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  1. Gridiron (Gottlieb 1977)(VR Room)

    Description:        
    ***************
    The table is made by the great Jeff Whitehead (Loserman76).
    May he rest in peace. 😞 I hope, there are pinballs where you are, Jeff.
    I would like to thank Jeff, for allowing me, to convert his tables to VR.
     
    Info
    It is a hybrid table. So you can play in VR, desktop or cabinet mode, but you need the external backglass.
    There is no need to change the script. A VR headset is automatically detected.
     
    I added the following things:
    VR room, artwork for cabinet, backbox and flyer, animations for buttons and plungers, LUT files (change with magnasave buttons).
     
    '*        Table build/scripted by Loserman76
    '*        VR Update by Rajo Joey
     
    Works in 10.7.2, but best to play in VPinball_GL 10.8: https://github.com/vpinball/vpinball/actions/workflows/vpinball.yml
     
    ***********************************************
    These are quick conversions, as I don't like playing in absolute darkness.
    If you want to do your own conversions, I wrote two tutorials for EM tables like Loserman76's and make templates of the tables, pictures and materials.
    Also there are some .psd files, to change the artwork in an easy way for example.
    In the template tables there are generic artwork for the cabinet and the backbox. Some people may be happy with that and don't need the real artwork.
    There is a short tutorial for people, who know the editor and a longer one for newbies. Both instructions are in English and German.
    https://mega.nz/folder/5csAGRAa#gSFFQN_jXbw03y7LpQENHg

    371 downloads

       (0 reviews)

    2 comments

    Submitted

  2. Grand Slam (Gottlieb 1972)(VR Room)

    Description:        
    ***************
    The table is made by the great Jeff Whitehead (Loserman76).
    May he rest in peace. 😞 I hope, there are pinballs where you are, Jeff.
    I would like to thank Jeff, for allowing me, to convert his tables to VR.
     
    Info
    It is a hybrid table. So you can play in VR, desktop or cabinet mode, but you need the external backglass.
    There is no need to change the script. A VR headset is automatically detected.
     
    I added the following things:
    VR room, artwork for cabinet, backbox and flyer, animations for buttons and plungers, LUT files (change with magnasave buttons).
     
    '*        Table build/scripted by Loserman76
    '*        Playfield/plastics all redrawn by GNance
    '*        VR Update by Rajo Joey
     
    Works in 10.7.2, but best to play in VPinball_GL 10.8: https://github.com/vpinball/vpinball/actions/workflows/vpinball.yml
     
    ***********************************************
    These are quick conversions, as I don't like playing in absolute darkness.
    If you want to do your own conversions, I wrote two tutorials for EM tables like Loserman76's and make templates of the tables, pictures and materials.
    Also there are some .psd files, to change the artwork in an easy way for example.
    In the template tables there are generic artwork for the cabinet and the backbox. Some people may be happy with that and don't need the real artwork.
    There is a short tutorial for people, who know the editor and a longer one for newbies. Both instructions are in English and German.
    https://mega.nz/folder/5csAGRAa#gSFFQN_jXbw03y7LpQENHg

    603 downloads

       (0 reviews)

    0 comments

    Submitted

  3. Golden Cue (Sega 1998)

    Golden Cue, the Sega prototype table based on Bally's Eightball Deluxe featuring Kelly Packard, known from the TV series Baywatch. The table is the prototype that later evolved into Stern's Sharkey's Shootout. The real Golden Cue table software was never completed so some features do not to work. The game is playable though and you can complete all the required achievements.
     
    I have long worked to to find enough photo's of the game to recreate the backglass and playfield graphics to turn this into a playable game. With the limited number of machines in existence it is hard to find enough images that could be used. I found the manual for the game so I wired all elements according to the manual- but I haven't seen all parts work in my many rounds of testing, some occasional bugs pop up (a ball may get "lost" in one of the game modes). Thus you might experience issues with the game that are likely to be bugs in the rom, keep that in mind when playing the game!
     

    6192 downloads

       (8 reviews)

    46 comments

    Updated

  4. Greedo's Cantina Pinball (Original 2019)

    Be sure to check the version number when downloading table from "new updated tables" section. The newest version is 2.1.
    Usually the file needs to be approved by an administrator before you can download the table, but for some reason it is being put at front of list before it is approved.
    So just be sure to check the file version, or you may be downloading old version, thinking it is the updated version.
     
    Greedo's Cantina Pinball (Original 2021) v2.1
    VPX table by JPSalas
    Graphics and Sound Mod by Xenonph and Cryptdoctor21
    I used JPSalas' Skateball (Bally 1980) v1.03 to make this mod.
    I first would like to thank JPSalas for allowing mods without permission. I would also like to thank him for making a great table!!
     There is much more important info on original download page.
    He put in alot of time and work on the original table, and it is appreciated!! So if you like this mod, I would encourage you to thank the original author of the table, as I have only made a few changes!
    Original Table...
    https://www.vpforums.org/index.php?app=downloads&showfile=13142
    Find ROM here...
    https://www.vpforums.org/index.php?app=downloads&showfile=674
    IPDB...
    https://www.ipdb.org/machine.cgi?id=2170
    THIS TABLE IS DEDICATED TO MY BROTHER DAN!!!
    I also would like to thank Cryptdoctor21 for adding the red border on plastics, and he also reshaped the plastics.
    I also would like to thank him for helping make the dB2S Backglass. I just supplied the pic, and he made all the snippets. GREAT JOB!!
    I also would like to thank Flupper for his great Flasher resource table!!
    I would also like to thank Thalamus for telling me how to use resource tables!!
    I also would like to thank JPSalas, Allknowing2012 and Gtxjoe for teaching me how to add timers to script!
    I also would like to thank DJRobX, STAT, Gtxjoe, and nFozzy, for helping me shorten my StopSounds and PlaySounds script commands.
    (They each wrote out an example, and between them all, I was able to figure it out!! BIG THANKS!!!)
    I also would like to thank Steve "Slydog43" for which these VPX mods would not be possible!!
     
    Version 2.1
    Converted all pics to WebP format to reduce overall size of table.(VPX7.2 Required)
    Converted Wav files in sound manager to ogg format which reduces file size.
    File size went from 76.6 MB's to 33.3 MB's!!!
     
    Version 2.0
    Converted mp3's to ogg format, and scripted music to be played from Greedo folder.
    (Place Greedo folder in your Music folder)
    Added modified JPSalas LUT Toggled with Right Magna-Save.
    Added NVOffset script command, so not to interfere with other tables using same rom.
    Moved bumper pic selection to left Magna-Save.
     
    Version 1.1.1
    Added Missing Load Lut script command. Now Lut is saved and loaded for next time table is played.
     
    Version 1.0
    Added 356 Alien voice sound effects. (All from the Star Wars Universe)
    1 of 23 Jawa voice sound effects is played on lower rollovers.
    1 of 177 Alien voice sound effects are triggered by kicker, and played every 8 seconds during attract mode.
    1 of 156 other Alien voice sound effects are played on drain of ball.
    Over 60 other Star Wars exclusive sound FX.
    Added option in script to change the in game music. (12 songs in total.)
    0= no in game music. (The in game ambience is still played.)
    1= This is Default setting and is set to only play 3 original songs that have no singing in them.
    2= Plays the above + the 2 original songs with singing.
    3= Plays the above + 7 more unoriginal songs. (Unoriginal = wasn't in movie.)  
    There are 1 of 9 Cantina ambience sounds played while waiting to plunge ball, or game over.
    Left Magna-Save toggles 1 of 11 bumpers. (These are just generic bumper images, and will be updated soon!!)
    Buy-In button toggles GI Lighting Colors. 3 colors available including regular(white) default, Red, and Blue,(Blue is default on psychedelic mod.)

    Place music in your music folder located where you installed Visual Pinball.
    (DO NOT PLAY THE MUSIC AS THIS MAY ADD A TAG TO MP3 AND RENDER MP3 USELESS!!)
    Be sure to restart table after starting table for first time as flippers may stick on first start of table on your setup.
    (You should do this with all new tables you are trying out for first time to avoid weird table behaviour.)
     
    All pics, trademarks, Logos and sounds belong to their respectful owners. This table is for personal home, and non-commercial use only. This table should be used for educational purposes only..
    Hope you enjoy!!

    1790 downloads

       (3 reviews)

    9 comments

    Updated

  5. Godzilla (Sega-Stern mash-up) v3.0

    Godzilla (Sega-Stern mash-up) v3.0
    this is a modded version of @marty02 Sega-Stern mash-up or Godzilla
    this again is a table i've been messing with from it initial release
    list of some of the mods:
    GI Shadows
    Updated Lighting
    Mecha Godzilla 3D model
    Building 3D model
    Flying Saucer 3D model
    LE Apron Image
    lite Physics
    Rear Wall
    Routed Playfield Holes with Primitives
    New Hit-Targets
    Remastered Playfield image
    Side-Blade Images
    Materials

    4987 downloads

       (15 reviews)

    40 comments

    Submitted

  6. Guardians of The Galaxy

    ****************************************************************
    Guardians of the Galaxy 2.1.0
    By: Pincredibles
     
    ****************************************************************
    Special thanks: 
    Arngrim, MPT3k, Mr H, Nailbuster, Rik, Harlan, Orbital Group, VAAS, wAxx, Ashtone6, Al, Terry
    VPW Team, namely Apophis, PinStratsDan, BountyBob, Sixtoe, Wylte, Hauntfreaks and many more...
     
    ****************************************************************
    Intro:  This is my first table and I really want to thank everyone for all the help.  The table script was hand coded to match the 
        original table.  I tried to replicate every detail on the gameplay with exact scoring, bonuses, modes, pinup interactions and so forth
        I am sure there are things I missed in the 11K lines of code but I am hoping the hundreds of hours we put into the making of this
        will bring something the community will enjoy and show there are no limits to what can be done.
    NOTES: 
    - Make sure your PINUP is up to date: https://www.nailbuster.com/wikipinup/doku.php?id=release_notes
    - VPX Version: I tested in VPX 10.6 but works in 10.7.  Some users identified some stutter in 10.7 so try 10.6 if you see this.
    - Enabling Orbital Scoreboard will hide your local scores but not achievement scores.
     
    ****************************************************************
    INSTALL:
    1) Copy VPX to your VPX Tables directory
    2) Copy GOTG_2020 insize the pup zip to your <drive>:\PinUPSystem\PUPVideos directory  
    3) Run the batch file in the pup pack that matches your config.
       It should make all necessary script changes for you.
    4) Update DOF (If necessary)

    ****************************************************************
    2.1.0 PUP Pack location
    https://mega.nz/file/DVoQRTrZ#FxQg78RY0W5rgEg2DHnLoUEp78fpm6Zh7lqcGxD7jQ8
     
    ****************************************************************
     
    MPT3K Scorbit Setup and Tutorial 
    ****************************
    Manu made a great step by step on how to setup and use Scorbit 
    https://youtu.be/Sb6GF_3wDtc
     
     
    Version History:
    2.1.0   - See Changelog for the 2nd 2.0.0 in the dropdown.
     
    2.0.0    Massive update to bring it up to where it should be.  Too many changes to list but here is a summary:
        -    Added missing sores, mode animations, displays and major bug fixes and core table capabilities
     
    1.2.1 
        - Fixed cherry bomb so you can do it again after finishing.  
        - Fixed hole where ball could bounce through to shooter lane 
        - Bug fix where DOF was getting left on. 
        - Added desktop backdrop that MrFireshots created 
        - Added pup script for desktop mode 
        - Incorporated wAxx changes for the following 
        -     Physics changes to give it a more realistic feel.  
        -     Updated slingshots  
        -     Added changes needed for Desktop mode 
        -     Moved Stern button on the actual lockbar 
        -     Updated missing details on playfield (magnet position, rocket strength, flipper position, missing 3d prims and rubbers, metal holding Orb, GI and many more..) 

    1.2.0 
        -    Fixed billboard/standup above scoop so it doesn’t look blurry (Also fixed blur on Groot) 
        -    Added small wall to prevent ball from getting stuck in left Outlane 
        -    Quills Quest didn’t give progress the first time you hit the scoop 
        -    DOF Enhancements - Thanks James D. 
        -    Music leveling - I didnt get it all in but thanks to Rajo for the help 
        -    Trimmed game over song to 30 seconds like original game 
        -    VR Support – Thanks Toby!!! 
        -        Locked all objects in editor so that they were not inadvertently moved. 
        -        Changed 12 primitives on layer 9 called "Post Plastic+Fluro(OnlyScrewCap)" to "PostFluroOSC(num)" as the original name was too long and was crashing the editor (thanks to DJRobX for compiling a version of VPX which let you edit out-of-range filenames). 
        -        Changed layers assets were on to free up layer 11 for VR stuff and to organise them for better visibility, dropped editor detail for some primitives. 
        -        Changed cabinet blade primitive and added new higher res blade image, added script switch to change back to old sideblades. 
        -        Added Stern Spike 2 cabinet and VR Room primitives to Layer 11, including importing images and materials. 
        -        Added "VRStuff" collection and put all of the VR objects in it. 
        -        Added VR Room switch to turn on or off the vr room primitives (Line 36) and the code to control (Lines 97-136) 
        -        Added lockdown bar "fire" button, switchable between Apron (cabinet/desktop) and lockdown bar (VR mode) (lines 97-136) 
        -        Added timer plunger code (Lines 1226-1229) so sync VR shooter rod with table plunger. 
        -        Added -15 height wall called "trigger" and assigned all playfield triggers to use it as a surface to drop them to the correct height. 
        -        Repositioned all flasher primitives to correctly sit on the plastics. 
        -        Replaced "Flasherlight" lights with secondary "FlasherFlash" flashers so they can be angled with the table slope, you shouldn't even notice. (5157 - 5375) 
        -        Made MetalPost(Point)4 (Layer 9) visible as it wasn't (hidden underneath right ramp), was a "floating" rubber. 
        -        Added deeper wood for all playfield holes. 
        -        Updated apron primitive including UVmap so that it looked OK in reverse angle. 
        -        Made apron wall visible, changed material and tidied up apron underneath. 
        -        Fixed plunger audio and positional sound. 
        -        Repositioned billboard and all assets on billboard aligned. 
        -        Changed depth bias settings for ramps, blades and flashers. 
        -        Changed Groot mouth wall (Wall017) to stop losing balls under plastics. 
        -        Change height of wall001 and wall005 ramp triggers to match ramp height, removed collidable status. 
        -        Repositioned ramp rubber bungs (Primitive2) 
        -        Added missing flathead screws to ramp entrances 
        -        Added missing mounting poles to left and right slings, added pole to right inlane guide, removed old redundant screwheads. 
        -        Adjusted spinner to stop it clipping through the plastics. 
        -        Added sleeves to hexpoles on playfield level, removed doubled up sleeves. 
        -        Cut GI so it doesn't stick out sides of cabinet 

    41956 downloads

       (81 reviews)

    509 comments

    Updated

  7. Goldorak VPX Edition 1.2

    Goldorak Table created by Rom in Future Pinball now ported to VPX  10.4 by Javier15, here it's an HD version VPX 10.7 by Balutito
     The table uses UltraDMD, place the Goldorak.UltraDMD folder where the VPX tables are located
     
    Javier having agreed to modify the Goldorak table, I thought an HD version of the Playfield would be appreciated.
    The work done previously being so superb, that I didn't touch anything except to put the plastics and the playfield in high resolution. (I also dimmed the lights a bit.)
     
    Thanks to :
    @Javier15
    JP for help in Small DMD and the wise advice he gave me  
    Haunfreaks for Backglass Art 
    Stat B2B  
    Dev team for the great work they do with the emulator and the great community.
     
    Sorry if I forgot to mention somebody  
     
    ENJOY
     
    All Logos, Music,  Copyrights and Trademarks are property of their respective owners.
     
    PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!

    2566 downloads

       (6 reviews)

    27 comments

    Submitted

  8. Gorgar (MOD) nFozzy, Fleep Sounds, LUT

    Hello there,
     
    here i want to present to you an upgraded version of Fuzzels "Gorgar" table.

    I have implemented the nFozzy Physics, Fleep Sounds, and a LUT selector (Hold LMagna and scroll through the LUTs with the RMagna).
    I have also done some rubber cleanups and small changes.

    I  want to thank Fuzzel for his table, VPW Team for their awesome example table, Bigus1 for his graphic overhaul and all other that are involved in there to deliver a much better VPX experience !
     
    Cheers and have fun

    5333 downloads

       (10 reviews)

    83 comments

    Updated

  9. Grand Tour (Bally 1964)

    Grand Tour is another Ted Zale table from Bally.  This is one that I owned so all of the graphics and souonds were taken from that table and the physics are set to emulate how that table played (yes the table was that hard and unforgiving).
     
    Features include:
    -VR mode with selectable room/minimal views in game using the left flipper options menu between games
    -Bord blender renders
    -Addition of the most resent nFozzy and crew physics
    -Onevox's LUTs for on the fly contrast and brightness control
    -New three dimensional sound routines from Whirlwind
    -New save file system that has an easy to read text file and is game version specific to prevent problems when upgrading
    -New scoring logic that blocks scores that occur too fast for an EM pin mech (again from Whirlwind)
     
    Thanks to all of the folks who helped bring this table to completion, especially the VR discord group who got me going with VR!

    1309 downloads

       (2 reviews)

    15 comments

    Updated

  10. Gulfstream (Williams 1973)

    Gulfstream is a fun Williams tic-tac-toe game that is fun and fast paced.
     
    Wheel Image here:
     
     
    This hybrid Desktop, Cab and VR all in one table is made for vpx 10.6 but may run well in 10.7 (its sister tables are reported to run well in 10.7).  The table is set as desktop/cab and to play in VR just edit the top section of the script.  To alter the table's settings please hold the left flipper button between games to enter the game options menu.  To change the LUT for the table hold the magnasave button between games.
     
    Features include:
    - VR mode with selectable room/minimal views in game using the left flipper options menu between games
    -Bord blender renders
    -Addition of the most resent nFozzy and crew physics
    -Onevox's LUTs for on the fly contrast and brightness control
    -New three dimensional sound routines from Whirlwind
    -New save file system that has an easy to read text file and is game version specific to prevent problems when upgrading
    -New scoring logic that blocks scores that occur too fast for an EM pin mech (again from Whirlwind)
     
    NOTE: this table has only been tested in 10.6 but reports are that my tables run fine in 10.7 so that may be the case for this table as well
     
    Thanks to all of the folks who helped bring this table to completion, especially the VR discord group who got me going with VR!

    1469 downloads

       (3 reviews)

    28 comments

    Updated

  11. Gremlins by Balutito

    Hello everyone, I am very happy to share this new table with you.
    b2s and Wheel are available in my shared files
     
    WARNING:
    Do not play in direct sunlight Do not drink water while playing And above all never play after midnight  
    not everything was done by me, so it's time to present the real stars behind this table:
    Sindbad and Schreibi34: Thank to give your autorisation for moding your Victory table
    Flupper: Thanks for the Cycles insert material and environment! Thanks for the free to use flasher domes. 
    JPSalas: ball rolling sound script, flasher images
    Noah: nudging routines
    Ninuzzu: ball shadow routines
    All Logos, Music,  Copyrights and Trademarks are property of their respective owners.
     
    PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!
     

    8969 downloads

       (15 reviews)

    127 comments

    Updated

  12. Gorgar (MOD) by NitroNimbus

    VPX conversion of my FP MOD of Gorgar.
    Full credit to the table author and others who have also modded this table.
    Special mention to Slamt1lt who made the original FP version that I used many resources and idea's from.
     
    Muted the ROM and added sound effects, music, lights, animations and general touch ups here and there.
    I also added some extra's bits.
    BALL SAVER: We all need one of those.
    SCORCHED BALL: Put the ball in the Hell Hole and it will burn the ball and get darker each time you do, resets at every new ball.
    HELL BAT or DEMON BALL: This can only happen once per ball.
    When you hit the snake pit you will have a change to battle the Hell Bat (black ball) or a Gorgar Demon (red ball).
    If you can get it in the burning Hell Hole you WIN..., if it drains you LOSE... each time it gets harder win or lose.
    I implemented this feature for all 4 players, it remembers how many battles each player has and adjusts accordingly.
    Hope you enjoy it, cheers!
     
     
     
     
     

    1666 downloads

       (8 reviews)

    39 comments

    Submitted

  13. Gridiron (Gottlieb 1977)

    Gridiron - Gottlieb 1977
    Original conversion of Pinuck's VP9 table by Scottacus
    Backglass image by Wildman
    Images culled from the internet
     
    This is Gottlieb's re-do of Pro Football. Pretty much the same table, but now it is 2 player and the outlanes will always score a touchdown even if the score motor is running (a flaw that the Gottlieb designer of this table corrected when he redid it).
    Unique thing about this table - match is based on last 3 digits. I don't believe Gottlieb ever did this prior with their tables.
    My table is a complete rebuild of the table. Prior tables were used to identify scoring and such. You will also note this one has the correct plastics. Prior tables used (incorrectly) Pro Football's plastics.

    792 downloads

       (0 reviews)

    7 comments

    Updated

  14. GUNS EDITION LIMITED

    Updated gun's limited 2.0 table
    hello to all here is the update of guns n' roses bug in multiball mode normally everything is ok good fun to all
     
    Updated gun's limited 1.8 table
    New lights
    Modification of the ramps
    new mood lighting Editing
    the playfields new guitar lock ramp
    fixed some bugs
    table physic modification
    good fun to all.
     
    Hello everyone, I bring you a Guns'n roses tabletop mod from data east remix with the JERSEY JACK PINBALL version have fun. thanks to jpsalas and bigus and all who made the version of Guns data east.
    The table uses the gnr_300 rom
    New playfield
    New insert
    New lights
    choice of ball colors de Starlion (change balls in visual pinball)
    new backglass
    good fun everyone
    Pack full: Table vpx10.6 - Backglass - Media (wheel images playfield and backglass

    9009 downloads

       (8 reviews)

    57 comments

    Updated

  15. Game Of Thrones

    Hello everyone, I am very happy to offer you this Game Of Thrones table under VPX 10.6
    First of all, please do not play at this table with children, the puppack contains scenes of violence, nudity, blood and sex.
     
    I want to thank the original creators of The GOONIES pinball Adventure table created in 2012 for:
    Glxb, Highlnder00, Jpinsa, Shaderbytes ported to VPX by Javier.
     
    I would also like to thank the creators of the code and Original PUPPAck of GOONIES Nailbuster and hawkeyez88 but also fluffhead35 added in fleep sounds and physics changes.
     
    Special thanks to :
    DAERON61 for his help with graphics and 3D Throne Nesta78 for his help with splashDMD and is work on medias  
    You will need updated pinup, configuration possible for 1, 2, 3 or 4 screens. You will find options in puppack
    You will find, in the attached link all the media, the puppack and the rules of the game in order to try to become the king of the 7 crowns together
    If you have trouble with the dmd put forceon DMD in puppack editor
     
    Have fun!!!

    8208 downloads

       (7 reviews)

    75 comments

    Updated

  16. Gaucho (Gottlieb 1963)

    This release wouldn't be possible without the following:
    Halen who did the artwork/redraws and provided the initial backglass image

    Like all of my releases, hold down the left flipper for 3 seconds when not playing a game to set the options.
    FYI - this table is one of the few multi player games where if you tilt, your game is over but it doesn't affect the other players.
    ZIP includes a wheel image and directB2S 

    This is for personal use only. DO NOT include this in any pre-packaged ZIP of tables for commercial/non-commercial products. You know who you are. Just enjoy what is provided for FREE instead of trying to earn a buck from our community's work.
    Any mods, require permissions from ALL of the above folks listed as primary contributors for this table.

    1150 downloads

       (0 reviews)

    13 comments

    Updated

  17. Genesis (Gottlieb 1986) SG1bsoN Mod

    Here is my mod of nFozzy's Genesis Table, credit also to the following for their work on the original
     
    JPSalas - VP9 table
    nFozzy - 3D assets and VPX conversion
    Inkochnito - Dipswitch settings
     
    Changes Include
    Table Lighting Apron Lighting Added Flipper Shadows Added Ball Shadows PF Shadows Choose between Clear or Purple Ramps (Option at the top of the script)  
    Enjoy!

    4450 downloads

       (9 reviews)

    26 comments

    Updated

  18. Genie (Gottlieb 1979)

    Genie / IPD No. 997 / October, 1979 / 4 Players

    Credits:
     VPX by bord, rothbauerw  VR Rooms - TOTAN by Flupper, 360 added by Rajo Joey, Minimal added by Rajo Joey  VR Cabinet - Rajo Joey, rothbauerw  VR/Backglass - Backglass by blacksad, converted by rothbauerw  art scans by Jon Osborne  
    Genie is a terrific Gottlieb widebody with beautiful artwork.
     
    The origins of this project go back a couple years. It was a lot of fun to work with rothbauerw and I think the game came out great. Rothbauerw gave it new life in 2022 by updating the physics, sounds, and adding VR and FSS compatibility. Game options for (3!) VR Rooms, Cabinet Mode, Operator Post Positions, Chimes and more are at the top of the script.

    3370 downloads

       (12 reviews)

    45 comments

    Submitted

  19. Grease (2021) B&W pro

    The first thing to thank all the colleagues who have allowed this mod to be made, since without them we could not have enjoyed this title and many others.
    JpSalas, DStruct, francisco666, Nitronimbus, polygame.
    I also want to make a special mention to my colleague Oker for the help provided.
    Table instructions:
    You must create an alias as follows:
    elvisjt, elvis
    So that the sound is not mixed I have used a muted rom (altsound) that I will also leave together with the table.

    1656 downloads

       (3 reviews)

    29 comments

    Updated

  20. Groovy (Gottlieb 1970)

    VPX conversion
    Artwork done by GNance
    Source images from Noah Fentz
    others to thank: JPSalas, Pinuck, hauntfreaks, Borgdog, Arngrim
    in addition to the "standard" keys (typically "1" to start game and "5" for coin), I've added "3" as another coin input and "4" for coin and auto-start game (like I recall the dime slots generally were) to simulate 3 coin slots
    when game is not in progress, holding down left flipper for about 3-5 seconds will bring up the options menu. left flipper selects item, right flipper changes option.
    I've also included shadows for the ball and flippers. If you want to turn them off look for these lines at the beginning of the script:
    Const ShadowFlippersOn = true
    Const ShadowBallOn = true
    change to false if you want either of the shadows not showing on your tables

    324 downloads

       (1 review)

    0 comments

    Submitted

  21. Grande Domino (Gottlieb 1968)

    "ATTACK OF THE (ITALIAN) CLONES" WAVE
    Grande Domino (Gottlieb 1968)
    Playmates clone
    Artwork by GNance

    264 downloads

       (0 reviews)

    0 comments

    Submitted

  22. Grand Slam (Gottlieb 1972)

    Gottlieb's Grand Slam - yet another baseball themed table
     
    Artwork by GNance

    437 downloads

       (0 reviews)

    1 comment

    Submitted

  23. Grand Prix (Williams 1976)

    No release notes

    1051 downloads

       (0 reviews)

    4 comments

    Submitted

  24. Gold Rush (Williams 1971)

    No release notes noted

    525 downloads

       (1 review)

    0 comments

    Submitted

  25. Gigi (Gottlieb 1963)

    VPX conversion of Gigi
    thanks to GNance, Arngrim
    others to thank: JPSalas, Pinuck, hauntfreaks, Borgdog
    in addition to the "standard" keys (typically "1" to start game and "5" for coin), I've added "3" as another coin input and "4" for coin and auto-start game (like I recall the dime slots generally were) to simulate 3 coin slots
     
    For the manual ball lift you can use either the start game button (typically "1") OR you can use the letter "A".
    when game is not in progress, holding down left flipper for about 3-5 seconds will bring up the options menu. left flipper selects item, right flipper changes option.
    I've also included shadows for the ball and flippers. If you want to turn them off look for these lines at the beginning of the script:
    Const ShadowFlippersOn = true
    Const ShadowBallOn = true
    change to false if you want either of the shadows not showing on your tables

    419 downloads

       (0 reviews)

    1 comment

    Submitted

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