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195 files

  1. Safe Cracker (Bally 1996)

    Bally's Safe Cracker combines pinball and board games!  The goal is to advance to the board game for a chance to break into the safe while avoiding obstacles along the way. Players spin and stop the safe dial to determine how many spaces to advance. The player can collect winnings and resume playing pinball after each dial spin, or spin again and risk losing it all. Players must risk it all for a chance to break into the bank vault and win the token award.
     
    The original 1.0 version was done by fuzzel, flupper1, rothbauerw; with the VR room originally being done by  b4ast1.  Apophis requested that I update the table with an updated playfield scan from EBisLit, and include all the new VPW code, 3D inserts, hybrid mode, physics, drop, standup, and vari-targets, bumpers, flashers, playfield mesh, fleep sounds, etc.  Redbone further cleaned the playfield up, as well as some other images.  I was able to bake the GI lights using blender light maps to make it look as real as possible (thanks for teaching me, apophis!), as well as implementing a pwm approach to the fading.  I've also included other VR rooms, a topper, a flasher/siren, and F12 options.  I reused the ramps and other prims from fuzzel's table, as well several pieces of code from rothbauerw.  
     
    Other options in the script include a constant called, "useownb2s".  If you set this to 1, you will turn off the desktop built in backglass.  This is for desktop users that want to use a b2s backglass, not the built in one.
     
    MAGIC TOKENs... if you win the board game, the table will issue you a magic token (you'll see the coin roll down).  How the ROM works... is the next game played will force you to use the magic token/s that you've won, and you play a 4 ball multiball for 90 seconds.  Awesome!  But you need to earn the tokens...
     
    REQUIREMENTS:  
    ROMs:  You will need two ROMs:  A percentaging version is for the number of tokens issued is limited based on the game's earnings, and in a home environment you want to be able to obtain tokens.   They are located here:
     
    https://vpuniverse.com/files/file/5161-safe-cracker-18-no-percentaging-s11/
    https://vpuniverse.com/files/file/5162-safe-cracker-18-s11/
     
    VPX: version 10.8.0 RC3 or higher: https://github.com/vpinball/vpinball/releases/tag/v10.8.0-1947-3b3f101
    VPM: version 3.6.0 or higher: https://github.com/vpinball/pinmame/actions/runs/8893510521
    B2S: version 2.1.1 or higher (if using b2s) https://github.com/vpinball/b2s-backglass/releases
     
    Two versions of the b2s are available... one for 2 screens from wildman, and one that is 3 screens by ryguy417.
    https://vpuniverse.com/files/file/6999-safe-cracker-bally-1996/
    https://vpuniverse.com/files/file/13623-safe-cracker-bally-1996-b2s-with-full-dmd/
     
    Thanks to apophis, rothbauerw, ebislit, fuzzle, flupper1, redbone, and many others from the VPW team for testing and feedback.

    1861 downloads

       (16 reviews)

    73 comments

    Submitted

  2. South Park Pinball

    howwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwdy ho! 
     
    First of all i wanted to say that i love you all! I don't care what background you have, how you look, what skincollor or what religion you have, everybody is human and everybody is the same for me! 
    The reason i wanted to start like this, is because of the southpark toilethumor what i love, is really hard sometimes and people are sometimes offended by it. 
     
    If you feel offended, it is not my intention. These are just audio and comments/ jokes from the TV-serie!
     
    taken above in mind, 100% Parental Advisory! This table contains:
    All religions
    Hitler
    Saddam
    Osama 
    Kim Jung-un
    KKK
    Aliens
    Sex
    Drugs
    parental advisory graphics      
     
    I was looking on IRPinball and found:
     
    Skyworks South Park 0.90 Online game remake SnowLeopard 10/21/02
    Comedy Central South Park Pinball RC2 Online game remake Cold1 8/5/02
     
    i loved the gameplay, so i tried to find the authors but cold1 is already not active anymore after 2012 and i cannot find snowleopard.
     
    I also asked Popotte/Noah but they are not active anymore, so normally i ask aproval and i have also used sound's from this original table from almost 20 years ago!
     
    Round of thanks:
    Thnx to tartzani for helping me coding the moving target, skillshot and other things when i'm stuck
    Thnx to JP for explaining to me the battles(didn't got the bar working) and the moving target and helping me with other things when i'm stuck.
    Thnx to godisnotthere for making the main b2s background, topper, dmd underlay and extra logo.
    Thnx to usr1983 for making a awsome logo again.
    Thnx to Rik and Nailbuster for testing out the table!
     
    This is an original table, with everything included in the vpx file, and it doesn't need any external program to run. It can be run in desktop mode and in FS mode. The DMD will rotate accordingly.
    With 10 million, 20 million and 30 million you will get an extra ball.
     
    For this table i build a couple of own 3d-objects(sp church/towely/phillip/terance and moving shots/standing 3d objects). I also used a couple of objects from Knorr's southpark table.
     
    RULES:
     
    S-O-U-T-H-P-A-R-K - 500k and the bonus multiplier for this and this multiplier will also increase everytime without a maximum.
    M-O-O - you will get 50k and the bonus multiplier will increase till a maximum of 6 in thes lanes (also you hear the first time moo and the second time moomoo till up 6 times)
    the triagle light that moves under the moo trigers is for extra points
    A-N-A-L - 50K
    K-E-N-N-Y - 100k and own multiplier that will increase everytime without a maximum. Activates kenny special for 1.000.000 points x chef multiplier
     
    School Missions(use flippers and plunger key to select a mission)
    MR Hankey - collect 5 poopies
    Find the Clitoris - hit 5 clitoris to enable the boss clitoris
    dey took 'er jerbs!! - find 5 garbage backs to send the people from the future back home
    change the flag - collect 5 south park flags to scare away the KKK and change the southpark flag
    save ike - hit 5 aliens to save him
    collect starving's - find 5 starving marvings everyone want one!
    chef aid - find 5 condoms to whore chef out to the womens
    school supplies - after the lawsuites there are no supplies, collect 5 markers
    Budha - find 125 gram coke
    jesus - collect 5 holybooks
    muhammad - collect 5 holybooks
    krishna -  collect 5 holybooks
    joseph smith - collect 5 golden tablets
    Lao tse - collect 5 chinese latarns
    seaman - collect 5 flippers
    moses - collect 5 VHS
     
    Kenny Missions(use flippers and plunger key to select a mission)
    song 1/12 - Collect 3 music notes to complete the song
    Terrorists 1 - Hit both terrorists 1 time to unlock Saddam
    boss Saddam - The boss is invincible first shoot the 2 dildos to make him vulnerable and then hit the boss, do this 3 times to complete 
    Terrorists 2 - Hit both terrorists 2 times to unlock Hitler
    boss Hitler - The boss is invincible first shoot the 2 nazi flags to make him vulnerable and then hit the boss, do this 3 times to complete 
    Terrorists 3 - Hit both terrorists 3 times to unlock Osama 
    boss osama - The boss is invincible first shoot the 2 camels to make him vulnerable and then hit the boss, do this 3 times to complete 
    boss clitoris -  The boss is invincible first shoot the 2 clitorisses to make her vulnerable and then hit the boss, do this 3 times to complete, which enable kim-jung-un. 
    Defeat kim-jung un - The boss is invincible first shoot the 2 bombs to make him vulnerable and then hit the boss, do this 3 times to complete
    Kick the baby - This is a ballsaver for the outlanes when it hits the slingshots it moves to left and right, you can choose this again after using it.
     
    if you hit 5 times the church the battle will begin between good(jesus) and evil(satan). You need to hit the gates with the character above it. 
     
    if you hit 6 times the gate with randy and the turkeys while there is no mode playing tegridy farm will start, hit the 5 weed leafs to complete the mode otherwise you cannot play bosses or songs. Kenny will disapear and there will be a tractor for extra points.
     
    This pin cost countless hours to build. Please leave a reply(so much appreciated) and rank the table!
     
    Keep playing this game tegridy!

    1815 downloads

       (5 reviews)

    22 comments

    Updated

  3. Seawitch (Stern 1980) [bord]

    Beware the Sorcery of Seawitch!
     
    One of the great classic Sterns, Seawitch is a drop target lovers dream.
     
    This version was built from community-sourced assets in early 2020. I scanned the playfield and plastics. Contributors to the pf scan fund are listed in the table credits. As usual, this has complete nfozzy/roth physics and the fleep sound package.
     
    v. 1.1 has updated physics, updated drop target animations, and a few fixes

    1794 downloads

       (13 reviews)

    28 comments

    Updated

  4. Space Invaders (Bally 1979)

    re-upload from 2018
     
    Space Invaders (Bally 1979)

    this come with my B2S v1.1 - NEW dual mode with fantasy LED green alien light - 2048 res - authentic lighting - authentic animation

    1786 downloads

       (5 reviews)

    9 comments

    Submitted

  5. Scared Stiff (Bally 1996) nude mod

    Includes VPX table and full dmd fulldmd b2s directb2s. Adults 18+ only.
     
    mod of table by nFozzy
    mod of b2s by HauntFreaks 
     
    Found the mod playfield image on the internet, not sure who created it.

    1779 downloads

       (3 reviews)

    7 comments

    Submitted

  6. Swords of Fury (Williams 1988)(FS-DT)(VP10)

    Swords of Fury (Williams 1988) DT and FS version for VPX.
     
    Here is my first official Visual Pinball X release.
     
    Complete redraw of the playfield and of the plastics and creation of the big starter ramp (all that’s needs really a very long time ).
     
    Enjoy the table and please give some feedbacks.
     
    Thanks to all Visual Pinball Developers.

    1708 downloads

       (2 reviews)

    0 comments

    Updated

  7. Striker Xtreme

    thanks to Sliderpoint and Xenonph for allowing me to modify his incredible NFL table.
    thanks to Sliderpoint for his model of goalkeeper, really stayed perfect!
    This table is one of my favorites, the first stern design after acquiring the division of sega pinballs and it is believed that this design was inherited from that company. the version that had been quite old and with graphics in low resolution, the playfield recreates it by parts, since I could not find a good quality photo to do it, the script is the same as the one that had the Sliderpoint and Xenonph table, with some small changes, like the lights.
    I hope you like it.

    1623 downloads

       (0 reviews)

    0 comments

    Updated

  8. Stingray (Stern 1977)

    This is a physics/audio refresh of my 2019 build of Stern's Stingray. Hats of to @apophis for the physics and sound scripting, @nestorgian for the drop target physics update, @TastyWasps for the VR room and @leojreimroc for the VR backglass. Also @PinStratsDan, @bietekwiet and others at VPW for testing and feedback.
     
    Before reporting extra ball errors, make sure you are using the included nvram or have set dip switches (F6) to your desired settings.

    1609 downloads

       (15 reviews)

    51 comments

    Submitted

  9. Star Light (Williams 1984)

    Star Light is Space Shuttle's rarely seen cousin and an excellent example of what Williams did best in the mid-80's.
     
    Originally uploaded to vpinball, this version has only minor physics tweaks.
     
    Images courtesy of The Loafer. Switch & lamp assignments courtesy of 32assassin Thanks to testers. Photos graciously accommodated by Honey Badger

    1503 downloads

       (4 reviews)

    21 comments

    Submitted

  10. Scuba (Gottlieb 1970) bord mod

    Some of the best Gottlieb artwork of the era came from Art Stenholm, and Scuba may be his finest work. Scuba has a great 2 player reward ladder, something fairly unique to pinball at the time. It makes this game a terrific 2 player experience.
     
    I modded this back in 2019 with Jeff's blessing. Finally uploading it. It isn't modernized or perfected in any sense, but it has updated physics and pre-rendered textures. Grab the b2s from his original release.
     
    RIP Loserman76.

    1450 downloads

       (6 reviews)

    41 comments

    Updated

  11. Super Orbit (Gottlieb 1983)

    Gottlieb's Super Orbit! Lots of fun to play, with a varitarget, orbits, and lots of bonus opportunities.  Redbone spent considerable time to get the playfield and plastic images just right, as resources for this table were very limited.  As usual lots of hours were put in on this one, and lots of tweaking on the varitarget and physics to emulate a real machine.
     
    I implemented the latest VPW standards, physics, GI and shadow baking, Lampz and 3D inserts, dynamic shadows, updated backglass for desktop, roth standup and varitarget targets, standalone compatibility, sling corrections, optional DIP adjustments, updated flipper physics, VR and fully hybrid modes, Flupper style bumpers and lighting, gBOT system and trough. Redbone provided the playfield and updated the plastics and apron, and other images.  Hauntfreaks provided the higher resolution VR backglass and Silversurfer updated the cab artwork. I also added options for balls, ball brightness, LUTs, Dip settings, siderails, and plenty of other VR stuff.  DarthVito provided a few additional wallpaper VR Room walls.
     
    You can find the ROM at pinballnirvana.com... sorbit.zip.  
     
    Also, I've included the nvram file to initially set the Dips, as the ROM creates settings that should be adjusted.  You can either grab the nvram file and put it in your nvram directory, or follow this process to do an initial setup for yourself.  (When you open the table, hit F6 (that'll load the default DIPS and display them). You can then select various ROM options, and I recommend these shown below.  Once entered, you can exit out, and in the script, you can set the SetDIPSwitches to zero. That will set the ROM settings and turn off the option.  If you later want to change that, you can turn it back on and change the dips.)
    - 3 ball
    - Playfield special of "extra ball"
    - Game mode of "replay"
    - Novelty of "normal"
    - Check the Match, Credits
     
    Thanks again to Redbone for the playfield and plastic images, Rothbauerw for the varitarget code, Hauntfreaks for the updated VR Backglass, DarthVito for additional VR walls, and Silversurfer for the cab art images! Also thanks to everyone else from the VPW team that provided feedback!
     

    1444 downloads

       (7 reviews)

    26 comments

    Updated

  12. Spectrum (Bally 1981) VPW

    "Get A Clue!"
    VPW are proud to present Spectrum by Bally.
    Sixtoe was looking for a relatively simple but good looking table to scratch build start to finish himself, mainly to teach himself Blender and the VPX toolkit and this seemed to tick all the boxes. But before that the playfield and plastics needed to be redrawn, with Sixtoe doing the playfield and cyberpez doing an amazing job of the plastics.
    Spectrum is a very rare game in the wild (500 made with over half unsold / scrapped), it was unsuccessful mainly because when it was released no-one understood the rules as they're very different from normal, so I very much suggest reading the rules or watching the rules video linked at the bottom, but quick overview;
    It's literally a pinball version of the Mastermind board game.
    You have to guess 4 colours in a row, hit all 3 drop targets to guess that colour.
    If you guessed right the colour will flash, if you guess it wrong it will be solid.
    If you hit a lit saucer or the center top saucer they will give you a clue.
    If you guess all 4 in the correctly it will increase your superstar status.
     
    VPW Masterminds
    ===============
    Full Table Build & Playfield Redraw by Sixtoe
    Plastics Redraw by CyberPez
    VPX Toolkit and Part Library by Niwak
    New Star Rollover by Flux and Bord
    Bell Standoff and Kicker Arm Primitives by Bord
    New Arrow Primitive by Flux
    Script Help by Apophis & Iaakki
    Blender help by Tomate
    Lamp and Solonoid Assignments by 32Assassin (The Manual was useless!)
    VR Backglass by leojreimroc (including finding backglass lamp assignments with Hauntfreaks).
     
    Full Rules: https://www.ipdb.org/rulesheets/2274/SPECTRUM.HTM
    Youtube Rules Explaination:
     
     

    1428 downloads

       (23 reviews)

    34 comments

    Updated

  13. Scooby Doo! and KISS Rock n' Roll Mystery v2.0

    ALL NEW!!
    Scooby Doo! and KISS Rock n' Roll Mystery v2.0
    updated playfield and plastic base on Kiss - Bally 1979 re-themed,mods,art,lighting by HauntFreaks nfozzy physics add by Apophis fleep sounds added by Scampa123 drop target shadows Apophis LUT chander Scampa123, Apophis  (right Magnasave/right Control key) music changer added by Apophis  (left Magnasave/left Control key)
    *needs the latest beta VPX 10.7 or newer
    put the sdookiss folder into the Music folder

    thanks to Apophis Scampa123 for all there help!!



    Disclaimer:
    Please do not redistribute, repost, repurpose or use the content for public or commercial purposes, images, or software code is prohibited without prior permission from author... in other words "dont be a POS"

    Reason for disclaimer:
    do to the total disrespect of the VP builders (tables, b2s, frontend , backend, etc.) and its community, certon talentless, low self esteem, trying to compensate individuals have taken it upon themselves to redistribute our work as if it is there god given right to do so.... the statements expressed are my personal opinions and not of VPU or its other members
     

    1423 downloads

       (5 reviews)

    9 comments

    Submitted

  14. Sonic The Hedgehog 2 (Brendan Bailey 2005)

    Original recreation Sonic  "The Hedgehog 2" of Future Pinball created by Brendan Bailey in 2005
     
     
    Rules:
    Multiball - Shoot the bottom and top 3 banks of drop targets to light the middle and side eject holes for ball lock. After locking two balls, the upper left side hole will be lit for multiball. During multiball, shoot the upper left side hole for a 250,000 point jackpot! When two balls have drained, normal play resumes, only now you must complete the drop targets twice in order to light lock.
     
    Hurry Up - Completing the 5 stand up targets along the upper and lower playfields starts the "Hurry Up" feature. You have 10 seconds to shoot any hole (or the drop target in front of the lower eject hole) before complete the targets again. If a ball is locked the left side eject hole, you cannot score a hurry up award there. 
     
    Savers - The game begins with the kickback and the save gate active. They only save the ball once and then shut off. However, they can be reacttivated by shooting either of the lower stand up targets when the purple sheild light is flashing (they are lit when the ball passes through one of the inlanes). The Center post is activated by shooting the top center loop shot when lit. You light this shot by having the ball pass through the left side lane. Once activated, the Gate and kickback will remain so until used. The center post, however, only lasts for 15 seconds.
     
    Invincibility - Making the right side loop shot 3 times starts invincibility. This causes all 3 savers to be active consistantly for 20 seconds. 
     
    Bonus X - completing the top 3 lanes advances the bonus multiplier from 1X, 2X, 3X, 4X, and 5X. The multiplier is reset for each ball.
     
    Extra Ball - Extra Balls are awarded when you reach the score of 750,000 and 1,500,000
     
     
    Cheers,
    Javier..
     
    Please, if you can help me with a small contribution to update my work PC and continue to make more tables I will be eternally grateful.
    Paypal

    1384 downloads

       (0 reviews)

    0 comments

    Submitted

  15. Star Gazer (Stern 1980)

    Recreation of Stern's Star Gazer. 
     
    Keep the ball in play, hit the zodiac targets and keep that spinner spinning for big points! Enjoy!
     
    Artwork completely redrawn from scratch. The playfield is a recreation in the spirit of the original.
    Special thanks to @allknowing2012- his table was used as basis. Script, plastics, art, lighting and inserts are redone from scratch.
    Also thanks to @hauntfreaks, I learned a lot by looking at the scripts in his work. Also thanks to many other content creators- I stand on shoulders of giants here.

    1378 downloads

       (4 reviews)

    25 comments

    Updated

  16. Swing Along (Gottlieb 1963)

    Apparently this was the first pinball table with "swinging targets" now known as spinners. A little bit of pinball history that needs to be preserved for the VPX community.
     
    B2S included in the zip
     
    I have been going through the awesome Loserman tables and have got to the "S" tables and found a table I started building from scratch ages ago. Strangely it is one he didn't do so now I'm inspired to actually finish it as my tiny tribute to the EM Legend

    1377 downloads

       (1 review)

    28 comments

    Updated

  17. Star Race (Gottlieb 1980) w VR Room

    Gottlieb's Race Thru Space!  Another extended wide-body machine like Circus.  Lots of fun to play, two Varitargets, a hard to hit bonus saucer, and fast loops.  Redbone had been working on getting the playfield to a much better state, and reached out to me to see if I'd like to create the table from it.  It was very similar to physics, style, etc. from the Circus table that I just worked on, so I got to work. Lots of hours were put in on this one, and lots of tweaking on the Varitargets to emulate a real machine.
     
    As usual, I updated to latest VPW standards, physics, GI and shadow baking, Lampz and 3D inserts, dynamic shadows, updated backglass for desktop, playfield mesh for a saucer bevel, roth drop and standup targets, standalone compatibility, sling corrections, optional DIP adjustments, updated flipper physics, varitargets, VR and fully hybrid modes, Flupper style bumpers and lighting, gBOT system and trough. Redbone provided the playfield and updated the plastics and apron, also provided some ambient sounds.  Hauntfreaks provided the higher resolution VR backglass and cab artwork. I also added options for balls, ball brightness, LUTs, Dip settings, ambient sounds, siderails, and plenty of other VR stuff.  Hauntfreaks even provided a fun space themed wallpaper VR Room walls.
     
    I've included an option for two ROMS (you can find them at pinballnirvana.com... starrac7 and starrace).  The original 6 digit ROM, and a 7 digit ROM (so when you score over a million you can see it).  There's an option in the script to change that, however I've defaulted to the 7 digit.  Make sure to grab the correct backglass if you are in a cab environment.  Hauntfreaks just released the corresponding backglasses.
     
    I've included the nvram files to initially set the Dips, as the ROM creates settings that should be adjusted.  You can either grab those nvram files and put them in your nvram directory, or follow this process to do an initial setup for yourself.  (When you open the table, hit F6 (that'll load the default DIPS and display them). You can then select various ROM options, and I recommend these shown below.  Once entered, you can exit out, and in the script, you can set the SetDIPSwitches to zero. That will set the ROM settings and turn off the option.  If you later want to change that, you can turn it back on and change the dips.)
    - 3 ball, Playfield special of "extra ball"
    - Game mode of "replay"
    - Novelty of "normal"
    - Tilt of "ball in play"
    - Check the Match, Credits, Sound when scoring
    - AND most importantly, "Scoring Sounds Only".  
     
    Again note... the background sounds from this era can get kind of annoying... especially if you have a good bass speaker in your cab.  Make sure to follow the above procedure for turning the sounds option to "Scoring Sounds Only".  
     
    Thanks again to Redbone for the playfield and plastic images, the space sound, and Hauntfreaks for the updated Backglass, and cab art images! Also thanks to Rothbauerw for his linear target code, bietekwiet, passion4pins, and everyone else from the VPW team that provided feedback!

    1313 downloads

       (11 reviews)

    23 comments

    Submitted

  18. Space Mission (Williams 1976).vpx

    Space Mission (Williams 1976) by the late LoserMan76

    1295 downloads

       (1 review)

    5 comments

    Updated

  19. Star Wars - Tribute

    MUSIC FOLDER IS ADDED.
     
    Let me know what you think of the table by rating it. Injoy
     
     
    Reupload of my Star Wars Tribute table 
    Version 1.3
     
    Simple changes:
    - Back to original playfield image
    - Sound update
    - Changed the table name
     
    Credits to JPSalas and Siggi

    1289 downloads

       (0 reviews)

    0 comments

    Updated

  20. Star-Jet (Bally 1963)

    Star-Jet is the first game with a 3 ball multiball, no surprise coming from designer Ted Zale. It also has some of the most stunning art direction in pinball history. This game, although rare to find in the wild, is great fun (especially with two players) and a great look at Ted Zale's early work.
     
    Art by bord, script and VR by rothbauerw
     
    Right magna save operates the ball lift.
     
    Check the top of the script for:
    Balls per game Volume dial Rolling sound volume Assign lift key VR on/off

    1282 downloads

       (3 reviews)

    41 comments

    Submitted

  21. Star Wars Redux (BorgLieb 2019)

    This is an updated 2 player solid state version of my Star Wars table.  

    1279 downloads

       (5 reviews)

    10 comments

    Updated

  22. super mario galaxy pinball

    It's me! Remdwaas!
     
    First of all the round of thanks:
    Thanks to jpsals for helping me with the select player code and the last 7 problems that has been fixed today! Thanks again JP for trouble shooting the mario table!
    Thanks to 3rdaxis for pushing me to do my own texture on a 3d model after 4 days i finally did it with blender!
    Thanks to knorr for using his bucket and ramp from the soutpark table(i made the layout almost the same.) 
    Thanks to ninuzzu for letting me use parts from the Super Mario Brothers (1992) table
     
    November 16, 2007
    I was in the hardware store buying super mario galaxy for the Wii! This was something new, mario in space, walking around planets with nice music! When i saw there where only 2 mario pinball tables i needed to make the thirt one.
     
    This is an original table, with everything included in the vpx file, and it doesn't need any external program to run. It can be run in desktop mode and in FS mode. The DMD will rotate accordingly. This is a 5 ball game with on 3,6 and 9 million an extra ball. This table is with ball savers on the side for more playing time!
     
    For this table you can play as:
    mario - diffrent playerball/ball lost dmd/ slingshot player and 50+ own sounds
    luigi - diffrent playerball/ball lost dmd/ slingshot player and 50+ own sounds
    peach - diffrent playerball/ball lost dmd/ slingshot player and 50+ own sounds
    wario - diffrent playerball/ball lost dmd/ slingshot player and 50+ own sounds
     
    - Each round you have the opportunity to defeat bowser. Kamek put a targetbank spell up, so first you need to hit the targetbank 3 times before you can hit browser 5 times after that. Can you defeat browser 5 times and win the super jackpot?
    - Defeat spike,boo,koopa,goomba and bomb after 5 times hitting the target you will get an extra ball(if multiball is not enabled allready)
    - Did you find the switch for king boo? he will send his boo army up and you can hit the boo's(code modified from the ghostbusterslimer table jpsalas) for extra bonuspoints--
    - Hit the flag for extra points!
    - There is a slotmachine in the castle, do you get lucky?
    - Get all 8 galaxy's (Terrace, Fountain, Kitchen, Bedroom, Engine Room, Garden, Comet Observatory, Trial) so you collect all the letters smgalaxy for an extra multiball bonus
    - Hit the yoshi bucket and have 25% change to find a yoshi egg, after 5 eggs a multiball bonus is waiting.
     
    Leave a message behind and rank the table please!
     
    Mushroom on! 

    1247 downloads

       (3 reviews)

    5 comments

    Submitted

  23. Silver Slugger (Gottlieb 1990)

    re-upload from a couple years back.  I think this is the last of my tables except for a few variations (4 player or import/export) of tables I've already uploaded.
     
    Some time back I ran across some decent photos of a stripped/NOS playfield for Silver Slugger, did a quick look around and didn't see a VPX release, so started building it up.  Sometime later while looking for plastics I ran across bodydumps early vpx WIP of Silver Slugger that included redrawn playfield and plastics, and I said "dammit". since I had put a fair amount of work into my build I decided to keep on with it, and eventually got in touch with bodydump who gave me permission to use his resources.  since the playfields were not a direct match I decided to stick with mine instead of moving everything around, but it was fairly easy to move around bodydumps plastics to match my setup.
     
    first a couple thank you's and kudos:
    @bodydump, thanks for letting me use your resources, very much appreciated
    @DCrosby, thanks for the upscale/cleanup of my playfield
    @Schreibi34, thanks for the new kicker primitives
    @bord, thanks for all the blender instruction
     
    So speaking of blender, I'm still learning, and this includes my first try at some reflections on walls.  Not a lot of them, but just the most visible of the shiny metal walls.  Also did another set of GI shadows in blender. I'm sure none of these are as good as others are capable of, but I think they turned out OK, and I'm learning something new (they say that's good for us old people's brains).
     
    Table has a few options near the top of the script for turning flipper and ball shadows on and off and for choosing the apron card colors (stock black on white or inverse white on black).
     
    FS is setup for my cab which has the playfield in windows portrait mode, I'm sure you all can figure it out, or at some point someone will post a wrong landscape pov file.
     

    1221 downloads

       (2 reviews)

    6 comments

    Submitted

  24. Slick Chick (Gottlieb 1963) 1.3.1

    Why is Slick Chick one of the Top 10 EM (electro-mechanical) games voted by players on IPDB (Internet Pinball Database)?
     
    Is it the artwork featuring a barbershop quartet, showgirls wearing bunny ears and an apparently sauced Uncle Wiggily? Maybe.
     
    Or maybe it is due to how challenging the game is. A gobble hole in the playfield center seems to be particularly nasty if you launch multiple balls onto the playfield. Watching fans who enjoy Slick Chick though, they talk about the two skill shots you need to dial in in order to roll over either the CHICK or the SLICK at the top of the playfield. Others say this is the ultimate nudge game and will reward your ability to finesse the ball. Young people seem to enjoy the simplicity of it.
     
    Make sure you grab the beautiful backglass file from @hauntfreaks. It turns the table into pure art.
     
    From @Cliffy Slick Chick-res-files are for desktop users in HD, 2K, 4K and UW (ultrawide) configurations.

    The .res files in the zip are intended for desktop users of this version of Slick Chick and are named as such. However, they can certainly be used for  any other table running in desktop mode and uses a directb2s (b2s) with or without a fulldmd as long as the filename matches the tables filename. 

    They are configured to place the backglass on the right and the fulldmd to the left and are sized for a single player EM. Again they are good as templates for other sizes and locations as well. The # comment lines in the file explain what each line does.
     
    Unzip the .res file that best matches your single monitor (desktop mode) to the same folder as the table. The b2s file also needs to reside in the same folder.
    Delete the first 3 characters of the filename, ie, if the file you need is HD-Slick Chick (Gottlieb 1963) 1.3.res then delete the HD- so it reads Slick Chick (Gottlieb 1963) 1.3.res.
    Remember, the .res filename needs to match the VPX table name exactly. The b2s filename also must match exactly so rename as needed.
     
    It is assumed you already have a 2.0 or newer version of B2S Server installed. 
    https://vpuniverse.com/files/file/12024-b2s-backglass-server/

    If you want to use a b2s with a table that has built in desktop scoring I've made a tutorial showing how to do this here https://vpuniverse.com/tutorials/article/32-desktop-backdrops-adding-or-changing-the-basics/
     
    Thanks to @JCalhoun and @hauntfreaks for help and encouragement. Super thanks to @jarr3 for modernizing and adding such great features to the B2S Server.
     
    I'm always open to suggestions that will improve location and sizing, especially since I do not have a 4k or ultrawide monitor to test.
     
    Enjoy!
     
    The late @loserman76 created this table, and over 200 others. The VPX community continues to polish and tweak the games he left us. Here is his original table:
     
    https://vpuniverse.com/files/file/8252-slick-chick-gottlieb-1963/
     
    New in 1.3 (details listed in table Script):
    playfield, cap bumpers, peg color adjustments illuminated bumper base, lighting of lost balls metals, lighting, playfield lights, rubber, wooden rails adjustments, fixes addition/adjustment of screws other playfield adjustments removed high score Post It removed extraneous reflections shooter lane alignments playfield shadows

    1192 downloads

       (3 reviews)

    8 comments

    Updated

  25. Swords of Fury (Williams 1988)

    re-upload from 2018
     
    Swords of Fury (Williams 1988) 1.4 detail mod with permission from Takut I went thru the table so it would match the look of all the other tables in my cab
    - lights adjusted - textures adjusted so VPX will display them better - subtle shadow layer - ball shadow - materials updated - custom color gradient it looks nice on my setup... hope you guys enjoy it

    1148 downloads

       (1 review)

    13 comments

    Submitted




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