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89 files

  1. Capt. Card (Gottlieb 1973)(VR Room)

    Description:        
    ***************
    The table is made by the great Jeff Whitehead (Loserman76).
    May he rest in peace. 😞 I hope, there are pinballs where you are, Jeff.
    I would like to thank Jeff, for allowing me, to convert his tables to VR.
     
    Info
    It is a hybrid table. So you can play in VR, desktop or cabinet mode, but you need the external backglass.
    There is no need to change the script. A VR headset is automatically detected.
     
    I added the following things:
    VR room, artwork for cabinet, backbox and flyer, animations for buttons and plungers, LUT files (change with magnasave buttons).
     
    '*        Table primary build/scripted by Loserman76
    '*        Table images by GNance
    '*        VR update by Rajo Joey
     
    Best to play in VPinball_GL 10.8: https://github.com/vpinball/vpinball/actions/workflows/vpinball-gl.yml
     
    ***********************************************
    These are quick conversions, as I don't like playing in a dark room and don't want to spend more days or weeks to convert a table.
    If you want to do your own conversions, I wrote two tutorials for EM tables like Loserman76's and make templates of the tables, pictures and materials.
    Also there are some .psd files, to change the artwork in an easy way for example.
    In the template tables there are generic artwork for the cabinet and the backbox. Some people may be happy with that and don't need the real artwork.
    There is a short tutorial for people, who know the editor and a longer one for newbies. Both instructions are in English and German.
    https://mega.nz/folder/5csAGRAa#gSFFQN_jXbw03y7LpQENHg

    338 downloads

       (1 review)

    5 comments

    Updated

  2. Canada Dry (Gottlieb 1976)(VR Room)

    Description:        
    ***************
    The table is made by the great Jeff Whitehead (Loserman76).
    May he rest in peace. 😞 I hope, there are pinballs where you are, Jeff.
    I would like to thank Jeff, for allowing me, to convert his tables to VR.
     
    Info
    It is a hybrid table. So you can play in VR, desktop or cabinet mode, but you need the external backglass.
    There is no need to change the script. A VR headset is automatically detected.
     
    I added the following things:
    VR room, artwork for cabinet, backbox and flyer, animations for buttons and plungers, LUT files (change with magnasave buttons).
     
    '*        Table build/scripted by Loserman76
    '*        Playfield/plastics by Allknowing2012
    '*        New Playfield by EBisLIT
    '*        VR update by Rajo Joey
     
    Best to play in VPinball_GL 10.8: https://github.com/vpinball/vpinball/actions/workflows/vpinball-gl.yml
     
    ***********************************************
    These are quick conversions, as I don't like playing in a dark room and don't want to spend more days or weeks to convert a table.
    If you want to do your own conversions, I wrote two tutorials for EM tables like Loserman76's and make templates of the tables, pictures and materials.
    Also there are some .psd files, to change the artwork in an easy way for example.
    In the template tables there are generic artwork for the cabinet and the backbox. Some people may be happy with that and don't need the real artwork.
    There is a short tutorial for people, who know the editor and a longer one for newbies. Both instructions are in English and German.
    https://mega.nz/folder/5csAGRAa#gSFFQN_jXbw03y7LpQENHg

    310 downloads

       (1 review)

    1 comment

    Updated

  3. Christmas Pinball (Arkon 1980) MOD

    There are 3 files.
    VPX6.2 version (Releasing this version for all those who have not upgraded to VPX7.2 yet)
    VPX7.2 version
    Backglasses package

    Christmas Pinball (Arkon 1980) MOD v4.1 VPX6.2
    v4.1
    Converted mp3's to ogg format, and scripted music to be played from Christmas folder.
    (Place Christmas folder in your Music folder)
    Added NVOffset script command, so not to interfere with other tables using same rom.
    Added Cheat for projector pics.Press M Key to toggle pics, after game is started.
    Also added wall30 to the plastic change.(The plastic right under middle Bumpercap)
    Reduced resolution of a few pics.
    Bumper pics were 4000x4000, now 1000x1000
    Playfield pic was 2856x5922, now 1975x4096
    Clear plastics pic was 4096x4096, now 1000x1000
    Added 5 new Bumper pics to match Bumpercaps.
    Added 5 new wrapping paper themed plastics, so now a total of 10 to toggle with Left Magna-Save.
    Added more BumperCap pics for a total of 38 to toggle with Right Magna-Save.
    I made it so these changes can only be made while ball is not in play. So change these before you start a game.
    This way you can't accidently hit the buttons while playing game.
    (Choose your plastics first, as the BumperCap pics are hard coded to change with plastics.)
    Added animated Snow Globe on apron. Uses modified script that HiRez00 taught me to use.
    You can remove Snow Globe from apron with option at top of script. (It is on by Default)
    All of these new additions only added 10 more MB's to the table file size, thanks to some editting.

    Christmas Pinball (Arkon 1980) MOD v4.1 VPX7.2
    v4.1
    Converted all pics to WebP format to reduce overall size of table.(VPX7.2 Required)
    Converted Wav files in sound manager to ogg format which reduces file size.
    Converted mp3's to ogg format, and scripted music to be played from Christmas folder.
    (Place Christmas folder in your Music folder)
    Added NVOffset script command, so not to interfere with other tables using same rom.
    Added Cheat for projector pics.Press M Key to toggle pics, after game is started.
    Also added wall30 to the plastic change.(The plastic right under middle Bumpercap)
    Reduced resolution of a few pics.
    Bumper pics were 4000x4000, now 1000x1000
    Playfield pic was 2856x5922, now 1975x4096
    Clear plastics pic was 4096x4096, now 1000x1000
    Added 5 new Bumper pics to match Bumpercaps.
    Added 5 new wrapping paper themed plastics, so now a total of 10 to toggle with Left Magna-Save.
    Added more BumperCap pics for a total of 38 to toggle with Right Magna-Save.
    I made it so these changes can only be made while ball is not in play. So change these before you start a game.
    This way you can't accidently hit the buttons while playing game.
    (Choose your plastics first, as the BumperCap pics are hard coded to change with plastics.)
    Added animated Snow Globe on apron. Uses modified script that HiRez00 taught me to use.
    You can remove Snow Globe from apron with option at top of script. (It is on by Default)
    All of these new additions only added 10 more MB's to the table file size, thanks to some editting.
    Even with all of these new additions, the Table file size went from 120 MB's down to 55.5 MB's thanks to OGG and WebP format conversions.
     
    v3.1
    New DOF scripted by rsperanza.(Huge thanks!!!)
    Colors changed to Christmas colors, and MX flasher shapes to spell HO HO
    If users get the latest DOF configs, they will see the HO HO MX flashers that went in yesterday.  The previous config went in a few months ago.  
    Users may also need a newer version of VPinMAME (Version with VPMAlias.txt in VpinMAME folder) if the updated rom name isn’t recognized.
     
    v3.0
    Added JP's LUT script to table. Toggled by pressing 2 Key (Buy-In Key)
    Moved GI Lights color change to 3 Key
    Added Modified script that combines JP's Lut script with STAT's Plastics change script.
    The result being now when you make plastics change or bumper change, they are saved and loaded on next play of table!
    Plastics change is toggled with Left Magna-Save, Bumper Change with Right Magna-Save.
    Included some DMD extras that HiRez00 made for his cabinet to go with his animated fireplace backglass.

    v2.0
    Connected flashers to coin insert, and other events.
    Adjusted FS POV so table is wider.
    Fixed DT Backdrop lights.
    Added Plastics change to Left MagnaSave Key.(5 different colors to choose from.)
    Added Bumper change to Right MagnaSave Key.(23 different "Bows and Ornaments" to choose from.)
    Added GI Lights color change to 2 or Buy-In Key.(5 different colors to choose from.)
    Added GI effect to hit events. (Used JPSalas script method.)
    So now the GI lighting blinks if you hit Upper Kicker, and drain,(blinks while Santa says ho ho ho), and lower targets only when a new pic is displayed.
    Added coin sound on Insert coin event.
    Included 3 wheels for cabinet users.
    Included new animated Fireplace dB2S backglass, with table download. (28 frames of animation!!)
    (I want to thank my friend HiRez00 for animating the flames in the fireplace backglass!!)
    (He did an amazing job!! I think it is perfect for setting the Christmas Pinballin' mood!!)
    v1.0
    Added 32 Christmas songs. 11 are played during game. 21 more are played during attract mode. 1 of 3 music box songs is played with drain hit.
    Also added over 23 sound effects.
    Added 3 flashers using Fluppers Flasher Resource table (Big Thanks Flupper!!) . Red, Green and Blue. Triggered by bumpers and other areas.
    Added "plungerreleasefree" sound effect from BorgDogs Buck Rogers VPX table, so if no ball is in plunger, it plays "plungerreleasefree" sound effect, and no others.
    I added 76 pics to the projector.
    These pics are activated in order.
    They are activated by hitting the upper SANTA Rollovers,(Not the SANTA on left side above kicker.), and the "A" (Center Target), and spelling SANTA.
    Then any subsequent hit on CANDY targets, or the A in SANTA,(Center Target.), triggers next pic.
    **********************************************************
    The table I used for this mod is Lizards amazing VPX Sexy Girl (Arkon 1980)!!(Which is a Conversion Kit mod of Playboy.)
    I want to thank Lizard for making an excellent table, and for allowing mods without permission.
    I also want to thank anyone else involved!! Great Work Everyone!!
    Info on Lizards original table download page...
    This table has come to life with the contributions of many.
    Thanks go to Destruk and Mickey for the original table
                         ICPjuggla and gtxjoe for bits and pieces i used from there bally playboy table
                         Arngrim for the DOF and controller code
                        Steely,pinball Ken,Koadic,Jimmyfingers and Rascal for all the ball rolling and associated code
                        Cyberpez for the changeable instruction cards (Which can be changed near the top of the script)
                        Seraph74 who provided the projector code mods to swap the images
                        Hauntfreaks did a shadow mask for the shadows and i also used his environment image as well
                        JP for his ball and scratches images
    See original tables download page for more info.
    http://www.vpforums.org/index.php?app=downloads&showfile=12130#
    Remember to thank the original authors of this table, as they are the ones who made this work of art.
    I just added sound effects and changed graphics.
    I also want to thank Steve "Slydog43" for which these table mods would not be possible to make if it weren't for his help!!
    I also want to thank Thalamus for telling me about the rubber hit height needing to be lowered to 27, because it was set at 30, and this will cause weird ball behaviour. I only lowered the ones that were set on 30. So the physics should be better.
    I also would like to thank Allknowing2012 and Gtxjoe for helping me with adding timers to script. With Gtxjoes example script he showed me, I was able to somewhat fix the game over sounds, and when counting huge bonus after ball drain.
    I also want to thank HiRez00 for animating the flames on the Fireplace backglass!! Simply amazing!!
    **********************************************************
    YOU CAN ADD YOUR OWN FAMILY PICS TO THIS TABLES PROJECTOR!!!
    MAKE THIS CHRISTMAS SPECIAL, BY PLAYING A PINBALL TABLE THAT HAS YOUR PERSONAL PHOTOS DISPLAYED DURING GAME!!
    HERE IS HOW YOU ADD YOUR PICS...
    FIRST YOU NEED TO NAME YOUR PICS LIKE SO..
    "pic0" IS THE PIC THAT IS DISPLAYED WHEN GAME IS STARTED. SO IF YOU WANT TO SURPRISE A SPECIAL SOMEONE, SO THEY DON'T SEE PIC UNTIL PROJECTOR IS ACTIVATED, START WITH NAMING "pic1"
    IF YOU WANT YOUR PIC DISPLAYED WHEN TABLE IS STARTED, NAME YOUR PIC "pic0"
    pic0
    pic1
    pic2
    pic3
    pic4
    pic5
    pic6
    pic7
    pic8
    pic9
    pic10
    and so on...
    SO NOW THAT YOU HAVE NAMED YOUR PICS, YOU NEED TO IMPORT THEM INTO THE TABLE.
    THIS IS VERY EASY, SO DON'T GET OVERWHELMED.
    WITH THE TABLE LOADED INTO THE VISUAL PINBALL EDITOR, CLICK THE "TABLE" TAB AT TOP OF EDITOR. THEN CLICK "IMAGE MANAGER"
    YOU WILL NOW SEE ON UPPER RIGHT OF WINDOW THAT POPS UP, A TAB THAT SAYS "IMPORT", CLICK IT AND BROWSE TO YOUR PIC OR PICS AND IMPORT THEM.
    THAT'S IT!!! BE SURE TO SAVE TABLE AFTERWARDS TO KEEP YOUR PICS IN TABLE.
    NOW ENJOY THE SHOW!!!
    *************************************************************************************
    You can set this table for 4 players game and the pics don't start over for new player, so you can progress through the pics with each of the 4 players turns.
    I included a nvram file that will give you the easiest settings to try to accomplish viewing all 76 pics.
    You can change these settings by pressing F6 on your keyboard, which will bring up dipswitch menu.
    (The included nvram file has the easiest settings!! Also playing 4 player game helps!!!)
    (PLACE INCLUDED MUSIC IN MUSIC FOLDER LOCATED WHERE VISUAL PINBALL IS INSTALLED)
    I HAVE MADE 2 DIFFERENT dB2S BACKGLASSES. ONE IS A FIREPLACE, AND THE OTHER IS SANTAS WORKSHOP.
    FIND THEM HERE...
    http://www.vpforums.org/index.php?app=downloads&showfile=13205
    Also a new animated dB2S Fireplace backglass, animation made by HiRez00 included in download.
    All pics, trademarks, Logos and sounds belong to their respectful owners. This table is for personal home, and non-commercial use only. This table should be used for educational purposes only.
    Hope you enjoy!!
    MERRY CHRISTMAS!!
     

    1804 downloads

       (4 reviews)

    38 comments

    Updated

  4. Capt. Fantastic and The Brown Dirt Cowboy (Bally 1976) Music Mod

    Capt. Fantastic and The Brown Dirt Cowboy (Bally 1976) 2.0.0 - Music Mod
     
    Hi guys, iDigStuff here. I hope you've been enjoying these EM music mods.
    I have a new method that allows you to apply the music mod yourself in three simple steps in a totally non destructive way.
    Meaning this will not effect the original authors table at all or change any elements.
    It can also easily be simply bypassed or even deleted if you change
    your mind and the table will play in its original state.
     
    What is it?
    Adds jukebox functionality to the table with classic tracks from Elton
    Adds some sound effects to enhance the experience.
     
    DOWNLOAD AND FOLLOW THE INSTRUCTIONS
     
    Designed to work with Leojreimroc's 2.0 version of the table
    Get it here:
     
     
     
     

    1152 downloads

       (5 reviews)

    24 comments

    Updated

  5. Capt. Fantastic and The Brown Dirt Cowboy (Bally 1976)

    This is an updated version of Dozer316's Capt. Fantastic.  Thanks for permission to mod!
     
    This table includes VR support which includes a fully working mirrored backglass.  See the reflection of the room and table!  The original backglass image was taken from a B2S by Stat (which may have come from Hauntfreaks...not sure).   It has been however heavily modified.  I used Ba Sti's VR Room from Rawd's "EZ Grab" VR Room.
     
    Other updates to this version includes updated to nFozzy Physics (including roth drop targets) and Fleep sound package, new playfield and plastics (Thanks Rajo Joey!), new apron, new flippers (Thanks Bord!), changes to bonus light behaviour, various other table changes, including changes to various lighting, adding missing pegs and rails.
     
    Table options are at the top of the script, including options for VR and cabinet mode.
     
    A huge thanks for everyone who tested this table and recommended changes: Bord, Thalamus, Rothbauerw, PinStratsDan, Apophis.  Your advice really helped fixed many issues and is very much appreciated!  Thanks to Rajo Joey for the updated playfield and plastics and again to Bord for the new Flippers.
     
    Idigstuff updated his mod to work on this version.   His mod will apply the music mod to this table in a few easy steps.  Get it here:
     

    2409 downloads

       (7 reviews)

    57 comments

    Updated

  6. Checkpoint (Data East 1991)2.0

    update of the VPX table of AgentEighty6, Goldchicco, 32assassin
    With the permission of AgentEighty6
     
     Changelog
        Taken from the VPW example table:
             Dynamic Ball Shadows: iaakki, apophis, Wylte
             Rubberizer: iaakki
             Target Bouncer: iaakki, wrd1972, apophis
             Flipper and physics corrections: nFozzy, Rothbauerw
             Sound effects package: Fleep
             Ramp rolling sounds: nFozzy
             Lampz: nFozzy
             Bumpers: Flupper
             Flasher domes: Flupper
             3D inserts: Flupper, Benji
             Drop targets: Rothbauerw
            Added physical trough
        
    New ball eject chute primitive and ramp draft more in line with the original
    Redrawn plastics and created primitives
    Recreated signals and primitives
    Animation of the hanging sign, on the ramp
    Porsche animation, hitting the target
     
    Also based on VP9 version by:
     Bodydump
     Requlem
     Destruk
     Batch

    2525 downloads

       (7 reviews)

    43 comments

    Submitted

  7. Cactus Canyon (& Continued) (Bally 1998) VPW Mod

    Welcome CACTUS CANYON, Partner!!
    The VPin Workshop Discord members present this table tune-up.
    This started out as a "quick" physics update, but we ended up adding so much more!
    •    Inserts & Lighting Overhaul: Skitso
    •    nFozzy physics: apophis
    •    Roth Drop Targets: rotherbauerw, Sixtoe, apophis
    •    Fleep Sounds: apophis
    •    Fluppers Flashers & VR Room: Sixtoe
    •    Miscellaneous tweaks: Skitso, apophis, oqqsan, Sixtoe, tomate, iaakki
    •    Testing: Rik, Panik Flip gaming, VPW team
     
    This release would not have been possible without the legacy of those who came before us including, most notably, Ninuzzu and Tom Tower.
    Thank you to Rothbauerw for nFozzy physics. Thanks you to Fleep for sounds. Thanks to all before us.
     
    ' 000 - Skitso -  Updates to lighting, inserts, some flashers and LUT
    ' 001 - apophis - nFozzy flippers, rubber dampening, and materials applied. Adjusted plunger physics settings
    ' 002 - apophis - Added Fleep sounds package
    ' 003 - apophis - Added ramp sounds, fixed an issue with my implementation of flipper sounds, and hopefully fixed the stuck ball issue inside Bart 
    ' 004 - apophis - Cabinet POV adjusted. Ramp rolling volume decreased, ball rolling volume increased slightly. Updated controller loading code,
    ' 005 - apophis - Adjusted autoplunger physics parameters. Removed duplicate flipper collision functions. 
    ' 006 - apophis - Fixed GameTimer bug that prevented ball shadow from working. Added ShowBallShadows option. Fine-tuned autoplunger (thanks oqqsan)
    ' 006a - oqqsan - Added dynamic instruction card
    ' 007 - apophis - Added BartHatSoundEffects option. Removed unnecessary beer mug from game.
    ' 008 - skitso - Improved GI and inserts
    ' 009 - apophis - Updated flipper tricks to the latest version
    ' 010 - Sixtoe - Added vr cabvinet and room, fluppers flashers & roths droptargets, which are currently broken.
    ' 011 - apophis - Fixed drop targets. Change the method to check when target was successfully hit.
    ' 012/3 - Rotherbauerw - Fixed drop targets.
    ' 014 - Sixtoe - Added sound effects for drop targets, tried to fix ball traps, tidied up VR stuff, fixed rails, added rollover holes, changed rubber holder prims, adjusted a few minor things.
    ' 015 - iaakki - Fixed Desktop POV, 
    ' 016 - Skitso - Remade all GI, altered some DL/DLFB values and modified textures for more accurate lighting.
    ' 017 - Sixtoe - Added Bart & hat to GI, adjusted to right GI so it doesn't look broken in GI, tweaked a few things including decals on  traintrack
    ' 018 - apophis - Adjusted Cabinet POV
    ' 019 - Sixtoe - VR specific fixes and automatic switches, combined some timers, GI tweaks

    17180 downloads

       (40 reviews)

    190 comments

    Updated

  8. Capersville (Bally 1966)

    Capersville is an awesome Ted Zale table that features many of his innovations including zipper flippers, multi-stage captured ball, different game modes, closable one-way gates and multiball.  You might think that we're talking about a modern table design but this was from 1966!   
     
    This hybrid Desktop, Cab and VR all in one table of Capersville is bilingual and can be switched between the English and German versions via the left flipper button options menu.
    The table is set as desktop/cab and to play in VR just edit the top section of the script.  To alter the table's settings please hold the left flipper button between games to enter the game options menu.  To change the LUT for the table hold the magnasave button between games.
     
    Features include:
    - VR mode with selectable room/minimal views in game using the left flipper options menu between games
    -Bord blender renders
    -Addition of the most resent nFozzy and crew physics
    -Onevox's LUTs for on the fly contrast and brightness control
    -New three dimensional sound routines from Whirlwind
    -New save file system that has an easy to read text file and is game version specific to prevent problems when upgrading
    -New scoring logic that blocks scores that occur too fast for an EM pin mech (again from Whirlwind)
     
    NOTE: this table has only been tested in 10.6 but reports are that my tables run fine in 10.7 so that may be the case for this table as well
     
    Thanks to all of the folks who helped bring this table to completion, especially the VR discord group who got me going with VR!

    1122 downloads

       (4 reviews)

    24 comments

    Updated

  9. Clockwork Orange Edition 1.00 Reskin (Iceman 2022) Back to the 70 er

    All logos, signs, copyrights and trademarks are the property of their respective owners.
     
    I thank all those who created the basis for the table. It is based on Lortium from 1987 / Akiles50000 / IVANTBA and more
    thanks to the genius artists.
     
    Reskin for Clockwerk Orange (Iceman 2022) .... NOT FOR SALE

    FOR PERSONAL USE ONLY AND NOT FOR COMMERCIAL SALE OR DISTRIBUTION. PLEASE DO NOT DISTRIBUTE FINAL
    Stanley Kubrick's masterpiece
     
    "If a man cannot make up his mind, he ceases to be a man."
     
     
    😉
     
    This table and backglass contain nudity and themes that could be considered offensive.

    If you are easily offended - DO NOT DOWNLOAD

    With this reskin have fun .... enjoy the table

    Backglass, wheel, media in the folder
     
     
    In German !!!!
     
     
    Uhrwerk Orange Edition 1.00 Reskin (Iceman 2022)
     
    Alle Logos, Zeichen, Urheberrechte und Warenzeichen sind Eigentum ihrer jeweiligen Inhaber.
     
    Ich danke allen, die die Grundlage für die Tabelle geschaffen haben. Es basiert auf Lortium von 1987 / Akiles50000 / IVANTBA und mehr
    dank den genialen Künstlern.
     
    Reskin für Clockwerk Orange (Iceman 2022) .... NICHT ZUM VERKAUF

    NUR FÜR DEN PERSÖNLICHEN GEBRAUCH UND NICHT FÜR DEN KOMMERZIELLEN VERKAUF ODER VERTRIEB. BITTE NICHT ENDGÜLTIG VERTEILEN.
    Stanley Kubricks Meisterwerk 
     
    "Wenn ein Mensch sich nicht entscheiden kann, hört er auf, Mensch zu sein."

    NADSAT 🙂
    Bolschy – Bolschig: Groß (> russ. большой)chepooka – Tschipoke: Unsinn (> russ. чепуха)droog – Droog: Freund (> russ. друг)eggiweg – Eggiweg: Ei (> engl. egg)gulliver – Gulliver: Kopf (>) russ. голова)Horrorshow – Horrorschau: gut (> russ. хорошо)jammiwam – Mammalamm: Marmelade (> eng. jam)lubbilubbing – lubbilubben: sich lieben (> russ. любить)Nozh – Nosch: Messer (> russ. нож)
    skolliwoll – Skolliwoll: Schule (> engl. school)rabbit – rabotten: arbeiten (> russ. работать)sinny – Filmodrom: Kino (> engl. cinema)Tolchock – tollschock: Schlag (> russ. толчок)veshch – Wetsch: Sache (> russ. вещь)
    zoobies – Suby: Zähne (> russ. зубы

    Diese Tabelle und das Backglass enthalten Nacktheit und Themen, die als anstößig angesehen werden könnten.

    Wenn Sie leicht beleidigt sind - NICHT HERUNTERLADEN
     
    Mit diesem Reskin viel Spaß .... genießen Sie den Tisch

    Backglass, Rad, Medien in der Mappe
     
    Rom: Lortium

    879 downloads

       (1 review)

    20 comments

    Updated

  10. Captain Future Edition 1.00 Reskin (Iceman 2022) Back to the 80 Jahre

    Captain Future Edition 1.00 Reskin (Mann aus dem Eis 2022) Zurück zu den 80 Jahren
     
    Alle Logos, Zeichen, Urheberrechte und Warenzeichen sind Eigentum ihrer jeweiligen Inhaber.
     
    Ich danke allen, die die Grundlage für die Tabelle geschaffen haben. Es basiert auf Road Kings von 1986 / Sliderpoint / TBA und weiteren Schöpfern dank der genialen Künstler.
    Reskin für Captain Future (Iceman 2022)
     
    .... NICHT ZUM VERKAUF
    NUR FÜR DEN PERSÖNLICHEN GEBRAUCH UND NICHT FÜR DEN KOMMERZIELLEN VERKAUF ODER VERTRIEB. BITTE NICHT ENDGÜLTIG VERTEILEN.

    Mit diesem Reskin viel Spaß .... genießen Sie den Tisch

    Backglass, Rad, Medien in der Mappe
     
    Rom: Rdkng_L4

    752 downloads

       (1 review)

    8 comments

    Updated

  11. Cirqus Voltaire (BALLY 1997)

    '***************************************************
    'CIRQUS VOLTAIRE (BALLY 1997)
    '***************************************************
    'Concept by:    John Popadiuk
    'Design by:    John Popadiuk, Cameron Silver
    'Art by:    Linda Deal (aka Doane)
    'Dots/Animation by:    Adam Rhine, Brian Morris
    'Mechanics by:    Jack Skalon, Louis Toy
    'Music by:    Rob Berry, Dave Zabriskie
    'Sound by:    Rob Berry
    'Software by:    Cameron Silver
    '***************************************************
    'Rebuild for Visual Pinball by
    'Knorr, Clark Kent, Randr, Dark
    '***************************************************
    'Special Thanks to
    'JPSalas, Ninuzzo, Flupper, Gigagula, Thalamus, G5K,
    'Toxie, Fuzzel and the VPX Dev Team
    '***************************************************
    'V1.1 - Fixed some insert lamps (thx to skitso
    '        Brighter Playfield DMD
    '        Added missing BellSound
    '        Added missing Post (next to RM target)
    '***************************************************
    '***************************************************
    'V1.0 - First Release
    '***************************************************

    3779 downloads

       (4 reviews)

    14 comments

    Updated

  12. Captain NEMO Dives Again (Quetzal Pinball 2015) by EpeC (2022)

    Captain NEMO Dives Again (Quetzal Pinball 2015) by EpeC (2022)
     
    Description:
    This is my first table created in VPX, I had never designed a pinball before, nor did I know its inner workings or its logic. It has helped me to learn.
    (you can make your own B2S with the graphics included in the zip)
    Enjoy and Have fun!

    Esta es mi primera mesa creada en VPX, nunca antes había diseñado un pinball, ni conocía su funcionamiento ni su lógica. Me ha ayudado para aprender.
    (puedes hacer tu propio B2S con los gráficos incluidos en el zip)
    ¡Que disfrutes!

    EpeC.
     
     
    For use with VPX 10.7 (revision 157 or above)
    Playfield optimized for fast, fun, ball trap-free gameplay. 
    Functional desktop mode.
    Optimized for Full Screen.
     
     
    Author(s):
    EpeC (VPX versión 2022)
    Quetzal Pinball (2015) -Real pinball machine-
     
    Among others:
    All authors of the VPX 10.6 blank table used as a base to create this one from scratch.
    JP Salas and Wiesshund, help with the code. A lot, a gigantic help, Thanks!
    Blue rubber material taken from "Deadpool", By: JP Salas
    Metal loop primitives taken from the "Dragon Ball Z The Pinball 1.06" table, By: javier1515.
    Caps primitives, taken from the "Willy Wonka" table, By: marty and thank Scottywic
    Primitive orbital gates, taken from "The Shining" table, By: wpilot (based on the original Soccer table by JP Salas)
     
    Final Name:
    oroborus and Vlat, help with the file name.

    Music by Kevin MacLeod, used under a Creative Commons license:
    https://creativecommons.org/licenses/by/3.0/
    http://incompetech.com/
    https://incompetech.filmmusic.io/standard-license
     
    List of Music used "Creative Commons BY":

    "The Descent" by Kevin MacLeod:
     
     
    "Five Armies" by Kevin MacLeod:
     
     
    "Clenched Teeth" by Kevin MacLeod:
     
     
    "Crisis" by Kevin MacLeod:
     
     
    "Malicious" by Kevin MacLeod:
    https://youtu.be/DKgojP9ZKfA
     
     
    (read credits in the included PDF to see the complete list of resources and their authors, and a lot of other stuff and videos that helped)
     
    All Logos, Copyrights and Trademarks are property of their respective owners.
    PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RESALE OR DISTRIBUTION!
     

    1113 downloads

       (1 review)

    22 comments

    Updated

  13. Captain NEMO Dives Again (Quetzal Pinball 2015) by EpeC (2022) (v5.0 Steam Flyer MOD)

    For use with VPX 10.7 (revision 157 or above)
    Playfield optimized for fast, fun, ball trap-free gameplay. 
    Desktop mode optimized.
    Optimized for Full Screen.
     
    This download includes B2S Backglass and wheel image by: eMBee
     
        NOTES: Visual changes must be done on VPX editor by selecting items.
        ('New Layer 8' is selected to make visual changes on plastics if you want it).
        (previous versions v2.3 to v4.5 are not uploaded)
        See: About Changes on Scrip file .txt to know what changes can you make on table as you wish.
     
    All Logos, Copyrights and Trademarks are property of their respective owners.
    PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RESALE OR DISTRIBUTION!
     
    -- Esp --
     
    Esta versión llamada "Steampunk Flyer MOD" está basada en el panfleto de publicidad de Quetzal, y es distinto de las versiones del prototipo y la comercial de la máquina real. Incluye un Led extra insertado en el PF, algunas nuevas reglas (como bloquear la bola en el kicker derecho "Atlantis" para iniciar modos de juego), y nuevas animaciones visuales en el PF durante algunos modos de juego.
    También es una aproximación estimada a la supuesta versión comercial (y desconocida) "Cobre viejo", combinada con un estilo recargado "Steampunk" que trata de servir de homenaje a la obra original de J. Verne.
    Se incluyen tarjetas de información con fondo cartográfico más oscuro, similares a las fotos del faldón en las primeras fases de ensamblaje de la maquina real.
    Los plásticos han sido redibujados (libremente) basándose en los motivos de los plásticos de la máquina real (2 tiburones donde hay 2 tiburones, las medusas junto a los bumpers, buzos en la parte de arriba, la beluga, el cofre, etc.).
    Se incluyen 3 versiones de plásticos completos, y varias tarjetas de información para el faldón, y otras cosas más para personalizar la máquina virtual al gusto de cada jugador.
    Quizás no acabe de ser la reproducción 1:1 más fidedigna en VPX hasta la fecha, con algunos toques artísticos por parte del autor (como apuntar la salida del túnel hacia arriba en la rampa izquierda, me pareció divertido y extravagante), pero quizás es la versión virtual más divertida a la que he jugado hasta el momento.
     
    -- Eng --
     
    This version called "Steampunk Flyer MOD" is based on the advertising pamphlet of Quetzal, and is different from the prototype and commercial versions of the real machine. It includes an extra Led inserted in the PF, some new rules (such as blocking the ball on the "Atlantis" right kicker to start game modes), and new visual animations on the PF during some game modes.
    It is also an estimated approximation to the supposed commercial (and unknown) version "Old Copper", combined with an ornate "Steampunk" style that tries to serve as an homage to the original work of J. Verne.
    Information cards with a darker cartographic background are included, similar to the photos of the skirt in the first stages of assembly of the real machine.
    The plastics have been redrawn (loosely) based on the motifs of the real machine plastics (2 sharks where there are 2 sharks, the jellyfish next to the bumpers, divers on top, the beluga, the chest, etc.) .
    Included are 3 full plastic versions, and various information cards for the skirt, and more to customize the virtual machine to each player's taste.
    It may not be the most accurate 1:1 reproduction in VPX to date, with some artistic touches by the author (like pointing the tunnel exit up the left ramp, I thought it was fun and wacky), but maybe it is the funniest virtual version I've played so far.
     

    881 downloads

       (1 review)

    21 comments

    Updated

  14. Cactus Jacks (Gottlieb 1991) w VR Room

    Welcome to Cactus Jack's!  It's Party Time!  
     
    This table was originally done by BorgDog and Bodydump on version 0.95.  They had help from Dark (cactus models), Bord (lighting) and Rothbauerw (physics) some time ago.  I asked for permission to add all the latest physics, sounds, etc. to the table.  I also did quite a few updates in version 2.0 mentioned below.  Also thanks to RIK, PinStratsDan, Apophis, and Wylte for testing the table.
     
    IMPORTANT:  You MUST select what mode of table you are playing in the Script.  VR, Desktop, or Cab.
     
    There are several other options to select as well, including ball brightness, VR Room, VR clock, VR posters, VR topper.
    LUT can be changed by clicking the right and left magna save buttons.  (You can turn that off in the script as well)
     
    IF YOU experience performance issues... there are options to change that.  First of all, there's an option to turn wobble off.  Wobble allows the cacti on top of the bumpers to move when you nudge the table, or the ball hits the bumpers.  A cool effect but not if you experience performance issues.  Also, you can turn dynmaic shadows off for additonal performance if needed.
     
    Version 2.0 Updates:
    - The table is now a hybrid (desktop, cab, and VR)
    - VR includes an animated backglass (image from Wildman), and several VR options (room, poster, clock, topper).  (Sixtoe originally provided VR cab art and other tweaks a year ago)
    - The table and flipper physics have been updated to the latest VPW standards, as well as dynamic shadows, drop targets, ramprolling sounds, and several other tweaks.  
    - Fleep sounds added 
    - Corrected a couple errors in the table, as the upper drop targets were reversed.  Also tilt wasn't working.  All corrected, and adjusted.  
    - Enhanced performance as much as I could by removing all getballs calls and no longer destroy and recreate balls.  I implemented only the gBOT global call.
    - Updated the trough code to manage all balls on the table.
    - Added LUT options. 
    - I also typed up a rules sheet and included in the download, and in table info, since it can't be found on the web.
     
    RIK provided a link to a game play video here:
     
     

    2719 downloads

       (8 reviews)

    38 comments

    Updated

  15. Cobra (2022) Mod 1.0

    Hy
    This is my first mod table based of Blackout and conversion to Akira by 7he S4ge
    Be indulgent
     
    enjoy !!!

    513 downloads

       (0 reviews)

    7 comments

    Submitted

  16. Caballeros del Zodiaco (Saint Seiya Pinball)

    Hi all.
    I present my first table creation for VPX.
     
    The Saint Seiya Pinball based on the serius Sam II of JPsalas ( Gracias compañero por todo lo que haces por la comunidad Pinball)
     
    It is based on the 90's Manga Saint Seiya, also known in Spain at "Caballeros del Zodiaco"
    The Knights of the Bronze Constellations must save Princess Athena from the Patriarch by going through the 12 houses of the Zodiac.

    I have reduced the difficulty of the table for now (I hope you forgive me JPsalas)
     
    It's just the first version since I'm working on some improvements, but it's already fully playable. (I must reduce the size of the file and create other controls in the DMD) and include an interactive back glass.
     
    At the moment, all the primitives are created and colored, the playfield is made by hand with a digital pen, and all the sounds (in Spanish) with the band of the series and the multiple animations of the dmd are in the file and work with FlexDMD.
     
    The table runs un VPX 10.7
     

    Notes: Thanks again to JP for the permission and the advice, and sorry all for my bad English.
     
    I hope you like it and enjoy it
     
    Changes:
     
    Repared a command that changed the battle with the instant info table Change the Table name in the script  Added PFD Rules Change some DMD Detail Repair error in DMD in the Right Ramp

    971 downloads

       (3 reviews)

    39 comments

    Updated

  17. Cosmic Venus (Tilt Movie 1978)

    No release notes

    433 downloads

       (0 reviews)

    0 comments

    Updated

  18. College Queens (Gottlieb 1969)

    No release notes

    408 downloads

       (0 reviews)

    1 comment

    Updated

  19. Card Trix (Gottlieb 1970)

    No release notes

    452 downloads

       (0 reviews)

    6 comments

    Updated

  20. Concorde (Emagar 1975)

    No release notes

    405 downloads

       (0 reviews)

    0 comments

    Updated

  21. Circus (Zaccaria 1977)

    No release notes

    581 downloads

       (0 reviews)

    0 comments

    Updated

  22. Cow Poke (Gottlieb 1965)

    No release notes

    424 downloads

       (0 reviews)

    1 comment

    Submitted

  23. Card King (Gottlieb 1971)

    No release notes

    543 downloads

       (0 reviews)

    1 comment

    Submitted

  24. Capt. Card (Gottlieb 1973)

    No release notes

    398 downloads

       (1 review)

    2 comments

    Submitted

  25. Caddie (Playmatic 1970)

    No release notes

    378 downloads

       (0 reviews)

    1 comment

    Submitted




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