1772 files
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Nosferatu 1922 (Original 2023)
By DAMONRA
Happy Halloween 2023
NOSFERATU 1922, Is an Abomination of Science! This One Player table is so stitched and scrambled together it should have been called Frankenstein!! Built on the framework of Sands of the Aton, using JP Salas' DMD, This is my Second table, but first solo project. It was designed and built in Visual Pinball 10.8, in Desktop Mode, using only the 10.8 editor and a 2003 version of Microsoft Picture It (table contains editor physics only...with some elements slightly modified).
This table's Hybridized and Modernized Classic Design has No LUT options, No Magna Save, No "Traditional" Ball Save, and NO TILT OUT!!! - I want it to look the way it does ...Frustrate YOU ...and I want you to beat the crap out of it, After all it IS A MONSTER ...and this is Halloween 2023!
This table is true to the movie also,There is no garlic, and no bats, just the facts, Only the SUN can kill this shape shifting demon!
There is also ...no alternate desktop background, no wheel, no B2S...Please make one if you like...
BEWARE! The Seed of Belial!! THE VAMPYRE!!! NOSFERATU!!!!!!!!!!!
but most of all... have FUN!!!!
NOSFERATU 1922 RULES
Sun Multipliers and Sun Phase Bonus - Roll over the Sun Multiplier Buttons to increase in-game multipliers and Sun Phase Bonuses. You can collect your Sun Phase Bonus at any time by shooting the ball through the spinner, but you will lose your multiplier, so choose wisely.
Blood Cell Bonus - You can Collect the Blood Cell Bonus and Raise the Protective Doors at any time, by hitting the Mid-Playfield Saucers, but you will lose your Nosferatu Targets and Blood Is Life Targets, so chose wisely.
Character Bonus - Use the EHKO Rattle Strips and the Bumpers to Spell Character’s Names and shoot the upper saucer to collect Character Bonuses
Dead Flowers 4 Ellen - Hit the Flat “A” Plague Target to light Dead Flowers 4 Ellen and Collect the bonus by rolling over the Left In-Lane Trigger.
Land of Spectres - Hit the Flat “G” Plague Target to light Land of Spectres and Collect the bonus by rolling over the Right In-Lane Trigger.
Werewolf Bonus - Hit the Flat “U” Plague Target to raise the Werewolf and Drop the Target to Collect the Werewolf Bonus
CarriageMan Bonus - Hit the Flat “L” Plague Target to raise the CarriageMan and Drop the Target to Collect the CarriageMan Bonus
Sailor Bonus - Hit the Flat “E” Plague Target to light up ‘5 DEAD SAILORS’, then shoot the ball underneath the ill-fated Empusa cargo ship to raise the dead sailors from the playfield. Knock them all down to Collect the Sailor Bonus.
RATS Bonus - Hit the Flat “P” Plague Target 4 times to spell ‘RATS‘, and raise the Vermin which are hiding in the playfield. Knock them all down to Collect the RATS Bonus.
Blood Is Life - Use the Active Red Pegs, 2 Small Coffins, and Under Targets to Spell Blood Is Life, and shoot the upper saucer to start B.I.L. Multi-Ball.
Plague Bonus - When all P-L-A-G-U-E Lights are lit, the next Plague Target will activate the Plague Mode. Shoot the Right Mid-Playfield Saucer to start Plague. Shoot the Horseshoe Orbit and the Copper Plague Target 3 times to Raise the Nosferatu Plague Drop Target, and Knock him down to Collect the Plague Bonus.
Nosferatu Bonus - Spell Nosferatu and then shoot the Left Mid-Playfield Saucer to Raise Nosferatu. Shoot him 7 times to defeat the Vampyre and Collect Nosferatu Bonus.
Nosferatu Multiball music by Damon Alexander and the Ten Cent Rentals.
Nosferatu 1922, specifically, is dedicated to JP Salas, teisen, Scottacus, bord, SG1bsoN, loserman76, and UnclePaulie as you have all had a hand in inspiring it's creation! ...and soon it will belong to the community. Cheers, dea TEE
1215 downloads
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Touchdown (Williams 1967)_Teisen_MOD
By teisen
First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
small changes were made only aesthetically
small improvements in the playfield, plastics, lighting,flippers position... I want to make it clear that the descriptions for the tables I'm sharing are "standard" for all, changes are made when there is a need for some adjustment.
version used, follow the link to the original table https://www.vpforums.org/index.php?app=downloads&showfile=14319#
Adjustments made:
- Playfield color correction
- color correction of Playfield lights
- new apron back
- new cap bumpers
- lighting
- flippers adjustment
- side guides in blue (IPDB)
- adjustment of targets
- adjustment of plastic color
Loserman Description:
Williams' Touchdown (1967)
One player replay game. Mechanical backbox (football moves up the field).
Source images thanks to Jon Osborne
Artwork redrawn by GNance
711 downloads
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Evel Knievel (Bally 1977)v5.0
By hauntfreaks
Evel Knievel (Bally 1977) v5.0 + VR Hybrid
this table has been evolving since 2016, now we're at the best so far v5.0
NEW lighting and shadows, minimal VR room reskin: HauntFreaks
NEW in v5.0 update by: @TastyWasps
* nFozzy Physics
* Fleep Sounds
* Dynamic Ball Shadows
* DTShadows added
* Hybrid VR Room
VR backglass/lighting/displays: @leojreimroc
I don't ask or beg for donations... if you feel overwhelmingly compelled to do so, PLEASE donate to the charity of your own choice... this is a hobby NOT a business
3200 downloads
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Flipper Fair (Gottlieb 1961)_Teisen_MOD
By teisen
First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
small changes were made only aesthetically
small improvements in the playfield, plastics, lighting,flippers position... I want to make it clear that the descriptions for the tables I'm sharing are "standard" for all, changes are made when there is a need for some adjustment.
version used, follow the link to the original table
Adjustments made:
- Playfield color correction
- color correction of Playfield lights
- new apron back
- new tabs, with colors like the real table (IPDB)
- new cap bumpers
- lighting
- metals
- screws
- flippers adjustment
- new posts in colors like the real table (IPDB)
- addition of posts next to the passive bumpers (IPDB)
- correction of the white metal on the upper gate
- I'm definitely forgetting something...lol
Loserman Description:
Flipper Fair (Gottlieb 1961)
https://www.ipdb.org...hine.cgi?id=894
Build/Coding by Loserman76
Images by GNance
With my manual ball lift tables, you can press whatever key you have configured to start a new game (typically a "1") or the "A" key to load the ball to the shooter lane
Alternatively, in the options menu (when a game is not in play, hold the left shift key for 3 seconds to bring it up) you can set it to auto-lift the ball
470 downloads
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Space Orbit (Gottlieb 1973)_Teisen_MOD
By teisen
First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
small changes were made only aesthetically
small improvements in the playfield, plastics, lighting,flippers position... I want to make it clear that the descriptions for the tables I'm sharing are "standard" for all, changes are made when there is a need for some adjustment.
version used, follow the link to the original table
Adjustments made:
- lighting and playfield lights
- adjusts targets
- new POV
- new metals
- screw adjustment
- small PF color adjustments
- new bumper cap
- new plastics guides
- cup hole color
- adjustment and addition of pin on the upper left acrylic
567 downloads
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Popeye Saves the Earth (Bally 1994)
By TastyWasps
Welcome Aboard!
Popeye Saves the Earth was released by Bally in 1994. The physical pinball machine is the last machine produced as part of the "SuperPin" line which incorporates a wide body design.
I noticed a post on a VPin Facebook group that mentioned the Popeye digital version could really use a remaster but people thought it might not get any attention. I checked the current Visual Pinball offerings for Popeye and, indeed, the game looked beautiful but was in need of new physics / sounds / VR Room, etc. Game On!
The intention on this mod was the obvious upgrades to modern physics/sounds, etc. but I also wanted a bright, colorful and light-hearted digital version that captures the beautiful color scheme.
Additionally, there are some script options that can harness the black and white origins of early Popeye cartoons that can be turned on or off. Sample images are below. Brightness levels are also available via magna save buttons.
A big thank you to the previous authors listed on this file including mfuegemann (2014!), JPJ Team PP, Psiomicron and anyone else that might have contributed to earlier versions of this title. Please contact me if anyone was missed.
Also, a major thank you to the original Bally team who created this title back in the mid 90s.
The following improvements have been made to this version:
* nFozzy Physics, Fleep Sounds, TargetBouncer, VR Room, Corrected Geometry for Table Sizing, Lighting Tweaks, Dynamic Ball Shadows, Multi-Ball Cradle Physics, Script Organization, Graphic Improvements, Dimmer Level (LUT) Selector, Gameplay Balance - TastyWasps
* Playfield Element Upscales - MovieGuru
* VR Upscales & Assets - Hauntfreaks, DGrimmReaper & Psiomicron
* Incandescent Lighting Option - Hauntfreaks
* Testing - VPW Team
Now, go eat some spinach and kick the s**t out of Bluto!
7067 downloads
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Jungle King (Gottlieb 1973)_Teisen_MOD
By teisen
First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
small changes were made only aesthetically
small improvements in the playfield, plastics, lighting,flippers position... I want to make it clear that the descriptions for the tables I'm sharing are "standard" for all, changes are made when there is a need for some adjustment.
version used, follow the link to the original table
Great VR version of RajoJoey
B2S made by Wildman
Adjustments made:
- lighting and playfield lights
- new targets and adjusts
- new POV
- new metals
- screw adjustment
- small PF color adjustments
- new bumper cap
- new plastics guides
Description of Loserman76:
Add-a-ball version of Jungle/Wild Life
Artwork by GNance
Backglass & wheel included in the ZIP
Built using VPX 10.5 since I don't do betas
299 downloads
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Rocket III (Bally 1967)_Teisen_MOD
By teisen
First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
small changes were made only aesthetically
small improvements in the playfield, plastics, lighting,flippers position... I want to make it clear that the descriptions for the tables I'm sharing are "standard" for all, changes are made when there is a need for some adjustment.
version used, follow the link to the original table
Adjustments made:
- lighting and playfield lights
- new POV
- new metals
- screw adjustment
- New metal top guide
- added base to rotor
- adjust mushroom plastics
I don't have Loserman76's description for the table, so I don't know how to name the people involved in this project here... I would like to thank you for your excellent work and I hope you feel honored!
331 downloads
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Neptune (Gottlieb 1978)_Teisen_MOD
By teisen
First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
small changes were made only aesthetically
small improvements in the playfield, plastics, lighting,flippers position... I want to make it clear that the descriptions for the tables I'm sharing are "standard" for all, changes are made when there is a need for some adjustment.
version used, follow the link to the original table
This table was updated by Loserman76's version, in addition to this we have a great version by Borgdog at this link
we also have the great VR version made by RajoJoey
here is an excellent work for B2S made by Hauntfreaks
Adjustments made:
- lighting and playfield lights
- new targets and adjusts
- new POV
- new metals
- screw adjustment
- new white and red tabs
- small PF color adjustments
- new bumper cap
Description of Loserman76:
Neptune
Build/Coding by Loserman76
Artwork by GNance
Chris Aguilar - card images
'* hauntfreaks - newer postit note images, environment file, lighting information, primitives
'* BorgDog - his tables that helped me to understand more with VPX - and I probably lifted a primitive or 2 from them as well
'* GNance - score motor tweaks to behave like a real EM, PostIt routines, Options menu
'* JPSalas - gameroom backdrop
'* Pinuck - Gottlieb chimes and score motor routines
'* Arngrim - DOF coding and information
'* Chris Aguilar - card images
when game is not in progress, holding down left flipper for about 3-5 seconds will bring up the options menu. left flipper selects item, right flipper changes option
in addition to the "standard" keys (typically "1" to start game and "5" for coin), I've added "3" for coin and "4" for coin and auto-start game to simulate 3 coin slots
Shadow config settings:
Look for these 2 lines near the beginning of the scripting:
Const ShadowFlippersOn = true
Const ShadowBallOn = true
change to false if you want either of the shadows not showing on your tables
429 downloads
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Princess Bride - Table and Puppack
By RabidTribble
Princess Bride -- My name is Inigo Montoya. You killed my father. Prepare to die...
This was a project I started several years ago when covid hit but l let go of and didn't really return to. It was based off the original orbital pin Clue table. I made a bunch of animated wheels but wanted to try making a table. I didn't want to simply do a reskin but found that I was (and still am) completely unqualified to make a table - both the art or the coding. It is unfinished but with the pace vpins have been improving, I would never be able to produce anything close to the new quality tables that have been put out. So anyone out there, PLEASE feel free to take the table and make any improvements you would like. There are more problems than I can list. When I last saved the file we were on 7.01. Some of the images seem to have become pixelized once saving to .8. Thank you to the original Clue table this is based on and Scotty Wic who's videos gave me inspiration. I'm sorry my coding and art skills let you down. -- Regardless, I still enjoy the table and love the movie. Thank you all. Please don't be to hard on this noob. At least my wheels were helpful to the community.
Files included:
Pup pack files all belong in the folder - Princess Bride
Princess Bride Pup pack
There is a text/doc file that includes the table rules though there may be some malfunctions.
Apng wheel
Princess Bride WIP Original with Orbital script additions + Lights (with eels).apng
1428 downloads
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Embryon (Bally 1981) w VR Room
By UnclePaulie
Version 2.0 by UnclePaulie 2023
This version done with UnclePaulie's Medusa as a baseline to start, since both were Bally 1981. Built everything ground up from there.
Included in this Version 2.0 is Hybrid VR/desktop/cabinet modes, enhanced playfield, VPW physics, flipper tricks, dynamic shadows, Fleep sounds, Lampz, 3D inserts, new baked general illumination lighting and AO shadows, sling corrections, drop and stand-up targets, saucer, playfield meshes, various primitives, etc. Significant time was spent on researching online videos, to ensure accuracy of shots, ball drops, kickouts, and overall playability. I also created a desktop backglass with a cool lighting effect, as well as the VR backglass and other VR options. There are also some performance improvements, and I added a playfield mesh for the playfield, so there's a realistic bevel in the saucer.
Thank you to Redbone, Movieguru, and Hauntfreaks for the updated graphics. The playfield used was upscaled by Movieguru, and then later enhanced by Redbone. Redbone also enhanced several other graphics as well. The VR Backglass was originally by Wildman, and Hauntfreaks enhanced it. And thank you to the VPW team for testing, especially PinstratsDan, Apophis, Tastywasps, Hauntfreaks, Wylte, jsm174, somatik, and bietekwiet!
NOTE: This table is a widebody. It doesn't fit in a pincab like other standard width tables. I have a 1:1 ratio'ed pov in the vpx file, however I've included another pov if you'd like it stretched to fit the whole cab (this will distort/stretch all images, however).
Also NOTE: There are a few ROMs available. This orginal table used a 6 digit LED for player scores. Later there was a ROM that updated to a 7 digit. I have decided to implement ONLY the 7 digit ROM, embryond.zip. (this way when you score a lot, you can see the full score...). This is important to get the B2S that supports the 7 digit ROM. Wildman's and Hauntfreaks both support it, they are on VPU.
There are several options in the script. Including VR, ball brightness, and LUT lighting options. The LUT changes are done by holding cntl (or left mangasave) and then while holding, scroll through the options with the right magnasave. The Dip Switch settings are done in the script and are hardcoded. IF... you want to change them, there's a setting in the script to manually override that, and then use F6 during gameplay to bring up the Dip Switch setting.
This is a hybrid table done in VPX 10.74, and I have code in here to automatically choose between VR, desktop, and cabinet. Additional VR options in the script include two VR environments, a VR clock, a topper, posters, and settings for dynamic shadows if you experience a performance hit.
Thanks again to Redbone, PinstratsDan, Apophis, Tastywasps, Movieguru, Hauntfreaks, Wylte, jsm174, somatik, bietekwiet, and the VPW team!
4131 downloads
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Little Joe (Bally 1972)_Teisen_MOD
By teisen
First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
small changes were made only aesthetically
small improvements in the playfield, plastics, lighting,flippers position... I want to make it clear that the descriptions for the tables I'm sharing are "standard" for all, changes are made when there is a need for some adjustment.
version used, follow the link to the original table
Adjustments made:
- lighting and playfield lights
- adjust targets
- new POV
- new metals
- screw adjustment
Unfortunately, I don't have a description of Loserman for this table and therefore I don't know the collaborators who helped him carry out this work... So, if you participated in this, I would like to thank you and I hope you feel honored!
415 downloads
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Ducktales
By remdwaas1986
Do you still remember: Ducktales "the quest for gold" from 1990 and DOS?
https://retrofreakre...les-dos-review/
I used graphics in the DMD from the DOS area! And made a pin named "Quest for money"
Go on a adventure to the Amazon,Egypt,Africa and the Himalayas with all there own 8bit music.
You will be send of by Launchpad McQuack but it can be in 4 directions to start the adventure.
Aim on the piggy bank to get money and after 5 times scrooge golden money bin will appear for extra points.
Knock the doors 2 times to get the "monsters" out and hit the "monsters" 3 times to have a change to get the treasure!
Launchpad McQuack will fly you in the dmd to the nearest airport where a multiball bonus is waiting for you.
Do you have them al and win the jackpot?
Don't forget the beagle boys and magica! on 1,3 and 5 million you will get an extra ball to play more!
This pin cost me 3 weeks to make it, so please leave a reply and rate it!(very much appreciated, I like to read them a lot!)
Thanks to ivantba for giving me other lights and ofcource to jpsalas for helping troubleshooting, his code we can use and for the lights that he gave.
I hope you like it and duck on!
Cheers!
1991 downloads
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Attack from Mars (Bally 1995) g5k 1.22.vpx
By g5k
NOTE: This is being uploaded for archival purposes...checkout the newer version with newer physics also being uploaded at this same time.
========
Original build 8/7/2018 v1.0
Last update to original physics etc. 10/3/2020 v1.22
Notes from when it was released on Monster Bash Pincab. Hopefully it acknowledges everyone involved.
//IMPORTANT NOTE////////////////////////////////////////////
NOTE: Please update VPINMAME.DLL for WPC-95 Fast Flips
Latest version at time of release SAMBuild R4550 (contains the DLL needed):
http://vpuniverse.com/forums/topic/3461-sambuild31-beta-thread/
//FEATURES/////////////////////////////////////////////////////////
Surround Sound Feedback (SSF by DJRobX)
Fast Flips (WPC-95 FF developed as part of this production by DJRobX)
Optimised for Cab POV does include Desktop mode setup (some of the poor mans SSR might be off from that angle)
For 4k users I recommend using Post Processed Anti Aliasing - Set to QUALITY SMAA
//THANKS/////////////////////////////////////////////////////////////
Thank you to the previous AFM authors for their work that gave me the building blocks for this build. Thank you to all those who contributed resources early in the process, took photos and sent me things that helped with the project. For all the kind words and the hype that has built over this release on both MB and VP Junkies. Special shouts to JimmyFingers for passing on his knowledge on GI. To Arrie for photos he took to help with the apron, to virriguy, CK and Peter Docter who supplied a heap of images that also helped. I’ve probably forgotten some people because as Lars has regularly noted this has taken a while. Thanks to flupper for insight on some of the techniques he used on White Water.
Finally the biggest thanks to my collaborators; Tom Tower for his models of the aliens, main saucer and clear ramps and to DJRobX for his development support in the background throughout, implementation of Surround Sound Feedback (SSF) and solving the FastFlips puzzle for yet another machine. Fast Flips doesn’t just happen with a few lines of code, each generation of machine requires a different solution that DJRobX solved for this release and we now have it for all WPC-95 roms.
This has been a labour of love, production started exactly 3 months ago and I've average between 15-20 hours a week on it since then. Then add Tom's and Robs time too.
Enjoy!
//FINAL NOTE//////////////////////////////////////////////////////
I don’t think there is anything that will cause compatibility issues but this was developed using a 10.5 beta so if you have problems you may need to update. I’ve used all 11 layers so not sure if that causes issues for older installs with 8 layers. I also expect people with lesser machines could be borderline performance wise. This is a very heavy build as you can see by the download size. It performs very well on a baseline machine in 4k (trust me it's nothing special) so I hope it behaves.
1680 downloads
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Attack from Mars (Bally 1995) g5k 1.3.11.vpx
By g5k
This version was updated by a couple of the legends from the VPW group;
fluffhead35 and tomate
Notes at the top of the script on changes since the last version 1.22.
Any bugs or notes post to the comments and the guys will check and potentially update.
I'm pretty sure this is 10.7 but read the script.
Enjoy!
13755 downloads
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The mandalorian
By marty02
Hello everyone I'm sharing The Mandalorian table
good fun
Thanks to Mr JPSALAS
Thanks to James for the test
Detail of the table:
15 missions to complete
Multiball, mystery, bonus, extra ball, 25 items, jackpot,
exceptional soundtrack
special sound and visual effects
3D element creation
175 hours of work
Complete package: playfield, backglass, media.
Runs on VPX 10.7.2
On VPX 10.8 Beta works less well for now
Next Table to come MM ?
7671 downloads
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Fathom (Bally 1981) w VR Room
By UnclePaulie
Version 2.0 by UnclePaulie 2023
This version was done with my Medusa table and other recent Bally tables as a baseline to start, since they were Bally 1981. Built everything ground up from there. Used a few prims and images from Goldchicco's prior table, as well as some logic. I used EBisLit's playfield as a baseline, and Redbone did lots graphics updates to that playfield, as well as the plastics, targets, apron, flippers, and many others. The VPW team did lots of testing and recommended that I use Circus's VR room as an option, as it has you playing on the ocean floor with fish swimming around you, so his very cool environment is also included, and is the default environment for VR users. Thanks to Circus for permission!
Included in this Version 2.0 is Hybrid VR/desktop/cabinet modes, new playfield, VPW physics, flipper tricks, dynamic shadows, Fleep sounds, Lampz, 3D inserts, new baked general illumination lighting and AO shadows, sling corrections, drop and stand-up targets, saucer, playfield meshes, various primitives, etc. Significant time was spent on researching online videos, to ensure accuracy of shots, ball drops, kickouts, and overall playability. I also created a desktop backglass with a lighting effect, as well as the VR backglass (image from Hauntfreaks) and other VR options. There are also some performance improvements and I added a playfield mesh for the playfield, so there's a realistic bevel in the saucer.
Thank you to EBisLit for the playfield image, and Redbone for upscaling and cleaning up the all the images. Thank you to Circus for the ocean VR environment. And thank you to the VPW team for testing, especially redbone, apophis, bountybob, dgrimmreaper, studlygoorite, pinstratsdan, wylte, trytotilt, bietekwiet, astronasty, and hauntfreaks.
There are several options in the script. Including VR rooms and environments, ball brightness, ocean environment sounds, and LUT lighting options. The LUT changes are done by holding cntl (or left mangasave) and then while holding, scroll through the options with the right magnasave. The Dip Switch settings are done in the script and are hardcoded. IF... you want to change them, there's a setting in the script to manually override that, and then use F6 during gameplay to bring up the Dip Switch setting.
This is a hybrid table done in VPX 10.74 (but will run fine in 10.8), and I have code in here to automatically choose between VR, desktop, and cabinet. Additional VR options in the script include three VR environments, a VR clock, a topper, posters, and settings for dynamic shadows if you experience a performance hit.
Thanks again to the VPW team for all the testing, Circus for the Ocean VR environment, and Redbone for all the graphics enhancements!
3234 downloads
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Free Fall (Gottlieb 1974)_Teisen_MOD
By teisen
First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
small changes were made only aesthetically
small improvements in the playfield, plastics, lighting,flippers position... I want to make it clear that the descriptions for the tables I'm sharing are "standard" for all, changes are made when there is a need for some adjustment.
version used, follow the link to the original table
Adjustments made:
- lighting and playfield lights
- adjust targets
- new POV
- plastic contrast and transparent edges
- bumpers color correction
- new metals
- screw adjustment
- new white plastic guides
- adjustment of target flags
Description of Loserman76:
Build/Coding by Loserman76
Artwork by GNance
hauntfreaks - newer postit note images, environment file, lighting information, primitives
BorgDog - his tables that helped me to understand more with VPX - and I probably lifted a primitive or 2 from them as well
GNance - score motor tweaks to behave like a real EM, PostIt routines, Options menu
JPSalas - gameroom backdrop
Pinuck - Gottlieb chimes and score motor routines
Arngrim - DOF coding and information
when game is not in progress, holding down left flipper for about 3-5 seconds will bring up the options menu. left flipper selects item, right flipper changes option
in addition to the "standard" keys (typically "1" to start game and "5" for coin), I've added "3" for coin and "4" for coin and auto-start game to simulate 3 coin slots
Shadow config settings:
Look for these 2 lines near the beginning of the scripting:
Const ShadowFlippersOn = true
Const ShadowBallOn = true
change to false if you want either of the shadows not showing on your tables
349 downloads
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Fun Land (Gottlieb 1968)_Teisen_MOD
By teisen
First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
small changes were made only aesthetically
small improvements in the playfield, plastics, lighting,flippers position... I want to make it clear that the descriptions for the tables I'm sharing are "standard" for all, changes are made when there is a need for some adjustment.
version used, follow the link to the original table
Adjustments made:
- lighting and playfield lights
- adjust targets
- new POV
- plastic contrast
- playfield color adjustment and small touches
- adjust PF buttons color and animation
- bumpers color correction
- correction of spinners (correct animation)
- new metals
- screw adjustment
link to Wildman's new B2S!
Description of Loserman76:
Fun Land
Build/Coding by Loserman76
Artwork by GNance
hauntfreaks - newer postit note images, environment file, lighting information, primitives
BorgDog - his tables that helped me to understand more with VPX - and I probably lifted a primitive or 2 from them as well
GNance - score motor tweaks to behave like a real EM, PostIt routines, Options menu
JPSalas - gameroom backdrop
Pinuck - Gottlieb chimes and score motor routines
Arngrim - DOF coding and information
when game is not in progress, holding down left flipper for about 3-5 seconds will bring up the options menu. left flipper selects item, right flipper changes option
in addition to the "standard" keys (typically "1" to start game and "5" for coin), I've added "3" for coin and "4" for coin and auto-start game to simulate 3 coin slots
Shadow config settings:
Look for these 2 lines near the beginning of the scripting:
Const ShadowFlippersOn = true
Const ShadowBallOn = true
change to false if you want either of the shadows not showing on your tables
313 downloads
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Gardiens de la Galaxie Trilogy
By marty02
Hi everyone, today I'm sharing the Guardians of the Galaxy Trilogy table. First of all, thanks again to JPSLAS.
I'm a marvel fan and as I had seen a pinball Fx version I'm inspired to make one on visual pinball even if there's already the superb daphishbowl table it's not as good but it's still fun.
game rules you have to reform the guardians of the galaxy over the three films on 12 missions and 3 more missions for the superheroes.
table description.
playfield
12 soundtracks from the three films
100 catchphrases from the 3 films
120 ambient sounds
moving 3d elements
the pack contains
the table
backglass
media
good fun
3838 downloads
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Crescendo (Gottlieb 1970)_Teisen_MOD
By teisen
First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
small changes were made only aesthetically
small improvements in the playfield, plastics, lighting,flippers position... I want to make it clear that the descriptions for the tables I'm sharing are "standard" for all, changes are made when there is a need for some adjustment.
version used, follow the link to the original table
Link to Wildman's new B2S
Adjustments made:
- lighting and playfield lights
- new cap bumpers
- metal side guides
- adjust targets
- adjust screws
- new POV
- plastic transparency adjustment
- adjust playfield color
Description of Loserman76:
VPX conversion
Artwork done by GNance
Source images from Noah Fentz
others to thank: JPSalas, Pinuck, hauntfreaks, Borgdog, Arngrim
in addition to the "standard" keys (typically "1" to start game and "5" for coin), I've added "3" as another coin input and "4" for coin and auto-start game (like I recall the dime slots generally were) to simulate 3 coin slots
when game is not in progress, holding down left flipper for about 3-5 seconds will bring up the options menu. left flipper selects item, right flipper changes option.
I've also included shadows for the ball and flippers. If you want to turn them off look for these lines at the beginning of the script:
Const ShadowFlippersOn = true
Const ShadowBallOn = true
change to false if you want either of the shadows not showing on your tables
447 downloads
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WWE Wrestlemania LE (Legends of Wrestlemania) (RyGuy417 2023)
By ryguy417
This is a mod of a much better table, Gottlieb's Tag Team by @roccodimarco (thank you for the permission to release), but updated with the artwork and other visuals from Stern's far inferior WWE Wrestlemania LE table (don't believe me? Find a table nearby and give it a go--it's by far one of their worse tables).
Resources are surprising light, but cobbled together what I could. I would eventually like to update the audio in the table to add some classic WWE/WWF callouts, music, etc. Hoping someone else on here has the energy and skill to get that done.
Note: V1.1 includes a basic pup pack to play music. Use magna to change tracks.
1720 downloads
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Spin Wheel (Gottlieb 1968)_Teisen_MOD
By teisen
First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
small changes were made only aesthetically
small improvements in the playfield, plastics, lighting,flippers position... I want to make it clear that the descriptions for the tables I'm sharing are "standard" for all, changes are made when there is a need for some adjustment.
version used, follow the link to the original table
Link to Wildman's new B2S
Adjustments made:
- lighting and playfield lights
- new cap bumpers
- metal side guides
- adjust targets
- adjust screws
- new POV
- plastic transparency adjustment
- adjust playfield color
- adjust PF buttons color
- upper metal adjustment (curve)
- holes
Description of Loserman76:
Spin Wheel by Gottlieb
Playfield redraw by me. If you think it sucks, delete the table - lol
Plastics culled from images on the internet
Uses Bord's new primitive flippers - these look so nice.
ZIP includes B2S and wheel
not sure who did the wheel as I've had it sitting on my hard drive for a while.
427 downloads
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Pro Football (Gottlieb 1973)_Teisen_MOD
By teisen
First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
small changes were made only aesthetically
small improvements in the playfield, plastics, lighting,flippers position... I want to make it clear that the descriptions for the tables I'm sharing are "standard" for all, changes are made when there is a need for some adjustment.
version used, follow the link to the original table
Adjustments made:
- lighting and playfield lights
- new cap bumpers
- color adjustment of central posts (spinner)
- metal side guides
- new white plastic guides (upper PF)
- adjust targets
- adjust screws
- new POV
Description of Loserman76:
Pro Football - Gottlieb 1973.
Images by Popotte
Backglass image on desktop background: Popotte
Backglass image in directB2S : Wildman
Setup is like all of my tables - 3 & 5 insert coins. 4 is coin and auto-starts the game.
Since this one is a center shooter type table, the right flipper is used to launch the ball.
Uses VPX 10.5 - I'm not a fan of using betas for table releases
336 downloads
(0 reviews)0 comments
Submitted
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JACK SPARROW
By marty02
Hello everyone today i'm sharing with you the most famous pirate JACK SPARROW PIRATE PINBALL. help jack sparrow to complete the missions there are 12 missions and one final mission. collect items to accumulate bonuses, block 3 ball is triggered the multiball, turn on some lights and multiply the bonus and playfied, find the extra ball, the mystery light, jackpots ect. good fun.
Many thanks to JPSalas.
thanks to james for the videos
And thank you to all those who put a small like it does not cost anything but it pleases all the people who live the virtual pinball more on the site.
Pack contents
Playfield
Backglass
Media for Frontend
Mini PUP (put jacksparrow folder in PUPVideos if used)
I might share GOG Trilogy and The Mandalorian
4811 downloads
