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  1. Deadly Weapon Gottlieb (1990)

    Thanks to @burger this table got the full VR treatment and more. All new physics, new renders and a very sexy VR cabinet. Thanks a million to everybody who was involved, it was a pleasure!

    V2.0
            - DGrimmreaper - VR cabinet
            - DaRdog - VR Mega room
            - Burger - nFozzy and Fleep - GI prim swap
            - studly_do_right - in depth testing of fleep, VR, and a lot more
            - HauntFreaks - Incredible new B2S - VR and Cab/DT
            - Gravy - VR testing
            - Schlabber34 - Renders, materials and new Apron

    Credits from 1.0 release:

            - Herweh original scripting
            - 32assassin and BodyDump for bringing this Table to VPX. I used their table as a base in v1.0.
            - Bord and BorgDog for images, testing and all kinds of help on the original table!
            - BorgDog moving spinner rod
            - RothbauerW for some code of his manuel trough in 'No Good Gofers'
            - Last, and definetly not least the VPX devs!! Thanks guys!

    3090 downloads

       (25 reviews)

    60 comments

    Updated

  2. TimeLord 4.2 (Luigi Rides Again) OriginalHybrid

    Timelord is fun game designed for player of all levels, with hard and easy mode, 3 ball or 5 ball options that are selected at the start of the game. Set the table tone you like by holding left magna save and toggling with right magna save to get the desired effect for your table.
    TimeLord 4.2 has an active backglass in VR and new 2 screen and 3-2 screen back glasses downloads 
     
    The 3 screen interactive backglass also works for desktop with Const ForceBackglass=1 at line 155 of script which already set in the script..
    If playing VR set VR =1 or 2 at line 60. (Please note: JP's Flashers are currently used in VR and we are working on an interactive backglass for VR for release at a later date)
    Thankyou to Oqqsan for  making the incredible 2 screen/3 screen interactive back glass come to life. Thankyou also to the previous Members of Avago are always credited with the product we have today.
    Thankyou also to the many members of the community have made suggestions that have been implemented in the game. It has been a long journey.
    I've tested the 4.1a version extensively, in 1,2 & 3 players hard mode and easy mode, 3 ball and 5 ball, finishing balls with and without completing the glory table and I couldn't break it. i'm hoping you can't either and get to dial in the spiral ramp for glory billions
    cheers  
     
    I'm also very proud to announce that my TimeLord banter cohort Hayden Perno, has had his first book published. Ralph Ridley in the Hunt for Time. His book is available from Hawkeye Publishing and you can check it out at ralphridley.com It is a cleverly constructed story about a boy who doesn't age and searches the Universe for the answers to his quantum curse. Hayden's story extends Einsteins' theory of relativity and stephen hawkins 7 Arrows of time. It takes you on a journey to the far reaches of the Universe and to where time stands still and incredible creatures live. It's definitely worth a read..
     
    Requirements to play TimeLord 4.2
    Requires VPX10.8Final-Rev2051 (28dd6c3), Freezy2.3.1 B2S Server 2.1.3 and Flex DMD 1.91
     
    Game play and Rules
    This is a link to the game overview a. Rules are also included in the media pack download
    https://youtu.be/Lrq4LI5A6QE
     
    The Time Lord Story
    Timelord is my version of stories between Hayden Perno and myself. We spit balled stories to try to make each other laugh and make small skits while training in the Gym. In my story you venture into the bizarre world of Kevin, aka Q-Man. Kevin would much rather hang out in seedy bars with dodgy chicks than take control of the Universe.😁 To add to his torment, he is tagged by Luigi the stray Robot. Luigi was cast aside by Mario the grape farmer because he kept draining the tractor gearbox for his favourite drink....used sump oil😂.  He's like the donkey in Shrek, unwanted and a serial pest and indelibly connected to Q-man.
    To be the TimeLord in this game you must complete  5 incredible dangerous tasks.  You traverse the universe, reverse time ,navigate the wormholes and meteor showers must slay the dragon. Upon completion of the tasks you venture to the glory table, (Wizard mode) . The Glory table gives 60 seconds to shoot the spiral ramp for Glory Billions  and reveal the real hero of the story.
    I hope you enjoy TimeLord and it brightens up your day.
     
    The Avago Crew
    I was very fortunate to work with some talented people in the production TimeLord through 6 generations of the game.  FrankyT does the  gangster style Robot Luigi and the TimeLord. Tomate did the translucent ramps, Oqqsan did the new interactive backglass animations, the lighting, ball affects and  clock animations, DOF is done by Outhere, Fleep sounds and nfozzy physics are done by Gedankekojote and Rawd did the Virtual reality. JPSalas is a huge part of the TimeLord project, providing the game framework, many explanations of scripting and he made changes to get a very clunky game to work. It goes with out saying my old mate Crackers advised and checked all the game iterations and changes over 2 years while the game went through 6 iterations. Of course there are many others who have help shaped the game including Sixtoes, Apophis, Remdwass &  Wylte from PinHelp and Rajo Joey who helped shape the game in the early days. Without these people and Smaugs encouragement there would be no TimeLord 2,3 or 4. The new look for 4 was encouraged by LTEK and the new backglass implemented to celebrate the release of Hayden Perno's book.
     
    I hope you like it and honest reviews and comments are always appreciated.
     
    This game is not for sale or for distribution on other download platforms.
     
    Incorporated into the game are
    Interactive backglass
    SSF audio and sound production
    DOF
    NFozzy Physics
    Fleep Sounds
    Virtual reality
    Light Inserts
    Luts
     
    Please Enjoy Smaugs Fast Flips Video for TimeLord 3.0
     
     
     
    The game is designed surround sound feedback. 
    For people with DOF TimeLord 4.1a  uses the same DOF configuration as the TimeLord 1.0 so the game is set ready to go and should play with no issues.
    VR players have the option for a basic room or Rawds room which is selectable in script.
     
    Thankyou to the talented crew who have worked with Avago to bring you TimeLord 3.0.
    Avago are;
    JP Salas-Game framework, scripting and mentoring
    Rawd- Virtual Reality
    Oqqan- Lighting, light sequences, plastic scripting, Interactive Backglass
    FrankyT-Callouts
    RajoJoey-Game Adviser and Timelord1 VR
    Smaug-Game Promotion Video and encouragement to develop TimeLord further
    Aphophis-Mecahnical tilt, scripting and support
    Gedankekojote-Initial NFozzy Physics, Fleep Sounds, Luts
    Ramps-Tomate
    Whylte- Initial physics & dynamic ball shadow.
    Outhere-DOF
    @DGrimmReaperadded an active bak glass to Virtual Reality in V4.2
    Table Testing & Game ideas- PinStratsDan, Joe Soap & Crakkers, Luminimart, PikePMC, Bietkwiet, StudlyGoorite and Cliffy
    Game Ideas & support- Sixtoe & Remdwass
    Joe Picasso- Primitive tutorial
     
    Game Design & concept- RusstyT 
    GamePlay, Scripting, Sound Design, Callouts, Table & Backglass Design- RusstyT
    This game uses many objects from other Table Builder including, JP Salas, Flupper1s light inserts and Scotty Wickburgs dragon spinner, rotating bumper caps and rotating eyeballs. The ramp ideas are inspired by TOTAN, Opening ramp inspired by Bride of Pinbot and the 4 kicker centre lane is inspired by the EM game melody. Many thank to all the wonderful authors who provided inspiration for TimeLord 2

    39505 downloads

       (53 reviews)

    296 comments

    Updated

  3. Beetlejuice Beetlejuice VPX 2026

    This game requires VPX 10.8 64bit and does not work properly with 10.7.
    If anyone finds any bugs please drop a comment below and I will address and fix them.
     
    PLEASE PLEASE TAKE THE TIME TO READ ALL OF THE INFO INCLUDED WITH THE DOWNLOAD
    THE INFO EXPLAINS HOW TO WORK THE PUP-PACK FOR BOTH CAB AND SINGLE SCREEN DESKTOP USERES
     
    This is a all in one download and comes with Table file, PUP Pack.
    Remember The Topper and FullDMD are both turned on by default
    There are few folders with the download that explain how to work the PUP Pack in the table script-
    -Along with a folder with the PUP Punch files for anyone playing on a single screen Desktop setup and how 
    to use them.
     
    Big thank you to JP Salas for giving permission to Use his Serious Sam Pinball II table to create this one
    Big Thanks to all the table Authors and all the vpinball software creators that have been
    in the game a long time, With everyone's continuous improvements of current software the 
    development of new software and new scripting techniques. 
    Big thank you to All you VPinball Legends! 
    You make it possible for tables like this to be created.
     
    It's SHOW TIME!
    An obnoxious, devious, and chaotic ghost who works as a freelance "bio-exorcist" in the Netherworld. 
    Famous for his sleazy salesman persona and striped suit, he can only be summoned from or banished back
    to the afterlife by saying his name three times. Desperate to reclaim their house, the Maitlands hire
    Beetlejuice, a sleazy, chaotic Netherworld spirit who specializes in scaring off the living. The new
    family's goth, death-obsessed teenage daughter, Lydia, is the only one who can see the ghosts summoning 
    him quickly spirals out of control as he has his own dangerous agenda—which includes escaping the 
    Afterlife by trying to force Lydia to marry him. Years later the Deetz family returns to Winter River 
    following a sudden tragedy. Teenage Astrid is tricked by a local ghost and gets dragged into the Afterlife. 
    Desperate, Lydia summons Betelgeuse, who agrees to help in exchange for her hand in marriage.
     
    Summon The Ghost with the most in this pinball adventure and have Beetlejuice help you spook everyone
    invading this pinball game as long as you make sure you put him back in the model before you're done.
     
    ***Please be kind and do not modify this table or it's pup-pack without permission****
    Enjoy all you crazy pinballers
    -Retro Rommy

    2763 downloads

       (32 reviews)

    63 comments

    Updated

  4. Johnny Cash by oly 1.01

    Hi, first, I would thank Fabouh who allows me reskin his table A7x (Avenged Sevenfold Table MOD) .
    This table works with 10.7.4 vpx, I added musics, there are new sounds during the game and I reskined the table.
     
    - Rightmagnasave button = next track
     
    - Extract Johnny Cash.rar then put Johnny Cash folder in music folder.
     
    enjoy
     
     
    Bonjour, Je tiens à remercier Fabouh qui m'a autorisé à modifier l'apparence de sa table A7x (Avenged Sevenfold Table MOD).
    Cette table fonctionne avec la version 10.7.4 de vpx ; j'ai ajouté des morceaux de musique, de nouveaux effets sonores pendant le jeu et j'ai modifié l'apparence de la table.
    - Bouton « Rightmagnasave » = piste suivante
    - Décompressez le fichier Johnny Cash.rar, puis placez le dossier « Johnny Cash » dans le dossier « music ».
    Amusez-vous bien
    Traduit avec DeepL.com (version gratuite)

    1809 downloads

       (6 reviews)

    6 comments

    Updated

  5. Buzz Off - SWAT THE FLY! mod with multi-fly mode (source - Buzz Off! v1.0 by Anthias, mod by Arminio)

    Buzz Off! - SWAT THE FLY! mod - with multi-fly mode!
    Damn! Those flies GOT INTO THE PINBALL!

    This table is a modified version of "Buzz Off!" VPX table v1.0, made by Anthias.
    Mod made with permission from Anthias.
    Original table can be downloaded here: https://vpuniverse.com/files/file/29065-buzz-off/
     
    IMPORTANT!
    If you have problems like black screen, problems with starting from PinUP Popper or any other strange behavior, please rename VPX file (and INI file if you use it) to something shorter and without blanks - something like Buzz_Off_SWAT_THE_FLY_mod.vpx or Buzz-Off-SWAT-THE-FLY-mod.vpx and try then. It might help. If these solutions does not solve black screen, try also without my INI file and try also in "Window" layout mode (as I recommended below in "RECOMMENDATIONS" section).
    Thanks Curse, Bossman44, thechadisgr8, PhartusMcBlumpkin and force10 for all solutions!
     
     
    ABOUT MOD:
    ***********
    All my mods are made with the intention to look and sound as realistic as possible, and I always try to avoid anything that couldn't exist on a real device. But this time, no... The original by Anthias is so funny that I couldn't resist going 'over the rainbow' - and here it is!
     
    I have no clue about the exact game rules (except what's written on the instruction card), but still - there is something rewarding about hitting everything you can on the table. This includes flies that cross the playfield one by one, or in a swarm during multi-fly mode, just to annoy you... Squash them with the ball for extra points and a ball saver! And if you want to clean up the mess you made, just press the right Magna-Save key while the ball is in the plunger lane, and you're good to go! Or wait for a giant hand to do it for you if the playfield gets super dirty... You'll see what I mean when you start playing
    + check "SPECIIAL FEATURES" section below for details about squashing....
     
    DISCLAIMER:
    ***********
    Every living being deserves to live, and flies are no exception. Even though they are part of the food chain, carriers of diseases, and the cause of various problems, just like some other insects, I do not justify killing flies or any insects for the sake of entertainment. However, this is just a game where everything is allowed, including the killing of digital flies.
    No real flies were harmed during the making of this mod! 👍
     
    SPECIAL THANKS:
    ***************
    Some parts of fly collision algorithms inspired by cockroach crawls in the CARtoons table made by HauntFreaks, BorgDog and SliderPoint - thanks to all you guys, and to Supergibson for pointing me to that masterpiece! Sound effect from pixabay: freesound community, spacey novanox, stu9, dragon studio, universfield, u_kxuja9v6zu, mindoutofoffice, spinopel, echo_media, shrek_30 - you made GREAT sound FX I've used here! Additional music from YouTube by CineTune: Frenzied Pursuit, Run for Your Life, Race Against Time, Mil Heroes. Check channel: https://www.youtube.com/channel/UCwABXdPL6grUwOb_9YFE2Kg Voice clips from Beavis & Butthead, episode "Die, Fly! Die!" ( https://www.youtube.com/watch?v=2RJQxRajePo ) and Warner Bros 1952 cartoon "The Turn-Tale Wolf" ("Swat The Fly" segment: https://www.youtube.com/watch?v=wvNMvD1emm8) Special thanks to Curse for the general tips, ideas for look and behavior improvements, and extensive testing!  
    RECOMMENDATIONS:
    ******************
    If you play this mod in Cabinet mode, please set "View layout mode" (F12 menu) to "Window" and configure the POV settings there. Otherwise you may have problems with positions of some graphic elements and reflections etc... So, for those who haven't set this up yet, I've included my own INI file with my POV settings in the ZIP archive. It is far from perfect, but it works well on my setup and might be helpful as a starting point for yours.
     
    ZIP CONTENT:
    ************
    VPX Main instruction cards: Two versions (a cutout version and one with parts of the apron) translated from the original Portuguese instruction card of the Taito Sure Shot table, modified to fit the rules of this mod. Additional instruction card: Dedicated to the "SWAT THE FLY!" feature (explained below in SPECIAL FEATURES section) INI file with my POV settings: As mentioned above, it might not work perfectly for you, but you can use it as a base for your setup. Please use the original wheel and other frontend media files from the original table release by Anthias. They are amazing, and I couldn't make them any better than that!  
     
    SPECIAL FEATURES - "SWAT THE FLY!":
    *********************************
    As mentioned, this mod features an extra "feature" (read "annoyance" :)): flies buzzing around the table! When they land, you can squash them for extra points if the ball has enough speed; otherwise, they will escape (you'll figure out what works while playing ).
     
    NORMAL GAME:
    During a normal game, flies appear one by one, and each squashed fly activates a 10-second ball saver (or until the ball drains). Hitting another fly while ball saver is acticive resets its timer again to 10 seconds (you can disable ball saver feature via a script option).
     
    MULTI-FLY MODE:
    Hitting the kicker behind the target '8' activates the 'SWAT THE FLY!' multi-fly mode, unleashing a swarm of flies that are much easier to hit for extra points. Each squash here can award the same points as a ramp loop (unless configured differently in the script), but the ball saver is disabled during this mode (well, give those flies a chance ). Multi-fly mode lasts about 40 seconds or until the ball drains - whichever comes first. There is no counter, but the music theme will help you to detect how much time you have...
    Every hit will leave a splat, accompanied by a sound effect and (the famous) Wilhelm Scream. These serve as indicators that you hit a fly, which helps since you might accidentally hit one without even seeing it (for example, if it lands behind a bumper). There are 100 total flies available (in total, not per player). If all players combined splat so many flies that the playfield gets super dirty, a giant hand will automatically clean the table on the next ball, and you are good to go again.
    Also, you can always clean the table and "reload" the flies by pressing the right Magna-Save key while the ball is in the plunger lane, or by fully restarting the game (note that an F3 restart will not work; you need to exit and start again). Starting a new game will also clean the ball. The giant hand wipe will not.
    Tips about the 'SWAT THE FLY' feature can also be found on the new additional card on the apron...
     
     
    EXPERIMENTAL OPTIONS:
    **********************
    This game uses the Taito Sureshot ROM, which (like most Taito pinball ROMs) saves the game state to an NVRAM file (sureshot.nv). This is useful if you like picking up where you left off, but it can also be annoying and buggy (I've had issues on one of my setups). To prevent the game state from restoring at startup, you can manually delete the sureshot.nv file each time, but this will also erase the high score. That is why I added a new option ResetGameOnExit to the script.
    When active (set to True) and when you exit the game, it will reset everything to default values while keeping the high score.
    NOTE: The very first game launch after option activation will restore the last saved state one last time. From then on, every time you exit and restart the game, it will start fresh, with just the high score intact - just like a "normal" pinball ROM.
    IMPORTANT!: THIS IS AN EXPERIMENTAL FEATURE!  I do not guarantee that it works perfectly on every setup. If you use this option, I am not responsible if high scores get deleted (not kidding) or your PC explodes (kidding ... not? )
    For details check "EXPERIMENTAL OPTIONS" in "OPTIONS TO USE" section in script...
     
     
    CHANGES:
    *********
    Table graphic changed a bit: ramp is better visible + bug that caused fast ball to jump over the wall and on apron is fixed, green lights toned down, flipper colors changed, changed images and physics on some targets, changes made to some standard lights, added lights on some fly images, added lights for various target indicators (BUZZ, extra ball, new ball etc. - all based on Taito's Sure Shot table which was source for original "Buzz Off!" table which was used for my mod), lights on apron added + some new stuff like bug spray image on ramp (with extra audio when ball goes over rap) etc. ... Added flies that fly around the table + multi-fly mode. Details are above... Optional lockdown bar added - off by default - use F12 menu to turn on/off More options in F12 menu: all original LUTs from source table are here + I added 3 new for completely different color palettes ("Desert storm", "Punchy vibrant" and "Purple haze") + two different fly visibility "modes": normal (darker, more natural flies) or light (a bit lighter flies - you can try if you use darker LUT or just for better fly visibility in general) + mentioned lockdown bar on/off option 2 instruction cards added on apron - original game rules, based on Taito's Sure Shot instruction card but adapted for this table + additional card with short instructions regarding "SWAT THE FLY" and squashing flies in general Lot of new sound effects - some improved, some replaced, some added... you'll hear what I mean New bumper images with added light flashes and simple "twitch" animations on ball-bumper collision and new sound effects (splat, random screams...) 4 new music tracks that randomly plays when game starts (ball gets into the plunger lane) + you can optionally leave amazing original Buzz Off! song as in original table or turn all music off (check options in script - section "OPTIONS TO USE") 4 new voice sound clips that occasionally and randomly plays when ball gets into the plunger lane and when ball goes over ramp... (from Beavis & Butthead "Die, Fly! Die!" episode) When TILT: music stops, lights are off For desktop mode players: changed LEDs colors, added LED frames, added game over, tilt, new record etc. + option to turn off/hide all background info, LEDs... For those of you who uses desktop mode together with standard b2s backglass - check "BackGlassOnDesktop" option in "OPTIONS TO USE section in the script... Added an experimental script option to disable Taito's automatic NVRAM game state saving with keeping high score intact. If you find this Taito ROM feature annoying or buggy, enable this option to reset everything (balls, credits, etc.) to default values upon exit, while keeping the high score - just like a standard pinball ROM. NOTE: Read detail about this in "EXPERIMENTAL OPTIONS" section here or in script. THIS IS EXPERIMENTAL! I am not responsible if you lose your high score (not kidding) or blow up your computer (kidding :). For setup details, check "EXPERIMENTAL OPTIONS" in the script section 'OPTIONS TO USE'. New b2s backglass with full DMD created to use with this mod (additional light animations on b2s and DMD). Download here: https://vpuniverse.com/files/file/30775-buzz off - swat-the-fly-mod-for-buzz-off-table-and-mods-b2s-dmd-image/ Added some ASCII art at the top of the script. NO CENTER PIN HERE! As I said: give those flies a chance! :)))  
    etc. etc. etc.
     
    All Logos, Music,  Copyrights and Trademarks are property of their respective owners.
    PROVIDED STRICTLY FOR PERSONAL AND HOME USE AND NOT FOR COMMERCIAL SALE/RE-SALE OR DISTRIBUTION!
     
    * No flies were harmed during the making of this mod! *
     
    Enjoy!
     

    350 downloads

       (5 reviews)

    27 comments

    Updated

  6. Spirit of 76 (Gottlieb 1975) FS-DT-VR SoundMOD

    Spirit of 76 (Gottlieb 1975) FS-DT-VR SoundMOD v1.0
     
    Celebrating the 250th Anniversary of the U.S.A. (1776-2026)
     
    Thanks and Credits on EMUnderdogs download page...
    Thanks to @DGrimmReaper for the great VR room and cabinet. 
    Thanks to @scampa123 and @RajoJoey for allowing use of their VR assets. 
    Fleep sounds, nFozzy EM physics round this beauty out so it plays as good as it looks
    All build credits are in the F12 menu so please have a look!
    @teisen, @Silversurfer, @hauntfreaks, @Cliffy, @DGrimmReaper and @outhere all contributed to this classic 4 player table.
     
    SoundMOD by Xenonph
     
    I used EMUnderdogs v1.1 with permission to make this SoundMOD.
    Find here...
    https://vpuniverse.com/files/file/26045-spirit-of-76-gottlieb-1975-11-fs-dt-vr/
    If you like this table mod, please thank the original authors, as they built a great table! 
     
    Special thanks to Loserman76, EMUnderdogs, and all previous table workers and helpers!
    Special thanks to Steve "Slydog43", without his generosity, I would not be modding tables!
     
    SoundMOD v1.0  
    I added 11 musics of classic Fife and Drum songs.
    5 are played during game, and 6 are played during attract mode.
     
    Added 2026 decals to right side drop targets. Previously was 1976 to celebrate 200 years.
     
    Added modified JPSalas LUT's triggered with Buy-In Key. (2 Key)
     
    Added 250th logo to top right of table, and on DT Backdrop.
     
    Converted the biggest pics in Image Manager to WebP format to save on file size.
    Original table file size = 97.8 MB's
    SoundMOD table file size = 69.5 MB's
     
    All Pictures, Sounds, Logos and Trademarks are Property of their respective owners. 
    I just found the pics and sound files on Google.
     
    This table should be considered as fan art, and therefore should be covered under the fair usage act.
    STRICTLY FOR PERSONAL USE AND NOT FOR COMMERCIAL SALE OR DISTRIBUTION. PLEASE DO NOT RE-DISTRIBUTE. 
     
    BY DOWNLOADING THIS FILE; YOU AGREE TO NOT RE-HOST, RE-PACKAGE OR RE-DISTRIBUTE IN ANY FORM THE ZIP FILE, OR THE CONTENTS OF THE ZIP FILE.

    179 downloads

       (1 review)

    1 comment

    Submitted

  7. Delta Queen by Bally, 1974

    The 1974 Bally table Delta Queen.  The main goal is to build the bonus and collect it by hitting the saucer on the upper left.  If you can hit both the A and B target, the bonus is doubled.  The bonus does not reset if it is collected by hitting the saucer.  When the ball drains, the bonus is collected and is reset to 1000.  
     
    Instead of the usual "ball in play," this machine uses "balls remaining."  I think the intent was to make it so you can earn an extra ball, and a shoot again at the same time.  Also, there is a credit light which I think was for locations where you could earn an extra game but were not allowed to have a credit counter to possibly resell them.  So, you knew there was at least 1 credit, but there could be more.  Pinball has an interesting legal history.
     
    There are lots of options on the F12 menu.
     
    * This is a 0.0 "first draft" release.  Please let me know if you find any problems.  I asked Teisen to look it over, so we can look forward to some visual improvements.
     
    I found a pretty good picture of the playfield and did my best to clean that up.  I had a much harder time with the plastics, and they are far from perfect.  
     
    I didn't make a B2S this time, because I usually throw something together quick and within a few days somebody creates a much better one - which is awesome!  This time I'm leaving it for people that are good at it.  If nothing shows up in a few weeks, I'll make one.
     
     *You have my permission to mod/improve/copy anything here.
     
    Thanks again to the VP community for creating the VPX program, tutorials, and for sharing tables and resources!

    418 downloads

       (5 reviews)

    21 comments

    Updated

  8. RollerGames (Williams 1990) - MrJ Definitive Edition 3.0.1

    RollerGames (Williams 1990)
    MrJ Definitive Edition 3.0.1
     
    After several weeks of development, testing, and countless cups of coffee, I'm excited to release MrJ Definitive Edition 3.0. This is the largest update to the project to date, featuring a complete overhaul of the table's visuals, lighting, mechanical audio, customization options, gameplay refinements, and multi-platform support.

    MrJ Definitive Edition 3.0
    Definitive Edition provides full support for all play modes and display configurations from a single table release. (See screenshots for a sample reference of each format.)
     
    ✓ Desktop - [POV files included]
    ✓ Cabinet - [POV files included]
    ✓ Full Single Screen - [POV files included]
    ✓ VR

    ✓ Authentic System 11 Display - [DT, FS, FSS, VR]
    ✓ ColorDMD - [DT, FS, FSS, VR]
    ✓ FlexDMD - [DT, FS, FSS, VR]
    ✓ Traditional B2S Backglass Support
     
    ✓ USA Backbox - [FSS, VR]
    ✓ European Backbox - [FSS, VR]
     
    ✓ Mechanical Sound Overhaul
    ✓ Dynamic Impact Audio
     
    ✓ Tournament Mode - [No center post]
    ✓ ROM Volume Presets - [F12 Menu]
    ✓ Mechanical Volume Presets - [F12 Menu]

    **3.0.1 Minor Update: changed cgame name back to rollr_l2 and removed .res test rom
     
    New to RollerGames?
     
    One of RollerGames' signature features is the magnet. When the ball enters The Pit, the VUK launches it around the wire form where the magnet captures it. Resist the urge to flip immediately! Allow the magnet to fully settle the ball before shooting, or you'll probably send it somewhere you never intended. 😄
     
    Roll, roll, roll, rollergames..
     
    This project was a labor of love and the result of many hours spent improving gameplay, ball flow, lighting, visuals, physics, reliability, and overall authenticity.  My goal was to preserve everything that made the original Williams machine special while refining the VPX experience to be as authentic, reliable, and immersive as possible.
     
    *A huge thank you to everyone whose work contributed to earlier versions of this table. Those releases are still available for download on VPUniverse as well.
     
    Credits:

    Original Table
    @Javier15 – Original table design

    Previous Major Updates
    @Drakken – nFozzy physics, Fleep sounds, visual updates
    @Ext2k – VR support 

    *This Definitive Edition builds upon their outstanding work while expanding the table with numerous new systems, visual improvements, gameplay refinements, customization options, and authenticity updates.
     
    Recommended Settings
    This table is configured to use Fleep Natural Dark 1 as the default LUT.
    Players who prefer fixed lighting may disable the LUT selector by changing the appropriate configuration value within the script.
     
    Enjoy RollerGames (Williams 1990) – MrJ Definitive Edition 3.0
     
    "Skate or Die!" 
    -MrJ
     

    3315 downloads

       (13 reviews)

    61 comments

    Updated

  9. Fireball II (Bally 1981)

    Use the right Magna-Save to raise the center post and make the game even more exciting!
     
    Built from scratch by @mistermixer, with previous versions by @destruk and @Javier used as reference. Authors: @mistermixer, @bord, and @jpsalas.
     
    Released by Fireball II in June 1981, Fireball II is a solid-state Bally pinball machine designed by Gary Gayton and known for its three-ball multiball gameplay. It features three flippers, a captive ball, and the unique "Little Demon" post between the flippers that can be raised by the player to help save the ball. 
     
    Credits for this release:
    @RusstyT – Added GI lighting, dramatically enhanced the playfield image and insert lights, and painstakingly replaced nearly every object on the table with higher-quality models and assets. His extensive visual overhaul completely transformed the look of the table, giving it a far more polished and modern appearance. @DGrimmReaper – Cabinet textures, animated VR backglass, center post animation fixes, various VR cabinet fixes, and desktop score displays. @studly_do_right – For helping improve the visuals and sound. @hauntfreaks – B2S backglass assets. @Gravy – worked with RusstyT to provide feedback and help improve visual aspects @burger – nFozzy and Fleep integration, desktop backdrop enhancements.  
    Info:
    use Right Magna-Save to activate the flipper post (the  "Little Demon") LUT options available in F12 Desktop users can see VR Cabinet and room by changing to vrtest=1 in the script

    1823 downloads

       (13 reviews)

    40 comments

    Updated

  10. El Toro (Bally 1972)

    It's Bally's El Toro.  I don't think anyone would call this their favorite table, but I'm starting to like it.
     
    There are not a lot of extra features like DOF or an options menu.  You have my permission and encouragement to improve this table.
     
    Please let me know if you find something that doesn't work or is not accurate to the real machine.  I already found a couple cosmetic things that I need to fix.
     
    I should have noted this before:  I started this table by stripping down the Hang Glider table because I really liked the feel of that machine, and I also used resources from Flip Flop, Fireball, Capersville and Sea Ray.  Probably a few other EM tables too.   A lot of people have done really nice recreations of Bally tables and that made this one easier.  A lot of ideas got reused on multiple tables, so it helped to look at others. 
     
    This was a lot of fun to work on, but I feel like I need a break from El Toro for a while!
     
    Some stuff that an ambitious person could add:
    -  The manual mentions several jumper options for awarding a bonus - see IPDB
    -  High Score sticky note
    -  LUT selector
    -  DOF
    -  More complex physics (like nFozzy)
    -  Better art.  Match the lettering font better while you are at it. 
         * Fun story - at one point I was having trouble finding resources and I thought about making my own theme as "El Taco."  I also considered "El Zoro" but then I found out there are two "R"s in Zorro (and it might be copyrighted).
    -  Accurate apron score cards
    -  VR stuff
    -  Correct anything else that doesn't match real table.  Either I didn't know and guessed or I made a mistake.  For example - I wasn't sure where the bulbs were on the real backglass, so I just guessed.

    982 downloads

       (8 reviews)

    25 comments

    Updated

  11. Camelot from Bally (1970)

    CAMELOT by Bally.
     
    **As usual you have my permission (and encouragement) to re-use or improve this table and the B2S**
     
    This machine will actually award 1 point!  Most have a minimum score of 10.  There is also a 2-player version of this machine with freakier colors called GALAHAD.  
     
    It features:
    rollover buttons (up top) to lite the A bumpers or B bumpers (they score more points when lit)
    rollover buttons to raise and lower the center "PlayMore" post
    rollover buttons to lower and raise the "gate" post back into the shooter lane
    The hit targets advance the saucer bonus on the left (when lit)
    The "50 or 500" bonus on the right saucer rotates every time you hit a 1 point object (rubbers, unlit bumpers and rollovers).
    An extra ball ("shoot again") can be earned by hitting the left lane when it is lit.
     

    1812 downloads

       (6 reviews)

    28 comments

    Updated

  12. Galahad (Bally 1970)

    Galahad is the 2 player version of Camelot.  The playfield and plastics have different colors but the same design.  The backglass (not included) had different artwork.  The VPX table is just a copy of Camelot with the different artwork and players 3 and 4 removed.

    487 downloads

       (1 review)

    5 comments

    Updated

  13. Les insus

    Voilà le flipper des insus (ancien du Groupe Telephone, légende du rock français),les insus se sont reformés pour une série de concerts en 2016 et 2017 pour finir au Stade
    de France.La partie consiste à retrouver 15 chansons du groupe, reformer le groupe et envoyer le son rock. En tout, plus d'un million de personnes les verront sur scène ! Les Insus parcourent la France. Ce flipper est peut-être réservé aux francophones, mais essaie-le et écoute le son du rock français des années 76 à 86
     
    Here's the pinball game featuring Les Insus (formermembers of the legendary French rock band Téléphone).Les Insus reunited for a series of concerts in 2016 and 2017, culminating in a 
    performance at the Stade de France.The game involves finding 15 of the band's songs, reforming the group, and unleashing some rock music. In total, more than a million people will see them on stage! Les Insus are touring France. This pinball machine might be aimed at French speakers, but give it a try and listen to the sound of French rock from 1976 to 1986.
     
    The flyers were created by Mark (PEandS1Ws) . Thanks to him for his magnificent work.
     
    The pack contains
     
    the table
    the backglass
    the media
    the flyers created by MARK 

    447 downloads

       (10 reviews)

    9 comments

    Submitted

  14. Spirit of 76 (Gottlieb, 1975) SoundMOD

    Spirit of 76 (Gottlieb, 1975) SoundMOD v1.0 
     
    Celebrating the 250th Anniversary of the U.S.A. (1776-2026)
     
    Table build/scripting Loserman76
    Images from AllKnowing2012's VP9x table
    Backglass image by Wildman
    v1.0a improvements by Mustang1961
    SoundMOD by Xenonph
     
    I used Mustang1961's v1.0a with permission to make this SoundMOD.
    Find here...
    https://www.vpforums.org/index.php?app=downloads&showfile=17048
     
    Special thanks to Loserman76, Allknowing2012, Wildman, Mustang1961, and all previous table workers!
    Special thanks to Steve "Slydog43", without his generosity, I would not be modding tables!
     
    SoundMOD v1.0  
    I added 11 musics of classic Fife and Drum songs.
    5 are played during game, and 6 are played during attract mode.
    Added 2026 decals to right side drop targets. Previously was 1976 to celebrate 200 years.
    Added modified JPSalas LUT's triggered with Buy-In Key. (2 Key)
    Adjusted GI lights so top of plastics look like they are lit from below.
    Adjusted so GI lights only come on when a game is started.
    Added 250th logo to top right of table, and on DT Backdrop.
    The DT backdrop was stretching 250 logo, so I changed resolution from 1400x1050 to 1920x1080.
    Adjusted and set X and Y scale to 1 for DT POV.
    Also raised table using Z Offset to push Lockbar offscreen for DT POV. 
    Added material to DT side rails so pink color is gone.
    Converted the biggest pics in Image Manager to WebP format to save on file size.
    Original table file size = 44.2 MB's
    SoundMOD table file size = 33.1 MB's
     
    All Pictures, Sounds, Logos and Trademarks are Property of their respective owners. 
    I just found the pics and sound files on Google.
     
    This table should be considered as fan art, and therefore should be covered under the fair usage act.
    STRICTLY FOR PERSONAL USE AND NOT FOR COMMERCIAL SALE OR DISTRIBUTION. PLEASE DO NOT RE-DISTRIBUTE. 
     
    BY DOWNLOADING THIS FILE; YOU AGREE TO NOT RE-HOST, RE-PACKAGE OR RE-DISTRIBUTE IN ANY FORM THE ZIP FILE, OR THE CONTENTS OF THE ZIP FILE.

    346 downloads

       (4 reviews)

    4 comments

    Submitted

  15. Game Of Dog 1.0.3 Original 2026

    Welcome to the Game of Dog.
     
    Dogs are the ultimate point scorers and Ralph is the ultimate dog. In Game of Dog,  you play Ralphy boy, zipping and zooming through life with unstoppable exuberance, doing what dogs do with a mouthful of lip for the big tough doggo Spike. Ralphy boy is cheeky and he is quick to move to the next opportunity whether it's chasing sheep, cats or anything that moves.  That’s right! Ralph is an absolute legend and I hope you feel the joy and freedom to be a dog for a small moment in time.
    For those who'd like to see your dog on the game apron there is a how to card in the rules and media download. Please pop a picture of your dog on the apron in the comments.Share a little bit about your dog  .
     
    There are 4 downloads available depending on your setup including;
    *A combined VisualPinballX file for desktop, cabinet and virtual reality
    *Loaded Weopon's cabinet side blade mod for cabinet only
    * A backglass bundle which includes
         A 3 screen/2screen backglass and a 2 screen backglass with the bonometer are included in the backglass download  and also can be found here 
         https://vpuniverse.com/files/file/30978-game-of-dog-original-2026-2-3-screen-backglass-and-exclusive-2-screen-backglass/
    *Rules and media
    No Rom is required.

    Desktop players please choose between the DesktopGameOfDog-Backglass1a, 1b, 1c & 1d  images in the editor. Depending on your setup you may or may not see the active backglass and some prefer floorboards rather than parquetry .
    VR is detected automatically but ensure desktop mode is set in video graphics options. This now has a nice active backglass.
    The F12 menu includes game software requirements, Luts, 2 song set choices, volume settings & choice to show your dog picture on the apron
     
    Game of Dog was inspired by Martin McKenna, the boy who lived with dogs and sound and game concept and design was by good old Russ dog.
    Credit to the following people
    @jpsalas- Game framework and I used some objects from his games
    @burger- Physics, Fleep & help sought through a couple of issues
    @outhere -DOF
    @LoadedWeaponDid the nice little doggo bones on the flippers
    @DGrimmReaperEnabled active backglass for VR
    M.Carter -VR Room. This is cool
    Dr Beaglestein for allowing me to use his bonometer invention. 
    @Gravy -detail checks and final polish
    Oqqsan- put me in the right direction to do an interactive backglass
    @bietekwiet- checked for analglyph and early testing
    The following people also provided feedback and checked to make sure the game wasn’t doing anything silly
    @lminimart, @studly_do_right , @Cliffy, @gramps
    Lights and stuff from the VPW example table Bord mesh tutorial was handy.
     
    This game is not for sale.
     

    3475 downloads

       (38 reviews)

    64 comments

    Updated

  16. Wild Wild West (Gottlieb 1969) v2.0

    Wild Wild West (Gottlieb 1969) v2.0
    This was started back in 2024, but I always hated the redraw of the cowgirls on the PF.
    I tried a few times to redo it and failed. But then, at the end of 2025, my wife got me an iPad — and I HATE Apple stuff. (then the shit hit the fan)
    But with the iPad, an Apple Pencil, and Procreate, I finally got the results I was looking for. Plus I also started getting my drawing muscle memory back from when I was a kid.
    Anyway, here is the final product.

    info. from tom a script:
    '*************************************************
    '*    original build by: Loserman76/GNance
    '*            v1.0    Dec-07-2021
    '*      Wild Wild West (Gottlieb 1969)
    '*     Table build/scripted by Loserman76
    '*    Playfield/plastics all drawn by GNance
    '*************************************************
    '*            v2.0 Update 2026
    '*    HauntFreaks  - playfield/plastics re-draw
    '*                - lighting and photoshop shadows
    '*                - VR room re-skin
    '*                - assorted do-dads
     
    '*    JCalhoun - Fleep sounds and new sound code
     
    '*    Cliffy    - Apron, shooter gauge, arch
    '*            - recessed card trays
    '*            - better lane guard
    '*            - rear pf lock and glass channel
     
    '*    DGrimmReaper  - VR assets, VR code and fixes
     
    '*    Teisen    - playfield art and color adjustments
    '*            - new playfield inserts
    '*            - plastics / color adjustments
    '*            - metal parts
    '*            - general lighting
    '*            - bumper adjustments
    '*            - new bumper caps
    '*            - addition of shadows / dynamic shadows
    '*            - addition of playfield holes
    '*            - new apron cards
    '*            - various material adjustments
    '*            - environment adjustments

    753 downloads

       (10 reviews)

    13 comments

    Updated

  17. Cobra by Oly 1.0 (Blackout Williams 1980 from SBR34)

    Hi, I would thank Schlabber34 who allows me reskin his table Blackout .
    This table works with 10.7.4 vpx, I added musics, new sounds during the game and reskin the table.
     
    - Rightmagnasave button = next track
     
    - Extract Cobra.rar then put Cobra folder in music folder.
     
    enjoy
     
     
    Bonjour, Je tiens à remercier Schlabber34 qui m'a autorisé à modifier l'apparence de sa table Blackout7x.
    Cette table fonctionne avec la version 10.7.4 de vpx ; j'ai ajouté des morceaux de musique, de nouveaux effets sonores pendant le jeu et j'ai modifié l'apparence de la table.
    - Le bouton « Rightmagnasave » = piste suivante
    - Décompressez le fichier Cobra.rar, puis placez le dossier « Cobra » dans le dossier « music ».
    Amusez-vous bien
     

    530 downloads

       (1 review)

    2 comments

    Updated

  18. Trust PUP (Original 2026)

    ALIAS=sorcr_l2Trustpup2026,sorcr_l2
     
    Trust est un groupe de hard rock français, fondé en 1977 et populaire en Europe durant la première moitié des années 1980. Ils sont surtout connus pour le talent du guitariste Norbert « Nono » Krief, la voix de Bernard « Bernie » Bonvoisin (qui rappelle celle de Bon Scott d'AC/DC) et leurs textes abordant des thèmes sociaux et politiques.[1] Les batteurs Nicko McBrain et Clive Burr, tous deux célèbres pour avoir été membres d'Iron Maiden, ont fait partie du groupe Trust à différentes périodes dans les années 1980.[1] Le groupe s'est séparé en 1985 et s'est reformé dans les années 2000 pour des concerts et de nouveaux enregistrements.
    Histoire
    Le groupe Trust a été fondé en 1977 par Bernard « Bernie » Bonvoisin (chant, paroles), Norbert « Nono » Krief (guitare, composition), Raymond « Ray » Manna (basse) et Jean-Émile « Jeannot » Hanela (batterie). La même année, le groupe sort son premier single, « Prends Pas Ton Flingue ». Ce disque est réédité lors de leur premier bref retour en 1992.
    Le groupe Trust a connu la gloire en 1979 et 1980 grâce à une musique mêlant influences hard rock, critiques sociales et politiques acerbes, relents anarchistes et une attitude rebelle proche de celle de MC5. Le succès de Trust reposait également sur le statut de guitariste légendaire de Krief, les textes sincères et profonds de Bonvoisin, ainsi que son énergie brute sur scène. Leur tube de 1980, « Antisocial », extrait de l'album « Répression », dénonçait le rythme effréné et déshumanisant de la vie et du travail dans les grandes villes. « Le Mitard », également issu de cet album, s'attaquait à ce que Trust considérait comme une gestion excessivement répressive de la délinquance juvénile, avec des textes de Jacques Mesrine, figure controversée du milieu criminel[1]. Enfin, la chanson « Monsieur Comédie » critiquait l'ayatollah Khomeini, alors en exil en France, le dépeignant comme un « tortionnaire ». Pour traduire les messages politiques agressifs des chansons, Trust a bénéficié de l'aide de Jimmy Pursey, du groupe punk britannique Sham 69, pour les paroles anglaises de l'album Répression.[1] L'adaptation anglaise de la chanson « Antisocial », cependant, est assez approximative, et les paroles sont bien plus édulcorées que les originales. Alors que les quatre premiers vers de la version française se traduisent par : « Tu passes ta vie à travailler pour payer ta propre pierre tombale, tu caches ton visage derrière le journal, tu marches comme un robot dans les couloirs du métro, personne ne se soucie de ta présence, c'est à toi de faire le premier pas », la version anglaise donne : « Tu es un voyage en train vers l'insignifiance, tu es amoureux d'une existence infernale, l'argent est tout ce que tu désires, pourquoi ne pas tout plaquer et prendre ta retraite ? »
    Parmi les autres chansons politiques majeures, on peut citer « Darquier » (45 tours, 1979), qui évoque le célèbre collaborateur de l'Allemagne nazie Louis Darquier de Pellepoix ; « Les Brutes » (extrait de l'album Marche ou Crève, 1981), qui décrit les actes de sauvagerie commis par les forces militaires du Pacte de Varsovie lors du Printemps de Prague en Tchécoslovaquie ; et « H & D » (extrait de l'album L'Élite, 1979), où « H & D » signifie « Hôpital & Débiles » (« Asile & Psychos »), qui accuse l'Union soviétique et ses services secrets (KGB) de réprimer la dissidence en envoyant des opposants politiques dans des hôpitaux psychiatriques sous de faux diagnostics.
    Le style du chanteur Bernie Bonvoisin a été comparé à celui de Bon Scott d'AC/DC, avec qui Trust entretenait des relations amicales.[1] « Ride On » d'AC/DC figure sur le premier album de Trust, sorti en 1979. Leur premier single, « Prends pas ton flingue », paru en 1977, avait d'ailleurs pour face B une adaptation française de « Love at First Feel » d'AC/DC (« Paris by Night »). L'album live « Répression dans l'Hexagone », enregistré en 1980, comprenait des reprises des titres « Problem Child » et « Live Wire » d'AC/DC. Cet album est sorti sous le titre « Trust Live » en 1992, douze ans après son enregistrement chez Sony Music France, coïncidant avec la sortie de l'album live d'AC/DC en France. Cependant, les membres du groupe ont nié avoir eu recours à une telle stratégie marketing, affirmant que les bandes originales qu'ils croyaient perdues avaient été retrouvées la même année par hasard.
    En 1983, après trois albums à succès consécutifs et une tournée mondiale, notamment en première partie d'Iron Maiden, le groupe essuya des critiques croissantes concernant son son moins incisif, l'utilisation de synthétiseurs et les fréquents changements de batteur – par exemple, Nicko McBrain quitta le groupe après la sortie de Savage (version anglaise de Marche ou Crève) pour rejoindre Iron Maiden. [1] L'ancien batteur d'Iron Maiden, Clive Burr, fit le chemin inverse, avant de quitter lui-même le groupe après l'enregistrement de l'album Trust IV (Idéal) en 1983. Suite aux ventes décevantes de leur dernier album, Rock'n'Roll, Trust se sépara en 1985. Bonvoisin se concentra alors sur sa carrière solo et Krief rejoignit Johnny Hallyday, surnommé « l'Elvis français », comme guitariste soliste en studio et sur scène de 1985 à 1993.
    Entre-temps, leur plus grand succès, « Antisocial », a été repris (en anglais) en 1988 par Anthrax sur leur album State of Euphoria et est devenu l'un de leurs titres et clips les plus populaires. Un an plus tard, Anthrax a également enregistré la version française de la chanson, présente sur leur EP Penikufesin de 1989. Une version live du single 12 pouces de « Make Me Laugh » d'Anthrax met en vedette Bernie Bonvoisin au chant, accompagné du chanteur d'Anthrax, Joey Belladonna. Porté par un intérêt mondial soudain, Trust a été programmé au festival Monsters of Rock de Paris en 1988. À cette occasion, l'album live Paris by Night a été enregistré et distribué à l'international par Megaforce Records, le label de Metallica et d'Anthrax. Le groupe a continué à tourner en 1989 et a sorti un album de reprises et d'inédits, intitulé En attendant, avant de se séparer une nouvelle fois.
    Le groupe Trust se reforme autour de Krief et Bonvoisin avec un nouvel album studio, Europe et haines, en 1996, et signe un contrat avec Warner. Après quelques tournées et un autre album live, Bonvoisin et Krief se séparent en raison de divergences concernant l'enregistrement de l'album suivant, Ni Dieu, ni maître, qui est auto-produit par Krief en 2000 avant d'être retiré du marché suite à l'intervention de Bonvoisin.
    Début juillet 2006, la formation classique élargie de Trust, enrichie plus tard par un DJ, se reforme pour un concert au Festival des Terres Neuvas, qui sera ensuite publié sous forme d'album live. Après un concert anniversaire en 2007, trente ans après leur première apparition sur la scène de l'Olympia à Paris, un album de titres inédits, 13 à table, est enregistré et publié en septembre 2008.
    En 2012, Bonvoisin annonça qu'il n'y aurait ni reformation de Trust ni albums remasterisés.[2] Cependant, plus tard dans l'année, le groupe fut intégré à la programmation de Sonisphere France, avant d'annuler sa participation peu après. Bonvoisin entama une tournée en 2013 sous le nom de « Kollektif AK47 », sans Krief, avant de se séparer à nouveau.
    Depuis 2016 et à l'occasion de leur 40e anniversaire en 2017, Trust a repris les tournées et les enregistrements réguliers avec une formation stable, pour une fois, et a sorti trois albums de nouveaux morceaux (tous enregistrés en conditions « live » et mixés par Mike Fraser) ainsi qu'un coffret de leurs trois premiers albums, réenregistrés avec des paroles mises à jour.
     
     

    Faites confiance à PUP 2026.mp4
     
     
    Campagne 2006 : Soulagez-vous dans les urnes ! 
     
    1.Le Mitard
    2.Palais
    3.Au nom de la race
    4. Fatalité
    5.On lèche, on lâche, on lynche
    6.Medley 1 : Saumur / Ride On / Ton dernier acte
    7.Par compromission
    8.Sors tes griffes
    9.Fais où on te dit de faire
    10.Tout ce qui est bon est mal
    11. Instinct de mort
    12. Police milice
    13.Medley 2 : Préfabriqués / L'élite / Bosser 8 heures
    14. Antisocial
     
    Bernie Bonvoisin : chant
    Norbert "Nono" Krief : guitare
    Yves « Vivi » Brusco : basse
    Ismalia Diop : guitare
    Farid Medjane : batterie
     
     
     
     
     

    244 downloads

       (2 reviews)

    0 comments

    Updated

  19. StartVPX

    Hi everyone,
     
    I'd like to share a small free tool I built — StartVPX — plus the frontend I use it with.
    StartVPX (free) is a tiny helper that starts a Visual Pinball table the right way, every time. When you launch a table it pops up a clean chooser with three buttons — Cabinet, Desktop, or VR — and then takes care of everything else:
     
    ▶️ Correct mode per table: Cabinet (fullscreen), Desktop (angled playfield view), or VR (OpenGL build) — your choice at launch.
    🖥️ Multi-monitor aware: positions the window where it belongs and brings VPX reliably to the front.
    🎛️ Sets BGSet automatically (Cabinet vs Desktop) and handles the VPinMAME DMD window — no manual fiddling.
    🎮 Built-in controller → keyboard mapping that replaces JoyToKey. It supports Xbox/XInput pads (analog triggers work as flippers, and yes — even the Guide button) and DirectInput arcade encoders. It only runs while VPX is running, and it's fully configurable. No third-party tools to install.
    🪶 Lightweight and clean: a single small Windows app, free, with nothing proprietary bundled. Settings live in a simple INI file.
     
    The Launcher is the frontend in the screenshots. It shows your tables as round wheel-art icons if you replace the default icon; one click launches the table through StartVPX. A few highlights:
    Organize tables across multiple pages, each with its own skin.
    It's also a full Windows app launcher — programs, folders, websites — with handy extras (clock, weather, GPU temperature, clipboard manager, screen magnifier, monitor brightness). So it's useful far beyond pinball.
    Free to use for the first 16 buttons. More info on my homepage: https://www.launcher-online.de
    How it works: Launcher icon → StartVPX.exe "Table.vpx" → pick Cabinet/Desktop/VR → VPX starts. StartVPX also works standalone with any frontend that can pass a table name on the command line, even a shortcut will do.
     
    Requirements: Windows 7 or newer, Visual Pinball 10.8 (the OpenGL build for VR), optional VPinMAME for ROM-based tables.
    Good to know: StartVPX doesn't touch your VPinMAME/DMD settings by default. If your DMD doesn't show up, set SetShowWinDMD=1 in the INI once, launch a table in Desktop mode, then set it back to 0.
     
    This is an early release — I'd love to hear how it works on your setups, and I'm happy to take feature requests. Thanks for taking a look! 🎯

    Rgds. SittingDuck

    43 downloads

       (0 reviews)

    0 comments

    Submitted

  20. Bruce Lee PUP Larouillas (Original 2026)

    Mod JP's Seawitch (Stern 1980) v600.vpx
     
    Many thanks to jpsalas for allowing me to publish this mod
     
    Alias=seawitchBruceLeePUP,seawitch
     

    Bruce Lee PUP Larouillas full DMD.mp4    
    For Full DMD

     
     

    1305 downloads

       (9 reviews)

    8 comments

    Updated

  21. STAR FOX – BATTLE FOR LYLAT

    🚀✨ [RELEASE] STAR FOX – BATTLE FOR LYLAT – Mega VR Room Edition ✨🚀
    🔥 Maximum immersion in the STAR FOX universe!
    Hello to all pinball fans and Team Star Fox supporters 🦊🚀
    As a huge Star Fox fan, I wanted to create an even more immersive experience around this VPX table inspired by Nintendo's famous space saga.
    Today, I'm offering you a custom version integrating a Mega VR Room for total immersion in the Lylat system!
    🛠️ FEATURES
    🕶️ Integrated Mega VR Room
    ➡️ A complete VR environment to play as if you were in a real Corneria Defense Force base.
    🌌 Enhanced immersion
    ➡️ Futuristic scenery inspired by the Star Fox universe.
    ➡️ A space and science-fiction atmosphere for maximum immersion.
    🎮 Gameplay preserved
    ➡️ No changes to the tabletop gameplay.
    ➡️ The original experience remains intact.
    📦 PACKAGE INCLUDED
    ✔️ Optimized VR version
    ✔️ B2S HD backglass
    ✔️ Compatible with the latest VPX versions
    ✔️ Exclusive Mega VR Room environment
    ✔️ SMALL PUPPACK VIDEO
    📥 INSTALLATION
    1️⃣ Copy the .vpx file to your Tables folder
    2️⃣ Add the .directb2s file to the same folder if provided
    3️⃣ Launch Visual Pinball X
    4️⃣ Put on your VR headset and go defend Lylat's system alongside Fox McCloud 😎🚀
     

     
    🎯 GOAL: TOTAL IMMERSION
    Take your seat in your Arwing and face the forces of Andross in a VR experience designed for Star Fox fans.
    💬 Your feedback is always welcome!
    Feel free to share your impressions, screenshots, and high scores 🙌
    🚀 Good luck, pilot... Do a barrel roll! 🦊✨

    5826 downloads

       (14 reviews)

    37 comments

    Updated

  22. Sinbad (Gottlieb 1978) Gold with VR 5.2

    This is just a VR add-on for the great table by Designone (https://vpuniverse.com/files/file/28147-sinbad-gottlieb-1978-gold-51/).  It also includes some small graphical upgrades and other tweaks, again kindly provided by Designone.
     
    Many thanks for all the hard work put in by all those before me particularly, Designone, as well as Pinuck, Kruge99, JPSalas, Styx, Basti and DaRdog81, my contribution was insignificant in comparison.  This is one of my first contributions, hopefully it has turned out OK.
     
    Use F12 to select between VR Rooms or adjust the script.
     
    You will also need a B2S backglass file.  Any will do, but I recommend using this top notch one from Hauntfreaks: https://vpuniverse.com/files/file/28607-sinbad-gottlieb-1978-gold-51/.
     
    Lastly, if you’ve not given this a try, give it a go.  The clean design, simple ruleset and quick, fun play will keep you coming back.

    184 downloads

       (2 reviews)

    10 comments

    Updated

  23. Sinbad (Gottlieb 1978) Solid State Final with VR

    This is a VR add-on for the great table by Designone (https://vpuniverse.com/files/file/26660-sinbad-gottlieb-1978-designone-mod/).  It also includes some small graphical upgrades and other tweaks, again kindly provided by Designone.
     
    Many thanks for all the hard work put in by all those before me particularly, Designone, as well as Pinuck, Kruge99, JPSalas, Styx, Basti and DaRdog81, my contribution was insignificant in comparison.  This is one of my first contributions, hopefully it has turned out OK.
     
    Use F12 to select between VR Rooms or adjust the script.
     
    You will also need a B2S backglass file.  Any will do, but I recommend using this top notch one from Hauntfreaks: https://vpuniverse.com/files/file/25747-sinbad-gottlieb-1978ss-b2s/.
     
    Lastly, if you’ve not given this a try, give it a go.  The clean design, simple ruleset and quick, fun play will keep you coming back.

    194 downloads

       (1 review)

    5 comments

    Updated

  24. Rack Em UP (Gottlieb 1983)_Hybrid

    First of all, I would like to thank my friend kalavera for approving the small update I made and especially for the excellent work done and for making it available!
     
    I also thank the creators and contributors of the initial versions, Inkochnito, TAB, LuvThatApex, Destruk, dboyrecords, wildman, STAT and Bord.
     
    And a special thanks to JPSalas for helping me with the rolling ball sounds routine!
     
    The work itself was very well done, so the changes I made were few to try to make the table even better.
     
    - small touches on the playfield
    - small touches on plastics
    - new tabs and tweaks
    - new metals
    - new lighting
    - flipper sounds
    - new cap bumpers
    - illuminated bumper base
    - new backdrop
    - new POV
    - some small adjustments
     
    here is the link to the original table used    

     
    kalavera description:
    Thanks to :
    Inkochnito for your Dipswitchs
    TAB, LuvThatApex and Destruk, for your version VP8
    dboyrecords for your conversion and rotation in VP9
    Also thanks to all those who got involved in one way or another (wildman in backglass, STAT in media pack, and if I forget someone I apologize)
    Thanks To Bord for his beautiful primitive flippers, implement them in this table.
    The table was recreated from scratch, the playfield try to make it as similar as possible to the original, there are few good photos out there, so i did what i could, hope the final result will please you, the door at the top where it comes out the ball to the field of play is not the model that should be, but as i'm not good with 3D modeling is what i could achieve, if someone is encouraged to recreate it and send to me, would replace it immediately, try to recreate the physics as best i could using the three videos find on Youtube.

    3157 downloads

       (18 reviews)

    28 comments

    Updated

  25. Trust Version French and English

    Mod Sorcerer (Williams 1985) version 4.0.4
     
    Many thanks to jpsalas and UnclePaulie for allowing me to publish this mod
     
     

     
    Source for .dif
     

    569 downloads

       (3 reviews)

    8 comments

    Updated

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