-
What's Next?
No files in this category yet.
Files From Subcategories
-
Sharkey_v1.0_DT.zip
By coolball
Desktop Patch for Sharkey's Shootout (Stern 2000) (freneticamnesic) (FS) 1 by freneticamnesic (coolball for the Desktop-Patch)
Thank you freneticamnesic for the fantastic table and the permission to mod your table.
Changes i´ve done
- added new Backdrop
- change the values to create a desktop version
- adjusts the flashers
Download and use the VPU Patching System - VPPatch - 32bit & 64bit 1.02 to create the Mod
http://vpuniverse.com/forums/files/file/2581-vpu-patching-system-vppatch-32bit-64bit/
Download the original Table: "Sharkey's Shootout (Stern 2000).rar" / http://vpuniverse.com/forums/files/file/2821-sharkeys-shootout-stern-2000-freneticamnesic-fs/
Use the Mod: "Sharkey_v1.0_DT.dif"
Have fun
To Apply a patch:
a. If you do not already have the table that the patch was created for; you will need to download that file.
Read the "ReadMe.txt" file that comes with the patch download. The file should contain a link to the original file that the patch is based on.
b. Make sure that you are on the "Apply Patch" tab located at the top of the window.
c. Under "Original Table (Unmodified)". Click on "Choose" and then select the Original Unmodified Table that the patch was created for.
d. Under "New Table Patch" click on "Choose" and select the patch file (.dif) that you want to apply to the table.
e. Under "New Table File Name". Type in the name that you want to call your new table. Make sure that the file name ends in .vpt.
f. Click "Apply Patch" - You will get a pop-up window indicating the location where your new file was created. This should be in the "mods" folder located in the same folder as the VPPatchXX.exe.
If you have made any changes to the original table release then this patch will not work.
167 downloads
0 comments
Submitted
-
Skateball (Bally) (1980) (gtxjoe) (Desktop WS) (9.2.1-9.9.0)
By gtxjoe
Bally Skateball (1980)
Press F6 to setup game options for best play.
Skateball rules:
Thanks to everyone who contributes to virtual pinball and keeps it interesting!
Special Thanks to:
arngrim - Skateball DOF config
Wildman - Skateball directB2S
akiles50000 - For the Big Brave Supertutorial
PeBo - Inspiration taken from his Skateball table
many many others for VP help and tips along the way
163 downloads
0 comments
Submitted
-
Skateball (Bally) (1980) (gtxjoe) (1.0) (FS) (9.2.1-9.9.0)
By gtxjoe
Bally Skateball (1980)
Press F6 to setup game options for best play. Skateball rules:
Thanks to everyone who contributes to virtual pinball and keeps it interesting!
Special Thanks to:
arngrim - Skateball DOF config
Wildman - Skateball directB2S
akiles50000 - For the Big Brave Supertutorial
PeBo - Inspiration taken from his Skateball table
many many others for VP help and tips along the way
530 downloads
0 comments
Updated
-
Sharkey's Shootout (Stern 2000) (freneticamnesic) (FS)
My first release, go easy on me
Thanks to:
gtxjoe and oooPLAYER1ooo for a lot of scripting help and overall tips for maintaining sanity
destruks old table for base script
Dazz and arngrim for testing
Wildman for the great playfield image
randr for the manual scan
everyone in chat for tolerating me
I think a lot of people ended up helping out (if I missed you let me know), it was tedious, there were bugs... I have played this a lot now and I feel like it's mostly bug free.
I give blanket permission to mod. However, if it's something that you feel really would make the original table better let me know, I'd like to add it and keep it uniform. There are things I hope to return to and update later, ie. primitive drop targets and rom controlled GI
Wildman updated his b2s with an image I uncovered in my research http://vpuniverse.com/forums/topic/591-sharkeys-shootoutstern-2000/
I added the DMD colors I've been using to the Tools db http://vpuniverse.com/index.php/dmd_color_codes.html/_/sharkeys-shootout-r16
One warning before anyone plays this table: you will hate Jeanette Lee very soon.
Table was mostly built in 9.2.1 but switched to 9.9.0 in the last few weeks. Probably need to play it in the newest VP.
1755 downloads
0 comments
Submitted
-
Space Shuttle (Williams) (1984) (Rosve) (WS)
By rosve
Desktop WS version of Williams Space Shuttle.
Play in vp 9.9
227 downloads
0 comments
Updated
-
Spiderman (Stern 2007) (DT) VPUPatch
By coolball
Desktop Patch for Spiderman Stern 1-01.zip by 85Vett (coolball for the Desktop-Patch)
Thank you 85vett for the fantastic table and the permission to mod your table.
Changes i´ve done
- added new Backdrop
- change the values to create a desktop version
- adjusts the flashers
Download and use the VPU Patching System - VPPatch - 32bit & 64bit 1.02 to create the Mod
http://vpuniverse.com/forums/files/file/2581-vpu-patching-system-vppatch-32bit-64bit/
Download the original Table: "Spiderman Stern 1-01.zip" / http://vpuniverse.com/forums/files/file/2743-spiderman-fs-stern-2007-85vett/
Use the Mod: "Spidermandesk2.dif"
Have fun
To Apply a patch:
a. If you do not already have the table that the patch was created for; you will need to download that file.
Read the "ReadMe.txt" file that comes with the patch download. The file should contain a link to the original file that the patch is based on.
b. Make sure that you are on the "Apply Patch" tab located at the top of the window.
c. Under "Original Table (Unmodified)". Click on "Choose" and then select the Original Unmodified Table that the patch was created for.
d. Under "New Table Patch" click on "Choose" and select the patch file (.dif) that you want to apply to the table.
e. Under "New Table File Name". Type in the name that you want to call your new table. Make sure that the file name ends in .vpt.
f. Click "Apply Patch" - You will get a pop-up window indicating the location where your new file was created. This should be in the "mods" folder located in the same folder as the VPPatchXX.exe.
If you have made any changes to the original table release then this patch will not work.
366 downloads
0 comments
Updated
-
Shangri-La (Williams)(1967)(Bodydump)(1.2)(FS) DOF
By bodydump
Williams Shangri-La EM from 1967
Special Thanks to:
Leon Spalding for his VP8 version from which I borrowed some scoring/gameplay code
Itchigo for his 4 player EM template which I used extensively
UncleWilly for his starter table and all his other tables which I have pulled apart and learned/borrowed from
JP Salas and Pinuck whose tables I studied extensively to learn how to build and borrowed from
Eala for his parts table which was very useful
JimmyFingers for the sounds/sound routines and for his constant support
TheWool for his awesome physics tweaks that make the game play like it should
Bent98 for the LEDWiz code and for moral support
Pinuck for high score postit code
Dick Kanold for providing me with the real Shangri-La that's in a million pieces in my garage waiting to be rebuilt
Best used with VP 9.16
Will work in version 9.15 but primitive flippers may cause graphics corruptions
This table requires the Shangri-La FS directB2s and will not work without it.
410 downloads
- Shangri-La
- Williams
- (and 3 more)
0 comments
Updated
-
Stratoflite Williams 1974
By Itchigo
Stratoflite Williams 1974
Light all 3 A's, B's, C's, and D's to light the center A,B,C,D.
Lighting one letter: Double Bonus
2 Letters: Triple Bonus
3 Letters: Extra Ball lights.
All 4 letters: Special Lights.
Direct B2s, and mod to Full Screen, and some lighting help/testing: Itchigo
Photos of the real game: JAChappy
Author: Pbecker1946
Permission to mod: Yes
Table, Direct B2s, and a wheel are included. (I don't know where the wheel is from).
427 downloads
0 comments
Submitted
-
Space Shuttle (Williams) (1984) (Rosve) (1.2)
By rosve
A completly new build from scratch of one of my favourite pinball machines, Williams Space Shuttle.
1327 downloads
0 comments
Updated
-
Scarface DOF (JPSalas)(2013)(Arngrim mod)(1.0)(FS)(vp9.15)
By jpsalas
Here is the DOF version of Scarface!
The requirements to run it:
A cabinet, a ledwiz
DOF software installed
http://vpuniverse.com/index.php/index.html/_/articles/vparticles/direct-output-articles/directoutput-framework-announcement-r32
The ledwiz configuration is available here
http://vpuniverse.com/ledwiz/login.php
once you configured your account to use DOF instead of Legacy ledcontrol, on your account tab of configtool, retrieve the ini files and enjoy it
529 downloads
0 comments
Updated
-
South Park (Sega)(1999)(oooPLAYER1ooo)(1.3)(FS)(9.16)
Recreation of South Park by Sega
TABLE MUST USE NEW VP BETA BUILDS FOR ALL FEATURES TO WORK
Features:
Full redrawn HD Textures
ball collision
Alpha Flashers
Full GI effects, i.e gi effects virtually every object on Table
Ambient light Selection
****************************************************************************************************************************************
Table Size is so large because i have loaded this baby to the max with hd textures, Enjoy and for those with older systems this is the best i can optimize without the sacrifice of quality. This Table Has been fully designed and made to run at the settings i have released it , chaging the layback, fov, inc or order of any object on pf will break table so you are warned
Thanks to wowter for the video
2728 downloads
- oooPLAYER1ooo
- Sega
- (and 4 more)
0 comments
Updated
-
Safe Cracker - VP915+ - FS
By Herweh
Safe Cracker for VP9.15+
by ICPjuggla, OldSkoolGamer and Herweh
All Artwork/Lighting/GI by OldSkoolGamer
Please check out the 'Pretty important' part at the end of this release notes.
This was a 'from scratch' rebuild.
Table is saved with layer infos so for the best experience (and for pretty cool looking flasher) use a VP9.16 beta build or higher.
Special thanks to Unclewilly, Destruk and JPSalas for help with the spinning wheel coding.
More thanks to Unclewilly for hints and great "Safe Cracker token" scans.
Another special thanks to Luvthatapex for helping with some very special Safe Cracker script settings
Thanks for and to:
- Alpha Ramp Plunger code by Koadic
- Fading Lamps code, flasher images and much more from JPSalas
- Some sound files and ideas from JimmyFingers
- Ball rolling code by JimmyFingers and/or Rascal
- B2B Collision code by Steely & Pinball Ken and Koadic
and to all I've forgotten here maybe.
The table features 'Customizable Options' at the top of the table script. You may select VPinMAME, UVP or B2S, DMD rotation, GI and/or Flashers on/off, Cabinet Sounds or Ball Size.
Check out the awesome dB2S backglass from Dozer316. You can download it here.
Pretty important:
First of all you should configure the "insert a won token into the machine" button. To do this check the script options and set "Token_Key_Test" to 1. Start the table and press the button on your cab that should be used as this special insert button (i.e. use your "extra ball" button). You should get a message box with the keycode of that button. Now stop the table, set "Token_Key_Test" back to 0 and enter the received numeric keycode at "Token_Keycode". That's it.
Have a lot fun.
909 downloads
0 comments
Updated
-
Satin_Doll
By Itchigo
Started from Ash's vp8 version, but completely redone.
A wonderfully simple EM.
Hitting all 5 center rollovers:
1st time: Lights all rollovers, and bumpers.
2nd time: Double bonus.
3rd time: Lights Special.
Replays at 85,000, and 95,000.
Credits:
Redraw: Chinzman93.
Plunger from JP Salas.
Bumpers from Bob 5453.
Thanks to Koadic for putting his plunger in.
Author: Itchigo.
No rom needed!
This should play all the way down to 9.1.2, and still work with the current version. No primatives in it.
Direct B2s is included in the zip file.
Ask before modding please, but borrow whatever you like.
288 downloads
0 comments
Updated
-
Satin Doll
By Itchigo
Started from Ash's vp8 version, but completely redone.
A wonderfully simple EM.
Hitting all 5 center rollovers:
1st time: Lights all rollovers, and bumpers.
2nd time: Double bonus.
3rd time: Lights Special.
Replays at 85,000, and 95,000.
Credits:
Redraw: Chinzman93.
Plunger from JP Salas.
Bumpers from Bob 5453.
Author: Itchigo.
No rom needed!
This should play all the way down to 9.1.2, and still work with the current version. No primatives in it.
135 downloads
0 comments
Updated
-
Shangri-La (Williams)(1967)(Bodydump)(1.0)(DT)(9.16)
By bodydump
Williams Shangri-La EM from 1967
Special Thanks to:
Leon Spalding for his VP8 version from which I borrowed some scoring/gameplay code
Itchigo for his 4 player EM template which I used extensively
UncleWilly for his starter table and all his other tables which I have pulled apart and learned/borrowed from
JP Salas and Pinuck whose tables I studied extensively to learn how to build and borrowed from
Eala for his parts table which was very useful
JimmyFingers for the sounds/sound routines and for his constant support
TheWool for his awesome physics tweaks that make the game play like it should
Bent98 for the LEDWiz code and for moral support
Dick Kanold for providing me with the real Shangri-La that's in a million pieces in my garage waiting to be rebuilt
Best used with VP 9.16
Will work in version 9.15 but primitive flippers may cause graphics corruptions
180 downloads
- Shangri-La
- Williams
- (and 3 more)
0 comments
Submitted
-
Shuffle Inn Shuffle Alley (Williams) (1989) (Rascal and Wildman) (FS) (DB2S) (2 and 3 screen)
By Wildman
This is a recreation of a 1989 Williams Shuffle Inn Shuffle Alley Bowler for a 2 or 3 screen cab.
Controls:
Coin for credit ("5" on a keyboard).
Start button to start and enter players up to six ("1" on a keyboard).
Select button to select the game ("A" on a keyboard).
Flippers to move the puck right and left (Left and Right Shift on a keyboard).
Hold launch button until desired power and angle, then release to throw (Enter on a keyboard).
Use the latest B2S server
412 downloads
0 comments
Updated
-
Strike Master Shuffle Alley (Williams) (1991) (Rascal and Wildman) (1.1) (FS) (DB2S) (2 and 3 screen)
By Rascal
This is a recreation of a 1991 Williams Strike Master Shuffle Alley Bowler for a 2 or 3 screen cab.
Controls:
Coin for credit ("5" on a keyboard).
Start button to start and enter players up to six ("1" on a keyboard).
Select button to select the game ("A" on a keyboard).
Flippers to move the puck right and left (Left and Right Shift on a keyboard).
Hold launch button until desired power and angle, then release to throw (Enter on a keyboard).
509 downloads
0 comments
Updated
-
Strike Zone Shuffle Alley (Williams) (1984) (Rascal and Wildman) (FS) (DB2S) (2 and 3 screen)
By Wildman
This is a recreation of a 1984 Williams Stike Zone Shuffle Alley Bowler for a 2 or 3 screen cab.
Controls:
Coin for credit ("5" on a keyboard).
Start button to start and enter players up to six ("1" on a keyboard).
Select button to select the game ("A" on a keyboard).
Flippers to move the puck right and left (Left and Right Shift on a keyboard).
Hold launch button until desired power and angle, then release to throw (Enter on a keyboard).
Use the latest B2S server
411 downloads
0 comments
Updated
-
Strike Master Shuffle Alley (Williams) (1991) (Rascal and Wildman) (1.1) (DT)
By Rascal
This is a recreation of a 1991 Williams Strike Master Shuffle Alley Bowler.
Controls:
Coin for credit ("5" on a keyboard).
Start button to start and enter players up to six ("1" on a keyboard).
Select button to select the game ("A" on a keyboard).
Flippers to move the puck right and left (Left and Right Shift on a keyboard).
Hold launch button until desired power and angle, then release to throw (Enter on a keyboard).
224 downloads
0 comments
Updated
-
Strike Master Shuffle Alley (Williams) (1991) (Rascal and Wildman) (1.1) (FS) (DB2S) (pin2k)
By Rascal
This is a recreation of a 1991 Williams Strike Master Shuffle Alley Bowler for a pin2k style cab.
Controls:
Coin for credit ("5" on a keyboard).
Start button to start and enter players up to six ("1" on a keyboard).
Select button to select the game ("A" on a keyboard).
Flippers to move the puck right and left (Left and Right Shift on a keyboard).
Hold launch button until desired power and angle, then release to throw (Enter on a keyboard).
293 downloads
0 comments
Updated
-
Strike Master Shuffle Alley (Williams) (1991) (Rascal and Wildman) (1.0) (hybrid)
By Rascal
This is a recreation of a 1991 Williams Strike Master Shuffle Alley Bowler. This is a hybrid made for a dedicated lane cab with rollover switches.
Controls:
5 for credit.
1 to start and enter players up to six.
A to select the game.
' to select game mode.
; to reset high scores.
zxcvbnmasdfghjklqwertyu switches on the lane.
see included switch image file.
178 downloads
0 comments
Updated
-
Solar Ride (Gottlieb) (1979) (Westworld) (dB2S) (FS)
By Westworld
This is a mod of Lord Hiryu original table, now using B2SServer to display a backglass using Reels, looking like an EM table.
A big thanks to Lord Hiryu for the table and his approval to publish the mod. A big thanks to Grizz for the backglass image
Table informations:
The original table was enhanced to support the Nanotech Plunger, using Layback for enhanced 3D impression.
Background informations about table/backglass design:
The Backglass is following the design of the original SS backglass, using 6 digit LEDs.
The pinball machine was available as EM and SS version, the virtual table emulates the SS version, but is not using a ROM.
509 downloads
- Solar Ride
- dB2S
- (and 3 more)
0 comments
Updated
-
Starship Troopers (SEGA) (1997) (Rosve) (3.0) (FS)
By rosve
Updated version for VP 9.1.4
improved GI and flashers.
1903 downloads
0 comments
Updated
-
Sharpshooter (Game Plan) (1979) (Bodydump) (1.1) (DT)
By bodydump
New version of the 1979 Roger Sharpe table, Sharpshooter by Game Plan.
Thanks to Eala for his original vp8 table and his object table which I borrowed from
Thanks to JimmyFingers for physics tweaks and BMPR modding and improved sound/sound routines.
Thanks to Rob046, Uncle Willy and Destruk for help, question answering and opinions.
For 4:3 either download version 1.0 or change x-scale in backdop to 1.1 and change backdrop image from "backdropws" to "backdrop"
399 downloads
- Sharpshooter
- Game Plan
- (and 4 more)
0 comments
Updated
-
Sharpshooter (Game Plan) (1979) (Bodydump) (1.0) (FS)
By bodydump
New version of the 1979 Roger Sharpe table, Sharpshooter by Game Plan.
Thanks to Eala for his original vp8 table and his object table which I borrowed from
Thanks to JimmyFingers for physics tweaks and BMPR modding and improved sound/sound routines.
Thanks to Rob046, Uncle Willy and Destruk for help, question answering and opinions.
HyperPin XML
<game name="Sharpshooter (Game Plan) (1979) (Bodydump) (1.0) (FS)">
<description>Sharpshooter (Game Plan 1979)</description>
<manufacturer>Game Plan</manufacturer>
<year>1979</year>
<type>SS</type>
930 downloads
- Sharpshooter
- bodydump
- (and 3 more)
0 comments
Updated