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1421 files

  1. Dragon (Interflip 1977)_Teisen_MOD

    First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
     
    small changes were made only aesthetically, to my liking...
     
    small improvements in the playfield, plastics, lighting,flippers position...
     
    version used was 1.0, follow the link to the original table   https://www.vpforums...&showfile=16025
     
     
     
    Description of Loserman76:
     
    This release wouldn't be possible without the following:
     
    Popotte who provided the excellent redraws and permission for me to use his work from his FP release
    Thalamus who provided the primitive I needed to finally be able to release this table (I've been sitting on it for a year in my "convert to VPX backlog")
     
    Like all of my releases, hold down the left flipper for 3 seconds when not playing a game to set the options.
     
    FYI - this game is a drain monster. Sometimes you'll get a great score and other times it just sucks.
     
    ZIP includes a wheel image and the directB2S created using Popotte's backglass image from his FP release
     
     
    This is for personal use only. DO NOT include this in any pre-packaged ZIP of tables for commercial/non-commercial products. You know who you are. Just enjoy what is provided for FREE instead of trying to earn a buck from our community's work.
     
    Any mods, require permissions from ALL of the above folks listed as primary contributors for this table.

    198 downloads

       (1 review)

    3 comments

    Submitted

  2. Big Chief (Williams 1965)_Teisen_MOD

    First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
     
    small changes were made only aesthetically, to my liking...
     
    small improvements in the playfield, plastics, lighting,flippers position...
     
    version used was 1.0, follow the link to the original table  https://www.vpforums...&showfile=16074
     
     
     
     
     
    Big Chief (Williams 1965)
     
     
    This release wouldn't be possible without the following:
     
    user42 for the artwork
    Wildman for the excellent backglass image
    Albert for primitive wheel 
     
    Like all of my releases, hold down the left flipper for 3 seconds when not playing a game to set the options.
     
     
    ZIP includes a wheel image and directB2S 
     
     
    This is for personal use only. DO NOT include this in any pre-packaged ZIP of tables for commercial/non-commercial products. You know who you are. Just enjoy what is provided for FREE instead of trying to earn a buck from our community's work.

    206 downloads

       (0 reviews)

    1 comment

    Submitted

  3. Full (Recreativos Franco 1977)_Teisen_MOD

    First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
     
    small changes were made only aesthetically, to my liking...
     
    small improvements in the playfield, plastics, lighting,flippers position...
     
    version used was 1.0, follow the link to the original table https://vpuniverse.c...os-franco-1977/
     
     
    This release wouldn't be possible without the following:
    Popotte who provided the excellent redraws and permission for me to use his work from his FP release
    Thalamus who provided the primitive I needed to finally be able to release this table (I've been sitting on it for a year in my "convert to VPX backlog")
    Editoy who created an excellent directB2S which I am including in the ZIP for your useage
     
    Like all of my releases, hold down the left flipper for 3 seconds when not playing a game to set the options.
    ZIP includes a wheel image and the directB2S

    This is for personal use only. DO NOT include this in any pre-packaged ZIP of tables for commercial/non-commercial products. You know who you are. Just enjoy what is provided for FREE instead of trying to earn a buck from our community's work.

    154 downloads

       (0 reviews)

    0 comments

    Submitted

  4. Aquarius (Gottlieb 1970)_Teisen_MOD

    First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
     
    small changes were made only aesthetically, to my liking...
     
    small improvements in the playfield, plastics, lighting...
     
    version used was 1.0f, follow the link to the original table https://vpuniverse.c...ttlieb-1970vpx/ (including B2s)
     
    Aquarius (1970)
    Table build/scripting Loserman
    Images and VP9x table by GNance
    http://www.ipdb.org/machine.cgi?id=79

    203 downloads

       (0 reviews)

    1 comment

    Submitted

  5. Django Unchained Balutito MOD

    For this tribute table to Tarantino's Film: Django UNchained, I used the magnificent Cactus Canyon table by TomTower and Ninuzzu as a base.
    Unfortunately I did not find the authors on the forums, I hope they are doing well and that they will not blame me for having used their table. 
    Thanks to them
     
    Thank you for taking the time to appreciate the enormous work done by Dtatane to modify and colorize the DMD, this  version is still under development, thanks to Dtatane for this work.
     
    Thanks to Daeron61 for the magnificent 3D models offered on this table.
     
    IMPORTANT You need PROC like for Cactus Canyon
     
    Instructions:
    Step 1:
    Copy / paste the ROM without unzipping it into your vpinmame rom folder.
     
    Step2:
    To use this ROM you must create an alias of the Cactus Canyon cc_13 ROM.
    You just need to add the following line, to the VPMAlias.txt file
    cc_13D, cc_13
    You will find the VPMAlias.txt file in the VPinMAME folder:
    😄 \ Visual Pinball \ VPinMAME
    (If it does not exist, it is a .txt file)

    Step 3:
    to get the DMD corresponding to Django Unchained table
    you need to copy paste, the cc_13D folder provided in the altcolor DMD folder, into your altcolor folder.
    You will find the altcolor file in your VPinMAME folder:
    C:\Visual Pinball\VPinMAME
    (If it doesn't exist create it)
     
    Step 4:
    Copy/ Paste Music mp3 in your music folder
     
    Good Game
    🍺 Balutito 🍺
     
     
    All Logos, Copyrights and Trademarks are property of their respective owners.
     
    PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!

    5247 downloads

       (7 reviews)

    37 comments

    Updated

  6. The Last Action Hero (Data East 1993)

    In this world, the bad guys can win!
     
    Tomate brought this table to life with great playfield and plastics images, and of course top notch 3d modeling and rendering. Sixtoe completely rebuilt the bones of the table. Flux and Apophis worked some code magic to bring it to life. Leo delivered the VR backglass. This is surely our most graphically demanding table thus far!
    Make sure to check out the in-game options menu by pressing both magnasave buttons at the same time. Enjoy the show!
     
    VPW FILM CREW
    Tomate - 3D modeling and rendering, playfield stich. Cinematographer/Director.
    Apophis - Toolkit script-side integration. Physics, animations. Crane operator.
    Sixtoe - Table-side full scratch build and scripting. VR room. Set construction.
    Flux - Toolkit integration and support. Script editing.
    Leojreimroc - VR backglass. Gaffer.
    Testers and Stunt-Doubles: Bietekwiet, PinStratsDan, Wylte, Bord, Colvert, Primetime5k
     
    Based on previous work by: javier1515 (Original Author), ninuzzu (logic assignments), knorr (crane animation), dark (crane model)

    9618 downloads

       (35 reviews)

    194 comments

    Updated

  7. Medusa (Bally 1981) w VR Room

    Version 2.0 by UnclePaulie 2023
      
    This version was done with UnclePaulie's Elektra as a baseline to start, since both were Bally 1981.  I built everything ground up from there.  Used a few prims and images from JP's prior table, as well as some logic.  Also used EBisLit's playfield.
     
    Included in this Version 2.0 is Hybrid VR/desktop/cabinet modes, a new playfield from EBisLit, VPW physics, flipper tricks, dynamic shadows, Fleep sounds, Lampz, 3D inserts, new baked general illumination lighting and AO shadows, sling corrections, drop and stand-up targets, saucer, playfield meshes, various primitives, etc.  Significant time was spent on researching online videos, to ensure accuracy of shots, ball drops, kickouts, and overall playability.  I also created a desktop backglass with a cool lighting effect, as well as the VR backglass and other VR options. There are also some performance improvements, and I added a playfield mesh for the playfield, so there's a realistic bevel in the saucer. 
     
    Thank you to EBisLit for the playfield image, and Redbone for upscaling and cleaning up the plastics image. Thanks to iaakki for teaching me how to bake the GI and AO shadows.  Thank you to JPSalas for some of the primitives used (backwall lights, lower flippers, and bumpers).  Also for some of the logic.  Thanks to Hauntfreaks for the backglass images.  Thank you to Bord for the upper flipper images. And thank you to the VPW team for testing, especially apophis, BountyBob, RobbyKingPin, Tastywasps, Wylte, and PinStratsDan.
     
    There are several options in the script.  Including VR, ball brightness, and LUT lighting options.  The LUT changes are done by holding cntl (or left mangasave) and then while holding, scroll through the options with the right magnasave.  The Dip Switch settings are done in the script and are hardcoded.  IF... you want to change them, there's a setting in the script to manually override that, and then use F6 during gameplay to bring up the Dip Switch setting.  
     
    This is a hybrid table done in VPX 10.74, and I have code in here to automatically choose between VR, desktop, and cabinet.   Additional VR options in the script include two VR environments, a VR clock, a topper, posters, and settings for dynamic shadows if you experience a performance hit.
     
    Thanks again to EBisLit, Redbone, iaakki, and the VPW team!

    2360 downloads

       (13 reviews)

    36 comments

    Updated

  8. Total Nuclear Annihilation (Spooky 2017) VPW

    Welcome To The Future! (v2.0!)
     
    VPW are very proud to present Total Nuclear Annihilation V2.0! This project started in April '21 when EBisLit obtained a full set of new plastics for TNA for scanning, and gtxjoe started updating the script of the original v1.0 release with numerous fixes and rolling in both nfozzy physics and fleep audio, supported by Scott Danesi who provided the original DMD media, TNA light animations and sound effects. Over the next 2 years the table was worked on by a number of people in the community changing and updating nearly everything, bringing it as close in line with the real table as possible, including programming the light shows and now using the original machines video. What you see is the culmination of thousands of man hours of development, we're super happy with it, and hope you will be too! (and yes it's meant to be that hard!)
     
    TABLE MUSIC
    ===========
    This VPX table **does not** come with the TNA soundtrack.
    For the full music experience, you will need to BUY the TNA Album and possibly convert the songs from FLAC format to mp3 format with a tool like this: https://www.freac.org/

    It is available here:
    https://www.scottdanesi.com/?download=scott-danesi-total-nuclear-annihilation-flac-audio
     
    After buying them rename all mp3 files to TNA1.mp3 through TNA10.mp3 (Scarlet.mp3 is not used)
    Place the tracks in the
            \Visual Pinball\Music\TNA
    folder, then you must find and set bMusicOn to true in the script like this:
            Const bMusicOn = True
    and then you can disable the TNA message by setting
           Disable_TNA_Message = True
     
    Please show Scott Danesi your support and thanks for creating an awesome pinball game and for making the music available for us to buy.
    This release is fully compatible with the old release for anyone who purchased the soundtrack for that.

    PinUp Player  *Now Required*
    ===========================
    ** Download the Pup Pack from the Download button on this page! ***
    Pinup Player 1.44 or higher is required. Install files and setup guide can be found here:
    http://www.nailbuster.com/wikipinup/doku.php?id=install_guide
    ●     PuP-Pack folder "tna" needs to be copied to your PUPVideos folder.
    ●     Windows "Text and Scaling" / DPI must be set to 100 for ALL your screens!
    ●     your "PuP Backglass" display needs to be a proper 16:9 ratio (such as 1920x1080)
    ●     if you have a dedicated 3rd LCD screen that is 16:9 ratio or full size (similar to the real TNA cabinet),
    ●     then your Pup "FullDMD" display must be positioned on that 3rd screen and at 16:9 ratio (1920x1080, 1366x768, 1280x720,etc)
    ●     it's VERY important to have the PuP Backglass and PuP Music displays at proper 16:9 ratio, or the text will NOT display correctly
    ●     the pup displays can be configured with the PinUpPlayerConfigDisplays.bat
    There are 4 PuP-Pack options (depending on your cabinet / setup):
    Navigate to the;
              PinUPSystem\PUPVideos\tna
    Directory and double click on the option you will be using to set up PuP properly.

    Option 1 - PUPDMD on the Backglass. For those who don't have a dedicated fullsize 3rd monitor / TV for the PUPDMD text and videos.
    Option 2 - PUPDMD on the Backglass with B2S. Same as above, but setup to allow the 4 player score from the directb2s to show on the bottom.
    Option 3 - PUPDMD on a Fullscreen (similar to a modern Stern or TNA cabinet). Display the PUPDMD and Text on a 3rd dedicated 16:9 fullscreen.
      This option allows you to also view the entire TNA Backglass at the same time.
    Option 4 - VR or Desktop. This is to display everything on one screen for both desktop and VR users.

    DOF CONFIG
    ============
    If you use DOF in your cab, be sure to download and update to the latest config files.

    CREDITS
    =======
    GTXJOE:  VPX Table Lead
    Pinballfan2018: PUPDMD
    iaakki: Scorbit, Lighting, Scripting, and more
    Fleep: Mechanical sound engineering, processing and scripting, drop target animations
    hawkeyez88: Pup help
    RetroG33K: Pup help
    daphishbowl: Pup and Gif animations help
    leojreimroc: VR room and backglass
    apophis: Physics updates, script help
    Sixtoe: VR Cab, VPX layout, Acrylics, Playfield Redraw, Apron and More.
    Astronasty: Graphics help
    BorgDog: Apron photos, checking gameplay against his real machine
    Stat: DirectB2S backglass
    EBisLIt: TNA plastic scans
    Arelyel: Pup screen support
    redbone: Plastic and Playfield adjustments
    WildDogAracde: Mechanical sound effects recordings
    Morttis: TNA MOD V1.6 update (Graphic updates)
    trochjochel: PuP Media Help
    Joey Beaulieu: PuP Media Help
    HiRez00: PuP Media Help
    NailBuster: Pinup Player, PUPDMD
    Thalamus: RBG light data help
    VPW and VPC beta testers
    VPX Dev Team: Visual Pinball
    SCOTT DANESI: Providing all the genuine DMD media and table sound effects from the amazing Total Nuclear Annihilation "real" Pinball game. And the kick ass music!

    16389 downloads

       (60 reviews)

    204 comments

    Updated

  9. Watchmen (Original 2019)

    WARNING: This table contains mature content.
     
    Version 1.0.1 and later of the table requires at least Visual Pinball 10.7.
    This table is based on the 1986 graphic novel by Alan Moore and Dave Gibbons, published by DC Comics.
     
    Thanks to Scottyvic and Vogliadicane for their art contributions, without which this would still have been a whitewood.
     
    This table does not have a B2S backglass, but has an optional PinUp Player backglass available for download.
    If you do not see a score display, change line 18 of the script to:
    const bForceDisablePuP = True  
    RULES
    RORSCHACH: Hit the left drop targets to light Rorschach modes. Hit the center saucer to start Rorschach modes. During Rorschach modes, hit orange lights.
    NITE OWL: Hit the left ramp to light and start Nite Owl modes. During Nite Owl modes, hit white lights.
    OZYMANDIAS: Hit the spinner to light and start Ozymandias modes. During Ozymandias modes, hit purple lights.
    SILK SPECTRE: Hit the right ramp to light and start Silk Spectre modes. During Silk Spectre modes, hit yellow lights.
    DR MANHATTAN: Hit the right saucer behind the right drop targets light and start Dr Manhattan modes. During Dr Manhattan modes, hit blue lights.
    WIZARD MODES: Complete modes for all characters to light wizard modes.
    OWLSHIP MULTIBALL: Hit loops lit with green lights to light lock. Hit ramps to lock balls. During multiball, hit green lights.
    SUGAR CUBES: Collect sugar cubes to light extra ball, light mystery, and light "X" at the inlanes.
    "X": Roll over the lit X inlane to multiply the value of your next shot.
    MYSTERY: Hit red arrows on the upper playfield to light a mystery award at the center saucer.
    DOUBLE SCORING: Hit turquoise targets on the upper playfield to light double scoring at the upper playfield hole.
     
    FULL RULE SHEET
    Watchmen_rule_sheet.pdf

    3393 downloads

       (8 reviews)

    35 comments

    Updated

  10. Sir Lancelot (Peyper 1994) 1.1

    The 1994 table "Sir Lancelot" by Spanish vendor Peyper was originaly released by @mfuegemann for VP9 and then by @Goldchicco and 32assassin for VPX over at VPF; all credits go to them.
    I have upscaled the graphics using AI for a better resolution and sharper graphics.
     
    Here are the original release notes:
     

    884 downloads

       (0 reviews)

    7 comments

    Submitted

  11. Unreal_Tournament_99_Capture_the_Flag_1.0

    This is the old version 1.0... linked under is the Newest one 2.3!
     
    '*
    '* Unreal Tournament 99 Capture The Flag Pinball  2021
    '*
    '* OK, OK, OK! take two !
    '* Sometimes Leo Getz more than he asked for !
    '*
    '* I GOT THE FLAG PINBALL !
    '* Based on Lethal Weapon 3 VPW mod v1.02
    '* no ROM is needed nor used for this table
    '* db2s included
    '*
    '* FlexDMD is needed so go get it along with Freezy :
    '*   https://github.com/freezy/dmd-extensions/releases
    '*        Download the installer and run it.
    '*
    '*   https://github.com/vbousquet/flexdmd/releases
    '*        copy files to vpinmame dir and run the flexDMDUI to register dlls
    '*+
    '* Oqqsan                        First King Of Morpheus ! Full Script, new ramps, inserts, a finger on most things
    '* Major Frenchy         Playfield flippers and laneguides gfx
    '* SiXtoe                         VR-room
    '* Tomate, iaakki       Nfozzy physics
    '* Apophis                    DOF  +  FleepPackage
    '*
    '* Testing: Hard to manage without !
    '* Apophis
    '* fluffhead35
    '* RIK
    '* VPW team
    '*
    '*
    '* Features:
    '* 1-4 Players
    '* 900 Different Sound Files
    '* FlexDMD
    '* FlupperDomes 2
    '* Nfozzy phsics    
    '* FleepSounds
    '* OrbitalScoreBoard
    '* press "R" Will magnify Instructions
    '* left magnasave  - select player TEAM color
    '* right magnesave - select player main taunt voice
    '*
    '*
    '* Playd alot on LW3 vpw mod and saw the potential, this table is very good !
    '* If you havent still playd that one go get it, you will not be disapointed !
    '*
    '*
    '*
    '* OK, OK, OK!
    '* Lethal Weapon 3 table Tune-Up by VPin Workshop.
    '* It all started by again by just thinking about adding nFozzy’s physics and some missing textures in the original table,
    '* then we started replacing some primitives and reworking the existing ones, then the apron, cabinet, metal ramp, bats and a few other things were replaced.
    '* Totally new 3d inserts. Then different lamps were added to have a better lighting of all the new baked textures and finally adding a built in VR room...
    '*
    '* - New/reworked primitives: tomate
    '* - Baked ON/OFF textures: tomate
    '* - Inserts: Sheltemke, oqqsan
    '* - Scripting: oqqsan
    '* - nFozzys physics:
    '* - Fleep sounds: apophis
    '* - Flashes & Lighting Overhaul: tomate, Sixtoe
    '* - VR Room and fixes: Sixtoe, 360 Room by pattyg234.
    '* - Miscellaneous tweaks: Sixtoe, tomate, oqqsan
    '* - Testing: Bord, Rik, oqqsan, VPW team
    '*
    '* This release would not have been possible without the legacy of those who came before us, including most notably, Javier for the original vpx table, EBisLit for the new playfield image and 32Assassin for the rework. Thank you.
    '* Thanks to Flupper for his beautiful domes and Bumpers caps, Rothbauerw for nFozzy physics and Fleep for sounds.
    '*
    '*
    '* Enjoy! x2

    1714 downloads

       (16 reviews)

    27 comments

    Updated

  12. Indiana Jones The Last Movie

    hello everyone today i'm sharing a table on one of my favorite movies Indiana jones The last Movie the table is based on the five indiana jones movies.so have fun.
    Many thanks to Jpsalas
     
    rule of the table indiana jones The last Movie
     
    Indiana Jones The Last movie is made up of 12 missions and 3 super missions to activate the missions use the right ramp to enter the ark of the covenant which activates the missions. 4 successful missions trigger 1 super mission. 8 successful missions triggers the super missions 2 and 12 successful missions triggers the final mission The last movie. for the missions follow the instructions of the dmd.
    find the 27 objects from the films by shooting the blue targets. The tilt has been deliberately lowered to be able to shake the ball on the top plate to shoot the captive ball more easily.
    The Khazneh Petra monument activates several mystery, small dots, big dots, end of missions, extra ball, 2 ball etc. activating the lock ball 3 times triggers the multiball.
     
    indy package
    playfield
    backglass
    video minipup   https://drive.google.com/file/d/1IJXKQ6JbZtsrDGVdjLK50_1zl5VopDCF/view?usp=sharing
    media
     
    Table Detail
    Animated 3d elements.
    12 musics from indiana jones movies and original musics.
    110 sounds from different movies.
    Original FX.
    playfield original creation.
    light settings with the Lmagna and Rmagna keys
    good fun and happy holidays to all
     
     

    2523 downloads

       (8 reviews)

    38 comments

    Updated

  13. Robot (Zaccaria 1985)

    "CHALLENGE.  THE ROBOT.  FROM ZACCARIA."
     
    Robot is a table I've been planning on doing since I discovered VP.  I had never seen these Italian machines before: with their bright colors, mocking callouts, formed plastics, and distinctly foreign layouts, Zaccaria has a bit of an exotic allure.  And the cyan robot theme is just my style - it's my avatar for a reason!

    This mod was intended to be all about updating Robot for playability and accuracy...and only grew a tiny bit beyond that.  As I built it more resources became available, so someday there will be a fully rendered version.  Maybe VPE?

    The main things changed from 32assassin's release are:
    Alignment of every part, nFozzy physics, Roth Targets, Fleep ToM sounds, Dynamic Ball Shadows, Sling Corrections, TargetBouncer, LUT changer, RampRolling sounds, physical trough, Lampz
    Also:  Implemented FastFlips(hacked), sorted the layers, formatted script, removed duplicate objects, fixed dt's, fixed assignments, made u-turns real, made robots animate better and need front collision, re-origined and animated RampExit, made ramp walls into wall walls, probably lots of other stuff..."physics/lights/lighting"
     
    Included is a pre-configured NVRAM with my settings for 3-ball play + Game Time Bonus.
    Left and Right MagnaSave keys will cycle through the available color grade LUTs.
    More options are available at the top of the script.
     
    Thanks to nFozzy, Fleep, Rothbauerw, Iaakki, Wrd1972, Apophis, Fluffhead35, and Flupper for the code, models, and instructions to implement the above!
    Thanks to Nestorgian for the trough code fix, it got all the ball handling code headed in the right direction.
    Thanks to Lumi~ for the Desktop Backdrop.
    Thanks to MovieGuru for the art upscale and cleanup.
    Thanks to the testers BountyBob, Smaug, Bietekwiet, and PinStratsDan who are actually good at pinball and helped make this better.
    And thanks to 32Assassin, Hmueck, and Francisco666 for their prior versions!
     
    There's also an awesome new backglass from HauntFreaks:
     
    This table is available FOR FREE and should NOT have come to you from anywhere other than VPUniverse.com or PinballNirvana.com

    3666 downloads

       (19 reviews)

    63 comments

    Updated

  14. Indianapolis 500 (Bally 1995)

    Are you ready race fans?

    Indianapolis 500 is a hidden gem released in 1995 from Bally. 

    There was a previous VPX version from Dozer/Sheltemke/Flupper (version 1.20) that looked amazing.  The version just needed to be upgraded to some of the newer physics / sounds and other VPW enhancements to put that final polish on the surface.

    Scripting Improvements:
    * nFozzy physics / sling corrections
    * Fleep mechanical and ramp sounds (SSF)
    * Dynamic Ball Shadows 
    * Flupper Domes (Better looking dome flashers)
    * Playfield Mesh (more realistic saucer physics - Thanks Apophis!)
    * VR Room (Thanks Sixtoe for the standalone VR Room assets!)
    * Very basic lighting changes to add more contrast.

    Gameplay Improvements:
    * The previous version needed some very slight geometry tweaks to get a more accurate real machine feel as it was tested against a real machine locally.  
    * The difficulty level was increased a bit from the original version to also be more in line with what the real machine presents.
    * The speed of the game is fast and furious.  Get your reflexes ready!

    Commendations:
    Thanks to the original Bally team listed in the IPDB link for another one of their '90s pins that stand the test of time.

    Thanks to the original authors, JPSalas/Dozer/Sheltemke/Flupper for a very solid recreation of this table.

    Thanks to the VPW team and the following testers: PinStratsDan, PrimeTime5K, Colvert, Robby King Pin, BountyBob, Wylte, ClarkKent, Apophis, chugalaefoo, Smaug

    Now... Enjoy Your Victory Laps!

    4547 downloads

       (19 reviews)

    61 comments

    Updated

  15. TimeLord 3.0.5 (Luigi Saves the Universe) OriginalHybrid

    FrankyT provides professional callouts for the TimeLord and the  gangster style Robot Luigi in TimeLord 3.0. This will amuse you as you battle the evil imposter TimeLord to restore balance to a universe  TimeLord 3.0 is a complete rebuild of TimeLord 2.0 including a massive SSF & backglass sound production, new playfield graphics and lighting, completely new 256 x 64 DMD. You can now play easy or hard 3ball/5ball and have new coloured dragon balls in multiball with ball saver timers also now implemented. Q-Mans girlfriend now appears above the inlanes. Don't mess with her and keep your eye on the ball. 
    Included in the downloads section are the game file, 2 screen and 3 screen back glasses & media pack
     
    The 3.0.5 version has some script changes to stop the game crashing on standalone devices such as MacBooks & android. This version also has a tidy up of the playfield overlay and playfield graphics to remove tiny lines around the  lights. This version also has the Luigi saves the Universe cabinet & back glasses.
    The 3.0.4 version changes are significant to gameplay and fixes major award bugs. 😊See change log below.
     
    Incorporated into the game are
    SSF audio and sound production
    DOF
    NFozzy Physics
    Fleep Sounds
    Virtual reality
    Light Inserts
    Luts
     
    Please Enjoy Smaugs Fast Flips Video for TimeLord 3.0
     
     
    This is a link to the gameplay overview
    https://youtu.be/Lrq4LI5A6QE
     
    This is  Link to a game played by pezima77 showing how to complete the tasks to get to the glory table
    https://youtu.be/7fwIUBGnovI
     
     
    You will need the latest version of VPinballX10.7, VPinPame 3.5 and latest Freezy DMD is a must although I don't recommend that you select it in the script. I recommend that JPs  DMD flashers are used for cabs, Desktop and VR. These have maximum definition for DMD's and can be used with Pin2DMD's.
    The game is designed surround sound feedback. 
    For people with DOF TimeLord 2.0 uses the same DOF configuration as the TimeLord 1.0 so the game is set ready to go and should play with no issues.
    VR players have the option for a basic room or Rawds room which is selectable in script.
     
    Thankyou to the talented crew who have worked with Avago to bring you TimeLord 3.0.
    Avago are;
    JP Salas-Game framework, scripting and mentoring
    Rawd- Virtual Reality
    Oqqan- Lighting, light sequences, plastic scripting
    FrankyT-Callouts
    RajoJoey-Game Adviser
    Smaug-Game Promotion Video.
    Aphophis-Mecahnical tilt, scripting and support
    Gedankekojote-NFozzy Physics, Fleet Sounds, Luts
    Ramps-Tomate
    Whylte- Final physics & dynamic ball shadow.
    Outhere-DOF
    Table Testing & Game ideas- PinStratsDan, Joe Soap & Crakkers
    Game Ideas & support- Sixtoe & Remdwass
     
    Game Design & concept- RusstyT & HP
    GamePlay, Scripting, Sound Design, Callouts, Table & Backglass Design- RusstyT
    This game uses many objects from other Table Builder including, JP Salas, Flupper1s light inserts and Scotty Wickburgs dragon spinner, rotating bumper caps and rotating eyeballs. The ramp ideas are inspired by TOTAN, Opening ramp inspired by Bride of Pinbot and the 4 kicker centre lane is inspired by the EM game melody. Many thank to all the wonderful authors who provided inspiration for TimeLord 2.0

    13467 downloads

       (29 reviews)

    157 comments

    Updated

  16. MAD MAX Fury Road DOF 1.4

    Hello everyone and welcome to the MAD MAX Fury Road storm.
    This table and its DMD is inspired by the TWISTER scene from the movie Mad Max Fury Road
     
    Thanks to francisco666 for the permission to modify his Twister table. Thanks to 32assassin who is the basis of the script. Spécial thanks to Daeron61 for the this 3d model Mad Max Car  
    Rom = twst_405
    Music is include in the .vpx
     
    Good Game
    All Logos, Copyrights and Trademarks are property of their respective owners.
     
    PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!

    4062 downloads

       (12 reviews)

    39 comments

    Updated

  17. Pulp Fiction

    here is the last of the three tables started since January after Godzilla vs kong, The untouchables here is Pulp fiction I think it's the most fun of the three. here it is over for me so have fun. have a nice week end.
     
    today I go back to 1994, the release date of the cult film Pulp Fiction. I was inspired by the new Pulp Fiction pinball machine, which has some similarities to Stern's Bond 60 TH. Have fun. Many thanks to JPsalas for his help
     
    Table detail:
    creating the playground
    creation of backglass and backglass mini pup
    creation of 3D elements
    Screenplay adaptation
    Original Sound Track
    playground sound the film's cult phrases play randomly
    DMD HD Flexdmd

    3176 downloads

       (12 reviews)

    51 comments

    Updated

  18. Mini Golf (Williams 1964)

    Ok, so here’s the back story. I stumbled upon a picture of a Williams’ “Mini Golf” table and was intrigued. (I forget exactly how/why I saw it now. I might’ve been browsing IPDB for sports-themed pinball tables and then searching VPU/VPF to see if cool ones I didn’t have were already in VPX). It seemed like a simple enough table, so I had a go at recreating it. Well, since I started, I’ve gotten too busy to work on it. And I was always going to have trouble tracking down a decent 3D model for the golfer (I barely had enough Blender skills to make the flagpoles). So, it was always either going to be a released WIP or a purely personal project. I decided to share it with the hope that someone might be able to take it over the finish line.
     
    Update 1: With JPO’s help, there is now a working backglass (separate download – it should be linked in the sidebar).
     
    Update 2: Thalamus sent me a golfer primitive, which I managed to write code to rotate around. I'm sure someone could do better with his swing mechanics (unless he's shooting dead straight to hole 9, he'll either clip into his clips or split away from his body at the waist). However, it's close enough to how to should actually look that I'm releasing it. I'm still leaving this download marked as a WIP because one of the 2-player modes that I thought was working has broken (or it never worked to begin with) and I'm sure there are a lot of minor improvements someone *could* do. But I'm hopefully done tinkering with it, at least for quite a while.
     
    ~~~
    Some notes about controls and such:
    5 – Insert Credit
    1 – Start Game
    Left Flipper – Hold down to rotate shooter left
    Right Flipper – Hold down to rotate shooter right
    Left Magna Save – Hard tee off
    Right Magna Save – Soft tee off
    Plunger – Whatever tee off was done last (I originally had the magna saves select the type and plunger shoot, but I’ve now decided that using the magna saves to shoot is a better idea)
     
    Included in the download:
    -        The table (duh)
    -        A Tarcisio style wheel

    1740 downloads

       (2 reviews)

    42 comments

    Updated

  19. The untouchables

    hello to all today I share a mod of the KINGPIN table made by ICPjuggla that I thank. the mod is based on a brand new playfield based on the incorruptibles.
    description of the table.
     
    new playfield
    new backglass
    creation of new 3D elements
    additional sound
    new lighting
    new table physics
    be careful to wait for the initialization of the rom (kpv106) thank you.
    Good fun to all

    1322 downloads

       (3 reviews)

    23 comments

    Submitted

  20. Judas Priest Pinball (Original 2019)

    Judas Priest Pinball (Original 2019)
     
    This Judas Priest table is a theme of Skateball, built initially by JPSalas and Haunfreaks, and later modded by Siggi.  
     
    I updated the lighting, added more tunes from the Judas Priest catalog, and updated the ball to be a piece of molten metal, just like Judas Priest's music.  I also added music control to the Magna Save buttons:
     
    Music Control:
    Right Magna = Next Track
    Left Magna = Stop Music
     
    This music begins as soon as the table loads and only stops when the ball drains.  It starts again on the next song after you launch the ball.  There are also configuration settings in the script if you want to turn off the attract music and only have in-game music, or you can mute the music altogether.  You will enjoy in-game callouts by Rob Halford and some musical adornments depending on what kind of target you hit.
     
    I have included a modern Judas Priest backglass, but I also uploaded a whole collection of backglass options for you to choose from, one of which cycles through ALL the backglasses.
     
     
    ##IMPORTANT##
    You must create an entry in your VPMAlias.txt file: judas,skatebll
     
    Place the judas music directory in your Music folder.
     
    All Artwork, Logos, Music, Copyrights, and Trademarks are the property of their respective owners.
    PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!

    1069 downloads

       (8 reviews)

    12 comments

    Submitted

  21. Road Runner (Atari 1979) Remastered

    Road Runner (Atari 1979) - Remastered v3.0
     
    In my continuing quest to improve the audio and visual elements of my favorite tables, I finally finished the update to, "Road Runner" (or Roadrunner, if I'm staying true to my ornithology studies).
     
    First off, big "Thank Yous" to a couple of colleagues, as without their permission and most importantly guidance, this update would not have been possible. Thank you Kalavera, for approving of and encouragement to remaster your already existing masterpiece!  And to Xenonph, for the amazing sound mod of the previous version, as it was the inspiration for pushing my understanding of the coding for this remaster.  Speaking of which, Xenonph helped me out in the 11th hour by adding some excellent timer code that allowed a fun audio queue to end the game after the last ball drains.  That was the icing on the cake, and really brought the table experience full circle! Thanks, Xenonph!
     
    I'm sure I've missed a few other contributors, so apologies and thank you as well!  This is a great community of talented people who are always available to teach and guide.  I've made two new friends through this project!
     
    As the title indicates, this is a remaster.  I'm a bit of a cinephile when it comes to Warner Bros. animated shorts (I don't even call them cartoons).  There is a certain charm that these held from the 1930's up through the golden era of the 1950's.  I worked to bring that early era charm back to this remastered version, including using the original music score, balanced with authentic sound effects in order to help recreate that feeling of watching these as a kid (or adult) while you play the table.
     
    Playfield and Plastics:
    - Cleaned up imperfections on the playfield surface in preparation for adding a new Wile E. Coyote character next to the Roadrunner.
    - Repainted large amounts of the plastics to color correct, then accommodate the character updates.
    - Updated the Roadrunner and Wile E. Coyote colors and style to be consistent with the original artist model sheet references.
    - Included two types of Wile E. Coyote (one from the Roadrunner shorts and the other from the Ralph Sheepdog series)
    - Added characters and scenes to all the previously sparse areas of the plastics, including the apron and slingshots.
    - Added the wooden road sign title card from the animated short, "Fast and Furry-ous (1949)" to the playfield.
     
    Audio:
    - Removed the previous version's, "Roadrunner Show" television theme song and replaced it with music from Warner Bros. composer Carl Stalling's original orchestrated queues from the animated shorts, "There They Go Go Go (1956)" & "Zoom and Bored (1957)". These were pulled from the disc issue of, "The Carl Stalling Project" (OGG files are in music folder included in the download).
    - Added sound effects from the original Warner Bros. library discs, specifically used within the Roadrunner / Wile E. Coyote animated shorts.
    - And finally... Remember the first time you heard Wile E. Coyote speak?  Voiced by the great Mel Blanc, he introduces himself (with a business card) as "Wile E. Coyote, Genius", to Bugs Bunny in 1952's "Operation: Rabbit".  Prepare to have him introduce himself to you, each time you start a new game!
     
    I hope you have fun playing this remastered version!
    Thanks for all the support and guidance,
     
    GaryInMotion (profile name here is Pancake Tues... looking for a way to change that.  :))

    763 downloads

       (2 reviews)

    10 comments

    Submitted

  22. Full Throttle (RyGuy417 2023)

    Full Throttle was released by Heighway Pinball back in 2015. Well regarded by those who own it, I decided to create a tribute in my usual style. Many thanks to JP for permission to mod Inder 250. Hope you enjoy!
     
    Key Features
    Added soundtrack with music by Redline (same as the original table). Drop the included MP3s directly into your music folder Full graphic makeover on playfield, plastics, and backglass Animated backglass Left magna + right magna to change LUT Right magna to change tracks I would heavily suggest muting the rom by pressing F1--the rom-based sounds and music are...interesting.

    778 downloads

       (1 review)

    9 comments

    Submitted

  23. Stingray (Stern 1977)

    This is a physics/audio refresh of my 2019 build of Stern's Stingray. Hats of to @apophis for the physics and sound scripting, @nestorgian for the drop target physics update, @TastyWasps for the VR room and @leojreimroc for the VR backglass. Also @PinStratsDan, @bietekwiet and others at VPW for testing and feedback.
     
    Before reporting extra ball errors, make sure you are using the included nvram or have set dip switches (F6) to your desired settings.

    1584 downloads

       (14 reviews)

    51 comments

    Submitted

  24. Godzilla vs Kong

    Hello everyone. I share a small table just to have a little fun it's the godzilla vs kong mod version with the rom of my godzilla table. I made this table because I don't have pinball Fx I am having fun making a mod version of godzilla. have fun
    file content
    Table
    the backglass
    color rom
    media

    1425 downloads

       (6 reviews)

    12 comments

    Submitted

  25. Elektra (Bally 1981) w VR Room

    A version of Elektra VPX was originally done by 32assassin and artwork by Fancisco666.  However in this release, images of the playfields and plastics were obtained off the web, and upscaled and cleaned up by redbone.  Since the hole placements were different, there was lots of effort to move, resize, and edit most of all the elements.
     
    This is a really fun table to play... as it was the first pinball machine that had three different levels to it.  
     
    Included in this Version 2.0 is Hybrid VR/desktop/cabinet modes, new upscaled playfields, VPW physics, flipper tricks, dynamic shadows, Fleep sounds, Lampz, 3D inserts, new baked general illumination lighting, sling corrections, drop and stand-up targets, saucers, playfield meshes, various primitives, etc.  Significant time was spent on researching online videos, to ensure accuracy of shots, ball drops, kickouts, and overall playability.  I also created a desktop backglass with a cool lighting effect, as well as the VR backglass and other VR options. There are also some performance improvements, and I added a playfield mesh for the playfield, so there's a realistic bevel in the saucers. 
     
    I would like to thank redbone for the graphics help, and Tomate for working the 4 ramps into blender with collision and textures.  He also baked them in as well.  And thank you to iaakki for baking in all the GI lighting and shadows.  It looks so relistic!!  And I would additional like to thank the VPW team for testing and feedback, especially Apophis, PinStratsDan, Sixtoe, BountyBob, TastyWasps, leojreimroc, and Bord.
     
    There are several options in the script.  Including VR, ball brightness, and LUT lighting options.  The LUT changes are done by holding cntl (or left mangasave) and then while holding, scroll through the options with the right magnasave.  The Dip Switch settings are done in the script and are hardcoded.  IF... you want to change them, there's a setting in the script to manually override that, and then use F6 during gameplay to bring up the Dip Switch setting.  
     
    This is a hybrid table done in VPX 10.74, and I have code in here to automatically choose between VR, desktop, and cabinet.   Additional VR options in the script include two VR environments, a VR clock, a topper, posters, and settings for dynamic shadows if you experience a performance hit.
     
    Thanks again to Redbone, Tomate, iaakki, and the VPW team!
     
    There are two great b2s's out there... one by Wildman (https://vpuniverse.com/files/file/4963-elektra-bally-1981/), and one by Hauntfreaks if you would like the full dmd version (https://vpuniverse.com/files/file/12470-elektra-bally-1981-prototype-b2s-with-full-dmd/).  I used Wildman's image in the VR backglass.

    2765 downloads

       (13 reviews)

    59 comments

    Updated


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