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  1. Version 1.0.0

    561 downloads

    Honey / IPD No. 1230 / December 17, 1971 / 4 Players This started out by me being a bit bored. I exported a few older VP9 tables and had them imported into blender, with no real intention of recrating it as vpx table. Not sure why, but, I started to fix a few things so the most ugly parts went away, and coded around the incompabilites the Starman release was using, so, well it was "playable" in VPX. I now kind of regret that I did that at all, because after a while, I had spent too much time on this "mod", redoing almost 100% of what it originally had. NOTE TO SELF !! Never ever again, start of by any other guys old VP9 code !!! Well, this is the result, after getting what I believe - everything working again. I at least now know how frustrating it must have been to create VP9 tables in the first place. I won't dig deep to see if this was an unique table, using dropped walls to hold game state status, seen way way to many of those in this table. Well, almost enough complaining. A couple of weeks back, getting to a point where the general game play was working, I sent a copy over to France, asking leeoneil if he would mind looking at the DOF for this game. And, he was very positive, so all DOF users should thank him for that being implemented. This also meant, now I kind of had some preassure on myself to finish this release. I could not find a db2s, so I created one. Done it once before, so, don't kill me. It is at least better than nothing I believe, because the way I started off with this project, I created some extra headaces for myself - totally unaware. By loading a VP9, saving it in VPX and continue with it from there, some odd playsound is still lingering inside the table. Also, it seems that I could not use BorgDog's excellent tape highscore without replacing the ramps for prims. All in all, happy to have finised this, learning the hard way what not to do Original Resources : Starman DOF : Leeoneil Highscore tape : BorgDog VPX version : Thalamus A special thanks to Bord. Your Seawitch tutorials are golden. I still suck, but, having fun ! Table is free to mod for anyone except Bogus1 !! Enjoy.
  2. Version 1.0.0

    22 downloads

    This is a 1984 Williams Strike Zone shuffle alley bowler. Up to six players. After feeding the coins, you press start the number of times for each player, then you can press the select button (right magna save) to pick the game mode you want. Thanks to the VPW crew for the VR room.
  3. Version 2.0

    1,513 downloads

    Warlok (Williams 1982)
  4. Version 1.0.1

    5,512 downloads

    Specifications : Full rebuild from scratch New dark translite image rebuilt from differents pictures (crazy photoshop puzzle ) Resolution 1600 x 1204 @70dpi 2 screens grill full redraw DMD image full redraw for 3 screens Authentic color lamps and flashers Some new lamps IDs, everything switch off when tilt and restaurant lamps switch off during the game over sequence (like the authentic). New spring animation for the characters Each character moves independently of the other The movement of the characters is triggered by the solenoids [ Code by STAT, Thanks for sharing ] The characters are surrounded by plastic (like authentic), [ based on the Pookamoondo .psd file, Thanks for sharing ] Flashing restaurant windows lights behind each character Lamps reflection on the 2scr grill Contains about 80 snippits Installation [ To activate the animations of the backglass characters ] : 1. If you use this b2s with the table version "Diner (Williams 1990) VPW Mod 1.0": [ table link here ] 1.1 In Visual Pinball, edit the vpx table script, modify the setting "EnableBlacksadBackglass" to 1, click on compile and save the table. 1.2 As usual rename the B2S file exactly like the table name. 1.3 EnJoY ! 2. If you use this b2s with the table version "Diner VPX 1.2 (Williams 1990) by flupper1": [table link here] 2.1 In Visual Pinball, edit the code of the Flupper's DINER TABLE and replace it all by the STAT's code from the file "Diner_STAT.txt", click on compile and save the table. 2.2 As usual rename the B2S file exactly like the table name. 2.3 EnJoY ! A special thank you to Flupper who shares his magnificent tables and to the VPW Team for their excellent works (and all the other authors as well ). Blacksad
  5. Version 2.0

    5,074 downloads

    The Machine Bride Of Pinbot ( Williams 1991)
  6. Version 3.0

    2,881 downloads

    Earthshaker(Williams 1989) 2 and 3 screen ...pick your poison Total rebuild...Hi Rez
  7. Version 1.0

    72 downloads

    Pat Hand (Williams 1975) for making DB2S
  8. Version 4.2

    3,172 downloads

    Whirlwind (Williams 1990) New Rebuild Hi Rez Pic 2 and 3 screen Enjoy? BG lights work after 1 game is played has something to do with db2s and rom
  9. Version 1.0.0 LR

    1,177 downloads

    An almost from scratch build of my first ever upload! Big thanks to Herweh for his incredible stuff, and another special thanks to 32assassin for bringing this table to VPX!! Credits: - Herweh for the incredible saucer physics, scripting all moving parts, SSF sounds and reworking the rest of the script! Thanks, man! - 32assassin for bringing this table to VPX! I used his table as a base for all of this. - Mlager8 for his incredible Apron redraw!! - Poppote for his ultraclean original artwork. Made the 8k upscale alot easier! - Bord for the shooterlane image and playtesting! - BorgDog for the wood image! - Thalamus for playtesting and kicking everybodys ass in the forums!
  10. Version 1.0.1

    2,497 downloads

    Blackout (Williams 1980) SBR34 Complete rebuild from scratch! Bord managed to get a complete set of scans including the playfield (thanks Chris)! The table dimensions and layout are as accurate as possible thanks to those scans. All posts were positioned on the corresponding holes in the PF scan. A big thanks goes to Bord! I could not have done this without him! He made working on this really easy for me! Thanks my friend! I also want to thank UnclePaulie for making this table VR-Ready! Options are in the script! I love that BG! Also a big thanks to Chris, iaakki, rothbauer and Rik for the help! I know all of you guys are busy! Thanks to 32assassin for bringing this table to VPX! I used my mod of his table as a base for this one! You can change the LUT's by pressing the magna save buttons! Credits: bord – scripting, DT background image and scores, prim animations, texture swaps, physics and countless other things...... Chris - playfield scan UnclePaulie - VR implementation, LUT selector iaakki - scripting assist, physics fixes rothbauerw - scripting assist, physics fixes hauntfreaks - plastics colour correction Rik - play testing Schlabber34 – new table layout, renderings, Youtube gameplay analysis, physics
  11. Version 1.1

    4,424 downloads

    Fish Tales VPX v1.1 - pinball58
  12. Version 1.0.0

    56 downloads

    Honey (Williams 1972) Tarcisio Wheel
  13. View File Honey_(Williams_1972)_Thal.rar Honey / IPD No. 1230 / December 17, 1971 / 4 Players This started out by me being a bit bored. I exported a few older VP9 tables and had them imported into blender, with no real intention of recrating it as vpx table. Not sure why, but, I started to fix a few things so the most ugly parts went away, and coded around the incompabilites the Starman release was using, so, well it was "playable" in VPX. I now kind of regret that I did that at all, because after a while, I had spent too much time on this "mod", redoing almost 100% of what it originally had. NOTE TO SELF !! Never ever again, start of by any other guys old VP9 code !!! Well, this is the result, after getting what I believe - everything working again. I at least now know how frustrating it must have been to create VP9 tables in the first place. I won't dig deep to see if this was an unique table, using dropped walls to hold game state status, seen way way to many of those in this table. Well, almost enough complaining. A couple of weeks back, getting to a point where the general game play was working, I sent a copy over to France, asking leeoneil if he would mind looking at the DOF for this game. And, he was very positive, so all DOF users should thank him for that being implemented. This also meant, now I kind of had some preassure on myself to finish this release. I could not find a db2s, so I created one. Done it once before, so, don't kill me. It is at least better than nothing I believe, because the way I started off with this project, I created some extra headaces for myself - totally unaware. By loading a VP9, saving it in VPX and continue with it from there, some odd playsound is still lingering inside the table. Also, it seems that I could not use BorgDog's excellent tape highscore without replacing the ramps for prims. All in all, happy to have finised this, learning the hard way what not to do Original Resources : Starman DOF : Leeoneil Highscore tape : BorgDog VPX version : Thalamus A special thanks to Bord. Your Seawitch tutorials are golden. I still suck, but, having fun ! Table is free to mod for anyone except Bogus1 !! Enjoy. Submitter Thalamus Submitted 11/07/2022 Category Electro Mechanical (EM) Recreations Link to B2S Included - but, sucks  
  14. View File VR ROOM Strike Zone (Williams 1984) (10.7) This is a 1984 Williams Strike Zone shuffle alley bowler. Up to six players. After feeding the coins, you press start the number of times for each player, then you can press the select button (right magna save) to pick the game mode you want. Thanks to the VPW crew for the VR room. Submitter Rascal Submitted 11/07/2022 Category VR - Virtual Reality Pinball Modified by Original Table Author Rascal  
  15. Version 1.0

    950 downloads

    Tri Zone(Williams 1979)
  16. View File VR ROOM King Tut (Williams 1979) (10.7) This is a 1979 Williams/United King Tut shuffle alley bowler. Up to six players. After feeding the coins, you press start the number of times for each player, then you can press the select button (right magna save) to pick the game mode you want. This is an older bowler with electronic sounds. Thanks to the VPW crew for the VR room. Submitter Rascal Submitted 11/05/2022 Category VR - Virtual Reality Pinball Modified by Original Table Author Rascal  
  17. Version 1.0.0

    26 downloads

    This is a 1978 Williams/United Pompeii shuffle alley bowler. Up to six players. After feeding the coins, you press start the number of times for each player, then you can press the select button (right magna save) to pick the game mode you want. This is an older bowler with electronic sounds. Thanks to the VPW crew for the VR room.
  18. Version 1.1.0

    26 downloads

    This is a 1979 Williams/United Aristocrat shuffle alley bowler. Up to six players. After feeding the coins, you press start the number of times for each player, then you can press the select button (right magna save) to pick the game mode you want. This is an older bowler with electronic sounds. Thanks to the VPW crew for the VR room.
  19. View File VR ROOM Pompeii (Williams 1978) (10.7) This is a 1978 Williams/United Pompeii shuffle alley bowler. Up to six players. After feeding the coins, you press start the number of times for each player, then you can press the select button (right magna save) to pick the game mode you want. This is an older bowler with electronic sounds. Thanks to the VPW crew for the VR room. Submitter Rascal Submitted 11/05/2022 Category VR - Virtual Reality Pinball Modified by Original Table Author Rascal  
  20. Version 1.0.0

    16 downloads

    This is a 1979 Williams/United King Tut shuffle alley bowler. Up to six players. After feeding the coins, you press start the number of times for each player, then you can press the select button (right magna save) to pick the game mode you want. This is an older bowler with electronic sounds. Thanks to the VPW crew for the VR room.
  21. Version 1.0

    601 downloads

    Hot Tip (Williams 1977) Hi Rez version
  22. View File VR ROOM Aristocrat (Williams 1979) (10.7) This is a 1979 Williams/United Aristocrat shuffle alley bowler. Up to six players. After feeding the coins, you press start the number of times for each player, then you can press the select button (right magna save) to pick the game mode you want. This is an older bowler with electronic sounds. Thanks to the VPW crew for the VR room. Submitter Rascal Submitted 11/04/2022 Category VR - Virtual Reality Pinball Modified by Original Table Author Rascal  
  23. These are STL files for 3D-printing this apron face. Height is enough to put RGB LED-strips at kickback, plunger and middle areas. Designed for these kind of 7"-screens: https://www.aliexpress.com/item/32702387923.html?spm=a2g0s.9042311.0.0.e3f44c4dlqptAw This has no bottom, but any regular piece of wood, metal or other stable material should probably work. Apron_launch_20200128.mp4 ApronV3_1.stl ApronV3_2_Standard.stl ApronV3_2_Widebody.stl ApronV3_2_Widebody_split1.stl ApronV3_2_Widebody_split2.stl ApronV3_3.stl ApronV3_4.stl
  24. Version 2.0

    3,395 downloads

    Johnny Mnemonic(Williams 1995)
  25. Version 2.0

    3,007 downloads

    Red and Ted's Road Show (Williams 1994) HI REZ
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