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  1. Space Station (Williams 1987)

    "This is VPW control to Major Tom, you've really made the grade!"
     
    VPW are proud to (xmas) present Space Station by Williams!
    This machine is pretty unique in that it doesn't have inlanes, just slings leading straight on to the flippers, so there's no chance of a respite from the action! It's a bit of a hidden gem if you've not played it before.
     
    Tomate really fancied doing this one and luckily we managed to track down a playfield we could buy to scan (thanks to those of you who donated through our beer me link here or bought something through our merch store!), and as part of developing it he also played with the way we do inserts and flashers and made them look even more special! We honestly think it's one of the best looking machines we've done so far and the light show is something else, especially in multiball.
     
    *WARNING* There are versions of vpinmame where the solenoid sticks on for System 11 games, but the released versions are fine, be warned and check your solenoids are not latching on if you're using a "non release" version.
     
    VPW CREW
    Tomate - Commander. Blender modeling.
    Sixtoe - Pilot. VPX table build.
    Apophis - Flight Engineer. Fixing parts.
    MCarter - Payload Specialist. GI wiring.
    DGrimmReaper - EVA Specialist. Porting Rawd's VR room from the old version.
    Rawd - Special Specialist. Original VR Room.
    bthlonewolf - Mission Specialist. Ball tinting.
    RobbyKingPin - Crew Medical Officer. Fleep sounds.
    nFozzy - Flight Controller. Space Station toy code and his previous table version.
    iaakki - Machine specialist, side by side testing with a real machine.
     
    Our Merch Store - 100% of profits go into buying stuff to make new machines
     
    Changelog
    '001 - tomate - blank VPX table with correct dimensions created
    '002 - tomate - first 512 batch to place the objects on VPX
    '003 - Sixtoe - Built... Everything? Crashes. Sucks to be me.
    '004 - apophis - Ground control to Major Sixtoe. Fixed crashes, standup targets, some collections. Trough, kickback, GI still not working correctly.
    '005 - Sixtoe - I think my spaceship knows which way to go. Hooked up space station & placeholder prim, Fixed trough, added settings to flippers, slings and pop bumpers, adjusted flipper triggers, kickback fixed, turned everything invisible, added more blocker walls, loads of small fixes and tweaks. Still no GI. Fully playable now?
    '006 - tomate - New 2k batch added, GI doesnt work yet - No flashers added
    '007 - mcarter78 - Hook up modulated GI with coil driven color toggle
    '008 - tomate - New 2k batch added, inserts fixed, added Flupper LUT and desaturated options (see 2°, 3° and 4° option into game menu), changed material for upper PF color and added option menu for MB GI color
    '009 - mcarter78 - Add more MB GI color options and random option.  Fix for GI level after multiball end.
    '010 - tomate - Extra LUT options added, l30 fixed, tweaked blue MB color
    '011 - tomate -  new 2k batch added with a lot of blender fixes, movable objects collection set (not hooked up yet), flashers and bumper lights added
    '012 - apophis - simplified the GI code
    '013 - tomate - new 2k batch added, new flashers, more LUT options added
    '014 - tomate - new 2k batch added, tweaked flashers materisl, improved upperPF material, fixed upper PF inserts and bulbs
    '015 - Sixtoe - Hooked up movables (flippers, slings, targets, spacestation and diverter) but there are visual issues (space station lighting and drop targets?), made upper pf hole fractionally bigger, added plunger texture and tweaked power
    '016 - apophis - Fixed some fleep stuff. Fixed some animation stuff. Set up ramp rolling sfx triggers. Made bumper lights follow GI. Adjusted flipper strength. Removed old space station toy prim.
    '017 - tomate - unwrapped PF, added diverter and space station stages, tried to fix upper PF front wall but failed
    '018 - apophis - Fix motor sfx issue. Trying to get the SS and Diverter animations to work. Still broken.
    '019 - tomate - New batch added, several fixes at blender side (finally upperPF looks correct), new diverter/SS stages added
    '020 - apophis - SS and Diverter animations working. Added desktop alphanumeric display.
    '021 - Reverted
    '022 - Sixtoe - Tweaked and randomised kickers, including kickback, hard coded sling timer and reduced to 10 (still bugs out occasionally?), split shooter wall and changed to wood, retooled orbit exit and gate lower rubber, made physical drop target smaller, made cone rubbers smaller, swapped to correct Const EOSTnew (thanks RobbyKingPin)
    '023 - tomate - tweaked upperPF and bumpers caps materials. Added missing materials to room brightness array
    '024 - tomate - new 2k batch added, new flahser domes, unwrapped textures for flippers and targets, fixed PF texture, changed value for DTDropUnits (thanks Apophis!)
    '025 - apophis - Made desktop LED display only visible in desktop mode.
    '026 - tomate - flasher domes fixed
    '027 - tomate - new 2k batch, inserts color corrected, performance improvements
    '028 - Sixtoe - new 4k batch
    '029 - tomate - added missing renders, separated GINS and GIGS for raytraced shadows, modified upper PF hole to get some ball flirting, fixed slingshots default position (thanks bthlonewolf!)
    '030 - tomate - added "Vibrant" LUT for the ones that prefer to play with AGX instead Reinhard filter
    '031 - tomate - diverted fixed
    '032 - tomate - PF texture fixed
    '033 - apophis - Sling lightmap visibility bug fixed
    '034 - DGrimmReaper - Ported over VR from Rawd's Table (still need to hook up Backglass lights)
    '035 - RobbyKingPin - Created a custom Fleep Sound package made from assets and codes used from Bride of Pinbot. Customized to be more identical to the original Fleep codes to make future conversions a bit more easy.
    '036 - DGrimmReaper - Hooked Up VR Backglass Lights
    '037 - tomate - new natural green MB option added, lighting tweaks, ball reflection decreased, bloom strength increased
    '038 - tomate - re-rendered GI lighting, now swappable by script (still need to add this as an option in f12 menu)
    '039 - DGrimmReaper - cleaned up images and converted larger images to webp
    '040 - RobbyKingPin - Fixed an issue with the Rothbauer droptarget codes. Hooked up relay sounds for flashers and GI. Removed a duplicate subroutine for the GI color.
    '041 - tomate - right flipper texture fixed
    '042 - bthlonewolf - ball tint in multiball, added color temp settings to tie into existing code
    '043 - apophis - Cab rails visible in desktop mode. Small tweak to bumper positions. Hooked up GI Backbox solenoid to VR backbox GI. Adjusted cRed_Ball and cGreen_Ball. Updated VR plaque. Some code cleanup.
    '044 - apophis - Fixed random GI color option. Added info card.
    '045 - bthlonewolf - added tint scaling in multiball, option in tweak to disable
    'RC1 - apophis - Animated: bumpers, gates, switches. Fixed VR backglass positions. Adjusted rail position in desktop mode. Added VPW logo layer. Updated table credits. Tweaked ball tint colors. Updated relay sounds for flashers and gi and rubber sound (thanks RKP). Updated upperpf prim (thanks Sixtoe).
    'RC2 - bthlonewolf - Tint z-axis fix, gate animations/speed fixed
    'RC3 - tomate - Inserts glitches fixed (Thanks Mecha Enron), wall right and wall left added to Metal collection (thanks Studlygoorite)
    'RC4 - bthlonewolf - gate fix for real this time
    'RC5 - Mecha_Enron - Create option for siderails/lockbar
    'RC6 - RobbyKingPin - Reverted back to the old balldrop sounds.
    'RC7 - tomate - PF reflections fixed, blockdown bar position adjusted for desktop mode, ball rolling sounds adjusted
    'RC8 - bthlonewolf - tilt switch changed to 9
    'RC9 - Sixtoe - Removed stray rubber, tweaked plunger area, tweaked centre targets, removed collidable from many VR objects, updated credits, tidied file.
    'RELEASE 1.0

    4762 downloads

       (48 reviews)

    72 comments

    Submitted

  2. Star Gazer (Stern 1980)

    "Thou art gazing at the brightest star of all."  Star Gazer (Stern 1980) is an addicting game with 3 spinners and concave scoops feeding the flippers. It's fast and lots of points can be achieved with building the values of bonus and spinners.  Even though there were only 869 units produced this is very much a "gotta play again" table.  One of the "best spinner" games out there.
     
    Thanks to apophis for providing a playfield scan to @redbone.  And especially thanks to Redbone for prepping and cleaning the playfield as well as other images, plastics, targets, etc. Also thanks to HauntFreaks for providing the VR backglass images (redraws by Felsi).  And again thanks to Apophis for guidance on blender to bake the metal walls to be shiny, as well as some performance enhancements.
     
    This table was done from scratch placing everything, and implementing the latest VPW (2025) standards, physics, alllamps and 3D inserts, backglass for desktop, roth targets, standalone compatibility, sling corrections, optional DIP adjustments, updated flipper physics, VR and fully hybrid, Flupper style bumpers and lighting. I also baked the GI and interior wood and metal walls.  I've once again studied hours of videos to ensure accurate placement, gameplay, bounces, physics, etc.  Lots of time was spent on getting the spinners timed correctly, and shots matching video play.
     
    I've provided a .nvram file for the ROM menu settings, and I've hard coded the DIP switch settings as usual. 
     
    This table is loaded with options in the F12. Various balls, ball brightness, flasher options, flippers, screw caps, plastic edge colors, LUTs, Dip settings, and plenty of other VR stuff, including LED undercab lighting. 
     
    Please NOTE there are several items to consider on the ROM settings:  The default settings for the ROM options are hard coded into the script and are based on the recommended values from Stern for 3 balls.  If you want to change the ROM settings themselves, you need to change the "SetDIPSwitches to 1" in the script, and then use the F6 menu to change. However... I am not able to hard code the ROM menu options.  Typically, there are levels of score achievements that award a free play.  The default ROM has that set to off.  I've included an nvram file you can use that sets that to match the instruction/score cards and Stern's recommendation (720,000 and 1,440,000).  I also have instructions in the script on how to change that if you wish to do yourself.  
     
    Thanks again to Redbone, Apophis and Hauntfreaks! Also thanks to everyone else from the VPW team that provided testing and feedback!
     
    Required Software (64-bit versions):
    VPX 10.8.0 or later: https://github.com/vpinball/vpinball/releases/tag/v10.8.0-2051-28dd6c3
    VPinMame 3.7.0.47 or later recommended: https://github.com/vpinball/pinmame/actions/runs/15769888098
    B2S Server 2.1.3 or later (if B2S used): https://github.com/vpinball/b2s-backglass/releases/tag/v2.1.3

    1953 downloads

       (29 reviews)

    31 comments

    Submitted

  3. SCREAM VPX Original V1.0

    This game requires VPX 10.8 and does not work properly with 10.7.
    If anyone finds any bugs please drop a comment below and I will address and fix them.
     
    Warning: This table has strong language, gore, and graphic violence, and is not suitable for children
     
    This is a all in one download and comes with Table file, PUP Pack.
    Remember The Topper and FullDMD are both turned on by default
    There are few folders with the download that explain how to work the PUP Pack in the table script-
    -Along with a folder with the PUP Punch files for anyone playing on a single screen Desktop setup and how 
    to use them.
     
    Big thank you to JP Salas for giving permission to Use his Friday The 13th table to create this one
    Big Thanks to all the table Authors and all the vpinball software creators that have been
    in the game a long time, With everyone's continuous improvements of current software the 
    development of new software and new scripting techniques. 
    Big thank you to All you VPinball Legends! 
    You make it possible for tables like this to be created.
     
    Someone is playing a deadly game. Someone who's seen one too many scary movies.
    Now he's taking his love of fear one step to far.In this game of cat and mouse,
    you must catch and kill all the ghostface slashers. This pinball adventure takes
    you through all the scream movies from Woodsboro all the way to NYC as ghostface
    stalks and taunts you. Enter the notorious house of stu macher only to be chased
    by ghostface then get a call from one of the killers.Defeat them all and save gale
    dewey and the town's deputies. Don't answer the phone, Don't open the door, Don't try to
    hide.....What's your favorite scary movie??? You're gonna love this one, It's a SCREAM BABY!
     
    ***Please be kind and do not modify this table or it's pup-pack without permission****
     
    Enjoy all you crazy pinballers
    -Retro Rommy

    1433 downloads

       (14 reviews)

    40 comments

    Updated

  4. Stranger Things

    Ok first of all thanks to Scotty Wick for the original table and who was ahead of his time and pushing the boundaries of vpinball. 
    If you need the puppack you can get it here https://orbitalpin.com/downloads/ 
    Thanks to retrorommy6604 and his ST4 table that made me want to update the original. Used a few images from his table.
    Thanks to masonm for the B2S files
    Update:  
                   1. Physics - nfozzy
                   2. Lighting - all new inserts, lighting and flashers
                   3. Updated images added Sidewalls for cabinet and desktop users
                   4. Scripting and F12 menu options for Desktop and cabinet
                   5. New POV for cabinet users
                   6. Misc script fixes and lighting and table fixes
                   7. Updates Sounds
                   8. Updated for 10.8 And Random things that I can't remember...

    10944 downloads

       (37 reviews)

    102 comments

    Updated

  5. Stargate

    "What A Rush!"
     
    This started back in 2023 when JLou asked Sixtoe with help to update his fantastic version of Stargate to the latest bells and whistles, the project was put on hold due to having too many projects going on at once until mcarter78 picked it up in August and threw himself at it, then everyone else jumped in and the project actually got knocked out pretty quickly, because we already had fantastic assets from the old table and access to 2 real machines and people who knew them (which really helps!)
     
    We have numbered our version v2.0 to pay homage to JLous original.
     
    VPW STARGATE V2.0 CREW
    mcarter78 - Initial project build, physics, sounds, scripts, blender model
    MechaEnron - 3D modeling and rendering, playfield image cleanup
    Sixtoe - Table build updates and fixes
    Rothbauerw - Kicker target and trough updates
    Apophis - Physics updates and support
    DaRdog - VR Mega room
    DGrimmReaper - VR updates and fixes
    Rawd - VR Stargate animation
    Tomate - 3D modeling support
    JLou - Table assets and real machine behaviour consulting
    Wylte - Real machine consulting
    Testers - PinStratsDan, Studlygoorite, bthlonewolf, Paladin, guus_8005, StangRetro, bord, superhac

    STARGATE v1.xx Original Credits
    from 32Assassin and JLouLoulou
    With help from:
    Thalamus-JPJ-Fleep-Rothbaeur for SSF
    DjRobx for Glidercraft script
    Arngrim for DOF
    Specials thanks to Fuzzel, Rascal, Chucky, Mat'for their advise, testing and feedback.
    Thanks to Rothbauer and Fleep for TOM soundfiles and SSF script parts
    Thanks to Chucky for making b2s backglass and long long testing
    VR Conversion by Sixtoe
     
    ---
     
    Enjoy!

    11283 downloads

       (39 reviews)

    114 comments

    Updated

  6. Sinbad (Gottlieb 1978) Designone Mod

    I am a big fan of The Sinbad table and its been on wy playlist since Pinuck created the first table.  It has since had a version done by Kruge about 10 years ago and I enjoyted that for years.Thank-you both for those tables. I just found a release of Eye Of The Tiger by Styx And A Sinbad Table by Styx as well. I was amazed at the work he had done on the playfield . I thought I could modify his version of Eye of the tiger and use it for Sinbad on my cab. I modifed his file and made it look like  and work as a Solid State Sinbad table. I was happy with the result so I asked him if he minded me uploading it and he said that would be fine. He did such a good job with his table I was motivated to modify it to be Sinbad so here it is I hope you enjoy it.  

    549 downloads

       (3 reviews)

    3 comments

    Submitted

  7. Supertramp Show reskin

    But a beautiful table from jpslaes from taito I made this tribute to one of the groups that marked many people Supertramp have fun 
     
     
    Gravar_2025_08_25_16_31_15_23.mp4

    467 downloads

       (2 reviews)

    3 comments

    Updated

  8. SUPREME DANCE MIX

    but a wonderful table from bigus1 I made a reskin I changed something very simple to supreme dance mix for the enjoyment of those who like music
     

    Gravar_2025_08_25_03_31_02_811.mp4    

    596 downloads

       (4 reviews)

    5 comments

    Submitted

  9. SANTANA reskin

    but a beautiful taito table made by jpsa
    Gravar_2025_08_23_19_40_46_997.mp4    
    les I made some modifications to the art and image of a fantastic guy santana magna save change the videos ok 😎👍

    474 downloads

       (2 reviews)

    1 comment

    Submitted

  10. Shock NEW reskin

    Gravar_2025_08_22_15_30_40_402.mp4

    232 downloads

       (2 reviews)

    1 comment

    Submitted

  11. Silver Bullet

    This table is a mod of the Mata Hari (Bally 1977)_Bigus table. From what I've read the original author was Allknowing2012.
    I once saw a Silver Bullet table on the internet. I liked it so much that I managed to make a virtual version based on one photo
    https://www.bholderman.com/silver-bullet
    Remember to add VPMAlias - matahari1,matahari
    If you want music, add the MyMusic folder to PUPVideos
    There are two versions of the table, one has side walls
     

    1279 downloads

       (8 reviews)

    49 comments

    Updated

  12. Spanish Eyes (1972) VLM

    New VLM update using all new assets. Playfield and plastics were scanned from my IRL SE. Sounds were recorded from it as well.
     
    Originally from 2018, updated in 2025. Thanks to jbg4208 for permission to mod. Thanks m.carter78 for help bringing this VLM version to life. Thanks borgdog and scottacus for scripting help over the many updates.

    1053 downloads

       (7 reviews)

    38 comments

    Submitted

  13. Space Time (Bally 1972) [archival dump]

    Probably the best one from the group that never made it over from vpinball.com. No updates. I made this in 2018 with rothbauerw. Still looks good, I think.
     
    No support implied.

    780 downloads

       (3 reviews)

    20 comments

    Submitted

  14. Skyscraper (Bally 1934)

    Skyscraper is a beautiful art deco style machine from Bally (1934). One of the first to use insert lighting incorporated into the skyscraper model that acts as a totalizer. Consider this an LED superbright mod -- the original ran off batteries and was very dim. Whether by design or by accident, the lights on the original would bleed out through the building model and I thought it looked great, so incorporated that into this version.
     
    The goal is simple: light up as many floors as you can. The top beacon is worth 1500 but also a 2x score modifier. The wheel spinner seeds your initial score; the green/red bonus spaces on the wheel were for local establishments and their use was a bit vague -- likely used in wagering/bonuses used in the venue. There are a few tweak menu options to change that -- by default, the red/green bonus do nothing aside from their stated points, but can be changed to either extra balls (1 or 2 extra balls), or points modifier (2x/3x). Tweak option also allows you to stop the wheel with the left flipper button.
     
    Thank you to the VPW and Super Titled communities -- amazing and selfless talent all around sharing their expertise. Every time I had to rebake due to some error or tweak that was needed, I added an animation to the backglass as a sort of penance. 😐 With some luck, @hauntfreaks might create a more authentic backglass.

    1131 downloads

       (8 reviews)

    15 comments

    Updated

  15. Spirit of 76 (Gottlieb 1975) 1.1 FS-DT-VR

    Just in time for America's Independence Day celebrations, EM Underdogs present Gottlieb's 1975 Spirit of 76!
    Gottlieb made more than 10,000 games in 1975 to commemorate America's bicentennial in 1976. 
    The backglass features historic periods of American progress and of course stars 'n stripes are everywhere. Can you spot the Liberty Bells?
     
    EM Underdogs hopes you enjoy this fine release in desktop, full screen and in VR! Thanks to @DGrimmReaper for the great VR room and cabinet. Thanks to @scampa123 and @RajoJoey for allowing use of their VR assets. Fleep sounds, nFozzy EM physics round this beauty out so it plays as good as it looks
     
    All build credits are in the F12 menu so please have a look!
    @teisen, @Silversurfer, @hauntfreaks, @Cliffy, @DGrimmReaper and @outhere all contributed to this classic 4 player table
     
    Happy Independence Day to all of our American friends!

    1481 downloads

       (17 reviews)

    22 comments

    Updated

  16. Scared Stiff (Bally 1996)

    "Ride The Boney Beast!"
     
    VPW proudly present a table that'll keep you up!
    This started about a year ago when Sixtoe got hold of a playfield scan of Scared Stiff and decided to follow through on a long time promise he'd made to make a series of "how to vpx" videos showing how to build a table totally from scratch.
    VPW How To VPX on Youtube
    It's one mcarter78's favorite tables, so he started to build it in the toolkit and got hold of some of the toys to scan them, Tomate came in to finish the blender side of things, and Apophis came on board to sort out some script things and add the VR bells and whistles.
    Cyberpez built a new 3D backglass and Tomate made a new 3D spider for it.
    During building it Sixtoe found a bug in VPX and Niwak fixed it, so now all of the flashers work properly and fade nicely now PWM is implemented properly (you'll need a recent-ish vpinmame for this!), and we think you'll enjoy the lightshow
    Check out all the options in the F12 menu, which includes the latest and greatest of everything VPW has to offer. Enjoy!
     
    VPW STIFFS
    Sixtoe - Project Lead, scratch table build and scripting.
    Tomate - 3D modeling and rendering.
    MCarter78 - 3D scanning, modeling and scripting.
    Apophis - Scripting and VR support.
    Cyberpez - Playfield Cutting, VR backglass.
    DGrimmReaper - Custom VR ball shooter.
    FrankEnstein - Custom instruction card.
    Testers - Pinstratsdan, Rik, Studleygoorite, mecha_enron, dad-e-drums, bthlonewolf, bountybob, robbykingpin, nestorgian, guus_8005, wrd1972
     
    Required Software (64-bit versions):
    VPX 10.8.0 or later: https://github.com/vpinball/vpinball/releases/tag/v10.8.0-2051-28dd6c3
    VPinMame 3.7.0.47 or later recommended: https://github.com/vpinball/pinmame/actions/runs/15769888098
    B2S Server 2.1.3 or later (if B2S used): https://github.com/vpinball/b2s-backglass/releases/tag/v2.1.3
     
    Version Log
    001 - Sixtoe - "Just in case" Upload - Unplayable
    002 - Sixtoe - Hit a script wall, please send help
    003 - Sixtoe - IT'S ALIVE
    004 - Sixtoe - Fully Playable
    005 - tomate - First 2k batch added, most of the VPX objects set as not visible,VLM materials applied
    006 - mcarter78 - Add room brightness, ball & plunger textures, make lights hidden, hide a few other trigger objects
    007 - mcarter78 - Movables animation WIP (flippers, gates, crate, targets, bumpers, slings)
    008 - tomate - dozens of fixes in Blender, not so many in VPX
    009 - mcarter78 - Animate Leapers & diverter, fix GI string #s in update callback, Add rules card, cabinet mode & art blades to option menu
    010 - mcarter78 - Reduce height of collidable targets under ramps causing stuck balls
    011 - mcarter78 - Increase bumper ring speed
    012 - mcarter78 - add collections/sfx for walls, metals & apron, add ramp rolling, crate hit, and autoplunger sounds
    013 - mcarter78 - animate closed crate hit & ramp flap from spider VUK, hide ramp triggers
    014 - tomate - some axis fixed in blender, open/close coffin prims added, fixed coffin position in VPX (thanks Apophis!), bumpers and gates elements re-named in blender and changed in the script, backgorund set to black for desktop mode
    015 - apophis - Animated boogie arms. Updated desktop POV. Fixed GI rtx shadows. New ball image.
    016 - tomate - crate and boogies textures fixed, set "hide parts behind" for PF object 
    017 - apophis - Adjusted slingshot strength and threshold. Fixed flipper shadows. Added ball shadows. Animated coffin door and cadaver. Added options: desktop DMD visibility, outlane difficulty, ramp refractions
    018 - apophis - Fixed coffin diverter logic.
    019 - tomate - 4k batch added
    020 - tomate - some fixes on blender side, new 4k batch added, VPX unused textures deleted
    021 - apophis - Increased flipper strength to 2500. Increased upper gates elasticity to 0.85
    022 - mcarter78 - Animate autoplunger & leaper rods, less bouncy gates
    023 - cyberpez - backglass first draft
    024 - tomate - new 4k batch added, previous issues fixed (cadaver, top lanes and insert), collidalbe low poly right ramp updated to match visual ramp
    025 - mcarter78 - Fix autoplunger gate, open up the crate more when entering
    026 - tomate - new 4k batch added, targets textures fixed, GIL on group0 issue fixed
    027 - apophis - Backglass second draft. Made BG visible in desktop mode.
    028 - apophis - Added VR Cab. Made desktop backglass optional. Light blocker below playfield. Adjusted visible crate opening angle.
    029 - Sixtoe - Crate VUK rejigged and randomised, various rubber tweaks, redid wall and rubber layout in blocker format, made l53 visible temporarily.
    030 - tomate - new 4k batch added, flippers and l53 fixed, vpx l53 back to hide, changed PF render probe to dynamic, add a hole on PF blocker to see the visual VUK
    031 - tomate - added default LUT and saturation option menu
    032 - apophis - Fixed tilt switch assignment. Changed default LUT is 1to1. Made insert lights reflect on ball. Changed default cab POV. Added info card to tweak menu (thanks FrankEnstein). 
    033 - apophis - Improved post passes. Added inlane slowdown code. Added custom shooter knob option (thanks DGrimmReaper). Added minimal VR room with movie poster options.
    034 - apophis - Fixed spider b2s issues. Disabled reflections of some items. 
    RC1 - apophis - Fixed boogie man analog nudging. Updated some backglass flashers (thanks cyberpez). Updated custom rules card in tweak menu (thanks FrankEnstein). Fixed knocker sfx. Updated frog target hit sfx and scoop entrance sfx. Fixed VR poster visible bug.
    RC2 - mcarter78 - Only animate crate door on hit if not already currently animating
    RC3 - apophis - Solved crate door issue? Added playfield reflection options. Lowered plunger speed.
    RC4 - apophis - Accounted for frame rate in frog speed calcs. Adjusted down frog leap speed. Slowed down right vuk eject and ramps (slightly). Slingshots strength set to 4.2 from 4.5
    RC5 - mcater78 - lowered ball height threshold for vuk trapdoor to  >= 109 from > 110 and added a Y value failsafe
    RC6 - apophis - Updated (optimized) the reflection scope option. Improved spider wheel icon images (thanks HauntFreaks). Chnaged z lift on sw36 kicker from 100 to 105. 
    RC7 - Sixtoe - Added metal hit to leaper targets, refactored entire cadaver coffin exit area, 

    11287 downloads

       (87 reviews)

    127 comments

    Updated

  17. Scared Stiff VPW Cabinet POV

    Before you message me...  Scared Stiff VPW Cabinet POV

    683 downloads

       (6 reviews)

    10 comments

    Updated

  18. Stars (Stern 1978) STYX v1.2 DT-FS-VR-MR Ext2k Conversion

    This file is based on STYX Table version  1.2 https://www.vpforums.org/index.php?app=downloads&showfile=18186
    I redraw all cab arts.
    Tryed to upscaled with IA the playfield, I don't have time to redraw all...
    Table works in DT-FS-VR and MR
    Added Basti VRRoom, Pool Bar and Mixed Reality
    This table requires B2S to work. 
    Menu F12 options for music (no copyright) and ambience.
    Added flippers/start button animation for VR
    Virtual Desktop Settings Chromakey for Mixed Reality:
    Color RGB = 255,255,255
    Similarity: 2

    420 downloads

       (1 review)

    1 comment

    Submitted

  19. Steel Panther 1987

    Steel Panther is an American comedic glam metal band from Los Angeles, California. 
    Fronted by lead singer Michael Starr, the band formed in 2000 as Metal Shop and was also known as Metal Skool before adopting the name Steel Panther in 2008. 
    The band is known for its profane and humorous lyrics, and for parodying the stereotypical glam metal lifestyle.
    The quartet began to gain popularity on the Sunset Strip during the early 2000s under the name Metal Shop (soon changed into Metal Skool, then into Steel Panther). 
    Their lineup consisted of lead vocalist Ralph Saenz ("Michael Starr"), guitarist Russ Parrish ("Satchel"), bassist Travis Haley ("Lexxi Foxx") and drummer Darren Leader ("Stix Zadinia").
    ......................................................................
    Mod, graphics, new ramp by:  X13_Pinner
    Table LUTS by: Mason
    Side Blades by: Loaded Weapon
    Ball options and other tweaks: MerlinRPT
    Playfield tweaks: SuperGibson
    Special thanks to the members of:
    X13 Mods & Super Tilted Projects, for your help, encouragement, and inspiration!
    .................................................................
    If you want to participate on a future VPX MOD table, please look up "X13 MODs Group" on DISCORD.
    Have fun,
    X13_Pinner

    569 downloads

       (4 reviews)

    4 comments

    Updated

  20. Space Gambler (playmatic 1978)

    Space Gambler was probably the first SS game by Playmatic.
    The backglass artwork depicts elements from the Star Wars movies: the droids R2-D2 and C-3PO, and TIE fighter spacecraft. Also depicted is a lady with an unusual helmet seen previously on the backglass of Gottlieb's 1976 'Target Alpha'.
    Flippers (2), Pop bumpers (2), Mushroom bumpers (4), Slingshots (2), Drop targets (4), Standup targets (3), Rollover buttons (3), Spinning target (1). 3 or 5 ball play.
     
    thanks to TAB and Destruk for the vp9 version!!!

    1770 downloads

       (16 reviews)

    33 comments

    Updated

  21. Saucerer (Williams 1985)

    Are you the true master of condiments?
     
    This is an art AND layout mod of Sorcerer (williams, 1985) by JPSalas.
     
    Layout changes? Top lanes relocated back, bumpers relocated back and positioned accross the top sub lane region, central target bank moved to follow the art beneath the bumpers, thair plastic assembly greatly modified to suit, third flipper relocated to the left of playfield.
     
    Based on JPSalas recreation of Sorcerer.
     
    Requires the sorcerer rom.
     
    Free to mod.
     
    Includes a basic 2 screen DirectB2S. THe illuminations have been dragged outside of viewable area but left in so there are no errors, but this means if somebody better at B2S than me wants, they can build a b2s with all the lights etc without needing the script amended at all. I would be appreciative of any and all efforts.
     
    I hope you all enjoy this table as much as I am (I love it, but I've always been a bit saucy sooo....)

    337 downloads

       (10 reviews)

    11 comments

    Submitted

  22. Scramble (Tecnoplay 1987) JP 1.0.1 DT-FS-VR-MR Ext2k Conversion

    This file is based on JPSalas Table version 1.0.1 https://www.vpforums.org/index.php?app=downloads&showfile=19085
    I tryed to make Cab more accurate like real table.
    Table works in DT-FS-VR and MR
    Added Basti VRRoom, Pool Bar and Mixed Reality
    This table requires B2S to work.
    Menu F12 options for music (no copyright) and ambience.
    Added flippers/start button animation for VR
    Virtual Desktop Settings Chromakey for Mixed Reality:
    Color RGB = 255,255,255
    Similarity: 2
    Smoothness: 2

    279 downloads

       (1 review)

    1 comment

    Submitted

  23. Sound Stage (Chicago Coin 1976) JP 1.01 DT-FS-VR-MR Ext2k Conversion

    This file is based on JPSalas Table version 1.0.1 https://www.vpforums.org/index.php?app=downloads&showfile=19033
    Table works in DT-FS-VR and MR
    Added Basti VRRoom, Pool Bar and Mixed Reality
    This table requires B2S to work.
    Menu F12 options for music (no copyright) and ambience.
    Added flippers/start button animation for VR
    Virtual Desktop Settings Chromakey for Mixed Reality:
    Color RGB = 255,255,255
    Similarity: 2
    Smoothness: 2

    324 downloads

       (2 reviews)

    5 comments

    Submitted

  24. Silver Cup (Genco 1933)

    A modern retro version of Silver Cup by Genco, 1933. 
     
    This game features a couple of unique items: snap traps (often called 'toilet seat lids') created a progressive scoring system, while the totalizer aided in calculating the final score. Back in those days, operators had to manually add the score for each game, so the totalizer made this much faster. This version includes a backglass that tabulates the score, but I had to get the totalizer working right as it's one of the neatest features from the era. 
     
    The tilter in this model was more of a "table lift" tilter that caused the ball to roll forward if the player lifted the front. I tried to keep the look authentic, but the tilter will tilt on side to side nudges and mechanical tilt. 
     
    The maximum possible score is 16,800. How close can you get?

    409 downloads

       (4 reviews)

    8 comments

    Submitted

  25. Stranger Things 4 Premium V3.1

    Stranger Things 4 Premium V3.1
    By: Out of My Mind Arcade
     
    This Table Version was made using TC Deez's 2.0 version of Stranger Things Stranger Edition-
     
    The HellFire Club, Vecna‘s curse, The Monster and the Superhero, Dear Billy, 
    The Nina Project, The Dive, The Massacre at Hawkins Lab, PAPA, and The Piggyback. 
    In the spring of 1986, The adventure continues….. 
    Join 011 and become the 10th HellFire Club party member, Help the party battle through their most dangerous adventure yet! 
    Help find HOPP, defeat the Badmen, Save Max, Kill the Demogorgon and defeat Vecna! 
    With a few new twists added to the table and a brand new puppack and ultradmd themed for the new amazing season 4 of Stranger things….. 
    Welcome back to Hawkins Ballers! 
     
    Thank you to everyone who downloads this table I had a blast making the 1.0 version and I hope you enjoy it to!
    I want to also thank everybody that was involved with this table prior to my mod, 
    Thank you to Scotty Wic for his amazing 1.0 version, 
    Thank you to TC Deez for his 2.0 version, for all the new scripting 
    and his awesome topper videos and for listing permission to mod his 2.0 version.
    All of the Stern style Demogorgon topper videos were all done by TC Deez.
     
     
    My season 4 table, ultradmd, and puppack all work completely independent from its two original versions,
    So no editing is required to play my table version and it’s puppack/ ultradmd 
    nor will it interfere with the playing of the original tables and it’s puppack.
    Just drag and drop everything in the correct folders and get to playing Ballers.
     
    What’s included in this download?
    Stranger Things 4 Premium V3.1 table file
    Stranger Things 4 Premium V3.1 ultradmd 
    Stranger Things 4 Premium V3.1 puppack
    Read Me File with info on the popper media folder
    Thank you again everyone! 
     
     
    Until my next release… GAME ON BALLERS!!
    Regards,
    RetroRommy6604, AKA- Out of My Mind Arcade
     

    10116 downloads

       (21 reviews)

    82 comments

    Updated

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