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156 files

  1. Black Fever (Playmatic 1980) Pedator v1.0 DT-FS-VR-MR Ext2k Conversion

    This file is based on Pedator Table https://www.vpforums.org/index.php?app=downloads&showfile=18810
    This file works in DT-FS-VR and Mixed Reality
    I added some new elements on VR and F12 options
    This table requires B2S to work, included in file.
    VRRoom by Ext2k and added Basti's ROOM and Mixed Reality
    HQ Decals Artwork images.
    Menu F12 options for music (no copyright), ambience and you can select you coin spanish/usa
    Added flippers/start button animation for VR
     
    Virtual Desktop Settings Chromakey for Mixed Reality:
    Color RGB = 255,255,255
    Similarity: 2
    Smoothness: 2
     
    Enjoy!

    310 downloads

       (0 reviews)

    0 comments

    Submitted

  2. Beetlejuice (Original 2023) DVL Reskin Sound Mod

    Thanks to  doivelspack for his excellent table & permission to upload this & to JP Salas for his Stern Iron Maiden 1982 table which it was a Reskin from.
    Added 150 Ball Drain Quotes
    Added 4 Songs from the Movie & kept the epic theme as first track.
    Harry Belafonte - Jump in the Line
    The dinner party (Day-o)
    Showtime!
    The Incantation
    Right Magna Save skips to the next track.
    Used the Clearer Instruction Card in the original table download comments at VPU & changed it on the apron. 
    All the music is in a folder & in OGG format & just needs the folder copying into Music folder.
    Beetlejuice runs the "ironmaid" ROM. To avoid conflict with other tables that based on Iron Maiden Table, like Evil Dead 2 USE a ALIAS, add the following line to your VPMalias.txt:
    ironmaid_btj, ironmaid 
    By default, Scutters Flex DMD is disabled
    By default, LUT is activ, hold down LEFT CTRL while change with RIGHT CTRL
    Here is the link to the music folder.
    https://drive.google.com/file/d/1vhOg9XJngjY8Qydq9rY-lNPsygqNzVLo/view?usp=drive_link
    Here is the Link to doivelspack original table & resources.
    https://vpuniverse.com/files/file/16562-beetlejuice-original-2023-dvl-reskin/

    1271 downloads

       (2 reviews)

    7 comments

    Submitted

  3. Bristol Hills! (Gottlieb 1970)

    Bristol Hills! Was specially commissioned by the Bristol Hills Resort to promote winter sports in New York. 
    It is nearly identical to Snow Derby but because winning replays was illegal in New York at the time this table awards another ball at the prescribed scores. There is no credit light or credit reel in the backglass (except with the desktop scoring version) You'll see this on the instruction and score cards specially made for this New York edition.
     
    @Silversurfer vectorized the plastics and cleaned up the playfield art
    @teisen Did much of the color correction, metals and lighting. He also modified JP Salas lighted numbers for the ball in play instruction card! 
    @hauntfreaks made the shadows and extra lighting. Of course he made a fabulous B2S linked above as well!
    @Cliffy Made sure everything was as accurate to the real thing as possible and created much of the fine detailed visuals. Correct spinner brackets with animated rods- Check the period correct custom made lockdown bar! Cliffy also created the log cabin backdrop with skiing motif and used Hauntfreaks b2s elements to make nice crisp desktop scoring. There is also a backdrop in image manage for use with Haunts B2S. 
    @Abhcoide helped with DOF and novelty extra ball scripting
    @JCalhoun helped Cliffy find his mistakes
     
    EM Underdogs hopes you enjoy another fine RARE 2-player novelty from Gottlieb!
     

    933 downloads

       (4 reviews)

    15 comments

    Updated

  4. Big Brave BW Mod Music (Gottlieb 1974)

    J'ai changé les couleurs du plateau et ajouté plusieurs musiques, vous pouvez bien sûr changer les musiques avec d'autres MP3, il suffit de leur donner un numéro. Bref, il faut remplacer les MP3 du dossier "MUSIC" si vous voulez personnaliser le plateau à votre goût.
     
    Je remercie hatefreaks le créateur de la peinture originale et B2S
     
     
     
     
     

    209 downloads

       (0 reviews)

    2 comments

    Updated

  5. Big Brave (Gottlieb 1974) v4.1

    Big Brave (Gottlieb 1974) v4.1
    this was a Loserman table from many many years ago, I've been updating this table every couple years as techniques change, and this is the latest greatest version to date
    this reason this table is special to me is that I owned the machine when i was a kid, jammed into my little bedroom, remember tinkering with it, playing with no glass just because i could ..... just great memories

    PLEASE SEE CHANGELOG FOR DETAILS
     
    I don't ask or beg for donations... if you feel overwhelmingly compelled to do so, PLEASE donate to the charity of your own choice... this is a hobby NOT a business

    4381 downloads

       (19 reviews)

    75 comments

    Updated

  6. Biker Mice from Mars

    If you were around in the early 90's you may have heard of the Biker Mice from Mars. This is my tribute to the TV series and toys.
    I decided to move the ramps around and change the rules a bit more from Gundam Wing to make this play even more different than Serious Sam II.
    The table features VPW light inserts, bumpers, nfozzy and fleep sounds, VR and a mini pup pack. The pup videos aren't too loud so they shouldn't interrupt the gameplay or cause any startles.
    Change line 103 in the script to "2" if you want to enable VR. If you have pups and flexdmd working this should be a simple drag and drop installation for a 2/3 screen setup.
    Left magnasave will bring up the rules. Wheel is included.
     
    - 3 Balls Per Player
     - Multiball on every 3rd battle win
     - There are 5 regular battles, then the Limburger Wizard Mode starts
     - Shoot glowing Limburger Plaza to start a battle
     - Shoot Last Chance Garage for a random reward
     CAREFUL.... the targets have been moved around and switched from Serious Sam!!
    BASIC SCORING
    .    - Bonus Multiplier... Hit top -or- flipper inlane sets to increase up to 5x
    .    - Targets and Lanes... 5,000 points
    .    - Slingshots... 210 points, and alternate the outlane special if lit
    .    - Outlanes... 50,000 points
    .    - Spinners... 1,000 points/spin +500 points for every 3 Small Target hits. No max value limit
    .    - Ramp Combos... Jackpot value awarded after ramp combo (2 hits in immediate succession)
    .    - Jackpots... start at 100,000 and can increase with other scoring hits
    .    - Captive Ball... hits increase Jackpot value 50,000 when Increase Jackpot is lit

    MULTIBALL
    .    - One multiball active at a time.
    .    - Max of 5 balls at a time
    .    - Can score Jackpots and start/play Battles
    .    - Hit both ramps to collect the Jackpots
    .    - Hit captive ball to re-enable the Jackpots
    .    - Battle multiball starts automatically after every 3 won battles
    .    - Regular multiball starts after locking 3 balls
    BALL LOCK
    .    - Locking a ball requires both Large Side Targets be lit
    .    - Shoot Limburger Plaza to lock the ball
    .    - Jackpot value increases when Large Side Targets are lit
    POWER UP
    .    - 10 Ramp hits lights Power Up for 30 seconds and Jackpot enabled on the right ramp
    SMALL TARGETS after all hit
    .    - Ball Save activates on one outlane at a time. Change outlane by hitting slingshots
    .    - Spinner value increases when the outlane is lit
    .    - Defeat one Target to get extra points
    MYSTERY AWARD
    .    Enter Last Chance Garage to enable one of these...
    .    - Instant 2-Ball Multiball
    .    - Extra Points Awarded (10 - 100,000)
    .    - Instant win of incomplete battle
    .    - Increase Playfield Scoring to 5x for 30 seconds
    .    - Increase Bonus X
    .    - Light Extra Ball
    .    - Enable 20 second Ball Save
    SKILL SHOT
    .    - values starts at 500,000 points and increase 250,000 for each skill shot obtained.
    .    - Method 1: Hit the lit inlane light on above bumper area
    .    - Method 2: Within 6 seconds of launch, hit the captive ball at left of playfield

    659 downloads

       (2 reviews)

    9 comments

    Updated

  7. Bud Spencer & Terence Hill (Table + Pup-pack)

    ===========================================
    !! Bonjour, description en français un peu plus bas..... !!😉
    ===========================================
    NEW NEW : Updated table to v1.6 (see changelog), including VR Room and Deutsch Pup-pack ^^
    NEW : PUP-PACK also available with english dialogs thanks to @yid4lyf
     
     
     
    Hi ! Slaps... Beans... what do you need more ?
    @sebastiendelf and myself are bringing to you a fun table based on these 2 heroes' movies.  Don't forget to check out Sébastion other works like Spawn or Megaman tables. 😃
    This table is a mod from original IT Pinball Madness table so thanks to :
     JPSalas for his permission to mod the table
    @JoePicasso for his permission to mod the table
    Pedro Pires from @TeamTuga for his permission to mod the pup-pack.
    @floeschng and @yid4lyf for Deutch and English pup-packs.
    @DarrinVPCLE for adding some nice LED DOF effects (don't forget to update your DOF Files)
    @IgaBiva @Panasony for their precious help adding VR-ROOM, I'm sure VR is the next big thing for Virtual Pinball...
    @Ext2k for his permission to use his VR Room model
    @Smaug for his premiere on GameClubCentral
    Beta-testers....

    I wish I could propose pup-pack in Italian. .... Cause everybody loves these 2 guys !!!
     
    11 Missions, 11 Movies, 11 Villains to fight, 4 Multiball modes, 3 Wizards modes : I can tell you it'll be a lot of fun !
     
    R.I.P. Bud Spencer... 🥲
     
    ===============================================
     
    Des baffes... Des fayots... Que demander de plus ?
    @sebastiendelf et moi vous présentons une table bourrée de bonne humeur, basée sur les 2 héros de notre enfance. N'oubliez pas de jeter un oeil aux autres super création de Sébastion dont notamment Spawn et Megaman.
    Cette table est un mod de IT Pinball Madness, un très grand merci à :
    JPSalas pour sa permission de modder la table
    @JoePicassopour sa permission de modder la table
    Pedro Pires de la @TeamTuga pour sa permission de modder le pup-pack
     
    @floeschng and @yid4lyf for Deutch and English pup-packs.
    @DarrinVPCLE for adding some nice LED DOF effects (don't forget to update your DOF Files)
    @IgaBiva @Panasony for their precious help adding VR-ROOM, I'm sure VR is the next big thing for Virtual Pinball...
    @Ext2k for his permission to use his VR Room model
    @Smaug for his premiere on GameClubCentral
    Beta-testers....
     
     11 Missions, 11 films, 11 méchants à vaincre, 4 Multiball modes, 3 Wizards modes je peux vous dire que vous n'avez pas fini de vous amuser !
     
    R.I.P. Bud Spencer... 🥲


     
     

    7373 downloads

       (11 reviews)

    58 comments

    Updated

  8. Bad Girls (Gottlieb 1988) Alternate DT/FS/VR

    Bad Girls (Gottlieb 1988) Alternate DT/FS/VR
    this is something i started in 2018 and I believe the original was created by Bodydump and 32assassin
    ok since I hate this era of Gottlieb pins graphics... I created a whole new graphic package
    I know this anime-ish style won't be everyone cup of tea (its not mine either) but there is a huge amount of art to choose from that would match the theme
    all the lighting has been remade to work with the new graphics
    special attention went into the pool table inserts on the playfield
    shadows were added, along with routed PF holes 
    all the physics materials have been changed
    all the VR stuff was added by @Ext2kso i big thanks to him.... (I did tweak it a bit)
    also special thanks to @Cliffy@DGrimmReaper

    anyway, i hope a few of you will enjoy it... if you do please give me your thoughts in the comments (positive or negative)

    2176 downloads

       (10 reviews)

    47 comments

    Updated

  9. Bourne Identity - Challenge Edition

    You asked for it and here it is. Bourne Identity - Challenge Edition
     
    Several players found that the original Bourne Identity: Treadstone Edition was too easy and that the games were too long. SuperGibson did a significant overhaul of the game to increase the difficulty.
     
    Thanks to the Super Tilted team and to Smaug's trusted friends for testing the table.
     
    List of changes from Bourne Identity: Treadstone Edition
     
    - Centre pin removed
    - Outlanes opened up a little bit
    - Score multiplier resets on drain
    - Mission multiplers reduced to 0.5
    - Safehouse entrance tightened up
    - Start Mission is disabled during multiball
    - Start Multiball is disabled during an active mission
    - Safehouse Multiball is disabled during an active mission
    - Number of hits required increased for each mission
    - Safehouse mission complete now awards extra ball instead of score multipler
    - All orbits and ramp openings tightened up
    - Game reduced to 3 balls
    - Extra ball awards increased to 50, 100 and 200 million
    - Ball Save time reduced
    - Mode Scoop catch radius reduced
    - Lower flipper length reduced
     
    Have fun with this one! Post your high-scores in the comments!

    828 downloads

       (1 review)

    9 comments

    Updated

  10. Black Tiger Pinball (Williams 1981)

    Black Tiger Pinball (Williams 1981) MOD v2.1
    VPX table by 32assassin
    Graphics and Sound Mod by Xenonph
    Original Backglass Art by Ultrace
     
    Welcome to Black Tiger Pinball!!
    Based on Capcom's hit arcade game Black Tiger released in 1987. (Known as Black Dragon in Japan!)
     
    Version 2.1
    Converted images to WebP format which reduces file size.(VPX7.2 Required)
    Converted Wav files in sound manager to ogg format which reduces file size.
    Table size went from over 105 MB's to just under 42 MB's, with just the 2 conversions above.
    I will be adding the Music files to the sound manager the next time I update this table.
     
    Version 2.0
    Converted mp3's to ogg format, and scripted music to be played from BlackTiger folder.
    (Place BlackTiger folder in your Music folder)
    Added NVOffset script command, so not to interfere with other tables using same rom.
    Added option at top of script for those who were getting script error when entering Dungeon.
    You can change to DProb=1 and there is no Light to Dark transition time.
    It changes instantly instead of slow transition, but gets rid of your error.
     
    Version 1.0
    All sound effects and music come from the Black Tiger arcade rom. 
    I scripted the music to play 1 of first 2 levels music on first ball played, second ball is 1 of level 3 thru 6, third ball is levels 7 thru 9. (When Multi-Ball is activated, 1 of 3 boss music is played.)
    Hitting Dungeon Kicker activates Dungeon music.
    After 2-4 player game, the person with highest score gets extra time. Last mission completed music plays during this timed session.
    The Black Tiger rom had 4 unused sound effects. I added them to drain hit.
     
    I enlarged the magnets for Magna-Save and added an Auto Magna-Save Feature which can be activated in options at top of script, or toggled with Buy-In Key.(On by default)
    When activated, the magnets will automatically activate for 2 seconds.(That is if you have 2 Magna-Save points. Build up your Magna-Save Points by hitting the lower playfield Skull targets.) 
    (Right lower drop targets fill up the right Magna-Save points, and left fill the left Magna-Save.)
    Be warned that it is not perfect. The magnets catch the pinball about 96% of the time, and drops ball in inlane.
    4% of the time the magnet flings ball either down side drain, or up over bumperslings if you have less than 2 Magna-Save Points.
     
    Dropping all 6 upper playfield targets, not only advances the enemy target pics on the upper playfield targets , but also advances to next boss level upper playfield pic. The backgound in the upper playfield changes to each boss level in the game.
     
    Added Dungeon Mode,(Brick plastics turn into Lava Plastics.),which is activated when hitting lower left kicker hole.
    Dungeon Mode cannot be activated during Multi-Ball or Extra Time Mode. 
    You have 99 seconds before brick plastics are activated again, unless you lock a ball or lose ball in drain.
     
    I added a modified version of JP's Lut script.(With permission.)
    I used this to transition from Light to Dark.
    So with the way this table works, it does not allow for the Lut option to be toggled by user.(Sorry!)
     
    Added 6 DT Backdrops to choose from. (Click Backdrop and Options tabs on left side of editor, and on right side of editor you will see an arrow to change to desired DT Backdrop.)
     
    I included 6 Backglasses. 3 different ones, Night and Day versions of each.
     
    *************************************************************
    I used 32assassin's VPX Pharaoh (Williams 1981) v1.0 table to make this mod.
    I first would like to thank 32assassin for allowing mods without permission. 
    (Although I still personally asked for his permission to make this mod.) 
    I would also like to thank him for making a great table!! 
     There is much more important info on original download page.
    He put in alot of time and work on the original table, and it is appreciated!! So if you like this mod, I would encourage you to thank the original author of the table, as I have only made a few changes!
    Original Table...
    https://www.vpforums.org/index.php?app=downloads&showfile=11724
    Find ROM here...
    Table uses Pharaoh (L-2) rom. "pharo_l2"
    https://www.vpforums.org/index.php?app=downloads&showfile=798
    IPDB...
    https://www.ipdb.org/machine.cgi?id=1778
     
    THIS TABLE IS DEDICATED TO MY BROTHER DAN!!!
     
    I also would like to send a huge thanks to Ultrace for his artwork on the backglasses!
    I used his spectacular wallpapers he created! (THANKS!!)
     
    I also would like to thank Flupper for his great Flasher resource table!!
    I would also like to thank Thalamus for telling me how to use resource tables!!
    I would also like to thank STAT for his Change Team script, which I modified for the plastics and droptarget pic changes.
    I also would like to thank JPSalas, Allknowing2012 and Gtxjoe for teaching me how to add timers to script!
    I also would like to thank DJRobX, STAT, Gtxjoe, and nFozzy, for helping me shorten my StopSounds and PlaySounds script commands.
    (They each wrote out an example, and between them all, I was able to figure it out!! BIG THANKS!!!)
    I also would like to thank Steve "Slydog43" for which these VPX mods would not be possible!!
     
    Place BlackTiger folder in your music folder located where you installed Visual Pinball.
    (DO NOT PLAY THE MUSIC AS THIS MAY ADD A TAG TO MP3 AND RENDER MP3 USELESS!!) 
    Be sure to restart table after starting table for first time as flippers may stick on first start of table on your setup.
    (You should do this with all new tables you are trying out for first time to avoid weird table behaviour.)
    All pics, sounds, trademarks, Logos and copyrights belong to their respectful owners.
    All Pics and sounds were found using Yahoo pics, and Google.
    This table is for personal home, and non-commercial use only. This table should be considered fan art.
    Hope you enjoy!!

    2200 downloads

       (3 reviews)

    23 comments

    Updated

  11. Bad Cats (Williams 1989) VPW Mod

    "One More Time…"
     
    This was one of VPWs first projects a few years ago after Brad1X had done a complete vector re-draw of it. At the time we released it with a lot of added dirt and scratches, but we always wanted a version a bit more cleaned up. In addition to new toolkit lighting, it has had a physics overhaul, and a very detailed Fleep sound pass with the sound package used in Bride of Pinbot (a table from the similar era). 
     
    This update was driven primarily by Benji who did a great job updating the project with blender toolkit. Thanks to Apophis for his various scripting help and tutorials getting movables to work, Rothbauerw for various helps, Tomate for modeling new plastic ramps, Mcarter for all the script-side updates (especially Fleep sound package), Iaakki and MrGrynch for scripting support. 
     
    Special Notes: VPX 10.8 Beta 7 (or higher) required for this table. This table also takes advantage of a new options page feature in 10.8, accessed via F12 key. The 3rd page in this menu has table specific options including some sweet mirrored side blades. These are disabled by default because they come at a decent performance cost, especially if you are playing in anaglyph or VR. The ‘Day/Night’ setting here is also where you will adjust the table brightness (not to be confused with the same functionality of old Day/Night slider).
     
    This project is dedicated to Brad1X who has done a few amazing re-draws for us and this is his favorite pinball table!

    All Logos, Copyrights and Trademarks are property of their respective owners.
     
    PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!
     

    18137 downloads

       (46 reviews)

    213 comments

    Updated

  12. Bad Girls (Gottlieb 1988) Ext2k FS-DT-VR-MR

    This is a Hybrid conversion of talbe Bad Grils original from Bodydump, 32assassin.
    I just added VR Room and Mixed Reality, Some art cab are from @hauntfreaks .
    Backglass are from @hauntfreaks you can download it at Link to b2s.
     
    Change Line 16 in the Script to 0 for Desktop or FullScreen Mode, is in 1 by default
     
    VRRoom = 1 '0=Desktop/FS 1=PoolHallRoom 2=Mixed Reality 
     
    You can change VR Room to MR with right magnasave.
    Virtual Desktop Settings Chromakey:
    Color RGB = 255,255,255
    Similarity: 2
    Smoothness: 2
     
    You can enable ambience ROOM at the end of the scpit.
     

    565 downloads

       (1 review)

    4 comments

    Submitted

  13. Bumper Black & White (Bill Port 1977) 

    Bumper (Bill Port 1977) 
    this was originally built by Loserman76
    I've modify the table to make it a version black and white
     
    a big thank you  Cliffy  (thank you for going to see his magnificent version color)
    and a big thank you to hauntfreaks (thank you for going to see his magnificent B2S to go with the color version / he also created the B2S BW)
     
     
    I would like to thank the creators below because this would not have been possible without them
    Loserman76
    JPSalas
    Cliffy
    Hauntfreaks
     
    congratulations again gentlemen
     

    239 downloads

       (3 reviews)

    2 comments

    Submitted

  14. Breakshot (Capcom 1996)

    "Lets Play 8 Ball!"
     
    This great machine from Capcom was supposed to be released after Big Bang Bar, Kingpin, and Flipper Football, but was ready sooner so was put out before, which is lucky as otherwise we probably never would have got to play it!
    A misleadingly simple looking table, there's more going on here than meets the eye and it's a very popular table with everyone who plays it with an old school vibe backed up by modern technology.
     
    Jan 2023 - Niwak wanted to test his toolkit on a simple table so we chose Capcoms Breakshot, Sixtoe built the table but it was soon obvious that the table wasn't as simple as it first seemed with a few oddities in how it worked if we wanted to get it working exactly right.
    During development it was found that the real Breakshot made significant use of PWM on the lamps on its inserts, so Niwak went off and wrote the complete PWM (controlled fading of lamps) code in vpinmame and vpx to make it work properly.
    A year and a half later and with the latest VPX build fully supporting PWM and all the other things required for this table and it's finally time to release it!
     
    VPW Hustlers
    Niwak - Graphics & Script Work
    Sixtoe - Table & Script Work
    Apophis - Script Work & Tweaks
    Tastywasps - VR Object Animations
    ClarkKent - Playfield and Plastics
    Flupper - Graphics Consultation
    VPW Team - Testing & Feedback
     
    Kraken has also released a new Serum color DMD to go along with this release;
    https://vpuniverse.com/files/file/20470-breakshot-serum-colorization/
     
    VPW Changelog
    =============
    '0.001 - Sixtoe - Built Table
    '0.002 - Niwak - Add first bake, wire up rollover and flipper bats, add option menu
    '0.003 - Sixtoe - Added playfield mesh, added physical kickers, newton ball code done for captive ball, tweaked table layout, added some missing sounds, changed flipper angles
    '0.004 - Sixtoe - Fixed kickers (it was bugging me)
    '0.005 - Niwak - New batch bake, fix options menu, implement solenoid gates (flap and wire), fix flasher, better bumper skirt anim, drop/stand target
    '0.006 - Niwak - New batch bake, add sling animation, fix drop target axis, fix plastic lighting, remove unused second newton ball bake, fix center pole up/down and controlled gates, add outpost difficulty, initial buggy simplified physics for the center post
    '0.007 - Sixtoe - Fixed pop bumper ball traps, filled in some potential balltrap holes,
    '0.008 - apophis - Reworked center post mech. Updated kicker code. Adjusted flipper triggers. Adjusted upper right flipper physics params. Added phys mtl to inlane guides. 
    '0.009 - Sixtoe - Tweaked some walls, tweaked centre ball mass, tweaked kickback plunger, added VR cabinet and room.
    '0.010 - Sixtoe - Something?
    '0.011 - Niwak - Added the GI shadows (and checked the spherical map of the ball for the time being
    '0.012 - Sixtoe - Even More stuff?
    '0.013 - Sixtoe - Tuned centre colllision post, tuned flippers, adjusted kicker, adjusted a few physics objects, added apophis flipper disable code.
    '0.014 - Sixtoe - Something else.
    '0.015 - ClarkKent - Adjusted Flippers
    '0.016 - Apophis - Fixed flipper bake/lightmap positions. Reverted to v13 UR flipper size. Adjusted some flipper physics params be more consistent with nFozzy standards. Animated center post hits. Added FlipperCradleCollision. Reduced nudge strength. Fixed sling arm animations. Added UpdateBallBrightness. Fixed post passes.
    '0.017 - Niwak - Use latest PWM outputs from PinMame 3.6, removed EnableFlips
    '0.018 - Niwak - Adjust for latest PinMame, change ball, adjust GI reflection, move options to TweakUI, adjusted reflections
    '0.019 - Sixtoe - Added and hooked up shooter rod to VR room, fixed and repositioned pincab DMD, setlocale
    '0.020 - TastyWasps - Animations for VR toys and flipper buttons.
    '0.021 - Sixtoe - Fixed VR cabinet, adjusted flipper positions and flipper primitive positions.
    '0.022 - Niwak - Fix ball reflections, fix invalid timers, add roughness to reflections
    '0.023 - Sixtoe - Removed roughness for playfield reflections in VR, added new default LUT from HF, added image to plunger
    '0.024 - Niwak - Add rule card to tweak menu
    '0.025 - Niwak - Remove timers below framerate except for cor tracker (to be done later)
    '0.026 - apophis - Same as 025 but file not corrupt (Added CorTimer and copied script from 025 into o24 and resaved)
    '0.027 - Niwak - Only enabled VR timer when VR is used
    '0.028 - Niwak - Clean ups to account for latest VPX changes
    '0.029 - Niwak - New Blender 4 bake: better lights, some bulb with filaments near the center post, tinting for these bulbs, still needs some light balancing (white inserts too strong ?)
    '0.030 - apophis - Set bloom strength to 0.05. Set "Hide parts behind" for BM_Playfield. Fixed flipper triggers. Updated flipper corrections and tricks.
    '0.031 - Niwak - New Blender 4 bake with better insert balance
    '0.032 - Niwak - Use tweening instead of timers, adjust center post height, more script cleanups
    '0.033 - Niwak - Fix flipper shadow, experiment with using tweens for Rothbauer targets and bumpers
    '0.034 - Niwak - Simplify script again
    '0.035 - Niwak - New bake: adjust plain inserts again, adjust bulb height, keep more bulbs for VR, do not remove backface for VR
    '0.036 - apophis - Adjusted center post up position. Lowered drop targets down position. Added correction to aBall.velz in dampener code. Updated gate physics params, flipper bumper and sling strengths, PF fric. Reduced ball reflection of PF. Updated DisableStaticPreRendering functionality to be consistent with VPX 10.8.1 API. 
    '0.037 - apophis - Script fix for standalone compatibility. 
    'RC1 - apophis - Added plunger line visualization option and Desktop DMD visibility option.
    'RC2 - Sixtoe - Script tidied up, various fixes

    7145 downloads

       (52 reviews)

    99 comments

    Updated

  15. BMX (Bally 1983) (Radical Rick) DT/FS/VR

    BMX (Bally 1983) (Radical Rick)  DT/FS/VR
    original table built by: JP Salas
    Radical Rick was a comic strip character from BMX Plus! magazine in the 80's/90's , by the artist Damian Fulton
    he rapidly became the mascot of BMX for that generation
    I scoured the internet looking for Damian's characters to populate the playfield 
    after that I focused on the color scheme and went with bright 80's colors
    then placed all the new characters in the relatively same place as the original playfield
    lots of custom art was created and mindfully placed (not just willy nilly)
    shadows were added, along with routed PF holes  (see detail screenshots)
    the physics were also changed to be more like the era of the machine
    custom minimal VR room was created

    enjoy and please give me your thoughts in the comments (positive or negative)

    1681 downloads

       (7 reviews)

    42 comments

    Updated

  16. Big Guns (1987)

    This table was originally uploaded by 32assassin on another site.
    It had errors and problems running so I went in to the table and corrected those issues.
     
    I have tried to contact 32assassin but haven't been able to do so
    I am uploading this corrected version so people can actually play it and NOT be aggravated that the launches did not work a lot of the time.

    1660 downloads

       (5 reviews)

    11 comments

    Updated

  17. Batman [The Dark Knight] (Stern 2008) bord mod

    Stern's 2008 Batman is a fun game that draws its strength from the quality of the game rules. Not exactly the golden age of Stern art direction, the layout would be revisited and refined years later for the truly classic Batman '66.
     
    This mod features rendered textures & lighting, the requisite nfozzy/roth physics, fleep sounds, etc, etc.
     
    Built on the tt/ninuzzu release with further contributions as follows:
    Physics/Sounds/Rendered textures by bord playfield and insert cleanup, script fixes by apophis flashers fixed, VR added by sixtoe lampz implemented by iakki script fixes by wylte playtested by many - the vpinball crew initially, later the VPW crew especially RIK and pinstratsdan

    15396 downloads

       (54 reviews)

    235 comments

    Updated

  18. Big Buck Hunter Pro (Stern 2010)

    "Get Ready for Big Buck Hunter Pro!"
     
    Here is a modern update to Big Buck Hunter Pro (Stern 2010) to improve the play experience and enjoy some upgraded visuals.
     
    Original table by 32assassin, 85vette - 2019
     VR Room upgrade by Retro27, Sixtoe - 2021
     
    Modern Upgrade - 2024:
    * nFozzy/Roth Physics
    * Fleep Sounds
    * Hybrid VR "Lodge" Room Integration with Assets from retro27, Hauntfreaks and DarthVito
    * Playfield / Plastics Upscales by redbone
    * Flupper Domes
    * Dynamic Ball Shadows
    * Roth Stand-Ups
    * Multi-Ball Cradle Collisions
    * Plastic Ramp Refractions
    * LUT Selector
    * Various other tweaks by Hauntfreaks
    * Play Balance / Lighting Tweaks
     
    Commendations:
    Thanks to the original Stern team listed in the IPDB link.
     
    Thanks to the original authors: 32assassin, 85vette, Retro27 and Sixtoe for a very solid recreation of this table.
     
    Thanks to the VPW team and the following testers: PinStratsDan, BountyBob, DarthVito, bietekwiet, passion4pins, redbone, DGrimmReaper
     
    If any authors were missed in any of the credits, please direct message me and credits will be updated.
     
    Now... Time to Hunt Those Multi-Balls!

    6931 downloads

       (20 reviews)

    41 comments

    Updated

  19. Big Trouble In Little China

    This time it will be a question of reflex to play at this table...
    Big Trouble in Little China
     
    Table created in collaboration with TeamTuga.
    I advise you to download their incredible puppack:
     
    Thank's to Daeron61 for 3d Mesh
     
    This table is based on the Wrath of Olympus table by JP Salas, thanks to him for his permission to use his work.
     
    Options:
    Const PupScreen = 0    'Aprons  0=Off - 1= On - 2= On High Quality Slow PC 0 or 1

    '************************************************CHOOSE FPS***********************************************************************
    Const FPS = 0            ' Slow PC Recommended "0" Fast PC Recommended 1
    '***********************************************************************************************************************************
    '************************
    'Glowball
    '*************************
    Dim GlowAura,GlowIntensity
    Const ChooseBall             = 0        ' *** Ball Settings **********
                                        ' *** 0 = Normal Ball    
                                        ' *** 1 = Purple GlowBall
                                        ' *** 2 = Green GlowBall                                                                        
                                        ' *** 3 = Blue Glowball
                                        ' *** 4 = Orange Glowball 
                                        ' *** 5 = Red Glowball
                                        ' *** 6 = White Glowball
                                        ' *** 7 = Yellow Glowball
                                        ' *** 8 = Gold Glowball
                                        
    '******************
    'Additional Ball Settings
    '******************
    GlowAura=210 'GlowBlob Auroa radius
    GlowIntensity=15 'Glowblob intensity
     
    Enjoy
    🍺Balutito🍺
     
    All Logos, Music,  Copyrights and Trademarks are property of their respective owners.
     Artist Ise Ananphada
    PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!
     

    16320 downloads

       (39 reviews)

    181 comments

    Updated

  20. Big Bang Bar (Capcom 1996) VPW

    Hey, pal, there’s a cover charge here!
     
    Welcome to the Big Bang Bar, the bangin’est place in the galaxy. We wondered, what table would be a good showpiece for some of the new lighting techniques that have been developed lately and BBB was a clear choice with amazing light shows. Plus, it’s just really fun. Have a drink, hit the mosh pit, and try not to get bounced!
     
    Your VPW Big Bang Bartenders
    Gedankekojote97: 3D rebuild and rendering with light mapper, nFozzy physics and Fleep sounds Apophis: Light mapper script integration, tons of script updates, table rebuild #savetheballs Rawd: New RGB VR room and VR cab setup Leojreimroc: VR backglass (image by HauntFreaks) ClarkKent: 2D and 3D assets, physics tweaks Jsm174: VPX standalone support Toxie: VPinMAME support Sixtoe: Table cleanup nFozzy: Improved alien animation VPW Testers: bietekwiet, Primetime5k, PinStratsDan, HauntFreaks, Wylte, H3RBSKIx, RetroG33k, Lukpcn, Colvert, TastyWasps, Smaug  
    Special Thanks To
    Niwak for creating the amazing blender toolkit! Steely for the VR backbox hinge model and lava lamp code UncleWilly, Jimmyfingers, Grizz, and Rom, the original team that made BBB in VP9 and FP Ninuzzu and ClarkKent for their VPX conversion The VPX and VPinMAME developers. Without them the party would have never started  
    Installation Notes:
    The download zip file includes the VPX file and a NV ram file. Place the VPX file in your Tables folder and place the NV file in your >VPinMAME>nvram folder.
     
    Version 2.0 Required Software:
    VPX 10.8.0 RC3 or later: https://github.com/vpinball/vpinball/releases/tag/v10.8.0-1947-3b3f101
    VPinMame 3.6.0-929 or later: https://github.com/vpinball/pinmame/releases/tag/v3.6.0-929-8c5f83e

    18321 downloads

       (106 reviews)

    314 comments

    Updated

  21. Blue Note (Gottlieb 1979) 1.1.1

    Blue Note is among the grooviest tables you're going to find. Okay, maybe they missed the Summer of Love by about a decade but this table is all about music and bell-bottoms.
     
    The asymmetric bumpers and the staggered flippers make this table too cool for school. Targets for Do, Re Mi, etc. line the left wall. It’s when you hit them all that the points on the table really start to skyrocket.
     
    Keeping with the asymmetry, a pair of spinners hang out just to the right of center playfield — a blast to rocket through. One of the two has a kind of clever visual trick with a musical staff depicted on one side, musical notes on the other — spin it up for the magic. 
     
    This was a table brought to the VPX community by the late @loserman76. A handful of us fans worked on 1.1 to punch up the sound, redo the playfield and plastics, add shadows, a new apron, new kick-out hole, lights, colors... Can you dig it?
     
    If using Desktop scoring please do not have the Apply Day/Night Cycle box checked.
    If day/night cycle is desired please use a b2s and use the included b2s backdrop.
    This is selectable in Edit mode, Toggle Backglass view in the DT Image dropdown.
     
    Thanks to @GordonJames for playtesting.
     
    Be sure to grab @hauntfreaks new backglass file for this table.
     
    Loserman76’s original:
    https://vpuniverse.com/files/file/8857-blue-note-gottlieb-1979/

    2028 downloads

       (12 reviews)

    34 comments

    Updated

  22. Beavis and Butt-head: Pinballed (Original 2024)

    Butt-head: "It's about time, dumbass! What took you so damn long!? hh-huh-huh.".. Beavis: "Yeah, loser! heh-heh-heh."
    Me: "Yeah, I know, I know. Sorry guys, too much procrastination."
    Butt-head: "hh-huh-huh, he said 'ass'!".. Beavis: "Yeah, heh-heh-heh."
     
    Well, after 2½ years in the making and to celebrate three decades of these two snickering metalhead idiots
    who will never grow up or score, I am truly proud to finally present..
     
    Beavis and Butt-head in.. "Pinballed."
     
    Thirty years ago, a cartoon show with this crazy duo aired on MTV that was so divisive that politicians were calling for it to be
    removed from the air. It was crass, it was filthy, but most of all, it was downright hilarious. Beavis and Butt-Head hocked a loogie
    into the pool of early 1990s pop culture and they've been doing it ever since with episode after episode and a few movies thrown in.
     
    As an homage to Mike Judge, Beavis and Butt-head, and to all of the older school pinball diehards out there, I created this table
    as it might have looked, and should have been released, back in 1993. Nothing fancy, no videos, etc. Just good ol' fun retro pinball!
     
    I want to thank Mr. J.P. Salas for his help(and patience) with the animation scripting and give a big shout out to the original
    1991 table's script writers. That table script allowed me to start with a blank canvas to design and build my complete re-theme.
    I'd also like to thank the Visual Pinball and Vpinmame development teams! Without you, none of this would be possible!
     
    I hope that everyone who downloads this table has as much fun playing it as I did creating it.
     
    Cheers!
    Watacaractr
     
    IMPORTANT! PLEASE READ!
    What you'll need to do to make this table run correctly:
    1. You MUST have Vpinmame 3.6 beta or later installed to run this table (it will not run correctly without it).
        Here is the link for the latest Vpinmame version zip file located atop the first page of toxie's post:
        https://www.vpforums.org/index.php?showtopic=27063&page=1
        Make sure you install the correct version of Vpinmame (32 or 64bit).
    2. Please place the included altsound folder "beav_butt" in to your altsounds folder in Vpinmame.
    3. Please place the included "beav_butt.nv" file in to your nvram folder in Vpinmame.
    4. Please place the included "beav_butt.vbs" file in to your scripts folder in VPX.
    5. Please place the included rom "beav_butt" zip file in to the roms folder in Vpinmame. Do not unzip the file.
        This same rom is also available as a stand-alone file on this site and elsewhere on different sites.
    6. Look for the directb2s (2 screen(4:3 ratio), 3 screen & 3 screen w/full DMD) files on this site
         and on other sites as well. Wheel logo for frontends also available.
    Note: These same instructions are included in the file
     
    That's it. Enjoy!
    "hh-huh-huh. You're gonna score!"

    11995 downloads

       (83 reviews)

    268 comments

    Updated

  23. Baseball (Gottlieb 1970) 1.2.1

    If you’re playing this table and not yelling: “Runner on third!” or “Home run!” then you’re doing it wrong.
     
    Baseball plus pinball is a match made in heaven — and Baseball (Gottlieb 1970) demonstrates that perfectly.
     
    Think of each ball as an inning. Targets and rollovers on the playfield score your team singles, doubles, triples — and when they do, the bases on a baseball diamond light up to indicate runners on those bases. It is incredibly rewarding to see all the bases lit up, bases loaded, and then make a perfect vari-target drive into left field to score that home run.
     
    Unique to this game is a separate tally of runs in addition to the usual method of pinball scoring. Bring a runner home and a run is scored — try for that bases-loaded home run to increase your runs by four. A separate high score counter keeps track of the most runs made in a game.
     
    If only Gottlieb had made this a two-player game you could have competed on runs with a friend...
     
    (BTW, IPDB says the star-style rollover buttons on this table, they're the bases, were first introduced to the world in this game.)
     
    Version 1.2.1:
    Recessed apron Playfield shadows Some texture and sound improvements  
    Loserman76, RIP, brought us this table to VPX and he is to be thanked foremost for this and over 200 other EM (electro-mechanical) tables. EMUnderdogs have added a recessed apron, playfield shadows and more enhancements to try and make the table more authentic to the original.
     
    The original table from Loserman76:
     
    https://vpuniverse.com/files/file/8787-baseball-gottlieb-1970/

    1238 downloads

       (5 reviews)

    11 comments

    Updated

  24. Bounty Hunter (Gottlieb 1985)

    Bounty Hunter is a great throwback to an earlier solid state era. It features fun gameplay and a killer art package that remains unique in all of pinball.
     
    This project was passed on to me by armyaviation, who worked with siggi to do his incredible work on the playfield. Other big players include leandre for the plastic scans and 32assassin for script help. Behind the scenes I received a lot of great help from kingdids, benji, flupper, and tomate as I tried to get Octane for Blender up and running. Also thanks to the usual team of beta testers for the feedback and friendship. As usual thanks to rothbauerw, fleep, nfozzy for the additional framework that adds a little something special to these projects.

    4349 downloads

       (20 reviews)

    66 comments

    Updated

  25. Back to the Future: The Pinball (Data East 1990)

    "Wait a Minute, Doc. Are You Telling Me You Built a Time Machine... Out of a DeLorean?"
     
    This Visual Pinball title has quite a legacy and it looks like it started with a JPSalas table. (this community is indebted to him in so many ways)
     
    It was massively improved around early 2018 in a new table version which resides at version 1.4 at vpForums by the following authors: Cyberpez, rothbauerw, wrd1972, HauntFreaks, ClarkKent, dark, RustyCardores and possibly others.
     
    Enter July 2023 and versins77 added a minimal version of nFozzy physics, Fleep sound and a few other small visual / lighting changes.  However, the game play got even better with those simple tweaks and it plays very smooth and true.
     
    The only missing component in all of this was a great VR experience and I was working personally with versins77 so that he could send updates to his latest files.  
     
    Alas, versins77 kind of disappeared from the VPin scene about 6 months ago leaving me with a fully functional VR hybrid Back to the Future.
     
    I received permission from Cyberpez to upload a finalized version of the title to kind of complete the package as the game simply plays phenomenal as it is mostly due to Cyberpez's original vision.
     
    So, I searched for the ultimate VR Room for Back to the Future and found only one 3D model that truly would fit.  DaRDog81 put it into action in Blender and it is right on theme down to the Clock Tower, Hill Valley, Delorean and all.
     
    The VR Backglass was also animated by TastyWasps with the help of leojreimroc and hauntfreaks.  The desktop background was also improved with digital digits, an upscale and more contrast. 
     
    The one add-on that is truly a must for this title is the awesome altsound by Apophis with help from iDigStuff.  It truly brings this title up to 88 mph with 1.21 gigawatts!
     
    Download the altsound here and turn your speakers up to 11:
    https://vpuniverse.com/files/file/6084-altsound-bttf/

    "Roads? Where we're going, we don't need roads."
     

    8881 downloads

       (18 reviews)

    38 comments

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