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132 files

  1. Triumph Table (with Backglass) - read notes for requirements

    Based on the ABBA table by GrayGhost (thanks for the permission to MOD!!) which was based on jpsalas's Vortex Taito table from 1981.      
    *Table requires the Vortex rom to run properly.
    Music not included for copyright reasons. To add you fav Triumph tracks create a TRIUMPH folder in your Virtual Pinball/Music director and add tracks in mp3 format.
    10 music tracks are set right now but can changed to more or less in the script - see note near the top of script.
    Music must be labelled Triumph-song1.mp3, Triumph-song2.mp3, ... Triumph-song10.mp3
    Thanks to Rik Emmett, Mike Levine and Gil Moore, the members of TRIUMPH, for all of the music the created.This table is distributed free to the v/pinball community and meant to be enjoyed by TRIUMPH fans everywhere.
    Rules are the same as for the ABBA table.

    371 downloads

       (1 review)

    9 comments

    Submitted

  2. Theatre of Houdini

    Hello everyone today I share the theater of houdini table a theater of magic mod with a pup pack and an audio pinsound the pup pack is not yet 100% complete but this is progressing I would update them regularly. To fully appreciate the table you have to play with the houdini audio pinsound with a lot of surprise if not no interest plus the pup pack and the color rom.
    new playfield
    new play of light
    new backglass
    new 3D elements
    new sound
    added magnet to modify the rules of the game
     
    thank you to everyone who made the theater of magic version thank ninuzzu & Tom Tower
     
    link for pup pack and houdini pinsound file too large thank you good fun :https://drive.google.com/file/d/1fODBghHtJ6ww4E1_SmP65SLv0n7ey-_V/view?usp=sharing
     
    good fun
    Excuse my English

    2836 downloads

       (2 reviews)

    55 comments

    Updated

  3. Trials of Kaladon - Beta

    This is a playable table but all the modes have not been completed and I suck at lights.
     
    Basic Rules:
    Shoot the character shots to collect characters, each level will give you different benefits.
    Skill shot is available for characters that have been collected
    Multiball when all 4 characters have been collected.
    Start mode by hitting the 3 keys and the 3 locks on the door, into scoop to start mode. This is currently started by 2 on keyboard, but should be the action button.
    Skeleton mode is most complete, all other modes the small creature modes are coded, bit only Skeleton Mode has boss.
    Ghosts and Vampire mode have hurryups up top playfield
    Loops to light mystery at scoop.
    Shoot loops in modes to collect artifacts to increase bonus x
     
     

    283 downloads

       (0 reviews)

    0 comments

    Submitted

  4. Time Line (Gottlieb 1980)

    evidently I missed re-uploading this one in my upload binge after the vpinball demise. nothing changed, original description below.
     
    scantily clad amazon warrior women playing nuclear tic-tac-toe with a laser wielding time traveling robot evidently made sense to someone for a pinball machine theme in 1980, because here it is.
    basically hit target banks and rollovers to place X's on the tic-tac-toe board, for each X you place the computer places an O.  plunge to the mini playfield in the upper left, clear 7 drop targets there to get the center X, you have 10 or so seconds to do so once you hit one before the flippers die.  you can return to the shooter lane through the small gap to the loop at the top then any of the drops you hit on the main playfield prior to that point count towards the 7.  the 2 digit display on the backglass is your bonus count.  most of the info on what to hit to get what square is printed on the playfield.
     
    scratch built from a scan of the playfield and plastics and new db2s from a photo.
     
    thanks to @bord, @scottacus, and @Thalamus for play testing, extra thanks to bord for instructing me on blender shadow making (I almost understand what I'm doing now), and extra thanks to thalamus for the included nvram that sets the replay levels and options as well as the landscape POV file, table comes setup for playfield in portrait orientation which is how I have my cabs setup.

    1234 downloads

       (4 reviews)

    16 comments

    Updated

  5. Taxi (Williams 1988) VPW Mod

    This mod was originally supposed to be a small one, with just adding updated physics, sound and a VR room, then everyone got carried away and the table ended up being rendered and redone and tweaked to infinity
     
    Big thanks to ICPJuggla, Mfuegemann, Dark & Ben Logan for the original table.
     
    VR and other options are all in the script.
     
    Enjoy!

    *** V-Pin Workshop Taxi Drivers ***
    Tomate - Project Manager, including new primitives, textures.
    Bord - nFozzy flippers and physics
    apophis - Fleep sound, rtx shadows, general tweaks.
    Sixtoe - VR Stuff, lots of fiddling about.
    oqqsan - Playfield inserts and fading GI.
    UnclePaulie - VR backbox improvements & fixes.
    iaakki & fluffhead35 - misc tweaks and debugging
    Rik - Testing and feedback
    VPW Crew - Playtesting and suggestions

    **CHANGE LOG **
    ' 001 - bord -  Added nFozzy flippers and physics
    ' 002 - apophis - Added Fleep sound package
    ' 003 - apophis - Added missing knockerposition prim
    ' 004 - tomate - New flippers prims added
    ' 005 - tomate - Shadows flippers size fixed
    ' 006 - Sixtoe - VR stuff, fully operational built in backbox / dmd / backglass, fixed loads of light and glow weirdness, unified timers, added cabinet mode.
    ' 007 - tomate - upper left VUK direction corrected, exits of collidable wireRamps fixed, metal wall near express lane2 fixed, cab POV corrected
    ' 009 - tomate - new giOn baked textures added, warm lut added, plastic Ramps textures retouched with a warm photo filter to match 
    ' 010 - tomate - some giOff textures aded, slingshots missing sounds fixed, deformed slings rubbers replaced by prims
    ' 011 - oqqsan - inserts and 4step sidewalls and pf  .. needs adjustments 
    ' 012 - tomate - rest of giOff textures added, plastics textures added to 4 steps fade, some GI lights repositioned, textures size optimized
    ' 013 - Sixtoe - Removed one set of GI, hooked it all back up and dropped under playfield, tidied up assets, set old walls to non-visible to stop clashes, played with loads of lights, removed redundant scripts and images.
    ' 014 - iaakki - fiddled with GI steps and PF flasher. Fixed flip shadow DP and Z issues. tied some prims to gi steps
    ' 015 - apophis - Replaced the ringing_bell sound effect. Increased alpha mask on PF images to get rid of insert jaggies. Increased inserts DL. Fixed BS DB.
    ' 016 - apophis - Added RTX BS. Fixed GI lights so that ball reflection work now.
    ' 017 - UnclePaulie - Animated the VR backglass flasher Lights.  Fixed the jackpot displays.  Hid the desktop / cabinet mode backbox lights. Moved ball shadow primatives.  Added a VRCab bottom so you can't see the floor through cab.
    ' 018 - apophis - Updated RTX BS. Added target bouncer, flipper rubberizer, and flipper coil ramp up options. Fixed ball bouncing out left outlane after ramp drop.
    ' 019 - Sixtoe - Fixed playfield rendering weirdly, numerous other tweaks and adjustments, adjusted some lights, put the roof back on the spinout
    ' 020 - apophis - Fixed RTX shadow DB issue. Chnaged rampsDecals DL from below to 0 and DB to -100. Added a differnt ball HDR. Messed with the DT mode backglass.
    ' 021 - fluffhead35 - Updated Flipper Physics to be inline with nfozzy
    ' 022 - Sixtoe - Added physical wires under flippers and outlanes, hooked up bumpers to GI system, adjust shooter lane gate, messed around the table lights again including materials, set height walls to non-collidable.
    ' 023 - Sixtoe - Fixed GI, added bumper bulbs to GI system, some small tweaks and fixes here and there.
    ' 024 - apophis - Revered the DT backglass object positions. Force GI on at table initialization. Changed flipper DB. Increased plunger strength/speed. Increased target hit volume.
    ' 025 - iaakki - flip trigger areas reworked, rdampen 10ms timer added, rubberizer options added, catapult timer improved, tied drop target DL to GI, fixed insert fading for few inserts
    ' 026 - apophis - finished up fixing inserts fading
    ' 027 - Sixtoe - Target bounce set to 1.5

    7962 downloads

       (17 reviews)

    78 comments

    Updated

  6. Twilight Zone SG1bsoN BW Mod V3

    Big update to previous version from VPinball.. thanks to Skitso for the permission to do the BW Mod of his table
     
    Original authors and credit for this amazing table are: Skitso, Ninuzzo, coindropper, nFozzy, JPSalas, Tom Tower, Hauntfreaks, Flupper and Zany
     
    B2S, Wheel and DMD images included in the Download
     
    Table option at the top of the script for cabinet (default) or desktop view
     
    Changes Include
    Lighting Flippers Apron Colours PF Shadows Physics Script Sounds  
    Enjoy!

    2088 downloads

       (2 reviews)

    13 comments

    Submitted

  7. Triple Action (Williams 1973)

    This is a build using my template, so it is very different from the version -=Kees=- released recently

    This release wouldn't be possible without the following:
    Halen who did the artwork/redraws and provided the initial backglass image
    JPSalas for his implementation and code related to the spinner
    flupper for the primitive used for the spinner
    Wildman for the Triple Action backglass image
     
    Like all of my releases, hold down the left flipper for 3 seconds when not playing a game to set the options.

    ZIP includes a wheel image and directB2S 

    This is for personal use only. DO NOT include this in any pre-packaged ZIP of tables for commercial/non-commercial products. You know who you are. Just enjoy what is provided for FREE instead of trying to earn a buck from our community's work.
     
    Any mods, require permissions from ALL of the above folks listed as primary contributors for this table.

    761 downloads

       (0 reviews)

    12 comments

    Updated

  8. The Addams Family (Bally 1992) SG1bsoN BW MOD

    Thanks to G5K for permission to share this MOD of his fantastic table! Credit also goes to Sliderpoint and 3rd Axis for the original table LINK TO ORIGINAL

    Here is my BW MOD of this awesome table
     
    B2S, Wheel, and DMD image also included in download

    Enjoy!

    1175 downloads

       (0 reviews)

    1 comment

    Submitted

  9. The Mandalorian

    **************************
      The Mandalorian 1.1
    **************************
    Reupload from Vpinball with fixes.
     
    Concept & Graphic Design : Addestratore
    Music & Sound Design : iDigStuff
    Original Table Author (Cybernaut): mistermixer
    Additional Script Support: William Hammond, HiRez00
     
    The Mandalorians are a clan-based group that is comprised of members from multiple species—all bound
    by a common culture, creed and code: “This is the way”.  After the fall of the Empire and at the start
    of the rise of the New Republic, some Mandalorians went into hiding following the Empire's Great Purge.
    You are one member of this group, hiding in an enclave on Navaro.
    You are a lone gunfighter in the outer reaches of the galaxy, far from the authority of the New Republic
    as you collect bounties of the wanted to bring credits back to the tribe for use.

    Release Notes from Authors
        -If you have difficulty getting the table to accept credits please
         replace the NVRAM in the "VPinMame NVRAM" folder with the provided file
        -This table's soundtrack was programmed start to finish using the OST.
         However if you would prefer to skip a track or stop the music you can control
         it with the magnasave buttons
        
    Included with download

    -Table File
    -Rules.pdf
    -Wheel.png
    -ROM
    -Music Files
    -NVRAM File

    Installation:
    Mandalorian 1.0.vpx -------->   VPX Tables Folder
    cybernaut.zip ----------------> Roms Folder
    cybernaut.nvram --------------> Vpinmame\nvram Folder (if necessary)
    Mandalorian ------------------> Drag and drop the ENTIRE FOLDER "Mandalorian" into VisualPinball\MUSIC
        

    2410 downloads

       (5 reviews)

    6 comments

    Updated

  10. Tom Petty Music Table with Video PupPack

    Tom Petty! This table has been updated from the original version I made. Change the playfield art completely as well as adding a music video pupack. Hope you enjoy!
     
    Download includes vpx table, ultradmd files, wheel image and puppack.
    Note: Choose your screen(s) layout with any of the 1-5 options inside the tompettypup folder. Ultradmd options are at the bottom of the script to suit you color taste and dmd size.

     Special shout out to Goldchicco and Hawkeyez88 for all your help getting  me started in this amazing hobby.
     
    Please rate and give a like if you download anything from vpuniverse. All creators and authors appreciate it as I'm sure you appreciate their work.
     
    Thank you and Rock on!

    372 downloads

       (2 reviews)

    1 comment

    Submitted

  11. The Adventures of TinTin

    The Adventures of TinTin

    This is a Re-Skin of Sonic the Hedgehog 2
    Original Table Designer: Brendan Bailey
    Port to VPX: Javier
    UltraDMD: Derek 
     
    As a kid I grew up watching TinTin so when I decided to perform my very first re-skin of a table I knew the theme had to be something I loved from my childhood.
    To all the fans of TinTin I hope this table fills that void on your cabinets. Enjoy!

    Download includes the VPX table + Pup-Pack
    Please if you download the table take the time to Like/Vote and Comment to show your appreciation. 
    This table is not to be used in any commercial Pinball machines, this is a FREE table made by a fan for the fans!
     
    Script Modified By:
    Devious626
    Phenom
    Goldchicco
    Hawkeyes88
    TC Deez

    Special Thanks:
    To all those who create the software that drives this hobby. Thank You
    To all who had involvement in the creation of the table. Thank You
    To those who assisted with scripting. Thank You
    To the "Orbital Creators Club" members for all of your assistance. Thank You
    To the testers who had valuable feedback to improve the table. Thank You
     
    Content Credit:
    Tintin.com
    Content from the cartoon series "The Adventures of TinTin"
    Content based on the books of Hergé "The Adventures of TinTin"
     
    Rules:
    Multiball - Shoot the bottom and top 3 banks of drop targets to light the middle and side eject holes for ball lock. After locking two balls, the upper left side hole will be lit for multiball. During multiball, shoot the upper left side hole for a 250,000 point jackpot! When two balls have drained, normal play resumes, only now you must complete the drop targets twice in order to light lock.
    Hurry Up - Completing the 5 stand up targets along the upper and lower playfields starts the "Hurry Up" feature. You have 15 seconds to shoot any hole (or the drop target in front of the lower eject hole) before complete the targets again. If a ball is locked the left side eject hole, you cannot score a hurry up award there. 
    Savers - The game begins with the kickback and the save gate active. They only save the ball once and then shut off. However, they can be reactivated by shooting either of the lower stand up targets when the purple shield light is flashing (they are lit when the ball passes through one of the inlanes). 
    Monk Protection - Hit the ramp shot 3 times starts Monk Protection. This causes all 3 savers to be active consistently for 20 seconds. 
    Bonus X - completing the top 3 lanes advances the bonus multiplier from 1X, 2X, 3X, 4X, and 5X. The multiplier is reset for each ball.
    Extra Ball - Extra Balls are awarded when you reach the score of 750,000 and 1,500,000

    1493 downloads

       (9 reviews)

    36 comments

    Submitted

  12. Tron Legacy (Stern) (PuP Edition, PMD 1.1) (do not use - out of date)

    NOTE: DO NOT use this table, as it is out of date. Use normal VPX tables and newer PuP-Packs instead. This table is here for refence only.
     
     
    Tron Legacy (Stern) (PuP Edition)
     
    PinUp Player Edition mod : TerryRed
    PinUp Player created by: NailBuster
                
    VPX table created by: ICPJuggla, freneticamnesic (original FP to VPX conversion). 
    RustyCardores: Surround sound mod, new sounds added (where there were none)
    DJRobX: Updated physics and code to bring table inline with VPX 10.4 routines. ROM-controlled GI and PWM flasher support. Prettier Ball.
    HauntFreaks: File size optimization
     
    Other credits: Rom and GLXB (original FP table version), SLAMT1LT (Ultimate Edition FP version, and inspiration for this table mod)
     
    To see the world's first PinUp Player VPX table mod, watch this video of it here in my cabinet:
     
     
    PinUp Player is a program that lets you play any video file on your Backglass, Topper, DMD, or any other screen using VLC media player. These videos can be controlled through the table’s script, switches, triggers, lights, or other table events. This allows any VP, FP or FX2 (using DOFLinx for FP and FX2) table to have a Backglass or Middle Screen with full videos like Jersey Jack Pinball, modern Stern tables, or Heighway Pinball tables.
    You can control the videos using direct PuP control through the table’s script, or you can use B2S Server and create a PuPB2S that doesn’t require any modification of the table (but with less control), similar to a normal B2S (but really easy to make).
    This PuP table mod is not using the PuPB2S method (which uses B2S Rom calls), and was a complete mod of the table script. I created all the videos myself (1920×1080 for Backglass, and 1920×822 for Topper), inspired by SLAMT1LT’s FP version.
    Since this is a rom based table. I have no access or control over any of the game code or actions. I literally made A LOT of new code specifically for PUP that works based on only triggers / switches from the game, and the playfield lights and neon ramp colour logic. It’s a miracle I was able to pull this off, as this works with most MB modes, as well as the jackpots,etc all having unique videos with titles,etc.  Because of this, I also wasn’t able to do anything for Sea of Simulation, End of Line MB,  or portal, as they all use White for neon ramp colours, and I have no way to differentiate them.
     

    To use this table you will need:
    - VLC media Player "32 bit" only installed! (64 bit version won't work):   https://www.videolan.org/vlc/index.html
    - PinUp Player installed:   http://www.vpforums.org/index.php?showtopic=38979&page=1
    - "Tron_Legacy" PuP videos should be installed to your "PUPVideos" folder.
    - there must be absolutely no files in the "PUPVideos\trn_174h" folder! (this folder is created when the table is first run, as is the Tron_Legacy folder)  That folder is meant for a PuPB2S (based on the table's rom). This table's "PuP mod" doesn't use the PuPB2S function, so if you have any videos in there meant for a PuPB2S, then you will have videos from both folders playing...and you don't want that!
    - ensure all files from PinUp Player are "unblocked". You may need to set PinUp Player Compatibility Mode to WinXP if you are running on Win7. You may also need to have PinUp Player "Run as Admin".
    Desktop users:
     
        VPX MUST be run in windowed fullscreen! PuP will not be visible if VPX is run in exclusive fullscreen. When setting up PuP, size and postition both your PuP Backglass and PuP Topper so they don't cover the table.
    Cabinet users: 
        No Pinball X Topper or backglass "videos" can be playing when the table is launched and running. While it "may" work, having videos from PBX and PuP playing on the same screen may cause issues. Pinball X still image for your Backglass or Topper screen is fine. PuP will play over still images and B2S backglasses, no problem...in fact its encouraged to use a still image for the Topper background, as this PuP mod doesn't use any "Background images or videos" that are always displayed. You can run your playfield screen in Exclusive Fullscreen, just don't setup any PuP screens to play on that screen, as they won't be visible.

    Recommendations:
    - this table mod is designed to be used with both a Backglass PuP screen, and a Topper PuP screen. You don't require both of those however, in a cabinet for PuP to work.
    - you can have both the PuP Backglass and PuP Topper on the same screen if you wish. Just re-size and position them on the same screen so they don't overlap each other. You may also only use one or the other if you wish.
    - setup both your Backglass PuP screen and Topper PuP screen to "Pop-up enabled".  This will have videos pop-up and play and then close when finished.
    - note, that if you have a looping video playing (Topper, multiball modes) when you exit the table, PuP will continue to play this looping video as it hasn't been given a stop or disable loop command.

    Please note:
    This table mod is using a PinMAME Rom, and therefor I have no control over what the table is actually doing. All I have done is create new code in the table script that will react to switches, triggers, playfield lights, Timers, and the Neon Ramp colours to play videos as a result of in-game events. While I have thoroughly tested this mod, there may be rare instances where a video may play when it shouldn't, or a video will stop when it shouldn't (mostly just Topper videos). This is usually a result of a ball drain's timing being off a little (with ball saver,multi-ball modes, etc). This is beyond my control, but if it does happen, it won't affect the gameplay at all. Once you have a normal ball drain or certain multiball modes active again, then everything should be good to go again.
    This mod was a lot of work, but the results are just too damn cool! I hope you enjoy it!
    TerryRed
     
    Configuring PinUp Player's Screen settings for this table only (so you don't need to change PuP's default settings):
    Since I don't think SetScreenex is mentioned yet in any of the PuP docs...I'll mention how I used it with Tron (PuP Edition) here.   In the table script near the top, you can find these two lines:   PuPlayer.SetScreenex 2,0,0,0,0,1 'Set PuPlayer Backglass to Pop-Up On <screen number> , xpos, ypos, width, height, POPUP PuPlayer.SetScreenex 0,0,0,0,0,1 'Set PuPlayer Topper to Pop-Up On <screen number> , xpos, ypos, width, height, POPUP   Screen number 2 = Backglass, screen number 0 = Topper.   Change the last digit to 0 if you want to disable PopUp for this table ONLY! (though Pop-Up is recommended)   Setting the xpos, ypos, width, height, to 0 will also use PinUp Players's default size and position if you don't want a different position and size for only this table.   Or you can comment out the entire line with an apostrophe to disable the command entirely (and use PinUp Player's default settings).   Also you will see these lines:   PuPlayer.Init 0,"Tron_Legacy" PuPlayer.Init 2,"Tron_Legacy"   If you don't want to use one of the PuP screens at all, just comment out the line with an apostrophe which screen (Backglass=2, Topper=0) you don't want to use specifically for this table ONLY! This way you don't have to change PuP's default settings.   All of the above is only applicable to a PuP table "MOD" that doesn't use a PuPB2S (like Tron Legacy PuP Edition). This is the only way to allow for this table to have its own user definable PuP screens config without changing PuP's default settings.  

    3518 downloads

       (2 reviews)

    3 comments

    Updated

  13. Truck Stop (Bally 1988)

    'Big Betty's Truck Stop (Bally 1988)
    '
    ' Development by agentEighty6 2020 for Visual Pinball X (previously uploaded to VPinball)
    ' Version 2.1.0
    ' I would like to send a very special thanks to the following.
    ' - sindbad : For being able to use his VP9 table resources.
    ' - BrandonLaw : Playfield and plastics cleanup and enhancement
    ' - bigus1 : Beta testing and lighting tweeks
    ' - flupper, nFozzy, and others : Flipper physics, flasher lighting, etc.
    ' - VPX development team: As always, thanks for your work in keeping VP alive and well
    ' - To anyone I may have forgotten, please let me know and I'll add you.
    ' Release notes:
    ' Version 2.1.0 - Physics overhaul and added dampening plus a bunch of table tweaks/corrections

    2156 downloads

       (5 reviews)

    20 comments

    Submitted

  14. Transformers (Stern 2011) Detail Mod

    re-upload from 2018

    Transformers (Stern 2011) Detail Mod of JP's table
    reworked playfield so the correct right hand pro ramp could be used
    FP ramps were used, texture modded by Draifet
    left and right ramps detailed and modded to be "close" to the real machine
    3D rendered shadows and ambient lights by Bord
    new lighting and domes
    flipper and ball shadows
    normal maps added to all the models for more detail
    added sounds
    fast flips enabled
    this is one of those tables that's just not 100% to the real machine, so don't expect it to be
    again thanks, JP, Draifet, Bord and everyone that found real machine photos

    2168 downloads

       (4 reviews)

    6 comments

    Submitted

  15. Torch (Gottlieb 1980)

    original description from vpinball.com below.  file has not changed, however I'm not sure which version of the db2s is included with this as haunt and I had put out an updated one separately.
     
    I started Torch after doing Close Encounters, because roto-target.  I then got side tracked with Nobs, real Nobs, Bubba Hollywood, and well frankly forgot where I was with this.  So today I got some top arch pictures from FortyTwo on pinside (thanks!) who is parting out a real one and decided to spend a little time getting this together.  I made a quick db2s from an image I liked and included it or you can use one from vpu which I'm guessing is a Wildman production.  There are a couple options at the top of the script for turning ball and flipper shadows on or off and for selecting some tone or chime sounds (the dof config will play your chimes if you have them). 

    566 downloads

       (2 reviews)

    0 comments

    Submitted

  16. TKO (Gottlieb 1979)

    another old build from vpinball.com
     
    Last wedgehead made by Gottlieb.

    376 downloads

       (0 reviews)

    3 comments

    Submitted

  17. The Addams Family (Bally 1992) Black and White Table Mod.

    A very special thank you to Sliderpoint and the G5K team, for their permission to modify the original masterpiece "The Addams Family" table.  Thanks also to these contributors who helped with modifications for this special pack:  3rd axis and slydog43 for creating the B&W dmd mod and working on everything, Goldchicco for all the B&W element work on the table mod.  Special thanks also to Joey Beaulieu for the original B2s artwork and Chucky87 for creating the working B2s.   I (classicradios) had no involvement in this table mod, I'm uploading on behalf of the talented Joey Beaulieu.

    484 downloads

       (0 reviews)

    4 comments

    Updated

  18. Totem (Gottlieb 1979)

    Totem (Gottlieb 1979)

    570 downloads

       (1 review)

    5 comments

    Submitted

  19. TikiTime

    Tiki Time (2021)
    PLEASE READ - IMPORTANT INSTRUCTIONS INCLUDED:
    This VPX is a re-skin / re-theme of HiRez00's The Fog table which was a rework of BorgDog's Space Walk (Gottlieb 1979) table. 
    About 20 years ago I got swept up into the Tiki Bar craze.  I could not see enough of them!  Not talking a thatched covered beer hut on the beach in Florida, I am talking about your dark classy restaurant/bar where you can get a real Mai Tai or a Zombie, filled with carvings from Oceanic Arts. Sadly, many have gone out of business now.  Fifteen years ago I gutted my first arcade machine and replaced it with MAME.  The Windows XP desktop powering it died so I replaced it with Retro Pi last year.  I ran across Visual Pinball and got it working well enough for me to feel comfortable with building my own cabinet this past September to put next to my RetroPi cabinet.  I have loaded up 100's of table, including VPX, Future Pinball and this past week I added FX3 (Zen was running a sale).  What I really felt I was missing was a good Polynesian themed table.  I mean Beach Bums, Gilligan's Island, Endless Summer are all good, but I really wanted that old school feel of a 50's Tiki Bar.  That's when I decided to see if I could make one.
    I decided to start with simple table without DMD or complicated game play.  I figured an EM table which had already been modified, would be a good introduction to getting a theme completed pretty quick.  I followed HiRez00's plan of Kiss = Keep it simple, stupid.
    After being granted permission by BorgDog and HiRez - I went through and redesigned all the artwork for the playfield, plastics, backglass, etc.  I grabbed a trial copy of Photoshop, but transitioned to Gimp for all of my editing.
    The back glass is a picture from one of my favorites; the Mai Kai in Fort Lauderdale.  The play-field is filled with characters from Tiki artist Josh Agle (better known as Shag).  Music is from Tiki Lounge greats Les Baxter, Martin Denny and more.
    I am a 'cabinet' pinball user but I made sure the Desktop users would have a complete Tiki table as well.

    USING LUT OPTIONS (VERY IMPORTANT):
    - - - - - - - - - - - - - - - - - -
    When you boot the table for the first time, the table will appear a lot brighter than it is intended, Tiki bars are usually pretty dim.
    Hold down the LEFT MAGNASAVE and then press the RIGHT MAGNASAVE to cycle through the 13 LUT options. This bypasses the need of using the Day / Night slider. Depending on the resolution of your playfield monitor, everyones preferred LUT setting is different. When you cycle through the LUT options, when you select the one you prefer for your setup - it will automatically be saved when you exit / quit the table for the next time you play the table. You can adjust the LUT Option at any time when the table is loaded, even during gameplay.
    PLEASE NOTE: Pressing the LEFT MAGNASAVE will shut off the music as well. Simply press the RIGHT MAGNASAVE (without the LEFT MAGNASAVE pressed) to resume music playback.
    MUSIC OPTION:
    - - - - - - - - - -
    By default, the table is set up to play one of several random startup tracks, cycled Game Play tracks, and several random Game Over tracks. Instead of giving the option to turn ON or OFF all music, we split the options up at the top of the table script. You can adjust each type of music playback based on your preference. You can isolate and turn ON or OFF either the 3 options at the top of the script.
    If you want to temporarily turn off the music, press the LEFT MAGNASAVE and it will stop the CURRENT music track. You can then press the RIGHT MAGNASAVE (without the LEFT MAGNASAVE pressed) to resume music playback.
    During gameplay, and ONLY during gameplay, you can change the music track by pressing the RIGHT MAGNASAVE to switch to one of 6 music tracks. During actual gameplay is the only time this feature works.
    OPTIONS MENU:
    - - - - - - - - - -
    When NOT in gameplay (i.e.: no ball in the plunger lane or game started) you can access the Game Options Menu by holding down the LEFT FLIPPER for 2 - 3 seconds. This allows you to change the number of balls, free play or coin play, high score visible setting, or Replay Score settings.
    INSTALLATION (VERY IMPORTANT):
    - - - - - - - - - - - - - - -
    The install is fairly standard and straight forward, except for 1 IMPORTANT thing, the Music folder for VPX. In order to avoid the growing 'mess' of a million .mp3 files in your Music folder, the additional audio / music files for this table NEED TO BE INSIDE a folder called 'TikiTime'. This reduced adding to the clutter and global warming problem.
    So when you unzip the music / audio for this table, the directory structure should look like this when installed 'Visual Pinball / Music / TikiTime'.
    You will get an error when you boot the table if the mp3 files are simply dumped into the Music folder.
    DOF CONTROL:
    - - - - - - -
    I didn't want this new version of the table to compete or interfere with the existing Space Walk (Gottlieb) table or the re-themed “The Fog”,  so I have renamed the cGameName and all associate reference to Space Walk to "tikitime".
    Until DOF is updated with this new table to be included, but you just can't wait - open your DOFConfig.ini and copy the command line for SpaceWalk_1979, paste it to a new line - and change 'SpaceWalk_1979' to 'tikitime'.
    FINAL NOTES:
    - - - - - - -
    Overall - I am happy with how the table turned out. The look, features, sound, music, graphics and gameplay are how "I" wanted it for my cab. This was all my preference, and may differ from your tastes of preferences. Please make use of the multiple options to get it to your liking.
    - Aloha!
    FILES INCLUDED:
    - - - - - - - - - -
    TikiTime.vpx
    TikiTime.directB2S
    TikiTimeWheel.png
    TikiTimeWheel3.png
    ReadMe.txt
    Link to Music Files.txt
    MUSIC CAN BE DOWNLOADED FROM: 
    https://drive.google.com/file/d/11oOWtjJ78G07FK3B2fz6lWOfVT5JCDbM/view?usp=sharing
    CREDITS:
    - - - - -
    BorgDog - Original Space Walk table
    HiRez00 - Table Re-Theme / Re-Designs
    Rascal - Scripting, Updates, and Testing
    Loserman76 - EM Knowledge / Advice
    JP Salas - LUT Selector Enhancement
    - - - - - - - - - - - - - -
    Permission to Mod: NO
    - - - - - - - - - - - - - -
    This project took about 30 hours to put together and I am happy to share it with everyone ... so "thanks" or comments in the support topic are appreciated.
    PLEASE NOTE: I create these image, videos, tables and backglass files for fun and for the dedicated VPX pinball users on this and other forum. I DID NOT create this for you to download as SELL, MAKE MONEY OR PROFIT ON ... You have been warned!
    DO NOT include any of these files with other downloads or projects without asking / getting permission first.
    All Logos, Copyrights and Trademarks are property of their respective owners.
    PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!

    391 downloads

       (1 review)

    5 comments

    Submitted

  20. The Goonies Pinball Adventure

    The Goonies Pinball Adventure
    Original Future Pinball table  created in 2012 for:
    Glxb, Highlnder00, Jpinsa, Shaderbytes  ported to VPX by Javier.
     
    Note: The table uses PinUPPlayer DMD for the use of FS users, I don't have much time to check the DMD for DT (sorry for this).
    I release the table almost like a beta and later with a little more time try to improve and fix faults that appear.
     
    Please, if you can help me with a small contribution to update my work team and continue to make more tables I will be eternally grateful.
    Paypal

    2257 downloads

       (0 reviews)

    0 comments

    Submitted

  21. The Phantom Of The Opera (Data East 1990)

    Phantom Of The Opera
    Original mod for VPX by 32Assassin
    I finished up the modeling and texturing
    New Machine Learned / AI Backboard Bumper Covers Light in Organ Added Missing Plastics Added Catwalk Ramp Added Wire Ramps L/R Added Magic Mirror flapper, and Plastics Adjusted Lighting for the Phantom letters in the back Do deal with sound Tuning, make sure Display DMD is set to 1 (On) in the script, then press "Tilde" -> ` The symbol to the left of the "1" key and modify sound banks, there are 3, 1 for the "Phantom of the opera sound and some FX" and the other two are for the organ and the other musical pieces that play.

    4709 downloads

       (3 reviews)

    0 comments

    Updated

  22. Theatre of Magic ( Bally1995)

    Theatre of Magic 2 versions
    Theatre of magic VPX NZ-TT-HATMAGIC-1.0
    Theatre of magic VPX NZ-TT 1.1

    7889 downloads

       (3 reviews)

    4 comments

    Updated

  23. Twilight Zone (Bally 1993)

    Twilight Zone_VPX_2.1

    6427 downloads

       (5 reviews)

    3 comments

    Submitted

  24. The Flash (Original 2018)

    NOTE: Distribution of this file on a computer, virtual pinball machine or any variation of such device, which is sold as part of a product, or making this file available to download from a website, or via a file transfer process, without my permission is strictly prohibited. All characters, logos, and Flash themed graphics are the property of DC Comics. 
     
    This is re-theme of JP Salas' awesome Flash (Wiliams 1979). It is my first attempt at creating anything in visual pinball.  I welcome input and suggestions. I didn't touch JP's coding cause I think it plays really well.
    Big thanks to JP for letting me mod his work. Thanks to Wildman for letting me deconstruct his B2S file for Flash, then rebuild. Also, Hauntfreaks and Vogliadicane gave great advice on the graphics, it's much better with their input. And I have to thank Jim L. for telling me about comic book discrepancies. 

    2243 downloads

       (0 reviews)

    0 comments

    Updated

  25. Terminator 2 Judgment Day Hanibal's Chrome Edition

    Thanks to the nice work before to all people making this table for VP10.
    This is one of my favorit, so I must optimize it and hope you enjoy my work.

    5800 downloads

       (2 reviews)

    0 comments

    Updated




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