Jump to content
  • SYSTEM SEARCH

    System Scanners Online:

    Username: Guest

    >> System Scan?
    >> The Universe >


    Incoming Message:
    Due to system limitations searching with words of 3 or less characters will not return results. For instance; Doctor Who.  This will not return results as the system is trying to search for both Doctor AND Who in which Who will not be found as it's a 3 character word.  To find Doctor Who; you'd search for either Doctor or "Doctor Who". 

    Search Tips:
    For specific searches; enclose your search with quotes. Example: "Doctor Who" or "Addams Family".
     

Search the Community

Showing results for tags 'Bally'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Welcome to the VPUniverse
    • VPU General Discussion
    • Holiday Image Search Discussion
    • Community Development & Site Problem Reporting
    • Site News & Announcements
    • VPU Polls
    • The Big Bang
    • VPU Classifieds - Buy / Sell / Trade
    • Pinball Festivals, Groups & Gatherings
  • New Releases
    • B2S New Releases
    • Visual Pinball New Releases
    • Future Pinball New Releases
    • Front End & Support Files New Releases
    • Pinup-Popper & PuP-Pack Releases
  • DMD Development Discussions
    • DMD Extensions
    • Pin2DMD Forums
    • Serum and ZeDMD Discussion
  • VPUniverse.com Online Virtual Pinball League
    • General Tournament & League Discussion
    • Tournament & League Rules Discussion
    • Tournament & League Game Discussion - Game Suggestions
  • Digital Pinball Cabinets
    • Cabinet Builds
    • Cabinet Discussion
    • PinCab/Pinball Hardware Development
    • Arcade 1UP & AtGames Legends Modding
  • Planet Visual Pinball Engine
    • Visual Pinball Engine General Discussion
  • Planet Visual Pinball
    • Visual Pinball Support
    • Visual Pinball General Discussion
    • Visual Pinball Development
    • Table Development / MODding
  • Planet Future Pinball
    • Future Pinball General Discussion
    • Table Development and Releases
    • Future Pinball Support
  • Planet Virtual Reality
    • VPVR - Virtual Pinball in Virtual Reality
    • Pinball FX in VIrtual Reality
    • General Virtual Reality
  • Scorbit Discussion Forum
    • Scorbit General Discussion
    • Scorbit User Exchange
    • Scorbit for Digital Pinball Development
  • Artwork
    • Backglass Artwork
    • Feature Requests
    • Playfield Artwork
  • Pinup Popper
    • Installation Support
    • Pinup Popper Support
    • Pinup Popper VR
    • Pup-Pack Support
  • Pinball Front-Ends
    • HyperPin Support
    • Pinball X Support
    • Pinball Y Support
  • PinMAME
    • PinMAME Support
    • PinMAME Development
  • Real Pinball & Arcade Gaming Discussion
    • Real Pinball Discussion
    • Arcade Gaming Discussion
  • Direct Output Framework
    • Direct Output Announcements
    • Direct Output General Discussion
    • Direct Output Support
  • B2S Development
    • B2S Development Support
  • Console & PC Virtual Pinball
    • Pinball Arcade
    • ProPinball
    • Console & PC Gaming Discussion
    • Other Virtual Pinball & Gaming Discussion
  • DMD Colorization's Topics
  • VPU Online Virtual Pinball Tournament & League's League Discussion

Categories

  • Audio Files
    • ALTSound
    • PinJuke - Jukebox for your pincab
  • B2S Install & Support Files
  • B2S Backglass Downloads
    • B2S Alternate / Original
    • Video Backglasses
    • B2S Cabinet / Stencil Art
    • Backglass Resources
  • Direct Output Framework
  • Future Pinball
    • Future Pinball Files
    • Future Pinball Tables
  • VPURemix - Patching System
    • VPURemix - VPX Table Patches
  • Visual Pinball
    • Visual Pinball 10 - Install & Support Files
    • VPX - Pinball Tables
    • VPX - Game Resources
    • VPX - POV (Point of View) & Physics Sets
    • Visual Pinball - 9.x.x
  • VR - Virtual Reality Pinball
    • VR Pinball Install Required Files
    • VR - Room Resources
  • Other Digital Pinball
  • ROM Colorizations
    • ROM Frame Dumps
    • Pin2DMD Colorizations - Virtual Pinball
    • Pin2DMD Colorizations - Real Pinball
    • Serum DMD colorizations
    • SAM - Color ROM Patches
  • PinMAME
    • PinMAME Source
    • PinMAME Roms
  • DMD Extensions
  • Pin2DMD Files
    • Pin2DMD Documentation
    • Pin2DMD Firmware
    • Table Support Files
    • Pin2DMD Tools
    • Pin2DMD Color Palettes
    • PCB Files
  • Cabinet Resources
    • Cabinet Plans
    • Wiring Schematics
    • Cabinet Artwork
    • Support Files
    • 3D Printed Parts
  • Pinup Popper Files
    • PuP Packs
    • Pinup Popper Themes
    • FullDMD Videos
    • PuP - Underlays
    • T-Arc Loading Videos
    • T-Bar Themes
    • T-Arc Themes
  • Pinball Frontend Downloads
    • HyperPin Support Files
    • Frontend Media Files
    • Plugins
    • Media Managers
  • Development Resources
    • Table Resources
    • Table Creation Resources
  • Mature Content - Adult - 18+
  • VPinWorkshop - Desktop - Blood Machines
  • VPU Online Virtual Pinball Tournament & League's Files

Calendars

  • In-Person Events
  • Live Streaming Events
  • Online Tournaments

Categories

  • News Articles
    • Archived Articles

Categories

  • Cabinet Building & Configurations
  • DMD Colorization Tutorials
  • VpinMAME
  • Game Specific Tips & Tricks
  • Future Pinball
  • B2S Tutorials
  • Visual Pinball - How Tos & Wikis
  • VR Tutorials
  • B2S PRO Tutorials

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


AIM


MSN


Website URL


ICQ


Yahoo


Jabber


Skype


Interests

  1. Version 2.0

    1751 downloads

    Embryon(Bally 1980) 7 digit rom
  2. Version 1.0.0

    140 downloads

    NBA Fastbreak (Bally 1997) HI REZ New B2S PRO BG.. Real ball physics You must have the B2S PRO Server installed for this BG to work, Get it at VPU
  3. View File Balls a Poppin (Bally-1956) (FizX3.3) Balls-A-Poppin (Bally-1956) IPDB No. 144 NOTES: You can access to the menu with the Special2Key. You can toggle (by the toggle HUD key) the HUD reel. If you use arrows for plunger, you have to use arrow down and arrow up (customisable in the script) in order to pull or push the plunger. RULES: Just play it! IPDB HIGHLIGHTS: Date Of Manufacture: August 29, 1956 Production: Unknown Notable Features: Flippers (2), Pop bumpers (4), Passive bumpers (2), Slingshots (4), Kick-out hole (1). Left ball shooter lane. Variable multiball, up to 9 balls. Four rollover buttons advance Wild Ball counter on backglass. A ball landing in the kick-out hole launches all Wild Balls from the left shooter lane, starting multiball. Having multiple balls on the playfield makes for more frequent hitting of the rollover advance buttons and landing in the kick-out hole, therefore a continuous multiball session often can be achieved, lasting a long time. During a game, every rollover and lit bumper causes a small knocker to pop, and this sound becomes very exciting during multiball. Although the backglass Wild Ball counter stops at 6, the game is equipped with 9 balls to allow for a continuous multiball experience. 3 or 5 ball play. The cabinet measures 24 inches wide, or 25 inches wide when including the side wood rails. Maximum displayed point score is 4,999 points per player. Replay wheel maximum: 25 Sound: knocker only, no bells. Design by: Unknown Art by: Unknown Notes:'Balls-A-Poppin' was the first flipper machine to feature multiball play. An earlier flipperless electromechanical pinball machine that also featured multiball play was Dudley-Clark Co.'s 1934 'Live Power'. Compare this playfield design to the narrow-body Gottlieb's 1956 'Toreador' which came out shortly before this game. The playfield design was used again on Bally's 1957 'Circus'. Submitter Popotte Submitted 10/26/26 Category Future Pinball Tables  
  4. Version FizX3.3 V1.00

    13 downloads

    Balls-A-Poppin (Bally-1956) IPDB No. 144 NOTES: You can access to the menu with the Special2Key. You can toggle (by the toggle HUD key) the HUD reel. If you use arrows for plunger, you have to use arrow down and arrow up (customisable in the script) in order to pull or push the plunger. RULES: Just play it! IPDB HIGHLIGHTS: Date Of Manufacture: August 29, 1956 Production: Unknown Notable Features: Flippers (2), Pop bumpers (4), Passive bumpers (2), Slingshots (4), Kick-out hole (1). Left ball shooter lane. Variable multiball, up to 9 balls. Four rollover buttons advance Wild Ball counter on backglass. A ball landing in the kick-out hole launches all Wild Balls from the left shooter lane, starting multiball. Having multiple balls on the playfield makes for more frequent hitting of the rollover advance buttons and landing in the kick-out hole, therefore a continuous multiball session often can be achieved, lasting a long time. During a game, every rollover and lit bumper causes a small knocker to pop, and this sound becomes very exciting during multiball. Although the backglass Wild Ball counter stops at 6, the game is equipped with 9 balls to allow for a continuous multiball experience. 3 or 5 ball play. The cabinet measures 24 inches wide, or 25 inches wide when including the side wood rails. Maximum displayed point score is 4,999 points per player. Replay wheel maximum: 25 Sound: knocker only, no bells. Design by: Unknown Art by: Unknown Notes:'Balls-A-Poppin' was the first flipper machine to feature multiball play. An earlier flipperless electromechanical pinball machine that also featured multiball play was Dudley-Clark Co.'s 1934 'Live Power'. Compare this playfield design to the narrow-body Gottlieb's 1956 'Toreador' which came out shortly before this game. The playfield design was used again on Bally's 1957 'Circus'.
  5. Version 1.1

    780 downloads

    First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball! small changes were made only aesthetically, to my liking... small improvements in the playfield, plastics, lighting,flippers position... version used, follow the link to the original table https://www.vpforums...&showfile=15372 Description of Loserman76: Amigo (Bally 1974) https://www.ipdb.org/machine.cgi?id=71 new build of Amigo using resources culled off the internet. Sorry, don't recall who did the wheel, but I'm including it in the ZIP to simplify your setup What's New in Version 1.0a (See full changelog) initial release 1.0a - fixed score reset issue. I don't have any friends so, I never noticed it until now - lol
  6. View File Kings of Steel (Bally-1984) (FizX3.3) A chinzman93 & Popotte table NOTES MOD UNAUTHORIZED WITHOUT EXPLICIT PERMISSION FROM THE AUTHORS You can access to the menu with the Special2Key. You can toggle (by the toggle HUD key) the HUD reel. If you use arrows for plunger (optional), you have to use arrow down and arrow up (customisable) in order to pull or push the plunger. RULES: * Lighting top Mini-Straight Cards 4-5-6-7 advances Saucer Value. * 3's Target qualifies Center Target. * Saucer spots card in Card Bonus (optional - set by dip switch). * Outhole score 5000 points for each lit card in card bonus. * Special: 1 replay for lighting Mini Straight Cards 4-5-6-7 when lit for Special. 1 replay for ball in Saucer when lit for Special. 1 replay for lighting all 2's Target (Deuces) lites when lit for Special. 1 replay for hitting the 3's Target when lit for Special. 1 replay for lighting Four Kings And Ace in Card Bonus when lit for Special. * EXTRA BALL: 1 extra ball for hitting the 3's Target when lit for extra ball. * Maximum 1 extra ball per ball in play. * Tilt penalty - ball in play. IPDB HIGHLIGHTS: Date Of Manufacture: March, 1984 Production: 2,900 units (confirmed) Notable Features: Flippers (3), Pop bumpers (3) Slingshot (1), Standup targets (10), Mini-rollover buttons (4), 6-bank drop targets (1), Kick-out hole (1), Left crossover return lane, Right outlane detour gate. Design by: Greg Kmiec Art by: Doug Watson Notes: Uses the AS-2518-45 "Cheap Squeak" sound board. The Early Production game pictured here has two "Fighting Kings" in the lower playfield artwork between the slingshots, as does the game in the flyer. On most games, they are found only on the backglass. Submitter Popotte Submitted 10/22/26 Category Future Pinball Tables  
  7. Version FizX3.3 V1.00

    83 downloads

    A chinzman93 & Popotte table NOTES MOD UNAUTHORIZED WITHOUT EXPLICIT PERMISSION FROM THE AUTHORS You can access to the menu with the Special2Key. You can toggle (by the toggle HUD key) the HUD reel. If you use arrows for plunger (optional), you have to use arrow down and arrow up (customisable) in order to pull or push the plunger. RULES: * Lighting top Mini-Straight Cards 4-5-6-7 advances Saucer Value. * 3's Target qualifies Center Target. * Saucer spots card in Card Bonus (optional - set by dip switch). * Outhole score 5000 points for each lit card in card bonus. * Special: 1 replay for lighting Mini Straight Cards 4-5-6-7 when lit for Special. 1 replay for ball in Saucer when lit for Special. 1 replay for lighting all 2's Target (Deuces) lites when lit for Special. 1 replay for hitting the 3's Target when lit for Special. 1 replay for lighting Four Kings And Ace in Card Bonus when lit for Special. * EXTRA BALL: 1 extra ball for hitting the 3's Target when lit for extra ball. * Maximum 1 extra ball per ball in play. * Tilt penalty - ball in play. IPDB HIGHLIGHTS: Date Of Manufacture: March, 1984 Production: 2,900 units (confirmed) Notable Features: Flippers (3), Pop bumpers (3) Slingshot (1), Standup targets (10), Mini-rollover buttons (4), 6-bank drop targets (1), Kick-out hole (1), Left crossover return lane, Right outlane detour gate. Design by: Greg Kmiec Art by: Doug Watson Notes: Uses the AS-2518-45 "Cheap Squeak" sound board. The Early Production game pictured here has two "Fighting Kings" in the lower playfield artwork between the slingshots, as does the game in the flyer. On most games, they are found only on the backglass.
  8. Version 1.0.0

    417 downloads

    Amigo (Bally 1974) HI REZ
  9. Version 1.0.0

    160 downloads

    Cactus Canyon (Bally 1998) HI REZ ALT and Wheel
  10. Version 1.0.1

    1905 downloads

    Thanks to 32assassin, @Javier15, and Francisco666 for their work on the previous versions that served as the foundation for this update. Heavy Metal Meltdown is a 1987 Bally pinball machine designed by Dan Langlois, with artwork by Tony Ramunni and a production run of just 1,600 machines. Its rock-music theme features a five-ball multiball, a ball-lock ramp, and distinctive stereo-speaker toppers that fit its over-the-top heavy-metal presentation. Credits for this release: @teisen – Made extensive visual improvements throughout the table, including updated artwork, inserts, plastics, ramps, metalwork, lighting, flashers, bumpers, shadows, materials, and numerous playfield details. @burger – Added nFozzy physics and Fleep sounds, with gameplay tuning to match the real machine. Added bonus lights to the back wall, resolved several layout and gameplay issues, and improved lock-ball tracking and behavior. @DGrimmReaper – Added the VR cabinet and room, including animated cabinet buttons and VR digits, and converted the table into a full hybrid that automatically supports Desktop, Cabinet, and VR play. @studly_do_right – Extensive testing and valuable feedback throughout development to help refine gameplay and catch issues. @hauntfreaks – Provided the B2S assets used to bring the backglass artwork into the VR environment. @kellyf – Performed extensive testing and provided detailed feedback to help tune the table’s gameplay and behavior as closely as possible to the real machine. Note: An NVRAM file is included with the download. Using this version from Bally prevents ROM issues, so I suggest placing it in your VPinMAME NVRAM folder.
  11. Version 2.4

    7628 downloads

    Thank you very much @jarr3, this would not be possible without your amazing b2s designer software. All credits goes to @hauntfreaks for his tremendous amount of work. Credits also goes to @Wildman, @ryguy417, @Walterwhite, @Rickochet, @chucky87, @Manbearpig, @iDigStuff, @PIPAllah Thank you all for allowing me to use your work. Extra thanks to @Herweh, @WaRcLaWz, @Blacksad, @RajoJoey All backglass remains exactly the same as the originals, I only modified the DMDs. The leds and illumination frames as well as the snippits has been scrupulously put back in the right place, after modifying the image in Photoshop. DMDs are 1480x320.
  12. Version 1.0.0

    37 downloads

    Hey everyone! Today, another classic! I thought it would be fun to use the original real-life topper as the basis for this one. With a little touch of magic.. 😉 Leave a thumbs-up if you grab it. Thanks! 👍 -=[ AnTiBoDy ]=-
  13. Version 1.0.0

    176 downloads

    "Paragon (Bally 1979)" vpx wheels and dmd picture if you appreciate the work, then thank you for not forgetting a "like" or a "review" , it's nice! All Logos, Copyrights and Trademarks are property of their respective owners. PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!
  14. Version 1.1.0

    71 downloads

    Hi all! The all-time classic Attack from Mars already has plenty of toppers, but I decided to use Brian Allen’s artwork from Flyland Designs for this one. I’ve added some extra effects to spice things up even more! 🙂 Leave a like and drop a comment if you grab it. Thanks! 👍 AnTiBoDy
  15. Version 1.0.0

    293 downloads

    Mucking about with AI to try and create a bit of a re-imagined version of the art. 2 sizes available: 1920x1080 or 1280x390 Edit: Forgot to give attribution to the awesome @hauntfreaks who's backglass I used! sry! thx man. cheers!
  16. Version 1.0.0

    199 downloads

    "Centaur (Bally 1981)" vpx wheels and dmd picture if you appreciate the work, then thank you for not forgetting a "like" or a "review" ,it's nice! Personal, non-commercial use only. Please contact me if you would like to use it in another way. All Logos, Copyrights and Trademarks are property of their respective owners. PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!
  17. Version 2.1.0

    3178 downloads

    'Dungeons & Dragons (Bally 1987) ' 'Development by agentEighty6 2019 for Visual Pinball X (Previously uploaded on VPinball) ' I would like to send a very special thanks to the following. ' - mfuegemann : For being able to freely use his VP9 table graphical resources. ' - Herweh : Your Atlantis table and techniques you used were invaluable in me learning VPX. ' - nFozzy : For coming up with those brilliant flipper physics subroutines ' - flupper1 : For creating another great set of resources (flupperDomes2) for more realistic flashers. ' - sheltemke : For playtesting the table and advice on tweeks and improvements. ' - brandonlaw : For help in cleaning up and improving the payfield, plastics, and ball graphics. ' - I could go on forever thanking many many more of you guys for the hard work bringing this hobby up to such an awesome level! ' - VPX development team: For making and keeping VP up to date and one of the best pinball simulators available ' - To anyone I may have forgotten, please let me know and I'll add you. 'Versions: ' 2.1.0 - Updated version for VPU -- physics and lighting adjustments and table tweaks **** If you have never used this table or you are having problems getting it to accept coins, please try using the attached NVRAM file (put it in your nvram folder). **** dungdrag.nv
  18. Version 1.0.0

    190 downloads

    An updated B2S .. All credits go to MasonStorm (original static Full DMD) & ryguy417 (original Backglass B2S) from which I created this new B2S Full DMD .. Cheers, FD. Safe Cracker (Bally 1996) (Bally 1996).f4v
  19. Version 3.0

    1432 downloads

    Cybernaut(Bally 1985)
  20. Version 1.0.0

    871 downloads

    Frontier (Bally 1980) Hi Rez Scan
  21. Version FizX3.3 V1.00

    68 downloads

    Night Rider (Bally-1977) IPDB No. 4497 NOTES MOD UNAUTHORIZED WITHOUT EXPLICIT PERMISSION FROM THE AUTHORS You can access to the menu with the Special2Key. You can toggle (by the toggle HUD key) the HUD reel. If you use arrows for plunger (optional), you have to use arrow down and arrow up (customisable) in order to pull or push the plunger. RULES: For 3 balls games (...) 5 balls game * Insert coin. * Knocking 5 (10) targets down scores 3,000 (6,000) points and lites target special - also lites bottom rollovers to score extra ball. * 1 replay for knocking 5 targets down on either side xhen lit for special. * Maximum - 1 extra ball per ball in play. Tilt penalty - ball in play * 1 replay for each player matching last two score numbers with numbers that appear on back glass at end of game. * 3 replays for beating highest score achieved to date. IPDB HIGHLIGHTS: Date Of Manufacture: February, 1977 Production: 7,000 units (confirmed) Notable Features: Flippers (2), Pop bumpers (3), Slingshots (2), Standup targets (3), Spinning targets (2), 5-bank drop targets (2), Kick-out hole (1). Design by: Greg Kmiec Art by: Paul Faris Notes: 'Night Rider' was produced in EM and SS versions. See Bally's 1976 'Night Rider'. First Bally production machine to use AS-2518-17 first generation MPU.
  22. Version 1.0.0

    58 downloads

    The Shadow VPW Mod (Bally 1994) vpx wheels and dmd picture if you appreciate the work, then thank you for not forgetting a "like" or a "review" , it's nice! Personal, non-commercial use only. Please contact me if you would like to use it in another way. All Logos, Copyrights and Trademarks are property of their respective owners. PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!
  23. Version 1.0.0

    24 downloads

  24. Version ts_lh6p

    505 downloads

    ts_lh6p.zip
  25. Version 1.1

    2535 downloads

    This originates a few years back in the vpinball.com days. This new update was picked up by iaakki and was given updated physics. Big thanks to him for all the work. Also thanks to TastyWasps for: VR integration (based on rajojoey), fleep sounds, dynamic ball shadows, script cleanup, desktop digits, deluxe VR Room. Major assists from Wylte, Hauntfreaks, DGrimmReaper, DarthVito, and testers at VPW.
×
  • Create New...