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Road Runner (Original)

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888 Downloads
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192.23 MB File Size
Roney Pinball, Mugsy, GeorgeH Created by
Roney Pinball Artwork by
Roney Pinball, GeorgeH Scripting by
Original Manufacturer
2006 Year

4 Screenshots

Road Runner is a great table created by the incredible table developer Roney Pinball.  I decided I wanted to work on a simple table with a simple update so I chose Road Runner.  It didn't take long; however, to determine that it was a bit more sophisticated than I thought.  It has a flyer that explains a few things but not everything.  I decided to write a set of rules since no one had ever posted them before now.  I wrote quite a few rules that filled up both instruction cards on the apron but I was able to add everything I wanted. 

 

I added FizX Lite 3.0 and the latest version of the FizX tweaker.  An improved version of the lighting tweaker was published on Avatar 2.2.  Since then, Gimli and I have spent much time improving the tweaker.  We found three huge bugs that have been resolved.  Avatar 2.2 had occasions where end users reported getting string errors that have now been resolved.  One bug was caused by Future Pinball sometimes performing calculation errors, like 6 times 10 being equal to 59.9999.  That might be considered close enough but it causes havoc on an array where every two characters in the string represents the saved value for one parameter.  We fixed it by adding rounding for each calculated value to a non-decimal number.  I have noticed that the fix has made the tweaker much more stable without any string errors. 

 

I have added overlays that describe each of the parameters on the FizX tweaker.  I provide directions on how to navigate the tweaker on the first screen that you see when the tweaker opens.  All you need to remember is to press the Special 1 key to open the tweaker.  If you want a longer description of the Reset to Default, Reset to StartUp, and Save functions, arrow down to the end of the parameters and you will find a detailed description of each.  Unfortunately, the tweaker does not have enough save locations to add settings for the upper flippers.  If you want to change the settings for the upper flippers, they can be changed in the script.  You can, however, change the settings for the main flippers on the tweaker. 

 

If you are not familiar with FizX, you might find the parameters on the tweaker intimidating.  You will however be able to understand the option for "Bounce Choices".  The option refers to the bounce of the ball off the flippers.  The "Bounce Choices" option allows you to make selections that anyone can understand.  For example, you can select "Low Bounce" or "Medium Bounce".  I recommend you try making changes to this option.  I have already made adjustments on the tweaker but everyone knows I like the flippers to have a very low bounce.  From what I have seen, most folks like higher bounce. 

 

I didn't add my usual lighting mod this time but I think you will like the lighting nevertheless.  There are lots of options at the beginning of the script where you can change the lighting and other options. 

 

Zip File – Must Read

 

There is a zip file included in the download.  It contains the model of a ball with 1K polygons.  Do not unzip the zip file.  Just save it with the same name as the table and place it in the same folder as the table.  If you don't use it, the physics won't be correct.

 

Table Loading Screen

 

There are two table-loading textures as listed below.  The first landscape texture is the default and is intended to be used on desktop PCs.  The portrait texture is intended to be used on pinball cabinets. 

 

LoadingLandscape.jpg

LoadingPortrait.jpg

 

Conclusion

 

The entrance to the right wire ramp was rather problematic.  The ball kept bouncing around the ramp entrance and not going down it.  However, persistence paid off and I managed to get it to work.  This table was otherwise a pleasure to work on.  I hope you enjoy it. 

 

GeorgeH

 

List of Changes

 

1) Added ball/flipper shadows, ball configuration, and ray casting to the script.

2) Added FizX Lite 3.0. 

3) Added the latest version of the FizX tweaker which includes a Flipper Bounce Choice option that combines the settings of 3 FizX parameters for each of the 9 bounce choices.

4) Added overlays to the tweaker that explain each of the FizX parameters. 

5) Added a HUD Toggle Key that saves settings.

6) Added new lighting and spotlight with lights turning off when the ball is not in play.

7) Added new landscape-shaped texture on the table loading screen for desktops and portrait-shaped texture for cabinets.

😎 Added game room floor and backwall.

9) Added BAM code that allows the score to exceed 2 billion points. 

10) Added plunger pull special script to slow down pull-back.

11) Added new music to attract mode and new background music to all modes. 

12) Upscaled textures for playfield, backglass, and cabinet. 

13) Reworked the entrance to the right wire ramp to improve performance.  Adjusted all ramps.

14) Added rolling ball sounds to the playfield and all four ramps. 

15) Adjusted the color of all light inserts on the playfield and changed the color on one ramp. 

16) Added more time to display the text on the segmented display on the backwall so you have time to read it. 

17) Developed a set of rules which include many of the point values.  Added the rules to the instruction cards on the apron. 

18) Added desktop camera setting to the script.

 

Table Developers

 

Roney Pinball

Mugsy

GeorgeH

 

Contributions by:

Gimli – Codeveloper of the Tweaker

JLou5641 - Creator of FizX

Fleep - Created recordings for mechanical sounds

TerryRed – Developer of the "All in One" template of FizX

Edited by GeorgeH
New version

No

What's New in Version 1.04   See changelog

Released

My intention on this version was to update some minor errors on the FizX tweaker.  I have been playing it quite a bit and decided it was worth adding more features, especially since everyone seems to like it.  The main features I added are Surround Sound Feedback (SSF), Lighting, and Easy Play Mode.  I think this table would appeal to children who would probably prefer the Easy Play Mode.  All the features I added are listed below.  I highly recommend you read the Instructions PDF file in the download or else you will probably miss out on some of the nice features I added. 

 

BAM – Must Read

 

This table requires BAM 1.5-373 or later for it to perform as intended and to not crash or generate error messages.

 

Lighting

 

I added lighting modes for Day, Dusk, Night, Dark Night and FP Original.  Press the Special 2 key to toggle through the lighting modes. FP Original disables the spotlight but it helps those that have lower end PCs. 

 

FizX and Tweaker

 

I upgraded from FizX Lite 3.0 to the full version of FizX 3.3.1 which includes updating the menu system we call a tweaker.  Press the Special 1 key to open the FizX tweaker and read the directions on the overlay on how to navigate the system.  I moved the options on the tweaker so the parameters I use the most are display first on the list with the lesser used parameters at the bottom of the list.  By default, the full version adds upgrades to rubber posts, slingshots and drop targets.  I manually added the FizX bumpers.  I also added 2 invisible rubbers posts to each slingshot which helps to perform post passes and works quite well on this table. 

 

Surround Sound Feedback

 

I added Surround Sound Feedback (SSF) the for both DOF and PUP to help out the pinball cabinet users.  Debo26 tested this table on his cabinet.  To make SSF work, you must add the PUP-Pack that is included in the download.  Copy "FP_PUP_SSF_GEORGE" to your PUPVideos folder.  You also need to change the following options in the script to "True":

DOF_enabled = false

PUP_SSF_enabled = false

 

This change actually benefits everyone because the process of adding SSF requires replacing all the standard FP mechanical sounds with Fleep's incredible recordings.  I am sure you will notice an improvement. 

 

Plunger Modification

 

Popotte developed a plunger mod that added a new feature to the code I had been using.  The code that I used in the past makes the plunger pull back more slowly, making it easier to hone in on just the right power to hit certain skill shots on most tables.  This table does not have a skill shot but it does help to be able to control the ball on the upper playfield. 

 

The plunger that Popotte created has two modes of operation: 

 

1) The slow plunger pullback is the same as previous versions I used and works like a normal plunger would by pressing the plunger key.  The only difference from the default plunger is that it pulls back more slowly so you can more easily identify the place where you want to let go of the plunger. 

 

2) The second method is where you can use the up and down arrow keys to position the plunger exactly where you want it before it is released.  Then you press the plunger key to release the ball.  It can be adjusted very precisely for your shot.

 

Camera Views

 

I created two camera view profiles.  I set one of them, to be the default in the script although the changes you make will be saved.  You can change the default camera view by pressing the "V" key repeatedly to toggle the two options.   

 

Easy Play Mode

 

You can change a setting in the script to "Easy Play Mode".  The default is set to "Normal Play Mode".  The download includes two sets of rules in PDF form, one is for easy play and the other for normal play.  An example of one of the changes I made is to change the drop targets on the upper playfield to light two of the lights on the playfield for RUNNER when you hit all 4 drop targets.  Normal play mode requires you hit all 4 drop targets 6 times to spell RUNNER which gets rather tedious.  This option is great for children but it's good for everyone because it helps you get higher scores and makes it more fun. 

 

Rotated Display

 

Finally, I added a version of the table for those of us that have desktop PCs with a single monitor that can swivel so it is oriented in an upright position.  I call it rotated display.  The "Full Table 2" view only uses about 50% of the screen for the playfield where this option uses about 90% of the screen.  It produces a more immersive gaming experience. If you don't have a single monitor that can rotate, then you need to use the other version of the table in the download.  You can try it on a standard monitor to see what it looks like but it will be oriented sideways.  In order to play the table, you need to change the "Rotation" option to 270 degrees on the "Preferences" > "Video / Rendering Options" screen of the FP editor. 

 

List of Changes:

 

1) Added 5 lighting modes that can be changed by pressing the Special 2 key. 

2) Added adjustable Ball Brightness and Shininess options in the script.

3) Added ball count and # credits to the HUD which previous could only be seen on the backbox.

4) Found that the previously added BAM code that allows the score to exceed 2 billion points did not work correctly. Some coding was changed to make it work.

5) Upgraded to FizX 3.3.1.

6) Corrected minor bugs in the FizX tweaker (Press the Special 1 key to open it.)

7) Created version of the table for Rotated Display.

😎 Added new plunger mod.

9) Changed drop targets to reset at end of game.

10) Changed to a different ball rolling sound on the playfield than used on version 1.03. 

11) Added an invisible wall to prevent the ball getting stuck between the upper right flipper and the gate. 

12) Added Surround Sound Feedback (SSF) with DOF and PUP which includes changing to Fleep's sound recordings.

13) Added 2 switchable camera views that can be changed by pressing the letter "V" repeatedly.

14) Added a set of instructions to the download as a PDF file.

15) Added a set of rules to the download as a PDF file.

16) Added Easy Play Mode that can be set at the beginning of the script.  The default is Normal Play Mode. 

17) Fixed a problem where the segmented display for credits would display random numbers after entering initials for a high score. 

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