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Police Force (Williams 1989) VPW

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4.9 From 50 reviews
258.83 MB File Size
Polic_L4 ROM Name
VPW Created by
VPW Scripting by
Williams Manufacturer
1989 Year

3 Screenshots

“573… Be on the lookout. We’ve got a new VPW release on the loose.”


This one has been a looong time coming. A few years ago, gtxjoe stripped this mod of a mod down, added fleep sounds and nfozzy physics, dialed in the ramp—basically did all the VPX specific stuff with a special precision and flare only a VPX O.G. long time veteran like gtxjoe could do. Then Benji went on a long hiatus, possibly never to return.


Was Police Force to be on-hold forever? That’s what it looked like. But then…


Enter Niwak, revolutionizing VPX into the next era. And after seeing what could be done with the new light-baking with Blender Toolkit, Benji had to come back and finish what he started. First, he had to learn Blender. Uh…okay. But that turned out to be doable (with many tips from Tomate, Bord, Flux and more).


And with tons of help from this whole bang-up crew—this tool-kitted version of Police Force is finally out in the wild.


Special thanks to Jon Osborn who let Benji take apart, photograph, and measure a Police Force pin he was fixing up, which is what got this whole project moving forward.




Benji - table lead, toolkit lighting/rendering

Apophis - toolkit script-side integration, miscellaneous script magic - lieutenant programmer

GTXJoe - Initial table side development

Flux - LOTS of toolkit tech support and bug squashing while Benji learned the ropes

Tomate - Plastic Ramp modeling, lots of miscellaneous help and tips for Blender and Toolkit

Sixtoe - Table tweaks and improvements

BradX - Full playfield and plastics redraw

TastyWasps - VR Room

Leojreimroc  - VR Backglass and fixes

Niwak - Blender Magickit

Flupper - Police car model

VPW testing crew – PinStratsDan, Studlygoorite, Eighties8, HauntFreaks, bietekwiet, ClarkKent, jsm174, somatik, BountyBob, DgrimmReaper, bord

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10.8 required

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   8 of 8 members found this review helpful 8 / 8 members

 I was fortunate enough to watch this baby grow at the end, this team has been working on it for a very long time. I'm glad they didn't hold back adding any features because it would require 10.8. Hey, if these lights, sounds, physics and beautiful textures etc require 10.8 64bit then so be it, show me what you can do. It's friggin beautiful and plays awesome, I really don't know how or if they can top it,  it's getting more and more difficult trying to figure out what to play with so many high quality, beautifully awesome tables.
 And what would a review be without mentioning the VR, my goodness, what a pleasure it is to load this up, put the headset on and step up to my cab. After I finish ogling the playfield for a while I get to actually feel every bump, pop and roll, you can't wipe the smile off of my face. So a special thanks to everyone that had a hand in this, you all did a great job and your time spent is greatly appreciated. 

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   4 of 4 members found this review helpful 4 / 4 members

OMG there have been rumblings about this table for so long - I CANT BELIEVE the day has come! Cant wait to get home and try it! THANKS to the Vpw masters that brought this to life - I love love love System 11 tables!!


Also - Since we are now using the review section to make unrelated complaints I would just like to say I hate when people use a review to try to attract attention to their complaints, which are unrelated to the quality of the table. Not cool! Be humble! Fer gads sake

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   3 of 3 members found this review helpful 3 / 3 members

My new favorite table. Although I can't stop looking at the amazingly realistic playfield visuals long enough to play it! Amazing work by Benji, Apophis and the entire VPW crew of all stars.

This table raises the bar in terms of realism. I captured a quick video to try to convey with moving pictures what I really can't find words to describe:


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   3 of 3 members found this review helpful 3 / 3 members

I've owned a physical copy of this machine for just a couple months shy of ten years now ( my first pin etc ) and as such feel qualified to say this has to be the next best thing to having the "real" one in front of you.


I'm playing on desktop, it's currently not even displaying entirely correctly cus i'm still wrangling with 10.8 which is neither here nor there but limiting myself to how it actually plays the best way for me to put it would be "uncanny".


All the quirks i've come to know and love in this table are here verbatim : the gravity defying behavior of the path to the top left kick out hole complete with how did it end up there with all that wobble or this little momentum instances and those times where it never gets there cus ping pong between the rubbers, the exact way the ball can get rejected in the curve of the scoop towards the rollovers and the police target complete with the clanking that makes, the visually implausible extreme tip of the left flipper and seemingly too low on the right flipper back hand both viably making it all the way up the right ramp cus physics i suppose, said ramp allowing for letter spotting if you don't quite make it despite the lock being lit, the amount of times rejected shots will end up in the lower right kick out hole especially when you've got that jackpot timer running, the unpredictable trajectory the start of the center ramp can hurl the ball back as well as varying speeds of inlane re-entry when going for unlimited millions leading to eventual shenanigans, the generally merciless outlanes complete with those times the ball goes up and over them from within the inline and so on and so forth.


Going by the screenshot for the correct visuals, yeah it looks exactly as the table does in a darkened room with all incandescent bulbs. Only other observation, again on desktop mind you, the knocker sounded on the right and on my copy it's located in the top left of the backbox but maybe that's a variable or it requires vr i don't know and it's really not that important.


Terrific job by all involved, hope this gets way more people a chance to play this incredibly fun pin and show off that it really isn't the one shot turkey certain other circles of the hobby have made it out to be but rather another classic by one of the dream teams of the era.

Response from the author:

Thanks for the kind words, we're glad you enjoyed it! :)

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   3 of 3 members found this review helpful 3 / 3 members

A personal favorite of mine, finally done right! So happy I'll never have to play it with stock physics again. The realism here is stunning just in the *pictures*... then you actually play it and... wow. What a truly incredible effort and excellent table choice for modding. Beers all around! 🍻

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· Edited by JasonDH

   2 of 2 members found this review helpful 2 / 2 members

Another beauty! Plays as good as it looks! The lighting, shadows, inserts, ramps, police car, playfield, and plastics bring this table to life. You folks never cease to amaze. 

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   2 of 2 members found this review helpful 2 / 2 members

Absolutely gorgeous, fantastic playing and sounding recreation. VPW pushing the boundaries again and again.

Thank you for the hard work of all you talented people!


If you have red/cyan 3d glasses check from minute 1:53 the stereo 3D part of gameplay.:


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   1 of 1 member found this review helpful 1 / 1 member

I have seen magic happen around the development of this table. The love, pain and effort to make it look and play as good as it does is something I can't describe with words alone. This is looking top notch and the table is so much fun, playing with friends takes it to a whole other level. At the moment of the review I think I have got more then 100 plays in total. That says it all on how much I love this table

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   1 of 1 member found this review helpful 1 / 1 member

With each release, the tables from the VPW team get better.
So it is with this table; fantastic playability and excellent lightning. Every detail is perfectly implemented.
I have hardly played previous versions of the table.
However, this version now has me glued to the table. Since I only play in VR, it is close to reality. I don't know what VPW is going to do better in new releases. But I'm sure they'll get there. 😅

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   1 of 1 member found this review helpful 1 / 1 member

A stonewall classic Mark Ritchie table that doesn't get the appreciation it deserves. Landing between Taxi and Diner, you can see the similarities of both in the layout and the final result is a superb playing table. Like all the best pins, it can be initially challenging, but all the while remaining incredibly addictive. The third ball jackpot enticement is a masterstroke and the table deserves a million plaudits for the callouts alone - "You'll never take me alive, copper!" 


As for VPW - what more can you say? Utter perfection and a million thanks for creating another piece of art.

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   1 of 1 member found this review helpful 1 / 1 member

What a beautiful and fun table! I love the skill shot, as it reminds me a lot of the one in Taxi where you spin up the points but can lose them if you go over. The gameplay is a blast and the lighting is outstanding. Like many of the 4k tables from VPW, my brain would not register that this was a virtual environment. It looks that real!

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   1 of 1 member found this review helpful 1 / 1 member

Stellar job as usual.  Even my wife digs it.   She said stick it on my fav list please.


Thank you!

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· Edited by LoadedWeapon

   1 of 1 member found this review helpful 1 / 1 member

Man this looks so real you need to watch out for the police cause this should be illegal! My friend has this machine and it looks better than the real one lol Amazing job guys!

I checked out the real machine had to adjust Z down just a little but this is spot on. Thank you!

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   1 of 1 member found this review helpful 1 / 1 member

It's amazing how great these new tables are to play.
What you're all doing is remarkable.
Thanks to the whole community I was able to build my own VP pinball and it works perfectly.
Every time I play one of these tables, I get pushed back to my youth.
Thank you for letting this time live on when there were still real vending machines on every corner.

Sorry about my poor English.

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   1 of 1 member found this review helpful 1 / 1 member

This table strongly reminds me of tables such as Taxi and Diner with the similarities in layout, scoring and sounds. It is such a fun challenge and VPW did an amazing job for it to look absolutely gorgeous (while running smoothly) and to play as authentic as possible.

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   1 of 1 member found this review helpful 1 / 1 member

What a great suprize, thank you!!!!


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   1 of 1 member found this review helpful 1 / 1 member

Pain stakingly obvious how much hard work went into this, Thank you from the bottom of our hearts for this huge undertaking. It's a beauty and a must-have for everyone, it's so very replayable. Thank you thank you! 


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   1 of 1 member found this review helpful 1 / 1 member

Nothing short of stunning. Congrats!

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   1 of 2 members found this review helpful 1 / 2 members

I don't even need to test it - we all know it's perfect!!!!


Thank you for all your work!

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   1 of 2 members found this review helpful 1 / 2 members

bad-MFin-@$$ is all I can say!!

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   1 of 8 members found this review helpful 1 / 8 members

Unfortunately some blurry textures on 32 bits VPX, you have to use 64 bits VPX to 100% enjoy this table.

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· Edited by JulianR

   0 of 6 members found this review helpful 0 / 6 members

Unfortunately this table does not work for me. Its behavior is super strange. I see it all blurry even with 10.8 64 bit and all the latest components. The only way to see is "properly" is setting the "Max Texture Dimension" to UNLIMITED (from 2K which works for all the other tables). Even if I do this the plunger looks weird and I dont think this setting should be needed. 

I tried some workarounds suggested here, like opening in 10.7 and then in 10.8 to update caches, nothing worked. I think it should be reworked so the configuration works in the same way as the other VPW tables. 

Im in some Virtual Pinball groups and several people are experiencing this same thing, its not just me.

Thanks a lot for the development of course, I know some people can play it. Its just something needs to be tweaked I think!

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· Edited by Morpheusx74

   0 of 5 members found this review helpful 0 / 5 members

Great table, with good atmosphere thanks to the great lighting.


5 stars if the backpanel (Jail / Mafiasaurus Rex) was sharper and the ball reflection caught the color of the various table element more... Only 2 ways 2 improve on this great table i.m.o.

(I know that name is a bitter pill to swallow here, but the B1gus version has those 2 elements spot on)


Thanks for a job well done and all the hard work ! 🤘👍

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Never have seen nor heard of this one in my life, but gotta say.. this one in VPX is beautiful.  Great job to the team that worked on this.  Thank you very much!

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