1788 files
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Crazy Cats Demo Derby
By MuZRoku
Hey all...After months of work and testing, I am ready to go ahead and release Crazy Cats to the VP community.
Crazy Cats is my second table for VPX. This table is dedicated to longtime friends who have effectively become family to me who are or have been part of the Crazy Cats demolition derby team out of the town of Monroe, WI. These guys have been running derbies for over 30 years spanning two generations.
The theme is running in a demolition derby, something I personally haven't seen much of in either real or virtual pinball.The idea in Crazy Cats is to acquire, build, and run a derby car to run in the next derby. Completing these heavily involves shooting the blue Garage targets on the mid-right portion of the table to open up the Garage itself. Then shoot the ball into the Garage to progress. These are indicated by the Stage lights on the playfield. Progression through Heats are indicated by the Heat lights on the playfield.
Stage 1: Acquire your derby car by opening up and shooting the Garage for 50,000 points and adding 50,000 to the Heat Jackpot.
Stage 2: Build and set up your derby car by shooting the garage and starting a 2-ball multiball. Shoot lit shots for jackpots. Complete a certain number of ramp shots and spinners for additional awards.
Stage 3: Run your next derby heat by locking three balls to start a 3-ball multiball where you can actually score the running Heat Jackpot on the jackpot display.
Hopefully I was able to convert this basic demo-derby idea into a fun-to-play pinball.
Crazy Cats has a B2S backglass which is included with the table zip. If you are running B2S, you should have your ScreenRes setting in the same folder as the table and B2S backglass. I've also included my own ScreenRes setings in the zip file but you may need to set it up based on your specific setup. The editor has different backdrops to select whether one is using DT only without B2S or if one is using B2S whether they are using DT or FS. Be sure to check Disable B2S in Preferences/Configure,Keys,Nudge,and DOF in VP if you don't want to run B2S.
This table is not to be sold by anyone to anyone. The table is meant to be available as a FREE DOWNLOAD to be enjoyed by all. No profit of any kind is being made by the author of this table. If you bought this table either by ebay, or some other means, YOU WERE RIPPED OFF!!!
While modifications for personal use are okay. please reach out to me if you'd like to mod this table for public release.AT the very least I'll be curious as to what is intended, as it may be something that had never occurred to me.
I'll likely be good with mods for VR rooms, specific cabinet setups, and DOF mods as I know next to nothing about how to set any of that stuff up, and I have no DOF or VR hardware to test. The table has some basic DOF commands
in the script for some (likely not all) of the mechanical bits.
General Instructions. Full rules are in the table zip or can be found in Table Info.
-Shoot Garage Door Targets to Open Garage for Setup Stages and Heats.
-Soft-Plunge Right Entry for Skill Shot when lit.
-T-E-A-M Advances Bonus Multiplier.
-D-E-M-O Lights Left Outlane Kickback.
-Shoot Ramp and Orbits to advance CRAZYCATS.Complete CRAZYCATS for awards.
-Complete 2 Setup Stages and Open Garage to light locks for Heat Multiball.
-Complete 2 Heat Multiballs and Open Garage at Stage 3 to light Feature Heat Multiball.
-Shoot Ramp during Heat and Feature Heat Multiballs for Jackpots.
-Score 2 Jackpots in Feature Heat to light Trophy.
-Clear 6-8 Drop Targets and complete 6-8 Spot Targets to light lock for Salvage Multiball.
-Clear 1-8-7 Drop Targets and complete 1-8-7 Spot Targets to light lock for Boogie Multiball.
-Shoot lit shots during Salvage and Boogie Multiballs for Jackpots.
Hope you all enjoy it. If you like this table, leaving a positive review would be most appreciated and will encourage me to make more tables.
Take Care
476 downloads
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Neverending Story MOD
By oly2
Hello
This is a table from wpilot and JPSalas (Serious Sam 2)
I mainly changed graphique and some color of the table
I added music in script. (Rightmagnasave = next track)
Extract TNES.rar then put the folder in your "Music folder"
Visual Pinball 10.7.2
Enjoy
1867 downloads
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Wild Life (Gottlieb 1972)_Teisen_MOD
By teisen
First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
small changes were made only aesthetically, to my liking... with the intention of leaving the real table as close as possible
small improvements in the playfield, plastics, lighting,flippers position... I want to make it clear that the descriptions for the tables I'm sharing are "standard" for all, changes are made when there is a need for some adjustment.
Adjustments made:
- lighting
- upper guide plastics
- metals/side ramps
- position of upper plastic screws
- exchange of targets for the correct ones (IPD.org)
- spinner adjustment - now the hunter is in the correct position
version used, follow the link to the original table https://vpuniverse.c...-gottlieb-1972/
Description of Loserman76:
VPX conversion
Artwork done by GNance
Original Art by Popotte
Backglass by Wildman
others to thank: JPSalas, Pinuck, hauntfreaks, Borgdog, Arngrim
in addition to the "standard" keys (typically "1" to start game and "5" for coin), I've added "3" as another coin input and "4" for coin and auto-start game (like I recall the dime slots generally were) to simulate 3 coin slots
when game is not in progress, holding down left flipper for about 3-5 seconds will bring up the options menu. left flipper selects item, right flipper changes option.
I've also included shadows for the ball and flippers. If you want to turn them off look for these lines at the beginning of the script:
Const ShadowFlippersOn = true
Const ShadowBallOn = true
change to false if you want either of the shadows not showing on your tables
487 downloads
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Fast Draw (Gottlieb 1975)_Teisen_MOD
By teisen
First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
small changes were made only aesthetically, to my liking...
small improvements in the playfield, plastics, lighting,flippers position...
version used, follow the link to the original table https://vpuniverse.c...-gottlieb-1975/
Description of Loserman76:
Gottlieb's Fast Draw (1975)
Table build/scripted by Loserman!
Thanks to the following for their contributions (whether they know it or not!)
If I have missed anyone, let me know as this table would not exist without the
folks in the community.
Images used for this table were culled from IPDB, Pinside, and various other websites only
JPSalas - gameroom backdrop and methods gleaned from his fantastic tables
EalaDubhSidhe - table object templates
Black - HS save/load routines
Itchigo - table templates which gave me ideas on how to accomplish what I wanted in this table
CONRAM - various code ideas learned by tracing through code on his tables
akiles50000 - for that totally awesome tutorial on table building. So much stuff I now understand because of the work put into this tutorial
Inkochnito - scorecards/instruction cards
Pinuck - Gottlieb chimes and score motor routines
Herweh - directB2S designer and tools
JimmyFingers - rolling ball and other objects' sound routines
Bodydump - for his assistance on various tables that got me using primitives and his lights
UncleWilly - for his primitive templates
Of course, the team behind Visual Pinball - without them, there wouldn't be much choice for playing pinball on a PC
I also must include Black and his Future Pinball as I used tables on that platform to help in building my VP tables.
You can enable dB2S by downloading my backglass file and modifying the script line that reads "B2SOn=false" to "B2SOn=True" (without the quotes of course)
To adjust Balls Per Game and Replay settings, hit '[' then '6' toggles 3 or 5 balls, and 7 moves through the replay settings (pay attention to the insert cards). When you have set them the way you like, hit '[' to exit settings.
NOTE: This table (like all of my recent releases) requires VP9.9x as it contains primitives
706 downloads
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Surf Champ (Gottlieb 1976)_Teisen_MOD
By teisen
First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
small changes were made only aesthetically, to my liking...
small improvements in the playfield, plastics, lighting,flippers position...
version used, follow the link to the original table https://vpuniverse.c...tlieb-1976-dof/
Description of Loserman76:
Surf Champ
http://www.ipdb.org/...ine.cgi?id=2459
Build/Coding by Loserman76
Artwork by GNance
'* hauntfreaks - newer postit note images, environment file, lighting information, primitives
'* BorgDog - his tables that helped me to understand more with VPX - and I probably lifted a primitive or 2 from them as well
'* GNance - score motor tweaks to behave like a real EM, PostIt routines, Options menu
'* JPSalas - gameroom backdrop
'* Pinuck - Gottlieb chimes and score motor routines
'* Arngrim - DOF coding and information
when game is not in progress, holding down left flipper for about 3-5 seconds will bring up the options menu. left flipper selects item, right flipper changes option
in addition to the "standard" keys (typically "1" to start game and "5" for coin), I've added "3" for coin and "4" for coin and auto-start game to simulate 3 coin slots
Shadow config settings:
Look for these 2 lines near the beginning of the scripting:
Const ShadowFlippersOn = true
Const ShadowBallOn = true
change to false if you want either of the shadows not showing on your tables
540 downloads
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Grease (Original 2020)
By LAROUILLAS
Bonjour,
Pour compléter le B2S et à la demande de divers membres, voici la table
Bon jeux 😄
Pour la mu..... voir lien ci-dessous a placer dans le dossier M.... sous dossier "Grease"
Music.rar
3242 downloads
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Volkan Steel and Metal (Original 2023)
By Onevox
WELCOME TO VOLKAN STEEL & METAL
An Original by onevox & oqqsan
onevox: Game Concept, Layout & Graphic Design, 3D Modeling, Sound Design
oqqsan: Programming, Lighting Design, Special Effects, Animations, Game & Rules Improvements
apophis: Fleep sounds, nFozzy physics, DOF, Consulting
leojreimroc & sixtoe: VR Implementation
Testing by VpinWorkshop: Bietekwiet, PinStratsDan, H3RBSKIx, leojreimroc, JoePicasso, Smaug, porggy, sixtoe, bord, iaakki, Thalamus, fluffhead, tyson171, Wylte, Arelyel Krele, Primetime5k, Robby King Pin
Special thanks to Joe Picasso, the VPX dev team, and DJRobX & Rusty Cardores for SSF
Attract Music: Industrial Elegance by Gooseworx
Volkan Steel & Metal is a unique game with toggled scoring where some strategically placed targets change scoring to Player 2 (Robert Baron), and others change it back to Player 1 (Capt. Tweed). In a one player game, your goal is retain as much of the "money" as possible. Once a score is awarded, it is retained by the player.
Hold Left MagnaSave button to display game info, Right MagnaSave to flip pages
The backstory will help understand the rules and concept:
Volkan Steel & Metal is an original game design based on a late 1800s Steampunk metal factory founded by Capt. Augustus Tweed in the town of Irongate. The Company found massive success with Tweed's discovery that Strontium, when used in alloys, makes metals stronger and lighter. This proved valuable in the development of Steampunk airships, devices and prosthetics. Competitors were unsuccessful in re-creating Tweed's formulas, so their tactics turned ruthless. Tweed's sister, Abigail, naively met and married Mr. Robert Baron while in college, and convinced her brother to hire Baron at Volkan to improve their standing in the community. But Tweed suspects Baron is trying to take control of the Company, or is a spy trying to steal the formulas. Robert and Abigail think Tweed is paranoid.
Your goal is to complete orders for metals and alloys while retaining as much of the Volkan’s profits. To complete an order, you will need Coal (saucer) to stoke the Blast Furnace (upper left VUK) and raise the temperature. You will also need a certain amount of Steam and Electricity for each order to run the factory. And, of course, the necessary ores needed for each order: Iron, Copper, Tin, and Zinc bumpers & Carbon standup. Plus, Volkan’s secret element: Strontium drop targerts. Once everything is collected for each order, the Blast Furnace door opens in the upper center. A successful shot completes the order.
TOGGLED SCORING
ONE PLAYER GAME
Build your fortune by running Volkan Steel & Metal. Your money is collected in Tweed’s bank account. But your scheming brother-in-law, Robert Baron, will STEAL your money and MEDDLE in your affairs if you’re not careful. Two Baron Blue standups switch scoring from Tweed's Player 1 score to Baron's Player 2 score. Two Tweed Green targets switch scoring from Baron’s score back to Tweed’s score. Play as Baron! Use flippers to choose if you want to play as Tweed or Baron before launching Ball 1.
TWO PLAYER GAME
Must be selected before first ball is launched. In a two player game where Tweed is Player 1 and Baron is Player 2, both players can add to their own score and switch scoring to their opponent with the Blue and Green targets. So keep an eye on the center console (apron) light, playfield lights or backbox to see who has control. Player with the most money at the end of the game takes control of Volkan.
Hold Left MagnaSave button for game info, Right MagnaSave to flip pages
13231 downloads
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Triple Action (Williams 1973)_Teisen_MOD
By teisen
First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
small changes were made only aesthetically, to my liking...
small improvements in the playfield, plastics, lighting,flippers position...
version used, follow the link to the original table https://www.vpforums...&showfile=16035
Description of Loserman76:
This is a build using my template, so it is quite different from -=Kees=-'s version
This release wouldn't be possible without the following:
Halen who did the artwork/redraws and provided the initial backglass image
JPSalas for his implementation and code related to the spinner
flupper for the primitive used for the spinner
Wildman for the Triple Action backglass image
Like all of my releases, hold down the left flipper for 3 seconds when not playing a game to set the options.
ZIP includes a wheel image and directB2S
This is for personal use only. DO NOT include this in any pre-packaged ZIP of tables for commercial/non-commercial products. You know who you are. Just enjoy what is provided for FREE instead of trying to earn a buck from our community's work.
Any mods, require permissions from ALL of the above folks listed as primary contributors for this table.
551 downloads
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Bronco (Gottlieb 1977)_Teisen_MOD
By teisen
First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
small changes were made only aesthetically, to my liking...
small improvements in the playfield, plastics, lighting,flippers position...
version used, follow the link to the original table https://www.vpforums...&showfile=13321
Description of Loserman76:
Bronco (1977)
Table build/scripted by Loserman76
Table images by GNance
http://www.ipdb.org/machine.cgi?id=388
525 downloads
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Top Hand (Gottlieb 1973)_Teisen_MOD
By teisen
First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
small changes were made only aesthetically, to my liking...
small improvements in the playfield, plastics, lighting,flippers position...
version used, follow the link to the original table https://vpuniverse.c...-gottlieb-1973/
Description of Loserman76:
"ATTACK OF THE (ITALIAN) CLONES" WAVE
Top Hand (Gottlieb 1973)
https://www.ipdb.org...ine.cgi?id=2582
Capt. Card clone
Artwork by GNance
Backglass & wheel included in the ZIP
Built using VPX 10.5 since I don't do betas
365 downloads
(1 review)0 comments
Submitted
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Tiger (Gottlieb 1975)_Teisen_MOD
By teisen
First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
small changes were made only aesthetically, to my liking...
small improvements in the playfield, plastics, lighting,flippers position...
version used, follow the link to the original table
Description of Loserman76:
This is the Italian Add-A-Ball version of Orbit/Outer Space with very different artwork/theme.
Build/Coding by me
Artwork by GNance
Includes backglass & wheel
301 downloads
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Team One (Gottlieb 1977)_Teisen_MOD
By teisen
First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
small changes were made only aesthetically, to my liking...
small improvements in the playfield (redraw), plastics, lighting,flippers position...
version used, follow the link to the original table https://www.vpforums...&showfile=13729 /
Description of Loserman76:
my final release - Team One. This is the Add-a-ball of Abra Ca Dabra
Playfield redraw by me so like always, if you think it sucks then delete it - lol
Backglass image thanks to Wildman
includes my wheel image
335 downloads
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Harley Davidson (Sega 1999)
By nestorgian
Special Thanks to:
Goldchicco & 32assassin : VPX Conversion
edizzle and batch: VP9 table
VPW: Tutorials, example table and its constant innovation and improvements to visual pinball
frezzy and team for their magic in VPX and VPE
Last game produced by Sega, production continued by Stern . Fred Young said that he did voice characterizations for this Sega version
I tried to recreate the table after Goldchicco authorized me to play with his conversion, the first attempt was the mod with a different art, now I bring you this one where the existing playfield was repositioned and reworked in a more correct way according to the real one
It's what I could do with the few images I got of plastics and playfield, recreated trying to match the originals
And remember this is not a business if you want to make money look for another way do not harm this incredible community of good people
5524 downloads
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Target Pool (Gottlieb 1969)_Teisen_MOD
By teisen
First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
small changes were made only aesthetically, to my liking...
small improvements in the playfield, plastics, lighting,flippers position...
version used, follow the link to the original table https://www.vpforums...&showfile=14188
Description of Loserman76:
Target Pool by Gottlieb - 1969
Another pool themed pinball table by Gottlieb. This is the replay version.
ZIP includes backglass and wheel
350 downloads
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Amigo (Bally 1974)_Teisen_MOD
By teisen
First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
small changes were made only aesthetically, to my liking...
small improvements in the playfield, plastics, lighting,flippers position...
version used, follow the link to the original table https://www.vpforums...&showfile=15372
Description of Loserman76:
Amigo (Bally 1974)
https://www.ipdb.org/machine.cgi?id=71
new build of Amigo using resources culled off the internet. Sorry, don't recall who did the wheel, but I'm including it in the ZIP to simplify your setup
What's New in Version 1.0a (See full changelog)
initial release
1.0a - fixed score reset issue. I don't have any friends so, I never noticed it until now - lol
413 downloads
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4 Square (Gottlieb 1971)_Teisen_MOD
By teisen
First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
small changes were made only aesthetically, to my liking...
small improvements in the playfield, plastics, lighting,flippers position...
version used was 1.0, follow the link to the original table https://vpuniverse.c...-gottlieb-1971/
Description of Loserman76:
4 Square
http://www.ipdb.org/machine.cgi?id=940
Table By Loserman76
Backglass image used in B2S courtesy of Wildman
Includes stuff/tips/tricks from hauntfreaks, BorgDog, GNance, JPSalas, Pinuck and probably many others that I've missed.
The wheel image was sitting on my drive for quite some time now and I have no clue anymore who did it. If it's yours let me know and I'll add your name to the credits here.
The playfield is a redraw 100% by me. So if it sucks, you know why - haha.
Plastics all came from images out on the internet (pinball owners and pinside).
when game is not in progress, holding down left flipper for about 3-5 seconds will bring up the options menu. left flipper selects item, right flipper changes option
in addition to the "standard" keys (typically "1" to start game and "5" for coin), I've added "3" for coin and "4" for coin and auto-start game to simulate 3 coin slots
Shadow config settings:
Look for these 2 lines near the beginning of the scripting:
Const ShadowFlippersOn = true
Const ShadowBallOn = true
change to false if you want either of the shadows not showing on your tables
322 downloads
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Dragon (Interflip 1977)_Teisen_MOD
By teisen
First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
small changes were made only aesthetically, to my liking...
small improvements in the playfield, plastics, lighting,flippers position...
version used was 1.0, follow the link to the original table https://www.vpforums...&showfile=16025
Description of Loserman76:
This release wouldn't be possible without the following:
Popotte who provided the excellent redraws and permission for me to use his work from his FP release
Thalamus who provided the primitive I needed to finally be able to release this table (I've been sitting on it for a year in my "convert to VPX backlog")
Like all of my releases, hold down the left flipper for 3 seconds when not playing a game to set the options.
FYI - this game is a drain monster. Sometimes you'll get a great score and other times it just sucks.
ZIP includes a wheel image and the directB2S created using Popotte's backglass image from his FP release
This is for personal use only. DO NOT include this in any pre-packaged ZIP of tables for commercial/non-commercial products. You know who you are. Just enjoy what is provided for FREE instead of trying to earn a buck from our community's work.
Any mods, require permissions from ALL of the above folks listed as primary contributors for this table.
326 downloads
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Big Chief (Williams 1965)_Teisen_MOD
By teisen
First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
small changes were made only aesthetically, to my liking...
small improvements in the playfield, plastics, lighting,flippers position...
version used was 1.0, follow the link to the original table https://www.vpforums...&showfile=16074
Big Chief (Williams 1965)
This release wouldn't be possible without the following:
user42 for the artwork
Wildman for the excellent backglass image
Albert for primitive wheel
Like all of my releases, hold down the left flipper for 3 seconds when not playing a game to set the options.
ZIP includes a wheel image and directB2S
This is for personal use only. DO NOT include this in any pre-packaged ZIP of tables for commercial/non-commercial products. You know who you are. Just enjoy what is provided for FREE instead of trying to earn a buck from our community's work.
340 downloads
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Full (Recreativos Franco 1977)_Teisen_MOD
By teisen
First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
small changes were made only aesthetically, to my liking...
small improvements in the playfield, plastics, lighting,flippers position...
version used was 1.0, follow the link to the original table https://vpuniverse.c...os-franco-1977/
This release wouldn't be possible without the following:
Popotte who provided the excellent redraws and permission for me to use his work from his FP release
Thalamus who provided the primitive I needed to finally be able to release this table (I've been sitting on it for a year in my "convert to VPX backlog")
Editoy who created an excellent directB2S which I am including in the ZIP for your useage
Like all of my releases, hold down the left flipper for 3 seconds when not playing a game to set the options.
ZIP includes a wheel image and the directB2S
This is for personal use only. DO NOT include this in any pre-packaged ZIP of tables for commercial/non-commercial products. You know who you are. Just enjoy what is provided for FREE instead of trying to earn a buck from our community's work.
246 downloads
(0 reviews)0 comments
Submitted
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Aquarius (Gottlieb 1970)_Teisen_MOD
By teisen
First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
small changes were made only aesthetically, to my liking...
small improvements in the playfield, plastics, lighting...
version used was 1.0f, follow the link to the original table https://vpuniverse.c...ttlieb-1970vpx/ (including B2s)
Aquarius (1970)
Table build/scripting Loserman
Images and VP9x table by GNance
http://www.ipdb.org/machine.cgi?id=79
320 downloads
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Django Unchained Balutito MOD
By balutito
For this tribute table to Tarantino's Film: Django UNchained, I used the magnificent Cactus Canyon table by TomTower and Ninuzzu as a base.
Unfortunately I did not find the authors on the forums, I hope they are doing well and that they will not blame me for having used their table.
Thanks to them
Thank you for taking the time to appreciate the enormous work done by Dtatane to modify and colorize the DMD, this version is still under development, thanks to Dtatane for this work.
Thanks to Daeron61 for the magnificent 3D models offered on this table.
IMPORTANT You need PROC like for Cactus Canyon
Instructions:
Step 1:
Copy / paste the ROM without unzipping it into your vpinmame rom folder.
Step2:
To use this ROM you must create an alias of the Cactus Canyon cc_13 ROM.
You just need to add the following line, to the VPMAlias.txt file
cc_13D, cc_13
You will find the VPMAlias.txt file in the VPinMAME folder:
😄 \ Visual Pinball \ VPinMAME
(If it does not exist, it is a .txt file)
Step 3:
to get the DMD corresponding to Django Unchained table
you need to copy paste, the cc_13D folder provided in the altcolor DMD folder, into your altcolor folder.
You will find the altcolor file in your VPinMAME folder:
C:\Visual Pinball\VPinMAME
(If it doesn't exist create it)
Step 4:
Copy/ Paste Music mp3 in your music folder
Good Game
🍺 Balutito 🍺
All Logos, Copyrights and Trademarks are property of their respective owners.
PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!
6801 downloads
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Medusa (Bally 1981) w VR Room
By UnclePaulie
Version 2.0 by UnclePaulie 2023
This version was done with UnclePaulie's Elektra as a baseline to start, since both were Bally 1981. I built everything ground up from there. Used a few prims and images from JP's prior table, as well as some logic. Also used EBisLit's playfield.
Included in this Version 2.0 is Hybrid VR/desktop/cabinet modes, a new playfield from EBisLit, VPW physics, flipper tricks, dynamic shadows, Fleep sounds, Lampz, 3D inserts, new baked general illumination lighting and AO shadows, sling corrections, drop and stand-up targets, saucer, playfield meshes, various primitives, etc. Significant time was spent on researching online videos, to ensure accuracy of shots, ball drops, kickouts, and overall playability. I also created a desktop backglass with a cool lighting effect, as well as the VR backglass and other VR options. There are also some performance improvements, and I added a playfield mesh for the playfield, so there's a realistic bevel in the saucer.
Thank you to EBisLit for the playfield image, and Redbone for upscaling and cleaning up the plastics image. Thanks to iaakki for teaching me how to bake the GI and AO shadows. Thank you to JPSalas for some of the primitives used (backwall lights, lower flippers, and bumpers). Also for some of the logic. Thanks to Hauntfreaks for the backglass images. Thank you to Bord for the upper flipper images. And thank you to the VPW team for testing, especially apophis, BountyBob, RobbyKingPin, Tastywasps, Wylte, and PinStratsDan.
There are several options in the script. Including VR, ball brightness, and LUT lighting options. The LUT changes are done by holding cntl (or left mangasave) and then while holding, scroll through the options with the right magnasave. The Dip Switch settings are done in the script and are hardcoded. IF... you want to change them, there's a setting in the script to manually override that, and then use F6 during gameplay to bring up the Dip Switch setting.
This is a hybrid table done in VPX 10.74, and I have code in here to automatically choose between VR, desktop, and cabinet. Additional VR options in the script include two VR environments, a VR clock, a topper, posters, and settings for dynamic shadows if you experience a performance hit.
Thanks again to EBisLit, Redbone, iaakki, and the VPW team!
3455 downloads
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Watchmen (Original 2019)
By Wizball
WARNING: This table contains mature content.
Version 1.0.1 and later of the table requires at least Visual Pinball 10.7.
This table is based on the 1986 graphic novel by Alan Moore and Dave Gibbons, published by DC Comics.
Thanks to Scottyvic and Vogliadicane for their art contributions, without which this would still have been a whitewood.
This table does not have a B2S backglass, but has an optional PinUp Player backglass available for download.
If you do not see a score display, change line 18 of the script to:
const bForceDisablePuP = True
RULES
RORSCHACH: Hit the left drop targets to light Rorschach modes. Hit the center saucer to start Rorschach modes. During Rorschach modes, hit orange lights.
NITE OWL: Hit the left ramp to light and start Nite Owl modes. During Nite Owl modes, hit white lights.
OZYMANDIAS: Hit the spinner to light and start Ozymandias modes. During Ozymandias modes, hit purple lights.
SILK SPECTRE: Hit the right ramp to light and start Silk Spectre modes. During Silk Spectre modes, hit yellow lights.
DR MANHATTAN: Hit the right saucer behind the right drop targets light and start Dr Manhattan modes. During Dr Manhattan modes, hit blue lights.
WIZARD MODES: Complete modes for all characters to light wizard modes.
OWLSHIP MULTIBALL: Hit loops lit with green lights to light lock. Hit ramps to lock balls. During multiball, hit green lights.
SUGAR CUBES: Collect sugar cubes to light extra ball, light mystery, and light "X" at the inlanes.
"X": Roll over the lit X inlane to multiply the value of your next shot.
MYSTERY: Hit red arrows on the upper playfield to light a mystery award at the center saucer.
DOUBLE SCORING: Hit turquoise targets on the upper playfield to light double scoring at the upper playfield hole.
FULL RULE SHEET
Watchmen_rule_sheet.pdf
4004 downloads
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Sir Lancelot (Peyper 1994) 1.1
By GauGau
The 1994 table "Sir Lancelot" by Spanish vendor Peyper was originaly released by @mfuegemann for VP9 and then by @Goldchicco and 32assassin for VPX over at VPF; all credits go to them.
I have upscaled the graphics using AI for a better resolution and sharper graphics.
Here are the original release notes:
1201 downloads
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Unreal_Tournament_99_Capture_the_Flag_1.0
By tartzani
This is the old version 1.0... linked under is the Newest one 2.3!
'*
'* Unreal Tournament 99 Capture The Flag Pinball 2021
'*
'* OK, OK, OK! take two !
'* Sometimes Leo Getz more than he asked for !
'*
'* I GOT THE FLAG PINBALL !
'* Based on Lethal Weapon 3 VPW mod v1.02
'* no ROM is needed nor used for this table
'* db2s included
'*
'* FlexDMD is needed so go get it along with Freezy :
'* https://github.com/freezy/dmd-extensions/releases
'* Download the installer and run it.
'*
'* https://github.com/vbousquet/flexdmd/releases
'* copy files to vpinmame dir and run the flexDMDUI to register dlls
'*+
'* Oqqsan First King Of Morpheus ! Full Script, new ramps, inserts, a finger on most things
'* Major Frenchy Playfield flippers and laneguides gfx
'* SiXtoe VR-room
'* Tomate, iaakki Nfozzy physics
'* Apophis DOF + FleepPackage
'*
'* Testing: Hard to manage without !
'* Apophis
'* fluffhead35
'* RIK
'* VPW team
'*
'*
'* Features:
'* 1-4 Players
'* 900 Different Sound Files
'* FlexDMD
'* FlupperDomes 2
'* Nfozzy phsics
'* FleepSounds
'* OrbitalScoreBoard
'* press "R" Will magnify Instructions
'* left magnasave - select player TEAM color
'* right magnesave - select player main taunt voice
'*
'*
'* Playd alot on LW3 vpw mod and saw the potential, this table is very good !
'* If you havent still playd that one go get it, you will not be disapointed !
'*
'*
'*
'* OK, OK, OK!
'* Lethal Weapon 3 table Tune-Up by VPin Workshop.
'* It all started by again by just thinking about adding nFozzy’s physics and some missing textures in the original table,
'* then we started replacing some primitives and reworking the existing ones, then the apron, cabinet, metal ramp, bats and a few other things were replaced.
'* Totally new 3d inserts. Then different lamps were added to have a better lighting of all the new baked textures and finally adding a built in VR room...
'*
'* - New/reworked primitives: tomate
'* - Baked ON/OFF textures: tomate
'* - Inserts: Sheltemke, oqqsan
'* - Scripting: oqqsan
'* - nFozzys physics:
'* - Fleep sounds: apophis
'* - Flashes & Lighting Overhaul: tomate, Sixtoe
'* - VR Room and fixes: Sixtoe, 360 Room by pattyg234.
'* - Miscellaneous tweaks: Sixtoe, tomate, oqqsan
'* - Testing: Bord, Rik, oqqsan, VPW team
'*
'* This release would not have been possible without the legacy of those who came before us, including most notably, Javier for the original vpx table, EBisLit for the new playfield image and 32Assassin for the rework. Thank you.
'* Thanks to Flupper for his beautiful domes and Bumpers caps, Rothbauerw for nFozzy physics and Fleep for sounds.
'*
'*
'* Enjoy! x2
1962 downloads
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