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Showing results for tags 'shovel'.
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Version 1.0.0
769 downloads
Fast, Fun & Captivating. The eye popping table graphics, attention to detail with lighting, music and effects will draw you in from the moment you this start this game. This game has 10 modes, 32 sound tracks, changing colour lights and continual backglass game play instructions that guide you through an action packed pinball adventure. The rolling ball sounds on ramps and the table are embellished with fx effects that generate an immersive pinball experience . This table is deserving of a place in anyones cabinet or desktop and the uniqueness of the scripting to backglass makes this table deserving of a place in Virtual Pinball history. Enjoy! VP 10.7 is required to play this game. This game is fully scripted and requires no ROM. The game and backglass are included in the download and the EM reels are set to visible for desktop use. A 3 screen backglass by outhere is also available to download. The rules for the modes and bonuses are on the Apron rule Cards. All credit to Wizball for creating a very clever smooth running game game and thanks of course to him for helping me during the mod. This game is fast flowing game so you will have to refer to the apron rules and hints at some time. The full rule set is in Wizballs original post if you would like to see these. For desktop players open the game in edit mode and check that the preferences are set for desktop mode. If this is the first time you are using VP7. ie. Video graphics has Cabinet mode deselected and Full Screen mode selected and in the key nudge preference ensure that B2S is deselected. Save and close and reopen. If you are still having trouble seeing the score on the playfield then you do the following Open the script, Line 11 says: Const bAlwaysDisplayScore = False ' Always show the score on the playfield even if there is B2S Make it say: Const bAlwaysDisplayScore = True ' Always show the score on the playfield even if there is B2S Mods in this table include; New table graphics and plastics.Compiled using graphics from the Yacht Club and light and plastic techniques that I have been experimenting with. New bumper and backdrop graphics Character Lighting created to fit the 11 character silhouettes and lighting of the central shovel knight character illuminates the bottom playfield in conjunction with bumper GI. Music has been allocated to the Backglass and table sounds added for the wire ramps, targets, kicker in and rolling ball wave files adjusted to -13dB to hear the ball roll. Thankyou for checking out Wizball's fantastic game and please leave him a thank you. ShovelKnight_RusstyTMod1_0_.zip ShovelKnight_CabVersion_RusstyTMod1_0.directb2s ShovelKnight_DeskTopRusstyTMod_1.zip -
View File Shovel Knight 4k RusstyTMod1.0 Fast, Fun & Captivating. The eye popping table graphics, attention to detail with lighting, music and effects will draw you in from the moment you this start this game. This game has 10 modes, 32 sound tracks, changing colour lights and continual backglass game play instructions that guide you through an action packed pinball adventure. The rolling ball sounds on ramps and the table are embellished with fx effects that generate an immersive pinball experience . This table is deserving of a place in anyones cabinet or desktop and the uniqueness of the scripting to backglass makes this table deserving of a place in Virtual Pinball history. Enjoy! VP 10.7 is required to play this game. This game is fully scripted and requires no ROM. The game and backglass are included in the download and the EM reels are set to visible for desktop use. A 3 screen backglass by outhere is also available to download. The rules for the modes and bonuses are on the Apron rule Cards. All credit to Wizball for creating a very clever smooth running game game and thanks of course to him for helping me during the mod. This game is fast flowing game so you will have to refer to the apron rules and hints at some time. The full rule set is in Wizballs original post if you would like to see these. For desktop players open the game in edit mode and check that the preferences are set for desktop mode. If this is the first time you are using VP7. ie. Video graphics has Cabinet mode deselected and Full Screen mode selected and in the key nudge preference ensure that B2S is deselected. Save and close and reopen. If you are still having trouble seeing the score on the playfield then you do the following Open the script, Line 11 says: Const bAlwaysDisplayScore = False ' Always show the score on the playfield even if there is B2S Make it say: Const bAlwaysDisplayScore = True ' Always show the score on the playfield even if there is B2S Mods in this table include; New table graphics and plastics.Compiled using graphics from the Yacht Club and light and plastic techniques that I have been experimenting with. New bumper and backdrop graphics Character Lighting created to fit the 11 character silhouettes and lighting of the central shovel knight character illuminates the bottom playfield in conjunction with bumper GI. Music has been allocated to the Backglass and table sounds added for the wire ramps, targets, kicker in and rolling ball wave files adjusted to -13dB to hear the ball roll. Thankyou for checking out Wizball's fantastic game and please leave him a thank you. ShovelKnight_RusstyTMod1_0_.zip ShovelKnight_CabVersion_RusstyTMod1_0.directb2s ShovelKnight_DeskTopRusstyTMod_1.zip Submitter RusstyT Submitted 06/22/2021 Category Modified (MOD) Games ROM Name Modified by RusstyT Original Table Author Wizball Link to B2S Permission to Mod Yes VP Version v10