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Found 25 results

  1. Version 1.0.0

    2299 downloads

    Delighted to bring you a mod that has been made after a lot of time and work!, made from the spectacular Siggi mod and starting from the base of the highly appreciated Sliderpoint table. Thank you very much to both of you for giving me permission to do this work, you are geniuses, it has been a lot of fun! -New playfield improved and colored part by part. -New plastic colors and textures. -New coloring and lighting ramps. -Improved lights and inclusion of new ones. -Some sounds improved. -Change ball and light, flippers changed. And some other changes improved to my liking without, of course, detracting from the original tables of their authors. If someone wants to work on it to include new physics, luts or sounds, get in touch. Feel free to change the darkness of the table to your liking with the day/night mode from the editor. Combine it with the puppack and it will be spectacular! I hope you can like it and find it fun and exciting like me. Have fun!!
  2. Version 1.0.0

    196 downloads

    I have made a new b2s rear glass for the new 2016 stern batman 66 table. Fantastic hdr enhanced makeover and very colorful adjusting to the vivid colors of the illuminated table. It has been made exclusively for the option of 3 screens and that the b2s looks and acts full screen For this to work it is necessary to have the table for 3 screens and from the editor from puppacks turn off the Blackglass screen where the original static png of the table is. Then put this b2s in your tables folder with the same name as the table and enjoy! I have a lot of fun doing it and I think it makes this great table even more entertaining if possible by giving new color details and fancy lamps. I hope you like it!!
  3. Version 1.0

    1096 downloads

    Magic Girl 1.0 for future pinball. table by shawna. plastic, scripts, and sounds by ghost. Free for upgrades. Version 1.0 includes green magic ball for double score. 2 ramps. DMD, Hologram and lighting. Soundtrack from Soundcloud. Enjoy the game.
  4. Version 1.0

    840 downloads

    Pabst Can Crusher table made by shawna, plastics, sound, and scripts by ghost. Game is simple. Only 8MB zipped file. Game has been tested for a few hours. Should play fine. If ball sticks try space bar. Should not have any ball sticking. Free to mod, add to, or whatever.
  5. Version 1.0.0

    654 downloads

    Hi! here you have a wheel version of Game Of Thrones (Original 2021) Enjoy!
  6. View File Pirates of the Caribbean MOD M.Roche 1.0 Delighted to bring you a mod that has been made after a lot of time and work!, made from the spectacular Siggi mod and starting from the base of the highly appreciated Sliderpoint table. Thank you very much to both of you for giving me permission to do this work, you are geniuses, it has been a lot of fun! -New playfield improved and colored part by part. -New plastic colors and textures. -New coloring and lighting ramps. -Improved lights and inclusion of new ones. -Some sounds improved. -Change ball and light, flippers changed. And some other changes improved to my liking without, of course, detracting from the original tables of their authors. If someone wants to work on it to include new physics, luts or sounds, get in touch. Feel free to change the darkness of the table to your liking with the day/night mode from the editor. Combine it with the puppack and it will be spectacular! I hope you can like it and find it fun and exciting like me. Have fun!! Submitter trino7 Submitted 09/26/2022 Category Modified (MOD) Games Modified by miguel roche Original Table Author Sliderpoint,Siggi Link to B2S  
  7. Version 1.41

    242 downloads

    fpxEngine v1.4.1 released. The fpxEngine overhaul has begun, with a rewrite and overhaul of the code to make things even easier for Beginners and non-coders to be able to use the engine and design their own tables from scratch. The 1.4.x beta cycle will include gradual rewrites of all the key systems, and lots more new vault and scoring features. Beginning with 1.4.1 the vault is started, and the debut of the new 3.1 version of shivaflippers, with a major upgrade of the variable coil system. here's a list of some of the new additions in 1.4.1 - Latest version of shivaFlippers (version 3.2) added. - Plastics in the Vault are now lighted objects, with special code added for BAM support and blinking effects. - Menu key changed to the Special 2 key - removed music sets, only Bally81 set in. This was to save time and get a master named music set in. The removed music sets will be added back in and renamed in the future. - Messages removed from subroutines and placed in AddMusicSet - New Vault items (basic) added. These are fully coded, but are simplified scoring. There are 7 vault items added for this version. - StandupTargets - Drop Targets - Kickers - triggers - Plastics and spare parts - New AddScoringEvents - (AddScoringEvent "25kAward") 25kAward - (AddScoringEvent "AddAlternatingLanes") Alternating Lanes (for both Inlane and Outlanes) with pinsettings in the User Define Section - (AddScoringEvent "OutLaneSpecial") Special code to handle a Outlane special, that also turns off the outlane lights - (AddScoringEvent "SpecialIsLit") a prompt informing the player that a special has been lit - Ball Shadows added with settings (On/Off) in the User Define Section - Playfield lighting added, with custom lens and bulb lighting code. With 3 settings in the User Define Section - Dynamic Shadows added. With settings (On/Off) in the User Define Section - Specail Bam Lighting code has been added for all lights, bulbs, and plastics, using Brightness, GlowRadius, and GlowBrightness. 1.14 only has these tested for the playfield lighting settings at it's brightest. Medium and Dark settings are there, but will be adjusted in the next versions. - Manual rewritten but more rewrites are needed. A new section in the manual has been added for the Vault.
  8. View File fpxEngine (v1.41) fpxEngine v1.4.1 released. The fpxEngine overhaul has begun, with a rewrite and overhaul of the code to make things even easier for Beginners and non-coders to be able to use the engine and design their own tables from scratch. The 1.4.x beta cycle will include gradual rewrites of all the key systems, and lots more new vault and scoring features. Beginning with 1.4.1 the vault is started, and the debut of the new 3.1 version of shivaflippers, with a major upgrade of the variable coil system. here's a list of some of the new additions in 1.4.1 - Latest version of shivaFlippers (version 3.2) added. - Plastics in the Vault are now lighted objects, with special code added for BAM support and blinking effects. - Menu key changed to the Special 2 key - removed music sets, only Bally81 set in. This was to save time and get a master named music set in. The removed music sets will be added back in and renamed in the future. - Messages removed from subroutines and placed in AddMusicSet - New Vault items (basic) added. These are fully coded, but are simplified scoring. There are 7 vault items added for this version. - StandupTargets - Drop Targets - Kickers - triggers - Plastics and spare parts - New AddScoringEvents - (AddScoringEvent "25kAward") 25kAward - (AddScoringEvent "AddAlternatingLanes") Alternating Lanes (for both Inlane and Outlanes) with pinsettings in the User Define Section - (AddScoringEvent "OutLaneSpecial") Special code to handle a Outlane special, that also turns off the outlane lights - (AddScoringEvent "SpecialIsLit") a prompt informing the player that a special has been lit - Ball Shadows added with settings (On/Off) in the User Define Section - Playfield lighting added, with custom lens and bulb lighting code. With 3 settings in the User Define Section - Dynamic Shadows added. With settings (On/Off) in the User Define Section - Specail Bam Lighting code has been added for all lights, bulbs, and plastics, using Brightness, GlowRadius, and GlowBrightness. 1.14 only has these tested for the playfield lighting settings at it's brightest. Medium and Dark settings are there, but will be adjusted in the next versions. - Manual rewritten but more rewrites are needed. A new section in the manual has been added for the Vault. Submitter shiva Submitted 01/13/2018 Category Future Pinball Tables Link to Media Pack  
  9. View File Magic Girl Magic Girl 1.0 for future pinball. table by shawna. plastic, scripts, and sounds by ghost. Free for upgrades. Version 1.0 includes green magic ball for double score. 2 ramps. DMD, Hologram and lighting. Soundtrack from Soundcloud. Enjoy the game. Submitter theGhost787 Submitted 10/21/2016 Category Future Pinball Tables Link to Media Pack  
  10. View File Pabst Can Crusher Pabst Can Crusher table made by shawna, plastics, sound, and scripts by ghost. Game is simple. Only 8MB zipped file. Game has been tested for a few hours. Should play fine. If ball sticks try space bar. Should not have any ball sticking. Free to mod, add to, or whatever. Submitter theGhost787 Submitted 10/31/2016 Category Future Pinball Tables Link to Media Pack  
  11. Version 1.1.0

    313 downloads

    Rise of this nice b2s with new light and color effects and change that now the saw of the tiger in the b2s turns when it turns on the table when activating the solenoid that executes it. I hope you like the addition!
  12. View File Hurricane (Williams 1991).zip I bring a new b2s from the Hurricane table with color changes and improved image. Placement of fun lights with game actions. Work to make the blackglass dragon wheel spin when the spin occurs roulette in the dmd by achieving that event by playing at the table. I hope it is to the liking !. Submitter trino7 Submitted 08/08/2021 Category B2S Backglasses  
  13. View File Theatre of Magic (Bally 1995).directb2s.zip 1.1 Rise of this nice b2s with new light and color effects and change that now the saw of the tiger in the b2s turns when it turns on the table when activating the solenoid that executes it. I hope you like the addition! Submitter trino7 Submitted 08/08/2021 Category B2S Backglasses  
  14. Version 1.0.0

    280 downloads

    I bring a new b2s from the Hurricane table with color changes and improved image. Placement of fun lights with game actions. Work to make the blackglass dragon wheel spin when the spin occurs roulette in the dmd by achieving that event by playing at the table. I hope it is to the liking !.
  15. View File JP's Deadpool 1.0.directb2s.zip Modification of b2s rear glass for the new Deadpool table by JP Salas making it a little brighter and more lively. Also improves image and colors. Now Deadpool actually shoots the bear haha. More entertaining really for you. I hope you enjoy it !! Submitter trino7 Submitted 07/16/2021 Category B2S Backglasses  
  16. Version 1.0.0

    239 downloads

    Modification of b2s rear glass for the new Deadpool table by JP Salas making it a little brighter and more lively. Also improves image and colors. Now Deadpool actually shoots the bear haha. More entertaining really for you. I hope you enjoy it !!
  17. View File Batman66_1.0.0.directb2s.zip I have made a new b2s rear glass for the new 2016 stern batman 66 table. Fantastic hdr enhanced makeover and very colorful adjusting to the vivid colors of the illuminated table. It has been made exclusively for the option of 3 screens and that the b2s looks and acts full screen For this to work it is necessary to have the table for 3 screens and from the editor from puppacks turn off the Blackglass screen where the original static png of the table is. Then put this b2s in your tables folder with the same name as the table and enjoy! I have a lot of fun doing it and I think it makes this great table even more entertaining if possible by giving new color details and fancy lamps. I hope you like it!! Submitter trino7 Submitted 07/09/2021 Category B2S Backglasses  
  18. View File Terminator 2 (Williams 1991).directb2s.zip New project made of b2s rear glass for this mythical pinball table. Enhanced detailed hdr image, a color gradient frame has been added. New effects and lights following some events in the game. I think now it's more fun and vibrant. Enjoy it !! Submitter trino7 Submitted 07/02/2021 Category B2S Backglasses  
  19. Version 1.0.0

    449 downloads

    New project made of b2s rear glass for this mythical pinball table. Enhanced detailed hdr image, a color gradient frame has been added. New effects and lights following some events in the game. I think now it's more fun and vibrant. Enjoy it !!
  20. Version 1.0

    39 downloads

    Just in time for the Holidays. Silent Night Deadly Night the pinball game. Imported from Future Pinball, Playfield re drawn. Better Sound effects Moving Axes, Santa Snowball fight, Bouncing Presents. Last game of the year. Have fun. This is version 1.0 and plays on VPX 10.0
  21. Version 1.0

    108 downloads

    Ghost Mod of Medieval Madness . Note: I did not make this table. Thanks to creators of table. Mod includes: NO ROMS. Just double click and play. VPX mod created EXCLUSIVE for VPUniverse. Includes new sounds, gameplay, scoring, background, scripts. Plays on VPX 1.0 if you like this... Leave comments. Install font before play. This is not a CAB game. This is moded for PC play. No Roms needed. Just VPX installed.
  22. Version 1.0

    85 downloads

    Ghost Mod of Tron . Note: I did not make this table. Thanks to creators of table. Mod includes: NO ROMS. Just double click and play. VPX mod created EXCLUSIVE for VPUniverse. Includes new sounds, gameplay, scoring, background, scripts. Plays on VPX 1.0 if you like this... Leave comments. This is not a CAB game. This is moded for PC play. No Roms needed. Just VPX installed.
  23. Version 1.0

    92 downloads

    Ghost Mod of Spider Man . Note: I did not make this table. Thanks to creators of table. Mod includes: NO ROMS. Just double click and play. VPX mod created EXCLUSIVE for VPUniverse. Includes new sounds, gameplay, scoring, background, scripts. Plays on VPX 1.0 if you like this... Leave comments. This is not a CAB game. This is moded for PC play. No Roms needed. Just VPX installed.
  24. Version 1.0

    157 downloads

    Granit built this table. Game plays good. This is version 1.0 Ghost did plastics, music, sound effects. Enjoy the game. Any updates or upgrades are free to mod. May need better scripts. corner logo provided by vpforums team. game includes photos for light decals. check game for more.
  25. Version Beta 1.1

    120 downloads

    History: shivaEngine is part of the full install with Visual Pinball done by Cold1 and myself. It is labeled "Tutorial" in Visual pinball's full install, but it's included with the top gear table, so it's part of the standard package. A couple years later, I wrote shivaEngine2, which was aimed at the advanced user as a System 9 engine, and mid 80's Bally. It was very full featured, and could do just about anything even System 11 games could do in terms of a feature set. shivaEngine 3 was a middle ground, in that it had all the main features of se2, but using the modern scripting style of pre-made scripts with "hooks" inserted into the main engine. In it's own right, it is just as powerful as se2, and was designed to emulate all arcade games up to 1985 as perfectly as possible, without needing VPinMAME. There are 4 tables that used the se3 engine, Star Trek se3, Playboy se3, Kiss se3 and Power Play se3. The system is a modular concept, so you can in fact mix and match external scripts if you wanted to, setup took less than 5 minutes in most cases se4: The se4 engine builds on these concepts from before, but already, there are some major new features that are in place, with a lot more to be added. One of the biggest features of the xse engine is it will adds multiple preset scoring and control routines to standard objects and parts of a common table, (such as drop target banks, lanes etc) using a collection based system. Like the engine itself, this will contain multiple settings for each section, so there will be multiple types of scoring and routines capable for each section. But most importantly, there is a new menu system, that will allow you to adjust and set any of it's routines, settings, scoring, and rules while in game. In theory (and so far) there is no need to do any scripting at all! There are preset styles in case you don't want to change the settings yourself, and now a navigation and help menu that helps you in case you do. No more long text files that people don't read anyway in other words. As it Stands: At the moment, due to time, health and real life issues, se4 has stopped development. There are quite a few things that are missing from the table example, but lack of time prevents me from doing them, if ever. It would be such a shame though to waste this, as it could have such a dramatic effect on the community, and actually get a lot more people to make their own tables, so the table is out, and hopefully, people who do know how to script, and table devs, will step forward and help finish the engine. People who do can just contact me, I will help as much as possible, and still handle keeping track and organizing things, but to help, I have written a "to do" list as a guide of the things I had planned to add myself. Next planned version (beta 2) Keys and VBscript menus ' - In se4 b1, the system has a menu based system outline using display and text boxes. Though this does work, it's a bit clunky, hard to work with, and very inflexible. I am presently looking at alternate ways, that will give far more flexibility and ease of use. At the moment, the new menu will be more than likely HTA based, as a dedicated webpage system, with far more options and capabilities. As well, it will be far more adaptable with changes caused by new releases of visual pinball. All work on the engine and example table will stop till a new menu system is done, so if there are people who want to add to the engine, hook up missing elements, or improve the engine, they can do so, as the menu system is completely seperate from the rest of the engine and table. Just submit the changed table to me, and I will incorporate the changes into future releases, with proper credit.
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