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  1. Version 1.0.0

    538 downloads

    Includes VPX table and full dmd fulldmd b2s directb2s. Adults 18+ only. mod of table by nFozzy mod of b2s by HauntFreaks Found the mod playfield image on the internet, not sure who created it.
  2. Version 1.0.0

    679 downloads

    Full rebuild from scratch New HD translite image resolution : 2560 x 2048 @70 dpi Authentic color lamps placement Colored Lamps with authentic translite mask Lamps mapping ID based on the previous (master) Hauntfreaks version. A special thank you to JPSalas who shares his magnificent tables (and all the others authors as well ). Cheers Blacksad
  3. Version 3.0

    2,638 downloads

    Atlantis (Bally 1989) Hi rez version
  4. Version 1.0

    975 downloads

    Power Play (Bally 1977)
  5. Version 1.1

    1,689 downloads

    Fireball-VPX-v1.1-pinball58.vpx_
  6. View File Scared Stiff (Bally 1996) nude mod Includes VPX table and full dmd fulldmd b2s directb2s. Adults 18+ only. mod of table by nFozzy mod of b2s by HauntFreaks Found the mod playfield image on the internet, not sure who created it. Submitter BallStuck Submitted 11/18/2022 Category Modified (MOD) Games Modified by BallStuck Original Table Author nFozzy Link to B2S included  
  7. Version 1.1.0

    41 downloads

    This is a 1961 Bally Sharpshooter blower powered shooting gallery. Included is a plugin called VPMouseJoystickInput. This game should be played with a gamepad that has a D-pad (pov0) control. The buttons are whatever you have assigned in VP. The D-pad is used only to aim the gun, either flipper button is used to fire. Coin and start are what you have set. You have to unplug all other controllers except for the gamepad you plan to use to play this game. If you have a stubby or plan to play this on a cab, disconnect their usb controls and plug in just the gamepad. This was made more to play on just a pc with one gamepad and a VR headset. Below are the instructions that are included in the zip file. A numpad on the keyboard can be used too as an aiming device. All the outer numbers, but the 5 key recenters VR so that makes it hard to use. INSTRUCTIONS TO INSTALL 1. Extract the table "VR Sharpshooter - Bally 1961 (10.7).vpx" and "vpmjinput.vbs" into your tables folder. 2. Extract the files "setup.exe" and "VPMouseJoystickInputSetup.msi" to your desktop or somewhere where you know where they are at and can run them, but keep them together. 3. Run "setup.exe" (as admin to be safe) and follow the install directions. You can uninstall this plugin for any reason through add or remove programs. I promise this is not a virus. 4. You should be ready to play. Open the vpx file and play. You should use a gamepad with a D-pad (pov0) you have to assign some buttons for flippers, coin, start, and exit in VP. The D-pad is only used to aim the gun, the rest of the buttons are what you assigned in VP. Fire buttons are either flipper key. 5. There is an option in script at the top to reverse the up and down control of the gun for whatever way is comfortable for you. There is also a option in script to enable a crosshair pattern on the screen to make it easier to aim. Pro's play by feel. I hope you bother to try it and I hope you like it. -Rascal Thanks to the VPW crew for the VR minimal room.
  8. Version 1.0

    1,055 downloads

    Spectrum(Bally 1981)
  9. View File VR ROOM Sharpshooter - Bally 1961 (10.7) This is a 1961 Bally Sharpshooter blower powered shooting gallery. Included is a plugin called VPMouseJoystickInput. This game should be played with a gamepad that has a D-pad (pov0) control. The buttons are whatever you have assigned in VP. The D-pad is used only to aim the gun, either flipper button is used to fire. Coin and start are what you have set. You have to unplug all other controllers except for the gamepad you plan to use to play this game. If you have a stubby or plan to play this on a cab, disconnect their usb controls and plug in just the gamepad. This was made more to play on just a pc with one gamepad and a VR headset. Below are the instructions that are included in the zip file. A numpad on the keyboard can be used too as an aiming device. All the outer numbers, but the 5 key recenters VR so that makes it hard to use. INSTRUCTIONS TO INSTALL 1. Extract the table "VR Sharpshooter - Bally 1961 (10.7).vpx" and "vpmjinput.vbs" into your tables folder. 2. Extract the files "setup.exe" and "VPMouseJoystickInputSetup.msi" to your desktop or somewhere where you know where they are at and can run them, but keep them together. 3. Run "setup.exe" (as admin to be safe) and follow the install directions. You can uninstall this plugin for any reason through add or remove programs. I promise this is not a virus. 4. You should be ready to play. Open the vpx file and play. You should use a gamepad with a D-pad (pov0) you have to assign some buttons for flippers, coin, start, and exit in VP. The D-pad is only used to aim the gun, the rest of the buttons are what you assigned in VP. Fire buttons are either flipper key. 5. There is an option in script at the top to reverse the up and down control of the gun for whatever way is comfortable for you. There is also a option in script to enable a crosshair pattern on the screen to make it easier to aim. Pro's play by feel. I hope you bother to try it and I hope you like it. -Rascal Thanks to the VPW crew for the VR minimal room. Submitter Rascal Submitted 11/16/2022 Category VR - Virtual Reality Pinball Modified by Original Table Author Rascal  
  10. View File The Dude v2.0 (Strikes And Spares) (Bally 1978) The Dude v2.0 (Big Lebowski) 10.7 only!! (310 - 334 tested and working) based on Strikes and Spares (Bally 1978) originally created by 32assassin (2017) "the Dude" mod and concept by idigstuff PUP conversion by hawkeyez88 if you want to play this table with the video Callouts you MUST have the puppack Table Updated by HauntFreaks (2021) Testers: Hawkeyez88, FriscoPinball, Scampa123 *this can be played with ot without the the pup pack BUT... without the PUP there will be NO movie callouts so whats new? HauntFreaks - complete graphical makeover FluffHead35 - full physics treatment Wylte - script controlled PIN toys so you think it just strikes and spares? I've moved some of the elements of the layout around to be more aesthetically pleasing but maintaining its form and function if your going to play this in DeskTop mode , in the GUI you must check this box so you will see the scoring displays ^^^^^above setting for DT^^^^^^ Here is the link for the B2S and B2Sdmd files this page doesn't supply hawkeyez88 PUP PACK Submitter hauntfreaks Submitted 11/08/2021 Category PuP-Pack Original (PuP-Original) Game Creations Modified by HauntFreaks and gang Permission to Mod Yes  
  11. Version 1.1

    1,371 downloads

    Who Dunnit 1947 is an attempt to bring the 1995 Bally game closer to its classic noir origins, reducing the color palette and redesigning many art elements to a more subdued deco style. This mod of ninuzzu/djrobx's Who Dunnit project was given new art, rothfozzy physics, the full fleep sound package, and rendered lighting and textures. Thanks to all who contributed to the mod: rothbauerw for physics and scripting help, benji for the sound work and insert models, tomate, sixtoe, and the rest of the VPW crew for testing and troubleshooting, flupper for insert models, JR for always being up for talking classic film noir, and a host of early testers. Most of all thanks to ninuzzu and djrobx for the game that I built this on. I highly recommending changing your DMD color palette to black and white before playing. Enjoy and go watch Out of the Past this weekend.
  12. View File Cactus Canyon Continued (Bally 1998) Cactus Canyon Continued (Bally 1998) Since the original release of the table, Fast Flips support was added. Fast Flips can be enabled using the script at Thalamus's Github script repository. Link: https://github.com/sverrewl/vpxtable_scripts/blob/master/Cactus Canyon (Bally 1998) TTNZ v2.0.vbs For VPX 10.4 or 10.5, updating the script requires deleting out the old script and pasting in the updated script. For CCC, the P-ROC flag should be changed to a value of 1. For VPX 10.6, users can just copy the vbs file to the same folder as the table. The vbs file name should be identical to the table file name. Rename if necessary. When opening the table in VPX 10.6, the contents of the vbs file should automatically be loaded. For CCC, the P-ROC flag should be changed to a value of 1. For users that have already installed Python 2.7 version of P-ROC, there is no need to install it again. Nothing has changed with the P-ROC installer since V3.2 which was the version available at MBPC before they closed. They may just want to run Install CCC.bat (requires wget.exe from the installer "files" folder). For users that have updated the game code recently (since Aug 30, 2018), they do not need to run Install CCC.bat. It will not do any harm if they do want to run it. There are not any new code or assets at this time. But I will maintain Install CCC.bat if there are any updates. For new installs, the order is 1. STEP 1 - Install Prerequisites.bat 2. STEP 2 - Install PROC.bat 3. Install CCC.bat Sorry, I can't provide much support beyond this. The installer worked for me out-of-the-box on both my laptop and my cabinet. If users happen to have any chepas tables, the only other thing to do to complete the installation is to open a command prompt and type: pip install requests Submitter ninuzzu Submitted 03/31/2019 Category Visual Pinball 10 - Tables ROM Name Link to B2S http://vpuniverse.com/forums/files/file/4191-cactus-canyon-continued-bally-1998/ Link to Media Pack Permission to Mod Contact Author First. VP Version v10  
  13. Version 1.1

    6,263 downloads

    Theatre of Magic 2 versions Theatre of magic VPX NZ-TT-HATMAGIC-1.0 Theatre of magic VPX NZ-TT 1.1
  14. Version 2.0

    1,343 downloads

    Future Spa(Bally 1979)
  15. Version 2.0

    651 downloads

    Motordome ( Bally 1986)
  16. Version 1.0.0

    431 downloads

    Supersonic (Bally 1979) HI REZ 6 and 7 digit versions
  17. View File The Addams Family (Bally 1992) 2 & 3 screens directb2s b2s db2s and wheel Full rebuild from scratch New HD translite image 3 versions : 2560 x 2370 Big Grill • 2560 x 1871 Mini Grill • 1280x1024 2 Screens For 2 and 3 screens Authentic lamps placement, Rom ID and animations Authentic translite mask Photoshop lighting Concerning the 2 screens version, the grill match perfectly with a DMD 648 x 168 px. Concerning the 2560px version, choose the "hidden" grill option to keep only the mini grill with "* T.H.I.N.G *" Wheel image included Thanks you to @g5k, @Sliderpoint and @3rdAxis for this amazing table recreation. A special thank you to @g5k who shares his magnificents graphics tables : TAF ; AFM and T2... lot of very hard work ! (and all the other authors as well). Link to the table : https://vpinball.com/VPBdownloads/the-addams-family-bally-1992-v2-1-g5k-sliderpoint-3rdaxis/ Cheers Blacksad Video Preview (1280 version) : Submitter Blacksad Submitted 04/11/2019 Category B2S Backglasses  
  18. Version 3.0

    3,444 downloads

    Pool Sharks(Bally 1990)
  19. Version 1.0.0

    412 downloads

    Dolly Parton (Bally 1978) HI REZ
  20. Version 1.0.0

    1,567 downloads

    Radical (Bally 1990) Hi Rez
  21. Version 2.0

    918 downloads

    Heavy Metal Meltdown (Bally 1987)
  22. Version 1.0.0

    17 downloads

    Popper Wheel Image for your Bally playlist
  23. Version 1.5

    868 downloads

    Nitro Ground Shaker (Bally 1980) HI REZ Thanks to HiRez00 for the new pic
  24. Version 2.6.6

    682 downloads

    Please click on the "ChangeLog" tab to read the comments on the new version 2.6.6. I am releasing this table now even though I had planned to do more work on it. My coding partner, JP (aka Popotte) is not available until September, 2022. The table is in a playable state right now. I have decided to go ahead and publish it even though I have some additional changes planned. I am burned out on it right now and would like to move on to something else until JP gets back. In addition to JP's excellent coding expertise, Paolo (aka Wild) was a big help also. I asked for his help when I was unable to make the upper flipper hit the "O" ramp (the ramp where the entrance if behind the front most ramp). I asked him to add an electronic assist that he developed to get it to work. I spent a great deal of time to get it to work myself but was not able. Paolo knows I don't like electronic assists and so he figured out a way to fix it without an assist! LtJazz figured a way to add color DMDs to tables which have four colors. He provided some assistance on how to create the swatches on the color file. I selected colors that match the table. The download includes a ZIP file that has the color swatches for the DMD and a custom ball. Don't unZIP it. Just save it to the same folder as the table and it must also have the same file name as the table. The table has a list of Key Codes that are accessed in game by pressing the Special 1 key. It identifies all the keys that you can press to access the various options that can be changed. The rear wall of the game room can be replaced with an alternate texture. On Layer 9 of the FP editor, click on an area around the diagonal line that goes across the top of the playfield. In the right pane, click on the texture pull down menu and select "wall2". Save changes. There are 5 different textures that can be used on the table loading screen. These textures can be changed from the "Table Info" menu. Two of the textures are in a portrait format so they can be used on a cabinet. There are the names of the textures: LoadingScreenLandscape1 LoadingScreenLandscape2 LoadingScreenLandscape3 LoadingScreenPortrait1 LoadingScreenPortrait2 These are the list of changes: 1. Added custom physics and dynamic flippers with a flipper rotation speed chart. 2. Added emkickers to the slingshots to improve physics. 3. Added HUD Toggle Key that saves setting. 4. Added toggle option for 3 or 5 balls per game that saves setting. 5. Added 5 new textures on the table loading screen. 7. Added sound when the ball hits the flippers that can be toggled on and off. 8. Added DMD background color, ball/flipper shadows and ball configuration to the script. 9. Added game room floor and backwall. 10. Create overlay for the HUD. 11. Added new instruction cards. 12. Added BAM code that allows the score to exceed 2 billion points. 13. Added backwall that is located above the playfield floor in the back of the table. 14 Changed the DMD on the backglass that has static display to show everything like the HUD. The backglass DMD used to only have a static display that never changed. 15. Made the Dalek on the topper look like metal instead of plastic. 16. Made the backglass switchable between NitroNimbus's version and the original. 17. Added HUD that duplicates the 7 doctor's lights on the backbox. 18. Added overlay for the HUD DMD. 19. Edited the new high resolution version of the stereo panel texture for the backglass found by JLou to remove defects. Update the existing backglass to include it. 20. Added color DMDs. 21. Added new high resolution sideblade textures to the inside of the cabinet on the sides of the playfield. 22. Added new music to play during the attract mode using sound of the tardis landing and music sound track from one of the movies. 23. Created new model for the trap door on the "O" ramp. (Paolo) 24. Fixed the script for the trap door on the "O" ramp so it closes during Doctor three. (Paolo) 25. Changed the configuration of the upper flipper and the "O" ramp so the ball navigates the ramp correctly and is easier to hit. (Paolo) 26. Fixed the script for the trap door on the "O" ramp so it closes during Doctor six. (Popotte) 27. Corrected various coding errors for multiball -- lost balls, re-lock, Davros mode, extra ball, tilt and correct meditation error for Type Mismatch: "eval". (Popotte) I often like to figure out the rules while playing a table but may want to consult the rules on this table. You can select one of seven doctors by pressing one of the flipper keys after the ball comes out but before you launch it with the plunger. The rules are different for each doctor. You can find the rules here: http://pinball.org/rules/drwho.html There may be some additional problems that need to be solved that need JPs help. Please post any problems that you encounter. Although I planned to do more on the table, it has been improved dramatically and I think you will enjoy it. George Table Developers: Ian, oooplayer1ooo, NitroNimbus, Popotte, Paolo, GeorgeH, Gimli
  25. Version 2.0

    3,158 downloads

    Theatre of Magic ( Bally1995) Hi Rez
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