This is a re-upload of my file that was hosted on vpinball.com. no changes have been made so if you have that version no need to re-download.
Golden Arrow was the first table I ever worked on in VP, updating vp9 versions (from dboyrecords, itchigo and pinball person), creating the vpx version while vpx was still in beta. This version has been almost totally overhauled from that one with a new playfield scanned from my recently acquired real machine, new plastics scans, and new backglass photo (my scanner did not like the backglass). Scoring and rules were redone to match my real table as well. Also added new features including a few animated rubbers, animated spinner rods and new options in the options menu (hold left flipper before starting a game). A couple options are:
3 ball with 5 ball rules - a common simple mod on real machines to make it a tougher game to score specials. normal 3 ball pairs some of the lights, 2-3, 5-9, 6-10 so clearing one clears the other, all 10 lights cleared lights special. 5 ball and this mode do not pair them
reset after special - I have not seen this done on a real one (haven't looked) but basically to add more scoring if you want. on the ball you first score a special you can keep scoring specials, but once that ball drains the lights reset and you have to clear them all again in my scenario.
db2s file included.
Thanks once more to hauntfreaks and sliderpoint for not only helping on the original build but for help and testing on this one as well. Special thanks to haunt for piecing together my playfield scans into one nice image.
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