Jump to content
  • Download Now!

    big_trouble.jpg

     

No files in this category yet.

  1. All
  2. A
  3. B
  4. C
  5. D
  6. E
  7. F
  8. G
  9. H
  10. I
  11. J
  12. K
  13. L
  14. M
  15. N
  16. O
  17. P
  18. Q
  19. R
  20. S
  21. T
  22. U
  23. V
  24. W
  25. X
  26. Y
  27. Z
  28. #

Files From Subcategories

  1. Iron Maiden Virtual Time [IMVT]

    Iron Maiden Virtual Time [also called IMVT]
    v1.0.1 (2020)
    by Franck Hollinger (Aka Mussinger) and Herweh on Codes 
    Original Table Mod based on Laser War developed by Herweh (2019)
     
    I hope you'll enjoy this table and all the adds !

    Very special thanks to Herweh to let me mod his table, for his special code scripting skills.
    He added all the fun parts special for IMVT I was wishing (Ball Save, Eddie Madness mode, Fear of the Dark Mode , sound track changer, and a lot more...)
    Thx for everything he helped and teached to me !!! Very pleased to work with you man !
     
    Special thanks to Dcrosby for his work on 3D elements and lights integration help !
     
    I don't forget everybody who contributed to the Laser War table : Schreibi34, OldSkoolGamer, Francisco666, ICPjuggla, Flupper, Dark, nFozzy, DJRobX, RothbauerW, Mark70, Thalamus, digable.
     
    Thx to the VPX development team for the continous improvement of VP.
     
    Big Up for my friends and beta-testers : Rik L. and specialy to Ludovic D. from MTC who support me and my craziness Night and Day !!!!
     
    Also thanks to:
    - Carlos Andre, a big Iron Maiden Fan, who helped with the Music selection and explained me part of the band story
    - My friend David Maldonado for his daily support, graphic advises , brain storming ...
    - JPJ for his help and solutions to some issues.
    - Thanks to virtual pinball Facebook communities, specialy: The frenchy one "Monte Ton Cab" !! Scott's "Orbital creators club", "VP Nation", "Visual Pinball Addicts", "Visual Pinball Junkies"
    - and , I have to thank my wife Vero for the hunderds of hours she let me pass in front of the computer!
     
    ... Sorry if I forget somebody
     
    Trailer :
    https://youtu.be/C1d4E6MNqtI

    For all guys who think this it's "just" a graphical mod of "Laser War": Yes, it is BUT IT IS A LOT MORE.
    Here some ideas to extend the ROM based ruleset. So we have:
    – a 15-second ball save
    – 7 additional targets to start a change-track-mode for the background music
    – an extended multiball mode called "Eddie madness"
    – some very cool surprises like "Fear of the Dark"
    – maybe 40 female and male voice samples, triggered by special events during gameplay
    – a very cool background music rotation mode: Just throw your music files into the "music" folder, name them like "Iron Maiden – …" and they will be included in the music rotation
    – and a lot more.
     
    Have fun and enjoy!

    Release notes: 

    Version 1.0.0 : Initial release
     
    Version 1.0.1: 
    - Some bugfixes and improvements 
    - New voice sample for ball-1-locked 
    - Voice sample changed Ball Save + Kick Save 
    - New option to avoid the intro-f*** sample 
    - Fixed a bug when during ball save mode the multiball was started 
    - A bit of friction add on the rampe to slowdown ball return 
    - Added FlexDMD support 
    - Reworked the LEDs a bit
     

    FOR YOUR INFO:
    If you encounter performance issues, try to set some of the objects to "Static rendering". Open layer 7, select all screws and/or locknuts and select "Static Rendering" in the options window
    Or try to disable "Reflect Elements On Playfield" in the settings.here a bit of the “Game play”

    Play it some times you’ll discover things…
     
    1 Ball Lock gives a second Ball , if you lock it quick enough you’ll receive the 3 balls multiball
    if not enough quick, it unlock the 1st ball … you have to lock both to get the 3 balls MB.
    When 3 Balls MB, you have Eddie Madness ready, hit the ramp and get 2 more balls , then you run Eddis Madness  mode 5 balls MB ! and get unlocked “Can I play with Madness” in the track – list
    After any MB mode , Fear of the Dark training will open 15s (5s more each later MB)
    This gives you practice for the Fear of the Dark Mode (FotD)
    FotD is hidden in the Music track change as a locked song , select it and you’ll have to play blind the full song intro of FotD (1m40s)
    If you do so , you’ll win the mode and unlock the song Fear of the Dark track in the list.
    To change track , shoot down the 7 yellow targets and hit the magnet.
    ——————————————————
    Easter Egg : ???
    In Attract Mode , when music plays (have some Credits in the machine)
    hit the flippers : RRLLRRLLRL
    Repare : LRLRLR
    Spin Eddie : RRRLRRRL

    14610 downloads

       (13 reviews)

    60 comments

    Submitted

  2. Ace of Speed

    Ace of Speed
    Mod of MOUSIN' AROUN (Bally/Midway, 1989) (Version 1.1) Great development by Herweh 2019
     
    Original 4k table design relooking of one of the machine I played most when I was young !
    I still Love Mousin' Around , but I wanted to make something special in an atmosphere I like ... American cars , tatoos, custom culture and pin up's 
    I realy hope you'll like this table
    Big thanks to Herweh who leted me modify his version of Mousin' Around table .

    Need PinUp Player to be enjoyed (Unzip and place the AoS-Pup.zip content in PinupSystem/PUPVideos)

    8690 downloads

       (18 reviews)

    30 comments

    Updated

  3. Pokemon Pinball Pup Pack + Table Mod

    Gotta Catch Em All!
    ** Table requires FlexDMD, an alternate DMD tool for VPX.
     
    My first jump into the pup-world, not the greatest of pups but enjoyable nonetheless.
     
    Have to thank Joey B and @hawkeyez88 for helping me through this first entry, along with @awalsh053 and @TerryRed on technical support when I didn't know which way was up, big shoutout to JP Salas for the original table, Opeckie Derpenstein on the Flex DMD addition, Chris Treiber on testing, 




    TableIntro.mp4

    1342 downloads

       (1 review)

    7 comments

    Updated

  4. Incredible Hulk (Gottlieb 1979)

    This is a build of Incredible Hulk built on scans of my actual machine.  
     
    Changelog for 2.0 version from wayback archive of vpinball:
     
    2.0 rebuild-update
    rebuilt on scan of my playfield added primitive playfield mesh several primitive updates, apron, gate bracket, tent lane guides, post nuts, etc gi shadows blender rendered following @bord tutorial video arch rail sound effect from @scottacus (I think glass hit effect, yes the ball does occasionally hit the glass on the real one to my surprise, not often but it does happen usually from high speed rolling left flipper shot to the drop targets @rothbauerw ball drop sounds to go along with the glass hit stuff that I believe he also worked on, also hear at other times minor updates to db2s themed the way I refurbished my real Hulk, black rails, black rubbers, black post nuts, I left the old version up if you can't stand it and want white rubbers, or feel free to change everything added freeplay option near top of script.  this functions the same way you add freeplay to a stock real system 1 by jumpering the add credit with the start button.  you may have to press start twice depending on timing of things. not enabled by default some other things I'm sure.  thanks to @bord for some play testing and feedback

    1985 downloads

       (3 reviews)

    17 comments

    Submitted

  5. Alien Star (Gottlieb 1984)

    Alien Star, a single level 2-ball multiball table from 1984.  I ran across this watching some Papa videos online and decided I needed to play it.  There were a couple vp9 versions out there, but I don't play those so I took the map from the manual and started building from scratch (well ok, I stripped down Hollywood Heat and used that as the base).. fast forward a few days and here we are.
    I know there are many inaccuracies with the table, and missing artwork and whatnot, but until I have better resources to work with this is what we have.  I do think it plays well and is a lot of fun, be sure to watch some videos for tips on how to score big.. hint involves right-inlane and spinner + multiball if you can manage it.
    Thanks to hauntfreaks as usual for graphics help and play testing.  download contains a directb2s that was a complete rebuild of wildman's on VPU with new art and lighting.  also contains portrait and landscape POV files (table set portrait for my cabs). 
     
    NOTE: table is a couple years old, have not tested on 10.7 beta. 

    1210 downloads

       (10 reviews)

    13 comments

    Submitted

  6. Star Wars (Gottlieb 1978)

    This is my single player wedgehead version of the pretend Gottlieb table from 1978 (yes not really a Gottlieb). I created this to go with my Star Wars themed wedgehead design virtual cabinet.  Much help from hauntfreaks and sliderpoint, and I'm sure others.
     
    Hold down left flipper button while not in a game to bring up the options menu.
     
    NOTE: this was made in 2016 for whatever version of VPX was out at the time, I have NOT gone through and retested everything to see if it still works correctly in 10.6 or 10.7beta.
     
    Description pulled from wayback archive of vpinball:
     
    This is a recreation of Gottlieb's 1978 Star Wars Wedgehead. See below the instructions for the story behind this machine.
    Big thanks to hauntfreaks and sliderpoint for graphics, primitives, testing and gameplay ideas.  Graphics for the table predominately come from the 1977 Marvel comic series rendition of the Star Wars movie.  As usual several options are available through the options menu (hold left flipper before starting game).  A few more options are available in the script near the top.
    directb2s included in download
    FS settings for my cab which has playfield in portrait orientation, you may need to adjust.
    Instructions:
    Complete three missions to activate the tractor beam.
    1. Advance Lukes Jedi training by hitting the labeled targets.
    2. Retrieve the Death Star plans by clearing the top rollovers.
    3. Rescue the princess by blasting down the drop targets.
    Once the tractor beam is active complete a trench run to lock a ball in the Death Star.
    Release the tractor beam by hitting the labeled hole in R2-D2, starting Death Star multi-ball, opening the portal access, and resetting the missions.
    Hit the portal within the multiballs lives to earn extra ball, or the portal closes again.
     
    The Story of Gottlieb's 1978 STAR WARS (fan FICTION)
    What was that?  You haven’t heard of one of Gottlieb’s last wedgehead pinball machines called Star Wars?  Well, not many have.  Let me take you back to a more innocent time and tell you all about it.
    It was the spring of 1977, a teenage DorgBog, mild mannered alter ego to the more famous and notorious BorgDog, had just gotten home from his favorite comic store.  In his hands was Marvel’s newest release ahead of the much anticipated motion picture Star Wars.  This was the first of what was to be a 6 issue comic rendition of the movie.  DorgBog was very enthralled by this comic, and the following month by the epic space fantasy movie of the same name.  Luke, Han, R2-D2 and the rest occupied every waking moment of the young man’s mind.   This was of course before he discovered girls were more than annoyances, but I digress.
    DorgBog, unknown to all but his closest confidants, was also a pinball junkie.  His meager allowance and pay from his paper route invariably wound up feeding the silver balled gods and goddesses of his favorite Gottliebs. And in young DorgBog’s mind was churning the maelstrom of a the most awesome collaboration of epic forces to ever grace the pinball world!  DorgBog was on a mission to combine the might of Marvel’s comics, Gottlieb’s pinball prowess, and Lucas’ Star Wars empire (pun intended into the greatest wedgehead known to man!
    DorgBog was consumed by this idea.  Spending countless hours writing letters, on paper no less this was after all before the age of the internet and email, and begging stamps from his parents, entreating the 3 parties to consider his idea.  Young DorgBog began including sketches of his ideas for the machine including things such as a giant Death Star complete with trench run, and multiple balls in play at the same time; unheard of in Gottlieb’s vast arsenal of pinball wizardry!
    Finally when DorgBog had almost given up hope after weeks and weeks of writing (that’s a long time in a young boys life). DorgBog received an envelope marked with a return address of the D. Gottlieb & Company in Northlake, Illinois.  DorgBog raced with his treasure to his tiny closet of a room, and into the closest of the tiny closet of a room, this was after all top-secret type stuff.  Upon opening the envelope young DorgBog’s heart fell, his dreams crushed with a cease and desist letter telling him to stop harassing the company, that there was no way a license deal could be arranged, and no way the pinball machine would be built.  Multiball?! Scandalous!
    A few weeks later, when DorgBog was finally coming to grips with his lost dream, another letter arrived in the mail.  This one in a plain envelope and with no return address.  What he found inside rekindled his faith in humanity and restored joy to the young man.  An engineer at Gottlieb had found the discards of Dorgbog’s plans and thought them a grand idea.  So without knowledge of his supervisors this young, and also Star Wars crazed engineer, begin building a prototype table to present to his bosses and convince them it was the best idea ever!  Buying numerous copies of the comics and cutting out panels to adorn his secret project, the Star Wars wedgehead was born!
    Well one was birthed, a prototype, that never did see production as Gottlieb had changed directions and was on its way to the future with computer chips and processing units, and all those other fancy terms and the single player wedgehead was to be no more.  Eventually when the young disgruntled engineer abandoned Gottlieb, he took his prototype with him, smuggled out piece by piece as there were trademark and copy write issues you know.  Feeling bad for having raised the hopes of a young pinhead, he drove through the dark and gloomy night to the home of young DorgBog and bestowed upon him the gift of the Star Wars wedgehead prototype, with the strict admonishment that it never, EVER, be seen by the general public.
    DorgBog kept his promise to that engineer and kept Star Wars carefully hidden from all eyes.  Unfortunately for the mild mannered DorgBog, he was taken over by the nefarious BorgDog alter ego, who subsequently proceeded to rampage the countryside, oh and turned to the dark side of video games because by then, Asteroids, Defender, Pac Man and too many glorious glowing gems of greatness had burst upon the scene and pinball began a long decline.  DorgBog’s beloved Star Wars was lost to the annals of time, until recently when a fine aged BorgDog finally discovered the silver balled gods for himself and recalled that now decrepit machine languishing in storage.
    So here, finally, after many long lost years is the long lost prototype edition of Gottlieb’s 1978 Star Wars wedgehead.  Just don’t tell Marvel or Lucas (Disney, whatever) as I’m sure they’d want in on the action.
     
    This is a work of fiction, any resemblance to real or imagined characters is entirely coincidental.

    864 downloads

       (4 reviews)

    6 comments

    Updated

  7. Fashion Show (Gottlieb 1962)

    Here is a fun EM from 1962 with a rotating score disc, a cascading skill shot, a Jackie O. lookalike, and one of the widest flipper gaps you've ever seen.
     
    I modeled and textured this game back in 2019 shortly after @miguelcerca uploaded his scanned resources for the game to vpinball (RIP). It sat unloved in a corner of my harddrive until a few weeks ago when @scottacus said he was available to do some scripting. I sent it over and he brought it to life!
     
    Download includes the B2S There is an option to switch to auto ball lift at line 52 of the script Hold left flipper to bring up # of ball, outlane and DOF operator settings  
    Enjoy!
     

    1168 downloads

       (2 reviews)

    34 comments

    Submitted

  8. Foo Fighters 4x3 PuPPack

    1st link is Table and music files 2nd link is the "4x3" PuPPack.
    I know I know what you're thinking .. not more music related stuff. But!! What makes this table better?! Videos of course! 
    Thanks to Joey Beaulieu for the overlay work! Huge thanks to the discord testers too! @TCDeez for the "magic" to make the song selection function. And as always, massive thanks to "The Guru's" Opeckie, David, Peter and Terry for always lending a hannd!
    This is for fun DO NOT SELL or Redistribute or reupload as your own.
     
    1st link is the Table and music files 2nd link is the "4x3" PuPPack. Place in your pupvideos folder and select the bat file that matches your screen configuration or taste - new multiplayer options ensure videos switch between players too!!

    126 downloads

       (0 reviews)

    2 comments

    Submitted

  9. Slipknot

    Grab your Beer !!!!
    Volume 100%
    and get Ready for Slipknot !!!!!
    This is a Complete Reskin and a Pup Pack, with amazing videos of this amazing band!!!
    The Pup Pack comes with videos but you can add as much videos as you want to the folders:
    Folders with the music name will play while on the table matching the name that is on DMD
    Folder MusicvideoRandom can play videos in random before you launch the ball pressing RightFlipper
    and also plays after the music table finish.
    Pup Pack offers options for 3 and 2 screens drop the folder Slipknot inside your pupvideos folder
    and the music files in your music folder inside visual pinball
     
    PupPack Link : https://mega.nz/folder/T3Ij3Iwb#THO9AwrrIcuCdER53tLI4A
     
    This was possible Thanks to this Great People and for everything they do for this community:
     
    TEAMTUGA (Pedro Pires & Pedro Peres)
    JOEY BEAULIEU
    JOHN MEMEO
    TCDEZZ
    GOLDCHICCO
    DESTRUK
    AARON JAMES
    TERRYRED
    NAILBUSTER 
     
     

    585 downloads

       (2 reviews)

    8 comments

    Updated

  10. Pantera Band Pup Pack

    Pantera Band Pup Pack
    IF you have a realDMD the pup pack with the dmd part will not work that means GNR will be visible.
    This Table is a reskin from the original GNR. That means it uses the original Rom gnr_300 and you have to create a VPMAlias to use it, if you don't know how to do it follow this great guide:
    https://www.youtube.com/watch?v=6NhWvUN9_so
    Before install PLEASE READ THE TXT FILE
    Make sure your software is completly update.
    This is an amazing Powerfull band and I tried to do justice to it.
    Thanks to:
    PEDRO PIRES for his Passion to the band and all the support and contribuition to all this work. this was a team EFFORT between US.
    NAILBUSTER FOR EVERYTHING........................................................
    TERRYRED FOR EVERYTHING.............................................................
    JOHN MEMEO FOR all the support and assistance and patience to help everyone in the community
    JOEY BEAULIEU FOR your amazing art!! thank you very much for offering to all of us the topper and the wheel for this table.
    MARK TUNSTILL one more time offering a solution for the 2 screens PUP PACK
    RAY PRITCHARD and ANDREW WALSH for all the work you guys do.
    To Alll Testers that help us to find anything that could be improved.
    and OF course to all team that developed and worked with GNR table.
    This Pup Pack is not perfect we had to use the score from GNR Rom, If someone knows a way to go around that and would like to help all of us that would be amazing. In my point of view is the only thing keeping it from a perfect table. we cover the GNR the best we could keeping the objectives of the table.
    PANTERA.mp4

    1305 downloads

       (3 reviews)

    7 comments

    Submitted

  11. Cuphead Pro, Perdition Edition (D.Goblett & Co. 2020)

    NOTE: This is not an update to the vpinball version.
     
    Welcome to Cuphead Pro ...  the "Perdition Edition." All new game features and customizations.
     
    @Scottacus and @bord got to tinkering with Cuphead, seeing that a few improvements would have a big impact on the game play and fun factor. They shared it with me and Yowza!  It was spiffy berries! I'm humbled by their interest in making this game better, and grateful for what they've done. I merely made some suggestions and updated some graphics.
    The most notable changes are 2-ball multiball  on your third entry to Perdition, flipper controlled rotating top lane lights, nfozzy physics, and your choice of flipper size (2" flippers for greater challenge, 3" flippers for kids and me). Pay attention to multiball and you'll see a fun bonus addition.  
     
    There are also several script and scoring fixes, along with some nifty visual improvements. Check out the new center bumper that releases multiball!
     
    NEW FEATURES WITH CUSTOMIZABLE OPTIONS: 
    -Music can be disabled in the script (line 45 MusicOn) to prevent errors from occurring during runtime for those who don’t have the music files -Free Play can be enabled in the script (line 53 FreePlay) -The table can automatically set the bonus at x2 for the last ball (line 57 LastBallDoubleBonus) -The SOUL lights can be controlled by the flippers (line 60 ShiftControl) -The SOUL lights lit can be kept from ball to ball (line 73 SoulLightReset) -Flippers can be set to 2” or 3” (line 69 FlipperLength or ”A” key in game play) -Mechanical plungers can make game sounds upon pull and release (line 78 PlungerSound) -Music volume for the table can be controlled in the options menu (hold left flipper in standby mode to enter)
     
    This game is not distributed with the music. 
     
    This is a tribute to the game and its creators, StudioMDHR. Cuphead is a game that was designed to have music  from the  Fleischer Studios inspired videogame. I love everything about Cuphead and am not interested in a "swell battle" with StudioMDHR.  If you want the full effect of the table, with the brilliant music of Kris Maddigan, buy or download the soundtrack and add the songs.  A list of recommended songs, that coordinate with each "Boss,"  is below.
     
    It is built on @loserman76 's EM chassis, with extra parts pulled from @borgdog 's stripped EM table. @bord coached me on creating PF meshes with the help of his video tutorials, @xenonph added music scripting  and some sounds, @thalamus sweetened the SSF and audio. All of the above helped with scripting and ideas, along with cyberpez. My son, Max, was a consultant that made sure I remained true to the spirit of the game.
    Since this is an original table layout, mods are not permitted. (Unless you're Scottacus or bord).
     
    NOTE: Distribution of this table or its related files on a computer, virtual pinball machine or storage device, which is SOLD as part of a commercial product, or sharing this file as part of "all in one" package installation via Mega (or similar sites) or via a file transfer process is not allowed. 
     
    Add music: Buy the soundtrack, or purchase 12 Cuphead songs you love, convert to .mp3 and rename them "CupMusic1.mp3" through "CupMusic10.mp3, CupAttract.mp3 and CupHighScore.mp3" then place in your Music folder. I recommend the songs that correspond to the 10 bosses on the playfield, "Die House" for attract mode, and "Funfair Fever" for high score.
     
    Determine the length in milliseconds of each song using software like Audacity; this allows for looping the song if you good enough to play through an entire song. Change the last 6 digit number that corresponds to each song.
     
    Ex:    Case 1:PlayMusic"CupMusic2.mp3":m02.enabled=true:m02.interval=230700
    230700 milliseconds = 3 minutes 50 seconds 700 milliseconds.
    3 x 60 seconds x 1000 = 180000, plus 50 x 1000 = 230000, plus 700 milliseconds = 230700
     
    Here are the songs that correspond to the Bosses.
     
    Botanic Panic = The Root Pack
    Clip Joint Calamity = Ribby and Croaks
    Threatenin’ Zeppelin = Hilda Berg
    Floral Fury = Cagney Carnation
    Carnival Kerfuffle = Beppi the Clown
    Aviary Action = Wally Warbles
    Shootin and Lootin = Capt. Brineybeard
    High Seas Hijinks = Cala Maria
    Junkyard Jive = Dr. Kahl’s Robot
    Railroad Wrath = Phantom Express
     
    Enjoy.
    Zip file includes VPX, directb2s, and a couple of wheel logos for "Cuphead Pro"

    3091 downloads

       (10 reviews)

    45 comments

    Submitted

  12. Son's of Anarchy (Original 2019) VPX

    This is my mod of Javier's conversion of Pinwizkid's awesome Future Pinball Original Metal Slug table. Based on the television series Son's of Anarchy. This table features images, sounds, music, and video from the FX original series and is "R" rated and not appropriate for younger eyes and ears.
     
     This is the same version previously hosted on VPINBALL.com with no changes. RANDR lost it and turned in his wings so I needed a new home for it
     
    Includes the full media pack with wheel, table, backglass, instruction cards, and flyer images along with ULTRADMD folder. Please copy the FPVPX.vbs file into your scripts folder (needed to work). This table works perfectly with ULTRADMD but seems to be incompatible with FLEXDMD (not sure why but would appreciate any help to correct)
     
    Enjoy!
    AL

    1279 downloads

       (1 review)

    4 comments

    Updated

  13. X-Men LE (Stern 2012)

    X-Men LE (Stern 2012) v2.0.1 Wolverine and Magneto LE editions, also with built in optional minimal VR room!
     
    Tables evolution;
    Original table by: Freneticamnesic
    Modified by: ICPjuggla
    Modified by: HauntFreaks (visuals, lighting, 3D models for LE toys)
    Converted to LE by: DJrobX (code, lighting, flashers, LE toys), primitives: Bord (ramps, ramps shadows)
    Extensive code work by DJrobX Add modulated flasher support VPX surround sound support LE conversion: Re-mapped table lights to LE locations Add moving Iceman ramp Add night crawler pop-ups and animations Add magneto spinning turntable Color GI support Physics tweaks 7 color GI mod to change the GI colors with 7 distinct colors
     
    ~~~~~~~~~~~~~~~ V2.0 :
    New playfield by ebislit.
    Adjusted most table assets to match new playfield and remove VR issues. (Sixtoe)
    Added 3D Apron (thanks Knorr) (Sixtoe)
    Added primitive rails (3rdaxis/Flupper/Sixtoe)
    Added fluppers flashers (thanks Flupper)
    Added missing and replacement of fixtures and fittings primitives (thanks Dark) (Sixtoe)
    Reworked flipper lanes and laneguide assets to match real machine. (Sixtoe)
    Added table GI LED flasher and local GI bulb glows. (Sixtoe)
    Changed lower spotlights to flashers. (Sixtoe)
    Numerous bugfixes (including fixing magneto centre lane, iceman ramp ball clipping, ball draining directly from wolverine magnet, improved magnets, Cyclops spinner being upside down and ramp gates being...funky). (Sixtoe)
    Modification of some existing primitives and walls to fix issues, including splitting most of the large all in one fixture & fittings primitives, so you can now move the drain pins independently.
    Numerous bits of artwork... work? (Sixtoe)
    Added Magneto LE theme as script option. (Sixtoe)
    Added VR cabinet and minimal VR room (cabinet by 3rdaxis, simplified by flupper, further simplified and unified assets by Sixtoe, Minimal VR Room by Sixtoe)
    Added VR cabinet and room as script option (Sixtoe)
    Fixing the code when Sixtoe's brain hurt (DJRobX)
    Added fastflips (Sixtoe)
    Rework back GI lights and create proper backwall flashers (DJRobX/Sixtoe)
    Rework physics per NFozzy/Rothbauerw tutorial (DJRobX)
     
    ~~~~~~~~~~~~~~~ v2.0.1 
    Physics updates to more closely match recently played real one (BrandonLaw)
    Fix apron and plunger elements to dynamic so Magneto mode shows correct apron
     
    We also want thank all the testers and devs!
     
    Enjoy

    4226 downloads

       (3 reviews)

    35 comments

    Updated

  14. Creature From The Black Lagoon (Bally 1992)

    VPX Table by: fuzzel, flupper1, rothbauerw
    Runs in regular table mode and VR, settings are in the script.
    V1.2: . Adjustments by tomate new metal plates for the ramps new less faceted prim for the upper right metal wall (I modified the vpx wall too) new metals textures.
    For VR: I added animated flipper buttons for VR (its the little things), Backglass now runs B2S files, be sure to disable grills, DMD, and B2S DMD in B2S settings (right click the backglass on the screen) Runs in regular desktop mode and VR Room. Edit script to VRRoom = 1 for VR Minimal Room.
    Updated to table: Issue with center lane (drive through lane) and ramps so ball doesn't always drain center and is more like the real table.
    Table rebuild by Sixtoe (updated ramps with lighting and asset changes, along with timer adjustments, along with other many miscellaneous items)
    Special thanks to fuzzel and rothbauerw for permission to mod.

    5434 downloads

       (9 reviews)

    15 comments

    Updated

  15. U-FOES v2

    This is an updated version of my U-FOES original pinball table.
     
    The version 2 update includes:
     
    Bug fixes.
    New in game music.
    New playfield graphics.
    Some new sound effects.
    Better playability.
     
    Thanks to Loafer for the voice call outs and Thalamus for showing me how SSF works.
     
    dB2S and Game instructions are included in the DL file.
     

    874 downloads

       (1 review)

    10 comments

    Submitted

  16. Corinthian Master Bagatelle

    My little bit of early Pinball history. Recreated from my physical table, with playfield photos, sound recordings of the pins etc
     
    Although not really technically pinball, these bagatelle tables were the origin of the game and as there was no VPX version I decided to try reproducing it as my first attempt at VPX creation
     
    Zip also contains directB2s and Wheel

    280 downloads

       (3 reviews)

    4 comments

    Updated

  17. Loch Ness Monster (Game Plan 1985)

    Loch Ness Monster (Game Plan 1985)
     
    Loch Ness Monster was the last pinball machine created by Game Plan in 1985.  The only real world version of the machine is the prototype.  Making this machine extremely rare.  The resources available for this machine is very limited.  There is no known rom and/or video of the actual game play.  The recreation of this table was started by Roccodimarco with his VP9 creation.  This was then converted to VPX by Goldchicco.  With their permission I improved the playfield with better graphics.  Recreated all of the plastics.  Made a bunch of changes to the script including scripting it for B2s.  I re-did all of the rubbers and cleaned up the playfield elements so they are properly aligned.  I really don't remember everything I did but it was pretty extensive.  
     
    The file download also includes the B2s and wheel image I created for this release.
     
    Enjoy!

    734 downloads

       (3 reviews)

    3 comments

    Updated

  18. WAYNE’S WORLD

    All the credit goes to the previous authors (you will find their names in the script).
    Thank you.
    This table is a mod from RADICAL (jpsalas ) and Skate and destroy ( Kenji).
    Based on the movie wayne's world released in 1992
    Wayne and Garth have transformed a cellar into a television studio and host a music program broadcast on a local cable network each night.
    An ambitious television producer, seduced by their unbridled style, decides to give them their first big chance .
    I tried to drag the maximum reference to the film ( hit magna right for change music )
    In the downloadable folder, you will find the table file, the db2s file, the music folder and one wheel .
    Thanks to Monte ton cab french group for help and support
     
    I hope you like this table, Party on !!.
     
    05/20/2020 :
    - modification of the display of digits during single screen games
    - modification of musical sequences (the musics stopped when the ball was lost)
    - modified the script to reset the sound of the original rom when the game was released
    -addition of a "kid time" function to block ball loss (used the credit AND left flipper key to activate, credit AND right flipper key to deactivate)
     
    PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!

    2454 downloads

       (8 reviews)

    7 comments

    Submitted

  19. Escape from the Lost World (Bally 1988)

    Escape from the Lost World (Bally 1988)
    Mlager8 Matt Lager and I built this table together.  Uploading for Matt

    1100 downloads

       (4 reviews)

    8 comments

    Submitted

  20. Totem (Gottlieb 1979)

    Totem (Gottlieb 1979)

    965 downloads

       (3 reviews)

    6 comments

    Submitted

  21. Stellar Airship (Geiger 1979)

    Stellar Airship (Geiger 1979)

    532 downloads

       (2 reviews)

    0 comments

    Submitted

  22. Raven (Gottlieb 1986)

    Raven (Gottlieb 1986)

    477 downloads

       (1 review)

    3 comments

    Submitted

  23. Rambo (Gottlieb 1986)

    Rambo (Gottlieb 1986)

    661 downloads

       (1 review)

    2 comments

    Submitted

  24. Pinball (Stern 1977) SS

    Pinball (Stern 1977) SS

    678 downloads

       (1 review)

    6 comments

    Submitted

  25. Pennant Fever (Williams 1984)

    Pennant Fever (Williams 1984)

    1273 downloads

       (3 reviews)

    9 comments

    Submitted

×
  • Create New...