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Found 16 results

  1. Version 1.1

    112 downloads

    This is a patch to convert Bodydump and Jimmyfinger's 1996 Capcom Airborne to the hybrid view. A big thank you to Bodydump and Jimmyfinger for letting me convert this fine table. The file contains the .dif file used to patch the original table. Get the original table from the link posted on this page lower right. Use the VP Patcher System to create the modified HV version. The VP Patcher can be found here.
  2. Version 1.2

    1189 downloads

    This is a mod of Bmiki75's World Cup Soccer table. About a year and a half ago, I did a redraw of WCS for a future pinball version that never materialized. Bent98 then got permission from Bmiki75 to mod his VP table. I changed out the PF and apron and redrew some decals and then forgot about it. Then Bent98 got the ball rolling again by getting in touch with Koadic and we all got motivated. Koadic adjusted the table to accurate aspect and added the primitive soccer ball. Every time we fixed one thing it made 3 other things look worse. Eventually almost everything got updated. Koadic changed all the pegs, rubbers, wireforms, flasher domes and goalie to primitives. Flashers were all redone, sounds were swapped and added. Decals and ramp edges were redrawn. GI was added (not the most exciting GI - only flashes with tilt warning and goes out with tilt). Special thanks to: Bmiki75 for the original table Bent98 for being project manager Koadic for all his coding genius and primitive blinging and putting up with my dumb questions JimmyFingers for sounds, sound routines, refresh routine and also putting up with my dumb questions UncleWilly + JPSalas for being my table building inspirations Kiwi for the redrawn "trap" decal and for play testing Arngrim for DOF and play testing Koadic also added a great F6 menu where you can change backglass server, B2S settings, soccer ball color and pattern, goalie speed, mechanical sounds off for feedback, etc. Requires VP 9.20
  3. Version 1.2

    410 downloads

    Williams Shangri-La EM from 1967 Special Thanks to: Leon Spalding for his VP8 version from which I borrowed some scoring/gameplay code Itchigo for his 4 player EM template which I used extensively UncleWilly for his starter table and all his other tables which I have pulled apart and learned/borrowed from JP Salas and Pinuck whose tables I studied extensively to learn how to build and borrowed from Eala for his parts table which was very useful JimmyFingers for the sounds/sound routines and for his constant support TheWool for his awesome physics tweaks that make the game play like it should Bent98 for the LEDWiz code and for moral support Pinuck for high score postit code Dick Kanold for providing me with the real Shangri-La that's in a million pieces in my garage waiting to be rebuilt Best used with VP 9.16 Will work in version 9.15 but primitive flippers may cause graphics corruptions This table requires the Shangri-La FS directB2s and will not work without it.
  4. Version 1.1

    376 downloads

    Blue Chip (Williams 1976) Single player EM with B2S backglass Special thanks to: TheWool for the awesome physics tweaks UncleWilly for the use of his starter table and objects and scripts JimmyFingers for sound and flipper routines, kicker routines and all the other help he's given me JP for scripts and objects Eala for his table objects and his original vp8 version which I played before building this PAPA for posting an awesome video from which I derived the rules, gameplay and physics(TheWool) Bent98 for DOF code Pinuck for high score postit script In2Kiss for play testing
  5. Version 1.0

    277 downloads

    Well, here is Capcom's Airborne, finally. I believe I started redrawing the playfield in Sept. of 2011 and it was a long, sometimes painful, journey. Fortunately jimmyfingers joined me along the way helping me solve problems, teaching me many things aboutVP and making the table much better than I could have by myself. Thanks also to the following: UncleWilly for his starter table, borrowed scripts and objects, and for inspiration from all his work. Destruk/Tab for their original version of Airborne and for letting me use the Capcom emulation problem workarounds JPSalas for some objects/scripts and for inspiring all authors with his work and sheer volume of releases (this table probably would have taken him 2 weeks) Eala for his table objects which are always useful Koadic for his awesome plunger and selector script Player1 for the primitive drop target stuff and inspiration RipleYYY and his son for play testing and suggestions (since I've never even seen the real table) Grizz for the rail and lockbar textures and for telling me years ago to stop drawing Hyperspin wheels and redraw some playfields Bent98 for making me believe I could actual pull this table off and for yelling at me when I wanted to quit Fuzzel and Toxie for improving VP and for making the performance of the table increase without me doing anything Thanks to anyone I forget and to all other table authors sacrificing all their free time to keep this hobby alive. This is a fairly demanding table and will require a decent rig to run smoothly.
  6. Version 1.0

    782 downloads

    Well, here is Capcom's Airborne, finally. I believe I started redrawing the playfield in Sept. of 2011 and it was a long, sometimes painful, journey. Fortunately jimmyfingers joined me along the way helping me solve problems, teaching me many things about VP and making the table much better than I could have by myself. Thanks also to the following: UncleWilly for his starter table, borrowed scripts and objects, and for inspiration from all his work. Destruk/Tab for their original version of Airborne and for letting me use the Capcom emulation problem workarounds JPSalas for some objects/scripts and for inspiring all authors with his work and sheer volume of releases (this table probably would have taken him 2 weeks) Eala for his table objects which are always useful Koadic for his awesome plunger and selector script Player1 for the primitive drop target stuff and inspiration RipleYYY and his son for play testing and suggestions (since I've never even seen the real table) Grizz for telling me years ago to stop drawing Hyperspin wheels and redraw some playfields Bent98 for making me believe I could actual pull this table off and for yelling at me when I wanted to quit Fuzzel and Toxie for improving VP and for making the performance of the table increase without me doing anything Thanks to anyone I forget and to all other table authors sacrificing all their free time to keep this hobby alive. This is a fairly demanding table and will require a decent rig to run smoothly. The Hyperpin media pack is included. Thanks to bitupset for the instruction card from his pack for the old table.
  7. Version 1.0

    709 downloads

    Gottlieb Premier Car Hop 1991 another street level game includes Hyperpin media pack download Wildman's directB2S to go with it. Special thanks to: Joep and Destruk for the original table from which I got the solenoid, switch and light numbers from as I could never locate a manual JimmyFingers for sounds and sound routines, positional slingshot routines, flipper routines, saucer routines and for tons of help and support UncleWilly for his starter table and inspiration over the years Eala for some stuff off his parts table Bent98 for support and for force feedback config
  8. Version 1.0

    641 downloads

    Williams World Cup 1978 Includes Hyperpin media pack and directB2S Special thanks to: Eala for his VP8 version which I studied, played and borrowed solenoid/switch info and some scripting from UncleWilly for his starter table, borrowed objects, and inspiration JimmyFingers for sounds and sound routines, flipper routines, saucer code, BMPR physics which I've tried to implement as best as I could and for educating me on many things. Itchigo for asking me to do a redraw of this and then allowing me to hijack the whole thing Rob046 for some great resource images
  9. Version 1.0

    322 downloads

    DirectB2s Backglass for Williams Shangri-La by Bodydump
  10. Version 1.0

    180 downloads

    Williams Shangri-La EM from 1967 Special Thanks to: Leon Spalding for his VP8 version from which I borrowed some scoring/gameplay code Itchigo for his 4 player EM template which I used extensively UncleWilly for his starter table and all his other tables which I have pulled apart and learned/borrowed from JP Salas and Pinuck whose tables I studied extensively to learn how to build and borrowed from Eala for his parts table which was very useful JimmyFingers for the sounds/sound routines and for his constant support TheWool for his awesome physics tweaks that make the game play like it should Bent98 for the LEDWiz code and for moral support Dick Kanold for providing me with the real Shangri-La that's in a million pieces in my garage waiting to be rebuilt Best used with VP 9.16 Will work in version 9.15 but primitive flippers may cause graphics corruptions
  11. div#progressbar:hover div { -webkit-animation: animate-stripes 0.4s linear infinite; -moz-animation: animate-stripes 0.4s linear infinite; } @-webkit-keyframes animate-stripes { 0% {background-position: 0 0;} 100% {background-position: 23px 0;} } @-moz-keyframes animate-stripes { 0% {background-position: 0 0;} 100% {background-position: 23px 0;} } 100%100% Here's a WIP for a table noone really wants. Needs sounds, some additional coding (b2b, ball rolling, etc) and physics but it's built and playable Click here to view the article
  12. Version 1.0

    416 downloads

    Gottlieb/Premier "Street Level" game from 1990. Thanks to: TheWool for physics tweaking JimmyFingers for Flipper ans Sound Routines Destruk for general help UncleWilly, JP, Eala for some table objects and inspiration
  13. Version 1.0

    308 downloads

    Media pack for Deadly Weapon Thanks to Flying Dutchman for the UVP and Inkochnito for the instruction card originals. XML: <game name="Deadly Weapon (Gottlieb)(1990)(Bodydump)(1.0)(FS)(9.14)"> <description>Deadly Weapon (Gottlieb 1990)</description> <manufacturer>Gottlieb</manufacturer> <year>1990</year>
  14. Version 1.0

    1596 downloads

    Gottlieb/Premier "Street Level" game from 1990. Thanks to: TheWool for physics tweaking JimmyFingers for Flipper ans Sound Routines Destruk for general help UncleWilly, JP, Eala for some table objects and inspiration
  15. Version 1.1

    399 downloads

    New version of the 1979 Roger Sharpe table, Sharpshooter by Game Plan. Thanks to Eala for his original vp8 table and his object table which I borrowed from Thanks to JimmyFingers for physics tweaks and BMPR modding and improved sound/sound routines. Thanks to Rob046, Uncle Willy and Destruk for help, question answering and opinions. For 4:3 either download version 1.0 or change x-scale in backdop to 1.1 and change backdrop image from "backdropws" to "backdrop"
  16. Version 1.0

    929 downloads

    New version of the 1979 Roger Sharpe table, Sharpshooter by Game Plan. Thanks to Eala for his original vp8 table and his object table which I borrowed from Thanks to JimmyFingers for physics tweaks and BMPR modding and improved sound/sound routines. Thanks to Rob046, Uncle Willy and Destruk for help, question answering and opinions. HyperPin XML <game name="Sharpshooter (Game Plan) (1979) (Bodydump) (1.0) (FS)"> <description>Sharpshooter (Game Plan 1979)</description> <manufacturer>Game Plan</manufacturer> <year>1979</year> <type>SS</type>
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