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  1. Version 1.0.1


    Added new inserts flupper domes, nfossy physics, smal tweeks to make it play nice! Credits: 85vell for PM5 Converted to VPX by freneticamnesic. Mod by Thalamus, 32a and Hauntedfreaks, Oqqsan
  2. Version 2.0.0


    **************************************************************** Guardians of the Galaxy By: Pincredibles **************************************************************** Special thanks: Arngrim, MPT3k, Mr H, Nailbuster, Rik, Harlan, Orbital Group, VAAS, wAxx, Ashtone6, Al, Terry VPW Team, namely Apophis, PinStratsDan, BountyBob, Sixtoe, Wylte, Hauntfreaks and many more... **************************************************************** Intro: This is my first table and I really want to thank everyone for all the help. The table script was hand coded to match the original table. I tried to replicate every detail on the gameplay with exact scoring, bonuses, modes, pinup interactions and so forth I am sure there are things I missed in the 11K lines of code but I am hoping the hundreds of hours we put into the making of this will bring something the community will enjoy and show there are no limits to what can be done. NOTES: - Make sure your PINUP is up to date: https://www.nailbuster.com/wikipinup/doku.php?id=release_notes - VPX Version: I tested in VPX 10.6 but works in 10.7. Some users identified some stutter in 10.7 so try 10.6 if you see this. **************************************************************** INSTALL: 1) Copy VPX to your VPX Tables directory 2) Copy GOTG_2020 insize the pup zip to your <drive>:\PinUPSystem\PUPVideos directory 3) Run the batch file in the pup pack that matches your config. It should make all necessary script changes for you. 4) Update DOF (If necessary) **************************************************************** PUP Pack location https://mega.nz/file/nJRxhQyb#ygQ60-ZMCdqbml2kEgOlt735zTOSFsWPvuySAuunB6A **************************************************************** Version History: 2.0.0 Massive update to bring it up to where it should be. Too many changes to list but here is a summary: - Added missing sores, mode animations, displays and major bug fixes and core table capabilities 1.2.1 - Fixed cherry bomb so you can do it again after finishing. - Fixed hole where ball could bounce through to shooter lane - Bug fix where DOF was getting left on. - Added desktop backdrop that MrFireshots created - Added pup script for desktop mode - Incorporated wAxx changes for the following - Physics changes to give it a more realistic feel. - Updated slingshots - Added changes needed for Desktop mode - Moved Stern button on the actual lockbar - Updated missing details on playfield (magnet position, rocket strength, flipper position, missing 3d prims and rubbers, metal holding Orb, GI and many more..) 1.2.0 - Fixed billboard/standup above scoop so it doesn’t look blurry (Also fixed blur on Groot) - Added small wall to prevent ball from getting stuck in left Outlane - Quills Quest didn’t give progress the first time you hit the scoop - DOF Enhancements - Thanks James D. - Music leveling - I didnt get it all in but thanks to Rajo for the help - Trimmed game over song to 30 seconds like original game - VR Support – Thanks Toby!!! - Locked all objects in editor so that they were not inadvertently moved. - Changed 12 primitives on layer 9 called "Post Plastic+Fluro(OnlyScrewCap)" to "PostFluroOSC(num)" as the original name was too long and was crashing the editor (thanks to DJRobX for compiling a version of VPX which let you edit out-of-range filenames). - Changed layers assets were on to free up layer 11 for VR stuff and to organise them for better visibility, dropped editor detail for some primitives. - Changed cabinet blade primitive and added new higher res blade image, added script switch to change back to old sideblades. - Added Stern Spike 2 cabinet and VR Room primitives to Layer 11, including importing images and materials. - Added "VRStuff" collection and put all of the VR objects in it. - Added VR Room switch to turn on or off the vr room primitives (Line 36) and the code to control (Lines 97-136) - Added lockdown bar "fire" button, switchable between Apron (cabinet/desktop) and lockdown bar (VR mode) (lines 97-136) - Added timer plunger code (Lines 1226-1229) so sync VR shooter rod with table plunger. - Added -15 height wall called "trigger" and assigned all playfield triggers to use it as a surface to drop them to the correct height. - Repositioned all flasher primitives to correctly sit on the plastics. - Replaced "Flasherlight" lights with secondary "FlasherFlash" flashers so they can be angled with the table slope, you shouldn't even notice. (5157 - 5375) - Made MetalPost(Point)4 (Layer 9) visible as it wasn't (hidden underneath right ramp), was a "floating" rubber. - Added deeper wood for all playfield holes. - Updated apron primitive including UVmap so that it looked OK in reverse angle. - Made apron wall visible, changed material and tidied up apron underneath. - Fixed plunger audio and positional sound. - Repositioned billboard and all assets on billboard aligned. - Changed depth bias settings for ramps, blades and flashers. - Changed Groot mouth wall (Wall017) to stop losing balls under plastics. - Change height of wall001 and wall005 ramp triggers to match ramp height, removed collidable status. - Repositioned ramp rubber bungs (Primitive2) - Added missing flathead screws to ramp entrances - Added missing mounting poles to left and right slings, added pole to right inlane guide, removed old redundant screwheads. - Adjusted spinner to stop it clipping through the plastics. - Added sleeves to hexpoles on playfield level, removed doubled up sleeves. - Cut GI so it doesn't stick out sides of cabinet
  3. Version 1.0.0


    Indiana Jones (Stern 2008)
  4. Version 1.0.0


    Grand Prix (Stern 2005)
  5. Version 1.72


    Harley Davidson (Sega 1999)MOD Special Thanks to: Goldchicco & 32assassin : VPX Conversion edizzle and batch: VP9 table this table was created from the example table of vpw, after failing with blender and the ramps (they were horrible), I decided to make them out of wire and since the art of the playfield and the plastics were not in good condition and I did not achieve the visual that I wanted, I decided vectorize a playfield inspired by the art of B. Allen but to avoid infringing copyright I base myself on free license vectorizations most of Vecteezy, the table is 100% vectorized I hope you enjoy it as much as I enjoy doing it There is a b2s made by trino7 that fits perfectly with the art of this table use the a40 rom although the conversion was done with the a30 any is functional Rules and game modes inside the zip I will work with the original playfield and ramps for the original recreation, I haven't given up yet
  6. Version 1.2.0


    Generic full screen animated DMD for Pinup Popper for use with Stern tables that have no DMD screen.
  7. Version 1.0


    Freefall (Stern 1981)
  8. Version 2.0


    Cheetah(Stern 1980)
  9. Version 1.1.0


    BATMAN 66 Stern Tribute Daphishbowl, Mr H, MPT3k & Harlan Special Thanks: Harlan - Pup help, graphics, sounds MPT3K - Gameplay, videos, real table comparison, sound and testing Dimi - Video & resources Flipstream - Awesome Gameplay videos EbIsLit - Playfield scan Nailbuster - Massive Pup help (and VPX code tips!) Rik - Massive Testing TerryRed - DOF and lots of support wAxx - Awesome Physics and detail tweaks Joey - Backglass graphics DJRobX - Turntable help Sixtoe - VR Room G5K - Turntable help Pinballfan2018 - Table support VPW - nFozzy fixes and details (Benji, Apophis, Iaakki, Astronasty, Bord, Sixtoe) Alpha/Beta Testers - Too many to list INTRO: Huge thanks to everyone for the massive help! After a year in the making we hope yall enjoy it and feel it was worth the wait. Nobody can match the amazing code Lyman Sheats did for the original table but this was hand coded and shows how much work it must of taken to make the real table. We tried to replicate every detail on the gameplay with exact scoring, bonuses, modes, pinup interactions, gadgets, service menus and so forth. In the 27K lines of code I am sure there are a few things we still missed so feel free to let us know. Our goal is to pay tribute to this amazing table but also show that there are no limits when it comes to originals. We hope this will bring something the community will enjoy and inspire others to join in on the fun. NOTE: YOU WILL NEED THE NEW 1.4.6 PINUP (also included in the Baller Installer): https://www.nailbuster.com/wikipinup/doku.php?id=release_notes PUP Pack: Run the appropriate batch file and "Read the on screen instructions to know how to setup the script in VPX" Version 1.1.0 - https://mega.nz/file/XMIgnRwC#LmRlA5GjAzxrWdjxl4O87PxqjUldOF4kA-fLoU0odFQ Version 1.0.0 - https://mega.nz/file/eJh0lARL#BCzPwXZLqc9ylRgwwlLtEFd6FAmdGymNMrrPf_kIiEo The Rules: There is a lot to this table so don’t forget to read the rules so you can enjoy all this has to offer http://tiltforums.com/t/batman-66-rulesheet/2463 Ownership: This table is collectively owned by all of those that contributed to it in order to give back to the community. No one author retains the right to pull this table from the community. If you would like to mod this table you shall obtain permission from one of the authors, leave the list of original authors at the top of the source and finally add your name to the list. If for some reason we all leave this community and we are unreachable then this table will then become open to anyone in the community.
  10. Version 2.0


  11. Version 1.0.0


    Playboy (Stern 2002) Dual Mode Backglass Brand New 2K Backglass / Translate Scan for new B2S Includes grill for 2-screen users with the option to 'Hide Grill' for 3-screen / cab users. Original backglass only had 1 fluorescent bulb as illuminations - Authentic Mode Fantasy Mode has been added to bring some lighting animation life to an otherwise static backglass. Be sure to "rename" the backglass to the same name as the released vpx table.
  12. Version 1.0


    Iron Man (Stern 2010)
  13. Version 3.0


    Batman (The Dark Knight) (Stern 2008)
  14. Version 1.0


    Rollercoaster Tycoon(Stern 2002)
  15. Version 1.0


    Big Game (Stern 1980)
  16. 826 downloads

    image upgrade to htamas Flight 2000 (Stern 1990) (dB2S) file.
  17. Version 3.0


    Shrek(stern 2008)
  18. Version 2.0


    ACDC Premium (Stern 2012) hi rez
  19. Version 2.0


    Monopoly(Stern 2001)
  20. Version 2.0


    X-Men Wolverine LE (Stern 2012) Hi Rez
  21. Version 2.0


    X-Men Magneto LE (Stern 2012) Hi Rez
  22. Version 3.0


    Family Guy (Stern 2007)
  23. Version 1.0


    Munsters, The (Stern) Topper Videos+Video Backglass+Wheel Animated looping Topper Videos for the Munsters (Stern) VPX. 3 styles to choose from in different aspect ratios. I only use 1280x390 - but I make the others as a courtesy for others. Also included is a Video Backglass to use in your front end only. The table has it's own pup-pack backglass, but if you set you front end to show my video backglass, it will cycle through the 3 styles of backglass for the table every 15 seconds. The table itself DOES NOT have a Topper Video for when playing the table, so you can have your front end keep one of these topper videos running on your topper screen if you want. Files have been separated into different zip downloads. FILES INCLUDE: - - - - - - - - - - - - - - - - Munsters, The (Stern) Topper 1 - 1280x390.mp4 Munsters, The (Stern) Topper 1 - 1280x540.mp4 Munsters, The (Stern) Topper 1 - 1280x720 - Lower.mp4 Munsters, The (Stern) Topper 2 - 1280x390.mp4 Munsters, The (Stern) Topper 2 - 1280x540.mp4 Munsters, The (Stern) Topper 2 - 1280x720-Lower.mp4 Munsters, The (Stern) Topper 3 - 1280x390.mp4 Munsters, The (Stern) Topper 3 - 1280x540.mp4 Munsters, The (Stern) Topper 3 - 1280x720.mp4 Munsters, The (Stern) Video Backglass Loop.mp4 Munsters, The (Stern) Wheel - 500px.png Munsters, The (Stern) Wheel - 1000px.png - - - - - - - - - - Don't be a leech and just download the files ... leave a comment or at least hit the LIKE button if you download it and like it! You can show some support by hitting the 'Beer Me' button above ... I like beer! Please do not post this .zip or any of its contents anywhere else for download - you will be sacked! - - - - - - - - - - - - - - PLEASE NOTE: I create these videos, tables, b2s, support files for fun and for the dedicated VPX pinball users on this and other forum. I DID NOT create this for you to download as SELL, MAKE MONEY OR PROFIT ON! DO NOT include any of these files with other downloads or projects without asking permission first. All Logos, Characters, Copyrights and Trademarks property of their respective owners. PROVIDED STRICTLY FOR PERSONAL USE AND NOT FOR COMMERCIAL SALE OR DISTRIBUTION. PLEASE DO NOT RE-DISTRIBUTE.
  24. Version 1.0


    Meteor (Stern 1979) B2S Backglass (Green Versions) Greetings all, Here we have a nice high-resolution b2s backglass for Bord's new Meteor (Stern 1979) table. Little known fact, there were actually 2 versions of this mirrored backglass, one with a 'blue' tint and one with a 'green' tint. Wildman uploaded the 'blue' version a while back, and this is the 'green' tint version in this download. Also includes a new clean wheel image as well for your front end system. I actually sent it to Bord exactly one year ago when he started working on his new rendered version of Meteor that he released yesterday. This is the same backglass that is in the VR version of the table. - - - - - - - - - - - - - PLEASE NOTE: I create these videos for fun and for the dedicated VPX pinball users on this and other forum. I DID NOT create this for you to download as SELL, MAKE MONEY OR PROFIT ON! DO NOT include any of these files with other downloads or projects without asking permission first. All Logos, Characters, Copyrights and Trademarks property of their respective owners. PROVIDED STRICTLY FOR PERSONAL USE AND NOT FOR COMMERCIAL SALE OR DISTRIBUTION. PLEASE DO NOT RE-DISTRIBUTE.
  25. Version 1.0


    Memory Lane (Stern 1978) Hi Rez
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