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1813 files

  1. Old Toons Vol 2 (Hursty 2025)

    Decided to do a re-skin of Voltan Escapes Cosmic Doom (Bally 1979), called 'Old Toons Vol 2 (Hursty 2025)'.
    I was a kid in the 70's so decided to do a theme focused on old cartoons. Background audio has all 14 cartoon theme songs.
     
    Instructions for background music:
    Download the 'Old Toons Vol 2' zipped folder, unzip and place in the 'vPinball\VisualPinball\Music' folder 
     
    This re-skin uses these 14 cartoons:
    Wacky Races
    Speed Racer
    JabberJaw
    Quick Draw McGraw
    Porky Pig
    Atom Ant
    The Jetsons
    Magilla Gorilla
    Touche Turtle
    The Power of Shazam
    Speed Buggy
    Mighty Mouse
    Hong Kong Phooey
    Scooby Doo
     
     
    Massive THANK YOU!
    @hauntfreaks is an absolute legend, nice bloke and amazingly talented. He suggested darkening the playfield which made it just that bit better. Whilst I sent him the original artwork for the backglass, he was very kind and generous to make the backglass for me. He also edited my file and made t so much better.

    @cliffy another legend who helped out and gave amazing advice.
     
    Files included in the download:

    VPX and Backglass:
    Old Toons Vol 2 (Hursty 2025).directb2s
    Old Toons Vol 2 (Hursty 2025).vpx
     
    Music Folder (contains 14 mp3 files that randomly plays as background music)
    Old Toons Vol 2 (Folder that needs to be placed in the 'vPinball\VisualPinball\Music' folder)
     
    Popper Media:
    OLD Toons Vol 2 Wheel.png
    OLD Toons Vol 2 Popper Audio.mp3
    Old Toons Vol 2 Logo.png
    OLD Toons Vol 2 Launch Audio.mp3
    Old Toons Vol 2 DMD - Full Non-Animated.png
    Old Toons Vol 2 (Hursty 2025) Loading HD.mp4
    Old Toons Vol 2 (Hursty 2025) Loading 4K.mp4
    Old Toons Vol 2 (Hursty 2025) (Hursty Toppers No Border).mp4
    Old Toons Vol 2 (Hursty 2025) (Hursty Toppers Border).mp4
    Old Toons Vol 2 (Hursty 2025) (Hursty DMD).mp4
     
    Rom
    voltan.zip
     
    There are 2 other tables, Vol 1 and Vol 3:
     
     
     

    2653 downloads

       (8 reviews)

    11 comments

    Updated

  2. Old Toons Vol 1 (Hursty 2025)

    Decided to do a re-skin of Voltan Escapes Cosmic Doom (Bally 1979), called 'Old Toons Vol 1 (Hursty 2025)'.
    I was a kid in the 70's so decided to do a theme focused on old cartoons. Background audio has all 14 cartoon theme songs.
     
    Instructions for background music:
    Download the 'Old Toons Vol 1' zipped folder, unzip and place in the 'vPinball\VisualPinball\Music' folder 
     
    This re-skin uses these 14 cartoons:
    Archie Captain Caveman Casper Funky Phantom Fat Albert Popeye Space Ghost Flintstones Great Grape Ape Pink Panther Tom and Jerry Top Cat Inch High Private Eye Josie and the Pussy Cats  
    I have a plan to make Volumes 2 and 3 (hopefully).
     
    Massive THANK YOU!
    @hauntfreaks is an absolute legend, nice bloke and amazingly talented. He suggested darkening the playfield which made it just that bit better. Whilst I sent him the original artwork for the backglass, he was very kind and generous to make the backglass for me. He also edited my file and made t so much better. He also fixed an issue with the scores etc. So many amazing people in the is hobby, and I feel very privileged that @hauntfreaks helped me.
     
    Files included in the download:
    VPX and Backglass:
    Old Toons Vol 1 (Hursty 2025).directb2s Old Toons Vol 1 (Hursty 2025).vpx  
    Music Folder (contains 14 mp3 files that randomly plays as background music)
    Old Toons Vol 1 (Folder that needs to be placed in the 'vPinball\VisualPinball\Music' folder)  
    Popper Media:
    Audio Popper.mp3 Launch Audio.mp3 Old Toons Vol 1 (Hursty 2025) (Hursty DMD).mp4 Old Toons Vol 1 (Hursty 2025) (Hursty Toppers Border).mp4 Old Toons Vol 1 (Hursty 2025) (Hursty Toppers No Border).mp4 Old Toons Vol 1 (Hursty 2025) Loading 4K.mp4 Old Toons Vol 1 (Hursty 2025) Loading HD.mp4 Old Toons Vol 1 DMD Full Non-Animated.png Old Toons Vol 1 Logo.png Old Toons Vol 1 Wheel.png  
    Rom
    voltan.zip  
    There are 2 other tables, Vol 2 and Vol 3:
     

    3632 downloads

       (14 reviews)

    27 comments

    Updated

  3. Check (Petaco 1975) JP v5.5 DT-FS-MR-VR Ext2k Conversion

    This file is Based on JPSalas Table https://www.vpforums.org/index.php?app=downloads&showfile=18619
     
    Check:          2 players, replay and/or extra ball
     
    Options in the script Apron card in English or Spanish, 3 or 5 balls, Special or Extra Ball
    As default the tables are configured like this:
     
    Check          3 balls, Spanish cards, Extra Ball
     
    There are some differences in the rules:
    Check & Check Mate: bumpers turn on with the central target and the upper lane
    Check & Check Mate: drop targets reset after each new ball.
    Check & Check Mate: tilt penalize just the ball
    Check & Check Mate: the KING is a normal drop target. Special is on the upper lane (and outlanes too like in Jake Mate)
     
    This table requires B2S to play in VR.
    This table Works in DT/FS/VR and MR, but specially in VR.
    To change VR Room (pool/minimal) or Mixed Reality, press F12 and change Room in the menu
    Virtual Desktop Settings Chromakey:
    Color RGB = 255,255,255
    Similarity: 2
    Smoothness: 2
     
    You can enable Ambience ROOM at the end of the scpit. Enable it to True

    421 downloads

       (1 review)

    3 comments

    Updated

  4. Jake Mate (Petaco 1974) JP v5.5. DT-FS-VR-MR Ext2k Conversion

    This file is Based on JPSalas Table https://www.vpforums.org/index.php?app=downloads&showfile=18619
     
    Jake Mate:   5 balls, Spanish cards
     
    Options in the script Apron card in English or Spanish, 3 or 5 balls, Special or Extra Ball
     
    As default the tables are configured like this:
    Jake Mate:   5 balls, Spanish cards
     
    There are some differences in the rules:
    Jake Mate: bumpers turn on when all the drop targets are down
    Jake Mate: The drop targets do not reset from ball to ball, only at the next ball after obtaining the special
    Jake Mate: Tilt penalize the game
    Jake Mate: The KING target is not a drop target, but a stand up target, and it is used to get the special
     
    This table requires B2S to play in VR.
    This table Works in DT/FS/VR and MR, but specially in VR.
    To change VR Room (pool/minimal) or Mixed Reality, press F12 and change Room in the menu
    Virtual Desktop Settings Chromakey:
    Color RGB = 255,255,255
    Similarity: 2
    Smoothness: 2
     
    You can enable Ambience ROOM at the end of the scpit. Enable it to True

    448 downloads

       (0 reviews)

    1 comment

    Updated

  5. Check Mate (Recel 1975) JP v5.5 DT-FS-MR-VR Ext2k Conversion

    This file is Based on JPSalas Table https://www.vpforums.org/index.php?app=downloads&showfile=18619
     
    Check Mate: 4 players, replay and/or extra ball
     
    Options in the script Apron card in English or Spanish, 3 or 5 balls, Special or Extra Ball
    As default the tables are configured like this:
     
    Check Mate: 5 balls, English cards, Special
     
    There are some differences in the rules:

    Check & Check Mate: bumpers turn on with the central target and the upper lane
    Check & Check Mate: drop targets reset after each new ball.
    Check & Check Mate: tilt penalize just the ball
    Check & Check Mate: the KING is a normal drop target. Special is on the upper lane (and outlanes too like in Jake Mate)
     
    This table requires B2S to play in VR.
    This table Works in DT/FS/VR and MR, but specially in VR.
    To change VR Room (pool/minimal) or Mixed Reality, press F12 and change Room in the menu
    Virtual Desktop Settings Chromakey:
    Color RGB = 255,255,255
    Similarity: 2
    Smoothness: 2
     
    You can enable Ambience ROOM at the end of the scpit. Enable it to True

    371 downloads

       (0 reviews)

    0 comments

    Updated

  6. Charlie's Angels (Gotlieb 1978) JP v5.5.0 DT-FS-VR-MR Ext2k Conversion

    This file is based on JPSalas table version 5.5.0 https://www.vpforums.org/index.php?app=downloads&showfile=13576 
    Now table works in DT-FS-VR and MR
    Added Basti VRRoom, Pool Bar and Mixed Reality
    This table requires B2S to work. See link to B2S
    I upscaled arts, Original arts from @RajoJoey
    Menu F12 options for music (no copyright), ambience and you can select you coin spanish/usa
    Added flippers/start button animation for VR
    Virtual Desktop Settings Chromakey for Mixed Reality:
    Color RGB = 255,255,255
    Similarity: 2
    Smoothness: 2

    348 downloads

       (0 reviews)

    1 comment

    Submitted

  7. Gamatron (Sonic 1986) JP v5.5.1 DT-FS-VR-MR Ext2k Conversion

    This file is based on JPSalas table: https://www.vpforums.org/index.php?app=downloads&showfile=15659
    I added some new elements on VR and F12 options
    This table requires B2S to work, included in file.
    - added new VRRoom by Ext2k
    - added new Sonic/Peyper Backbox
    - new cabinet with new decals
    - new sonic plunger housing
    - addded mixed reality
    - Menu options for music, ambience and select you coins spanish/usa
    -Added flippers/start button animation for VR

    1023 downloads

       (2 reviews)

    7 comments

    Updated

  8. The A Team (Original Table)

    The 3.0.2 versión 
     
    Sorry if I'm uploading multiple versions, but for me it's literally reporting all the bugs, testing them myself while creating them... I fix them as they report them to me.
     
    ---------------------------- ----------------------------
    Fixed the sound assignation of various audio files so they sound good in the cabinet.
    The errors had been reported by some users.  (Thanks to user deadmanworking for the audio order list.)
    --------------------------- ------------------------------
     
    Hello everyone.
    Here I leave you the new Original VPX table of team A.
     
    The goal when I started this, my second table, was to know a little better how flexDMD works for my real DMD. I have tried to make as much of a 90' table as possible. It´s NOT based on a particular table, it has similar things to what I have played on many tables from that era.
     
    I finally managed to get close to what I wanted, especially with the DMD, which is interactive and even has several video modes included. I am aware that there is still work to do and parts to debug so that they look as I really have in my head, but I don't want to postpone the release because the code for me would be finished. There may be some bugs in the code, but testing it enough times to find bugs was simple at the beginning and very complicated at the end. If you find any bugs, please let me know. 
     
    The actual file includes a Backglass, a PDF with the rules, the images folder and of course the table. YOU MUST HAVE THE LATEST UPDATE of FlexDMD and almost VPX 10.7.2 installed.
     
    The folder with the gifs must be in the same place as the VPX file.
     
    ATENTION!
    The code has been written for the latest version of VPX 10.7.4. According to the experience of several users, the table is now stable in the versions VPX 10.8.0. 
     
    Thanks to JP Salas for the advice and part of the codes that I have used, and to everyone who has tested while it was a WIP and has encouraged along the way, especially Joe Hadesbeck.
    Thanks to Abhcoide for the code for the DOF code to flippers and other toys. T
     
    Before anyone asks, I answer. There is no Pup Pack or light remapping in blender...Maybe with time. I don't know how to do it well, I'm not a programmer, my language is not English (I don't understand some tutorials
     
    Now is complete nFozzy physics and Fleep Sounds. I'll be debugging things. 
     
    I hope you like it, and sorry for my bad English. All the best!!!
     
    All Logos, Music,  Copyrights and Trademarks are property of their respective owners.
    PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!
     
    SKILLSHOT
    4 center cards will be raised at the beginning of each ball. Win a million for each card knocked down.
     
    4 MAIN MISSIONS (ONE PER CHARACTER)
     
    They are activated from the van.
    Hit first to start and open the door. Hit a second time to start the mission. Before starting the first character, the order for that player is drawn and will be maintained throughout the game. The missions will remain active until they are resolved even if the player loses the ball. The reward for solving each mission is 10 million points.
     
    BARRACUS, Shoot 50 Bumpers.
    MURDOCK. Shoot 150 spinners.
    FACEMAN. Hit 6 ramps.
    HANNIBAL. Hit left TEAM targets.
     
    MR LEE: If during an active main mission you put the ball in the van you will be one point closer to contacting Mr Lee and, therefore, hiring the A team. Take 10 shots to discover Haniball's alter ego and win 25 million
     
    SECONDARY MISSIONS
    Activate it in the jeep.
    They conclude when you lose the ball or complete the mission or the video modes. Winning each of them means 10 millions. You can raise the mission number on the right ramp and lower it on the left ramp. The available mission appears flashed in the Playfield and Backgass.
     
    PUNCH OUT: Add millions to BA Targets within 30 seconds.
    TRUCKS CONVOY : Find the material box in a random of  4 places.
    SLOTS : Stop the roulette with the flippers, and collect 4 diferents tools.
    RUN AWAY : ( VideoModeGame). Pass 15 groups of police cars.
    FIND AND SHOOT: ( "VideoMode" Game) Shoot 20 enemies in 30 sec. Move the bar sight with the flippers.
    EXTRABALL Open and enter on the right tunnel in the ExtraBall mission
    GET MILLIONS
    MURDOK's ESCAPE:Follow the lights in 4 possibles ways and hit it 3 times to scape the psychiatric.
    BA DOESN'T WANT TO FLY: hit the top 6 targets with dizzy ba. Be careful with the ball passing through magnets on the board
    LITTLE MULTIBALL: Shoot the barrel Hole to activate a single multiball.
     
    IF YOU SOLVE THE TEN MISSIONS, THE POSSIBILITY OF OBTAINING A MULTIBALL OPENS
     
    OTHER MISIONS
    THE BACK LANE: Spell "THE A TEAM" for collect 10 millions.
    MULTIBALL: Hit the TNT box 10 times to open the box and activate the 3 multiball mode.
    THE BARREL HOLE: Draw a gift in the barrel on the right.
    SUPERTARGETS: Hit 50 bumpers to activate a special score on the green targets.
    ......And More.
     
     

    12508 downloads

       (42 reviews)

    160 comments

    Updated

  9. Star Knights

    An original theme table by Anthias.
     
    The Star Knights lead the armies of Zentrax, a kingdom planet at war with its neighbours, the kingdom planet of Juzai and the three moon federation of Orbeytia.
     
    Yeah, I linked this theme to my last table I may expand further with future ones, I haven't decided yet.

    139 downloads

       (0 reviews)

    0 comments

    Submitted

  10. Pool Sharks (Midway 1990) JP v5.5 DT-FS-VR-MR Ext2k Conversion

    This file is based on JPSalas Table version 5.5 https://www.vpforums.org/index.php?app=downloads&showfile=13790
    Now table works in DT-FS-VR and MR
    Added Basti VRRoom, Pool Bar and Mixed Reality
    This table requires B2S to work.
    New Bally Backbox created by @Ext2k
    Redraw cab arts by @Ext2k 
    Coindoor animation and code by @3rdaxis, @Rascal @Rawd
    Menu F12 options for music (no copyright), ambience and you can select you coin spanish/usa
    Added flippers/start button animation for VR
    Virtual Desktop Settings Chromakey for Mixed Reality:
    Color RGB = 255,255,255
    Similarity: 2
    Smoothness: 2

    808 downloads

       (5 reviews)

    8 comments

    Submitted

  11. Sorcerer (Williams 1985)

    Let the Sorcerer work a little magic for you!  
     
    I've done a few versions of this table in the past, as well as other authors.  The past versions I did built on older versions.  Apophis reached out to me that the physics weren't quite right on the other tables, as he plays one a lot in the arcade.  So, I completely overhauled the table to version 4.0 and essentially started from scratch, reusing only a few primitives.  Redbone worked a new playfield, plastics, and other graphics for me.  I did a full implementation of current VPW standards, physics, targets, 3D inserts, playfield mesh, VR, hybrid, baked GI lighting, shadows, etc.  There's an F12 menu with some options in there.  Also thanks also to Primetime5k, who helped me get staged flippers implemented and tested.  
     
    Note: a new alternate gsound was recently released, however if you choose to use that, the ROM volume option needs to be at 0... which is default.  However is you don't use gsound, I recommend turning that ROM volume down to -12 or something... as it can get a bit annoying if too loud.
     
    Also, you can turn off the background sound.  Instructions for that and others are at the bottom of the script, however, here's the instructions as well:
     
    ROM Instructions  and example to turn off background sound
      Start table as usual   Press (8) to get into ROM menu   Press (7) to start correct advancement   Press (8) several times until 04 is shown in the Credit Display.  'Auto-Up / Manual-Down switch is controlled by (7)   Press (8) repeatedly until you get to the adjustment number desired.       For example, background sound is defaulted to on.  It is adjustment number 35.  You'll see a 1 in the upper left display.  Press (1) to change that value.   To turn off sound, set the value to 0.         Note:  Press (7) to reverse the advancement up or down.   (9) will exit/reset      Note: Auto-Up / Manual-Down (7)  also controls the direction the menus will advance  
    Enjoy, and hopefully you also feel that the physics and table play much harder, and closer to the actual table.
     
    Thanks again to Redbone, apophis, and Primetime5k, as well as the VPW team for testing.
     

    Required Software (64-bit versions):
    VPX 10.8.0 RC4 or later: https://github.com/vpinball/vpinball/releases/tag/v10.8.0-1975-051104c
    B2S Server 2.1.2 or later (if B2S used): https://github.com/vpinball/b2s-backglass/releases/tag/v2.1.2
    VPinMame 3.6.0-1122:  https://github.com/vpinball/pinmame/releases/tag/v3.6.0-1122-79a301d

    11019 downloads

       (51 reviews)

    103 comments

    Updated

  12. Rolling Stones, The (Stern 2011) Balutito(MOD) 2.0

    Rolling Stones, The (Stern 2011) Balutito(MOD) 2.0 This is an unreleased update to balutito's  fabulous Rolling Stones table mod and it's absolutely gorgeous!  He was gracious enough to allow me to add custom side blades to it and release it on his behalf. So thank you so much to @balutito All credit goes to him!
     
    There is also a mini pup pack included for the video screen in the centre of the table. Unzip that and place the "rolstone" folder in your pup videos folder in Pinup. The video screen works great with the table!
     
    F12 Menu to turn custom side blades off and on.

    3427 downloads

       (6 reviews)

    15 comments

    Updated

  13. Flashman (Sportmatic 1984) JP v5.5 DT-FS-VR-MR Ext2k Conversion

    This file is based on JPSalas Table version 5.5 https://www.vpforums.org/index.php?app=downloads&showfile=16517
    Now table works in DT-FS-VR and MR
    Added Basti VRRoom, Pool Bar and Mixed Reality
    This table requires B2S to work.
    Redraw Playfield and Backglass by @Shannon
    Redraw cab arts by me @Ext2k
    Menu F12 options for music (no copyright), ambience and you can select you coin spanish/usa
    Added flippers/start button animation for VR
    Virtual Desktop Settings Chromakey for Mixed Reality:
    Color RGB = 255,255,255
    Similarity: 2
    Smoothness: 2

    551 downloads

       (3 reviews)

    3 comments

    Updated

  14. Als Garage Band Goes On A World Tour (Alvin G 1992)

    Al's Garage Band Goes On A World Tour (AlvinG 1992) anti(Mod) V2.5
     
    While speaking with antisec regarding side blades for his 2.0 table, he mentioned that he had a newer version that he never got around to releasing and added that I could use my sideblades for this version (2.5) and release it. He didn't specify what has changed since 2.0 but I can tell you the playfield and lighting is vastly improved from the previous version for starters. Give it a try you wont be disappointed.
     
    ALL THANKS AND CREDIT GOES to antisec and the original table creator goldchicco for this table, I just added the side blades on and uploaded the table for him. So thank you antisec and goldchicco.
     

    Als Garage Band Goes On A World Tour (Alvin G 1992).mp4  
     
     

    1832 downloads

       (3 reviews)

    14 comments

    Updated

  15. Chance (Playmatic 1978) JP v5.5 DT-FS-VR-MR Ext2k Conversion

    This file is based on JPSalas Table version 5.5 https://www.vpforums.org/index.php?app=downloads&showfile=15048#
    Now table works in DT-FS-VR and MR
    Added Basti VRRoom, Pool Bar and Mixed Reality
    This table requires B2S to work.
    Redraw cab arts by me @Ext2k
    Menu F12 options for music (no copyright), ambience and you can select you coin spanish/usa
    Added flippers/start button animation for VR
    Virtual Desktop Settings Chromakey for Mixed Reality:
    Color RGB = 255,255,255
    Similarity: 2
    Smoothness: 2

    282 downloads

       (0 reviews)

    0 comments

    Updated

  16. Supersonic (Bally 1979)

    Supersonic (Bally 1979) is a fun, challenging, widely successful table that Bally produced 10,340 machines.  A popular theme with some challenging shots, and lots of bonus opportunities.  Be careful, as it is very drain and outlane hungry.  
     
    @redbone utilized playfield images off the web to come up with a properly sized playfield that looks amazing.  I then built the table from scratch, using a prior table I did, Voltan, as a basis.  I've done my best to get all the physics and shots to match videos off the web. I also redid the spinner logic to match the majority of tables I could find.  It plays very close to the real table.
     
    As usual, all the latest VPW standards for physics, GI VLM, 3D inserts, AllLamps routines, playfield mesh, shadows, updated backglass for desktop, roth targets, standalone compatibility, sling corrections, default and optional DIP adjustments, updated flipper physics, VR and fully hybrid, Flupper style bumpers and lighting.  In addition to the playfield, Redbone also updated the plastics, apron, and spinner images.  Lot of hours were spent studying gameplay videos to match the table skill shots and physics action. Thanks to hauntfreaks for also providing the backglass images.  
     
    There are plenty of options in the F12 menu, including ball choices, flipper colors, spinners, targets, screw caps, and brightness of bumpers when off and when lit.  There are also multiple VR room environments and other VR options all done via the F12 menu.  You can also change the ROM sound volume in the F12 menu.  (Note if you want to change the ROM volume, you'll need to restart the table after the change.).
     
    Please NOTE there are several items to consider on the ROM settings:  The default settings for the ROM options are hard coded into the script and are based on the recommended values from Bally for 3 balls and harder play.  If you want to change the ROM settings themselves, you need to change the "SetDIPSwitches to 1" in the script, and then use the F6 menu to change. However... I am not able to hard code the ROM menu options.  Typically, there are levels of score achievements that award a free play.  The default ROM has that set to off.  I've included an nvram file you can use that sets that to match the instruction/score cards and Bally's recommendation (120,000 and 260,000).  If you don't care... don't use the nvram file.  I also have instructions in the script on how to change that.
     
    Another ROM NOTE:  The ROM I've chosen to use is the updated 7 digit score display.  (The original had 6 digits... but as people got better, they could "flip" the score, and not know how high they got).  Anyway, you NEED the 7 digit ROM, sstb.zip, to play... and depending on where you download the ROM from, some will require you to also have sst.zip as well.  So, players will need both sst.zip and sstb.zip if they are sourcing from VPU.  Other downloads may not.
     
    Thanks again to Redbone for providing the graphics updates, and to Hauntfreaks for the updated backglass images!
     
    Required Software (64-bit versions):
     
    VPX 10.8.0 final release or later: https://github.com/vpinball/vpinball/releases
    VPinMame v3.6.0-1227 or later: https://github.com/vpinball/pinmame/releases
    B2S Server 2.1.3 or later (if B2S used): https://github.com/vpinball/b2s-backglass/releases

    1811 downloads

       (15 reviews)

    35 comments

    Submitted

  17. Hong Kong Phooey (Hursty 2025)

    I wanted to re-skin a table because I like creating. So I came up with the theme of Hong Kong Phooey, a cartoon from my childhood. It is a re-skin of the Stern Game Wild Fyre. Wild Fyre creator is goldchicco.

    6002 downloads

       (14 reviews)

    29 comments

    Updated

  18. Counterforce (Gottlieb 1980)

    The pinball that fights back.
     
    This classic 1980 widebody from Gottlieb will have you fighting against aliens to keep your bonus alive. As the rockets come raining down on your playfield, you must destroy them by dropping all of their targets. The quicker your stop them, the better the reward.
     
    This table includes all the bells and whistles of a modern VPX table including VPW's toolkit visuals, Nfozzy physics, and Fleep sounds.
     
    This includes two downloads:
    1) Counterforce (Gottlieb 1980) -  a full feature table with desktop, cabinet, and VR modes
    2) Counterforce (Gottlieb 1980) Basic - a trimmed down VR-less version for quicker load times and smaller file size
     
    The original Counterforce was a 6-digit system holding us back from our true potential of millions of points. As such, line 53 in the script is set to RomSet=1 by default enabling 7-digit gameplay. This requires both cntforce.zip and cntforc7.zip roms. If you would like to stay true to the 6-digit, change RomSet to a value of 0.
     
    I couldn't have made this without lots of help.
    Special thanks to Balater for his original Counterforce provided guidance especially on coding the rockets, UnclePaulie, cyberpez, and BorgDog for the 6-digit/7-digit debacle, carny_priest for alerting me to the 7-digit rom, and the VPW team for the other 95% of it.
    Thanks to Studlygoorite, apophis, DGrimmReaper, tomate, Lumi, somatik and many more for playtesting.
     

    2124 downloads

       (20 reviews)

    35 comments

    Updated

  19. Cerberus (Playmatic 1983) JP 5.5 DT-FS-VR-MR Ext2k Conversion

    This file is based on JPSalas table https://www.vpforums.org/index.php?app=downloads&showfile=18717
    New Playmatic Plunger
    Changed some elements on VR Cab in blender
    Added flippers/start button animation for VR
    This table requires B2S to work included in file
    VRRoom by Ext2k and Basti's ROOM and Mixed Reality
    Menu F12 options for music (no copyright), ambience and you can select you coin spanish/usa
     
    Enjoy!

    521 downloads

       (1 review)

    4 comments

    Updated

  20. Hearts Gain (Inder 1971) JPSalas v5.5 DT-FS-VR-MR Ext2k Conversion

    This Table is based on original table from JPSalas, Akiles50000 and Loserman76  https://www.vpforums.org/index.php?app=downloads&showfile=15003
    This table Works in DT/FS/VR and MR
    Change Line 76 in the Script to 0 for Desktop or FullScreen Mode, is in 1 by default
     
    VRRoom = 1 '0=Desktop/FS 1=PoolHallRoom 2=Mixed Reality 
     
    I just added VR ROOMs PoolBar and Mixed Reality too.
    You can change VR Room to MR with right magnasave.
    Virtual Desktop Settings Chromakey:
    Color RGB = 255,255,255
    Similarity: 2
    Smoothness: 2
    Original Backglass by Loserman76
    You can enable ambience ROOM at the end of the scpit.

    614 downloads

       (0 reviews)

    4 comments

    Updated

  21. Big Horse (Maresa 1975) JP v5.5 DT-FS-VR-MR Ext2k Conversion

    This Table is based on original table from JPSalas, Akiles50000 and Loserman76  https://www.vpforums.org/index.php?app=downloads&showfile=14227
    This table Works in DT/FS/VR and MR
    Change Line 100 in the Script to 0 for Desktop or FullScreen Mode, is in 1 by default
     
    VRRoom = 1 '0=Desktop/FS 1=PoolHallRoom 2=Mixed Reality 
     
    I just added VR ROOMs PoolBar and Mixed Reality too.
    You can change VR Room to MR with right magnasave.
    Virtual Desktop Settings Chromakey:
    Color RGB = 255,255,255
    Similarity: 2
    Smoothness: 2
    Original Backglass by Loserman76
    You can enable ambience ROOM at the end of the scpit.

    515 downloads

       (0 reviews)

    3 comments

    Updated

  22. Evil Fight (Playmatic 1980) Pedator 1.1 DT-FS-VR-MR Ext2k Conversion

    This file is based on Pedator Table https://www.vpforums.org/index.php?app=downloads&showfile=18762#
    This file works in DT-FS-VR and Mixed Reality
    I added some new elements on VR and F12 options
    This table requires B2S to work, included in file.
    VRRoom by Ext2k and Basti's ROOM and Mixed Reality
    New Cabinet art redraw by Pedator
    Menu F12 options for music (no copyright), ambience and you can select you coin spanish/usa
    Added flippers/start button animation for VR
     
    Virtual Desktop Settings Chromakey for Mixed Reality:
    Color RGB = 255,255,255
    Similarity: 2
    Smoothness: 2
     
    Enjoy!

    570 downloads

       (1 review)

    3 comments

    Updated

  23. Faeton (Juegos Populares 1985) JP v 5.5 DT/FS/VR/MR Ext2k Conversion

    This Table is based on original table from JPSalas  https://www.vpforums.org/index.php?app=downloads&showfile=13706
    This table Works in DT/FS/VR and MR
    New adapted Backbox by Rascal
    New adapted Coindoor by Ext2k
    Thanks to all people sent me the pictures of the original cab.
    Thanks to Gwyllion for sent the original sizes of the backbox.
     
    Change Line 54 in the Script to 0 for Desktop or FullScreen Mode, is in 1 by default
     
    VRRoom = 1 '0=Desktop/FS 1=PoolHallRoom 2=Mixed Reality 
     
    I just added VR ROOMs PoolBar and Mixed Reality too.
    You can change VR Room to MR with right magnasave.
    Virtual Desktop Settings Chromakey:
    Color RGB = 255,255,255
    Similarity: 2
    Smoothness: 2
     
    This table requires B2S Backglass
    Original Backglass by Lighthouse and Wildman
     
    You can enable ambience ROOM at the end of the scpit.

    602 downloads

       (2 reviews)

    7 comments

    Updated

  24. Halley Comet (Juegos Populares 1986) Pedator 2.1 DT-FS-VR-MR Ext2k Conversion

    This file is based on Pedator Table version 2.1 https://www.vpforums.org/index.php?app=downloads&showfile=18937
    Now table works in DT-FS-VR and MR
    Added Basti VRRoom, Minimal Deluxe, Pool Bar and Mixed Reality
    Press F12 to change diferent rom options.
    This table requires B2S to work by Pedator
    Upscaled cab arts by me.
    Menu F12 options for Rock Music or Space Music (no copyright), added ambience option and you can select you coin spanish/usa
    Added flippers/start button animation for VR
    Virtual Desktop Settings Chromakey for Mixed Reality:
    Color RGB = 255,255,255
    Similarity: 2
    Smoothness: 2

    274 downloads

       (3 reviews)

    0 comments

    Submitted

  25. Black Belt (Bally 1986) JP v5.5 DT-FS-VR-MR Ext2k Conversion

    This file is based on JPSalas Table version 5.5 https://www.vpforums.org/index.php?app=downloads&showfile=14821
    Now table works in DT-FS-VR and MR
    Added Basti VRRoom, Pool Bar and Mixed Reality
    Press F6 to change diferent rom options.
    This table requires B2S to work.
    Upscaled cab arts by me.
    Menu F12 options for music (no copyright), ambience and you can select you coin spanish/usa
    Added flippers/start button animation for VR
    Virtual Desktop Settings Chromakey for Mixed Reality:
    Color RGB = 255,255,255
    Similarity: 2
    Smoothness: 2

    536 downloads

       (1 review)

    0 comments

    Submitted

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