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1797 files

  1. Scared Stiff (Bally 1996)

    "Ride The Boney Beast!"
     
    VPW proudly present a table that'll keep you up!
    This started about a year ago when Sixtoe got hold of a playfield scan of Scared Stiff and decided to follow through on a long time promise he'd made to make a series of "how to vpx" videos showing how to build a table totally from scratch.
    VPW How To VPX on Youtube
    It's one mcarter78's favorite tables, so he started to build it in the toolkit and got hold of some of the toys to scan them, Tomate came in to finish the blender side of things, and Apophis came on board to sort out some script things and add the VR bells and whistles.
    Cyberpez built a new 3D backglass and Tomate made a new 3D spider for it.
    During building it Sixtoe found a bug in VPX and Niwak fixed it, so now all of the flashers work properly and fade nicely now PWM is implemented properly (you'll need a recent-ish vpinmame for this!), and we think you'll enjoy the lightshow
    Check out all the options in the F12 menu, which includes the latest and greatest of everything VPW has to offer. Enjoy!
     
    VPW STIFFS
    Sixtoe - Project Lead, scratch table build and scripting.
    Tomate - 3D modeling and rendering.
    MCarter78 - 3D scanning, modeling and scripting.
    Apophis - Scripting and VR support.
    Cyberpez - Playfield Cutting, VR backglass.
    DGrimmReaper - Custom VR ball shooter.
    FrankEnstein - Custom instruction card.
    Testers - Pinstratsdan, Rik, Studleygoorite, mecha_enron, dad-e-drums, bthlonewolf, bountybob, robbykingpin, nestorgian, guus_8005, wrd1972
     
    Required Software (64-bit versions):
    VPX 10.8.0 or later: https://github.com/vpinball/vpinball/releases/tag/v10.8.0-2051-28dd6c3
    VPinMame 3.7.0.47 or later recommended: https://github.com/vpinball/pinmame/actions/runs/15769888098
    B2S Server 2.1.3 or later (if B2S used): https://github.com/vpinball/b2s-backglass/releases/tag/v2.1.3
     
    Version Log
    001 - Sixtoe - "Just in case" Upload - Unplayable
    002 - Sixtoe - Hit a script wall, please send help
    003 - Sixtoe - IT'S ALIVE
    004 - Sixtoe - Fully Playable
    005 - tomate - First 2k batch added, most of the VPX objects set as not visible,VLM materials applied
    006 - mcarter78 - Add room brightness, ball & plunger textures, make lights hidden, hide a few other trigger objects
    007 - mcarter78 - Movables animation WIP (flippers, gates, crate, targets, bumpers, slings)
    008 - tomate - dozens of fixes in Blender, not so many in VPX
    009 - mcarter78 - Animate Leapers & diverter, fix GI string #s in update callback, Add rules card, cabinet mode & art blades to option menu
    010 - mcarter78 - Reduce height of collidable targets under ramps causing stuck balls
    011 - mcarter78 - Increase bumper ring speed
    012 - mcarter78 - add collections/sfx for walls, metals & apron, add ramp rolling, crate hit, and autoplunger sounds
    013 - mcarter78 - animate closed crate hit & ramp flap from spider VUK, hide ramp triggers
    014 - tomate - some axis fixed in blender, open/close coffin prims added, fixed coffin position in VPX (thanks Apophis!), bumpers and gates elements re-named in blender and changed in the script, backgorund set to black for desktop mode
    015 - apophis - Animated boogie arms. Updated desktop POV. Fixed GI rtx shadows. New ball image.
    016 - tomate - crate and boogies textures fixed, set "hide parts behind" for PF object 
    017 - apophis - Adjusted slingshot strength and threshold. Fixed flipper shadows. Added ball shadows. Animated coffin door and cadaver. Added options: desktop DMD visibility, outlane difficulty, ramp refractions
    018 - apophis - Fixed coffin diverter logic.
    019 - tomate - 4k batch added
    020 - tomate - some fixes on blender side, new 4k batch added, VPX unused textures deleted
    021 - apophis - Increased flipper strength to 2500. Increased upper gates elasticity to 0.85
    022 - mcarter78 - Animate autoplunger & leaper rods, less bouncy gates
    023 - cyberpez - backglass first draft
    024 - tomate - new 4k batch added, previous issues fixed (cadaver, top lanes and insert), collidalbe low poly right ramp updated to match visual ramp
    025 - mcarter78 - Fix autoplunger gate, open up the crate more when entering
    026 - tomate - new 4k batch added, targets textures fixed, GIL on group0 issue fixed
    027 - apophis - Backglass second draft. Made BG visible in desktop mode.
    028 - apophis - Added VR Cab. Made desktop backglass optional. Light blocker below playfield. Adjusted visible crate opening angle.
    029 - Sixtoe - Crate VUK rejigged and randomised, various rubber tweaks, redid wall and rubber layout in blocker format, made l53 visible temporarily.
    030 - tomate - new 4k batch added, flippers and l53 fixed, vpx l53 back to hide, changed PF render probe to dynamic, add a hole on PF blocker to see the visual VUK
    031 - tomate - added default LUT and saturation option menu
    032 - apophis - Fixed tilt switch assignment. Changed default LUT is 1to1. Made insert lights reflect on ball. Changed default cab POV. Added info card to tweak menu (thanks FrankEnstein). 
    033 - apophis - Improved post passes. Added inlane slowdown code. Added custom shooter knob option (thanks DGrimmReaper). Added minimal VR room with movie poster options.
    034 - apophis - Fixed spider b2s issues. Disabled reflections of some items. 
    RC1 - apophis - Fixed boogie man analog nudging. Updated some backglass flashers (thanks cyberpez). Updated custom rules card in tweak menu (thanks FrankEnstein). Fixed knocker sfx. Updated frog target hit sfx and scoop entrance sfx. Fixed VR poster visible bug.
    RC2 - mcarter78 - Only animate crate door on hit if not already currently animating
    RC3 - apophis - Solved crate door issue? Added playfield reflection options. Lowered plunger speed.
    RC4 - apophis - Accounted for frame rate in frog speed calcs. Adjusted down frog leap speed. Slowed down right vuk eject and ramps (slightly). Slingshots strength set to 4.2 from 4.5
    RC5 - mcater78 - lowered ball height threshold for vuk trapdoor to  >= 109 from > 110 and added a Y value failsafe
    RC6 - apophis - Updated (optimized) the reflection scope option. Improved spider wheel icon images (thanks HauntFreaks). Chnaged z lift on sw36 kicker from 100 to 105. 
    RC7 - Sixtoe - Added metal hit to leaper targets, refactored entire cadaver coffin exit area, 

    11578 downloads

       (88 reviews)

    127 comments

    Updated

  2. Big Deal (Williams 1977) Klodo81 v3.0 DT-FS-VR-MR Ext2k Conversion

    This file is based on Klodo81 table v3.0 https://www.vpforums.org/index.php?app=downloads&showfile=16973
    Table works in DT-FS-VR and MR
    Added Basti VRRoom, Pool Bar and Mixed Reality
    This table requires B2S to work. See B2S Link
    Menu F12 options for music (no copyright) and ambience.
    Added flippers/start button animation for VR
    Virtual Desktop Settings Chromakey for Mixed Reality:
    Color RGB = 255,255,255
    Similarity: 2

    330 downloads

       (0 reviews)

    1 comment

    Submitted

  3. Rancho (Williams 1976) Klodo v2.0 DT-FS-VR-MR Ext2k Conversion

    This file is based on Klodo81 table v2.0 https://www.vpforums.org/index.php?app=downloads&showfile=17068
    Table works in DT-FS-VR and MR
    Added Basti VRRoom, Pool Bar and Mixed Reality
    This table requires B2S to work. See B2S Link
    Menu F12 options for music (no copyright) and ambience.
    Added flippers/start button animation for VR
    Virtual Desktop Settings Chromakey for Mixed Reality:
    Color RGB = 255,255,255
    Similarity: 2

    293 downloads

       (1 review)

    1 comment

    Submitted

  4. Kessel Run (Original, 2025) ICB Mod

    This started with me cleaning up a dusty version of Ice Cold Beer and after getting really inspired by Uhlenhopp's beautiful ICB cabinet on facebook with his mods, I started adding on.  Had to add a couple scoring holes to make 12 parsecs, movie quotes, music, and a FlexDMD, why not?  Controls are magnasaves and flipper buttons. No plunger required.  If you have installed joysticks on your cab, it plays much better, but you will need joy2key to convert joystick inputs to match your flipper, Magna keys.
    I am not a puppack fan, but if any of my creations could use one this is it, so reach out if anyone is interested in creating one.
    mfugemann made the original ICP table in VP9
    32assassin made the VPX version.
    Images are from the web except the Kessel run logo, I created from the Empire logo
    I got permission to mod the table from both authors, so I cannot give permission to mod, but I hope others can use my Flex scripts.  We can do more with our DMDs, people! 
    no rom needed

    774 downloads

       (10 reviews)

    8 comments

    Updated

  5. CAPTAIN SPAULDING'S Museum Of Monsters and Madmen

    What's the matter? Don't you like Clowns?
    Captain Spaulding (born Johnny Lee Johns and also known as "Cutter") is a fictional character created by Rob Zombie. The character first appeared in Zombie's 2003 horror film House of 1000 Corpses, portrayed by Sid Haig. Haig reprised his role as Spaulding in the sequels The Devil's Rejects (2005) and 3 from Hell (2019). Haig also voiced Spaulding in the 2009 animated film The Haunted World of El Superbeasto. The character is depicted as a vulgar and murderous clown.
    In House of 1000 Corpses, Spaulding is portrayed as the proprietor of a gas station and fried chicken eatery that also houses a roadside attraction known as Captain Spaulding's Museum of Monsters and Madmen. In The Devil's Rejects, he is revealed to be the patriarch of the Firefly family. The character, and Haig himself, have been called icons of modern horror cinema.
    Unfortunately Sid Haig passed away in 2019, I chose to do this table because he deserves to be part of the Killer Clown group. 
     
    WARNING!!!!!!!!!!!WARNING!!!!!!!!!!!WARNING!!!!!!!!!!!
     
    This Game has ADULT LANGUAGE and Themes, please be aware before playing!!!

    This table has:
    Nfozzy and Fleep, Rothbauer physics
    Custom DOF
    VR Room
    VPW Inserts
    Flupper Flippers
    Custom Audio Callouts
    Full Media Pack
    DirectB2s and 2 screen B2s option
    Adjustable difficulty options
     
    Press Add Coin when the ball is in the shooter lane to see quick instructions and again to turn it off.
     
    Thank you to:
    JPSalas for the original table and permission to mod
    @RobbyKingpin for Nfozzy and Fleep, Rothbauer physics
    @Unsavory for custom Callouts
    @Joepicasso for testing and tuning and encouraging me to finish this one!
    Charlie Ferrero for the Custom DOF
    @Supergibson for scripting help
    @MerlinRTP for Scripting Help
    anyone else that may have helped over time that i forgot..

    9689 downloads

       (34 reviews)

    84 comments

    Updated

  6. Gun Men (Staal 1979) Klodo81 v1.0 DT-FS-VR-MR Ext2k Conversion

    This file is based on Klodo81 table. https://www.vpforums.org/index.php?app=downloads&showfile=19128
    Table works in DT-FS-VR and MR
    Added Basti VRRoom, Pool Bar and Mixed Reality
    This table requires B2S to work.
    Menu F12 options for music (no copyright) and ambience.
    Added flippers/start button animation for VR
    Virtual Desktop Settings Chromakey for Mixed Reality:
    Color RGB = 255,255,255
    Similarity: 2

    368 downloads

       (1 review)

    1 comment

    Submitted

  7. Mr. and Mrs. Pac-Man (Bally 1982) Goldchicco 1.0 DT-FS-VR-MR Ext2k Conversion

    This file is based on GoldChicco Table 
     
     
    Thanks to @DGrimmReaper to add leds on the backbox, and some adjust in lighting.
    New Backbox like real Pac-Man Table
    Table works in DT-FS-VR and MR
    Added Pac-Man VRRoom, Pool Bar and Mixed Reality
    This table don't require B2S to work, but you can download it at b2s link
    Menu F12 options for music (no copyright) and ambience.
    Added flippers/start button animation for VR
    Virtual Desktop Settings Chromakey for Mixed Reality:
    Color RGB = 255,255,255
    Similarity: 2

    841 downloads

       (2 reviews)

    8 comments

    Submitted

  8. Ben-Hur (Staal 1977) Klodo81 V2.0 DT-FS-VR-MR Ext2k Conversion

    This file is based on Klodo81 table. https://www.vpforums.org/index.php?app=downloads&showfile=18296
    Support Desktop/Fullscreen/VR and Mixed Reality.
    New Cabinet art redraw.
    Added flippers/start button animation for VR
    This table requires B2S to work included in file
    VRRoom by Ext2k and Basti's ROOM and Mixed Reality
    Used some artwork from DarthVito and Topper
    Menu F12 options for music (no copyright), ambience and you can select you coin spanish/usa
     
    Enjoy!

    641 downloads

       (2 reviews)

    2 comments

    Updated

  9. Tiro's (Maresa 1969) JP 1.0 DT-FS-VR-MR Ext2k Conversion

    This file is based on JPSals Table version  1.0.0 https://www.vpforums.org/index.php?app=downloads&showfile=19139
     
    I redraw all cab arts.
    Table works in DT-FS-VR and MR
    Added Basti VRRoom, Pool Bar and Mixed Reality
    This table requires B2S to work.
    Menu F12 options for music (no copyright) and ambience.
    Added flippers/start button animation for VR
    Virtual Desktop Settings Chromakey for Mixed Reality:
    Color RGB = 255,255,255
    Similarity: 2

    218 downloads

       (0 reviews)

    1 comment

    Updated

  10. Knight Rider (vpx 2025)

    Ce n'est pas vraiment ce que je fais habituellement mais j'ai voulu recréer cette table qui existait déjà sur une ancienne version de VP PinGod Horspin ainsi que sur Future Pinball.
    J'ai repris les images, la majorité des sons et amélioré un peu l'ensemble, mais les règles sont les mêmes. Je l'ai également codée pour 4 joueurs. Vous pouvez jouer avec un B2S et/ou le mini PupDmd et/ou activer l'ultraDmd. Bref c'est une table assez simple et facile à jouer.
    Merci à @Outhere pour les Solénoïdes Dof et la team SuperTilted pour les tests et correction de bugs.
     
    Merci de modifier le script en fonction de votre configuration suivant les instructions fourni en photo dans la description que vous retrouverez aussi dans le puppack !
    Bon jeu à tous
    -------------------
    This isn't really what I usually do, but I wanted to recreate this table, which already existed on an older version of VP PinGod Horspin as well as on Future Pinball.
    I took the images, most of the sounds, and improved everything a bit, but the rules are the same. I also coded it for 4 players. You can play with a B2S and/or the mini PupDmd and/or activate the ultraDmd.
    Thanks to @Outhere for the Dof Solenoid and team SuperTilted for testing and bug fixes. In short, it's a fairly simple and easy table to play.
     
    Please modify the script according to your configuration following the instructions provided in the photo in the description which you will also find in the puppack !
    Good game everyone.

    5056 downloads

       (18 reviews)

    23 comments

    Submitted

  11. Gridiron (Gottlieb 1977) NFL Mod

    Here is my NFL Mod of Loserman76’s Gridiron from Gottlieb 1977.  Like my NHL mod of Ice Fever, you can change teams on both sides by holding down left (home) or right (away) magnasave to change teams with the flippers.  This table does not use the launch button.  The right flipper launches the ball.  In the original spirit of Jeff’s recreation, I modeled the uniforms loosely by what was worn in the 1977 season.  Also, I organized them by the 1977 divisions going West/Central/East in both conferences. I thought about adding options for modern teams and logos, but it just didn’t make sense to use modern team logos on such an old game. This puts Seattle in the AFC again and Tampa in the good old NFC Central!
     
    In the script, you can activate an option in the single player game to auto generate points for the away team every time a home ball is launched.  It adds scores based loosely on your play history, so as you get better, so will your AI opponent.
     
    I added three uniform options in the script as well.
    WASHINGTON – my beloved home team with the controversial name.  The original is the default value, but you can switch to the 2020 retro mascot free uniforms if you prefer your pinball with less controversy.
    CINCINNATI – The look of NFL teams was practically unchanged from the early seventies to the early nineties when the patriots used their radical redesign.  The lone exception was the Bengals who had horrible helmets in 1977. I added an option for the 1981 tiger striped helmet.
    PITTSBURGH – There is a large head in the middle of the playfield who nicely shows off the team logo.  Unfortunately for Pittsburgh, this is the plain black side without the steel logo on it. I created a variant that turns the player’s head to the right showing the logo.
     
    Thanks to Wildman for the original backglass. I had to shrink it, twist it and bend it to my will to allow the team changes, so if anything is broken or ugly, that is entirely my doing.
     
    I included a wheel image, but do not know the original author to credit them.  The only thing I altered was adding a 1971 NFL logo over it.
     
    Xenonph’s NFL tables were the main inspiration for this and my Ice Fever Mod project, and I still believe they’re the best argument for the superiority of Virtual pinball over real life. I learned and borrowed much from the script to make the playfield changes possible.
     
    From Loserman76’s post: Original conversion of Pinuck's VP9 table by Scottacus which was used as guidance for his complete rebuild.
     
    The backglass mechanics I had to figure out the hard way with much trial and error.  The DOF commands were playing havoc with my backglass. I made many adjustments and hope I didn’t break anything. Just keep in mind, if you have to adjust, any new DOF targets between 100-181 will most likely mess up the backglass.

    1010 downloads

       (4 reviews)

    19 comments

    Updated

  12. Paradise (Gottlieb 1965) JP v1.0.1 DT-FS-VR-MR Ext2k Conversion

    This file is based on JPSals Table version  1.0.1https://www.vpforums.org/index.php?app=downloads&showfile=19132#
     
    Note about 1.0.1: Added the manual ball lift, by popular request  But you need to change the script. At the top find
    Const AutoBallLoading = True and change it to Const AutoBallLoading = False
     
    I redraw all cab arts.
    Tryed to upscaled the Backglass made by Fratazzo
    Table works in DT-FS-VR and MR
    Added Basti VRRoom, Pool Bar and Mixed Reality
    This table requires B2S to work. See B2s Link
    Menu F12 options for music (no copyright) and ambience.
    Added flippers/start button animation for VR
    Virtual Desktop Settings Chromakey for Mixed Reality:
    Color RGB = 255,255,255
    Similarity: 2

    330 downloads

       (2 reviews)

    5 comments

    Updated

  13. Creature from the Black Lagoon (Bally 1992)

    "And now, on with the show!"
     
    VPW proudly present this monster of a table! This has been the machine cooking for longest in VPW, dating back to August 2020! It went through a few tweaks and iterations until everything was totally scrapped when we got a new playfield scan and Sixtoe scratch rebuilt it in 2022, and Niwak built it in the what was then brand new blender toolkit as he wanted to to test fancy overlapping transparent ramps.
    After doing everytihng, we realised the whole table has been built on slightly the wrong scale and were sad, Niwak then got distracted by updating vpinmame so the ramp lights worked properly and then completely rewriting vpx and vpinmame, and Sixtoe got distracted by a squirrel (this happens more than you'd expect).
    Then at the start of May '25 Apophis held Sixtoe upside down over the vpw swamp and said "are you gonna finish this or what? what we have is better than not having one!" and brought it up to date with mcarter78 and FrankEnstein, and here we are, finally with a release!
    Check out the original swampy VR room and all the options in the F12 menu, which includes the latest and greatest of everything VPW has to offer. Enjoy!
     
    The ramp running lights work in all versions, but they'll look a bit prettier in the newest pinmame (3.7.0.43) as correct emulation of the special pcb has now been added by Niwak.
     
    VPW Creatures
    Niwak - Blender Model, scripting, running lights code in VPX.
    Sixtoe - VPX scratch table build.
    Apophis - Updating blender model, updating scripting, fancy backglass lighting.
    FrankEnstein - 3D and scripting work.
    mcarter78 - Script work.
    Tomate - 3D work.
    DaRdog and Rawd - VR Black Lagoon.
    HauntFreaks - Backglass image information and supporting b2s.
    Clark Kent - Playfield Scan
    Skitso & iaakki - Playfield Scan Tweaks
    Testers: PinStratsDan, Mecha_Enron, Somatik, Studlygoorite, bthlonewolf, carny_priest, guus_8005, MetaTed, Dad-E-drums, mlager8, cl4ve, DGrimmReaper, CalleVesterdahl
     
    Required Software (64-bit versions):
    VPX 10.8.0 or later: https://github.com/vpinball/vpinball/releases/tag/v10.8.0-2051-28dd6c3
    VPinMame 3.7.0.43 or later recommended: https://github.com/vpinball/pinmame/actions/runs/15285924979
    B2S Server 2.1.3 or later (if B2S used): https://github.com/vpinball/b2s-backglass/releases/tag/v2.1.3
     
    Version Log
    001 - iaakki - New PF scan in for realignment. Layer 1 started.
    002 - Sixtoe - Complete culling and complete rebuild to new alignment. Physics, shadows, preliminary audio scripting, preliminary standup scripting, something weird up with left ramp.
    003 - Sixtoe - Lampz and prims.
    004 - Niwak - Add Blender model of the table, hide all previous graphic elements, wired up Lampz
    005 - Scrapped
    006 - Niwak - New render
    007 - Sixtoe - Physics objects adjustment and rebuilding, ball traps filled, collidable primtiive bowl hole narrowed, removed redundant objects, fixed depth bias on flipper shadows,
    008 - Niwak - Link visuals to solenoids & lamps, add in game menu, add Lampz/VPX support, add a playfield mesh, add (slightly) tinted refracting ramps, add Flupper & Fuzzel chase light work around, add gate animations
    009 - Sixtoe - Lower right physical VUK hooked up, added fleep sounds, adding ramprolling sounds.
    010 - Niwak - New render, use native light instead of Lampz, fix light properties, add missing ones, fixed options and most mods, rewrite GI and chase light
    011 - Niwak - New render, single room lighting (smaller and better perf), fix chase light, setup to use pinmame 3.7 beta for GI, add lift ramp and most options
    012 - mcarter78 - Updated physics for flippers/targets, Updated PWM, Added instruction card & options to F12 menu, added room/ball brightness, moved animations to FrameTimer
    013 - apophis - Fixed room brightness issue.  Updated all animations with new VLM arrays. Added new 2k bake.
    014 - apophis - Added temperature tint to flashers. Fixed some ball rolling sounds and other sfx. Updated ambient ball shadows. Added FlipperCradleCollision to OnBallBallCollision. Added ball brightness routine. Fixed ramp and bumper materials. Added light blocker below PF.
    015 - apophis - Added 4k bake. Fixed upper left ramp animation. Deleted unused timers.
    016 - apophis - Fixed plunger (room brightness and spring). Added some options: playfield reflections, ramp refractions, outlane difficulty.
    017 - DaRdog - Added VR room
    018 - apophis - Animated VR buttons and plunger.
    019 - apophis - Fixed tilt switch. Fixed some ramp sfx triggers. Added Rubber_4 sfx. Slightly reduced pf friction and sling strength.
    020 - apophis - Added animated VR backglass lighting.
    021 - DaRdog and Rawd- Black Lagoon MEGA room
    022 - apophis - New 4k bake. Tweaked ramp friction and outer orbit lane returns.
    023 - Sixtoe - Added physical sw34 VUK, tweaked playfield mesh and added primitive scoop guide, now behaves in a much more satisfying manner. Reinforced Apron. Tweaked Ramps, Tweaked VR backglass and right flipper button (thanks to DGrimmReaper).
    024 - tomate - hard GIU reflections on backwall fixed, transmition issue on plastic ramp over f25 fixed
    025 - Sixtoe - Made snack bar shot a lot harder by making the rubber sleeve the correct shape and size (replaced standard sleeve with larger tapered sleeve). Numerous alignment fixes.
    026 - apophis - Fixed left orb return. Added scoop sfx. Dropped flipper strength to 2450. Made ball darker when in right vuk saucer. Tweaked ramp vlm.bake.ramps material. Moved PFLightBlocker up to -50 z.
    027 - apophis - New 4k batch.
    028 - FrankEnstein - New 2k batch with improved visual ramps. More prominent flashers in the back of playfield. 
    029 - apophis - Added color to insert light ball reflections.
    030 - FrankEnstein - Added option to enable static vs dynamic reflections (default to static). Fixed baked glass reflection. Updated 4k bake
    031 - FrankEnstein - Fixed right scoop flasher, fixed car lights, fixed black gate wires
    032 - FrankEnstein - Added option in F12 to turn on or off bumper lights, factory and mod states
    033 - FrankEnstein - Updated 4k bake.
    034 - FrankEnstein - Optimized dynamic refleictions option.
    RC1 - apophis - Updated 4k bake. Updated cab POV. Added desktop DMD visible option. Cleaned up script comments. 
    RC2 - Sixtoe - Tweaks'n'stuff
    Release v1.0

    12707 downloads

       (102 reviews)

    189 comments

    Updated

  14. Stars (Stern 1978) STYX v1.2 DT-FS-VR-MR Ext2k Conversion

    This file is based on STYX Table version  1.2 https://www.vpforums.org/index.php?app=downloads&showfile=18186
    I redraw all cab arts.
    Tryed to upscaled with IA the playfield, I don't have time to redraw all...
    Table works in DT-FS-VR and MR
    Added Basti VRRoom, Pool Bar and Mixed Reality
    This table requires B2S to work. 
    Menu F12 options for music (no copyright) and ambience.
    Added flippers/start button animation for VR
    Virtual Desktop Settings Chromakey for Mixed Reality:
    Color RGB = 255,255,255
    Similarity: 2

    435 downloads

       (1 review)

    1 comment

    Submitted

  15. Escape from monkey island

    After 5 months its there, enjoy and please rank the table and leave a comment behind.
    Thanks for all the reactions, it really cost me a lot of time to build this or any table. 
     
    First of all thanks to this people, that helped and made it all possible for you all to play this table:
    Shoopity,JPSalas,tartzani,Sixtoe,apophis,Wylte,tomate,hauntfreaks,
    godisnothere,TerryRed,Outhere,uers1983,ronaldvg,Snaptick
     
    I hope i didn't forget anybody! You all know what you did and I'm very grateful for the help. Thank you so much!
     
    This is a original table with all the files included in the table. Modding only by approval.
     
    So i thought this was a table of ivantba, but i was wrong it was a vpx8 table of ianski and Popotte. 
    From 2016 (on my birthday) there was a remake and because the project was abandoned, i decided to blew new life in this table.
    i asked permission from ianski and got yes, Popotte gave the rules of the table and there was a start. 
     
    After i was busy Shoopity joined and also: Wylte,ronaldvg,Snaptick.
    Then it was quiet for a long time, Shoopity didn't had time anymore to finish everything(Thanks my friend for everything).
    Then VPinWorkshop joined and helped me to get the table ready for release.    
     
    RULES:
    - hit the 3 targets above IN SU LT to get the insult bonus and to unlock the voodoo lady
    - Hit 3 times the left ramp to unlock the scumm bar
     
    Complete the  5 voodoo moduses(timer 90 seconds and lose the objects after a drained ball)
    - VoodooMagic (collect 5 eye's)
    - VoodooChicken (collect 5 chickens)
    - VoodooMushroom (collect 5 mushrooms)
    - VoodooDolls (collect 5 dolls)
    - VoodooEars (collect 5 ears)
     
    Complete the  5 bar moduses(timer 90 seconds and lose the objects after a drained ball)
    - Spitting (text base, use your flippers to create spitting power)
    - Treasure (hit the treasure chest thats stuck in the wall in the playfield below to get a new treasure chest and the treasure)
    - BarFight (hit 5 fists)
    - CoinFrenzy (collect 5 coins)
    - Duels (see the flashing light for the lane lane that you have to shoot 3 times)
     
    Complete the 8 items from LeChuck to escape monkey island(timer 60 seconds and lose the object after a drained ball)
    - bone
    - pirate book
    - skull
    - monkey sword
    - mug
    - compass
    - keys
     
    Complete other modes
    - High Dive
    After 3 times the ball is played in the volcano this will start automatically, the ball will dive in the volcano and come up again and you have a 50% change of completing this mode.
    - Swords Master
    To complete the mode you have to have a level 10 sword mastery. Everytime the ball will go into the volcano and trough the grog machine your level will increase till 10 times that will complete the mode.
    - Grave Digger
    Play the lane behind the scummbar 3 times to dig in the graveyard and complete the mode
    - Dainty Lady
    if you hit the poopdeck on the end of the poopdeck you will get a crew member(they will sit on the dock) after 5 times the crew is complete and Dainty Lady will be complete.
     
    Escape from monkey island
    after all these modes the escape light will blink and you have to hit the 5 exit signs to complete the table, after that everything will be resetted.
     
    Monkey battle
    Hit the planks of the three monkey's they will be angry and if you hit all three you won one round. After 5 rounds you will get a multiplier that stays during the game. And after 10 rounds you will get again a multiplier till 12x 
     
    At the end of a ball you have extra bonusses
    - Target bonus
    - Ramp bonus
    - Barrel bonus
     
    Can you escape?

    5343 downloads

       (21 reviews)

    36 comments

    Updated

  16. Flip Flop (Bally 1976) JP v5.5.1 DT-FS-VR-MR Ext2k Conversion

    This file is based on JPSalas Table version 5.5 https://www.vpforums.org/index.php?app=downloads&showfile=17097
    I redraw all cab arts.
    Table works in DT-FS-VR and MR
    Added Basti VRRoom, Pool Bar and Mixed Reality
    This table requires B2S to work. See B2S Link
    Menu F12 options for music (no copyright) and ambience.
    Added flippers/start button animation for VR
    Virtual Desktop Settings Chromakey for Mixed Reality:
    Color RGB = 255,255,255
    Similarity: 2

    477 downloads

       (2 reviews)

    4 comments

    Updated

  17. Op-Pop-Pop (Bally 1969) JP 1.0 DT-FS-VR-MR Ext2k Conversion

    This file is based on JPSalas Table version 1.0 https://www.vpforums.org/index.php?app=downloads&showfile=19118
    I redraw all cab and Backbox Arts.
    New Backbox
    New Cab
    I tryed to make the cabe more acurate like real pincab
    Table works in DT-FS-VR and MR
    Added Basti VRRoom, Pool Bar and Mixed Reality
    This table requires B2S to work.
    Menu F12 options for music (no copyright) and ambience.
    Added flippers/start button animation for VR
    Virtual Desktop Settings Chromakey for Mixed Reality:
    Color RGB = 255,255,255
    Similarity: 2

    175 downloads

       (2 reviews)

    0 comments

    Submitted

  18. Galaxy (Sega 1973) JP v5.5 DT-FS-VR-MR Ext2k Conversion

    This file is based on JPSalas Table version 5.5 https://www.vpforums.org/index.php?app=downloads&showfile=17238
    I redraw all cab arts.
    New Sega Coin Dorr
    Tryed to make the Flippers like Galaxy
    I tryed to make the cabe more acurate like real pincab
    Table works in DT-FS-VR and MR
    Added Basti VRRoom, Pool Bar and Mixed Reality
    This table requires B2S to work.
    Menu F12 options for music (no copyright) and ambience.
    Added flippers/start button animation for VR
    Virtual Desktop Settings Chromakey for Mixed Reality:
    Color RGB = 255,255,255
    Similarity: 2

    351 downloads

       (2 reviews)

    2 comments

    Submitted

  19. Truck Stop (Bally 1988)

    “Making money for you in the short run and over the long haul”

    TRUCK STOP captures America at its most manic, and spins it on eighteen big rubber wheels... The player (truck driver) is pitted against the Interstate System and other gearjammers. The truck route winds between five proud cities of the sun belt and rust belt: LA, Denver, Dallas, Chicago, and New York. Each has its own spirit and its own adventure. The player must show his true grit over long stretches of open road. A long rank of gasoline is a job. And it's power, light, and the way back home.
     
    Who said I can only make Gottlieb tables? I present Bally’s classic 1988 Truck Stop featuring everyone’s most asked for features: 2-ball multiball, scantily clad diner waitresses, and truck horn sounds. This machine was the first of a new merger between Bally and Williams which can be seen in the various parts such as the Williams lower flippers and Bally upper flippers.
     
    At the center of the playfield is the City card. The goal is to complete your card in order to enter the progressive Jackpot hurry-up. Complete a “City” (LA, Denver, Dallas, Chicago, New York) by collecting each letter in the column above it. A letter can be collected at each ramp along with a “Spot Letter” mushroom bumper. Players can also complete the six blue standup targets for an automatic “Spot City”. Once all cities have been ‘spotted’, the Jackpot mode begins and you have limited time to spell CITY to claim your big points! This table may seem simple enough but you’ll find its not for the faint of heart. And don’t let those lot lizards distract you.
     
    And as a special treat, ebor has graced us with a beautiful color DMD that can be found here!
     
    Lots of features:
    -Brand new scanned playfield
    -VLM and VPW's toolkit visuals
    -Nfozzy physics
    -Fleep sounds
    -VR Room
    -Desktop Mode

    Special thanks alphabetically:
    apophis - Debugging and general advice
    CarnyPriest - ROM stuff and instruction card
    DGrimmReaper– VR magic
    ebor - colorized DMD
    hauntfreaks– Backglass
    PinStratsDan- Non-stop playtesting
    Primetime5k – Staged flippers
    RobbyKingPin– Physics
    somatik – standalone testing
    Tomate – Main Ramp sculpt (literally would have given up without his help)
     
    A big thanks to everyone from the VPW team for playtesting. They never stop working on things and are well committed to churning out the best. And another big thanks to @agentEighty6 for his original work on Truck Stop all the way back in 2021.

    4035 downloads

       (45 reviews)

    40 comments

    Updated

  20. Freefall (Stern 1981) JP v5.5 DT-FS-VR-MR Ext2k Conversion

    This file is based on JPSalas Table version 5.5 https://www.vpforums.org/index.php?app=downloads&showfile=12603
    I redraw all cab arts.
    Table works in DT-FS-VR and MR
    Added Basti VRRoom, Pool Bar and Mixed Reality
    This table requires B2S to work. See B2S Link
    Menu F12 options for music (no copyright) and ambience.
    Added flippers/start button animation for VR
    Virtual Desktop Settings Chromakey for Mixed Reality:
    Color RGB = 255,255,255
    Similarity: 2

    600 downloads

       (2 reviews)

    2 comments

    Updated

  21. The Walking Dead LE/Premium 4K (Stern 2014)

    *** Use VPX 10.8 final 64-bit rev. 2051 and VPinmame 3.6 Final 64-bit rev. 1227 ***
    *** use rom twd_160h: https://vpuniverse.com/files/file/25247-walking-dead-the-limited-edition-v1600/ ***
    *** all user options are in the F12 menu, none in the script ***
    *** supports desktop, fullscreen, FSS, VR ***

    Graphics coding, blender work, lighting, textures, inserts, 3d objects, zombie models, playfield image: Flupper1
    Many thanks to...:
    Nfozzy, Fleep addition: Robby King Pin
    Physics tuning : Rothbauerw
    Plastics scans: HiRez00
    Decals apron - ClarkKent
    Apron cards - Carny Priest
    Testing - VPW with special thanks to Iaakki for several fixes and Primetime5k for physics tuning
    VR room - DaRdog
    special thanks to Vbousquet for the Blender toolkit, Nfozzy for the physics scripts, Fleep for the sounds
    former authors; reused bits and pieces
    ICPJUGGLA, FRENETICAMNESIC, GTXJOE, RANDR, DARK, ZANY, Dozer, PinBill
    Q&A:
    1. The rom slows down and does not respond any more or the table crashes
    Answer: use VPX 10.8 final 64-bit and Vpinmame 3.6 Final 64-bit
    2. The rom is missing or not working correctly
    Answer: use the rom from the hyperlink provided on top of the release notes
    3. There are no options in the script
    Answer: all options are in the F12 menu, during play
    4. At the end of ball, the sound stutters and the lights as well
    Answer: this is a known issue: this is caused by the pinmame emulation, cannot be fixed in VPX
    5. The flashers are very bright
    Answer: first of all, don't change the tonemapper to anything else then AgX; furthermore you can tune the flasher brightness in the F12 menu
     

    14750 downloads

       (121 reviews)

    197 comments

    Updated

  22. Quicksilver (Stern 1980) VPW

    "IT'S THE FASTEST MOVING PINBALL EVER!"
     
    VPW presents Stern's Quicksilver. Enjoy this verdant 1980's classic overloaded with bizarre artwork, fast-paced action and multiple high-scoring strategies.
     
    VPW TEAM
    Blender VLM Table Build, VR Cab & Coding by MetaTed Playfield image provided by BorgDog Plastic scans provided by bord Blender VLM Baking by MechaEnron Backglass by Hauntfreaks VLM & Coding Tutelage by apophis Blender Assistance by FrankEnstein Modded ROM provided by Carny_Priest Code assistance by somatik Font assist by ZandysArcade Physical Saucer by Sixtoe Testers: PinStratsDan, Studlygoorite, JFR, DGrimmReaper, somatik, Nestorgian, tomate, Darth Vito

    3739 downloads

       (30 reviews)

    96 comments

    Updated

  23. Godfather

    Hello everyone today I'm sharing the Godfather table. the detail of this table. This table has no less than 19 missions,5 multiball modes and up to 6 balls at the same time. Some difficult missions. Secret passage to discover. Musical soundtrack composed of 12 titles. vocal soundtrack 120.two Mobile Ramps.
     
    Pack GODFATHER
    table Godfather.vpx
    Backglass Full DMD
    Media Frontend
    rules of the game PDF
    Mini PUP Backglass video
    adjustment LUT LmagnaSave and RmagnaSave
    sound adjustment for SSF
    playable in version Vpx 10.8 but made with version 10.7.4 (plays better in version 10.7)
    good fun
     

    8195 downloads

       (26 reviews)

    78 comments

    Updated

  24. Incredible Hulk, The (Gottlieb 1979) STYX 1.33 DT-FS-VR-MR Ext2k Conversion

    This file is based on STYX Table version 1.33. https://www.vpforums.org/index.php?app=downloads&showfile=18278
    Table works in DT-FS-VR and MR
    Artwork upscaled, orginal artwork taked from @RajoJoey table.
    Added Basti VRRoom, Pool Bar and Mixed Reality
    This table requires B2S to work. (See B2S Link)
    Menu F12 options for music (no copyright) and ambience.
    Added flippers/start button animation for VR
    Virtual Desktop Settings Chromakey for Mixed Reality:
    Color RGB = 255,255,255
    Similarity: 2

    592 downloads

       (1 review)

    10 comments

    Updated

  25. I.G.F. Interstellar Ground Force

    Anthias original theme
    Venture into the galaxy as a member of the last great infantry of humanity. You will be commanded by the great AI field commander T.H.O.R.9 (Tactical Holistic Operations Robot Nine) referred to as Thorn by the troops. Thorn is programmed to have the voice and attitudes of a well known drill sergeant from the twentieth century. The IGF handles all the dirtiest jobs, but prides itself for being the last bastion of civilization when it enters the fray on some of the galaxy's most hostile worlds, where citizens are reverting the barbarism and leaving the good teachings of the civilized planets.
     
    Based on a series of as yet unpublished stories. All rights reserved.

    222 downloads

       (1 review)

    0 comments

    Updated

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