay alive! Streaming-safe audio, including music I created in MAGIX Music Maker  
    Check out the wheel made by Animusan2:
     
     
    This table is a work in progress but it is technically playable in its current state. I would love your input / feedback on it. And if you like what you see and would like to contribute towards its development (voice acting, artwork, testing/feedback, critiquing the rules, etc), I would love to hear from you. Please also report bugs and weirdness to me.

    Notes specific for 0.3.0-alpha (these will be removed from the description on the next update, and version-specific notes from then on will be in changelogs):
    This test release implements the following main features: Blacksmith, Bonus X / Glitch, fundamental gameplay mechanics, tournament mode, procedural (tournament and competition friendly) random number generator, game saving/resuming, high scores, powerups, combo shots, HP mechanic. Remaining features are yet to be implemented. See the changelog in the script for more information. To test the Blacksmith and Glitch mini-wizards, set DEBUG_MODE to 0 in the script to auto-ready them for the center hole at the start of a game. A game cannot be started until the initialization sequence is finished and the table enters attract mode. To skip the sequence and go right to attract on load, set DEBUG_SKIP_INITIALIZATION to true. To test tournament mode, see TOURNAMENT_MODE comments and the constant. See also the GLOBAL_SEED comments and constant. Currently, Scorbit does not work because there is no pinup pack. I will be working to implement a non-PUP Scorbit in 0.4 alpha.

    370 downloads

       (1 review)

    20 comments

    Updated

  8. Space Gambler (playmatic 1978)1.3.0a MR VR Ext2k

    This Table is based on original table from  Nestorgian,Pedator and Akiles,
    I only added The VRROOM and Mixed Reality too.
    You can change VR Room to MR with right magnasave.
    Virtual Desktop Settings Chromakey:
    Color RGB = 255,255,255
    Similarity: 2
    Smoothness: 2
    You can enable ambience ROOM at the end of the scpit.
    copy nv file in nvram vpinmame folder
    This table requires B2S.
     

    161 downloads

       (0 reviews)

    0 comments

    Updated

  9. Sky Kings (Bally 1974) VR MR Ext2k Conversion

    This original Table Kees with improvements by Halen and Teisen, graphics redrawn by Halen, Directb2s by Halen, JPSalas for script corrections
    I just added VROOM and Mixed Reality too.
    You can change VR Room to MR with right magnasave.
    Virtual Desktop Settings Chromakey:
    Color RGB = 255,255,255
    Similarity: 2
    Smoothness: 2
    You can dissable ambience at the end of the scpit.
    This table requires B2S.

    178 downloads

       (0 reviews)

    2 comments

    Submitted

  10. Safeaus 2.0

    THIS is version 2 .0
    jumping spiders sharks and octopus 3 sec instead of 1 sec
    mangaed to get sollinoids working fine in my version 
    PLEASE REPORT HERE IF YES OR NO SOLINOIDS
    dont forget to add your vpmalias line 
    dont forget spiders and waterfall should show fullscreen on dmd lcd 
    on my test bench its set to other2 screen in pinuplayer screen config
     
     
     
    safe australia .zip

    185 downloads

       (0 reviews)

    2 comments

    Updated

  11. Spectrum (Bally 1981) VPW

    "Get A Clue!"
    VPW are proud to present Spectrum by Bally.
    Sixtoe was looking for a relatively simple but good looking table to scratch build start to finish himself, mainly to teach himself Blender and the VPX toolkit and this seemed to tick all the boxes. But before that the playfield and plastics needed to be redrawn, with Sixtoe doing the playfield and cyberpez doing an amazing job of the plastics.
    Spectrum is a very rare game in the wild (500 made with over half unsold / scrapped), it was unsuccessful mainly because when it was released no-one understood the rules as they're very different from normal, so I very much suggest reading the rules or watching the rules video linked at the bottom, but quick overview;
    It's literally a pinball version of the Mastermind board game.
    You have to guess 4 colours in a row, hit all 3 drop targets to guess that colour.
    If you guessed right the colour will flash, if you guess it wrong it will be solid.
    If you hit a lit saucer or the center top saucer they will give you a clue.
    If you guess all 4 in the correctly it will increase your superstar status.
     
    VPW Masterminds
    ===============
    Full Table Build & Playfield Redraw by Sixtoe
    Plastics Redraw by CyberPez
    VPX Toolkit and Part Library by Niwak
    New Star Rollover by Flux and Bord
    Bell Standoff and Kicker Arm Primitives by Bord
    New Arrow Primitive by Flux
    Script Help by Apophis & Iaakki
    Blender help by Tomate
    Lamp and Solonoid Assignments by 32Assassin (The Manual was useless!)
    VR Backglass by leojreimroc (including finding backglass lamp assignments with Hauntfreaks).
     
    Full Rules: https://www.ipdb.org/rulesheets/2274/SPECTRUM.HTM
    Youtube Rules Explaination:
     
     

    2232 downloads

       (31 reviews)

    39 comments

    Updated

  12. Spider-Man Vault Edition : Siggi's Mod (Stern 2016) VPW Mod

    This is a mod of a mod based on Siggis’ excellent Spider-Man Classic graphics mod of the Spider-Man Vault Edition table (Stern 2016) made for Vpx originally by Alessio. Includes nFozzy physics, Fleep sounds, new metal textures, 3D inserts, new RGB GI lighting, minimal VR room by Sixtoe, and much more! Many thanks to everyone whose hands have touched and improved this table in the past.
     
    This release wouldn't have been possible without the legacy of those who came before us.
     
    Version 2.0 Required Software (Use 64-bit versions):
    VPX 10.8.0 RC3 or later: https://github.com/vpinball/vpinball/releases/tag/v10.8.0-1947-3b3f101 VPinMame 3.6.0-929 or later: https://github.com/vpinball/pinmame/releases/tag/v3.6.0-929-8c5f83e

    13850 downloads

       (43 reviews)

    158 comments

    Updated

  13. Safe Cracker (Bally 1996)

    Bally's Safe Cracker combines pinball and board games!  The goal is to advance to the board game for a chance to break into the safe while avoiding obstacles along the way. Players spin and stop the safe dial to determine how many spaces to advance. The player can collect winnings and resume playing pinball after each dial spin, or spin again and risk losing it all. Players must risk it all for a chance to break into the bank vault and win the token award.
     
    The original 1.0 version was done by fuzzel, flupper1, rothbauerw; with the VR room originally being done by  b4ast1.  Apophis requested that I update the table with an updated playfield scan from EBisLit, and include all the new VPW code, 3D inserts, hybrid mode, physics, drop, standup, and vari-targets, bumpers, flashers, playfield mesh, fleep sounds, etc.  Redbone further cleaned the playfield up, as well as some other images.  I was able to bake the GI lights using blender light maps to make it look as real as possible (thanks for teaching me, apophis!), as well as implementing a pwm approach to the fading.  I've also included other VR rooms, a topper, a flasher/siren, and F12 options.  I reused the ramps and other prims from fuzzel's table, as well several pieces of code from rothbauerw.  
     
    Other options in the script include a constant called, "useownb2s".  If you set this to 1, you will turn off the desktop built in backglass.  This is for desktop users that want to use a b2s backglass, not the built in one.
     
    MAGIC TOKENs... if you win the board game, the table will issue you a magic token (you'll see the coin roll down).  How the ROM works... is the next game played will force you to use the magic token/s that you've won, and you play a 4 ball multiball for 90 seconds.  Awesome!  But you need to earn the tokens...
     
    REQUIREMENTS:  
    ROMs:  You will need two ROMs:  A percentaging version is for the number of tokens issued is limited based on the game's earnings, and in a home environment you want to be able to obtain tokens.   They are located here:
     
    https://vpuniverse.com/files/file/5161-safe-cracker-18-no-percentaging-s11/
    https://vpuniverse.com/files/file/5162-safe-cracker-18-s11/
     
    VPX: version 10.8.0 RC3 or higher: https://github.com/vpinball/vpinball/releases/tag/v10.8.0-1947-3b3f101
    VPM: version 3.6.0 or higher: https://github.com/vpinball/pinmame/actions/runs/8893510521
    B2S: version 2.1.1 or higher (if using b2s) https://github.com/vpinball/b2s-backglass/releases
     
    Two versions of the b2s are available... one for 2 screens from wildman, and one that is 3 screens by ryguy417.
    https://vpuniverse.com/files/file/6999-safe-cracker-bally-1996/
    https://vpuniverse.com/files/file/13623-safe-cracker-bally-1996-b2s-with-full-dmd/
     
    Thanks to apophis, rothbauerw, ebislit, fuzzle, flupper1, redbone, and many others from the VPW team for testing and feedback.

    2247 downloads

       (18 reviews)

    86 comments

    Submitted

  14. Star Trek 25th Anniversary (Data East 1991) Hanibals 4k Mod

    Great table created by 32assassin.
    Mod version from versins 77.
     
    I have add a new hires playfield.
    Now the bumper have also the light effect what was missing before.
    And some smaller changes for better gameplay.
     
    Special thanks to:
    - 32assassin
    - VPW team
     
     

    3691 downloads

       (9 reviews)

    31 comments

    Updated

  15. Slick Chick (Gottlieb 1963) 1.3.1

    Why is Slick Chick one of the Top 10 EM (electro-mechanical) games voted by players on IPDB (Internet Pinball Database)?
     
    Is it the artwork featuring a barbershop quartet, showgirls wearing bunny ears and an apparently sauced Uncle Wiggily? Maybe.
     
    Or maybe it is due to how challenging the game is. A gobble hole in the playfield center seems to be particularly nasty if you launch multiple balls onto the playfield. Watching fans who enjoy Slick Chick though, they talk about the two skill shots you need to dial in in order to roll over either the CHICK or the SLICK at the top of the playfield. Others say this is the ultimate nudge game and will reward your ability to finesse the ball. Young people seem to enjoy the simplicity of it.
     
    Make sure you grab the beautiful backglass file from @hauntfreaks. It turns the table into pure art.
     
    From @Cliffy Slick Chick-res-files are for desktop users in HD, 2K, 4K and UW (ultrawide) configurations.

    The .res files in the zip are intended for desktop users of this version of Slick Chick and are named as such. However, they can certainly be used for  any other table running in desktop mode and uses a directb2s (b2s) with or without a fulldmd as long as the filename matches the tables filename. 

    They are configured to place the backglass on the right and the fulldmd to the left and are sized for a single player EM. Again they are good as templates for other sizes and locations as well. The # comment lines in the file explain what each line does.
     
    Unzip the .res file that best matches your single monitor (desktop mode) to the same folder as the table. The b2s file also needs to reside in the same folder.
    Delete the first 3 characters of the filename, ie, if the file you need is HD-Slick Chick (Gottlieb 1963) 1.3.res then delete the HD- so it reads Slick Chick (Gottlieb 1963) 1.3.res.
    Remember, the .res filename needs to match the VPX table name exactly. The b2s filename also must match exactly so rename as needed.
     
    It is assumed you already have a 2.0 or newer version of B2S Server installed. 
    https://vpuniverse.com/files/file/12024-b2s-backglass-server/

    If you want to use a b2s with a table that has built in desktop scoring I've made a tutorial showing how to do this here https://vpuniverse.com/tutorials/article/32-desktop-backdrops-adding-or-changing-the-basics/
     
    Thanks to @JCalhoun and @hauntfreaks for help and encouragement. Super thanks to @jarr3 for modernizing and adding such great features to the B2S Server.
     
    I'm always open to suggestions that will improve location and sizing, especially since I do not have a 4k or ultrawide monitor to test.
     
    Enjoy!
     
    The late @loserman76 created this table, and over 200 others. The VPX community continues to polish and tweak the games he left us. Here is his original table:
     
    https://vpuniverse.com/files/file/8252-slick-chick-gottlieb-1963/
     
    New in 1.3 (details listed in table Script):
    playfield, cap bumpers, peg color adjustments illuminated bumper base, lighting of lost balls metals, lighting, playfield lights, rubber, wooden rails adjustments, fixes addition/adjustment of screws other playfield adjustments removed high score Post It removed extraneous reflections shooter lane alignments playfield shadows

    1244 downloads

       (3 reviews)

    8 comments

    Updated

  16. Star Action (Williams 1973) 1.1

    Remember 1973? Pink Floyd’s, Dark Side of the Moon, Wings album, Band on the Run, William’s Star Action pinball machine…. No, not that last one? Here’s your chance to enjoy this table from over 50 years ago.
     
    Star Action features a unique turntable (in playfield-center) that spins when you hit one of two posts (remind anyone of the lamp from Tales of the Arabian Nights?). Spin it to advance through the ten lights around its circumference to get Double, then Triple scoring. Wide flippers are a little more forgiving than the sometimes shorter variant you often see in older tables.
     
    This version, 1.1, features beautiful plastics, playfield, apron — and when combined with a masterclass backglass by @hauntfreaks hopefully it makes for a top-notch EM (electro-mechanical) table worthy as an update to @loserman76’s VPX contribution.

    Hold left flipper (shift) before game start for options menu. Options include:
    5 ball or 3 ball play Reset high scores Change scoring values Enable/disable add a ball star mode  
    Contributors include @Cliffy, @teisen, @hauntfreaks and @JCalhoun.
     
    The original table from @loserman76:

    https://vpuniverse.com/files/file/7246-star-action-williams-1973/
     

    584 downloads

       (6 reviews)

    23 comments

    Updated

  17. Special Force (Bally Midway 1986) VPW

    “Aaaahhraaaaa!!”
     
    This was a real team effort that spanned over a year. Special Force is an underappreciated, grubby, rowdy, 80’s war movie pin. Kinda feels like you got dropped into a bad version of Rambo (but in a good way!) We hope you enjoy.
     
    VPW Platoon
    Apophis - Blender work, table work, scripting, physics tuning
    Flux - Blender work, toolkit scripting and fixes
    Cyberpez - Blender work and support
    Sixtoe - Table building and VR work
    ArmyAviation - Playfield photos, plastics scans, expert testing (owns the real table)
    EBisLit - Inital playfield stitch
    TastyWasps - VR room integrations, backglass and desktop digits
    Benji - Blender and refraction probe help
    HauntFreaks - Backglass resources
    Bord - Modeling help
    Mlager8 - Support
    Cliffy - Desktop backdrop
    VPW Testers - PinStratsDan, Studlygoorite, DGrimmReaper, DarthVito, BountyBob, somatik, Colvert
     
    Special thanks to:
    Siggi - Playfield redraw
    3rdAxis - The jungle VR room
    Toxie - Fixed some VPinMame issues for this game
    Destruk & TAB - For their VP9 table that was used as a reference
    Niwak and the VPX team for everything they do

    5688 downloads

       (48 reviews)

    120 comments

    Updated

  18. Star Trek LE Hanibals 4k Asteroid Mod 1.7

    This table is base on the nice Star Trek LE table of freneticamnesic, a very nice work.
     
    I have add 2 new asteroid, my first try to create 3D objects for an table.
    On the original pinball game they are 2 to cover the spots and I missed them.
     
    Additionally I update some lights, physics, and add the ball reflection for the game, because it looks like fantasic on this table.
     
    Now it looks like very nice on my 4k virtual pinball and I hope you enjoy it 

    7080 downloads

       (3 reviews)

    13 comments

    Updated

  19. Slick Chick (Gottlieb 1963) 1.1 VR Room_DarthVito

    VR Room added to @JCalhoun 's fleep mod, from a loserman table. Cab art from @RajoJoey bs2 from @hauntfreaksrequired and is linked 
     
     

    112 downloads

       (1 review)

    4 comments

    Submitted

  20. Safeaus

    BROKEN LINK TO PUPACK REPAIRED
    splash screen works but there are no triggers
    IN 7.4 32 BIT OR 74 64BIT 
    I RECOMMEND 72.2 EITHER 32 OR 64
    BUT FILE WORKS GREAT 10.8 BETA 64 AND 32 WITHOUT worry
     
     
    basically a re mod of looserman76 table high hand 
    it was couvide years and i was locked in room
    i came up withe the theme of Australian deadly wildlife 
    causing a small scare
    loosermans76 table high hand was the perfect choice 
    i asked permission 
    couvid came and went and i just got back to it 
    yes i got couvid and was stuck in my little room
    not sure of what rom it was so i supplied all 3 
    vpx b2s files in here go into table folder 
    vpmalias txt i used so i could play both high hand and safeaus table on one setup 
    pup packs here
    the pup config screen needs to be set to other2.
    and in the top right hand corner set to show usually this is disables.
    if pups dont play still  gointo your pupeditor and in the top left hand spot choose the "safeaus "
    folder ..
    make sure screen 8 is set to show ..
    this worked for him 
    ive tested it in 10.8 beta 64 and it works on mine 
    other than that either try 32bit 10.8 or 7.4...
    basically this is what should happen ..
    you load table and the b2s dragonfly will show with scores
    then the playfield will load then there should
    be a water fall in northern australia playing in loop...
    choose credits then launch... plunger works on my setup
    then .
    try to hit any of the targets 
    as the targets are hit 
    a spider or shark will play INSTEAD of the waterfall 
    on 3rd screen 
    then waterfall will resume until next target is hit 
    i just find it fun to play 
    looserman76 table was legendary 
    and this mod 
    makes me laugh 
    in link its only small as there 3 second clips times 5
    https://drive.google.com/drive/folders/1tlhI1d6cebApeckgg-GsD3fKckZvWCQC?usp=drive_link
     

    492 downloads

       (2 reviews)

    0 comments

    Updated

  21. Spooky Wednesday VPX Original 2024 Table and PupPack

    *****All in 1 Download (Table File, PupPack, UltraDMD, and Media) The larger Files is the all in download*****
     
    ***** This Table Requires VPX 10.7.4 Final 64bit (have not tested it on 32bit),*****
     
    *****On Game Launch wait for AttractMode to Start Before Starting the game otherwise
    The Game Will Not Start Up Right and you will have to Re-Launch The Table-
    This game is set to FREE PLAY.*****
     
    Big Thanks to all the table Authors and all the vpinball software creators that have been
    in the game a long time, With everyone's continuous improvements of current software the 
    development of new software and new scripting techniques. 
    Big thank you to All you VPinball Legends! 
    You make it possible for tables like this to be created.
    Thank you to ROM for Creating the original table layout and for giving permission to mod it.

    ********************SPOOKY WEDNESDAY VPX Original 2024 V0.0.1********************************
    Maybe this forced vacation will be more interesting than I thought, Unlike this Pinball Table,
    Not every thread has been tied up, Nor every question answered. There are still secrets
    lurking in the dark corners of Jericho. Were Laurel Gates and Tyler just pawns in a bigger
    game? Will today's Stalker become tomorrow's Nemesis??????
    I KNOW THE SUSPENSE IS KILLING YOU!!!
     
    So happy to bring to you this WEDNESDAY ADDAMS Based VPX Table, This is a 7 Mode game,
    3 Multiball Modes, 3 Single ball Modes, and a WIZARD MODE. I have had a blast over the 
    last 13 months making this table and have included many aspects of the show into the game.
    The game has many surprising aspects in it to keep things interesting, Such as playfield art
    changing for each mode, Disappearing and RE-Appearing models, Almost Every Model has moving
    Animations ect. I have also setup the modes that have been won in a way where the player can
    let go of the flippers take a breath after beating the mode and enjoy the puppack's victory
    Mode Videos before moving on to the next mode. Something players don't usually get to do to 
    much of with puppack tables,To both be able to let go of the flippers take a breath
    and enjoy a min of the puppack before starting the next mode. CHEERS EVERYONE!

    Everyone Please Read The "READ ME" Files with the media download, there is something for both
    cab users and single screen desktop/laptop users.
    Game Rules:
    The Rules of The Game Will Appear in the SilverBox in the top left of the PUP-Pack, They will Also Appear 
    on the Small Sign in front of the BackWall of the Playfield.
     
    Thank You to everyone who downloads this table! All you awesome pinballers out there are what makes a table 
    like this worth creating! ENJOY Have A SPOOKY TIME PINBALLERS, and don't forget to SNAP TWICE
     
    (Please DO NOT MODIFY THIS TABLE OR IT'S PUPPACK without PERMISSION!)
     
    REGARDS, RetroRommy6604 A.K.A Out of My Mind Arcade.
     

    2796 downloads

       (13 reviews)

    43 comments

    Updated

  22. Space Mission (Williams 1976) 1.1

    Space Mission came out in the year of the U.S Bicentennial. I remember that year and can tell you that the air was heavy with patriotism and this pinball machine, featuring the U.S. Apollo spacecraft, hews closely to the zeitgeist of 1976. (Although it also features the USSR's Soyuz spacecraft - depicting an event, the Apollo-Soyuz rendezvous, that had occurred the year before in 1975).

    Unusual features of this four-player, EM (electro-mechanical) table include a swinging target in the center of the playfield and the two ball kickers on either side of the flippers (watch people play the real table - they let the ball roll off the flipper into these kickers for extra points). Also, a spinner in the upper-left is fun to rocket through, and see if you can orbit the Super Bonus Advance in the upper-right.
     
    The Space Mission table is (at the time of this writing) #4 in the top-10 for electro-mechanical pinball. The two-player version of this table is called Space Odyssey.
     
    This is a community, EM table, originally created by the late Loserman76. We are indebted to him for, by my count, over 200 VPX tables.
     
    My changes to Loserman76's table, this version 1.1, add Fleep sounds and new sound code. The table now plays much better on cabinets with SSF (surround-sound feedback).
     
    Original table by Loserman76: https://vpuniverse.com/profile/2798-loserman76/?tab=node_filestabprofile_filesTab&page=22

    1040 downloads

       (6 reviews)

    13 comments

    Updated

  23. Sheriff (Gottlieb 1971) 1.2

    It's a fascinating thing that the work you create, if shared, can outlive you. So it is for Jeff "Loserman76" Whitehead. We all have him to thank for his prolific work in creating EM games for VPX.
     
    And so his title, Sheriff is seeing a lot of work by the community: Teisen modded, then GauGau... I have tweaked the sound code to incorporate Fleep's sounds and sound code. This improves the SSF (surround sound feedback) for flippers, etc.
     
    As per GauGau's work, you can create a music folder called "Sheriff" with custom music, or see his Western-themed PUP pack.
     
    Original: https://vpuniverse.com/files/file/8258-sheriff-gottlieb-1971/
    Teisen's: https://vpuniverse.com/files/file/17575-sheriff-gottlieb-1971_teisen_mod/
    GauGau's: https://vpuniverse.com/files/file/17775-sheriff-gottlieb-1971-soundmod-4k/

    837 downloads

       (4 reviews)

    5 comments

    Updated

  24. Super Orbit (Gottlieb 1983)

    Gottlieb's Super Orbit! Lots of fun to play, with a varitarget, orbits, and lots of bonus opportunities.  Redbone spent considerable time to get the playfield and plastic images just right, as resources for this table were very limited.  As usual lots of hours were put in on this one, and lots of tweaking on the varitarget and physics to emulate a real machine.
     
    I implemented the latest VPW standards, physics, GI and shadow baking, Lampz and 3D inserts, dynamic shadows, updated backglass for desktop, roth standup and varitarget targets, standalone compatibility, sling corrections, optional DIP adjustments, updated flipper physics, VR and fully hybrid modes, Flupper style bumpers and lighting, gBOT system and trough. Redbone provided the playfield and updated the plastics and apron, and other images.  Hauntfreaks provided the higher resolution VR backglass and Silversurfer updated the cab artwork. I also added options for balls, ball brightness, LUTs, Dip settings, siderails, and plenty of other VR stuff.  DarthVito provided a few additional wallpaper VR Room walls.
     
    You can find the ROM at pinballnirvana.com... sorbit.zip.  
     
    Also, I've included the nvram file to initially set the Dips, as the ROM creates settings that should be adjusted.  You can either grab the nvram file and put it in your nvram directory, or follow this process to do an initial setup for yourself.  (When you open the table, hit F6 (that'll load the default DIPS and display them). You can then select various ROM options, and I recommend these shown below.  Once entered, you can exit out, and in the script, you can set the SetDIPSwitches to zero. That will set the ROM settings and turn off the option.  If you later want to change that, you can turn it back on and change the dips.)
    - 3 ball
    - Playfield special of "extra ball"
    - Game mode of "replay"
    - Novelty of "normal"
    - Check the Match, Credits
     
    Thanks again to Redbone for the playfield and plastic images, Rothbauerw for the varitarget code, Hauntfreaks for the updated VR Backglass, DarthVito for additional VR walls, and Silversurfer for the cab art images! Also thanks to everyone else from the VPW team that provided feedback!
     

    1482 downloads

       (8 reviews)

    26 comments

    Updated

  25. Star Gazer (Stern 1980) by arborelia

    This is my first VPX modification. I based this on the version by @Felsir, with permission.
     
    Star Gazer is one of my favorite pinball machines. I got to play it recently at Rochester Pinball Collective, and I watched the high-level competition on it on the stream of INDISC 2024. I wanted to make this VPX table play like what I'd played and seen. But none of this would be possible without having Felsir's version to start from.
     
    This table is often about flow and on-the-fly shots, because the unusually low flipper angle stops you from trapping the ball very often. Time your shot to the upper drops - the first one you hit in the bank determines whether clearing the drops or ripping the top spinner is worth big points.
     
    My changes (v2.0):
     
     
    - Reworked the physics - more friction, slightly weaker flippers, stronger pops, weaker plunger, more flipper elastic.
    - Fixed flipper angles and the position of the left flipper. They really do look like that -- these flippers at rest point downward more than other tables.
    - Made physics sounds audible over the very loud beeps from the ROM. You're presumably running the table at a low volume overall.
    - Increased the strength of digital nudging, but made the tilt more sensitive.
    - Corrected some playfield text.
     
    I'm happy to see further mods as long as they make things better.
     
    Thanks to espie for playtesting.

    804 downloads

       (2 reviews)

    13 comments

    Submitted




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