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1770 files

  1. Superman and The Justice League

    Hello everyone, I'm sharing the Superman and The Justice League table with the community.

    We start with thanks to
    Mr JPSalas for his help, thank you JP.
    Mr James VPG for tests and videos
    TeamTuga for the Future PUPPACK which will be released in a few weeks
     
    Goal of the game help Superman to reform the Justice League
     you must complete 12 missions and 3 Boss missions plus 3 bonus missions.
    Table contains 4 multiball modes, 12 music from films or series and a bonus,
    voices from Superman films, multiple jackpot, extra ball, multiplier bonus, etc.
    Change lighting ambiance with the Lmagna and Rmagna buttons
    There is the DOF to achieve
     good fun
     
    Complete Pack
    The playing field
    The Backglass
    Media
    The rules of the game in PDF
    The PUPPACK will be produced by TeamTuga in a few weeks, thanks to the Team.

    7922 downloads

       (17 reviews)

    58 comments

    Updated

  2. Voltan Escapes Cosmic Doom (Bally 1979)

    Voltan Escapes Cosmic Doom (Bally 1979) is a fun, fast table that Bally only produced 365 machines.  A weird, fun theme with some challenging shots, and a very hungry drain and outlane play.  
     
    Hauntfreaks reached out to me some time ago about updating Voltan.  It ended up being behind in my queue of other tables I was doing, and I finally got to doing this table.  What a cool, fun table!  @redbone utilized playfield images off the web to come up with a properly sized playfield that looks amazing after all the updates he did! I then built the table from scratch, using a few primitives that Bord had from some work he did years ago on this.  I've done my best to get all the physics and shots to match videos off the web.  
     
    As usual, all the latest VPW standards for physics, GI VLM, 3D inserts, AllLamps routines, shadows, updated backglass for desktop, roth standup targets, standalone compatibility, sling corrections, default and optional DIP adjustments, updated flipper physics, VR and fully hybrid, Flupper style bumpers and lighting.  Redbone also updated the plastics, target, and spinner images.  Lot of hours were spent studying gameplay videos to match the table skill shots and physics action. Thanks to hauntfreaks for also providing the backglass images, as well as some initial VR cabinet images.   
     
     
    Also... redbone was toying with SSF and noticed that sounds were right for SSF, so Apophis and I were able to successfully find that there's a small bug in the VPW script for audiopan and audiofade routines.  Now for those of you with SSF, it should sound great!
     
    As usual, there are plenty of options in the F12 menu, and redbone also made an ambiance background sound file to play if you choose.  Other options include colors for balls, flippers, screws, and brightness of bumpers when off and when lit.  There are also multiple VR room environments and other VR options all done via the F12 menu.  You can also change the ROM sound volume in the F12 menu.  (Note if you want to change the ROM volume, you'll need to restart the table after the change.).
     
    Please NOTE on the ROM settings:  The default settings for the ROM Dip Switch options are hard coded into the script and are based on the recommended values from Bally for 3 balls and harder play.  If you want to change the ROM Dip Switch settings themselves, you need to change the "SetDIPSwitches to 1" in the script, and then use the F6 menu to change.  

    Required Software (64-bit versions):
    VPX 10.8.0 Final or later:    https://github.com/vpinball/vpinball/releases/tag/v10.8.0-2051-28dd6c3  
    B2S Server 2.1.2 or later (if B2S used):    https://github.com/vpinball/b2s-backglass/releases/tag/v2.1.2  
    VPinMame 3.6.0-1194:    https://github.com/vpinball/pinmame/releases 
     
    The updated b2s file can be found here:  https://vpuniverse.com/files/file/23841-voltan-escapes-cosmic-doom-bally-1979-b2s/
     

    1996 downloads

       (15 reviews)

    47 comments

    Updated

  3. 'Roid Belt Racers

    Imagine if the guys designing those kids electronic pinballs from the 80s had a commercial budget to play with.
     
    This is a space themed table. The theme is a group of fearless daredevil racers, flying whatever old ship they can hot up, for a ruthless and high stakes race through the asteroid belt, dipping inside the rings of Saturn, and back to the starting line in orbit of Phobos.
     
    It was built from my Yuki table so shares a few table elements with that, though it remains very much it's own table.
     
    For the backglass, I ran one of my source images through a AI video generator to create an animation, which I embedded into the backglass using the excellent tool provided by JPO from VPU. Of you are doing things with b2s, you owe it to yourself to check it out, he has created something truly special with that tool. The backglass is likely to have a new one done at some point, but for now, this one will suffice. 
     
    The table uses FlaxDMD, so although the old scoretexts are present (out of viewing area) I recommend you stick with the FlexDMD regardless of desktop, two screen three screen etc.
     
    As with Yuki, Road Train & Test Pilots this table has script borrowed from JPSalas and Ichigo for physics and for b2s.
     
    Free to mod

    308 downloads

       (1 review)

    1 comment

    Submitted

  4. Super Star (Chicago Coin 1975) JP 5.5 DT-FS-VR-MR Ext2k Conversion

    This Table is based on original table from JPSalas,s and Halen https://www.vpforums.org/index.php?app=downloads&showfile=18649
    This Table requires B2S
    This table Works in DT/FS/VR and MR
    F12 Options Menu added some options:
    Backbox Frame:  Black/White version
    CoinSlots: Spain/USA
    Ambience Sounds: ON/OFF (OFF by Default)
    Music: ON/OFF (compilation of copyright free acoustic rock music) (OFF by Default)
    Change VRRoom mode, Pool Room, Basti's Room or Mixed Reality.
    Virtual Desktop Settings Chromakey:
    Color RGB = 255,255,255
    Similarity: 2
    Smoothness: 2

    412 downloads

       (0 reviews)

    4 comments

    Updated

  5. Pokerino (Williams 1978) JP v5.5.1 DT-FS-VR-MR Ext2k Conversion

    This file is based on JPSalas Table version 5.5.1https://www.vpforums.org/index.php?app=downloads&showfile=16967#
    Now table works in DT-FS-VR and MR
    Amazing Widebody cab by Williams
    Added BAsti's Room, Minimal Deluxe Room, Pool Bar and Mixed Reality
    This table requires B2S to work.
    Redraw cab arts by me.
    Menu F12 options for music, ambience and you can select you coin spanish/usa
    Added flippers/start button animation for VR
    Virtual Desktop Settings Chromakey for Mixed Reality:
    Color RGB = 255,255,255
    Similarity: 2
    Smoothness: 2

    288 downloads

       (0 reviews)

    1 comment

    Submitted

  6. Solar Ride (Eletromatic 1982) JP 1.0 DT-FS-VR-MR Ext2k Conversion

    This file is based on JPSalas Table version 1.0 https://www.vpforums.org/index.php?app=downloads&showfile=18916
    This table is EM version.
    Now table works in DT-FS-VR and MR
    Added Minimal Deluxe VRRoom, Pool Bar and Mixed Reality
    This table requires B2S to work.
    Redraw cab arts by me.
    Menu F12 options for music, ambience and you can select you coin spanish/usa
    Added flippers/start button animation for VR
    Virtual Desktop Settings Chromakey for Mixed Reality:
    Color RGB = 255,255,255
    Similarity: 2
    Smoothness: 2

    230 downloads

       (1 review)

    0 comments

    Submitted

  7. Kingdom (J. Esteban 1980) JP 1.0 DT-FS-VR-MR Ext2k Conversion

    This file is based on JPSalas Table version 1.0 https://www.vpforums.org/index.php?app=downloads&showfile=18915#
    Now table works in DT-FS-VR and MR
    Added Minimal Deluxe VRRoom, Pool Bar and Mixed Reality
    This table requires B2S to work.
    Redraw cab arts by me.
    Menu F12 options for music, ambience and you can select you coin spanish/usa
    Added flippers/start button animation for VR
    Virtual Desktop Settings Chromakey for Mixed Reality:
    Color RGB = 255,255,255
    Similarity: 2
    Smoothness: 2

    226 downloads

       (0 reviews)

    0 comments

    Updated

  8. Legend of Zelda (Original)

    This is my original Table mod made over 15 years ago in FP based on Roney Pinball's  Medieval Castle so thanks to him.
    Also huge thanks to JPSalas for converting it over to VPX and keeping it up to date for me.
    I have wanted to update this table for a long time and now that I have learned a little more I figured I would give it a shot.
    Special thanks to @cl4ve for testing/brainstorming and helping me with ideas and also getting @ZandysArcade to help with converting some awesome prim models!
    I tried to update everything I could:
    Physics (nfozzy)
    Sounds (some fleep)
    Lighting and new flashers
    Primitives all around (cool new Models)
    New images
    New Window POV for VPX10.8
    If using cabinet mode make sure to name the .ini the same as the table name and place both in the tables folder.

    1116 downloads

       (5 reviews)

    4 comments

    Submitted

  9. Tenacious D Flex Mod

    While enjoying this table, I'm like, MORE FIRE! So I added a flexDMD score to the table.  I also embedded it into the VR cabinet and created a new backglass. It has a grille for the DMD or a third screen option with the frame for the DMD there.  The flex can be disabled in the script and the table will run normally.  Nothing else about this table has changed from Zandysarcade original masterpiece.  All the thank-yous for the Firepower II original and other credits are on his original posting. I thank Zandysarcade for letting me add this on, and for scutters who taught me how to do these and has always been available to troubleshoot.  Plus his flaming digits is his idea, I simply made my own font and added the player and ball's left icons.
    To all modders out there who like using solid state tables, get into the Flex game, it's awesome, and following scutters tutorials is not hard!
    Don't forget to follow the attached alias instructions.  Also I changed the line that allows the rom sounds. If you find them annoying, you can change it back in the "Init" section of the table script!

    495 downloads

       (0 reviews)

    3 comments

    Submitted

  10. Big Indian (Gottlieb 1974) JP v55 DT-FS-VR-MR Ext2k Conversion

    This file is based on JPSalas Table version 5.5 https://www.vpforums.org/index.php?app=downloads&showfile=15655
    Now table works in DT-FS-VR and MR
    Added Basti VRRoom, Pool Bar and Mixed Reality
    This table requires B2S to work.
    Upscaled cab arts by me.
    Menu F12 options for music (no copyright), ambience and you can select you coin spanish/usa
    Added flippers/start button animation for VR
    Thanks to @RajoJoey for the original conversion!
    Virtual Desktop Settings Chromakey for Mixed Reality:
    Color RGB = 255,255,255
    Similarity: 2
    Smoothness: 2

    303 downloads

       (0 reviews)

    0 comments

    Updated

  11. Red and Ted's Road Show (Williams 1994) VPW Mod

    Keep your eyes on the road!
     
    Red & Teds Road Show Tune-Up by VPin Workshop based on Knorr and Clark Kents version.
    Loads of new stuff including new physics, lighting, flashers, inserts, sounds, shadows and other things.

    VPW Road Crew
    ************
    Sixtoe - Project Lead
    Skitso - Lighting
    Clark Kent - Physics Tweaking, real table comparison
    Additional Script Work - apophis, fluffhead, Wylte
    Testing - Rik, Pinstratsdan, VPW Team
     
    Uses code from;
    Flashers & Bumper Code - Flupper
    Physics - nfozzy & rothbauerw
    Audio - Fleep

    Original Table Thanks;
    Knorr and Clark Kent
     
     
    '*************
    'VPW Changelog
    '*************
    'v0.001 - Sixtoe - Script butchery, physical trough and blast zone (save the balls!)
    'v0.002 - Sixtoe - Continued script butchery, nfozzy physics, fleep sound calls (but no sounds)
    'v0.003 - Sixtoe - Implemented physical ted lock, well, I say that, but it doesn't work. Locks if you hold a ball above sw52.
    'v0.004 - apophis - Got the multiball lock mech working
    'v0.005 - Sixtoe - Lighting! Flupper Flashers, Lampz, GI, Flupper Bumpers, Light Shaping, Blooms, Cab Lockdown & Rails, loads of other tweaks.
    'v0.006 - Sixtoe - Fixed bumpers (thanks Oqqsan), Added VR cabinet and minimal room, fixed some VR issues, fluppers flippers added, flipper shadows added.
    'v0.007 - Skitso - Full GI remake. Color / brightness corrected textures, replaced PF texture to one without ramp shadows, improved over pf bulbs, fixed red bulbs over ramp entrances, improved spots, rotated bumper caps to correct position, new ball, new lut, tons of DL tweaking.
    'v0.008 - Sixtoe - Primitive Inserts added and hooked up (need tuning), new playfield cutout & insert text layer, city kicker tuned down, hooked up blast zone playfield flasher.
    'v0.009 - Skitso - Tuned primitive inserts. Reverted map edge inserts back to original white (instead of red/blue/white, should maybe add this as a mod?) Reverted banana insert/flasher as a skitso style. Further improvements to GI, added a bit more oooph to flashers
    'v0.010 - Skitso - Improved flashers
    'v0.011 - fluffhead35 - Wiring up Fleep Sounds, Ball Roll Sounds, and Wire Ramp Sounds.  Removed Duplicate function lampfilter
    'v0.012 - Sixtoe - Removed duplicate bumpers, changed some physics materials, adjusted flipper physics surrounds, adjusted right vuk kicker, turned up the bumpers, increased the table slope to 6.5, added delay script to drain, changed a few post settings,
    'v0.013 - Sixtoe - Messed around with the subways again, changed head materials, underplayfield wall installed, rectangle spotlight hoods installed, moved ball lock exit wall blocker, adjusted spinner sound, set physics to mid 90's onwards, flipper and physics tweaks as per nfozzy and clark kents suggestions,
    'v0.013a - ClarkKent - Tweaked physics
    'v0.014 - Sixtoe - Reinforced the entire table to try and prevent wall gaps, hooked up sound for scoops, added dynamic shadows, tidied up and removed unused resources
    'v0.015 - Sixtoe - Re-added missing inlane walls.
    'v0.016 - Sixtoe - Fixed broken playfield material
    'v0.017 - N/A
    'v0.018 - Sixtoe - Redid playfield mesh (twice), spent ages trying to tweak city start hole, replaced metal walls, added wigwag flashing lights for ramps (thanks nfozzy & iaakki), added flipper bounces (thanks apophis), changed wall entrance profile on left uturn (thanks clarkkent), fixed dynamic shadow depth bias (thanks apophis), fixed right wire ramp exit, changed tedtrig, changed left plunger strength, adjusted outlane rubbers
    'v0.019 - Sixtoe - Tweaked lower small flipper area (thanks ClarkKent), adjusted blastzone sounds (thanks wytle), added hit sounds to Red and Ted's mouth plastics, fixed some other sounds, changed depth bias for upper flipper shadows, blastzone wall cutout added, updated VR cabinet images (thanks ClarkKent).
    'v0.020 - fluffhead35 - Removed VolumeDial from the BallRoll and RampRoll sound math to make the sound louder.  Uncommented shadow code from RollingUpdate.  Added optoin to use Alternate WireRamp sounds from original table.
    'v0.021 - Sixtoe - Fixed lower stubby flipper ball trap, fixed apron sound
    '          Clark Kent - tweaked flippers, adjusted rubbers, adjusted position of the left slingshot rubber bands, moved pegs, tweaked bumpers, reduced elasticity of gates,
    'v0.022/23 - Clark Kent
    'v0.024 - apophis - Updated flasher code to support modulated flasher levels
    'v0.025/26 - Clark Kent
    'v0.027 - apophis - Updated sw78 kick strength. Fixed Lampz Update1 to work with -1 timer. Modified fading speeds per as necessary. Implemented some performance improvements when flashers stack.
    'v0.027a - apophis - Fixed Bumper and flasher initialization conflict. Fixed some insert bloom falloff sizes.
    'v0.032 - Sixtoe - Fixed flashers, fixed bumpers, fixed bumper central flasher, added aftermarket target decals, add delay to dropsound,
    'v0.033 - Clark Kent - Wall002 adjusted
    'v0.034 - Wylte - Adjusted clear post material, added arch sounds to BlockerWall1, enabled hit sounds for metal walls, set FS pov
    'v0.034a - apophis - Fixed bumpers.
    'v1.02 - Fleep - Added support for shaker motor sounds: added a cheap version of cartridges use just for the shaker sounds and added new shaker configuration selection
    'v1.05 - Fleep - Added replaced fleep mechanical sounds cartridge used for the shaker motor sounds with new REV02
    'v1.06 - Fleep - Fixed fleep REV02 sounds not being played back
    'v1.07 - Wylte - Fix BlockerWall1 sound/collection, eliminate getballs, wrapped FrameTimer plunger animation to fix VR plunger y overflow when VR=0
    'v1.1 - Release
    'v1.2.0 - Sixtoe - Adjusted lock mech geometry, changed where narnia code drops ball.
    'v1.2.1 - apophis - Added blockerwall near Ted's right cheek to prevent stuck ball. Added wall in subway lock to prevent sticky kicker.
    'v1.2.3 - Sixtoe - Rebuilt subway lock, again.
    'v1.2.4 - apophis - Updated the shaker code.
    'v1.2.5 - ClarkKent -  removed primitive ball guides inside the heads from MetalWallP primitive, added new scoops with bent corners and springs inside the heads, improved the Löcher texture for the mounting plates of the heads with correct wood type.
    'v1.2.6 - apophis - Converted sw54 from a kicker to a switch-based VUK. Made some subway objects invisible.
    'v1.2.7 - ClarkKent - added plunger lane groove, corrected orientation of the mounting plate of Red a little bit including repositioning Red‘s head and all corresponding primitives, adjusted desktop POV to maximize view size
    'v1.3.0 - ClarkKent - small randomization of the strength of the Start City Event scoop kicker, new collidable Start City Event scoop to fix rebounces of the ball, slight reposition of the bumper caps, fixed position of some screws and bolts, corrected size, shape and position of the blue plastics in the lower back right in front of the backboard
    'v1.3.1 - Retro27 - VR Room reworks, New Metal works, tweets to cabinet, New plungers, added Start button, extra ball button. Adjusted PlungerR to 90 strenght
    'v1.3.2 - ClarkKent - Plastics improved, higher resolution, more details, color corrected. Flasher dome color corrected.
    'v1.3.3 - ClarkKent - Primitive ball guides adjusted, some plastics adjusted
    'v1.3.4 - ClarkKent - Custom Target Decals color correction, Ramp Decals higher resolution, Apron Decals higher resolution
    'v1.3.5 - Primetime5k - Added staged flipper scripting
    'v1.3.6 - apophis - Added the flipper coillide subs back in. Now using GetBalls in Cor.Update. Fixed flasher code so they completely turn off. Automated VRRoom and CabinetMode
    'v1.3.7 - ClarkKent - left ramp exit improved, apron improved at the plungers
    'v1.3.8 - apophis - VolumeDial fix. Added FlipperCradleCollision.
    'v1.4 - Release
    'v1.4.1 - ClarkKent - replaced small flipper primitive and corrected colors, new accurate spinner and bracket primitive, adjusted BlastZoneDrop sound volume, adjusted bumpers, adjusted scoop, adjusted textures screws and bolts
    'v1.4.2 - ClarkKent - added cables to the spinner bracket, added rules card to the table options
    'v1.4.3 - ClarkKent - added switchable flipper bat decals and plunger gate decal
    'v1.4.4 - ClarkKent - adjusted eyelids
    'v1.4.5 - ClarkKent - adjusted some primitive material settings
    'v1.4.6 - apophis - made left plunger only active when ball is in left plunger lane, otherwise right plunger is active.
    'v1.4.7 - ClarkKent - adjusted fully open eyelids angle, made head primitives collidable
    'v1.4.8 - ClarkKent - adjusted Desktop and Cabinet view, replaced left and right adjusting posts with correct metal posts primitives
    'v1.4.9 - ClarkKent - adding table options, rules card brighter in table options
    'v1.4.10 - apophis - Merged in Nestorgian's option updates. Moved animations from frametimer to _animate subs.
    'v1.4.11 - apophis - Reduced reflection of PF on ball.  Added options for playfield reflections and flasher brightness. Changed some timer intervals from 1 to 20 (with associated changes so they still work correctly).
    'v1.4.12 - apophis - Fixed VR room option.
    'v1.5 Release
    'v1.5.1 - apophis - fixed lighting on plastics and ramp textures.
    'v1.5.2 - DGrimmReaper - Animated VR buttons

    21423 downloads

       (43 reviews)

    188 comments

    Updated

  12. Running Horse (Inder 1976) JP 5.5.1 DT-FS-VR-MR Ext2k Conversion

    This Table is based on original table from JPSalas,Akiles and Pedator  https://www.vpforums.org/index.php?app=downloads&showfile=16751
    This table Works in DT/FS/VR and MR
    New Inder 1976 Backbox by Ext2k and Rascal
    New adapted Coindoor by Ext2k most similar at Inder Coindoor
    New Vector art by me.
    Original Backglass by Akiles and Pedator
     
    Change Line 102 in the Script to 0 for Desktop or FullScreen Mode, is in 1 by default
     
    VRRoom = 1 '0=Desktop/FS 1=PoolHallRoom 2=Mixed Reality 
     
    You can change VR Room to MR with right magnasave.
    Virtual Desktop Settings Chromakey:
    Color RGB = 255,255,255
    Similarity: 2
    Smoothness: 2
     
    You can enable ambience ROOM at the end of the scpit.
     
     

    462 downloads

       (1 review)

    2 comments

    Updated

  13. Planets- Williams 1971

    This is Planets, the sister table to Zodiac. The only difference I know if is Planets doesn't have a credit window (this version does). This is Drinkcrystal's version that Polsonator2 upscaled the graphics, and I made a b2s for it. I'm not sure if the scoring is working correctly, but it's free to mod and/or improve.

    490 downloads

       (1 review)

    8 comments

    Submitted

  14. Zodiac- Williams 1971

    This is Drinkcrystal's version of Zodiac that Polsonator2 upscaled the graphics on, and I made a b2s for it. I'm not sure if I have the scoring correct, but anyone is free to make revisions, or a rebuild.

    508 downloads

       (3 reviews)

    5 comments

    Submitted

  15. RollerGames (Williams 1990)_drakkon mod_1.1 Ext2k DT-FS-MR-VR Conversion

    This table is based on table from Drakkon mod, but the original table are from Javier15
    I just Added VR Room and changed some elements:
    This table can be used with B2S or not, you can choose in F12 menu, I preffer B2S.
    Now table works in DT-FS-VR and MR
    Added Pool Bar, Minimal Room and Mixed Reality
    Upscaled cab arts by Ext2k.
    Upscaled apron arts by Ext2k
    Added Williams Plunger Housing with logo.
    Adjusted some lighting elements.
    Added flipper button animations for VR
    Menu F12 options for music and ambience.
    Virtual Desktop Settings Chromakey for Mixed Reality:
    Color RGB = 255,255,255
    Similarity: 2
    Smoothness: 2
     
    Thanks to Ahr1man for first conversion.
    Thanks to Drakkon to give me his permision for the conversion.
     

    1197 downloads

       (5 reviews)

    5 comments

    Submitted

  16. Retro King 2.0

    This is a port to VPX of an old original EM from VP7, which I originally released in 2004.
     
    The Retro King is a powerful artifact, rumored to grant incredible fortune to the one who holds it. Its existence officially is suspect, however many died holding it, or trying to obtain it in the gambling dens of the 1920s. Can you hold it long enough to earn your fortune, and stay alive while doing so?
     
    An original theme. This table is free to mod without permission.
     
    2.0 port to VPX, reskin, add gi lighting, add ball sounds etc, add physics scripts, add b2s, add ball and player indicators on apron.

    121 downloads

       (0 reviews)

    0 comments

    Submitted

  17. Tenacious D

    Tenacious D is an American comedy rock duo formed in Los Angeles in 1994 by the actors Jack Black and Kyle Gass. Their music showcases Black's theatrical vocal delivery and Gass' acoustic guitar playing.
     
    This table has Nfozzy and Fleep physics
    Flupper Flippers and Bumpers
    Vpin Light Inserts
    Media Pack
    VR Room Mega and Minimal
     
    I left out a Backlass video and Loading Video for another artist to tackle!
    Install instructions in the Media Pack
     
    Thanks 
    Super Gibson and Remdwass for some Scripting Help
    DgrimmReaper for setting up the VR Room scripting and tuning
     
    Thanks for the Permission to MOD the table.
    Based on FirePower II (Williams 1983)
    By Goldchicco, Apophis
    based on Walamab vpx table
     
     
    ROCK ON!

    3531 downloads

       (15 reviews)

    43 comments

    Updated

  18. Big Brave (Maresa 1974) JP v55 DT-FS-VR-MR Ext2k Conversion

    This file is based on JPSalas Table version 5.5 https://www.vpforums.org/index.php?app=downloads&showfile=15045
    Requires B2S to work.
    Now table works in DT-FS-VR and MR
    Added Pool Bar, Minimal Room Deluxe and Mixed Reality
    Cab Art Redraw by Ext2k
    Original Minimal Room Deluxe by DaRdog
    Menu F12 options for music.
    Added flippers/start button animation for VR
    Virtual Desktop Settings Chromakey for Mixed Reality:
    Color RGB = 255,255,255
    Similarity: 2
    Smoothness: 2

    398 downloads

       (1 review)

    1 comment

    Updated

  19. Punchout

    Are you ready to rumble?
     
    There is a separate mediapack for the weels and other stuff. This table plays in 10.7 only you have to save it in 10.7 and then reopen it, but if you want to play VR then you need 10.8 version revision 1.
     
    Last year Joe Picasso came to show the Punch-Out table to me, but people where already coding it. The table is based on a homebrew by Craig Evans. The project got on hold and i asked to look at it. I coded the table in 5 days and did 1 week bug solving. There is so much love in this table because of Joe Picasso, he wanted everything as authentic as possible regarding to the NES game. I think I redid the b2s 50 times and every time I thought I was finished with coding then Joe came with a new idea and I had to rewrite pretty much everything. But all the hard work paid off because its a super fun table to play.   
     
    First a round of thanks:
    Oqqsan: Thank you for helping with the getup bugs we had and other bugs aswell.
    Dardog: VR room
    Flupper + Zandysarcade: 3d models
    Outhere: DOF
    JoePicasso: Design table,art,POV,keeping remdwaas1986 sane.
    Remdwaas1986: Rules,coding,some art,3d modifications,3d animations.
     
    RULES:
    This is a 3 ball game(I know normally I only make 5 ball games), but like the real punchout game you have 3 chances to get up in each ball you play! After fight 3/7/11 you will get an extra ball. 
     
    You start at training level 0. To train for the fight, hit 4 times the reps scoop or 4 times the spar scoop to get a higher training level. After that you will get an extra ball and you have to hit the targets F-I-G-H-T N-I-G-H-T to get ready for the fight. Play then in the top scoop and the fight will start with a 3 ball multiball. Hit 8 times the knockout(KO) gate or 5 gut punches en 4 star gates(TKO) to win the fight. Every next fight will get harder because for every next fight you have to do an extra gut punch before you can start the KO or TKO sequence. After fight 11 the wizard point mode starts and the scoops/targets/inlanes will give 1 million points, the bumper 10k,the spinners 100k and the outlanes 2 million.
     
    how many fights did you won?

    3475 downloads

       (21 reviews)

    54 comments

    Submitted

  20. Big Game (Stern 1980) JP v5.5.1 DT-FS-VR-MR Ext2k Conversion

    This file is based on JPSalas Table version 5.5.1  https://www.vpforums.org/index.php?app=downloads&showfile=12920
    Now table works in DT-FS-VR and MR
    Added Basti VRRoom, Pool Bar and Mixed Reality
    Press F6 to change diferent rom options.
    This table requires B2S to work.
    Upscaled cab arts by me.
    Menu F12 options for music (no copyright), ambience and you can select you coin spanish/usa
    Added flippers/start button animation for VR
    Virtual Desktop Settings Chromakey for Mixed Reality:
    Color RGB = 255,255,255
    Similarity: 2
    Smoothness: 2

    448 downloads

       (1 review)

    4 comments

    Updated

  21. Jalisco (Recreativos Franco 1976) JP 1.0 DT-FS-VR-MR Ext2k Conversion

    This file is based on JPSalas Table version 5.5 https://www.vpforums.org/index.php?app=downloads&showfile=18887
    Now table works in DT-FS-VR and MR
    Added Basti VRRoom, Pool Bar and Mixed Reality
    Press F6 to change diferent rom options.
    This table requires B2S to work.
    Upscaled cab arts by me.
    Menu F12 options for music (no copyright), ambience and you can select you coin spanish/usa
    Added flippers/start button animation for VR
    Virtual Desktop Settings Chromakey for Mixed Reality:
    Color RGB = 255,255,255
    Similarity: 2
    Smoothness: 2

    355 downloads

       (1 review)

    8 comments

    Updated

  22. Fullmetal Alchemist

    This is a port to VPX of my Vp8 table from way back in 2007. Last year I ported it into VP9 so I could run on cabinet mode, however I have now brought it into VPX. In so doing, I have implemented a few things to bring it up to speed a bit more. It uses VPX goodies like Flipper stuff from JPSalas, ball rolling sounds etc, imported into this from my Yuki table. I have implemented GI lighting and a full B2S with the snippet style DMD displays. THe B2S has the messaging displays near the top of the backglass, and the scores duplicated to the DMD, but I can't test the DMD. 
     
    Desktop users can enable desktop displays by setting the DTMode variable near the top of the script to 1. DTMode and B2S variables are also toggled with 7 and 8 on the keyboard.
     
    The artwork has been upscaled, and the plastics on this version are the secondary plastics file which was not in use on the previous versions, though it was present in the table file. I decided I prefered this one. I also added the apron decals.
     
    All mods permitted. I may update this table one day with new art and adding sound samples to the table, but I can't give a time frame or even a guarantee that it will happen so if you feel the urge then go for it.

    145 downloads

       (0 reviews)

    0 comments

    Submitted

  23. Strike (Zaccaria 1978) JP 1.0 DT-FS-VR-MR Ext2k Conversion

    This file is based on JPSalas Table version 1.0  https://www.vpforums.org/index.php?app=downloads&showfile=18845
    Now table works in DT-FS-VR and MR
    Added Basti VRRoom, Pool Bar and Mixed Reality
    Press F6 to change diferent rom options.
    This table requires B2S to work.
    Upscaled cab arts by me.
    Menu F12 options for music (no copyright), ambience and you can select you coin spanish/usa
    Added flippers/start button animation for VR
    Virtual Desktop Settings Chromakey for Mixed Reality:
    Color RGB = 255,255,255
    Similarity: 2
    Smoothness: 2

    304 downloads

       (0 reviews)

    0 comments

    Submitted

  24. Cosmic Princess (Stern 1979) JP v551 DT-FS-VR-MR Ext2k Conversion

    This file is based on JPSalas Table version 5.5.1  https://www.vpforums.org/index.php?app=downloads&showfile=14219
    Now table works in DT-FS-VR and MR
    Added Basti VRRoom, Pool Bar and Mixed Reality
    Press F6 to change diferent rom options.
    This table requires B2S to work.
    Upscaled cab arts by me.
    Menu F12 options for music (no copyright), ambience and you can select you coin spanish/usa
    Added flippers/start button animation for VR
    Virtual Desktop Settings Chromakey for Mixed Reality:
    Color RGB = 255,255,255
    Similarity: 2
    Smoothness: 2

    306 downloads

       (1 review)

    2 comments

    Submitted

  25. Phoenix (Williams 1978) JP v55 DT-FS-VR-MR Ext2k Conversion

    This file is based on JPSalas Table version 5.5 https://www.vpforums.org/index.php?app=downloads&showfile=16456
    Now table works in DT-FS-VR and MR
    Added Minimal Deluxe VRRoom, Pool Bar and Mixed Reality
    Press F6 to change diferent rom options.
    This table requires B2S to work.
    Redraw cab arts by me.
    Menu F12 options for music (no copyright), ambience and you can select you coin spanish/usa
    Added flippers/start button animation for VR
    Virtual Desktop Settings Chromakey for Mixed Reality:
    Color RGB = 255,255,255
    Similarity: 2
    Smoothness: 2

    355 downloads

       (0 reviews)

    0 comments

    Submitted

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