1783 files
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Adventures of Rocky and Bullwinkle and Friends (Data East - 1993) v1.06
By cyberpez
Here is an update to Rocky and Bullwinkle. TastyWasps added in all the good stuff, and made it play like a million bucks!! Few other tweaks here and there. Enjoy! -cp
v1.06 - Upgrades:
cyberpez & Scottacus - Nell Saw Fixed
TastyWasps - nFozzy/Roth Physics, Fleep Sounds, Dynamic Ball Shadows, 2 Auto-Detect VR Rooms, Gameplay Balance / Enhancements
Passion4Pins - Desktop Rails
Arvid - Original VR Room Assets
VPW Testing Team
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Here's the notes from the original release.
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This was a scratch build. Playfield I stitched together from some high-res photos I found online. Plastics are scans from FBX. Ramp decals, custom sidewalls, and a few other things I redrew myself. Most all of the 3D models I did myself. I know there are probably a few from Dark and Zany hiding in there somewhere. Sliderpoint was a huge help off and on with this build. He took a ton of pictures of his real machine. Measured all of his ramps and tweaked the VP ramps to get them just right. He also took videos of all of the SOL sounds that I edited and used for most all the VP table sounds. He also helped align and tweak the placements of objects early on. A while back Wrd19 came in and fine-tuned the physics. For what its worth I think it plays great.
You will need to use the latest 10.6 version of VPX. As always, check the top of the script for options!!!!
--------------------
Credits/Thanks:
Me: table build, playfield stitch, ramp decal redraws, ramps, lots of little primitives here and there.
Sliderpoint: Resource pics, ramp and table tweaks. Big help making this table great!!
Wrd1972: Physics, playtesting and other tweaks along the way
Rothbauerw: Being a code wizard and for putting up with Wrd and me. Playtesting.
Dark: Different models here and there
FBX: plastic scans.
themotherbrain: testing and feedback
nFozzy: I'm using his new fading lights + a few tweaks by me.
DJRobX: SSF code and thanks to RustyCardores for showing me the way, you can't go back!! Ball drop tweaks by Roth and me.
Last but not least the developers and other table authors. This community is nothing without everyone doing their part!!!!!!
Victory for the good guys!!
-cp
5222 downloads
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Nugent (Stern 1978) 2.2
By WED21
Not a complete rebuild of my first version but pretty close.
Here's the list:
'VERSION 2.0
'THINGS I CHANGED
'DIP SWITCH MENU THANKS TO Inkochnito and 32Assassin
'JP BALL PHYSICS
'JP PLAYFIELD SETTINGS
'JP FLIPPER SETTINGS
'SORTED ALL RUBBERS AND CHANGED VALUES
'CORRECT FLIPPER SIZES
'BUMPER STRENGTH CHANGED
'SLINGSHOT STRENGTH CHANGED
'NEW SOUNDS ALL IN SSF
'ADJUSTED FLIPPER PINS HEIGHT
'CHANGED OVERALL LIGHTING
'CHANGED PEG MATERIAL TO RED
'NEW DT BACKGROUND IMAGE
'CHANGED A FEW MATERIALS
'REDREW PLUNGER COVER
'REDREW APRON
'TOUCHED UP SOME PLAYFIELD SPOTS
'ADDED MISSING GI LIGHTS AND REMOVED WRONG LIGHT
'PROBABLY SOME OTHER CRAP I FORGOT
'VERSION 2.1
'THINGS I CHANGED
'FLEEP SOUNDS
'NEW PHYSICS
'LOWERED FLIPPER, BUMPER, AND SLINGSHOT STRENGTH
'VERSION 2.2
'NEW LIGHTING AGAIN
'NEW GI LIGHTING
'FIXED BUMPER LIGHTS
'NEW BALL IMAGES
2379 downloads
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Pokemon slots
By remdwaas1986
Hi all! Something different this time. I wanted to see if i could make a slotmachine in vpx.
For this slotmachine you need vpx 10.8 and the new backglasserver 2.1.0 i hadn't updated for a long time.
When i was young i played a-lot of pokemon and to get a polygon you had to gamble 9999 coins on the slot machines in the celadon gamecorner to own one.
I tried to rebuild that that feeling, hours of playing to get that pokemon. In this version you only can earn credits. maybe in a later version it will be more 3d and earn prizes. There is just so much what you can do in vpx.
A huge thanks to Oqqsan for helping with the scoreboard so the scoring credits work, also for the trouble shooting as always super appreciated.
How it works when the slot machine is loaded:
press start(1 on the keyboard for 50 credits)
with the right flipper you can select the lines(1/3)
with the left flipper you confirm the lines
the reels are spinning now good luck!
With the right flipper you can stop one roll(do this three times and see if you are lucky)
after a turn you will be back in the selecting menu to select your lines (TIP if you press just the left flipper after a round is over you select the same chosen lines)
After you are gameover, you have to press start again to play again.
As always there is a B2S and wheel in the package so everything is included, it doesn't need a rom.
How many credits do you win?
530 downloads
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Lost World (Bally 1978)
By bord
This originates a few years back in the vpinball.com days. This new update was picked up by iaakki and was given updated physics. Big thanks to him for all the work.
Also thanks to TastyWasps for: VR integration (based on rajojoey), fleep sounds, dynamic ball shadows, script cleanup, desktop digits, deluxe VR Room. Major assists from Wylte, Hauntfreaks, DGrimmReaper, DarthVito, and testers at VPW.
2396 downloads
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Paragon (Bally 1979)
By bord
Just like with Lost World, iaakki picked up this old crusty Paragon build and revamped the physics, giving it a new lease on life. RothbauerW helped with drop target physics. Fleep sounds, dynamic ball shadows and VR room by TastyWasps based on a VR room by Rajo Joey. Upscales by redbone. Tested at VPW.
Visuals aren't as modernized as I'd like them to be, but it holds up ok.
2923 downloads
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Xenon (Bally 1980)
By hauntfreaks
Xenon Bally(1980)
original VPX table by: jpsalas modded in 2017 by: HauntFreaks, Bord, Borgdog modded lighting, graphics and layout by: HauntFreaks 3D ramps by: Bord
upgrade v2.0 (2023)
graphics remastered, resampled by: HauntFreaks upgrades by: TastyWasps nFozzy Physics Fleep Sounds Dynamic Ball Shadows Hybrid VR Room
upgrade v2.5 (2024)
NEW Ramps/Tube/Textures by: Schlabber34 NEW Primitive Playfield Mesh by: Bord NEW Saucer/Kicker code by: Apophis Physical Measurements and Photos by: wrd19727316 downloads
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Avengers,TV Series 1.1
Updated 1.1 Version
All Space Cadet Sounds Muted
Sounds & Quotes added to go with the Table theme The Avengers Tv Series.
Changed more Playfield Images.
This is an Updated English Mod of Chapeau Melon et Bottes de Cuir VPX (Version 1.01 by VLive and Iceman & Original Table Space Cadet by JP Salas), Kindly Approved to Mod & Publish by VLive
In The United Kingdom this 1960`s series is known as The Avengers, I have modded the version for a more English version & changed some of the Playfield images & added a background for desktop users & siderails & backwall & changed the mission Wav file to English.
Many Thanks to VLive And Iceman for creating this excellent table of one of my favourite Retro classic English TV Series.
There is an Excellent Backglass & Wheel Image in English already published here on VP Universe & thanks to all authors involved.
330 downloads
(1 review)0 comments
Submitted
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Banzai Run (Williams 1988)
By TastyWasps
Welcome Race Fans to Banzai Run!
Since Visual Pinball was created, Banzai Run has been difficult to re-create due to the fact that is has one of the most unique designs in mechanical pinball with an upper playfield mechanism that replaces the backglass.
There have been some great solutions but none that serve all 3 platforms for cabinet, desktop and VR.
However, JPSalas (with the help of Aubrel) released a very innovative idea to have a "sliding" playfield to make up for some limitations of Visual Pinball point of view scripting.
JP's modified table was used to build a prototype that had a normal backbox and backglass with the sliding playfield for VR thus having a level playing field for all 3 platforms in competitions, etc.
However, it did look quite odd in VR so RothbauerW took on the task of integrating a hybrid model that took some cues from the awesome VR Room that Sixtoe had previously built for Banzai Run.
After some heavy integration work, physics modeling, upscaling, tweaks, play balancing and a lot of testing, this version of Banzai Run will hopefully represent the best solution at this time given the Visual Pinball architecture.
Here are the commendations:
Based on JPSalas' v4.0 table. Thank you JPSalas! This included a playfield from EBIsLit and other coding from Aubrel.
THANK YOU to all previous authors on this table!
v1.00
* TastyWasps - Project concept, Conversion to nFozzy/Roth physics with gameplay balance, Fleep Sounds, VR Room / Assets, pf mesh, various scripting / lighting
* RothbauerW - Conversion to full VR experience, physics tweaks, upper/lower playfield tweaks, roth stand-up targets, various other upgrades including integration
* Sixtoe - Geometry/physics tweaks and twerks. Original amazing VR Room model.
* Redbone - Playfield / Plastics graphical upgrades / upscales.
* Apophis - Super Sleuth
* Testing - Passion4Pins, PinStratsDan, StudlyGoorite, Robby King Pin, PrimeTime5k, DarthVito, Wylte, Smaug, bietkwiet
Thank you to the original Williams team for a truly unique pinball experience also!
4145 downloads
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Star Wars Episode 1 (Original 2023)
By ryguy417
You refer to the prophecy of The One who will bring balance to the Force. You believe it's this boy?
VPX 10.8 and VPinMame 3.6 Required
3D Anaglyph Screenshot generated using VP 10.8 GL w/ReShade; Red/Cyan glasses
About 4 months ago, I reached out to @xenonph for permission to mod his phenomenal Hankin's Empire Strikes Back table mod. After discussing our love of Star Wars, we decided to pursue a full version of Star Wars Episode 1 (Williams 1999), using ESB as the base. For those familiar with Episode 1, it was the second Pinball 2000 table, the first being Revenge from Mars. Pinball 2000 roms are not available and, to make matters more complicated, the table uses a mirrored playfield and graphics to create a hologram of sorts. While the hologram effect is very cool, we decided not to tackle it with this release, although it may be possible through a Pup Pack, or some playfield effects like we've seen with Wacky Races, Pokemon, etc.
However, instead of the holograms, @xenonph did something amazing...again. If you've watched videos of the original table, you'll hear music from the original trilogy. And sound effects like TIE Fighters. Well, that's not the case with our table-Duel of Fates? You bet. Call outs and sound effects from the Phantom Menace? Totally.
On behalf of my partner in creativity @xenonph, we hope you enjoy our tribute to Episode 1 pinball.
Playfield, 3D Models, Plastics, Backglass: @ryguy417
Music and sound effects, scripting: @xenonph
Desktop testing and improvements: @Cliffy
What's Included
Front-end Media: wheel, launch audio, topper image, topper video
StarWarsTPM music folder: drop this folder in your VPX "Music" folder
Table rom: included for those who don't have it
.res file: @Cliffy's desktop settings
Note: Use magna buttons to change lut
6436 downloads
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Baseball (Gottlieb 1970)_Teisen_MOD
By teisen
First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
small changes were made only aesthetically
small improvements in the playfield, plastics, lighting,flippers position... I want to make it clear that the descriptions for the tables I'm sharing are "standard" for all, changes are made when there is a need for some adjustment.
version used, follow the link to the original table
Adjustments made:
- Playfield color correction and touch-ups
- cap bumpers corretion
- added primitive to the base of the bumpers and lighting
- lighting
- metals
- screws
- new pov
- new targets and adjustments
- flippers adjustment
- new top tabs
- added lighting to the ball marker in Apron (if you don't like it, just delete the lamp)
- other small touches
Here's Wildman's great B2s!
Loserman Description:
Baseball - Gottlieb 1970
Playfield/Plastics/Backglass by GNance
Complete rebuild for VPX.
441 downloads
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Spin-A-Card (Gottlieb 1969)_Teisen_MOD
By teisen
First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
small changes were made only aesthetically
small improvements in the playfield, plastics, lighting,flippers position... I want to make it clear that the descriptions for the tables I'm sharing are "standard" for all, changes are made when there is a need for some adjustment.
version used, follow the link to the original table
Adjustments made:
- Playfield color correction and touch-ups
- cap bumpers corretion
- added primitive to the base of the bumpers and lighting
- lighting
- metals
- screws
- new pov
- target adjustments
- flippers adjustment
- new top tabs
- added lighting to the ball marker in Apron (if you don't like it, just delete the lamp)
- other small touches
Loserman Description:
VPX conversion
thanks to GNance, Arngrim
others to thank: JPSalas, Pinuck, hauntfreaks, Borgdog
in addition to the "standard" keys (typically "1" to start game and "5" for coin), I've added "3" as another coin input and "4" for coin and auto-start game (like I recall the dime slots generally were) to simulate 3 coin slots
when game is not in progress, holding down left flipper for about 3-5 seconds will bring up the options menu. left flipper selects item, right flipper changes option.
I've also included shadows for the ball and flippers. If you want to turn them off look for these lines at the beginning of the script:
Const ShadowFlippersOn = true
Const ShadowBallOn = true
change to false if you want either of the shadows not showing on your tables
417 downloads
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Pro Pool (Gottlieb 1973) (VR Room)_Teisen_MOD
By teisen
First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
small changes were made only aesthetically
small improvements in the playfield, plastics, lighting,flippers position... I want to make it clear that the descriptions for the tables I'm sharing are "standard" for all, changes are made when there is a need for some adjustment.
For this table I used the VR version that RajoJoey made for this table by Loserman76!
version used, follow the link to the original table
Adjustments made:
- Playfield color correction and touch-ups
- Plastics color correction
- bumpers
- lighting
- metals
- screws
- new pov
- target adjustments
- new top tabs
- other small touches
RajoJoey description:
***************
The table is made by the great Jeff Whitehead (Loserman76).
May he rest in peace. 😞 I hope, there are pinballs where you are, Jeff.
I would like to thank Jeff, for allowing me, to convert his tables to VR.
Info
It is a hybrid table. So you can play in VR, desktop or cabinet mode, but you need the external backglass.
There is no need to change the script. A VR headset is automatically detected.
I added the following things:
VR room, artwork for cabinet, backbox and flyer, animations for buttons and plungers, LUT files (change with magnasave buttons).
'* Table build/scripted by Loserman76
'* Image redraws/touchups/fixes by GNance
'* Original images by Mike Farmer
'* VR update by Rajo Joey
Works in 10.7.2, but best to play in VPinball_GL 10.8: https://github.com/v...ws/vpinball.yml
***********************************************
These are quick conversions, as I don't like playing in a dark room and don't want to spend more days or weeks to convert a table.
If you want to do your own conversions, I wrote two tutorials for EM tables like Loserman76's and make templates of the tables, pictures and materials.
Also there are some .psd files, to change the artwork in an easy way for example.
In the template tables there are generic artwork for the cabinet and the backbox. Some people may be happy with that and don't need the real artwork.
There is a short tutorial for people, who know the editor and a longer one for newbies. Both instructions are in English and German.
https://mega.nz/fold...jXbw03y7LpQENHg
382 downloads
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Four Seasons (gottlieb 1968)_Teisen_MOD
By teisen
First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
small changes were made only aesthetically
small improvements in the playfield, plastics, lighting,flippers position... I want to make it clear that the descriptions for the tables I'm sharing are "standard" for all, changes are made when there is a need for some adjustment.
version used, follow the link to the original table
Great B2s from Wildman!
Adjustments made:
- Playfield color correction and touch-ups
- bumpers
- added primitive to the base of the bumpers and lighting
- lighting
- metals
- screws
- new pov
- target adjustments
- flippers adjustment
- new top tabs
- red pins (IPDB)
- other small touches
Loserman Description:
Four Seasons by Gottlieb
Playfield redraw by me. If you think it sucks, delete the table - lol
Plastics culled from images on the internet
Uses metal bracket primitive by Cyberpez (thank you for it, and to Bord for his version as well).
Uses Bord's new primitive flippers - these look so nice.
ZIP includes B2S
471 downloads
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Star Race (Gottlieb 1980) w VR Room
By UnclePaulie
Gottlieb's Race Thru Space! Another extended wide-body machine like Circus. Lots of fun to play, two Varitargets, a hard to hit bonus saucer, and fast loops. Redbone had been working on getting the playfield to a much better state, and reached out to me to see if I'd like to create the table from it. It was very similar to physics, style, etc. from the Circus table that I just worked on, so I got to work. Lots of hours were put in on this one, and lots of tweaking on the Varitargets to emulate a real machine.
As usual, I updated to latest VPW standards, physics, GI and shadow baking, Lampz and 3D inserts, dynamic shadows, updated backglass for desktop, playfield mesh for a saucer bevel, roth drop and standup targets, standalone compatibility, sling corrections, optional DIP adjustments, updated flipper physics, varitargets, VR and fully hybrid modes, Flupper style bumpers and lighting, gBOT system and trough. Redbone provided the playfield and updated the plastics and apron, also provided some ambient sounds. Hauntfreaks provided the higher resolution VR backglass and cab artwork. I also added options for balls, ball brightness, LUTs, Dip settings, ambient sounds, siderails, and plenty of other VR stuff. Hauntfreaks even provided a fun space themed wallpaper VR Room walls.
I've included an option for two ROMS (you can find them at pinballnirvana.com... starrac7 and starrace). The original 6 digit ROM, and a 7 digit ROM (so when you score over a million you can see it). There's an option in the script to change that, however I've defaulted to the 7 digit. Make sure to grab the correct backglass if you are in a cab environment. Hauntfreaks just released the corresponding backglasses.
I've included the nvram files to initially set the Dips, as the ROM creates settings that should be adjusted. You can either grab those nvram files and put them in your nvram directory, or follow this process to do an initial setup for yourself. (When you open the table, hit F6 (that'll load the default DIPS and display them). You can then select various ROM options, and I recommend these shown below. Once entered, you can exit out, and in the script, you can set the SetDIPSwitches to zero. That will set the ROM settings and turn off the option. If you later want to change that, you can turn it back on and change the dips.)
- 3 ball, Playfield special of "extra ball"
- Game mode of "replay"
- Novelty of "normal"
- Tilt of "ball in play"
- Check the Match, Credits, Sound when scoring
- AND most importantly, "Scoring Sounds Only".
Again note... the background sounds from this era can get kind of annoying... especially if you have a good bass speaker in your cab. Make sure to follow the above procedure for turning the sounds option to "Scoring Sounds Only".
Thanks again to Redbone for the playfield and plastic images, the space sound, and Hauntfreaks for the updated Backglass, and cab art images! Also thanks to Rothbauerw for his linear target code, bietekwiet, passion4pins, and everyone else from the VPW team that provided feedback!
2089 downloads
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White Water (Williams 1993) v.1.2
By Flupper
*** use 10.8 beta 7 or higher ***
Williams White Water / IPD No. 2768 / January, 1993 / 4 Players
made for VPX by Flupper
Thanks to JPSalas and PacDude's earlier versions
Many thanks also to:
Rock primitives & base textures, bigfoot, transparent targets by Dark
Playfield texture and plastic images by Clark Kent
Texture redraws by Lobotomy
Physics tuning by wrd1972 and Clark Kent
Reference images of darkened table by Darquayle
Sound tuning by DjRobX
Notes (from experience during development):
1. If Bigfoot head gets out of sync or VPM crashes, delete NVRAM
2. Check the flasher sync script option, to sync the flashers to your refreshrate
version 1.2
- nFozzy/RothbauerW physics and Fleep sounds added by Robby King Pin
- VR stuff from Sixtoe / Tastywasp of the table to make the table hybrid by Robby King Pin.
- Corrected flippers and the area around by Clark Kent.
- Flipperbats added from Flupper's Whirlwind by Robby King Pin
- New wire ramp at the plunger lane created by Tomate
- Added codes for Dynamic Ball Shadows by Robby King Pin
- Fixed all VR "Laser lights" by leojreimroc
- Readjusted all side blade flashers to fit table by leojreimroc
- Changed Plunger release speed to 100 by leojreimroc
- Big Foot motorsounds added by Robby King Pin
- Added VR plunger animation and Added VR flipper button animations. by TastyWasps
- VR Backglass redone by leojreimroc
- Apophis Reworked GI fading code. Brightened bats
- Using light _animate sub in GI fading now by Apophis. Tweaked DN slider slightly again.
- Lowered flipper strength and slingshot force by recommendations from Clark Kent and Apophis
- Staged Flipper codes added by Primetime5k
- Edited cabinet texture by Robby King Pin with new PS images from HauntFreaks
- Added VPW Options UI and disabled DesktopVPXDMD to stop interfearing with the menu by Robby King Pin
- Redid all the ramp textures with refraction, new texture and normal map (Flupper)
- Redid all the insert lighting and some of the flashers (Flupper)
- Retextured the VR room (Flupper)
- Tweaked the playfield image (Flupper)
- Tweaked the lost mine kickout (Flupper)
- changed environment image (Flupper)
- VR cabinet Topper by Retro27
- Standup targets updated by RothbauerW
A great special thanks to the entire VPW team for the intense amount of help and testing during the 6 month update period
9749 downloads
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Phantom of the Opera (Data East 1990)
By TastyWasps
I am the Phantom of the Opera!
This artistic gem was released in 1990 by Data East with Joe Kaminkow and Ed Cebula on design and Paul Faris' beautiful artwork.
The virtual version of this table has went through a few iterations with the original from 32assassin (2019) and further playfield mesh and subway refinements from DCrosby.
A striking VR Room based on a 19th century French outdoor theater by Cirque had to be included to bring the ambience to the next level on this table.
The baseline was there for a great re-master with all of the current VPW and VPX libraries that make the game play and visuals even better.
The following improvements have been made with a thank you to all the original authors and anyone who helped:
* nFozzy/Roth Physics, Fleep Sounds, VR Room - TastyWasps
* Dynamic Ball Shadows, Multi-Ball Cradle Physics - TastyWasps
* Flupper Domes, LUT Selector, Gameplay Balance - TastyWasps
* Graphics / B2S - Hauntfreaks
* VR Backglass - TastyWasps/Hauntfreaks/leojreimroc
* Playfield Upscale - redbone
* Sound Check - MrGrynch
* Testing - VPW Team
Remember, if you hear an organ playing, it might be the Phantom...
6914 downloads
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Jumping Jack (Gottlieb 1973) v2.0
By hauntfreaks
Jumping Jack (Gottlieb 1973) v2.0 (saved in 10.8 beta 7)
this was originally built by Jeff Whitehead (Loserman76)
the playfield was replaced with a PF scan (I like the scans with natural imperfections)
layout reconfigured to match the PF scan
new plastics images
added object, GI shadows and lighting
Nfozzy physics/Dynamic Ball Shadows/Drop Target Shadows by @TastyWasps <--Thank You Very Much
NO VR Room yet.... next update
Link to B2S file below
need help? download Full DMD Read Me.txt
I don't ask or beg for donations... if you feel overwhelmingly compelled to do so, PLEASE donate to the charity of your own choice... this is a hobby NOT a business
1533 downloads
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Die Hard Trilogy (VPW 2023)
By VPinWorkshop
"Glass? Who gives a shit about glass? Who the fuck is this?"
⚠️WARNING: This machine is rated R and there is no family friendly mode...
It's been quite the ride, but Die Hard Trilogy is finally here. From the bullshit mind of Astronasty comes five modes, three multiballs, two wizards, and a partridge in a pear tree. Choose to DIE HARD or DIE HARDER and find the best way to run up your score, but choose your plan of attack wisely, you can only complete the modes once. Featuring work by some of the most talented Vpin authors ever assembled. Cutting edge visuals are going to blow you away! Yippie Ki Yay MOTHERFUCKERS!
NEW‼️ Automatically post your high score to the Die Hard iScored Leaderboard by enabling at the top of the script. Be sure to enter a unique cab name.
DESIGN TEAM:
Game Designer: Astronasty
Layout: Dapheni, Astronasty
PupDmd Design: Scampa123, Astronasty, Nailbuster
Coding: Wizball, Oqqsan, Fluffhead
Light Shows: Oqqsan
Blender Work: Flux, Gedankekojote, Cyberpez
VR Room: Rawd
Backwall Mirror: Iaakki
3D Model Assistance: JoePicasso
Original Artwork: Astronasty
Sound Design: Frisco, Scampa123, Astronasty
Monthly Leaderboard: iScored Dan, Nailbuster, Scampa123
Emotional Support: Rik
SPECIAL THANKS:
Apophis - Did a little bit of everything.
Niwak - Toolkit magician.
NailBuster - PupDMD magician.
Sixtoe - He was around.
JoePicasso - Makes me want to be a better man.
Fleep - Dem soundz tho.
Flupper - Godfather of rampz.
NFozzy - Wizard.
KetchupJonMustard - Endured hours of me bouncing ideas off of him at work.
TerryRed - My go-to source for bitching about stuff in DMs.
Manu - Made us make the game more betterer.
Hawkeyez - Having the eyes of a hawk.
RetroG33K - Reasons redacted
Scott Danesi - LIONMAN!
TryToTilt - Didn't do shit.
Testers: PinStratsDan, Bietekwiet, MPT3K, OutsiderArts, KetchupJonMustard, Dom, Rick, Shaggy, Nesta78, and the rest of the VPW Jellyfish.
EXTRA SPECIAL THANKS:
To the V-pin community: Thank you for giving me an outlet for my creativity. I've never felt more motivated to create and I am beyond grateful for the team that helped me turn my ideas into (virtual) reality. I hope you enjoy our countless hours of work. ❤️ Astro
REQUIRED:
Visual Pinball 10.8.0 beta 7, 64-bit (or later): https://github.com/vpinball/vpinball/releases/tag/v10.8.0-1807-39824d6 Pup Framework v1.5 beta 3 (or later): https://www.nailbuster.com/wikipinup/doku.php?id=pinup_upgrade_v15 Pup Pack: https://mega.nz/file/69MBzJDR#uG_lUhuvuCySANQc5EE7UkQTXNY4bf48UgtYh5RhIss
PLEASE NOTE:
Yes you need 64 bits, goddamit. Welcome to the party, pal. Don't forget to run the appropriate BAT file in the DieHard pup pack directory for your particular screen setup. All game options can be adjusted by pressing F12 and then left flipper button during the game. Press start button to save your options. If you have a cab and you want the full experience, please refresh your DOF config files. If you have some stuttering try: (a) Disabling real time protection. (b) Disabling the mirror in options. (c) Limiting texture sizes to 3k.
13122 downloads
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Stardust Mod Music (Williams 1971) JP v4.Ext2k VR ROOM
By LAROUILLAS
Thanks to the creator of the table, but I needed an atmosphere.
A big thank you again to the creator , because I have just modified the script to add my little pleasure.
***************************************************************
To mute the sound
***************************************************************
458 downloads
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Royal Flush Mod Music (Gottlieb 1976)
By LAROUILLAS
Thanks to the creator of the table, but I needed an atmosphere.
A big thank you again to the creator , because I have just modified the script to add my little pleasure.
***************************************************************
To mute the sound
***************************************************************
773 downloads
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Putin Vodka Mania
By remdwaas1986
Hello comrade!
With all the things going on about the war i decided to make a new pinball table: "Putin vodka mania" It's a parodie on the old sovjet time.
first of all my round of thanks:
DonkeyKlonk: for the russian callouts
Tomato: for making the matryoshka doll's texture
Oqqsan: for helping with the spinning bottle
Apophis: for checking the Vuks
joe picasso:for the second wheel
Retrog33k: for the wheel code
testers:joe picasso, Smaug, chugalaefoo(autoplunger idea),bennaboo,Wylte(idea for adding extra sounds and to play with the wheel settings), PinStratsDan for giving feedback after the release.
This is an original table, with everything included in the vpx file, and it doesn't need any external program to run. It can be run in desktop mode and in FS mode. The DMD will rotate accordingly.
About the gameplay:
So i combined old EM point's and sounds mixed in a new format, so it will have both of best worlds old sounds and new sounds. The scoring is low like EM tables only by getting multipliers and a higher KGB rank you will boost up your score really fast.
The main purpose is to defeat all the old leaders to get a shot on defeating Putin:
Rasputin - shoot 4 times in the Saint Basil and he will appear, shoot Rasputin 3 times to complete the mode
Lenin - Shoot 3 times in the Gazprom Lenin pipeline to start, shoot 3 more times to complete the mode
Stalin - Stalin is following the ball in his tank, shoot the drop target and in the bunker to start the mode, then hit 3 times under the bunker to complete the mode
Gorbatsjov - after shooting 6 times in the Saint Basil and you have to steal his nobel price 3 times to complete the mode
Jeltsin - Have a drink with Jeltsin, after starting shoot 3 times in the left vuk to complete the mode
After completing the 5 bosses the last boss appears on the screen: Putin.
Shoot the Gazprom Lenin pipeline and shoot the ball in the lane where the green light is active. Putin will appear on the playfield and you have to hit him. Do this 3 times to complete the table.
Other modes:
Spying - shoot the lane with the satellite dish and you will start spying a continent. shoot that lane again to complete it. every continent will be harder to get because you have to shoot that lane more often.
D-A - hit the upper in/out lanes
C-Y-K-A - hit/out lanes below
Multiball - shoot 4 times in the old upper old barn to get multiball
C-O-M-R-A-D-E - shoot the drop targets to activate the matryoshka animation and as bonus hit the matryoshka robot spiders for extra points
B-E-A-R - Shoot the bear 4 times after it starts, a bear will appear on the table, you will have to fight that bear.
Mutliplier - shoot the Saint Basil a couple of times to get multiplier mode, shoot the hearths to get a multiplier.
KGB level - shoot K-G-B for a additional multiplier
Ruble Jackpot - shoot the 5 buttons on the table for a jackpot
ammunition - your slings have only 20 bullets, after using the 20 bullets you have to get 2 new magazines for your AK again to be able to fire your AK again.
Putting is spinning like crazy, he's getting pumped up, do you have the balls to defeat him?
2514 downloads
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Sheriff (Gottlieb 1971)_Teisen_MOD
By teisen
First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
small changes were made only aesthetically
small improvements in the playfield, plastics, lighting,flippers position... I want to make it clear that the descriptions for the tables I'm sharing are "standard" for all, changes are made when there is a need for some adjustment.
version used, follow the link to the original table
Adjustments made:
- Playfield color correction and touch-ups
- cap bumpers corretion (IPDB)
- added primitive to the base of the bumpers and lighting
- lighting
- metals
- screws
- new pov
- target adjustments
- flippers adjustment
- new top tabs
- red pins (IPDB)
- other small touches
Wildman's B2S
Loserman Description:
VPX conversion
Artwork done by GNance
Original art by Popotte
others to thank: JPSalas, Pinuck, hauntfreaks, Borgdog, Arngrim
in addition to the "standard" keys (typically "1" to start game and "5" for coin), I've added "3" as another coin input and "4" for coin and auto-start game (like I recall the dime slots generally were) to simulate 3 coin slots
when game is not in progress, holding down left flipper for about 3-5 seconds will bring up the options menu. left flipper selects item, right flipper changes option.
I've also included shadows for the ball and flippers. If you want to turn them off look for these lines at the beginning of the script:
Const ShadowFlippersOn = true
Const ShadowBallOn = true
change to false if you want either of the shadows not showing on your tables
557 downloads
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Haunted House (Gottlieb 1982) VPW
By VPinWorkshop
In the darkened hall, the pinball's eerie call,
A haunted house awaits, where ghostly thrills enthrall.
VPW proudly presents our 13th blender toolkit based table (spoooooky)! It was just over a month ago that Apophis challenged Cyberpez with a scary proposition: update his Haunted House table with the latest techniques by Halloween. From there they summoned otherworldly powers of Rothbauerw and Tomate and the team found a way through the darkness with nothing but the glow of the pinball to light their way.
VPW TEAM
Cyberpez - Table maker, blender builder, and seance medium
Apophis - Script toiler, undertaker
Rothbauerw - Physics master, magician
Tomate - Blender, baker, chef
Hauntfreaks - Sideshow artist
Sixtoe - Dust collector
Testers – PinStratsDan, Primetime5k, BountyBob, passion4pins, bietekwiet, somatik, nFozzy, TastyWasps, Wylte, bord, Studlygoorite
Notes:
Use the in-game option menu to view many spooky options! Hold down both magnasave buttons before starting a game to open the menu. Yes, you need to use the magnasave buttons to operate flippers in the attic and basement, however you can optionally choose to use just normal flippers (at the risk of being cursed for life, so beware). Update your DOF config if you want to enjoy some minor enhancements9513 downloads
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Royal Pair (Gottlieb 1974)_Teisen_MOD
By teisen
First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
small changes were made only aesthetically
small improvements in the playfield, plastics, lighting,flippers position... I want to make it clear that the descriptions for the tables I'm sharing are "standard" for all, changes are made when there is a need for some adjustment.
version used, follow the link to the original table
Adjustments made:
- Playfield color correction and touch-ups
- cap bumpers colors corretion
- added primitive to the base of the bumpers and lighting
- lighting
- metals
- screws
- new pov
- target adjustments
- other small touches
Loserman Description:
The add a ball version of Top Card for Italy. There was never a version released in the USA of this particular table
There are 2 tables included in the ZIP - one with 2 bumpers, one with 3 - both were prevalent based on the information I could find.
Artwork by GNance
Backglass & wheel included in the ZIP
Built using VPX 10.5 since I don't do betas
398 downloads
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Big Brave Mod Music (Gottlieb 1974)
By LAROUILLAS
Thanks to the creator of the table, but I needed an atmosphere.
A big thank you again to the creator , because I have just modified the script to add my little pleasure.
217 downloads