1770 files
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White Water (Williams 1993) v.1.2
By Flupper
*** use 10.8 beta 7 or higher ***
Williams White Water / IPD No. 2768 / January, 1993 / 4 Players
made for VPX by Flupper
Thanks to JPSalas and PacDude's earlier versions
Many thanks also to:
Rock primitives & base textures, bigfoot, transparent targets by Dark
Playfield texture and plastic images by Clark Kent
Texture redraws by Lobotomy
Physics tuning by wrd1972 and Clark Kent
Reference images of darkened table by Darquayle
Sound tuning by DjRobX
Notes (from experience during development):
1. If Bigfoot head gets out of sync or VPM crashes, delete NVRAM
2. Check the flasher sync script option, to sync the flashers to your refreshrate
version 1.2
- nFozzy/RothbauerW physics and Fleep sounds added by Robby King Pin
- VR stuff from Sixtoe / Tastywasp of the table to make the table hybrid by Robby King Pin.
- Corrected flippers and the area around by Clark Kent.
- Flipperbats added from Flupper's Whirlwind by Robby King Pin
- New wire ramp at the plunger lane created by Tomate
- Added codes for Dynamic Ball Shadows by Robby King Pin
- Fixed all VR "Laser lights" by leojreimroc
- Readjusted all side blade flashers to fit table by leojreimroc
- Changed Plunger release speed to 100 by leojreimroc
- Big Foot motorsounds added by Robby King Pin
- Added VR plunger animation and Added VR flipper button animations. by TastyWasps
- VR Backglass redone by leojreimroc
- Apophis Reworked GI fading code. Brightened bats
- Using light _animate sub in GI fading now by Apophis. Tweaked DN slider slightly again.
- Lowered flipper strength and slingshot force by recommendations from Clark Kent and Apophis
- Staged Flipper codes added by Primetime5k
- Edited cabinet texture by Robby King Pin with new PS images from HauntFreaks
- Added VPW Options UI and disabled DesktopVPXDMD to stop interfearing with the menu by Robby King Pin
- Redid all the ramp textures with refraction, new texture and normal map (Flupper)
- Redid all the insert lighting and some of the flashers (Flupper)
- Retextured the VR room (Flupper)
- Tweaked the playfield image (Flupper)
- Tweaked the lost mine kickout (Flupper)
- changed environment image (Flupper)
- VR cabinet Topper by Retro27
- Standup targets updated by RothbauerW
A great special thanks to the entire VPW team for the intense amount of help and testing during the 6 month update period
9641 downloads
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Phantom of the Opera (Data East 1990)
By TastyWasps
I am the Phantom of the Opera!
This artistic gem was released in 1990 by Data East with Joe Kaminkow and Ed Cebula on design and Paul Faris' beautiful artwork.
The virtual version of this table has went through a few iterations with the original from 32assassin (2019) and further playfield mesh and subway refinements from DCrosby.
A striking VR Room based on a 19th century French outdoor theater by Cirque had to be included to bring the ambience to the next level on this table.
The baseline was there for a great re-master with all of the current VPW and VPX libraries that make the game play and visuals even better.
The following improvements have been made with a thank you to all the original authors and anyone who helped:
* nFozzy/Roth Physics, Fleep Sounds, VR Room - TastyWasps
* Dynamic Ball Shadows, Multi-Ball Cradle Physics - TastyWasps
* Flupper Domes, LUT Selector, Gameplay Balance - TastyWasps
* Graphics / B2S - Hauntfreaks
* VR Backglass - TastyWasps/Hauntfreaks/leojreimroc
* Playfield Upscale - redbone
* Sound Check - MrGrynch
* Testing - VPW Team
Remember, if you hear an organ playing, it might be the Phantom...
6864 downloads
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Jumping Jack (Gottlieb 1973) v2.0
By hauntfreaks
Jumping Jack (Gottlieb 1973) v2.0 (saved in 10.8 beta 7)
this was originally built by Jeff Whitehead (Loserman76)
the playfield was replaced with a PF scan (I like the scans with natural imperfections)
layout reconfigured to match the PF scan
new plastics images
added object, GI shadows and lighting
Nfozzy physics/Dynamic Ball Shadows/Drop Target Shadows by @TastyWasps <--Thank You Very Much
NO VR Room yet.... next update
Link to B2S file below
need help? download Full DMD Read Me.txt
I don't ask or beg for donations... if you feel overwhelmingly compelled to do so, PLEASE donate to the charity of your own choice... this is a hobby NOT a business
1528 downloads
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Die Hard Trilogy (VPW 2023)
By VPinWorkshop
"Glass? Who gives a shit about glass? Who the fuck is this?"
⚠️WARNING: This machine is rated R and there is no family friendly mode...
It's been quite the ride, but Die Hard Trilogy is finally here. From the bullshit mind of Astronasty comes five modes, three multiballs, two wizards, and a partridge in a pear tree. Choose to DIE HARD or DIE HARDER and find the best way to run up your score, but choose your plan of attack wisely, you can only complete the modes once. Featuring work by some of the most talented Vpin authors ever assembled. Cutting edge visuals are going to blow you away! Yippie Ki Yay MOTHERFUCKERS!
NEW‼️ Automatically post your high score to the Die Hard iScored Leaderboard by enabling at the top of the script. Be sure to enter a unique cab name.
DESIGN TEAM:
Game Designer: Astronasty
Layout: Dapheni, Astronasty
PupDmd Design: Scampa123, Astronasty, Nailbuster
Coding: Wizball, Oqqsan, Fluffhead
Light Shows: Oqqsan
Blender Work: Flux, Gedankekojote, Cyberpez
VR Room: Rawd
Backwall Mirror: Iaakki
3D Model Assistance: JoePicasso
Original Artwork: Astronasty
Sound Design: Frisco, Scampa123, Astronasty
Monthly Leaderboard: iScored Dan, Nailbuster, Scampa123
Emotional Support: Rik
SPECIAL THANKS:
Apophis - Did a little bit of everything.
Niwak - Toolkit magician.
NailBuster - PupDMD magician.
Sixtoe - He was around.
JoePicasso - Makes me want to be a better man.
Fleep - Dem soundz tho.
Flupper - Godfather of rampz.
NFozzy - Wizard.
KetchupJonMustard - Endured hours of me bouncing ideas off of him at work.
TerryRed - My go-to source for bitching about stuff in DMs.
Manu - Made us make the game more betterer.
Hawkeyez - Having the eyes of a hawk.
RetroG33K - Reasons redacted
Scott Danesi - LIONMAN!
TryToTilt - Didn't do shit.
Testers: PinStratsDan, Bietekwiet, MPT3K, OutsiderArts, KetchupJonMustard, Dom, Rick, Shaggy, Nesta78, and the rest of the VPW Jellyfish.
EXTRA SPECIAL THANKS:
To the V-pin community: Thank you for giving me an outlet for my creativity. I've never felt more motivated to create and I am beyond grateful for the team that helped me turn my ideas into (virtual) reality. I hope you enjoy our countless hours of work. ❤️ Astro
REQUIRED:
Visual Pinball 10.8.0 beta 7, 64-bit (or later): https://github.com/vpinball/vpinball/releases/tag/v10.8.0-1807-39824d6 Pup Framework v1.5 beta 3 (or later): https://www.nailbuster.com/wikipinup/doku.php?id=pinup_upgrade_v15 Pup Pack: https://mega.nz/file/69MBzJDR#uG_lUhuvuCySANQc5EE7UkQTXNY4bf48UgtYh5RhIss
PLEASE NOTE:
Yes you need 64 bits, goddamit. Welcome to the party, pal. Don't forget to run the appropriate BAT file in the DieHard pup pack directory for your particular screen setup. All game options can be adjusted by pressing F12 and then left flipper button during the game. Press start button to save your options. If you have a cab and you want the full experience, please refresh your DOF config files. If you have some stuttering try: (a) Disabling real time protection. (b) Disabling the mirror in options. (c) Limiting texture sizes to 3k.
13050 downloads
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Stardust Mod Music (Williams 1971) JP v4.Ext2k VR ROOM
By LAROUILLAS
Thanks to the creator of the table, but I needed an atmosphere.
A big thank you again to the creator , because I have just modified the script to add my little pleasure.
***************************************************************
To mute the sound
***************************************************************
455 downloads
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Royal Flush Mod Music (Gottlieb 1976)
By LAROUILLAS
Thanks to the creator of the table, but I needed an atmosphere.
A big thank you again to the creator , because I have just modified the script to add my little pleasure.
***************************************************************
To mute the sound
***************************************************************
752 downloads
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Putin Vodka Mania
By remdwaas1986
Hello comrade!
With all the things going on about the war i decided to make a new pinball table: "Putin vodka mania" It's a parodie on the old sovjet time.
first of all my round of thanks:
DonkeyKlonk: for the russian callouts
Tomato: for making the matryoshka doll's texture
Oqqsan: for helping with the spinning bottle
Apophis: for checking the Vuks
joe picasso:for the second wheel
Retrog33k: for the wheel code
testers:joe picasso, Smaug, chugalaefoo(autoplunger idea),bennaboo,Wylte(idea for adding extra sounds and to play with the wheel settings), PinStratsDan for giving feedback after the release.
This is an original table, with everything included in the vpx file, and it doesn't need any external program to run. It can be run in desktop mode and in FS mode. The DMD will rotate accordingly.
About the gameplay:
So i combined old EM point's and sounds mixed in a new format, so it will have both of best worlds old sounds and new sounds. The scoring is low like EM tables only by getting multipliers and a higher KGB rank you will boost up your score really fast.
The main purpose is to defeat all the old leaders to get a shot on defeating Putin:
Rasputin - shoot 4 times in the Saint Basil and he will appear, shoot Rasputin 3 times to complete the mode
Lenin - Shoot 3 times in the Gazprom Lenin pipeline to start, shoot 3 more times to complete the mode
Stalin - Stalin is following the ball in his tank, shoot the drop target and in the bunker to start the mode, then hit 3 times under the bunker to complete the mode
Gorbatsjov - after shooting 6 times in the Saint Basil and you have to steal his nobel price 3 times to complete the mode
Jeltsin - Have a drink with Jeltsin, after starting shoot 3 times in the left vuk to complete the mode
After completing the 5 bosses the last boss appears on the screen: Putin.
Shoot the Gazprom Lenin pipeline and shoot the ball in the lane where the green light is active. Putin will appear on the playfield and you have to hit him. Do this 3 times to complete the table.
Other modes:
Spying - shoot the lane with the satellite dish and you will start spying a continent. shoot that lane again to complete it. every continent will be harder to get because you have to shoot that lane more often.
D-A - hit the upper in/out lanes
C-Y-K-A - hit/out lanes below
Multiball - shoot 4 times in the old upper old barn to get multiball
C-O-M-R-A-D-E - shoot the drop targets to activate the matryoshka animation and as bonus hit the matryoshka robot spiders for extra points
B-E-A-R - Shoot the bear 4 times after it starts, a bear will appear on the table, you will have to fight that bear.
Mutliplier - shoot the Saint Basil a couple of times to get multiplier mode, shoot the hearths to get a multiplier.
KGB level - shoot K-G-B for a additional multiplier
Ruble Jackpot - shoot the 5 buttons on the table for a jackpot
ammunition - your slings have only 20 bullets, after using the 20 bullets you have to get 2 new magazines for your AK again to be able to fire your AK again.
Putting is spinning like crazy, he's getting pumped up, do you have the balls to defeat him?
2512 downloads
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Sheriff (Gottlieb 1971)_Teisen_MOD
By teisen
First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
small changes were made only aesthetically
small improvements in the playfield, plastics, lighting,flippers position... I want to make it clear that the descriptions for the tables I'm sharing are "standard" for all, changes are made when there is a need for some adjustment.
version used, follow the link to the original table
Adjustments made:
- Playfield color correction and touch-ups
- cap bumpers corretion (IPDB)
- added primitive to the base of the bumpers and lighting
- lighting
- metals
- screws
- new pov
- target adjustments
- flippers adjustment
- new top tabs
- red pins (IPDB)
- other small touches
Wildman's B2S
Loserman Description:
VPX conversion
Artwork done by GNance
Original art by Popotte
others to thank: JPSalas, Pinuck, hauntfreaks, Borgdog, Arngrim
in addition to the "standard" keys (typically "1" to start game and "5" for coin), I've added "3" as another coin input and "4" for coin and auto-start game (like I recall the dime slots generally were) to simulate 3 coin slots
when game is not in progress, holding down left flipper for about 3-5 seconds will bring up the options menu. left flipper selects item, right flipper changes option.
I've also included shadows for the ball and flippers. If you want to turn them off look for these lines at the beginning of the script:
Const ShadowFlippersOn = true
Const ShadowBallOn = true
change to false if you want either of the shadows not showing on your tables
556 downloads
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Haunted House (Gottlieb 1982) VPW
By VPinWorkshop
In the darkened hall, the pinball's eerie call,
A haunted house awaits, where ghostly thrills enthrall.
VPW proudly presents our 13th blender toolkit based table (spoooooky)! It was just over a month ago that Apophis challenged Cyberpez with a scary proposition: update his Haunted House table with the latest techniques by Halloween. From there they summoned otherworldly powers of Rothbauerw and Tomate and the team found a way through the darkness with nothing but the glow of the pinball to light their way.
VPW TEAM
Cyberpez - Table maker, blender builder, and seance medium
Apophis - Script toiler, undertaker
Rothbauerw - Physics master, magician
Tomate - Blender, baker, chef
Hauntfreaks - Sideshow artist
Sixtoe - Dust collector
Testers – PinStratsDan, Primetime5k, BountyBob, passion4pins, bietekwiet, somatik, nFozzy, TastyWasps, Wylte, bord, Studlygoorite
Notes:
Use the in-game option menu to view many spooky options! Hold down both magnasave buttons before starting a game to open the menu. Yes, you need to use the magnasave buttons to operate flippers in the attic and basement, however you can optionally choose to use just normal flippers (at the risk of being cursed for life, so beware). Update your DOF config if you want to enjoy some minor enhancements9442 downloads
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Royal Pair (Gottlieb 1974)_Teisen_MOD
By teisen
First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
small changes were made only aesthetically
small improvements in the playfield, plastics, lighting,flippers position... I want to make it clear that the descriptions for the tables I'm sharing are "standard" for all, changes are made when there is a need for some adjustment.
version used, follow the link to the original table
Adjustments made:
- Playfield color correction and touch-ups
- cap bumpers colors corretion
- added primitive to the base of the bumpers and lighting
- lighting
- metals
- screws
- new pov
- target adjustments
- other small touches
Loserman Description:
The add a ball version of Top Card for Italy. There was never a version released in the USA of this particular table
There are 2 tables included in the ZIP - one with 2 bumpers, one with 3 - both were prevalent based on the information I could find.
Artwork by GNance
Backglass & wheel included in the ZIP
Built using VPX 10.5 since I don't do betas
393 downloads
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Big Brave Mod Music (Gottlieb 1974)
By LAROUILLAS
Thanks to the creator of the table, but I needed an atmosphere.
A big thank you again to the creator , because I have just modified the script to add my little pleasure.
216 downloads
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The Blues Brothers
By marty02
Hello everyone, I'm sharing an old table that I made 4 years ago but which was on Vpinball and a few people asked me if I could share again so here are the Blues Brothers based on the 1980 Seawitch with several modifications. Good fun
the Pack contains
1 Rom (put the two ROMs in zip in the Vpinmame directory)
2 Table
3 Backglass
4 Music (Blues directory to put in the visual pinball music directory)
5 Media
1655 downloads
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(1 review)
0 comments
Updated
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Jet Spin (Gottlieb 1977)_Teisen_MOD
By teisen
First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
small changes were made only aesthetically
small improvements in the playfield, plastics, lighting,flippers position... I want to make it clear that the descriptions for the tables I'm sharing are "standard" for all, changes are made when there is a need for some adjustment.
version used, follow the link to the original table
Thanks to my friend Cliffy for the tips and suggestions!
Thanks to my friend Hauntfreaks for giving up his scratched ball... lol
Here's Wildman's excellent work for the table's B2s!
Adjustments made:
- Playfield color correction and touch-ups
- small improvement of plastics
- color correction of playfield lights
- cap bumpers colors corretion
- added primitive to the base of the bumpers and lighting
- lighting
- metals
- screws
- new pov
- flipper adjustments
- target adjustments
- other small touches
Loserman Description:
VPX conversion
Artwork done by GNance
others to thank: JPSalas, Pinuck, hauntfreaks, Borgdog, Arngrim
in addition to the "standard" keys (typically "1" to start game and "5" for coin), I've added "3" as another coin input and "4" for coin and auto-start game (like I recall the dime slots generally were) to simulate 3 coin slots
when game is not in progress, holding down left flipper for about 3-5 seconds will bring up the options menu. left flipper selects item, right flipper changes option.
I've also included shadows for the ball and flippers. If you want to turn them off look for these lines at the beginning of the script:
Const ShadowFlippersOn = true
Const ShadowBallOn = true
change to false if you want either of the shadows not showing on your tables
402 downloads
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Nine Inch Nails Music Table with PupPack
By darthwhat
Will you fall into a downward spiral?
Nine Inch Nails with PupPack! I plan on redoing most of my music tables so if you have the old version of my NIN table please delete everything before installing this one.
There are 2 download links (both are the same file) so if there is any restrictions from one download link you can try the other. The zip file includes The vpx table, wheel image and the pup pack. The puppack comes with a bunch screen options to suit your cabinet needs, just choose your bat file. You can also add your favorite NIN videos to the favorites folder of the NINPUP folder.
Shoutouts!!!! I want to thank TeamTuga and JP salas for their work on the original table. If it wasn't for these amazing guys, I wouldn't have been able to create this table. They are the best!
Hope you enjoy!
1711 downloads
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Circus (Gottlieb 1980) w VR Room
By UnclePaulie
ArmyAviation reached out to me to finish a table he'd been working on. He spent lots of time on getting a good playfield created and also placed all the table elements. He also did the plastics (with resources from Stagio and Sckurk). And he used the primitives and roto scripting from Borgdog. He also started on the implementation of the VPW physics and sounds.
Since taking the table over, I did a lot of mods... (all documented in the script). I updated to latest VPW physics scripts and flipper ball collisions, GI and playfield shadow baking, Lampz and 3D inserts, dynamic shadows, drop target shadows, changed to a gBOT (global ball on table) system, updated backglass for desktop, a playfield mesh for a saucer bevel, roth drop and standup targets, standalone compatibility, sling corrections, optional DIP adjustments, updated flipper physics, roto lighting, VR and fully hybrid modes, Flupper style bumpers and lighting, drop target shadows, and several errors corrected. Full details are at the bottom of the table's script. Redbone further upscaled the playfield. I also added options for balls, ball brightness, LUTs, Dip settings, and VR stuff.
I've also included Hauntfreaks updated backglass image from Wildman in the VR backglass... look for his updated backglass here:
I've included an option for two ROMS. The original 6 digit ROM, and a 7 digit ROM (so when you score over a million you can see it). There's an option in the script to change that, however I've defaulted to the 7 digit. Make sure to grab the correct backglass if you are in a cab environment.
Also, I've included the nvram files to initially set the Dips, as the ROM creates settings that aren't wanted. You can either grab those nvram files and put them in your nvram directory, or follow this process to do an initial setup for yourself. (Open the table, and in the script, change, change SetDIPSwitches to 1, and then when you open the table, hit F6 (that'll load the default DIPS and display them). Then exit out, and set the SetDIPSwitches back to zero. That will set the ROM settings. If you later want to change that, you can turn it back on and change the dips.)
Thanks to apophis, bord, and pinstratsdan for feedback and testing, as well as the VPW team for additional testing.
3529 downloads
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Circus (Gottlieb 1980) Sound Mod
By LAROUILLAS
Thanks to the creator of the table, but I needed an atmosphere.
A big thank you again to the creator , because I have just modified the script to add my little pleasure.
538 downloads
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Royal Guard (Gottlieb 1968)_Teisen_MOD
By teisen
First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
small changes were made only aesthetically
small improvements in the playfield, plastics, lighting,flippers position... I want to make it clear that the descriptions for the tables I'm sharing are "standard" for all, changes are made when there is a need for some adjustment.
version used, follow the link to the original table
Adjustments made:
- Playfield color correction and touch-ups
- small improvement of plastics
- color correction of playfield lights
- cap bumpers colors corretion
- lighting
- metals
- screws
- new pov
- flipper adjustments
- target adjustments
- other small touches
Loserman Description:
Royal Guard
http://www.ipdb.org/...ine.cgi?id=2037
Build/Coding by Loserman76
Artwork by GNance
'* hauntfreaks - newer postit note images, environment file, lighting information, primitives
'* BorgDog - his tables that helped me to understand more with VPX - and I probably lifted a primitive or 2 from them as well
'* GNance - score motor tweaks to behave like a real EM, PostIt routines, Options menu
'* JPSalas - gameroom backdrop
'* Pinuck - Gottlieb chimes and score motor routines
'* Arngrim - DOF coding and information
when game is not in progress, holding down left flipper for about 3-5 seconds will bring up the options menu. left flipper selects item, right flipper changes option
in addition to the "standard" keys (typically "1" to start game and "5" for coin), I've added "3" for coin and "4" for coin and auto-start game to simulate 3 coin slots
Shadow config settings:
Look for these 2 lines near the beginning of the scripting:
Const ShadowFlippersOn = true
Const ShadowBallOn = true
change to false if you want either of the shadows not showing on your tables
257 downloads
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Star Trek LE (Stern 2013)
By TastyWasps
This version of Star Trek Enterprise Limited Edition is a re-upload from VPinball done by nFozzy (with his permission). This vpx file dates back quite a few years now and represents one of the few tables that nFozzy authored. nFozzy is primarily known for his physics works and other contributions that make the Visual Pinball software much more realistic.
The amazing part of this VPX version is that it looks and plays like something that would be released these days which is an homage to nFozzy's talent and it would be a shame not to have this version available for other VPin players to enjoy.
This version even uses early iterations of nFozzy's physics which are a bit different from a scripting basis but the results still feel just like any modern nFozzy physics implementation.
There were other authors mentioned in the VPX file which nFozzy credited:
* EOStimer script taken from HMLF by Wrd1972 and Rothbauer
* Round flasher caps by Zany & Dark
* SFX by Knorr and Clark Kent
* Ballshadow routine by Ninuzzu
* Much thanks to JesperPark for targets, vengeance images and plastic scans
* Some redrawn playfield elements courtesy of Neofr45
nFozzy gave permission to add any upgrades which really were minimal as only Fleep sounds, a VR Room (thank you Sixtoe) and a few other small tweaks were made. The game simply didn't need much to be improved but it got a few goodies added.
I want to thank nFozzy for allowing me to share this with the community and thank him for his contributions to the core of many Visual Pinball titles.
8653 downloads
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North Star (Gottlieb 1964)_Teisen_MOD
By teisen
First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
small changes were made only aesthetically
small improvements in the playfield, plastics, lighting,flippers position... I want to make it clear that the descriptions for the tables I'm sharing are "standard" for all, changes are made when there is a need for some adjustment.
version used, follow the link to the original table
Adjustments made:
- Playfield color correction
- Exchange of wood at the bottom of the PF
- small improvement of plastics
- color correction of playfield lights
- cap bumpers colors corretion
- lighting
- metals
- screws
- new white yellow and green guides
- new pov
- other small touches
Loserman Description:
conversion of PBecker's VP9x table to VPX
Thanks to PBecker and Itchigo for the VP9x version.
ZIP includes a wheel and B2S
MOD only by permission of ALL parties involved. And for God's sake, don't include it as part of a commercial cab.
675 downloads
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Flipper Pool (Gottlieb 1965)_Teisen_MOD
By teisen
First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
small changes were made only aesthetically
small improvements in the playfield, plastics, lighting,flippers position... I want to make it clear that the descriptions for the tables I'm sharing are "standard" for all, changes are made when there is a need for some adjustment.
version used, follow the link to the original table
Adjustments made:
- Playfield color correction
- small improvement of plastics
- color correction of playfield lights
- cap bumpers colors corretion
- lighting
- metals
- screws
- new green guides
- new pov
- target adjustments
- new chrome posts
Loserman Description:
Gottlieb's Flipper Pool - 1965
This is the add-a-ball version of Bank A Ball
Manual ball lift table - Start Key or "A" will lift balls to plunger during game
Artwork by GNance including wheel
VPX 10.5 - I don't do betas
424 downloads
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Bleach
By masonou
Welcome to the Soul Society! @akirasan and I collaborated on this one, which is a mod of JP's Mago de Oz. This table features custom fonts and backgrounds for the DMD, 5 songs to select from the anime, and a PUP pack with an overlay created by @PEandS1Ws. I will upload a VR version of this table soon. Included in the RAR is the table, B2S, PUP pack and wheel.
Please let me know if there are any issues running this. The pup should mostly be using the FullDMD, with some of the videos playing on the backglass. I STRONGLY recommend you go with the pup instead of the B2S. Also I darkened the main background on the DMD since these JP DMDs seem to get very bright when using FlexDMD. Thank you and enjoy!
Edit: If you are having trouble with the fullDMD pup pack you may just want to use the VR table, since that one only uses a backglass. Link to VR table: Bleach VR Room
Bleach(Original2023).mp4.fe96372677e1f98cf3a62ee2faf56b23.mp4841 downloads
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Barry Manilow
By masonou
Ladies and gentlemen... Barry Manilow!
I decided to do a relatively quick mod of one of JP's EM tables (Big Star) featuring the music icon Barry Manilow. I was able to add 3 songs to the table: one for attraction mode/game over, one for normal gameplay and another for activating the Special in the middle of the table.
This comes with a mini pup using the DMD screen. Please make sure to drop the "Barry" folder inside of your PUPVideos folder. I tested on two different computers and the PUP appeared on the regular DMD screens.
If people are interested I can create a fancier table later on. Please let me know and enjoy.
Note: @larouillas has posted a B2s for cab users down below.
468 downloads
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Top Score (Gottlieb 1975)_Teisen_MOD
By teisen
First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
small changes were made only aesthetically
small improvements in the playfield, plastics, lighting,flippers position... I want to make it clear that the descriptions for the tables I'm sharing are "standard" for all, changes are made when there is a need for some adjustment.
version used, follow the link to the original table
B2S by Wildman
Adjustments made:
- Playfield color correction
- small improvement of plastics
- color correction of playfield lights
- cap bumpers colors corretion
- lighting
- metals
- screws
- new red tabs
- targets adjustment and color correction
- new pov
Loserman Description:
VPX conversion
Artwork done by CONRAM29, Francisco666,GNance
others to thank: JPSalas, Pinuck, hauntfreaks, Borgdog, Arngrim
in addition to the "standard" keys (typically "1" to start game and "5" for coin), I've added "3" as another coin input and "4" for coin and auto-start game (like I recall the dime slots generally were) to simulate 3 coin slots
when game is not in progress, holding down left flipper for about 3-5 seconds will bring up the options menu. left flipper selects item, right flipper changes option.
I've also included shadows for the ball and flippers. If you want to turn them off look for these lines at the beginning of the script:
Const ShadowFlippersOn = true
Const ShadowBallOn = true
change to false if you want either of the shadows not showing on your tables
562 downloads
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Target Alpha (Gottlieb 1976)_Teisen_MOD
By teisen
First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
small changes were made only aesthetically
small improvements in the playfield, plastics, lighting,flippers position... I want to make it clear that the descriptions for the tables I'm sharing are "standard" for all, changes are made when there is a need for some adjustment.
version used, follow the link to the original table
Here is a difficult choice!!!
Wildman's B2S
Hauntfreaks B2s
Adjustments made:
- Playfield color correction
- small improvement of plastics
- color correction of playfield lights
- cap bumpers colors corretion
- lighting
- metals
- screws
- new red tabs
- targets adjustment
- new pov
- addition of superior acrylic pin
- addition of wires behind the flippers
Loserman Description:
VPX conversion
Artwork redrawn by GNance
Original art by Popotte
others to thank: JPSalas, Pinuck, hauntfreaks, Borgdog, Arngrim
in addition to the "standard" keys (typically "1" to start game and "5" for coin), I've added "3" as another coin input and "4" for coin and auto-start game (like I recall the dime slots generally were) to simulate 3 coin slots
when game is not in progress, holding down left flipper for about 3-5 seconds will bring up the options menu. left flipper selects item, right flipper changes option.
I've also included shadows for the ball and flippers. If you want to turn them off look for these lines at the beginning of the script:
Const ShadowFlippersOn = true
Const ShadowBallOn = true
change to false if you want either of the shadows not showing on your tables
547 downloads
