1770 files
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The Games (Gottlieb 1984)
By UnclePaulie
Gottlieb's 1984 The Games! Simple but hard to master. The goal: collect five medals in one ball and it consists of five shots. Including captive balls, Vari-target, saucer, and a spinner. The shots are really fulfilling despite the simple guidelines. The captive ball, the spinner, and the vari target are examples of critical shots that pay off if you make them, but the ultimate payout an Olympic gold medal—comes from making them properly.
Thanks to Redbone who helped with the playfield and plastics from pictures off the web! He also spent a ton of time with all the other graphics on the table as well as a ton of testing! Hauntfreaks provided the higher resolution VR backglass (and an updated b2s). DarthVito did the VR wall environment, and topper. Silversurfer provided vector images from photos off the web for the VR cab. Also, look for the alternate sound pack that Redbone and Darthvito have been working on.
I built the table from scratch and included the latest VPW standards, physics, GI and shadow baking, Lampz and 3D inserts, dynamic shadows, updated backglass for desktop, playfield mesh for a saucer bevel, roth standup targets, standalone compatibility, optional DIP adjustments, updated flipper physics, VR and fully hybrid modes, Flupper style bumpers and lighting, gBOT system and trough. Dozens of hours were spent studying gameplay videos to match the table skill shots and action. I also used Rothbauerw's updated flipper physics code to help with the skillshots.
NOTE: YOU HAVE TO START THE TABLE 1ST, EXIT, AND THEN RESTART FOR DIP SETTINGS TO TAKE EFFECT. This is ONLY the first time you launch the table.
This table is loaded with options. Various balls, ball brightness, flippers, tents, caps, plastic edge colors, LUTs, Dip settings, siderails, and plenty of other VR stuff. Redbone once again encouraged me to include special edge LED lighting in the plastics that iaakki originally did for another table. Looks really cool, and is included as an option.
Redbone also created an alternate Gsound option. Download it here:
The ROM can be found at pinballnirvana.com... thegames.zip). There's an option in the script to change the DIPS, however it will load a default set when you launch the table. NOTE: AGAIN, YOU HAVE TO START THE TABLE 1ST, EXIT, AND THEN RESTART FOR DIP CHANGES TO TAKE EFFECT. This is ONLY the first time you launch the table.
There's also an option for "Tourney Mode". In that mode it'll play a little harder with different DIP settings, which excludes extra ball... and requires 3 medals to light special rather than 2. Tourney mode also sets colors and rainbow'ed LEDs on plastics. NOTE: you'll have to start and restart the first time in that mode for the DIP changes to take effect.
If you want to change the DIPs... you will need to go into the script options and change SetDIPSwitches to 1, then open the table, hit F6 (that'll load the default DIPS and display them). You can then select various ROM options. Once entered, you can exit out, and restart. That will then set the new ROM settings.
Once again thanks to Redbone, Hauntfreaks, Apophis, Darthvito, Silversurfer and the VPW team for testing, and everyone else that provided feedback!
2015 downloads
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Cyclone (Williams 1988) balutito MOD
By balutito
Hello and welcome to the Cyclone amusement park.
Thanks to Sliderpoint for allowing me to offer you this reskin of his magnificent Cyclone table.
Thanks also to fourbanks, an unconditional fan of this table, who suggested to me the idea of making some modifications to the original Sliderpoint.
New playfield, plastics and music.
I tried to respect the original table as much as possible, I hope you will like this new board, good game
(I did not redo b2S please use those available on VPU)
All Logos, Copyrights and Trademarks are property of their respective owners.
PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!
THANK YOU 🍺🍺🍺
Balutito
5066 downloads
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Hurricane 1991 Balutito MOD
By balutito
After reading your positive feedback on the Cyclone table, I contacted Herweh to ask for permission to modify his Hurricane table.
And with a lot of kindness he said yes Thank's to him
you will therefore be able to complete your collection with this revisited playfield, plastic apron pinball table. I didn't modify the music because I think it's going well.
Good Game
🍺 Balutito 🍺
All Logos, Copyrights and Trademarks are property of their respective owners.
PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!
8435 downloads
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Comet (Williams 1985) balutito MOD
By balutito
And here with this table the trilogy is made Cyclone, Hurricane and Comet Reskin by Balutito.
A big thank you to UnclePaulie who authorized me to use his Comet VR table to offer you this version.
Without the incredible work done upstream the rendering would not be as good thanks to the whole team:
UnclePaulie & Rawd, PinStratsDan, Rothbauerw, Bord, Apophis, Sixtoe, Fluffhead, Wylte, Remdwaas, and RIK
here we have a reskin with New playfield, plastic, sound more and more
Good Game
🍺 Balutito 🍺
All Logos, Copyrights and Trademarks are property of their respective owners.
PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!
6890 downloads
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F-14 Tomcat (Williams, 1987) Hanibals 4k Mod
By Hanibal2001
Special thanks for all the previous creators:
flupper1 - plastic ramp, wire ramps, playfield shadows, primitive flippers
assassin32 - script, playfield scan, table template
ganjafarmer - plastics redraw, lighting, physics
Thanks to wrd1972, vogliadicane, senseless, Nemo, bjschneider93, bassgeige
I have update the lights,
upscale and edit the playfield.
Upscale and change some plastics.
Add music to the table.
Have fun with it!
4160 downloads
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Led Zeppelin Pinball 2.5 vr (Original 2023)
By capnclaw
*******************************************************************
LED ZEPPELIN PINBALL 2.5 VR MOD (VR Only) capnclaw
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MUSIC VIDEO ADD ON PACK (26 Amazing Videos) AVAILABLE AT
https://drive.google.com/drive/folders/1nT8OUKaZWo5gJig9f7V6h7W6Cp_yT6L-?usp=sharing
Any music videos go into the "Music" folder in the root of the Pup Pack
This is for VR users only. If you are a desktop or cabinet user please download the original table at
https://vpuniverse.com/files/file/5940-led-zeppelin-pinball/
Thank you iDigStuff for allowing me to mod this amazing table!
At the top of the script there is an option for color or bw playfield which will also change the VR cabinet between a black and white design and a color design.
This mod requires the Pup Pack. You can find the link to download the updated Pup Pack at the top of the script as well.
I added 3 Pup Pack Options in the root of the Pup Pack folder (Led Zeppelin)
Option 1 - VR_Color_Hauntfreaks_BG (This will switch the Backglass to the Color design by Hauntfreaks that suits the color table)
Option 2 - VR_Original_BG (This will use the original backglass that suits the Black and White table)
Option 3 - Original_3_Screen_Setup (This will reset the Pup Pack back to default (For cabinet or desktop play)
I have added 2 bonus music videos to the Pup Pack as well
Rock and Roll and Black Dog
I have a music video add on pack with another 26 amazing Zeppelin songs at the link at the top.
Please take the time to acknowledge all the people involved below to make this incredible table happen in the first place.
Thank you guys! Credits taken from the original post by iDigStuff.
************************************************************************************
Brought to you by iDigStuff & Apophis & Bord
Original Pup Design by Pinballfan2018
Real World design by David Peck
Original artwork by Brad Albright
Based On Freedom EM by Loserman76, Allkknowing2012.
Color Mod and Color Backglass artwork by Hauntfreaks
************************************************************************************
Thank you in order of appearance
David Peck for the inspiration and permission to bring your creation to VPX
Brad Albright for the amazing original artwork and your permission.
Loserman76 for permission to use his Freedom EM table as a starting point.
Apophis for ALL the amazing work , time and effort put into this project. Anything that needed to be done you dove in without hesitation and with amazing results. Thank you!
Bord What can I say? I'm a huge fan. Can't thank you enough for coming on board and providing your amazing skills.
************************************************************************************
All Artwork, Logos, Copyrights and Trademarks are property of their respective owners.
PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!
************************************************************************************
1101 downloads
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The Walking Dead LE Hanibals 4k Blood Mod
By Hanibal2001
Blood Mod of the very nice table from Dozer, and tx for the permission to mod.
I have changed this things:
- new Hires playfield
- new apron
- new physics
- new sounds
- new animation
- new lights
- new grfx
- more blood
Have fun and enjoy
8397 downloads
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Space Mission (Williams 1976) 1.1
By JCalhoun
Space Mission came out in the year of the U.S Bicentennial. I remember that year and can tell you that the air was heavy with patriotism and this pinball machine, featuring the U.S. Apollo spacecraft, hews closely to the zeitgeist of 1976. (Although it also features the USSR's Soyuz spacecraft - depicting an event, the Apollo-Soyuz rendezvous, that had occurred the year before in 1975).
Unusual features of this four-player, EM (electro-mechanical) table include a swinging target in the center of the playfield and the two ball kickers on either side of the flippers (watch people play the real table - they let the ball roll off the flipper into these kickers for extra points). Also, a spinner in the upper-left is fun to rocket through, and see if you can orbit the Super Bonus Advance in the upper-right.
The Space Mission table is (at the time of this writing) #4 in the top-10 for electro-mechanical pinball. The two-player version of this table is called Space Odyssey.
This is a community, EM table, originally created by the late Loserman76. We are indebted to him for, by my count, over 200 VPX tables.
My changes to Loserman76's table, this version 1.1, add Fleep sounds and new sound code. The table now plays much better on cabinets with SSF (surround-sound feedback).
Original table by Loserman76: https://vpuniverse.com/profile/2798-loserman76/?tab=node_filestabprofile_filesTab&page=22
1653 downloads
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American Country VPX
By linojon
This American Country Pinball table is a re-skin of AC/DC LUCI (Stern 2013) VPinWorkshop version 1.1. Original table by Stern Pinball.
I chose the AC/DC table for my Country Music mod for many reasons. I love the gameplay but sometimes I’m not in the mood for hard AC/DC music. Overall, I've tried to relax the game with country music and related sound effects while keeping the intense gameplay dynamics. I replaced the comical “abusive” AC/DC voice prompts with AI generated Johnny Cash voices. The toys map well to country music themes: Hells Bells to Liberty Bell, train to pickup truck, cannon to gun and so on. In the minigame the metaphor is you fight for freedom instead of against the devil. Instead of a Jukebox, there’s a Playlist with selected songs arranged as twelve different tags that span the themes found in Country Music. As a bonus I provide instructions to replace the Playlist with your own favorite songs.
FOR PERSONAL USE ONLY AND NOT FOR COMMERCIAL SALE OR DISTRIBUTION.
I extend many thanks to all who have worked on the precursors and components built into this table, including: ninuzzu, Sixtoe, hauntfreaks, Fluffhead35, nfuzzy, Apophis, Tomate, Retro27, Schlabber34, javier, DJRobX, dark, tom tower, knorr, rysr, Peter J, RustyCardores, the VPDevTeam, and more! See the included README file for more credits and attributions.
Download Includes:
American Country.vpx (VPX 10.7+) American Country full dmd.directb2s acd_170.zip - custom ROM acd_170.cRZ - altcolor Serum colorization file American Country Wheel.png - Frontend wheel image file American Country README.pdf - see for more details
Custom ROM
NOTE, you must use my custom version of acd_170.zip ROM
Beta Users: If you installed a preview version of this table that used acd_170hc rom, note that i changed it to acd_170, to avoid conflicts with people’s existing installations of AC/DC.
The American Country VPX pinball game requires a custom version of the acd_170h ROM named to acd_170.zip. This is NOT the same as the acd_170 rom you might find elsewhere, I’m just repurposing the file name.
The custom ROM includes sound effects, voices, and music clips. Legally you should get the original Stern ROM and modify it yourself, although I’ve provided a pre-made one (for your reference only 😉) in the downloads. See the CUSTOM ROM readme file for details and instructions.
Why a Custom ROM? Typically, VPinMAME lets you replace ROM sounds using altsound. I was not able to get this to work with this Stern ROM (and from my research it may not be possible with the current version of VPinMAME), so instead I have written my sounds directly into the ROM file. (If I am wrong and you know a way to use altsound with this ROM please reach out to me and I’ll redo this!). Thus, I’m using the acd_170 ROM name.
Enjoy!
1785 downloads
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Jet Spin (Gottlieb 1977) 1.2.1
By JCalhoun
Jet Spin is the #2 EM (electro-mechanical) pinball table on IPDB (Internet Pinball Database) as of the time I typed this. Why is that?
Maybe it's because you can actually work a ball for more than a minute before seeing it off to the drain. It allows you to rack up some decent scores.
Maybe too it's the vari-target on the right side of the table. Something about that crazy sound it makes when you hit it; something about kicking it downfield.
And there is a rather challenging target hanging off to the left of the table. Pretty satisfying if you can manage to tap it.
We are all forever in the dept of Loserman76 for creating the initial implementation of this table for VPX. The table has seen plenty of collaborators from the community, including most recently Teisen and Cliffy. This iteration is based on the latest that Teisen uploaded. My small contribution is SSF (surround sound feedback) embellishment with Fleep sounds and new sound code. Cliffy made some tweaks to the physics, lighting....
I hope everyone continues to enjoy these community tables.
Original table by loserman76 here: https://vpuniverse.com/files/file/8282-jet-spin-gottlieb-1977/
Tiesen's mods here: https://vpuniverse.com/files/file/17440-jet-spin-gottlieb-1977_teisen_mod/
1179 downloads
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Five nights at freddy(FNAF)
By remdwaas1986
THIS IS A JUMP SCARE TABLE, IF YOU HAVE ANY HEART CONDITIONS PLEASE BE CAREFULL!
Happy Halloween! enjoy and please rank the table and leave a comment behind.
Thanks for all the reactions, it really cost me a lot of time to build this or any table.
First of all the round of thanks:
Thanks to drjameshouse for helping and writing the code together
Thanks to jpsalas for helping the kicker issue
Thanks to godisnothere for the topper and wheels(included in the zip)
Thanks to uers1983 for his lovely wheels(included in the zip)
Thanks to tartzani to help me with the light issue
Thanks to Hauntfreaks for his eye ball image, and solving the memory leak issue(my textures where to big 4096x4096 is the max you can use)
Thanks to Tomato for helping with the tube in blender
This is a original table with all the files included in the table. Modding only by approval.
With 1,3 and 5 million you will get an extra ball
This table started of as a request from gamemodder, so he could learn to build a table. Then he quit and i tried it with snapstick but he was to busy. Then i asked a friend and he also quit. Luckily i found drjameshouse and he helped with the code and things on the table to get familiar with vpx. We where on a time pressure, because i wanted to release the table before halloween.
RULES:
this table has a day and night modus. You start in the day 6:00 the time will move till you reach 00:00 there will be an intro and the scary part begins. Can you survive the night?
Day modus
the kickers for kitchen and stage are available(no time restriction, it will stop the day timer and after completing the items, the daytimer will be turned on again).
Kitchen:
collect 3 pizza slices
collect 3 Milkshakes
collect 3 Presents
collect 3 pizza boxes
collect 3 cans
Stage:
collect 3 Guitars
collect 3 Monitors
collect 3 Flashlights
collect 3 voicerecorders
collect 3 Microphones
Targets:
hit F-U-N-N-Y
Night modus
to escape the night hit and complete the targets: N-I-G-H-T. There will be a random timer so Freddy and his friends will jump scare you and then you will loose the ball. If you loose the ball in the night, you will have to start over the day just like in FNAF.
add the end of the ball you will get an extra target bonus and bumberhits bonus
How many nights can you survive?
2757 downloads
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Sheriff (Gottlieb 1971) 1.2
By JCalhoun
It's a fascinating thing that the work you create, if shared, can outlive you. So it is for Jeff "Loserman76" Whitehead. We all have him to thank for his prolific work in creating EM games for VPX.
And so his title, Sheriff is seeing a lot of work by the community: Teisen modded, then GauGau... I have tweaked the sound code to incorporate Fleep's sounds and sound code. This improves the SSF (surround sound feedback) for flippers, etc.
As per GauGau's work, you can create a music folder called "Sheriff" with custom music, or see his Western-themed PUP pack.
Original: https://vpuniverse.com/files/file/8258-sheriff-gottlieb-1971/
Teisen's: https://vpuniverse.com/files/file/17575-sheriff-gottlieb-1971_teisen_mod/
GauGau's: https://vpuniverse.com/files/file/17775-sheriff-gottlieb-1971-soundmod-4k/
1080 downloads
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Cow Poke (Gottlieb 1965)_Teisen_MOD
By teisen
First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
small changes were made only aesthetically
small improvements in the playfield, plastics, lighting,flippers position... I want to make it clear that the descriptions for the tables I'm sharing are "standard" for all, changes are made when there is a need for some adjustment.
version used, follow the link to the original table
For this table I received a lot of help and collaboration from Wildman who made changes to the script so that B2s worked correctly! Thank you very much for your excellent work and for sharing.
Wildman's B2s for this table
New Backdrop created by Cliffy! Thank you friend.
Adjustments made:
- Playfield color correction and touch-ups
- cap bumpers corretion
- added primitive to the base of the bumpers and lighting
- lighting
- metals
- screws
- new pov
- new top tabs
- other small touches
Loserman Description:
Build/Coding by Loserman76
Artwork by GNance
'* hauntfreaks - newer postit note images, environment file, lighting information, primitives
'* BorgDog - his tables that helped me to understand more with VPX - and I probably lifted a primitive or 2 from them as well
'* GNance - score motor tweaks to behave like a real EM, PostIt routines, Options menu
'* JPSalas - gameroom backdrop
'* Pinuck - Gottlieb chimes and score motor routines
'* Arngrim - DOF coding and information
when game is not in progress, holding down left flipper for about 3-5 seconds will bring up the options menu. left flipper selects item, right flipper changes option
in addition to the "standard" keys (typically "1" to start game and "5" for coin), I've added "3" for coin and "4" for coin and auto-start game to simulate 3 coin slots
Shadow config settings:
Look for these 2 lines near the beginning of the scripting:
Const ShadowFlippersOn = true
Const ShadowBallOn = true
change to false if you want either of the shadows not showing on your tables
I've also included a wheel image in the ZIP for your convenience
For the manual ball lift you can use either the start game button (typically "1") OR you can use the letter "A".
For Cow Poke you can modify line 597 to your preferences if you don't like mine
547 downloads
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Buckaroo (Gottlieb 1965)_Teisen_MOD
By teisen
First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
small changes were made only aesthetically
small improvements in the playfield, plastics, lighting,flippers position... I want to make it clear that the descriptions for the tables I'm sharing are "standard" for all, changes are made when there is a need for some adjustment.
version used, follow the link to the original table
For this table I received a lot of help and collaboration from Wildman who made changes to the script so that B2s worked correctly! Thank you very much for your excellent work and for sharing.
Wildman's B2s for this table
Adjustments made:
- Playfield color correction and touch-ups
- cap bumpers corretion
- added primitive to the base of the bumpers and lighting
- lighting
- metals
- screws
- new pov
- new top tabs
- other small touches
Loserman Description:
thanks to GNance, Arngrim
others to thank: JPSalas, Pinuck, hauntfreaks, Borgdog
in addition to the "standard" keys (typically "1" to start game and "5" for coin), I've added "3" as another coin input and "4" for coin and auto-start game (like I recall the dime slots generally were) to simulate 3 coin slots
For the manual ball lift you can use either the start game button (typically "1") OR you can use the letter "A".
when game is not in progress, holding down left flipper for about 3-5 seconds will bring up the options menu. left flipper selects item, right flipper changes option.
I've also included shadows for the ball and flippers. If you want to turn them off look for these lines at the beginning of the script:
Const ShadowFlippersOn = true
Const ShadowBallOn = true
change to false if you want either of the shadows not showing on your tables
958 downloads
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King Rock (Gottlieb 1972) 1.2
By JCalhoun
Thanks to Loserman76, Teisen, Cliffy - another great EM (electro-mechanical) table for VPX. Fleep sounds have been added for this version, 1.2, enhancing the table.
Some small tweaks to lighting, a 2K apron and cards round out the changes.
The table is a little unusual having a pair of flippers lined up on the left of the drain and another pair of flippers along the right of the drain. It also is conspicuous for having no slingshots.
Learning the unusual flippers is part of the fun. Additionally, the power of the flippers allows you to get the ball back near the top of the playfield - unusual for many EM tables.
The original table by Loserman76 (RIP) is here: https://vpuniverse.com/files/file/8293-king-rock-gottlieb-1972/
Teisen's modded table followed: https://vpuniverse.com/files/file/18359-king-rock-gottlieb-1972_teisen_mod/
449 downloads
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King Rock (Gottlieb 1972)_Teisen_MOD
By teisen
First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
small changes were made only aesthetically
small improvements in the playfield, plastics, lighting,flippers position... I want to make it clear that the descriptions for the tables I'm sharing are "standard" for all, changes are made when there is a need for some adjustment.
version used, follow the link to the original table
New Backdrop created by Cliffy! Thank you friend.
Adjustments made:
- Playfield touch-ups
- Plastics touch-ups
- cap bumpers
- spinners
- added primitive to the base of the bumpers and lighting
- lighting
- metals
- screws
- new pov
- new backdrop
- other small touches
Loserman Description:
VPX conversion
Artwork done by Bodydump
others to thank: GNance, JPSalas, Pinuck, hauntfreaks, Borgdog, Arngrim
in addition to the "standard" keys (typically "1" to start game and "5" for coin), I've added "3" as another coin input and "4" for coin and auto-start game (like I recall the dime slots generally were) to simulate 3 coin slots
when game is not in progress, holding down left flipper for about 3-5 seconds will bring up the options menu. left flipper selects item, right flipper changes option.
I've also included shadows for the ball and flippers. If you want to turn them off look for these lines at the beginning of the script:
Const ShadowFlippersOn = true
Const ShadowBallOn = true
change to false if you want either of the shadows not showing on your tables
350 downloads
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Thunderbirds original 2022
By drinkcristal
I would like to present to you an original take on the Homepin, Thunderbirds pinball game.
I was going to build from scratch a Thunderbird themed table until I saw Wildman produced a backglass which alerted me to an actual table made to tribute the 60's TV series.
This table is ROM free and an original take to that Homepin table. I have used the Homepin backglass (thanks Wildman) and the playfield but it is not identical to their table or how I see a "re-skin".
I am not a graphic designer so you will see some discrepancies. I am using the original light labels on the playfield but re-purposed for my needs.
I welcome any graphics designers to help by amending the playfield to better align with the tables gameplay or even upscale the graphics.
I would like to thank the VPW group for their excellent example table which I used as the base to build this table and the flexDMD elements.
A big thanks to Rawd for helping me solve the table crashing so frequently once the file was > 500MB (was due to the large number of images with high resolution !!) .
A general thanks to all authors in the community as there are elements from all that make up this table.
This table was made in 10.6 VPVR and works in 10.7 VPX (for desktop/cabinet only). 10.7 VPVR crashes due to flexDMD so please do not use that for this table.
To make the table more interesting, in VR, I have added some interesting video modes paying tribute to some old classical games.
- The TB1 mission is inspired by prop cycle.
- The TB3 mission is inspired by lunar lander
- The TB4 mission is inspired by the Indiana Jones mine shaft video mode.
I think this is quite unique to have a pinball game break out to an immersive video mode but happy to be corrected.
There are 4 main gamemodes:
- gamemode 1 - VR
- gamemode 2 - cabinet
- gamemode 3 - desktop
- gamemode 4 - video game only (VR only)
General options
BallsPerGame - set to 3 or 5
Replay1, 2, 3, 4 - set to whatever score desired
FlexDMD needs to be on to display scores. It can be disabled if required.
For gamemode 1 - VR options
videomission = 1 (enable breakout video modes when ball is captured. set to 0 to disable these breakout missions)
Change the playfield image to "clear"
Change DT image to <none> (not mandatory but just removes backglass image when transitioning games)
There is a difficulty setting for the TB1 & TB4 mission should you want to make it more challenging
If you choose not to have the breakout video modes,
- videomission = 0
- Change the playfield image to "PF-hirez" and
- I suggest you change playfieldmesh.visible to off
For gamemode 2 - cabinet
Use provided directb2s for a backglass. Two are provided - 2 screen and 3 screen variants. You will need to tweak the DMD location to suit your set up.
Change the playfield image to "PF-hirez" and I suggest you change playfieldmesh.visible to off
For gamemode 3 - desktop
Change the playfield image to "PF-hirez" and I suggest you change playfieldmesh.visible to off
For gamemode 4 - video game only (VR only)
Change DT image to <none> (not mandatory but just removes backglass image when transitioning games)
Change the playfield image to "clear"
There is a difficulty setting for the TB1 & TB4 mission should you want to make it more challenging
If you like the game, please give it a like on the web site,
If you have any issues, please raise a comment and I will try to help
If you are happy to write a review, please do. Any feedback and constructive criticism is welcome.
I hope you enjoy 🙂
2889 downloads
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Get Smart (Original)
By drinkcristal
*** Major Update to include basic DOF support, pup pack and artwork *** see change log for details
Get Smart was a 60's TV Series that can still make me laugh today.
I was inspired to develop this original table by seeing what others have done with tables like TNA and UT CTF.
This table uses the AFM layout as the base as I like the mix or ramps/loops and the centre objective which I have re-purposed as Control HQ.
No ROM needed and the game was principally designed for use in VR but has the elements to work in desktop and cabinet (amend in script).
I have coded all the different game modes with some more obvious than others. I have used the advantage that this is virtual to create the Target Practice and Shoot Siegfried game modes. Try the skillshot 😉 The animation is inspired by the Lord of the Rings pinball
I have tried to recreate the ambience of a TV episode especially with the background audio and random callouts from iconic scenes. I hope this brings back memories for those familiar to the TV show and for those not, maybe encourage them to watch a show.
Game rules are on the table with some points to note:
The aim is to complete all tasks and challenges to start Agent Frenzy - a timed unlimited multiball to return agents to Control HQ.
I have introduced a new (I think) concept. Extra Life. Seeing games are free to play, the concept of buying a ball has been changed to earn the ability to buy a ball at the end of the game. This carries from game to game and the player has the choice to play the life or save it for another game. Extra life is earned during game play only and is not easy to earn. There is a small chance to get a random award in Carlsons lab.
I have borrowed table elements from many different sources so would like to thank everyone in the community for their contributions to virtual pinball. I would like to thank leojreimroc for testing the table and providing great suggestions including nudging me to make it desktop compatible. Thanks Rawd for all your tips and guidance on table creation along the way.
The invite/challenge is out there... if you can create some unique playfield artwork and/or plastics that would suit the game (rather than my mugs attempt at amending the AFM artwork), I will work on a pup pack to bring some of the iconic scenes to the DMD. Game lights can be moved around or tweaked to suit a more interesting artwork design 😉
There are a large number or elements that make this game so if you find any bugs, please let me know so I can repair.
If you have any suggestions that would enhance the game play, I am all ears.
Set up in script for various game modes. Please note I don't have a cabinet so I cannot test the game fully in that mode. Apologies in advance if there are some bugs or added instructions required.
Once you change the script as you want, save and play. If you have played a game and change the mode of play, you will likely need to shut VPX completely and re-start (as the controller may be changed).
VR - Just set VRroom = 1 in script and everything else should sort itself out.
Desktop users:
Set VRroom = 0 & desktopmode = 1. You will also need to set up the Backglass/POV to be in desktop mode
FSS users:
Set VRroom = 1 try inclination at 60, FOV 35, layback, XY rotation, X offset, Y offset = 0, Z offset = -700 and X, Y, Z scale at 1.
Cabinet Users:
Set VRroom = 0 , desktopmode = 0 , b2son = 1, form1_off = 0. You will also need to set up the Backglass/POV to be in Fullscreen mode and uncheck "Test Desktop". Some I believe also have the general Video/Graphics set as "Use always FS backdrop settings". That should work I believe.
A directb2s is included in the zip file. Please let me know if there are any issues with it (as I don't have a cabinet to test all aspects of it)
Note, I have placed the DMD onto the bottom right instruction area for cabinet users (as I don't know how to put it on a directb2s or FlexDMD).
Please enjoy
2799 downloads
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8 Ball (Williams 1966) 1.2.1
By JCalhoun
Another community EM table that began with Loserman76.
I recently saw a guy on YouTube who grew up with these old machines, now collects them, praising the relative brevity of the typical game on an electro-mechanical pinball table. Paraphrasing: "Who's got time for a twenty minute game of Medieval Madness? Sometimes you just want to take a break, slap some flipper buttons, and get back to work."
8-Ball is an interesting billiards-style table. Two players makes it a lot of fun ... each of you trying to get all stripes or solids before your opponent does. Clear your balls, loop the 8-ball loop and win another ball. A guy on YouTube that owns an original table says you're doing good if you are able to do this twice in a game.
Saved with VPX 10.8.
File history:
Dec-07-2021, Loserman76
original release https://vpuniverse.com/files/file/8170-8-ball-williams-1966/
Jan-30-2024, teisennew backdrop created by Cliffy
playfield touch-ups cap bumpers added primitive to the base of the bumpers and lighting lighting metals screws new pov other small touches https://vpuniverse.com/files/file/18241-8-ball-williams-1966_teisen_mod/
1.2 Feb-01-2024, JCalhoun
Fleep sounds sound code changes for pan and fade removed orphaned sound resources and sound code
853 downloads
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The Sopranos (Stern 2005)
By TastyWasps
Bada Bing!
This Sopranos upgrade project started out with a request from iDigStuff to put some of the modernizations into the older Sopranos table from Freneticamnesic.
The sound on the Sopranos ROM is low quality and iDigStuff has now released a stellar altsound that cleans up all noise and distortion. The link for the altsound is at the end of this description.
Thank you to all the previous authors who worked on this table which include:
JPSalas, Freneticamnesic, 32assassin, randr, zany, dark, bodydump, Sixtoe
If any previous author who contributed to this project was missed, please private message me.
So, just like that, bada bing, these upgrades were added:
* nFozzy/Roth Physics
* Fleep Sounds
* Hybrid Dual VR Rooms with assets from Sixtoe and Senseless
* Flupper Domes
* Dynamic Ball Shadows
* Roth Stand-Ups
* Multi-Ball Cradle Collisions
* LUT Selector
* Playfield / Plastics Upscales by redbone
* Desktop Rails and Lockdown Bar by passion4pins
* Texturized Side Blades by mcarter78
* Play Balance / Lighting Tweaks
Also, a big thank you to the Stern team that created this pinball machine in 2005.
Now, go work your way up that ladder and become "The Boss".
iDigStuff's AltSound Link:
https://vpuniverse.com/files/file/18255-altsound-20-the-sopranos-stern-2005-original-normalized-and-cleaned
7151 downloads
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8 Ball (Williams 1966)_Teisen_MOD
By teisen
First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
small changes were made only aesthetically
small improvements in the playfield, plastics, lighting,flippers position... I want to make it clear that the descriptions for the tables I'm sharing are "standard" for all, changes are made when there is a need for some adjustment.
version used, follow the link to the original table
B2s made by Wildman! Thank you for your work and collaboration
New Backdrop created by Cliffy! Thank you friend. 👍
Adjustments made:
- Playfield touch-ups
- cap bumpers
- added primitive to the base of the bumpers and lighting
- lighting
- metals
- screws
- new pov
- new backdrop
- other small touches
Loserman Description:
8 Ball (Williams 1966)
https://www.ipdb.org...hine.cgi?id=764
Source images provided by Wrd1972
Artwork/redraws by GNance
383 downloads
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Death Proof by Balutito
By balutito
A big thank you to Herweh who did not hesitate a second before giving me his agreement to modify his Mousin Around table.
Thanks also to Mussinger from whom I borrowed some sounds and the car from his excellent Ace Of Speed table.
Death Proof is a 2007 American slasher film written and directed by Quentin Tarantino. It stars Kurt Russell as a stuntman who murders young women with modified cars that he purports to be "death-proof". Rosario Dawson, Vanessa Ferlito, Jordan Ladd, Rose McGowan, Sydney Tamiia Poitier, Tracie Thoms, Mary Elizabeth Winstead, and Zoë Bell co-star as the women he targets.
Have fun
All Logos, Copyrights and Trademarks are property of their respective owners.
PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!
3275 downloads
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Lectronamo (Stern 1978)
By DomiKamu
Based on initial stuff (v0.9) by 32assassin
v1.0 (January 3rd, 2024):
- reworked red lights on playfield: now dark red when unlit.
- Fixed the 3rd light near spinner: now white (like real machine), instead of red.
The zip archive provides two .nv (NVRam) files, in order to be coherent with scoring & instruction cards on apron:
- One .nv file is set with high score to date to 0 point.
- Second is set with (realistic) high score to date to 880,000 points.
Beating high score to date gives 3 replays (cannot be disabled on this machine).
Simply copy provided lectrono.nv file you'll want to use (it's optional), to VPinMAME\nvram subfolder.
This table is saved by using VPX v10.7.3 (32-bit).
1570 downloads
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The X Files (Sega 1997)
By TastyWasps
Deny Everything. Trust No One.
The X Files was released by Sega in 1997 with a production run of only 1500 units.
I noticed that the X Files for VPX was in need of the newer VPW enhancements as this version is based off Sliderpoint's 2016 version (then based off JPSalas version 2011!). There have been many improvements to VPX (from the VPW team) since 2106 to make it play better plus there were a few bugs and gameplay issues to balance.
Additions / Updates:
* nFozzy Physics
* Fleep Sounds
* Flupper Domes
* Dynamic Ball Shadows
* LUT Selector (hold left magna then press right magna)
* Playfield image enhanced for better clarity
* Desktop background updated to a clean, minimal look.
* 2 Hybrid VR Rooms (Deluxe and Minimal) (Thanks Sixtoe, Basti and Rawd for the templates as always)
* Ball Size change to accommodate previous mod's slightly larger table size. (thanks Apophis)
* Many small tweaks and code clean-ups.
The physical X Files pinball machine is known for playing as a difficult shooter with tight shots and some brick shots that can catch you off guard. This digital version replicates those tight shots in the inner orbits and ramps so expect some real satisfaction when you are able to hit those shots!
Commendations:
Thanks to the original Sega team listed in the IPDB link.
Thanks to the original authors, JPSalas and Sliderpoint for a very solid recreation of this table.
Thanks to the VPW team, Studlygoorite (for the original vpx file) and the following testers: PinStratsDan, Apophis, PrimeTime5K, Sixtoe, Lumi, Smaug
Enjoy!
9409 downloads
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Jolly Park Oktoberfest oly
By oly2
First of all, I would thank jpsalas, akiles50000, dark and destruk to allow me reskin Jolly Park pinball.
This table works with 10.7.2, I added musics, new sounds during the game and reskin the table.
- The flippers buttons activate the magnets
Magnets can move the ball in upper left of the playfield.
- Rightmagnasave button = next track
- The rom is jolypark.zip
- Extract OFest.rar then put OFest folder in music folder.
enjoy
5534 downloads
- oly
- oktoberfest
- (and 3 more)
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