171 files
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Team One (Gottlieb 1977)
By loserman76
Team One (Gottlieb 1977) by the late loserman76.
425 downloads
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Texas Ranger (Gottlieb 1972)
By loserman76
Texas Ranger (Gottlieb 1972) by the late loserman76.
339 downloads
(0 reviews)0 comments
Submitted
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Top Card (Gottlieb 1974)
By loserman76
Top Card (Gottlieb 1974) by the late loserman76.
544 downloads
(0 reviews)0 comments
Submitted
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Top Hand (Gottlieb 1973)
By loserman76
Top Hand (Gottlieb 1973) by the late loserman76.
371 downloads
(0 reviews)0 comments
Submitted
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Top Score (Gottlieb 1975)
By loserman76
Top Score (Gottlieb 1975) by the late loserman76.
341 downloads
(0 reviews)0 comments
Submitted
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Touchdown (Williams 1967)
By loserman76
Touchdown (Williams 1967) by the late loserman76.
474 downloads
(2 reviews)0 comments
Submitted
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Time Warp (Williams 1979)
By bord
Banana flippers and psychedelics!
This is an archival release from 2019. IIRC Gilrock started it and passed the project on to me, I did the modeling and rendering and the inimitable rothbauerw figured out how to get banana flippers working. It isn't built on great resources but it was fun to build this as a novelty project.
As an archival release there is no support/future update implied.
2174 downloads
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Transporter The Rescue (Bally 1989) VPW
By VPinWorkshop
The future of pinball has landed!
Mayday, Mayday ... - - - ...
Transporter, The Rescue ~ Table Tune-Up by members of the VPin Workshop Discord.
Enjoy this very rare (not many left in the wild!) but really fun table!
This all started with the WIP release by Sliderpoint which he uploaded because of a lack of decent assets at the time. eMBee then took his WIP and project assets and brought it into the VPin Workshop. Shannon made a beautiful playfield and backplate redraw, with VPW adding nFozzy’s physics, Fleep sounds, new textures, new primitives, Lighting, 3D Inserts, VR room and other tweaks.
*** VPin Workshop Astronauts ***
• - Playfield redraw: Shannon
• - Plastics redraw & new textures: eMBee
• - Shadowmap, primitive plastics, and baked textures: Benji
• - New ramps/primitives: Flupper
• - 3D Inserts: eMBee, iaakki, Flupper
• - Scripting: agenteightysix, iaakki, Flupper
• - nFozzy physics: iaakki
• - Flashers & (GI) Lighting Overhaul: agenteightysix, Flupper, Sixtoe, iaakki
• - Droptarget meshes: bord
• - Droptarget code and shadows, sound tweaks and adjustments: apophis
• - Dynamic Shadows: Wylte
• - VR Room: Sixtoe
• - Miscellaneous tweaks & Fine tuning: Benji, eMBee, agenteightysix, Flupper, iaakki, tomate, Sixtoe, cyberpez, bord, Wylte, apophis
• - Testing: Rik & VPW team
7578 downloads
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The BeastMaster V2 SoundFX
By balutito
First, I would like to thank JPSalas for its authorization to modify the "Black Pyramide" table
I am very happy to present this table to you as a tribute to the movie The BeastMaster.
Produced in collaboration with actor Joshua Milrad. Thank you to him for the trust placed in this project.
The world of Pincab is also great encounters and the opportunity to make friends.
This table that you get ready to download has a Story: One Day I was contacted by Joshua Milrad, ... The rest is he who tells you ...
Joshua => As a child, it was a dream come true to be cast as Tal in the original Beastmaster (1982) film. Fun fact, the cinematographer for The Beastmaster was Sir John Alcott.
You may know his name because he was revered for his four collaborations with director Stanley Kubrick When I first discovered the wonderful world of visual pinball, I was surprised at the generosity of some of the people I met online in the community.
After admiring his work, I contacted Balutito on a whim to assemble a Beastmaster table.
He's not even a fan of the movie and said parts of it, "Stitch his eyes" LOL! But it has come beyond my imagination!
He supported my endless suggestions and notes like a pro. Thanks Balutito.
Thanks to this wonderful community, a new friendship was forged across the oceans and an amazing table was born from this unlikely collaboration.
As Dar says in the movie, “Life is a circle. I am sure we will meet again, my friend! " Well done to you Balutito! I can't thank you enough.
All Logos, Copyrights and Trademarks are property of their respective owners.
PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!
1991 downloads
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The Six Million Dollar Man Balutito MOD
By balutito
Thanks to allknowing2012 for for the permission he gave to modify the table "The six million dollar man"
Thanks to:
32assassin for the primitive updates
Arngrim for DOF
I propose in this mod a slight graphic touch-up, which in my opinion modernizes this table a little. It's just for fun because the purist will certainly prefer the original table. that you will find here:
https://www.vpforums.org/index.php?app=downloads&showfile=11355#
The table and all the useful media are in the download link
I muted the sounds of the ROM it is intentional. However,
the original sounds are still available as an option in the script.
0 = no
1 = yes
The Six Million Dollar Man is an American science fiction and action television series, running from 1973 to 1978, about a former astronaut, USAF Colonel Steve Austin, portrayed by Lee Majors.
After a NASA test flight accident, Austin is rebuilt with superhuman strength, speed, and vision due to bionic implants and is employed as a secret agent by a fictional U.S. government office titled OSI.[n 1] The series was based on Martin Caidin's 1972 novel Cyborg, which was the working title of the series during pre-production.
All Logos, Copyrights and Trademarks are property of their respective owners.
PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!
1281 downloads
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Ten Stars (Zaccaria 1976)
By ukexpat71
Ten Stars by Zaccaria
Scripted by Loserman76 and built in 10.6
With some initial help from the VPW team
Playfield image provided by Axioma
the rest of the art by me.
1 player version of Zaccaria Universe with a few mods
Different scoring and modified playfield image
Trivia
Was used in the Music video to 2 Unlimited' No Limit
https://www.youtube.com/watch?v=exLG0XWM_Dg
Thanks, and Enjoy
606 downloads
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Tom & Jerry (Williams 2018) (DOF)
By watacaractr
Tom & Jerry...
A game of cat and mouse!
Remember coming home after school, or sitting in front of the TV on Saturday morning with your favorite bowl of cereal,
and watching this classic? It's been almost 80 years since this hilarious cat and mouse duo debuted, and they've finally
made their way to VPX! Now, you can "play" the cartoon and re-live all of those fond memories right at your fingertips!
Tom & Jerry have literally invaded your pinball table and that's just the beginning. You'll help Jerry collect all of
his cheese, challenge Tom to a Pin"brawl", and encounter many other zany surprises! There's no stopping these two in
this fun and exciting adventure!
Thank you to the VPX and VPM teams for making all of this possible for pinball lovers everywhere!
Thank you to William Hanna and Joseph Barbera for giving us the best cartoon cat and mouse memories of our young lives.
"Making cartoons means very hard work at every
step of the way, but creating a successful cartoon
character is the hardest work of all."
- Joseph Barbera
UPDATE: Official Tom & Jerry ROM included in this DOF version! (Must have the latest VPinMAME beta build installed).
Don't forget to use the provided background and multi-ball music files that go in to your VPX music folder.
Thank you all for giving me the opportunity to share my table here
and I hope you all have as much fun playing it as I did creating it.
Your friend in pinball,
Brian
(watacaractr)
(RetroBASH)
8621 downloads
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The Office
By Nesta78
Hey guys !
First of all, a huge thank you to Phenom for letting me mod his Married with children table And thank you Hawkeyez88 for your authorization to use Pup Pack files. Thank you also to all people who have worked on initial table : JPSalas, Loserman, Xenonph & Tio Italo. Feel free to send me a pm if I forgot to mention you
As a big fan of The Office, I had a great time working on the table and Pup Pack. It is my very first table, so I hope you’ll like it (That’s what she said …)
Don’t forget that if you already using America’s rom with another table, you may need to add an alias in VPMAlias.txt
Enjoy !
All Logos, Copyrights and Trademarks are property of their respective owners.
PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!
978 downloads
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Triumph Table (with Backglass) - read notes for requirements
By jeffh
Based on the ABBA table by GrayGhost (thanks for the permission to MOD!!) which was based on jpsalas's Vortex Taito table from 1981.
*Table requires the Vortex rom to run properly.
Music not included for copyright reasons. To add you fav Triumph tracks create a TRIUMPH folder in your Virtual Pinball/Music director and add tracks in mp3 format.
10 music tracks are set right now but can changed to more or less in the script - see note near the top of script.
Music must be labelled Triumph-song1.mp3, Triumph-song2.mp3, ... Triumph-song10.mp3
Thanks to Rik Emmett, Mike Levine and Gil Moore, the members of TRIUMPH, for all of the music the created.This table is distributed free to the v/pinball community and meant to be enjoyed by TRIUMPH fans everywhere.
Rules are the same as for the ABBA table.
547 downloads
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Theatre of Houdini
By marty02
Hello everyone today I share the theater of houdini table a theater of magic mod with a pup pack and an audio pinsound the pup pack is not yet 100% complete but this is progressing I would update them regularly. To fully appreciate the table you have to play with the houdini audio pinsound with a lot of surprise if not no interest plus the pup pack and the color rom.
new playfield
new play of light
new backglass
new 3D elements
new sound
added magnet to modify the rules of the game
thank you to everyone who made the theater of magic version thank ninuzzu & Tom Tower
link for pup pack and houdini pinsound file too large thank you good fun :https://drive.google.com/file/d/1fODBghHtJ6ww4E1_SmP65SLv0n7ey-_V/view?usp=sharing
good fun
Excuse my English
3413 downloads
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Trials of Kaladon - Beta
By Kemen
This is a playable table but all the modes have not been completed and I suck at lights.
Basic Rules:
Shoot the character shots to collect characters, each level will give you different benefits.
Skill shot is available for characters that have been collected
Multiball when all 4 characters have been collected.
Start mode by hitting the 3 keys and the 3 locks on the door, into scoop to start mode. This is currently started by 2 on keyboard, but should be the action button.
Skeleton mode is most complete, all other modes the small creature modes are coded, bit only Skeleton Mode has boss.
Ghosts and Vampire mode have hurryups up top playfield
Loops to light mystery at scoop.
Shoot loops in modes to collect artifacts to increase bonus x
359 downloads
(1 review)0 comments
Submitted
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Time Line (Gottlieb 1980)
By BorgDog
evidently I missed re-uploading this one in my upload binge after the vpinball demise. nothing changed, original description below.
scantily clad amazon warrior women playing nuclear tic-tac-toe with a laser wielding time traveling robot evidently made sense to someone for a pinball machine theme in 1980, because here it is.
basically hit target banks and rollovers to place X's on the tic-tac-toe board, for each X you place the computer places an O. plunge to the mini playfield in the upper left, clear 7 drop targets there to get the center X, you have 10 or so seconds to do so once you hit one before the flippers die. you can return to the shooter lane through the small gap to the loop at the top then any of the drops you hit on the main playfield prior to that point count towards the 7. the 2 digit display on the backglass is your bonus count. most of the info on what to hit to get what square is printed on the playfield.
scratch built from a scan of the playfield and plastics and new db2s from a photo.
thanks to @bord, @scottacus, and @Thalamus for play testing, extra thanks to bord for instructing me on blender shadow making (I almost understand what I'm doing now), and extra thanks to thalamus for the included nvram that sets the replay levels and options as well as the landscape POV file, table comes setup for playfield in portrait orientation which is how I have my cabs setup.
1922 downloads
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Taxi (Williams 1988) VPW Mod
By VPinWorkshop
This mod was originally supposed to be a small one, with just adding updated physics, sound and a VR room, then everyone got carried away and the table ended up being rendered and redone and tweaked to infinity
Big thanks to ICPJuggla, Mfuegemann, Dark & Ben Logan for the original table.
VR and other options are all in the script.
Enjoy!
*** V-Pin Workshop Taxi Drivers ***
Tomate - Project Manager, including new primitives, textures.
Bord - nFozzy flippers and physics
apophis - Fleep sound, rtx shadows, general tweaks.
Sixtoe - VR Stuff, lots of fiddling about.
oqqsan - Playfield inserts and fading GI.
UnclePaulie - VR backbox improvements & fixes.
iaakki & fluffhead35 - misc tweaks and debugging
Rik - Testing and feedback
VPW Crew - Playtesting and suggestions
**CHANGE LOG **
' 001 - bord - Added nFozzy flippers and physics
' 002 - apophis - Added Fleep sound package
' 003 - apophis - Added missing knockerposition prim
' 004 - tomate - New flippers prims added
' 005 - tomate - Shadows flippers size fixed
' 006 - Sixtoe - VR stuff, fully operational built in backbox / dmd / backglass, fixed loads of light and glow weirdness, unified timers, added cabinet mode.
' 007 - tomate - upper left VUK direction corrected, exits of collidable wireRamps fixed, metal wall near express lane2 fixed, cab POV corrected
' 009 - tomate - new giOn baked textures added, warm lut added, plastic Ramps textures retouched with a warm photo filter to match
' 010 - tomate - some giOff textures aded, slingshots missing sounds fixed, deformed slings rubbers replaced by prims
' 011 - oqqsan - inserts and 4step sidewalls and pf .. needs adjustments
' 012 - tomate - rest of giOff textures added, plastics textures added to 4 steps fade, some GI lights repositioned, textures size optimized
' 013 - Sixtoe - Removed one set of GI, hooked it all back up and dropped under playfield, tidied up assets, set old walls to non-visible to stop clashes, played with loads of lights, removed redundant scripts and images.
' 014 - iaakki - fiddled with GI steps and PF flasher. Fixed flip shadow DP and Z issues. tied some prims to gi steps
' 015 - apophis - Replaced the ringing_bell sound effect. Increased alpha mask on PF images to get rid of insert jaggies. Increased inserts DL. Fixed BS DB.
' 016 - apophis - Added RTX BS. Fixed GI lights so that ball reflection work now.
' 017 - UnclePaulie - Animated the VR backglass flasher Lights. Fixed the jackpot displays. Hid the desktop / cabinet mode backbox lights. Moved ball shadow primatives. Added a VRCab bottom so you can't see the floor through cab.
' 018 - apophis - Updated RTX BS. Added target bouncer, flipper rubberizer, and flipper coil ramp up options. Fixed ball bouncing out left outlane after ramp drop.
' 019 - Sixtoe - Fixed playfield rendering weirdly, numerous other tweaks and adjustments, adjusted some lights, put the roof back on the spinout
' 020 - apophis - Fixed RTX shadow DB issue. Chnaged rampsDecals DL from below to 0 and DB to -100. Added a differnt ball HDR. Messed with the DT mode backglass.
' 021 - fluffhead35 - Updated Flipper Physics to be inline with nfozzy
' 022 - Sixtoe - Added physical wires under flippers and outlanes, hooked up bumpers to GI system, adjust shooter lane gate, messed around the table lights again including materials, set height walls to non-collidable.
' 023 - Sixtoe - Fixed GI, added bumper bulbs to GI system, some small tweaks and fixes here and there.
' 024 - apophis - Revered the DT backglass object positions. Force GI on at table initialization. Changed flipper DB. Increased plunger strength/speed. Increased target hit volume.
' 025 - iaakki - flip trigger areas reworked, rdampen 10ms timer added, rubberizer options added, catapult timer improved, tied drop target DL to GI, fixed insert fading for few inserts
' 026 - apophis - finished up fixing inserts fading
' 027 - Sixtoe - Target bounce set to 1.5
11775 downloads
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Twilight Zone SG1bsoN BW Mod V3
By SG1bsoN
Big update to previous version from VPinball.. thanks to Skitso for the permission to do the BW Mod of his table
Original authors and credit for this amazing table are: Skitso, Ninuzzo, coindropper, nFozzy, JPSalas, Tom Tower, Hauntfreaks, Flupper and Zany
B2S, Wheel and DMD images included in the Download
Table option at the top of the script for cabinet (default) or desktop view
Changes Include
Lighting Flippers Apron Colours PF Shadows Physics Script Sounds
Enjoy!
2620 downloads
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Triple Action (Williams 1973)
By loserman76
This is a build using my template, so it is very different from the version -=Kees=- released recently
This release wouldn't be possible without the following:
Halen who did the artwork/redraws and provided the initial backglass image
JPSalas for his implementation and code related to the spinner
flupper for the primitive used for the spinner
Wildman for the Triple Action backglass image
Like all of my releases, hold down the left flipper for 3 seconds when not playing a game to set the options.
ZIP includes a wheel image and directB2S
This is for personal use only. DO NOT include this in any pre-packaged ZIP of tables for commercial/non-commercial products. You know who you are. Just enjoy what is provided for FREE instead of trying to earn a buck from our community's work.
Any mods, require permissions from ALL of the above folks listed as primary contributors for this table.
856 downloads
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The Addams Family (Bally 1992) SG1bsoN BW MOD
By SG1bsoN
Thanks to G5K for permission to share this MOD of his fantastic table! Credit also goes to Sliderpoint and 3rd Axis for the original table LINK TO ORIGINAL
Here is my BW MOD of this awesome table
B2S, Wheel, and DMD image also included in download
Enjoy!
1378 downloads
- addams family
- bw
- (and 2 more)
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The Mandalorian
By iDigStuff
**************************
The Mandalorian 1.1
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Reupload from Vpinball with fixes.
Concept & Graphic Design : Addestratore
Music & Sound Design : iDigStuff
Original Table Author (Cybernaut): mistermixer
Additional Script Support: William Hammond, HiRez00
The Mandalorians are a clan-based group that is comprised of members from multiple species—all bound
by a common culture, creed and code: “This is the way”. After the fall of the Empire and at the start
of the rise of the New Republic, some Mandalorians went into hiding following the Empire's Great Purge.
You are one member of this group, hiding in an enclave on Navaro.
You are a lone gunfighter in the outer reaches of the galaxy, far from the authority of the New Republic
as you collect bounties of the wanted to bring credits back to the tribe for use.
Release Notes from Authors
-If you have difficulty getting the table to accept credits please
replace the NVRAM in the "VPinMame NVRAM" folder with the provided file
-This table's soundtrack was programmed start to finish using the OST.
However if you would prefer to skip a track or stop the music you can control
it with the magnasave buttons
Included with download
-Table File
-Rules.pdf
-Wheel.png
-ROM
-Music Files
-NVRAM File
Installation:
Mandalorian 1.0.vpx --------> VPX Tables Folder
cybernaut.zip ----------------> Roms Folder
cybernaut.nvram --------------> Vpinmame\nvram Folder (if necessary)
Mandalorian ------------------> Drag and drop the ENTIRE FOLDER "Mandalorian" into VisualPinball\MUSIC
2953 downloads
- soundtrack
- music
- (and 4 more)
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Tom Petty Music Table with Video PupPack
By darthwhat
Tom Petty! This table has been updated from the original version I made. Change the playfield art completely as well as adding a music video pupack. Hope you enjoy!
Download includes vpx table, ultradmd files, wheel image and puppack.
Note: Choose your screen(s) layout with any of the 1-5 options inside the tompettypup folder. Ultradmd options are at the bottom of the script to suit you color taste and dmd size.
Special shout out to Goldchicco and Hawkeyez88 for all your help getting me started in this amazing hobby.
Please rate and give a like if you download anything from vpuniverse. All creators and authors appreciate it as I'm sure you appreciate their work.
Thank you and Rock on!
517 downloads
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The Adventures of TinTin
By dvs626
The Adventures of TinTin
.
This is a Re-Skin of Sonic the Hedgehog 2
Original Table Designer: Brendan Bailey
Port to VPX: Javier
UltraDMD: Derek
As a kid I grew up watching TinTin so when I decided to perform my very first re-skin of a table I knew the theme had to be something I loved from my childhood.
To all the fans of TinTin I hope this table fills that void on your cabinets. Enjoy!
Download includes the VPX table + Pup-Pack
Please if you download the table take the time to Like/Vote and Comment to show your appreciation.
This table is not to be used in any commercial Pinball machines, this is a FREE table made by a fan for the fans!
Script Modified By:
Devious626
Phenom
Goldchicco
Hawkeyes88
TC Deez
Special Thanks:
To all those who create the software that drives this hobby. Thank You
To all who had involvement in the creation of the table. Thank You
To those who assisted with scripting. Thank You
To the "Orbital Creators Club" members for all of your assistance. Thank You
To the testers who had valuable feedback to improve the table. Thank You
Content Credit:
Tintin.com
Content from the cartoon series "The Adventures of TinTin"
Content based on the books of Hergé "The Adventures of TinTin"
Rules:
Multiball - Shoot the bottom and top 3 banks of drop targets to light the middle and side eject holes for ball lock. After locking two balls, the upper left side hole will be lit for multiball. During multiball, shoot the upper left side hole for a 250,000 point jackpot! When two balls have drained, normal play resumes, only now you must complete the drop targets twice in order to light lock.
Hurry Up - Completing the 5 stand up targets along the upper and lower playfields starts the "Hurry Up" feature. You have 15 seconds to shoot any hole (or the drop target in front of the lower eject hole) before complete the targets again. If a ball is locked the left side eject hole, you cannot score a hurry up award there.
Savers - The game begins with the kickback and the save gate active. They only save the ball once and then shut off. However, they can be reactivated by shooting either of the lower stand up targets when the purple shield light is flashing (they are lit when the ball passes through one of the inlanes).
Monk Protection - Hit the ramp shot 3 times starts Monk Protection. This causes all 3 savers to be active consistently for 20 seconds.
Bonus X - completing the top 3 lanes advances the bonus multiplier from 1X, 2X, 3X, 4X, and 5X. The multiplier is reset for each ball.
Extra Ball - Extra Balls are awarded when you reach the score of 750,000 and 1,500,000
1930 downloads
