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Mustang (Stern 2014)
By TastyWasps
Light 'Em Up!
What goes great with pinball? Speed and Muscle Cars. What makes it even better? Great Tunes and a Mustang!
This mighty workhorse was released in 2014 by Stern and features fast action game play and an actual turn table rotating with a Mustang in the middle.
Dozer and team put together a beautiful rendition of this pin a few years back and the lighting and visuals are still top notch to this day. Of course, some features on older Visual Pinball tables get antiquated and need to be re-mastered / modded with upscaled graphics, physics, sounds, etc. and the VPW libraries never fail to deliver.
Some new goodies were added such as the incredible VR arcade room from Senseless which is a script option and pictured below also as well as a few other options.
All in all, this table received this "tune-up" while at the shop:
* nFozzy Physics, Fleep Sounds, VR Room, Flupper Domes
* Lighting Tweaks, Dynamic Ball Shadows, Multi-Ball Cradle Physics
* Script Organization, Ramp Refractions, Gameplay Balance, PWM Flashers
* VR Cabinet Assets - Senseless
* Playfield Upscales - MovieGuru
* Arcade VR Room Assets - Senseless
* Arcade VR Room Setup - DGrimmReaper
* Testing - VPW Team
Thank you to the original authors mentioned both online and in script.
Dozer, Dark, Stefenaustria, Senseless
Also, a big thank you to the Stern team that created this beautiful trophy.
Go burn some rubber!
6397 downloads
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MASK
By balutito
Big fan of toys from the 80s and 90s, I wanted to offer you with this table, one of my favorite themes: MASK.
If you also collect toys, send me a little photo of your collection in the comments
Based on FirePower II (Williams 1983) By Goldchicco, Apophis based on Walamab vpx table
Thanks to them for the work done upstream
Many Thanks to Daeron61 for this amazing Rhino 3D
Not an obligation but, I have provided you with a mini puppack in which you can put the credits and all the episodes you want, in the language of your choice.
I advise you to put this puppack on your FullDMD if possible and to install the B2s in addition, See photos.
this mini puppack is made only for 3-screen machines. It allows the episodes of the cartoon to be broadcast on the full dmd while displaying the b2s on the backglass. if anyone would like to take it a step further and make a complete free ppupack of their own.
Check my other files for the b2s and the wheel
Enjoy
Balutito
All Logos, Copyrights and Trademarks are property of their respective owners.
PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!
2373 downloads
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MASK MusicMOD
By nagaidevil
no alias needed
add MASK folder to VisualPinball/Music folder
----------What's included in this MusicMOD---------------------
I've included 24 tracks from the MASK cartoon series (songs in ENGLISH) including the TV theme and the full extended version.
3 backglass options. Thanks to marcobus2005 for his awesome creation of fulldmdb2s versions
1 table by the amazing Balutito
1 wheel by the amazing Balutito (small text added to differentiate this being the MusicMOD)
This was created as an alternate option to the PUP pack by Balutito which allows us to play the table with music sans dialog and with the original english audio and lyrics. PUP is turned off in the script.
-----------------MUSIC MOD Controls------------------------------
Changing LUT still works by holding Left Magnasave down and pressing Right Magnasave
Using Right Magnasave by itself wihtout holding left magnasave will change to the next track.
------------------------------------------------------------------
---------BACKGLASS/SCORING OPTIONS AND SETUP----------------------
3 different b2s versions included:
1: MASK 2scr - for those with 2scr cab setups
2: MASK 3scr with external DMD - for those with 3+scr who want to use the external DMD
3: MASK 3scr with fulldmd - for thsoe with 3+scr who want scoring in fulldmd area similar to a backglass
Whichever you chose just rename file to MASK MusicMOD
The script is already set up to make use of option 3 (my preferred)
If using option 1 or 2:
open the script in table editor and comment out (just place an apostrophe at the beginning of the line) or delete line 239: .Games(cGameName).Settings.value("showpindmd") = 0.
Then after opening table hit F1 and make sure external dmd is checked
If using option 2 or 3 you will likely need to create a .res for more information on how to do that if you've never used a fulldmd backglass, read the "Full DMD Read Me" that was created by HauntFreaks.
--------------------------------------------------------------------
---------------------VPX 10.8 users as of Beta 4 and below-----------
*If you're using VPX8 aka VPX 10.8, there will be a problem with the apron image showing up correctly. So you'll want to open this table using a VPX 10.7 version.
If using popper you can add an alternate launcher in that field box by typing in Vpinball_107.exe or however you have it named as an alternate launcher in game manager
------------------Thank YOUs------------------------------------------
First off, thanks to Goldchicco and Apophis as this table is based on their work on FirePower II (Williams 1983) based on Walamab vpx table.
Mega thanks to Balutito for making the MASK table, 2scr b2s, and wheel and giving permission for my MusicMOD
Also huge thanks to marcobus2005 for his 2 b2s creations.
Thanks to iDigStuff for his MusicMOD scripting template
Laslty, thank you to HauntFreaks for his fulldmd readme
Every one of you do amazing work and we are lucky as a community to have you and appreciate all you do.
----------------------------------------------------------------------
ENJOY!!!
576 downloads
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Medusa (Bally 1981) w VR Room
By UnclePaulie
Version 2.0 by UnclePaulie 2023
This version was done with UnclePaulie's Elektra as a baseline to start, since both were Bally 1981. I built everything ground up from there. Used a few prims and images from JP's prior table, as well as some logic. Also used EBisLit's playfield.
Included in this Version 2.0 is Hybrid VR/desktop/cabinet modes, a new playfield from EBisLit, VPW physics, flipper tricks, dynamic shadows, Fleep sounds, Lampz, 3D inserts, new baked general illumination lighting and AO shadows, sling corrections, drop and stand-up targets, saucer, playfield meshes, various primitives, etc. Significant time was spent on researching online videos, to ensure accuracy of shots, ball drops, kickouts, and overall playability. I also created a desktop backglass with a cool lighting effect, as well as the VR backglass and other VR options. There are also some performance improvements, and I added a playfield mesh for the playfield, so there's a realistic bevel in the saucer.
Thank you to EBisLit for the playfield image, and Redbone for upscaling and cleaning up the plastics image. Thanks to iaakki for teaching me how to bake the GI and AO shadows. Thank you to JPSalas for some of the primitives used (backwall lights, lower flippers, and bumpers). Also for some of the logic. Thanks to Hauntfreaks for the backglass images. Thank you to Bord for the upper flipper images. And thank you to the VPW team for testing, especially apophis, BountyBob, RobbyKingPin, Tastywasps, Wylte, and PinStratsDan.
There are several options in the script. Including VR, ball brightness, and LUT lighting options. The LUT changes are done by holding cntl (or left mangasave) and then while holding, scroll through the options with the right magnasave. The Dip Switch settings are done in the script and are hardcoded. IF... you want to change them, there's a setting in the script to manually override that, and then use F6 during gameplay to bring up the Dip Switch setting.
This is a hybrid table done in VPX 10.74, and I have code in here to automatically choose between VR, desktop, and cabinet. Additional VR options in the script include two VR environments, a VR clock, a topper, posters, and settings for dynamic shadows if you experience a performance hit.
Thanks again to EBisLit, Redbone, iaakki, and the VPW team!
3429 downloads
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Megaman (Original 2023)
Remerciement Special aux auteurs pour la table originale Radical Prototype, jpsalas, 32assassin.
Et surtout à Nico pour m'avoir permis de mod sa table Wayne's World.
2012 downloads
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MAD MAX Fury Road DOF 1.4
By balutito
Hello everyone and welcome to the MAD MAX Fury Road storm.
This table and its DMD is inspired by the TWISTER scene from the movie Mad Max Fury Road
Thanks to francisco666 for the permission to modify his Twister table. Thanks to 32assassin who is the basis of the script. Spécial thanks to Daeron61 for the this 3d model Mad Max Car
Rom = twst_405
Music is include in the .vpx
Good Game
All Logos, Copyrights and Trademarks are property of their respective owners.
PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!
4969 downloads
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Magic castle (Zaccaria 1984) Playfield and plastics
By emperor312
Playfield hires and Plastics for Magic Castle Zaccaria)
38 downloads
(0 reviews)0 comments
Submitted
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Miss-O (Williams 1969)
By hauntfreaks
re-upload from 2016
Miss-O (Williams 1969) v1.0
-scripting/animation/menu/tweaking: BorgDog
-originals images created by Popotte
-images vectorized/modified: HauntFreaks
-layout/lighting: Hauntfreaks
-DOF scripting: Arngrim
-hold down left flipper to access BorgDogs sweet lookin' options menu (inspired by loserman76 / gnance)
2543 downloads
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Magic City Music Mod
By 10mmSocket
This is a music mod for Bord's Magic City. The "Magic City MM" folder goes into your music folder, and the .vbs script goes into the tables folder named the same as the table. Right Magna plays and skips tracks, left Magna stops music.
Since the Space Needle is on the playfield I chose some classy tunes from some of Seattles finest. Thanks Bord for making such incredible tables!!!
(The songs are jazz/funk covers of popular Seattle bands. Nirvana, Alice In Chains, Foo Fighters, Heart, Pearl Jam etc.)
430 downloads
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Magic City (Williams 1967) [mod]
By bord
The active gameplay, a center pop bumper, and wonderful artwork elevate Magic City to one of the great EMs.
Magic City is a collaborative project between armyaviation, mlager8, apophis, and myself. It is a top to bottom rebuild on top of Loserman's scripting. mlager8 and armyaviation were on asset development, I was on visuals and physics, and apophis was on scripting and light map implementation. Visuals utilize Niwak's Blender lightmapper for a more dynamic experience (requires 10.7+).
Line 12 of the script lets you adjust Room brightness (between 0 and 1).
2293 downloads
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Monday Night Football - (Data East 1989) Tennessee VOLS mod
By TNpinball
Here is my Tennessee VOLS edition MOD of Data East Monday Night Football.
This is a reskin of Monday night football mod by SG1bsoN ( who modded an original table by allknowing2012)
Changes include: New images, 3d elements, lighting, an Altsound file, new backglass, overall theme change.
Note* alt sound file can be renamed to the MNF ROM If you don't need the alias just make sure to change the name in the script to match.
set alias: tennmnfb_c27,mnfb_c27 and throw folder with music files in altsound folder. During game press F1 and set alt sound mode from 0 to 1. Save and restart). (Thank you agent327 for putting those directions in better words than I could!)
Included video is for DMD display in pin-up popper.
424 downloads
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Monte Carlo (Premier 1987) (10.7)
By Rascal
This is a hybrid update to the Monte Carlo Premier 1987 that can be found here at https://vpuniverse.com/files/file/5473-gottlieb-monte-carlo-1987-vpx/
All the same credits go out as to that version. This version is a hybrid version and includes four views (desktop, fullscreen, full single screen, and VR. Left magnasave controls LUT settings. There are options that can be set in the script for VR Logo, posters, glass with or without scratches. You can also set the blades from black marble to casino chips. There is an option to set the backglass to NOS or Wildman's awesome alternative backglass. Thanks, Wildman for permissions to use the alternative image (I recommend the alternative B2S which I will link). I updated many things on this table, including work to the roulette wheel, the launcher lane ramp, and much more. My partners on this project are Ahr1man, who added a lot of the VR view stuff and Rawd, who always gives me useful feedback which I try to implement. Thanks go out to the VPW crew for VR room and cabinet things.
EDIT: I forgot to thank Rajo Joey for his help with the segment display which I grabbed from his awesome Surf 'n Safari table.
1136 downloads
- monte carlo
- premier
- (and 3 more)
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Michael Jordan (Data East 1992)
By Rascal
This is the hybrid 4 view version of Data East 1992 Michael Jordan. All the same credits that I put into the last release of this table at https://vpuniverse.com/files/file/5830-michael-jordan-data-east-1992/. I'm not suggesting that you should download that version, but all the description and past credits are there. This version includes 4 view to make it a hybrid, those views are Desktop, Fullscreen, Full Single Screen, and VR.
Current credits go out to:
Rawd - for making me a really cool and original looking launcher button and housing, including lighting it up and blinking. Also, for beta testing and giving suggestions to make it better.
Ahr1man - for his beta testing and bug reporting, and his suggestions to make it better.
VPW Crew - for VR room and Beacon from Lethal Weapon 3 only converted to clear.
Happy New Year everybody, I hope you enjoy this table.
2472 downloads
- michael jordan
- data east
- (and 3 more)
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Magnotron (Gottlieb 1974) (VR Room)
By RajoJoey
Description:
***************
The table is made by the great Jeff Whitehead (Loserman76).
May he rest in peace. 😞 I hope, there are pinballs where you are, Jeff.
I would like to thank Jeff, for allowing me, to convert his tables to VR.
Info
It is a hybrid table. So you can play in VR, desktop or cabinet mode, but you need the external backglass.
There is no need to change the script. A VR headset is automatically detected.
I added the following things:
VR room, artwork for cabinet, backbox and flyer, animations for buttons and plungers, LUT files (change with magnasave buttons).
'* Table build/scripted by Loserman76
'* Playfield/plastics updated/redrawn by GNance
'* Original images by Popotte
'* VR update by Rajo Joey
Works in 10.7.2, but best to play in VPinball_GL 10.8: https://github.com/vpinball/vpinball/actions/workflows/vpinball.yml
***********************************************
These are quick conversions, as I don't like playing in a dark room and don't want to spend more days or weeks to convert a table.
If you want to do your own conversions, I wrote two tutorials for EM tables like Loserman76's and make templates of the tables, pictures and materials.
Also there are some .psd files, to change the artwork in an easy way for example.
In the template tables there are generic artwork for the cabinet and the backbox. Some people may be happy with that and don't need the real artwork.
There is a short tutorial for people, who know the editor and a longer one for newbies. Both instructions are in English and German.
https://mega.nz/folder/5csAGRAa#gSFFQN_jXbw03y7LpQENHg
377 downloads
(0 reviews)0 comments
Submitted
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Mario Andretti (Gottlieb 1995) (10.7)
By Rascal
This is a hybrid version of 1995 Gottlieb Mario Andretti. The four views include Fullscreen, Desktop, Full Single Screen, and VR. The B2S file is included for cabs. Left magna save selects LUT settings. Options in script include glass on/off, glass scratches on/off, left posters in VR on/off, right posters in VR on/off, and logo in VR on/off. Thanks to the VPW crew for the VR room and their auto VR switching.
The original vpx conversion was made by Steely and Rascal from a VP8 version made by Destruk. This hybrid version was made from RyGuy's MOD of the original conversion.
Credits go out to the following.
Ahr1man - many VR enhancements and help along with beta testing all views and reporting bugs.
Rawd - adjusting VR view angle and enhancements, advice, and beta testing.
Steely - for the awesome work on the car spinner physics and collision.
RyGuy - for his mod which included LUT and graphic cleanup.
Destruk - for the VP8 version of this table.
Rascal - for converting the table to vpx and now for his part in making this into a hybrid.
Enjoy.
1555 downloads
- mario andretti
- gottlieb
- (and 3 more)
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Mission Impossible Limited edition
By marty02
Good evening everyone I'm sharing my Mission Impossible table it's a reboot of Bond and friday's 13th thanks to JPS but easier and some rules to modify.
MI limited
New playfield
lighting edit
new sound soundtrack of the 6 films of mission impossible
new music
For me it's nice to play so good fun to all and happy holidays, see you soon maybe.
3992 downloads
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Mickey Mouse Happy Chrismas 2022 (Iceman 2022) 1.00 Reskin Little People Edition
By icepinball
i hope there will be some christmas tables 🙂
I wish all big and small kids a merry christmas 2022 🙂 a very nice CHRISMAS vor all fans of pinball
All logos, characters, copyrights and trademarks are the property of their respective owners.
I thank everyone who created the basis for the table. It is based on Speed Test of 1982 and JPSales of masters and more creators
thanks to the genius artists. Reskin for Mickey Mouse Happy Chrismas 2022 .... NOT FOR SALE
FOR PERSONAL USE ONLY AND NOT FOR COMMERCIAL SALE OR DISTRIBUTION. PLEASE DO NOT DISTRIBUTE FINAL.
Have fun
Backglass, wheel in folder
Rome stest
1298 downloads
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Mousin' Around! (Bally 1989) w VR Room
By UnclePaulie
So you wanna mouse around!
This table was originally done by Herwey, and he gave me the permission to add all the latest physics, sounds, etc. to this fun table. Thank you very much, Herwey! On his version 1.1 he had help from several others including Schreibi, OldSkoolGamer, ICPjuggla, Cosmic80, Flupper, JPSalas, 32assassin, Sliderpoint, Ninuzzu, Dark, DJRobX, TTTTTWii, Bork and Thalamus.
I did quite a few updates in version 2.0 mentioned below (and detailed in the vpx script), essentially getting up to the latest VPW physics and sounds, and other corrections. Also thanks to Rothbauerw, PinStratsDan, Bord, Tomate, Sixtoe, Thalamus, and Benji for improvements, testing, and feedback on the 2.0 version!
If you are playing in VR... you MUST select VR_Room = 1 in the script!!
There are several options to select in the script, including ball brightness, color mods, GI and Flasher options, VR Room, VR clock, VR posters, VR topper.
Color mods and flippers can be changed by clicking the right and left magna save buttons. (You can turn that off in the script as well)
IF YOU experience performance issues... there are options to change that. First of all, you can uncheck "Reflect Elements on Playfield in the table options window. Also, you can turn dynamic shadows off for additional performance if needed.
Version 2.0 Updates include:
- Implemented the table to a hybrid (desktop, cab, and VR), and has options for ball brightness.
- Added VR to include an animated backglass (image from Wildman), and several VR options (room, poster, clock, topper).
- The table and flipper physics have been updated to the latest VPW standards, as well as dynamic shadows, drop targets, ramprolling sounds, and several other tweaks.
- Fleep sounds added, as well as relay sounds.
- Added Flupper dome and Flupper bumpers.
- Adjusted the flippers to be actual size, and tweaked the flipper physics.
- Corrected a couple errors in the table, as the million lights didn't light up correctly, and a few other things.
- Adjusted the lighting levels some.
- Rothbauerw corrected some code to control the motorbank correctly, as there were cases it wouldn't move or impact nvram. He also helped correct some other trap code issues.
- Tomate added new plastic ramps and textures.
- Enhanced performance as much as I could by removing all getballs calls and no longer destroy and recreate balls. I implemented only the gBOT global call.
- Updated the trough code to manage all balls on the table.
- Updated some images to implement see through holes in the apron and back wall.
- And several other updates, all documented in the script.
Once again thank you to Herwey, Rothbauerw, PinStratsDan, Bord, Tomate, Sixtoe, Thalamus, and Benji for improvements, testing, and feedback!!
6530 downloads
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Metallica Premium Monsters (Stern 2013) XMas Edition
By mussinger
Graphic Mod I made in 2019 (RIP Vpinball.com)
Orginaly form Metallica Premium Monsters (Stern 2013) by our friend hauntfreaks
Just for fun ,enjoy it in family for Xmas holidays!
1536 downloads
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Music mod for Dracula (Bord)
By 10mmSocket
This is a custom script and music files for Bords Dracula. It's some 17th century Transylvanian music and a couple other surprises. It really fits the art style in my opinion. I also turned ROM sounds off but it's not necessary.
823 downloads
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Mickey Mouse Happy Halloween 2022 1.00 Reskin (Iceman 2022) Little People Edition :-)
By icepinball
Mickey Mouse Happy Halloween 2022 1.00 Reskin (Iceman 2022) Little People Edition 🙂
I wish all big and small children a Happy Halloween 2022 🙂
All logos, characters, copyrights and trademarks are the property of their respective owners.
I thank all who made the basis for the table. It is based on Speed Test from 1982 and JPSales the Master and more creators
thanks to the genius artists. Reskin for Mickey Mouse Happy Halloween .... NOT FOR SALE
FOR PERSONAL USE ONLY AND NOT FOR COMMERCIAL SALE OR DISTRIBUTION. PLEASE DO NOT FINALLY DISTRIBUTE.
I THANK all who share this fun with me and all who share here and are creative with their great work and their ideas.
have fun
Backglass, Wheel in the folder
Rom stest
903 downloads
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flipperless Major League (PAMCO 1934)
By CactusDude
It's October 1934. The St. Louis Cardinals have beaten the Detroit Tigers for their 3rd World Series trophy. Satchel Paige's pitching is beginning to get attention from the white media outlets. Babe Ruth is the reigning Home Run King at 708 - just 6 shy of his ultimate total of 714. Hank Aaron, who will break Ruth's record 30 years from now, is currently 8 months old. Baseball is undeniably America's Pastime. And the folks over at Pacific Amusement Manufacturing Co. (PAMCO) capitalize on this with their "Major League" pinball table.
***
Once again, I was inspired to recreate a table after seeing it on YouTube. While most of the playfield is fairly straight forward, I was amazed at the base running marbles in the center. I realized pretty quickly I had to give it a go. I've obviously never played the real thing, but I think the end result looks like the photos I've seen. This might also be the most fun flipperless table I've made yet. I also made a fantasy backglass for the table. I didn't feel using the post-it note high score on this one, so I stuck a high score reel and there's a running tally of your points and runs on the backglass. And I *think* you should be able to turn off the backglass in the script, if you prefer not using it. There's also one or two other settings you can adjust in the "Configuration" section of the script.
***
A quick rundown of the rules:
You MUST hit "Batter Up" to bring a marble up to home plate. If you get a ball in the home run spot and nobody's on any of the bases, then all you've done is waste a ball. And before anyone digs up that flyer on IPDB that reads "A batter automatically up every time" - I'm 99% sure that just means PAMCO managed to fix a mistake that occasionally prevented the marble from going to home plate after you hit the "Batter Up" hole. Oh, and if you hit "Batter Up" when there's already a ball at home plate, it's just going to drain back out and be another wasted ball.
Otherwise, things are pretty straight forward for people who know basic baseball terms. A home run clears the bases. A triple advances everyone three bases. A double moves everyone two bases. A single moves everyone forward a base, while a steal or sacrifice hit moves everyone but the guy at home one base.
Oh, and for scoring, in addition to the labeled values, you get points for players remaining on base at the end.
First Base: 200 points
Second Base: 500 points
Third Base: 1,000 points
~~~If anyone owns or has access to a fully working table and knows that my recreation didn't get something in the rules correct, please get in touch. I'm doing all of this based off of the limited gameplay footage I found on YouTube and some basic assumptions from how baseball operates.~~~
***
Included in this download: The VPX file, my custom B2S backglass, and 2 wheels (one tarcisio style, one not).
Ok, enough introduction. Play ball!!
688 downloads
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Muppets Tribute
By icepinball
Muppets Tribute Edition 1.00 Reskin (Iceman 2022)
All logos, characters, copyrights and trademarks are the property of their respective owners.
Thank you to everyone who made the basis for the table .... special thanks to Goldchicco for the Ok to Reskin 🙂
Thanks to mfuegemann/Arngrim and more creative people
It's based on Nautilus (Playmatic 1984) ..... Reskin for Muppets (Iceman 2022) .... NOT FOR SALE
FOR PERSONAL USE ONLY AND NOT FOR COMMERCIAL SALE OR DISTRIBUTION. PLEASE DO NOT DISTRIBUTE DEFINITIVELY.
Have fun with this reskin .... enjoy the table
Backglass, wheel, media in the folder
Rome: nautilus
965 downloads
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Mariner (Bally 1971)
By scottacus
Mariner is a new release of a hybrid Desktop, Cab and VR all in one table that is made for vpx 10.6. The table is set as desktop/cab and to play in VR just edit the top section of the script. To alter the table's settings please hold the left flipper button between games to enter the game options menu. To change the LUT for the table hold the magnasave button between games.
Changes since previous versions include:
- VR mode with selectable room/minimal views in game using the left flipper options menu between games
-Improved Bord blender renders
-Addition of the most resent nFozzy and crew physics
-Onevox's LUTs for on the fly contrast and brightness control
-New three dimensional sound routines from Whirlwind
-New save file system that has an easy to read text file and is game version specific to prevent problems when upgrading
-New scoring logic that blocks scores that occur too fast for an EM pin mech (again from Whirlwind)
Thanks to all of the folks who helped bring this table to completion, especially the VR discord group who got me going with VR!
1364 downloads
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MINIONS (MOD) by NitroNimbus c/w Pup Pack
By Nitronimbus
@hawkeyez88 has been kind enough to offer his Mega link with out restriction for the pup-pack download.
I think that is a very generous and awesome! thing to do.
Please let him know how much it is appreciated!!
The text file in the download has been update with his new link to the pup-pack, cheers!
VPX conversion of yes another one of my FP Mods.
Ok, technically a table for kids but give it a chance.
You might be surprised how enjoyable and challenging it is to complete all the objectives.
Hope you enjoy it, cheers!
There are two versions in the download section:
One with Pup-pack: includes table and link to pup-pack.
One with-out Pup-pack: includes table and B2s Backglass. (will not work with pup-pack)
There are options at the top of the script to turn off the video on the apron if your having frame rate issues.
LUT can be changed by holding the Left Magna save key and then hit the right Magna save key.
Music files need to be placed in your VPX Music folder.
Minions folder needs to be placed in you PUPVideos folder (if using pup-pack).
Minions.UltraDMD folder needs to be placed with the table file.
MinionsNP.directb2s file needs to be placed with the table file (if not using pup-pack).
Table Author: ROM FP Version
MOD 2.0: NitroNimbus FP Version
VPX Conversion: Javier
Backglass: hauntfreaks
MOD 3.0.0: SLW Please see here for changes and rule set https://vpuniverse.com/files/file/8677-minions-30/
MOD 3.0.1: NitroNimbus DMD animations, Playfield fixes updates, lighting, sounds, LUT, Minions animations and pup-pack
Special thanks to:
@DrSandraNo (SLW) for permission to mod and sending me her latest updated table to work from, much appreciated!!
@hawkeyez88 for testing the pup-pack, cheers!
Please note this is a single player table only!
You can change this line Const MaxPlayers = 1 to Const MaxPlayers = 4
You will have individual scores for each player but it will not remember who did what, so I guess you would call it co-op play.
This makes the scoring un-fair for each playing depending on what has been done before.
For example if player 1 locks 2 balls and then drains, Player 2 will only need to lock one ball to get multiball.
Then player 3 will need to lock 3 balls to start multiball again etc...
I believe this is the case for every FP table ever created, unless it is an older EM and/or resets the table every ball.
Mine is set at 4 players, but if you want correct scores for each player you will just have to wait for your turn.... 🤪
4337 downloads
