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  1. Version 1.0.0f

    320 downloads

    Bank A Ball (Gottlieb 1965) made by late loserman76.
  2. Version 1.0.0f

    339 downloads

    2001 vpx release thanks to GNance , Arngrim others to thank: JPSalas, Pinuck, hauntfreaks, Borgdog in addition to the "standard" keys (typically "1" to start game and "5" for coin), I've added "3" as another coin input and "4" for coin and auto-start game (like I recall the dime slots generally were) to simulate 3 coin slots when game is not in progress, holding down left flipper for about 3-5 seconds will bring up the options menu. left flipper selects item, right flipper changes option. I've also included shadows for the ball and flippers. If you want to turn them off look for these lines at the beginning of the script: Const ShadowFlippersOn = true Const ShadowBallOn = true change to false if you want either of the shadows not showing on your tables
  3. Version v2.0

    1991 downloads

    re-upload from 2016 Miss-O (Williams 1969) v1.0 -scripting/animation/menu/tweaking: BorgDog -originals images created by Popotte -images vectorized/modified: HauntFreaks -layout/lighting: Hauntfreaks -DOF scripting: Arngrim -hold down left flipper to access BorgDogs sweet lookin' options menu (inspired by loserman76 / gnance)
  4. Version 2.0.0f

    572 downloads

    conversion of PBecker's VP9x table to VPX Thanks to PBecker and Itchigo for the VP9x version.
  5. Version 2.0.0f

    478 downloads

    Palace Guard Build/Coding by Loserman76 Artwork by GNance
  6. Version 2.0.0f

    650 downloads

    Baseball (Gottlieb 1970) made by the late loserman76.
  7. Version 2.0.0f

    910 downloads

    This release wouldn't be possible without the following: Halen who did the artwork/redraws and provided the initial backglass image Like all of my releases, hold down the left flipper for 3 seconds when not playing a game to set the options. FYI - this table is one of the few multi player games where if you tilt, your game is over but it doesn't affect the other players. ZIP includes a wheel image and directB2S This is for personal use only. DO NOT include this in any pre-packaged ZIP of tables for commercial/non-commercial products. You know who you are. Just enjoy what is provided for FREE instead of trying to earn a buck from our community's work. Any mods, require permissions from ALL of the above folks listed as primary contributors for this table.
  8. Version 1.1

    1363 downloads

    Strike! A perfect score! Presenting Gottlieb’s “300” Team-Scampa123 Mod 1.0 This is a major update to Loserman76’s (and team!) recreation of Gottlieb’s 300 Bowling Themed Table This table is a hybrid containing the cabinet, desktop, and VR all in one. This mod was a true team effort, and the number of enhancements wouldn’t have been possible without the help of some great folks!! I’ve learned so much in working with them and reviewing their contributions to this release! Huge thanks to: - @Loserman76 for permission to enhance the table! - @HauntFreaks for all the graphical work on the playfield and the traditional b2s, guidance and collaboration - @Rawd for the VR backglass animation work and for the VR coaching, guidance, and tweaking! - @Leojreimroc for the amazing VR reels and VR backglass lighting work - @Pritch33 for his wonderful animated wheel work - @Apophis for the coaching on nFozzy and Fleep… and extra eyes on my work - @VR Community for all the resources VR Video Demo: https://www.youtube.com/watch?v=In1j-V3s4YU/ The team hopes you enjoy it!! Table Instructions: * Changing LUT: To rotate and select between the 16 LUT files press the Left MagnaSave * Changing VR Carpets: To select one of 5 different VR carpets press the Right MagnaSave * Game settings: Hold the Left Flipper for 3+ seconds to launch the game changes menu (left flipper to change and right to select) What's New in Version 1.0 * Physics and Sounds: * Added nFozzy physics (scampa123) * Added nFozzy flippers (scampa123) * Added Fleep sounds (scampa123) * Playfield, Desktop and Traditional Backglass: * Complete redraw of playfield (thanks @Hauntfreaks) * Complete redraw of plastics (thanks @Hauntfreaks) * New Backdrop image for DT users (thanks @Hauntfreaks) * Enhanced Lighting and shadows (thanks @Hauntfreaks) * Cleaned up Backglass a bit (thanks @Hauntfreaks) * Game Enhancements: * Added missing triggers on the left side for additional scoring to match the real table (scampa123) * Added JP's LUT code * VR Room and Enhancements * Added Minimal VR Room (scampa123, thanks @Rawd) * VR Animated backglass created from scratch (thanks @Rawd and @Leojreimroc) * New Gottlieb VR Coin Door model (scampa123 and George H.) * New Gottlieb 300 VR backbox model (scampa123) * Customize your VR Room's Carpet!! 5 carpets to choose from! * Included Animated Wheels: * Animated Wheels for Front ends (thanks @Pritch33) * …And so much more!! This is for personal use only. DO NOT include this in any pre-packaged ZIP of tables for commercial/non-commercial products.
  9. Version 1.0.0f

    466 downloads

    Gottlieb's Now - 1971 Artwork done by GNance
  10. Version 1.0.0f

    290 downloads

    Flipper Fair (Gottlieb 1961) https://www.ipdb.org...hine.cgi?id=894 Build/Coding by Loserman76 Images by GNance With my manual ball lift tables, you can press whatever key you have configured to start a new game (typically a "1") or the "A" key to load the ball to the shooter lane Alternatively, in the options menu (when a game is not in play, hold the left shift key for 3 seconds to bring it up) you can set it to auto-lift the ball
  11. Version 1.0.0f

    302 downloads

    Touchdown (Williams 1967) by the late loserman76.
  12. Version 2.5a

    7870 downloads

    v2.5a UPDATE: - - - - - - - - - - Due to popluar demand and requests - the backglass breaking effects has been added to the Original Backglass B2S as well. If you have already downloaded everything else, you ONLY need to re-download the 'Fog, The - Original Backglass 2.5a.zip' file. v2.5 UPDATE: - - - - - - - - - - This is a major update for The Fog (Gottlieb 1979) VPX table. NOTE: YOU MUST USE VISUAL PINBALL 10.7 TO PLAY THIS TABLE - 10.7 included features needed that were not in the previous version. You must update ALL the files, including the 'fog' music files folder and backglass. A ton of work went into not only improving the game / gameplay - but building in lots of cool extras. The table plays completely differently than before. 'Cabinet Users / Players' SHOULD DEFINITELY USE the new Special Collector's Edition Backglass - you won't be disappointed! Make sure you look at the top of the table script for setting the specific options. The table has already been configured for cabinet users especially - so you might need to change some options if you are a desktop player. I want to give a shout out to the VPW crew and Apophis who made some serious contributions to this table and was patient explaining things to me. Read the previous description (below) so you know how to set up things and use some of the great features now built into the table. Apophis Additions: - NEW - Playfield Mesh - NEW - nFozzy / Rothbauerw Physics and Flippers - NEW - Rothbauerw Drop Targets - NEW - Fog Animation Scripting HiRez00 Additions: - NEW Special Collector's Edition Backglass (THIS IS A MUST FOR CABINET USERS / PLAYERS) - NEW Included Video Backglass w/ Trailer .mp4 for Front-End System - Sound / Visual FX Enhancements - Graphics / Lighting Updates - Spelling Mistake Fixed on Original Backglass - More Intro Audio / Music Tracks Added - More Gameplay Audio / Music Tracks Added - More End Game Audio / Music Tracks Added - - - - - - - - - - - The late, great Loserman76 really helped me a lot with this table - so out of respect for his passing - I am uploading it here so more can enjoy it. - - - - - - - - - - - Fog, The (Gottlieb 1979) PLEASE READ - IMPORTANT INSTRUCTIONS INCLUDED: This VPX is a re-skin / re-theme of BorgDog's Space Walk (Gottlieb 1979) table. If Gottlieb had made this table back in the day ... this is what it SHOULD have looked like - with some extra modern features. A couple weeks ago, my wife an I had our weekly "date night" and decided to watch John Carpenter's original The Fog (1980) on Blu-Ray after not have seeing it for many years. I had forgotten how good a movie it is. In 1980 it was labelled as a gorey horror movie by critics, BUT, much like Halloween, there is practically no gore at all - and by today's standards - it is VERY tame in comparison. It is more of a creepy 'ghost story' than a 'horror movie'. The film relied on darkness, likable characters, story, and jump scares for it's driving force - and because visual pinball is a great platform to preserve a better / basic time of our lives ... I wanted to make a Fog pinball. Originally shot and slated for release in 1979 (which is why I chose a 1979 table to start with as a basis) the movies release date was pushed back several months into 1980 so the film makers could re-shoot / add some additional scenes and elements to compete with other 'horror' movies of the time. I decided to go with the very last EM table Gottlieb released as my basic starting point, keeping all the original basic integrity of an EM functionality - with some new bells and whistles - but not too much that would destroy / overwhelm the player. Kiss = Keep it simple, stupid. I wanted to start with a BASIC table with very simple rules and easy to play so you can actually enjoy the game. Call me old-fashioned. After being granted permission by BorgDog to use his original Space Walk table - I went through and redesigned all the artwork for the playfield, plastics, apron, backglass, etc. Because there are some 'bugs' with how a totally scripted table / b2s work - with the assistance of Loserman76's and Rascal's scripting knowledge - we went through and completely updated the script driven table, fixing some existing bugs, and improving on some functionality, added a load of features, updated SSF, and overall player experience. Because I am a 'cabinet' pinball user - I relied on Rascal to make sure everything worked properly for Desktop users as any cab user would as well. As I said, this was not just a re-skin / theme - this was a overhaul and update. TABLE ADDITIONS: - - - - - - - - - - New playfield, plastics, backglass, etc graphics. - Added 13 LUT Brightness / Contrast Adjustments that can be done during Gameplay. - Added Flipper Shadows that can be turned ON or OFF at the top of the table script. - Added Ball Shadows that can be turned ON or OFF at the top of the table script. - Added Score and Settings saving to the VPX Users folder as text file instead of Registry. - Fixed Desktop SSF and B2S when playing in Desktop Mode. - Added Alternate Flipper Color options that can be changed at the top of the table script. - Adjusted Hundreds of Playfield Parts, Lights and Options for smoother gameplay. - Enhanced GI Lighting. - Fixed Scoring and Player error. - Added Startup, Game Play, and Gave Over music / audio - Each able to be turned ON or OFF at the top of the table script. USING LUT OPTIONS (VERY IMPORTANT): - - - - - - - - - - - - - - - - - - When you boot the table for the first time, the table might appear a lot brighter than it is intended. Hold down the LEFT MAGNASAVE and then press the RIGHT MAGNASAVE to cycle through the 13 LUT options. This bypasses the need of using the Day / Night slider. Depending on the resolution of your playfield monitor, everyones preferred LUT setting is different. When you cycle through the LUT options, when you select the one you prefer for your setup - it will automatically be saved when you exit / quit the table for the next time you play the table. You can adjust the LUT Option at any time when the table is loaded, even during gameplay. PLEASE NOTE: Pressing the LEFT MAGNASAVE will shut off the music as well. Simply press the RIGHT MAGNASAVE (without the LEFT MAGNASAVE pressed) to resume music playback. MUSIC OPTION: - - - - - - - - - - I opted NOT to use sound fx and dialog from the movie within the table itself, i.e.: hitting bumpers or slingshots, etc. I wanted to keep all the original EM sound fx and not overwhelm the gameplay. The addition of music and dialog to this table is done in the background ambient audio tracks to create a 'mood' and NOT a sound fx and music extravaganza. It successfully creates an overall tone for the table very well, especially if you dim your lights in the room and play practically in the dark. By default, the table is set up to play one of several random startup tracks, cycled Game Play tracks, and several random Game Over tracks. Instead of giving the option to turn ON or OFF all music, we split the options up at the top of the table script. You can adjust each type of music playback based on your preference. You can isolate and turn ON or OFF either the 3 options at the top of the script. If you want to temporarily turn off the music, press the LEFT MAGNASAVE and it will stop the CURRENT music track. You can then press the RIGHT MAGNASAVE (without the LEFT MAGNASAVE pressed) to resume music playback. During gameplay, and ONLY during gameplay, you can change the music track by pressing the RIGHT MAGNASAVE to switch to one of 6 music tracks. During actual gameplay is the only time this feature works. All music and audio has been properly balanced, equalized, and completely re-mixed so no audio 'interferes' with the sounds of the game itself. OPTIONS MENU: - - - - - - - - - - - - - When NOT in gameplay (i.e.: no ball in the plunger lane or game started) you can access the Game Options Menu by holding down the LEFT FLIPPER for 2 - 3 seconds. This allows you to change the number of balls, free play or coin play, high score visible setting, or Replay Score settings. INSTALLATION (VERY IMPORTANT): - - - - - - - - - - - - - - - - - - - - - - - - - - The install is fairly standard and straight forward, except for 1 IMPORTANT thing, the Music folder for VPX. In order to avoid the growing 'mess' of a million .mp3 files in your Music folder, the additional audio / music files for this table NEED TO BE INSIDE a folder called 'fog'. This reduced adding to the clutter and global warming problem. So when you unzip the music / audio for this table, the directory structure should look like this when installed 'Visual Pinball / Music / fog'. You will get an error when you boot the table if the mp3 files are simply dumped into the Music folder. FINAL NOTES: - - - - - - - - - - - - - - Overall - the table turnout out exactly as I envisioned. The look, features, sound, music, graphics and gameplay are how "I" wanted it for my cab. This was all my preference, and may differ from your tastes of preferences, which is one of the reasons why I included multiple options. This was also a HUGE learning experience for me. I have never really touched scripting prior and only concentrated on the graphics for tables I was a part of making. I started with an EM table because I 'thought' it would be an easier learning curve. I was wrong, because EVERYTHING is driven from the script and not reliant on a ROM to do the calculations and workload. Even though I had some help with Rascal and advice from Loserman76 (the EM guru) on some more complex things I wanted to add / change with the table, I am very proud how it turned out and now have a lot more confidence in myself to make MORE tables of this calibre in the future. "Rascal who? Crank Caller, Crank Caller! Just kidding." - Inside joke. FILES INCLUDED: - - - - - - - - - - - - - - I have included enough extra materials / goodies as a complete package to fill out every screen of your cab (if you are playing in a cab), with 2 wheels styles for PinballX and Popper front ends, RealColorDMD and Toppers or Over / Unders for LCD screens, Video Backglass for your front end (PinballX users should use the additional mp3 file as 'Table Audio' for backglass video), and some other things. Fog, The (Gottlieb 1979) v2.5 for 10.7.vpx Fog, The (Gottlieb 1979) CE-Alt-Backglass.directB2S Fog, The (Gottlieb 1979) CE-Alt-Video Backglass.mp4 Fog, The (Gottlieb 1979) Flyer 1.png Fog, The (Gottlieb 1979) Flyer 2.png Fog, The (Gottlieb 1979) Logo Image.png Fog, The (Gottlieb 1979) Original Backglass.directB2S Fog, The (Gottlieb 1979) Original Video Backglass.mp4 Fog, The (Gottlieb 1979) RealColorDMD - 128x32.avi Fog, The (Gottlieb 1979) RealColorDMD - 128x32.gif Fog, The (Gottlieb 1979) Topper or LCD DMD - 1280x390.mp4 Fog, The (Gottlieb 1979) Video Backglass Audio for PinballX.mp3 Fog, The (Gottlieb 1979) Wheel 1.png Fog, The (Gottlieb 1979) Wheel 2 - SCE.png Gottlieb-EM-Topper-Fog-Colors-Large.mp4 Gottlieb-EM-Topper-Fog-Colors-Small.mp4 CREDITS: - - - - - - - - BorgDog - Original Space Walk table HiRez00 - Table Re-Theme / Re-Designs Apophis - New v2.5 Updates (See Above) nFozzy / Rothbauerw - Physics and Flippers Rothbauerw - Drop Targets Rascal - Scripting, Updates, and Testing Loserman76 - EM Knowledge / Advice - May you rest in Peace, Brother. JP Salas - LUT Selector Enhancement - - - - - - - - - - - - - - - - - - - - - Permission to Mod: NO - - - - - - - - - - - - - - - - - - - - - This project took considerable time and I wanted to share it with everyone ... so "thanks" or comments in the support topic would be greatly appreciated. PLEASE NOTE: I create these image, videos, tables and backglass files for fun and for the dedicated VPX pinball users on this and other forum. I DID NOT create this for you to download as SELL, MAKE MONEY OR PROFIT ON! DO NOT include any of these files with other downloads or projects without asking / getting permission first. All Logos, Copyrights and Trademarks are property of their respective owners. PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!
  13. View File Fog, The (Gottlieb 1979) Complete Package v2.5a UPDATE: - - - - - - - - - - Due to popluar demand and requests - the backglass breaking effects has been added to the Original Backglass B2S as well. If you have already downloaded everything else, you ONLY need to re-download the 'Fog, The - Original Backglass 2.5a.zip' file. v2.5 UPDATE: - - - - - - - - - - This is a major update for The Fog (Gottlieb 1979) VPX table. NOTE: YOU MUST USE VISUAL PINBALL 10.7 TO PLAY THIS TABLE - 10.7 included features needed that were not in the previous version. You must update ALL the files, including the 'fog' music files folder and backglass. A ton of work went into not only improving the game / gameplay - but building in lots of cool extras. The table plays completely differently than before. 'Cabinet Users / Players' SHOULD DEFINITELY USE the new Special Collector's Edition Backglass - you won't be disappointed! Make sure you look at the top of the table script for setting the specific options. The table has already been configured for cabinet users especially - so you might need to change some options if you are a desktop player. I want to give a shout out to the VPW crew and Apophis who made some serious contributions to this table and was patient explaining things to me. Read the previous description (below) so you know how to set up things and use some of the great features now built into the table. Apophis Additions: - NEW - Playfield Mesh - NEW - nFozzy / Rothbauerw Physics and Flippers - NEW - Rothbauerw Drop Targets - NEW - Fog Animation Scripting HiRez00 Additions: - NEW Special Collector's Edition Backglass (THIS IS A MUST FOR CABINET USERS / PLAYERS) - NEW Included Video Backglass w/ Trailer .mp4 for Front-End System - Sound / Visual FX Enhancements - Graphics / Lighting Updates - Spelling Mistake Fixed on Original Backglass - More Intro Audio / Music Tracks Added - More Gameplay Audio / Music Tracks Added - More End Game Audio / Music Tracks Added - - - - - - - - - - - The late, great Loserman76 really helped me a lot with this table - so out of respect for his passing - I am uploading it here so more can enjoy it. - - - - - - - - - - - Fog, The (Gottlieb 1979) PLEASE READ - IMPORTANT INSTRUCTIONS INCLUDED: This VPX is a re-skin / re-theme of BorgDog's Space Walk (Gottlieb 1979) table. If Gottlieb had made this table back in the day ... this is what it SHOULD have looked like - with some extra modern features. A couple weeks ago, my wife an I had our weekly "date night" and decided to watch John Carpenter's original The Fog (1980) on Blu-Ray after not have seeing it for many years. I had forgotten how good a movie it is. In 1980 it was labelled as a gorey horror movie by critics, BUT, much like Halloween, there is practically no gore at all - and by today's standards - it is VERY tame in comparison. It is more of a creepy 'ghost story' than a 'horror movie'. The film relied on darkness, likable characters, story, and jump scares for it's driving force - and because visual pinball is a great platform to preserve a better / basic time of our lives ... I wanted to make a Fog pinball. Originally shot and slated for release in 1979 (which is why I chose a 1979 table to start with as a basis) the movies release date was pushed back several months into 1980 so the film makers could re-shoot / add some additional scenes and elements to compete with other 'horror' movies of the time. I decided to go with the very last EM table Gottlieb released as my basic starting point, keeping all the original basic integrity of an EM functionality - with some new bells and whistles - but not too much that would destroy / overwhelm the player. Kiss = Keep it simple, stupid. I wanted to start with a BASIC table with very simple rules and easy to play so you can actually enjoy the game. Call me old-fashioned. After being granted permission by BorgDog to use his original Space Walk table - I went through and redesigned all the artwork for the playfield, plastics, apron, backglass, etc. Because there are some 'bugs' with how a totally scripted table / b2s work - with the assistance of Loserman76's and Rascal's scripting knowledge - we went through and completely updated the script driven table, fixing some existing bugs, and improving on some functionality, added a load of features, updated SSF, and overall player experience. Because I am a 'cabinet' pinball user - I relied on Rascal to make sure everything worked properly for Desktop users as any cab user would as well. As I said, this was not just a re-skin / theme - this was a overhaul and update. TABLE ADDITIONS: - - - - - - - - - - New playfield, plastics, backglass, etc graphics. - Added 13 LUT Brightness / Contrast Adjustments that can be done during Gameplay. - Added Flipper Shadows that can be turned ON or OFF at the top of the table script. - Added Ball Shadows that can be turned ON or OFF at the top of the table script. - Added Score and Settings saving to the VPX Users folder as text file instead of Registry. - Fixed Desktop SSF and B2S when playing in Desktop Mode. - Added Alternate Flipper Color options that can be changed at the top of the table script. - Adjusted Hundreds of Playfield Parts, Lights and Options for smoother gameplay. - Enhanced GI Lighting. - Fixed Scoring and Player error. - Added Startup, Game Play, and Gave Over music / audio - Each able to be turned ON or OFF at the top of the table script. USING LUT OPTIONS (VERY IMPORTANT): - - - - - - - - - - - - - - - - - - When you boot the table for the first time, the table might appear a lot brighter than it is intended. Hold down the LEFT MAGNASAVE and then press the RIGHT MAGNASAVE to cycle through the 13 LUT options. This bypasses the need of using the Day / Night slider. Depending on the resolution of your playfield monitor, everyones preferred LUT setting is different. When you cycle through the LUT options, when you select the one you prefer for your setup - it will automatically be saved when you exit / quit the table for the next time you play the table. You can adjust the LUT Option at any time when the table is loaded, even during gameplay. PLEASE NOTE: Pressing the LEFT MAGNASAVE will shut off the music as well. Simply press the RIGHT MAGNASAVE (without the LEFT MAGNASAVE pressed) to resume music playback. MUSIC OPTION: - - - - - - - - - - I opted NOT to use sound fx and dialog from the movie within the table itself, i.e.: hitting bumpers or slingshots, etc. I wanted to keep all the original EM sound fx and not overwhelm the gameplay. The addition of music and dialog to this table is done in the background ambient audio tracks to create a 'mood' and NOT a sound fx and music extravaganza. It successfully creates an overall tone for the table very well, especially if you dim your lights in the room and play practically in the dark. By default, the table is set up to play one of several random startup tracks, cycled Game Play tracks, and several random Game Over tracks. Instead of giving the option to turn ON or OFF all music, we split the options up at the top of the table script. You can adjust each type of music playback based on your preference. You can isolate and turn ON or OFF either the 3 options at the top of the script. If you want to temporarily turn off the music, press the LEFT MAGNASAVE and it will stop the CURRENT music track. You can then press the RIGHT MAGNASAVE (without the LEFT MAGNASAVE pressed) to resume music playback. During gameplay, and ONLY during gameplay, you can change the music track by pressing the RIGHT MAGNASAVE to switch to one of 6 music tracks. During actual gameplay is the only time this feature works. All music and audio has been properly balanced, equalized, and completely re-mixed so no audio 'interferes' with the sounds of the game itself. OPTIONS MENU: - - - - - - - - - - - - - When NOT in gameplay (i.e.: no ball in the plunger lane or game started) you can access the Game Options Menu by holding down the LEFT FLIPPER for 2 - 3 seconds. This allows you to change the number of balls, free play or coin play, high score visible setting, or Replay Score settings. INSTALLATION (VERY IMPORTANT): - - - - - - - - - - - - - - - - - - - - - - - - - - The install is fairly standard and straight forward, except for 1 IMPORTANT thing, the Music folder for VPX. In order to avoid the growing 'mess' of a million .mp3 files in your Music folder, the additional audio / music files for this table NEED TO BE INSIDE a folder called 'fog'. This reduced adding to the clutter and global warming problem. So when you unzip the music / audio for this table, the directory structure should look like this when installed 'Visual Pinball / Music / fog'. You will get an error when you boot the table if the mp3 files are simply dumped into the Music folder. FINAL NOTES: - - - - - - - - - - - - - - Overall - the table turnout out exactly as I envisioned. The look, features, sound, music, graphics and gameplay are how "I" wanted it for my cab. This was all my preference, and may differ from your tastes of preferences, which is one of the reasons why I included multiple options. This was also a HUGE learning experience for me. I have never really touched scripting prior and only concentrated on the graphics for tables I was a part of making. I started with an EM table because I 'thought' it would be an easier learning curve. I was wrong, because EVERYTHING is driven from the script and not reliant on a ROM to do the calculations and workload. Even though I had some help with Rascal and advice from Loserman76 (the EM guru) on some more complex things I wanted to add / change with the table, I am very proud how it turned out and now have a lot more confidence in myself to make MORE tables of this calibre in the future. "Rascal who? Crank Caller, Crank Caller! Just kidding." - Inside joke. FILES INCLUDED: - - - - - - - - - - - - - - I have included enough extra materials / goodies as a complete package to fill out every screen of your cab (if you are playing in a cab), with 2 wheels styles for PinballX and Popper front ends, RealColorDMD and Toppers or Over / Unders for LCD screens, Video Backglass for your front end (PinballX users should use the additional mp3 file as 'Table Audio' for backglass video), and some other things. Fog, The (Gottlieb 1979) v2.5 for 10.7.vpx Fog, The (Gottlieb 1979) CE-Alt-Backglass.directB2S Fog, The (Gottlieb 1979) CE-Alt-Video Backglass.mp4 Fog, The (Gottlieb 1979) Flyer 1.png Fog, The (Gottlieb 1979) Flyer 2.png Fog, The (Gottlieb 1979) Logo Image.png Fog, The (Gottlieb 1979) Original Backglass.directB2S Fog, The (Gottlieb 1979) Original Video Backglass.mp4 Fog, The (Gottlieb 1979) RealColorDMD - 128x32.avi Fog, The (Gottlieb 1979) RealColorDMD - 128x32.gif Fog, The (Gottlieb 1979) Topper or LCD DMD - 1280x390.mp4 Fog, The (Gottlieb 1979) Video Backglass Audio for PinballX.mp3 Fog, The (Gottlieb 1979) Wheel 1.png Fog, The (Gottlieb 1979) Wheel 2 - SCE.png Gottlieb-EM-Topper-Fog-Colors-Large.mp4 Gottlieb-EM-Topper-Fog-Colors-Small.mp4 CREDITS: - - - - - - - - BorgDog - Original Space Walk table HiRez00 - Table Re-Theme / Re-Designs Apophis - New v2.5 Updates (See Above) nFozzy / Rothbauerw - Physics and Flippers Rothbauerw - Drop Targets Rascal - Scripting, Updates, and Testing Loserman76 - EM Knowledge / Advice - May you rest in Peace, Brother. JP Salas - LUT Selector Enhancement - - - - - - - - - - - - - - - - - - - - - Permission to Mod: NO - - - - - - - - - - - - - - - - - - - - - This project took considerable time and I wanted to share it with everyone ... so "thanks" or comments in the support topic would be greatly appreciated. PLEASE NOTE: I create these image, videos, tables and backglass files for fun and for the dedicated VPX pinball users on this and other forum. I DID NOT create this for you to download as SELL, MAKE MONEY OR PROFIT ON! DO NOT include any of these files with other downloads or projects without asking / getting permission first. All Logos, Copyrights and Trademarks are property of their respective owners. PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION! Submitter HiRez00 Submitted 12/10/2021 Category Electro Mechanical (EM) Recreations Link to B2S  
  14. Version 1.0.0f

    393 downloads

    Batter Up (Gottlieb 1970) made by the late loserman76.
  15. Version 1.0.0f

    236 downloads

    Spot Pool (Gottlieb 1976) by the late loserman76.
  16. Version 1.0f

    816 downloads

    Orignal Loserman76 version.
  17. Version 1.0.0f

    309 downloads

    Sure Shot (Gottlieb 1976) by the late loserman76.
  18. Version 1.0.0f

    375 downloads

    Space Odyssey (Williams 1976) by the late loserman76.
  19. Version 1.0.0f

    342 downloads

    No release notes
  20. Version 1.0.0f

    441 downloads

    No release notes
  21. Version 1.0.0f

    301 downloads

    Shangri-La (Williams 1967) made by late loserman76
  22. Version 1.0.0f

    299 downloads

    Team One (Gottlieb 1977) by the late loserman76.
  23. Version 1.0.0f

    351 downloads

    Bally's Firecracker (1971) Table primary build/scripted by Loserman! Playfield/Plastics by hauntfreaks Thanks to the following for their contributions (whether they know it or not!) If I have missed anyone, let me know as this table would not exist without the folks in the community. Hauntfreaks - new images for table and plastics Grizz - image cuts/pastes from some of his images used on my redraw JPSalas - gameroom backdrop and methods gleaned from his fantastic tables EalaDubhSidhe - table object templates Black - HS save/load routines Itchigo - table templates which gave me ideas on how to accomplish what I wanted in this table CONRAM - various code ideas learned by tracing through code on his tables akiles50000 - for that totally awesome tutorial on table building. So much stuff I now understand because of the work put into this tutorial Inkochnito - scorecards/instruction cards Pinuck - Gottlieb chimes and score motor routines Herweh - directB2S designer and tools JimmyFingers - rolling ball and other objects' sound routines GNance - update to spinner code to replicate slowing down For this table, I am using my new method for enabling/disabling the dB2S backglass. By default the backglass is disabled. The easy way to enable it is this method: 1.Launch table and then exit. It will auto-create a file in the USER folder of VPinball named "LMEMTables.txt" 2.Open this file in notepad and change the "0" to a "1" and save. 3.Next time you launch, the backglass will launch. Or for the die hards out there, create a text file in the USER folder named LMEMTables.txt and put a "1" (no quotes) on the first line and save it. Operator menu options are as follows: "[" - open/close the operator menu "6" - changes balls per game (3/5) "7" - change replay settings - but for now I only have 1 set of replay settings so you can't change these. On the full screen version, pay attention to the apron to tell whether it is set for 3 or 5 ball play.
  24. Version 1.0.0f

    276 downloads

    Hit the Deck Build/Coding by Loserman76 Artwork by GNance Chris Aguilar - card images
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