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Showing results for tags '1990'.
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Version 2.0.2
2678 downloads
Thanks to @burger this table got the full VR treatment and more. All new physics, new renders and a very sexy VR cabinet. Thanks a million to everybody who was involved, it was a pleasure! V2.0 - DGrimmreaper - VR cabinet - DaRdog - VR Mega room - Burger - nFozzy and Fleep - GI prim swap - studly_do_right - in depth testing of fleep, VR, and a lot more - HauntFreaks - Incredible new B2S - VR and Cab/DT - Gravy - VR testing - Schlabber34 - Renders, materials and new Apron Credits from 1.0 release: - Herweh original scripting - 32assassin and BodyDump for bringing this Table to VPX. I used their table as a base in v1.0. - Bord and BorgDog for images, testing and all kinds of help on the original table! - BorgDog moving spinner rod - RothbauerW for some code of his manuel trough in 'No Good Gofers' - Last, and definetly not least the VPX devs!! Thanks guys!- 60 comments
- 25 reviews
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- 200
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- deadly weapon
- gottlieb
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(and 7 more)
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Version 1.0.1
1370 downloads
Use F12 to switch between prototypes, even in the middle of a game! This table was created by @cyberpez as a scratch build in 2020. Cyberpez redrew the playfield, plastics, decals, and countless other assets that brought the project to life. Cyberpez also credited @Dazz, @dup3d, @gtxjoe, @Javier15, @DStruct, @Wildman, @toxie, @fuzzel, @Thalamus, @wrd1972, nFozzy, @Flupper, @Schlabber34, @DJRobX, @BrandonLaw, @Dark, @Benji, @iaakki, @Sixtoe, @arconovum, @arngrim, @bord, and @rothbauerw for their contributions. King Kong was an unreleased Data East prototype from the early 1990s that went through numerous changes during development. Several prototype versions are known to exist today, each offering a unique glimpse into how the game evolved before the project was ultimately canceled. New in this version: @burger Added Fleep mechanical and ball sounds Refreshed the table's nFozzy physics implementation Resolved some stuck ball issues Added prototype selection and LUT controls to the F12 menu Attempted to further match gameplay with real table @studly_do_right Helped test the various prototypes and contributed additional sound effects. Info: The table loads a random prototype by default, so you'll get a different version each time you open it. You can use the F12 menu to select a specific prototype if you find one you prefer. -
View File King Kong Prototype (Data East 1990) Use F12 to switch between prototypes, even in the middle of a game! This table was created by @cyberpez as a scratch build in 2020. Cyberpez redrew the playfield, plastics, decals, and countless other assets that brought the project to life. Cyberpez also credited @Dazz, @dup3d, @gtxjoe, @Javier15, @DStruct, @Wildman, @toxie, @fuzzel, @Thalamus, @wrd1972, nFozzy, @Flupper, @Schlabber34, @DJRobX, @BrandonLaw, @Dark, @Benji, @iaakki, @Sixtoe, @arconovum, @arngrim, @bord, and @rothbauerw for their contributions. King Kong was an unreleased Data East prototype from the early 1990s that went through numerous changes during development. Several prototype versions are known to exist today, each offering a unique glimpse into how the game evolved before the project was ultimately canceled. New in this version: @burger Added Fleep mechanical and ball sounds Refreshed the table's nFozzy physics implementation Resolved some stuck ball issues Added prototype selection and LUT controls to the F12 menu Attempted to further match gameplay with real table @studly_do_right Helped test the various prototypes and contributed additional sound effects. Info: The table loads a random prototype by default, so you'll get a different version each time you open it. You can use the F12 menu to select a specific prototype if you find one you prefer. Submitter burger Submitted 06/19/26 Category VPX - Pinball Tables VPX Standalone No
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- 1 review
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- 13
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- pool sharks
- 1990
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(and 3 more)
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Version 1.0.0
2497 downloads
Full rebuild from scratch New HD translite image by wrd1972 2 versions : resolution 2560 x 2436 & 1280x1024 Grill full redraw (and removable) For 2 and 3 screens Authentic color lamps placement and Rom ID Authentic translite mask Photoshop lighting A special thank you to wrd1972 for having asked me to realize this B2S, for having provided me with an image of the translite in HD and a video of the original animation. A special thank you to wrd1972 who shares his magnificent tables (and all the other authors of the Funhouse table with its incredible realism : Shoopity, JPsalas, Cyberpez, Rothbauerw, 32assassin, Dark, Ninuzzu, Vanlion, Clarkkent, Arngrim, Flupper, Schreibi34 ). Link to the table : https://vpinball.com/VPBdownloads/funhouse-williams-1990/ Cheers Blacksad -
Version 1.0.0
1233 downloads
This table is based on table from Drakkon mod, but the original table are from Javier15 I just Added VR Room and changed some elements: This table can be used with B2S or not, you can choose in F12 menu, I preffer B2S. Now table works in DT-FS-VR and MR Added Pool Bar, Minimal Room and Mixed Reality Upscaled cab arts by Ext2k. Upscaled apron arts by Ext2k Added Williams Plunger Housing with logo. Adjusted some lighting elements. Added flipper button animations for VR Menu F12 options for music and ambience. Virtual Desktop Settings Chromakey for Mixed Reality: Color RGB = 255,255,255 Similarity: 2 Smoothness: 2 Thanks to Ahr1man for first conversion. Thanks to Drakkon to give me his permision for the conversion. -
View File Deadly Weapon Gottlieb (1990) Thanks to @burger this table got the full VR treatment and more. All new physics, new renders and a very sexy VR cabinet. Thanks a million to everybody who was involved, it was a pleasure! V2.0 - DGrimmreaper - VR cabinet - DaRdog - VR Mega room - Burger - nFozzy and Fleep - GI prim swap - studly_do_right - in depth testing of fleep, VR, and a lot more - HauntFreaks - Incredible new B2S - VR and Cab/DT - Gravy - VR testing - Schlabber34 - Renders, materials and new Apron Credits from 1.0 release: - Herweh original scripting - 32assassin and BodyDump for bringing this Table to VPX. I used their table as a base in v1.0. - Bord and BorgDog for images, testing and all kinds of help on the original table! - BorgDog moving spinner rod - RothbauerW for some code of his manuel trough in 'No Good Gofers' - Last, and definetly not least the VPX devs!! Thanks guys! Submitter Schlabber34 Submitted 02/18/26 Category VPX - Pinball Tables VPX Standalone No
- 2 replies
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- deadly weapon
- gottlieb
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(and 7 more)
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- 9 comments
- 7 reviews
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- 112
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- wildman
- the simpsons
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(and 3 more)
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- 5 comments
- 7 reviews
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- 58
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- rollergames
- williams
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(and 3 more)
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- 37 comments
- 9 reviews
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- 181
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Version 1.1.0
567 downloads
This is my first mod of a VP8 table to a VPX table. My first VPX anything for that matter. Thanks to Destruk for the VP8 version. Cost a coin for 5 attempts, you have to select the start button to feed each ball. Fun game for the kids. Needs the Gottlieb rom "bellring.zip", hopefully you have a friend that has it, because the Gottlieb roms have been pulled down for all the sites. Also, if anybody sees something wrong with it and can fix it or just wants to improve it, you have my permission to mod it.- 1 review
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- 13
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- bell ringer
- gottlieb
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(and 1 more)
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Version 1.0.1
9363 downloads
Specifications : Full rebuild from scratch New dark translite image rebuilt from differents pictures (crazy photoshop puzzle ) Resolution 1600 x 1204 @70dpi 2 screens grill full redraw DMD image full redraw for 3 screens Authentic color lamps and flashers Some new lamps IDs, everything switch off when tilt and restaurant lamps switch off during the game over sequence (like the authentic). New spring animation for the characters Each character moves independently of the other The movement of the characters is triggered by the solenoids [ Code by STAT, Thanks for sharing ] The characters are surrounded by plastic (like authentic), [ based on the Pookamoondo .psd file, Thanks for sharing ] Flashing restaurant windows lights behind each character Lamps reflection on the 2scr grill Contains about 80 snippits Installation [ To activate the animations of the backglass characters ] : 1. If you use this b2s with the table version "Diner (Williams 1990) VPW Mod 1.0": [ table link here ] 1.1 In Visual Pinball, edit the vpx table script, modify the setting "EnableBlacksadBackglass" to 1, click on compile and save the table. 1.2 As usual rename the B2S file exactly like the table name. 1.3 EnJoY ! 2. If you use this b2s with the table version "Diner VPX 1.2 (Williams 1990) by flupper1": [table link here] 2.1 In Visual Pinball, edit the code of the Flupper's DINER TABLE and replace it all by the STAT's code from the file "Diner_STAT.txt", click on compile and save the table. 2.2 As usual rename the B2S file exactly like the table name. 2.3 EnJoY ! A special thank you to Flupper who shares his magnificent tables and to the VPW Team for their excellent works (and all the other authors as well ). Blacksad- 18 comments
- 9 reviews
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- 189
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View File RollerGames (Williams 1990)_drakkon mod_1.1 Ext2k DT-FS-MR-VR Conversion This table is based on table from Drakkon mod, but the original table are from Javier15 I just Added VR Room and changed some elements: This table can be used with B2S or not, you can choose in F12 menu, I preffer B2S. Now table works in DT-FS-VR and MR Added Pool Bar, Minimal Room and Mixed Reality Upscaled cab arts by Ext2k. Upscaled apron arts by Ext2k Added Williams Plunger Housing with logo. Adjusted some lighting elements. Added flipper button animations for VR Menu F12 options for music and ambience. Virtual Desktop Settings Chromakey for Mixed Reality: Color RGB = 255,255,255 Similarity: 2 Smoothness: 2 Thanks to Ahr1man for first conversion. Thanks to Drakkon to give me his permision for the conversion. Submitter Ext2k Submitted 01/27/25 Category VPX - Pinball Tables VPX Standalone No
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Diner (Williams 1990) - 2 & 3 screens - db2s View File Specifications : Full rebuild from scratch New dark translite image rebuilt from differents pictures (crazy photoshop puzzle ) Resolution 1600 x 1204 @70dpi 2 screens grill full redraw DMD image full redraw for 3 screens Authentic color lamps and flashers Some new lamps IDs, everything switch off when tilt and restaurant lamps switch off during the game over sequence (like the authentic). New spring animation for the characters Each character moves independently of the other The movement of the characters is triggered by the solenoids [ Code by STAT, Thanks for sharing ] The characters are surrounded by plastic (like authentic), [ based on the Pookamoondo .psd file, Thanks for sharing ] Flashing restaurant windows lights behind each character Lamps reflection on the 2scr grill Contains about 80 snippits Installation [ To activate the animations of the backglass characters ] : 1. If you use this b2s with the table version "Diner (Williams 1990) VPW Mod 1.0": [ table link here ] 1.1 In Visual Pinball, edit the vpx table script, modify the setting "EnableBlacksadBackglass" to 1, click on compile and save the table. 1.2 As usual rename the B2S file exactly like the table name. 1.3 EnJoY ! 2. If you use this b2s with the table version "Diner VPX 1.2 (Williams 1990) by flupper1": [table link here] 2.1 In Visual Pinball, edit the code of the Flupper's DINER TABLE and replace it all by the STAT's code from the file "Diner_STAT.txt", click on compile and save the table. 2.2 As usual rename the B2S file exactly like the table name. 2.3 EnJoY ! A special thank you to Flupper who shares his magnificent tables and to the VPW Team for their excellent works (and all the other authors as well ). Blacksad Submitter Blacksad Submitted 08/31/2017 Category Backglass Downloads
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- 2 reviews
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- 5
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- DB2S
- Bell Ringer
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(and 3 more)
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Version 1.0
5103 downloads
Phantom Of The Opera Original mod for VPX by 32Assassin I finished up the modeling and texturing New Machine Learned / AI Backboard Bumper Covers Light in Organ Added Missing Plastics Added Catwalk Ramp Added Wire Ramps L/R Added Magic Mirror flapper, and Plastics Adjusted Lighting for the Phantom letters in the back Do deal with sound Tuning, make sure Display DMD is set to 1 (On) in the script, then press "Tilde" -> ` The symbol to the left of the "1" key and modify sound banks, there are 3, 1 for the "Phantom of the opera sound and some FX" and the other two are for the organ and the other musical pieces that play. -
- 4 reviews
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- 16
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- db2s
- Back To The Future
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(and 3 more)
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