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Showing results for tags 'EM'.
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Version 0_0
205 downloads
A VPX Version of Derby Day. Big thanks to Halen for suggesting it and creating the Backglass. Thanks to pbecker1946 for the VP9 version and the notes he included with it (including permission to use resources from it). There are some fantastic VPX recreations of tables from the 1950's and 1960's and I probably grabbed bits from most of them. The Ace High table from jpsalas and Halen was especially useful. This machine is old enough that it doesn't have a "Game Over" backglass light or a match function. When you are out of balls, that's the end. The real machine doesn't even have scoring reels - it uses lights. Halen made a super nice B2S that does that nicely. I'm too lazy to try to do that on the desktop background, so I just stuck a scoring reel on there for people that don't use a B2S. If you want a more realistic experience, I recommend using the F12 key to bring up the options menu. Set "Manual Ball Lift (use magnasave key)" to YES to be like the real table and set "Show Score/Credits only on B2S" to YES. The goal of the game is to advance "horses" around the track by hitting stuff. The only way to get a horse started on the track is to hit the circle standup targets. Getting the 4 horses lined up or getting any horse to the win/place/show area can earn free games. Even though it was created a long time ago, it's still fun today. There are probably some bugs in this early release, so let me know and I'll try to get them fixed. -
Version 2.0
992 downloads
******** Dragonette ************* Gottlieb 1954 VPX Conversion 1/2/2025 by Polsonator2 Thanks go to original author Leo_Wanker for creating this awesome table in VP9. I have taken his original VP9 table and gave it a VPX makeover/conversion. I took the original playfield and then I used AI upscaling to create a much higher resolution image and I also hand cleaned up the imperfections I saw etc that came through on the AI upscale, like text on the table, etc. I also updated some of the script, added things where needed, and removed unneeded script code. I created and scripted in a working backglass which is also included. This conversion was made for cabinet play so it may not be fully perfect for someone that plays on a desktop pc view, etc. After you insert a coin, push the RightMagnaSave button to release the ball.- 26 comments
- 4 reviews
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- 53
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Version 1.0.0
388 downloads
Svengoolie (Original 2026) “Svengoolie has been the premier horror show icon of Chicago, since multiple Emmy award winner Rich Koz became the hand-picked successor to the original Svengoolie back in the late '70s. He has appeared on a national basis on MeTV since April 2011 - and generations of viewers have become fans of the monstrous mirth and movies that this video vampire dispenses every week over the airwaves.” MeTV.com - Svengoolie This table was originally Itchigo's precoded table on Roguepinball.com. It was a working table with no graphics that was built to reskin so people could learn visual pinball. He originally designed it in 2012, so it started life as a vp 9.2 table. Downloaded over 500 times, this is the first finished release of it. Slackers! Backglass included in the zip along with a couple of wheels and the music folder to drop in your music directory as is. Thanks go out to the @Itchigo for providing the layout and vision for this table and for some unknown reason allowing me to run with it in any direction I chose! Thanks also for being so easy to work with and his many contributions to the hobby. What started out as just helping him with some artwork became a complete overhaul of the entire project including a couple tweaks to the initial layout. Didn’t know who Svengoolie was when I jumped in, but glad I did. Fun project. Thanks also go out to: @jpsalas – Living legend and classiest guy in the hobby. @burger – Tips and tech 24/7 tech support when implementing Nfozzy/Fleep. Da man! @studly_do_right – More unpaid Nfozzy/Fleep support and fixes and being Studly. @LoadedWeapon – Table lighting and for all he does as well. @Guycharrette – Testing, suggestions and unreasonable demand for flying chickens. Stop reading and go play some pinball. -
View File Svengoolie (Original 2026) Svengoolie (Original 2026) “Svengoolie has been the premier horror show icon of Chicago, since multiple Emmy award winner Rich Koz became the hand-picked successor to the original Svengoolie back in the late '70s. He has appeared on a national basis on MeTV since April 2011 - and generations of viewers have become fans of the monstrous mirth and movies that this video vampire dispenses every week over the airwaves.” MeTV.com - Svengoolie This table was originally Itchigo's precoded table on Roguepinball.com. It was a working table with no graphics that was built to reskin so people could learn visual pinball. He originally designed it in 2012, so it started life as a vp 9.2 table. Downloaded over 500 times, this is the first finished release of it. Slackers! Backglass included in the zip along with a couple of wheels and the music folder to drop in your music directory as is. Thanks go out to the @Itchigo for providing the layout and vision for this table and for some unknown reason allowing me to run with it in any direction I chose! Thanks also for being so easy to work with and his many contributions to the hobby. What started out as just helping him with some artwork became a complete overhaul of the entire project including a couple tweaks to the initial layout. Didn’t know who Svengoolie was when I jumped in, but glad I did. Fun project. Thanks also go out to: @JPSalas – Living legend and classiest guy in the hobby. @Burger – Tips and tech 24/7 tech support when implementing Nfozzy/Fleep. Da man! @Studly_Do_Right – More unpaid Nfozzy/Fleep support and fixes and being Studly. @LoadedWeapon – Table lighting and for all he does as well. @Guycharrette – Testing, suggestions and unreasonable demand for flying chickens. Stop reading and go play some pinball. Submitter Bluenmaize Submitted 09/23/26 Category VPX - Pinball Tables VPX Standalone No
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Version 2.1
1440 downloads
**This table is available for anyone to improve and I give permission for anyone to post their own version.** Arborelia had posted on his modified version of Loserman76's table that he would like a high resolution playfield to upgrade the table. I reached out to Arborelia and showed him the upgraded playfield and other visuals that I did on this. He gave me permission to go ahead and upload a new version of what I came up with. To release the ball after inserting a coin, push the RightMagnaSave button (if you want to map a different button you can alter this in the script under the key codes). Here are my updates: 1/15/24 Updates by Polsonator2 I have taken PBecker's image that Loserman76 used for the playfield and upscaled it, and I also did a ton of manual work to it cleaning it up and painting, fixing details to make it look as nice as I could. I also incorporated into the table, as well as upscaled plastics, cleaned up the plastic, apron, some screws, physics that I think match how I like on 50's woodrails I have played, materials changes, and I changed the wood to higher res different textures. I also raised the side gates up as the correct way would be for it to sit on top of the upper plastic. Lastly, I fixed the Tilt not working right in the script, it wasn't resting the game and dropping the balls back down. I also did my edits for cabinet play so it may not be fully perfect for someone that plays on a desktop pc view, etc. I have also included a pov file for the cabinet view I use. Here is a link to Loserman76's original table: Here is a link to Arborelia's modification of that table:- 12 comments
- 3 reviews
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- 82
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Version 2.0
1180 downloads
**This table is available for anyone to improve and Itchigo and I give permission for anyone to post their own version.** ******** Marble Queen ************* ' Gottlieb 1953 ' VPX Conversion 1/9/2025 by Polsonator2 I have converted another awesome 50's woodrail table originally made in VP9 by Itchigo and PBecker1946. To release the ball after inserting a coin, push the RightMagnaSave button (if you want to map a different button you can alter this in the script under the key codes). Thanks go to Itchigo and PBecker1946 for creating this awesome table in VP9. I have taken their original table and gave it a VPX makeover/conversion. I took the original playfield that the original authors painstaking made from photos and then I used AI upscaling to create a much higher resolution image. I also hand cleaned up the imperfections I saw etc that came through on the AI upscale, like text on the table, etc. I also updated a lot of the script, especially regarding the lighting events of the bumpers, marble balls, etc, Completely redid bumper lighting in VPX format. Added things where needed, and removed unneeded script code. I created a lot of the new images used in the plastics as well. I also did this conversion for cabinet play so it may not be fully perfect for someone that plays on a desktop pc view, etc. The zip file includes a working backglass, made by Itchigo, a pov file for cabinet view, a written commentary about the game by original vp9 author PBecker1946, and a dmd image. Here is a link to a wheel that already exists for this table so I did not need to make one so there is not one included in the zip: Hope everyone enjoys this- 7 comments
- 3 reviews
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- 72
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Version 1.0.0
270 downloads
Tiki Time was one of the first mods I found that told me that this community was where I belonged! I began an attempt to create a spiritual successor and went way off the rails! It started with finding another EM machine with real teeth that was fun to play and I found Cleopatra/Pyramid. @BorgDog made the EM 2 player version here: pyramid. I attempted to go with the groovy vibes of Tiki Time, but found this more of a hard hitting, board crunching, good time and switched vibes to the best Surf Guitar I had in my music collection! It's an unusual table in that the bonuses are only earned if you complete both the rollover and the matching dropdown target. Both saucers will double your bonus and also each spot a rollover, so this is a game where you can achieve a special and it is just hard enough! I modified the spot rollover routine to help achieve the elusive pineapple All graphics were done between me and AI sumo style. AI makes up for my lack of cartoon artistry, but I had to draw upon decades of graphics manipulation to get this into its absurd final form. Borgdog created built in menus of options triggered by holding down the left flipper for a few seconds. I changed his dirty/clean options to day/ night which also affects the B2s and the B2s DMD. I added a flex display. It is an unforgivable sin to add a DMD to a perfectly good EM table, but hey, I like to give my ZeDMD something to do, and will not beg forgiveness. Personally, I don't have a b2s DMD (But I'd never want to leave a blank screen on any table) If you turn off the FlexDMD in the script, your DMD will no longer have a frame, just a lovely Day/Night scene. Did I mention that the b2s is included? Unless you have a dedicated 'real' dmd, I recommend turning flex off. My music routine has many options in the script. You can turn it off for starters. If you don't like the music I included, you can drop any tracks you like in the included folder so long as they are named 0.mp3, 1.mp3, 2mp3 and you adjust the total tracks number to 3 in this example. If you are into ogg files, you'll have to alter the script. Right magnasave will skip to the next track, which you will also have to do if you ever pause the table. I beg all table modders out there to borrow my code or check out @scutterswork to customize these DMD displays! No mod is complete without one! -
Version 0.1
415 downloads
It's show boat! An interesting table that tried some innovative ideas. Four Flippers on the bottom, six pop bumpers, and 4 gates turned so that they are pretty much impossible to hit from the flippers. There's also a chance to earn a second match number at the end, by hitting all three A, B, and C outlanes. I could only find a couple videos on YouTube but they did have some good details. I guessed the rules based on what was shown, so hopefully I'm mostly accurate. There are some options on the F12 menu, including showing high score and using the manual ball lifter. It looks like the real game has a manual ball lift, but I defaulted it to do an automatic one because many people are confused by it. I know I was at one time. Let me know if you find anything that is broken or isn't accurate. There's always something... Thanks to others, there are a couple nice looking B2S backglass files available. Thanks! *Feel free to modify or improve this table. -
View File TikiSurfPunch(Original, 2026) Tiki Time was one of the first mods I found that told me that this community was where I belonged! I began an attempt to create a spiritual successor and went way off the rails! It started with finding another EM machine with real teeth that was fun to play and I found Cleopatra/Pyramid. @Borgdog made the EM 2 player version here: pyramid. I attempted to go with the groovy vibes of Tiki Time, but found this more of a hard hitting, board crunching, good time and switched vibes to the best Surf Guitar I had in my music collection! It's an unusual table in that the bonuses are only earned if you complete both the rollover and the matching dropdown target. Both saucers will double your bonus and also each spot a rollover, so this is a game where you can achieve a special and it is just hard enough! I modified the spot rollover routine to help achieve the elusive pineapple All graphics were done between me and AI sumo style. AI makes up for my lack of cartoon artistry, but I had to draw upon decades of graphics manipulation to get this into its absurd final form. Borgdog created built in menus of options triggered by holding down the left flipper for a few seconds. I changed his dirty/clean options to day/ night which also affects the B2s and the B2s DMD. I added a flex display. It is an unforgivable sin to add a DMD to a perfectly good EM table, but hey, I like to give my ZeDMD something to do, and will not beg forgiveness. Personally, I don't have a b2s DMD (But I'd never want to leave a blank screen on any table) If you turn off the FlexDMD in the script, your DMD will no longer have a frame, just a lovely Day/Night scene. Did I mention that the b2s is included? Unless you have a dedicated 'real' dmd, I recommend turning flex off. My music routine has many options in the script. You can turn it off for starters. If you don't like the music I included, you can drop any tracks you like in the included folder so long as they are named 0.mp3, 1.mp3, 2mp3 and you adjust the total tracks number to 3 in this example. If you are into ogg files, you'll have to alter the script. Right magnasave will skip to the next track, which you will also have to do if you ever pause the table. I beg all table modders out there to borrow my code or check out @scutterswork to customize these DMD displays! No mod is complete without one! Submitter endeemillr Submitted 09/08/26 Category Modified (MOD) Games Modified by Endeemillr
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View File Flipper Fair (Gottlieb-1961) (FizX3.3) Flipper Fair (Gottlieb-1961) IPD No. 894 NOTES: MOD UNAUTHORIZED WITHOUT EXPLICIT PERMISSION FROM THE AUTHORS You can access to the menu with the Special2Key. You can toggle (by the toggle HUD key) the HUD reel. If you use arrows for plunger (optional), you have to use arrow down and arrow up (customisable) in order to pull or push the plunger. You have to lift manually the balls with the Special1Key or set in the menu the automatic ball lift. RULES: Hitting 1 to 4 rollovers adds 1 ball and lights corresponding pop bumper. Target adds 1 ball when green and yellow spots are in line. IPDB HIGHLIGHTS: Date Of Manufacture: October, 1961 Production: 1,150 units (confirmed) Notable Features: Flippers (2), Pop bumpers (4), Passive bumpers (2), Slingshots (2), Standup targets (3), Rollunder (1). Mechanical backbox animation (ball is kicked from side to side). Wide flipper gap. Design by: Wayne Neyens Art by: Roy Parker Notes: Compare playfield layout to Gottlieb's 1966 'Cross Town'. Add-A-Ball with mechanical backbox animation Submitter Popotte Submitted 09/01/26 Category Future Pinball Tables
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Version FizX3.3 V1.00
59 downloads
Flipper Fair (Gottlieb-1961) IPD No. 894 NOTES: MOD UNAUTHORIZED WITHOUT EXPLICIT PERMISSION FROM THE AUTHORS You can access to the menu with the Special2Key. You can toggle (by the toggle HUD key) the HUD reel. If you use arrows for plunger (optional), you have to use arrow down and arrow up (customisable) in order to pull or push the plunger. You have to lift manually the balls with the Special1Key or set in the menu the automatic ball lift. RULES: Hitting 1 to 4 rollovers adds 1 ball and lights corresponding pop bumper. Target adds 1 ball when green and yellow spots are in line. IPDB HIGHLIGHTS: Date Of Manufacture: October, 1961 Production: 1,150 units (confirmed) Notable Features: Flippers (2), Pop bumpers (4), Passive bumpers (2), Slingshots (2), Standup targets (3), Rollunder (1). Mechanical backbox animation (ball is kicked from side to side). Wide flipper gap. Design by: Wayne Neyens Art by: Roy Parker Notes: Compare playfield layout to Gottlieb's 1966 'Cross Town'. Add-A-Ball with mechanical backbox animation -
View File Flipper Clown (Gottlieb-1962) (FizX3.3) Flipper Clown (Gottlieb, 1962) IPD No. 892 NOTES: You can access to the menu with the Special2Key. You can toggle (by the toggle HUD key) the HUD reel. If you use arrows for plunger (optional), you have to use arrow down and arrow up (customisable) in order to pull or push the plunger. You have to lift manually the balls with the Special1Key. RULES: * Targets score 10 times indicated value when selecting number, otherwise 10 points. * When the "right target bumber selected" is larger than the "left target selected", 1 ball is added. Either number can be made first. * Selected numbers reset when both numbers are selected or "left target number selected" is 15. * Scoring 2000 points adds 1 ball. * Scoring 3000 points adds 1 ball. IPDB HIGHLIGHTS: Date Of Manufacture: March, 1962 Production: 1,550 units (confirmed) Notable Features: Flippers (2), Pop bumpers (4), Slingshots (2), Roto-targets (2). Maximum displayed point score is 9,999 points. Sound: 3 bells, knocker Design by: Wayne Neyens Art by :Roy Parker Notes: Add-A-Ball with mechanical backbox animation Submitter Popotte Submitted 08/30/26 Category Future Pinball Tables
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Version FizX3.3 V1.00
48 downloads
Flipper Clown (Gottlieb, 1962) IPD No. 892 NOTES: You can access to the menu with the Special2Key. You can toggle (by the toggle HUD key) the HUD reel. If you use arrows for plunger (optional), you have to use arrow down and arrow up (customisable) in order to pull or push the plunger. You have to lift manually the balls with the Special1Key. RULES: * Targets score 10 times indicated value when selecting number, otherwise 10 points. * When the "right target bumber selected" is larger than the "left target selected", 1 ball is added. Either number can be made first. * Selected numbers reset when both numbers are selected or "left target number selected" is 15. * Scoring 2000 points adds 1 ball. * Scoring 3000 points adds 1 ball. IPDB HIGHLIGHTS: Date Of Manufacture: March, 1962 Production: 1,550 units (confirmed) Notable Features: Flippers (2), Pop bumpers (4), Slingshots (2), Roto-targets (2). Maximum displayed point score is 9,999 points. Sound: 3 bells, knocker Design by: Wayne Neyens Art by :Roy Parker Notes: Add-A-Ball with mechanical backbox animation -
View File Texas Ranger (Gottlieb-1972) (FizX3.3) Sheriff (Gottlieb, 1971) IPDB No. 2116 NOTES: MOD UNAUTHORIZED WITHOUT EXPLICIT PERMISSION FROM THE AUTHOR You can access to the menu with the Special2Key. You can toggle (by the toggle HUD key) the HUD reel. If you use arrows for plunger (optional), you have to use arrow down and arrow up (customisable) in order to pull or push the plunger. RULES: INSERT ONE COIN AND WAIT FOR MACHINE TO RESET BEFORE INSERTING COINS FOR ADDITIONAL PLAYERS. PLAYERS TAKE TURNS SHOOTING AS SHOWN ON BACK GLASS. POINTS ARE SCORED AS INDICATED. ALL UNLIT ROLLOVERS AND DROP TARGETS SCORE 500 POINTS. EACH 100 POINTS ADVANCES HORSESHOE LITE. 10 ADVANCES OF HORSESHOE LITE ADDS ONE BONUS. BONUS IS SCORED UPON COMPLETION OF BALL IN PLAY. A TILT DOES NOT DISQUALIFY A PLAYER. MATCHING LAST TWO NUMBERS IN SCORE TO NUMBER THAT APPEARS ON BACK GLASS AFTER GAME IS OVER SCORES REPLAY. IPDB HIGHLIGHTS: Date Of Manufacture:September, 1971 Production:2,900 units (confirmed) Notable Features: Flippers (2), Pop bumpers (2), Slingshots (2), Drop targets (10), Standup targets (3), Right outlane ball return gate. Right side of playfield has parallel lanes of serial rollovers. End-of-ball bonus. Design by: Ed Krynski Art by: Gordon Morison Notes: Also released in a 2-player version Gottlieb's 1971 'Lawman' and as a single-player Italian version Gottlieb's 1972 'Texas Ranger'. A single-player Spanish version is Maresa's 1972 'Dakota'. Compare playfield to that of Gottlieb's 1975 'Atlantis'. We previously showed a date for this game of October 1, 1971. The new date is per Gottlieb documentation. Submitter Popotte Submitted 08/24/26 Category Future Pinball Tables
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Version FizX3.3 V1.00
62 downloads
Sheriff (Gottlieb, 1971) IPDB No. 2116 NOTES: MOD UNAUTHORIZED WITHOUT EXPLICIT PERMISSION FROM THE AUTHOR You can access to the menu with the Special2Key. You can toggle (by the toggle HUD key) the HUD reel. If you use arrows for plunger (optional), you have to use arrow down and arrow up (customisable) in order to pull or push the plunger. RULES: INSERT ONE COIN AND WAIT FOR MACHINE TO RESET BEFORE INSERTING COINS FOR ADDITIONAL PLAYERS. PLAYERS TAKE TURNS SHOOTING AS SHOWN ON BACK GLASS. POINTS ARE SCORED AS INDICATED. ALL UNLIT ROLLOVERS AND DROP TARGETS SCORE 500 POINTS. EACH 100 POINTS ADVANCES HORSESHOE LITE. 10 ADVANCES OF HORSESHOE LITE ADDS ONE BONUS. BONUS IS SCORED UPON COMPLETION OF BALL IN PLAY. A TILT DOES NOT DISQUALIFY A PLAYER. MATCHING LAST TWO NUMBERS IN SCORE TO NUMBER THAT APPEARS ON BACK GLASS AFTER GAME IS OVER SCORES REPLAY. IPDB HIGHLIGHTS: Date Of Manufacture:September, 1971 Production:2,900 units (confirmed) Notable Features: Flippers (2), Pop bumpers (2), Slingshots (2), Drop targets (10), Standup targets (3), Right outlane ball return gate. Right side of playfield has parallel lanes of serial rollovers. End-of-ball bonus. Design by: Ed Krynski Art by: Gordon Morison Notes: Also released in a 2-player version Gottlieb's 1971 'Lawman' and as a single-player Italian version Gottlieb's 1972 'Texas Ranger'. A single-player Spanish version is Maresa's 1972 'Dakota'. Compare playfield to that of Gottlieb's 1975 'Atlantis'. We previously showed a date for this game of October 1, 1971. The new date is per Gottlieb documentation. -
View File Dimension (Gottlieb 1972) - Loserman Tribute Mod Welcome to my Loserman Tribute Mod of this classic Gottlieb EM table. With Jeffs's permission before his unfortunate passing, he permitted me to polish this already great table and take it to the next level. I have spent countless hours redoing the entire table from scratch which includes rescaling the playfield and parts to exact spec and position, redrawing all artwork, reworking all physics, and adding countless additional new features to further enhance gameplay. Many thanks to the folks from VPWorkshop and a few others who provided their skills and time to help me make Jeff's table better than ever. Please take a look at the table script to see the list of contributors and their contributions. The many talented contributors to Jeff's table: Borg Dog - The awesome Gottlieb resources collection Nestorgian - Ball trough and other misc scripting GNance - Table images leeoneil - Shadows Thalamus, 7 individual wires in wires layer, you might want to raise them ?! Made corresponding walls not visible. apophis - Added nFozzy physics, RothFozzy flippers, slingshot corrections, Roth drop targets and standup targets, Fleep sounds, dynamic shadows, flipper shadows, rolling sounds. Thalamus - Misc. 3d work JPSalas Hautfreaks I have included the DB2S Backglass, Title Wheel, and VR room options within the download. Submitter wrd1972 Submitted 03/30/2023 Category VPX - Pinball Tables
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View File Orbit (Gottlieb 1971) (FizX3.3) Orbit (Gottlieb, 1971) IPDB No. 1724 NOTES BAM 357 or higher is mandatory in order to play this table. Known bugs: - ball can go through vari target, - spinner can stop in unusual position. You can access to the menu with the Special2Key. You can toggle (by the toggle HUD key) the HUD reel. If you use arrows for plunger (optional), you have to use arrow down and arrow up (customisable) in order to pull or push the plunger. Special is lit when #light (spinner) is lit: - Liberal 3 balls: 2, 3, 5, 6, 7, 8, 9 - Liberal 5 balls: 2, 5, 7, 8 - Medium 3 balls: 2, 3, 5, 6, 8, 9 - Medium 5 balls: 2, 5, 8 - Conservative 3 balls: 5, 6, 8, 9 - Conservative 5 balls: 5, 8 RULES: Insert coin and wait for machine to reset before inserting coins for additional players. Players take turns shooting as shown an back glass. Points are scored as indicated. Space ship advances one step for each 100 points. Ten advances increases bonus one step.. Bonus is scored upon completion of ball in play. A tilt does not disqualify a player. Matching last two numbers in score to number that appears on back glass after game is over scores 1 replay. IPDB HIGHLIGHTS: Date Of Manufacture: December, 1971 Production: 3,200 units (confirmed) Notable Features: Flippers (2), Pop bumpers (3), Slingshot (1), Standup targets (3), Vari-target (1), Spinning target (1), Upper right ball return rollunder, Right outlane ball return gate. End-of-ball bonus. Design by: Ed Krynski Art by: Gordon Morison Submitter Popotte Submitted 08/22/26 Category Future Pinball Tables
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Version FizX3.3 V1.00
81 downloads
Orbit (Gottlieb, 1971) IPDB No. 1724 NOTES BAM 357 or higher is mandatory in order to play this table. Known bugs: - ball can go through vari target, - spinner can stop in unusual position. You can access to the menu with the Special2Key. You can toggle (by the toggle HUD key) the HUD reel. If you use arrows for plunger (optional), you have to use arrow down and arrow up (customisable) in order to pull or push the plunger. Special is lit when #light (spinner) is lit: - Liberal 3 balls: 2, 3, 5, 6, 7, 8, 9 - Liberal 5 balls: 2, 5, 7, 8 - Medium 3 balls: 2, 3, 5, 6, 8, 9 - Medium 5 balls: 2, 5, 8 - Conservative 3 balls: 5, 6, 8, 9 - Conservative 5 balls: 5, 8 RULES: Insert coin and wait for machine to reset before inserting coins for additional players. Players take turns shooting as shown an back glass. Points are scored as indicated. Space ship advances one step for each 100 points. Ten advances increases bonus one step.. Bonus is scored upon completion of ball in play. A tilt does not disqualify a player. Matching last two numbers in score to number that appears on back glass after game is over scores 1 replay. IPDB HIGHLIGHTS: Date Of Manufacture: December, 1971 Production: 3,200 units (confirmed) Notable Features: Flippers (2), Pop bumpers (3), Slingshot (1), Standup targets (3), Vari-target (1), Spinning target (1), Upper right ball return rollunder, Right outlane ball return gate. End-of-ball bonus. Design by: Ed Krynski Art by: Gordon Morison -
Version 1.1.0
1751 downloads
Space Mission came out in the year of the U.S Bicentennial. I remember that year and can tell you that the air was heavy with patriotism and this pinball machine, featuring the U.S. Apollo spacecraft, hews closely to the zeitgeist of 1976. (Although it also features the USSR's Soyuz spacecraft - depicting an event, the Apollo-Soyuz rendezvous, that had occurred the year before in 1975). Unusual features of this four-player, EM (electro-mechanical) table include a swinging target in the center of the playfield and the two ball kickers on either side of the flippers (watch people play the real table - they let the ball roll off the flipper into these kickers for extra points). Also, a spinner in the upper-left is fun to rocket through, and see if you can orbit the Super Bonus Advance in the upper-right. The Space Mission table is (at the time of this writing) #4 in the top-10 for electro-mechanical pinball. The two-player version of this table is called Space Odyssey. This is a community, EM table, originally created by the late Loserman76. We are indebted to him for, by my count, over 200 VPX tables. My changes to Loserman76's table, this version 1.1, add Fleep sounds and new sound code. The table now plays much better on cabinets with SSF (surround-sound feedback). Original table by Loserman76: https://vpuniverse.com/profile/2798-loserman76/?tab=node_filestabprofile_filesTab&page=22- 16 comments
- 8 reviews
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- 126
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Version 0.1
480 downloads
Trail Drive from Bally. This game comes with an animated backbox to "Shoot the Cat." Apparently, a wildcat is threatening to attack the herd of cattle you (a cowboy) are driving along the trail. The goal is to hit all of the targets to spell TRAIL DRIVE. The targets can be hit in any order (Unlike Expressway for example, where they must be hit in order). Once TRAIL DRIVE is spelled out, the SPECIAL light alternates between the two outlanes. Hitting the top saucer will earn 300 points or 3,000 points if you hit the "increase value" rollover first. Hitting the left saucer will earn 5,000 points. Hitting either saucer will trigger the backbox animation. The backbox is very similar to the one on Bally's Cow Poke. I looked at what was done for that VPX table and used the same technique. I'm glad somebody already figured out a way to do it. If you just want to watch the animation, I set the 0 key to trigger it for testing. I learned how to create transparent holes (thanks Teisen!), but my artwork isn't 100% perfect. Any help is appreciated! This is a "0.x" release - so expect some bugs and please let me know so I can fix them. *No wildcats or cattle were harmed during the recreation of this table. One of the Cowboys bent his hat. 😉 -
Version 2.0.2
1512 downloads
Ahh yes. Gottlieb's incredibly popular wedgehead - El Dorado! EM Underdogs present their hybrid version of this famous table. Lauded for its "target rich environment" and proclaimed by many to be THE best drop target game Gottlieb ever made . The layout was so popular it was reskinned into many different games like the add-a-ball Gold Strike and export version Lucky Strike, the 4 player Target Alpha and 2 player Solar City. It was even brought back to life in the 80's as a solid state, El Dorado City Of Gold. EM Underdogs took the late great Loserman76 version and did a complete rebuild. @burger added the Fleep sounds and nFozzy physics @DGrimmReaper added the VR Cabinet and VR room and @hauntfreaks made the VR backglass Desktop users can choose the built in desktop scoring or change the background in Image Manager to use a directb2s As always for a complete list of credits and work done please hit the F12 key and use your magna keys to scroll the list We hope you all enjoy yet another beautiful recreation of a fantastic and timeless Gottlieb wedgehead!- 16 comments
- 12 reviews
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Version 1.4
4452 downloads
UPDATE: My first Vpin is now also my first homebrew machine! Check it out here.. My first Vpin table! Yee-haw!! An all original design, this table is an homage to the sooner state in the form of a modern EM table. Featuring nfozzy physics, fleep sounds, and a custom-themed VR room for those well equipped. The b2s is necessary for scorekeeping in VR, so make sure that is setup and working properly if that's how you like to play. Gameplay goal is simple--> Hit the ramps and the targets and feed the whale to spell out OKIES and release the multi-ball! NOTE: If the score rolls over 9999 an indicator star light will appear below the score! (up to 4 stars earnable) Special thanks to Apophis for his in-depth VPW tutorials and the whole VPW community for advice and testing, and a very extra special thanks to @hauntfreaks for his killer lighting design on the backglass! Don't forget to head on over and grab it! >>Grab the B2S backglass here!<< >>Wheel by DGrimmReaper<< -
Version 1.8
5782 downloads
Virtual Pinball Media Files Folders on MEGA: VPX Attract Backglass-Over 250 for mostly original Visual Pinball X tables. A good substitute for the normal b2s backglass video file in your front end. Launch Audio is included in the folder for each table. Includes special Holiday tables. Future Pinball Attract Backglass-Actual Backglass image with added animations or video. Add a little flair to your Future Pinball collection. Future Pinball Playfield Videos-.mp4 video of playfield for use in your front end. Pinball FX3 Animated Backglass-All 99 2 screen versions with DMD/Speakergrille. 69 3 screen versions with and without FX3 logo. Best used with Pin Up Popper but they can be used with Pinball X/Y. Add these as your backglass file in Media Manager. Info here for keeping FX3 animated backglass playing when you load the table:https://www.nailbuster.com/wikipinup/doku.php?id=managing_games Full DMD-Over 800 Full DMD .mp4's. Lots of Full DMD's for Originals, EM tables and Future Pinball. Star Wars Popper Theme-My personal Star Wars Popper theme. I use this on my Star Wars themed cabinet. Phenom VPX 2 Screen Backglass-Video backglass for 2 screen users of Phenom's Kid tables. These allow your backglass video not to be blocked by your DMD for the table. Resize your DMD into the cutout. Table Wheel-Table Audio-Wheels and table audio Loading Videos-I made these for some of the Pup Packs I have in my lineup NFL Tables (Xenonph)-Full DMD for all tables. Popper playlist media for NFL tables. Instruction Cards for all 32 teams. Toppers-Topper Videos I have made Instruction Cards-Over 1300 Instruction Cards for use in your front end. Mostly EM and Original Tables. A big thank you to Inkochnito for his EM database (https://www.pinballrebel.com/pinball/cards/). Be sure to check out other instruction cards made by authors like @cheese3075@buffdriver @Kongedam @eddiemonsta @Frank_Enstein @CarnyPriest and others visit https://vpuniverse.com/files/category/91-instruction-cards/ or https://vpuniverse.com/files/category/9-hyperpin-media-packs/ (Authors - if you see anything in my MEGA belonging to you just drop me a PM and I will remove. I think I got them all out 😊) See the video from The Way of the Wrench (who inspired me to do this on my cabinet) for a tutorial on how to add to Popper https://youtu.be/RZTwHQNNqDc?si=l4nS24MQaMU9WAKP Pinball Flyers-Over 1900 pinball flyers for use in your front end. I created hundreds for tables that do not exist in real life and many that there were no pinball flyers available. I will continue to add to this as new tables are released. Add these to your front end just like the instruction cards. There is a sub folder called Popper - No Stretch will has non standard size flyers so they will not be stretched when shown in your Popper front end. A big thank you to the original table authors, artists, and others who allowed me to use their artwork. Big thank you to vogliadicane, IvanTBA, HiRez00, Cocothetrain, hauntfreaks, godisnothere, scutters, STAT, Rajo Joey, and Nick D for their work.- 15 comments
- 5 reviews
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- future pinball
- animated backglass
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Tagged with:
- future pinball
- animated backglass
- fx3
- original
- media
- launch audio
- vpx
- fulldmd
- backglass
- wheels
- audio
- attract mode
- playfield video
- pinup popper
- dmd
- em
- electro-mechanical
- loading
- 2 screen
- 3 screen
- holidays
- wheel
- full dmd
- topper
- topper video
- topper videos
- instruction card
- instruction cards
- flyers
- flyer
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Version 1.1
1136 downloads
Super Spin is the 2 player version of Jet Spin. Yes, one of the EM Underdogs has a fascination with Gottlieb 2 players Gottlieb was starting to close development of electro-mechanical pinballs by this time and designer Ed Krynski really threw his favorite features into it. This table features a roto-target, a vari-target, two pop bumpers and a kickout saucer. Art by the fabulous Gordon Morison brings the space surfing comic style characters to life. EM Underdogs decided it was certainly a worthy project and gave it our usual, loving treatment with all thanks and respect to Loserman76 (rip) and @GNance who made the first release for vpx. @Silversurfer vectorized and retouched the plastics for fantastic sharpness and color @teisen took on the inserts, rototarget and new cover and much of the lighting including the pops @JCalhoun lent his help with playfield shadows and helped Cliffy add Fleep sounds @hauntfreaks gave it his fine tuned magic lighting work and made a new, brilliant, directb2s (see link above!) @Cliffy dived into the details resizing and positioning everything to make it look as accurate as possible A full list of everything done is at the top of the table script This table was made using vpx 10.8.0 RC5 but should work in 10.7.4, although some visual elements will not show. As with many of Loserman/Gnance tables there is an option menu available by holding the left flipper before starting a game There are also desktop scoring or b2s backdrops available by changing in the editor/toggle backglass view / DT Image dropdown. We hope you enjoy another classic EM release by the team at EM Underdogs!- 13 comments
- 12 reviews
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- 104
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- https://www.ipdb.org/machine.cgi?id=2445
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Version 2.0.1
1021 downloads
The weather is warm and the surf is up, dudes and dudettes! Grab your board and hit the beach! EM Underdogs brings you a completely rebuilt Surf Champ from Gottlieb in 1976 with desktop, full screen and VR, making it a hybrid. We started with @teisen 2023 mod of Losermans 2018 version, tore it down and completely rebuilt just about everything. @Silversurfer completely redrew the playfield and plastics in vectors @burger checked us out on our fleep sounds and nfozzy physics, fine tuning to perfection. @DGrimmReaper made the VR happen and added the @mcarter78 beachfront boardwalk VR room! @Cliffy and @teisen did all the scaling, lighting, inserts, bumpers, all the detail stuff that this absolutely gorgeous table deserves Full changelog shown in the F12 menu. This table has a few play options available by holding the left flipper a few seconds before starting a game. There is also a preview of the VR room for desktop users by simply changing line 42. Desktop users also have a separate backdrop available if using a directb2s by changing it in image manager EM Underdogs hopes you enjoy playing this summertime beauty as much as we do!- 14 comments
- 15 reviews
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- 109
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- surf champ
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