94 files
-
Michael Jordan (Data East 1992) Physics Sound MOD
By burger
Michael Jordan is back on the court in this smooth VPX release loaded with fast shots, big dunks, and pure 90s vibe.
Thanks @Rascal for creating this fabulous table!
I added nfozzy and fleep
The credits below are from previous versions of this table, Sorry if I missed anybody. Let me know and I will add you.
@Javier15,oooPLAYER1ooo, @francisco666, @bigus1, pinballfan6500, @toxie, @Thalamus, @32assassin, @Rawd, @Ahr1man
1871 downloads
-
Mars God Of War (Gottlieb 1981) Physics Sound VR MOD
By burger
Thank you to @cyberpez @dboyrecords @CompuFox @luvthatapex for creating this beautiful table and making it free to mod!
"The mighty warrior of the gods challenges you." (Marketing Slogan)
Mars God of War is a 1981 pinball game designed by John Buras and released by D. Gottlieb & Company (1977-1983.
I added nFozzy physics and Fleep sounds and implemented VR thanks @RajoJoey for the amazing VR cabinet assets @teisen - many visual enhancements such as lighting, shadows, inserts, bumpers, and a lot more @Cliffy - improved VR cabinet hardware such as coindoor, other metals, and added desktop lockbar @DGrimmReaper - worked on apron digits so they work in VR
Desktop users can try the F12 option "Desktop VR Test". Set that to on, then restart the table. Zoom out using Z offset (also in F12) to see the whole cabinet and backglass in the vr room on your desktop. You won't be able to look around but it's cool to see the whole cabinet with the table in it, imo
1385 downloads
-
Mustang (Gottlieb 1977) v1.2.2 Hybrid
By EMUnderdogs
Gottlieb's final western themed EM and the 2 player version of Bronco
EM Underdogs undertook a complete rebuild of Loserman's (RIP) table with much more than just a facelift
New playfield plastics drawn in vectors and scaled properly by @Silversurfer
New playfield wood and inserts by @teisen along with lighted reflections on the ball guides and many other contributions
Properly dimensioned and scaled by @Cliffy along with other contributions like Fleep EM sounds and Nfozzy physics Lite (EM)
These are just a few highlights ! Full credits shown in the F12 menu.
3 ball / 5 ball and scoring options available by holding the left flipper a few seconds before game start
Super thanks to @hauntfreaks for his mentorship and guidance not to mention the awesome b2s he created for us!
EM Underdogs hopes you enjoy another fine table release and stay tuned for our next project!
Now with VR thanks to @DGrimmReaper!
2372 downloads
- https://www.ipdb.org/machine.cgi?id=1645
- mustang
- (and 3 more)
-
Mary Shelley's Frankenstein (Sega 1995)
By Schlabber34
2.0 table credits:
- Burger & Schlabber34 - Thanks to Burger for bringing this table back to life. He asked me if he could update the physics and all the table creators know how this usually ends. Then we needed a nice F12 menu, then Burger mentioned VR, the ramps were prerendered so i had to make VR optimized ramps but the meshes were shitty so i cleaned them up and then you need new renders for VR refraction and the prerandered ramps. After a ton of bugs that we killed we finally had V2.0!
@burgerIt was a pleasure! Thanks my friend!
- UnclePaulie - A ton of help on bug fixing and sticking his head deep into the VR table.
- DGrimmreaper - VR cabinet primitives, VR animations and lights including VR flipper cabinet button/start button/plunger, ported DMD and b2s to VR, VR scripting, VR hallway
- Studleygoorite – Identified missing details and provided solutions to several tricky issues
- Hauntfreaks - B2S backglass update that brings the table together visually
- masonm- cabinet textures for VR cabinet
- DaRdog- UV maps in VR that made texturing possible
- Thalamus - Careful playtesting and valuable feedback throughout development
- Robby King Pin – physics support
- Tombg - playtesting
Original table credits:
-Herweh: Script allmost from scratch
- Dark: We all know what he did! Frank is just jawdropping!!
- Dids666: For starting all of this and his awesome meshes. Thanks for letting us finish this!!
- Sheltemke: For stitching together the PF image and playtesting
- Mlager8: For PS help on the sling plastics
- RothbauerW: For his awesome physics' guide at vpinball.com and some more help on the physics
- Mark70, Bord, Thalamus: For beta testing and some good hints
- Batch: For the DT background image (Sorry for making it a bit darker! Batch's original is in the image manager for those who like more pop)
3009 downloads
- sega
- frankenstein
- (and 4 more)
-
Magic Pinball v1.0 (Original 2025)
By RomainD32
Magic Pinball v1.0 (Original 2025)
Magique pinball est une table originale, soyez indulgent c'est ma première 😅
j'ai voulu offrir une ambiance magique et immersive, j'espère qu'elle vous paira !
Je tiens à adresser un grand merci à JP Salas et Balutito pour leur accord et leur bienveillance ainsi qu'à toute la communauté.
Si vous des remarques, des suggestions ou si vous rencontrez des bugs, n'hésitez pas à les signaler dans les commentaires afin que je puisse améliorer la table.
Pour le full DMD, loading et wheel, voir mes autres fichiers.
Bonne fête et amusez-vous bien dans Magic Pinball !
2326 downloads
-
MysticalNinjaGoemon (Original 2025)
By boke_a_smowl
The Mystical Ninja, Goemon, is back for more adventure! This time, a great pinball adventure!
Collect Passes, Fight Bosses, and Party with Plasma! PU-LA-ZU-MAAAA!!!!!
Theme based on the N64 title Goemon's Great Adventure (Mystical Ninja 2 Starring Goemon).
Definitely one of the best games on the system! The OST is also one of the best!
*This is not very tested except by me, so sorry in advance if it doesn't work for you*
Download Includes: table.vpx + .b2s + folderDMD + folderMusic (+ .txt info)
This table uses VPin Workshop Example & Resource Table 1.6 so I will say requirements are the same.
HUGE shoutout to them and the table!!! Detailed credits of them in the tablescript
Required Software:
VPX 10.8.0 RC3 or later: https://github.com/vpinball/vpinball/releases/tag/v10.8.0-1947-3b3f101 VPinMame 3.6.0-929 or later: https://github.com/vpinball/pinmame/releases/tag/v3.6.0-929-8c5f83e B2S Server 2.1.1 or later (if B2S used): https://github.com/vpinball/b2s-backglass/releases/tag/v2.1.1845 downloads
-
Medieval Madness (Williams 1997) VPW
By VPinWorkshop
"The Castle Burns! Get the Marshmallows!"
VPW are proud to present Medieval Madness by Williams.
This one has been stuck in development hell since 2021. Sixtoe picked up the project in 2022 and built a new functioning VPX layout with the new playfield scan supplied by ClarkKent, but it had no graphics and we had a load of other projects in work. So, it languished as there was already a nice verion from Tom Tower and Ninuzzu. In early 2024 Tomate built some of the 3D side for fun and Sixtoe worked on the VPX side a bit more before moving onto other projects again (and Sixtoe half jokingly said Medieval Madness shall get delayed another month every time someone asked for it in another table's release). Then, in September 2025 Sixtoe and Tomate picked it up again to finally get it over the finish line with lots of help from Apophis, a VR room from DaRDog, and contributions from the rest of the gang, aided by MajorDrain giving 1:1 feedback against his real machine.
It's worth noting that this has been side-by-side tested against 2 separate real machines, so it should be pretty faithful to the real thing. With that in mind;
Stuff you'll be annoyed we replicated that aren't bugs
Merlin's Magic - Some shots go through avoiding the saucer, this happens on the real machine.
Castle Side Door - Some shots bounce off the edges and don't go through the door, this happens on the real machine.
It's not an easy machine, the slings can be lethal and slow balls off the right orbit are dangerous.
VPW Peasant
Sixtoe - Project Lead, Scratch Table Build Tomate - 3D Modeling and Rendering Apophis - Physics, Lighting, and Animation Scripting DaRDog - VR Mega Room and Cab Mcarter - Adding Roth Targets, Tweaks ClarkKent - Playfield Scan Bord - Playfield Scan Color Correction CainArg - Playfield Scan Masks Freezy - Blender 3D Playfield HauntFreaks - Backglass Image MajorDrain - Real table reference, troll trapdoor audio and side by side testing Tyson171 - Real table reference Niwak - VPX and VPinMame support Gedankekojote97 - Early table dev support PinStratsDan - In-depth testing Testers - Studlygoorite, Iaakki, Unsavory, Superhac Castle Animation Scripting - Borrowed from Tom Tower and Ninuzzu's old version.
If you want to use 109b or c ROM you will need both the mm_10 ROM and the mm_10b ROM as well, as the audio files are in the mm_10 ROM.
Version Log
'0.01 - Gedankekojote97 - nFozzy Flipper trigger and prim resize, flipper adjustments, dynamic Ball shadows added, slingshot corrections added, gi Relay Sound added, Latest scripts from VPW, New environment image
'0.02 - Sixtoe - New playfield image, realigned entire playfield and important objects, replaced some parts with correct parts, updated physics and sound scripts, butchered entire table in preparation for toolkit import, removed and simplified loads of things, split into many layers to try and organise and figure out table.
'0.03 - Sixtoe - Fixed left ramp losing balls and trolls crashing table. More minor tweaks. Cleaned old images out to reduce file size.
'0.04 - Sixtoe - Aligned bolts and screws, aligned ramps to blueprint (adjusted right ramp interface prim), added inrect to actually fix trolls (duh), tweaks from apophis, added/fixed a few other things.
'0.05 - Sixtoe - Ongoing alignment, construction and cleaning work, lights hooked up, pretty playable now.
'0.06 - apophis - Added TOC and reorg script. Updated flipper triggers and physics scripts. Added tweak options menu. Removed old LUT code. Added PWM functionality for lamps, flashers, and GI. Removed old dynamic shadows, updated ambient.
'0.07 - apophis - Set UseVPMModSol = 2
'0.08 - Sixtoe - Rebuilt entire castle physical area, new playfield mesh, various other physics changes.
'0.09 - apophis - Fixed draw bridge script (HandleMech=0). Reduced flipper strength to 3000. Fortified some stuck ball areas.
'0.10 - apophis - Fixed some ramp trigger locations. Fixed Diverter script. Flipper strength to 3050. Fixed some gate sound effects.
'0.11 - Sixtoe - Reinforced entire table layout, walls are on "blocker walls" layer, changed merlin physical primitive scoop, various other minor tweaks
'0.12 - Sixtoe - Realigned entire table as dimensions were out, rebuilt catapult ramp, rebuilt spiral ramp to stop ball trap, tweaked castle lock entrance
'0.13 - Sixtoe - Redid GI assignments thanks to tyson171, some minor layout tweaks.
'0.14 - tomate - 2k batch added, most VPX objects hidden, make some fixes in script to make it playable
'0.15 - Sixtoe - Redid trolls physical objects, made other vpx objects hidden, adjusted drain area and wall heights,
'0.16 - tomate - flippers animated, slingshots animated (still need some work)
'0.17 - apophis - fixed draw bridge animation
'0.18 - Sixtoe - Changed spinners to gates, fixed a few other things, tidied up some stuff.
'0.19 - tomate - new 2k batch added with blender fixes
'0.20 - apophis - Enabled room brightness option. Deleted Prim_Toys layer (and objects). Fixed animations: bumper rings, bumper skirts, castle towers, diverter, slings, trolls, casle gate, catapult, lock door, lock post, wire triggers. Still TODO: Roth stand up targets
'0.21 - apophis - Fixed damsel lock. Adjusted desktop POV. Add desktop DMD visibility option.
'0.22 - Sixtoe - Remade playfield mesh and combined with moat physical primitive, remade moat vuk scoop and mech, removed and merged redundant assets, converted merlin saucer to physical kicker, remade physical right ramp and physical ramp deflectors on both ramps and ramp entrances.
'0.23 - tomate - damsel light added, some fixes on castle model, room light brighter to get mayor day/night range, unwrapped textures for plastic ramps, few other fixes here and there
'0.24 - apophis - fixed DiverterP rotx and animation.
'0.25 - tomate - new 2k batch added with some new unwrapped textures and fixes at blender side
'0.26 - mcarter78 - hook up roth standup target code
'0.27 - tomate - fine tune for inserts and flashers, troll bracket separated, some fixes for plastic ramps, new 2k batch added
'0.28 - apophis - Fixed troll visuals. Added flasher and insert brightness options. Added outlane difficulty option. Added refraction and relfection probles. Added ramp and bumper cap materials.
'0.29 - Sixtoe - Tweaked playfield mesh, rebuilt merlin kicker/kicker area, refactored collidable physics area around the castle and created a huge low poly collidable castle prim, replaced damsel tower, tweaked moat VUK, probably other things, tweaked inlanes, testing turning inserts to linear fading.
'0.30 - apophis - Added back sw37 pulse in DoorPortculis_Hit. Fixed zfighting issue on drawbridge. Fixed iron gate down position (was going thru floor). Tweaked target elasticity.
'0.31 - Sixtoe - Adjusted flipper angles (I feed on your tears), unified blocker walls and walls, few other tweaks and fixes
'0.32 - apophis - Fixed(?) draw bridge initialization. Made post passes a little easier.
'0.33 - tomate - 4k batch added, cleaned the file a little bit
'0.34 - Sixtoe - Added gate to Damsel tower, reset flipper physics to default-ish williams.
'0.35 - apophis - Tinted bumper lightmaps to purple. Adjust plastics material. Enabled reflections for BM_Parts.
'0.36 - DaRdog - Added VR Mega room, VR Mimimal Room, VR Cab, Animated buttons, Animated Torches, Lighted start and launch buttons (Thanks Rawd and Apophis for help), VR scripting. Total damage is 35mb for images and 110k polys (includes VR rooms and VR Cab, not bad i think).
'0.37 - DaRdog - small vr fix, coindoor key was crooked
'0.38 - apophis - Show rails in desktop mode. Make some VR elements respond do day night slider.
'0.39 - DaRdog - modified some vr elements material brightness to counteract the day/night slider darkening
'0.40 - apophis - Animated VR backglass (thanks HauntFreaks).
'0.41 - Sixtoe - Fixed various and numerous legacy sound issues, tweaked vr backglass (Apophis)
'0.42 - tomate - few performance improvements and fixes on blender side, new 4k batch added
'0.43 - apophis - Adjusted flipper angles (and triggers). Fixed flipper shaddow DB. Added rightmagna and lockbar buttons to plunger launch.
'0.44 - tomate - Castle PF protector, ramp decals and dragon plastic fixed in blender, new 4k batch added
'RC1 - apophis - Commented out sw37_Hit to eliminate double pulse on switch 37. Updated table info and added rules card. Adjusted cab POV. A few cleanups for release candidate.
'RC2 - Sixtoe - Added sw37 back so it's only active when castle portcullis is open. Updated credits.
'RC3 - apophis - Increased sling strength (5.1) and lowered sling thresh (1.8). Tweaked sling correction curve . Dropped pf friction slightly (0.22). Lowered ST target mass (0.1).
'RC4 - mcarter78 - Add random rampstop and delayed ball drop sounds to ramp ends, decrease ramp stop bounceback, fix Y alignment between visual/physical flippers
'RC5 - apophis - Adjusted EB insert to be red.
'RC6 - apophis - Updated Trolls mech sound effects (thanks MajorDrain).
'RC7 - Sixtoe - minor tweak to wall, updated credits, changed default ROM to 1.09b as its a bugfix rom, added material for VRCab_LaunchButtonHousing, applied gateflooraccent texture, tweaked left inlane marginally.
'Release 1.0
1.0.1 - apophis - Added refraction option. Added default 1-to-1 LUT. Fixed Table1_exit (and un/pause) subs
12686 downloads
-
Mystic (Bally 1980) Goldchicco 1.2 DT-FS-VR-MR Ext2k Conversion
By Ext2k
This file is based on Goldchicco Table version 1.2
Added Bally VR Cab
Updated VR CoinDoor
Added LUT on F12 menu
Added Image Cabinet Decals on F12 menu, Normal or Early Production
Added Flipper Buttons animation
This table Works in DT/FS/VR and MR
This don't need B2S for VR thanks to @DGrimmReaper for add it. But you can download it at B2S link.
Enable on F12 Music or Ambience
Added Minimal Room, Pool Bar and Mixed Reality
Virtual Desktop Settings Chromakey:
Color RGB = 255,255,255
Similarity: 2
Smoothness: 2
378 downloads
-
Moulin Rouge (Williams 1965) JP v6.0.0 DT-FS-VR-MR Ext2k Conversion
By Ext2k
This file is based on JPSalas Table version 6.0.0 https://www.vpforums.org/index.php?app=downloads&showfile=17924
New VR Cab
New VR Backbox
New VR CoinDoor (Thanks to Jarski3094 for the CoinDoor Images)
Added Flipper Buttons animation
This table Works in DT/FS/VR and MR
This table requires B2S to work (See link)
Enable on F12 Music or Ambience
Added Minimal Room, Pool Bar and Mixed Reality
Virtual Desktop Settings Chromakey:
Color RGB = 255,255,255
Similarity: 2
Smoothness: 2
About JPSalas version 6.0.0 Updated September 2025
- Moved LUT to User Options (F12)
- Added some extra options to the User Options (F12)
- Updated physics to my latest rev 4.3.1. mostly bouncier rubbers and harder flippers.
277 downloads
(1 review)0 comments
Submitted
-
Motordome (Bally 1986) JP v6.0.0 DT-FS-VR-MR Ext2k Conversion
By Ext2k
This file is Based on JPSalas Table new version 6.0.0 https://www.vpforums.org/index.php?app=downloads&showfile=16993
This table Works in DT/FS/VR and MR
This table requires B2S to work
Enable on F12 Music or Ambience
Added Minimal Room, Pool Bar and Mixed Reality
Virtual Desktop Settings Chromakey:
Color RGB = 255,255,255
Similarity: 2
Smoothness: 2
707 downloads
-
Metropolis (Maresa 1981) JP 6.0.0 DT-FS-VR-MR Ext2k Conversion
By Ext2k
This file is Based on JPSalas Table https://www.vpforums.org/index.php?app=downloads&showfile=14254
This table Works in DT/FS/VR and MR
This table requires B2S to work
New Maresa Backbox by Ext2k like real Metropolis Pinball
New adapted Coindoor to VPX by Ext2k to VPX
New Vector art by me.
Original Backglass by Akiles
Enable on F12 Music or Ambience
Added Minimal Room, Pool Bar and Mixed Reality
Virtual Desktop Settings Chromakey:
Color RGB = 255,255,255
Similarity: 2
Smoothness: 2
761 downloads
-
Mississippi (Recreativos Franco 1973) JP v6.0.0 DT-FS-VR-MR Ext2k Conversion
By Ext2k
This file is Based on JPSalas Table versioon 6.0.0 https://www.vpforums.org/index.php?app=downloads&showfile=14133
This table Works in DT/FS/VR and MR
This table requires B2S to work
Enable on F12 Music or Ambience
Added Minimal Room, Pool Bar and Mixed Reality
Virtual Desktop Settings Chromakey:
Color RGB = 255,255,255
Similarity: 2
Smoothness: 2
275 downloads
- mississippi
- recreativos
- (and 4 more)
-
Metal Man (Inder 1992) JP v6.0.0 DT-FS-VR-MR Ext2k Conversion
By Ext2k
This file is based on JPSalas Table version 6.0 the original table is not uploaded yet, but I have it to make the VR version with JP's permission.
New Inder Cabinet
New Inder Backbox
New Inder Siderails
New Inder Plunger
New Artwork thanks to @Atreyu
Table works in DT-FS-VR and MR
Added Castle Room, Basti VRRoom, Pool Bar and Mixed Reality
This table works without B2S. Thanks to @DGrimmReaper for help me on Script.
Now Lut works in F12 menu, no more Magnasave needed
Remove Siderails on/off on menu for cabinet users.
Added flippers/start button animation for VR
Added Ambience and Music
Thanks to all Discord VR Pinball Group for his support.
Thanks to @JPSalas to add 6.0 at this table version.
Virtual Desktop Settings Chromakey for Mixed Reality:
Color RGB = 255,255,255
Similarity: 2
365 downloads
-
Medusa (Bally 1981) UnclePaulie v2.0.1 DT-FS-VR-MR Ext2k Conversion
By Ext2k
This file is based on UnclePaulie version 2.0.1 Table
I redraw all cab arts.
New Cab
Table works in DT-FS-VR and MR
Added Basti VRRoom, Pool Bar and Mixed Reality
This don't need B2S backglass for VR.
Menu F12 options for music (no copyright) and ambience.
Add topper in VR in F12 Menu.
Added flippers/start button animation for VR
Virtual Desktop Settings Chromakey for Mixed Reality:
Color RGB = 255,255,255
Similarity: 2
529 downloads
-
Masquerade (Gottlieb 1966) JP v5.5 DT-FS-VR-MR Ext2k Conversion
By Ext2k
This file is based on JPSalas Table version 5.5 https://www.vpforums.org/index.php?app=downloads&showfile=18208#
Table works in DT-FS-VR and MR
New cab graphics.
Added Basti VRRoom, Pool Bar and Mixed Reality
This requires B2S backglass
Menu F12 options for music (no copyright) and ambience.
Added flippers/start button animation for VR
Virtual Desktop Settings Chromakey for Mixed Reality:
Color RGB = 255,255,255
Similarity: 2
302 downloads
(2 reviews)0 comments
Submitted
-
Mad Race (Playmatic 1985) JP v5.5 DT-FS-VR-MR Ext2k Conversion
By Ext2k
This file is based on JPSalas Table version 5.5 https://www.vpforums.org/index.php?app=downloads&showfile=14036
Table works in DT-FS-VR and MR
Added Basti VRRoom, Pool Bar and Mixed Reality
This table need b2s to Work
Menu F12 options for music (no copyright) and ambience.
Added flippers/start button animation for VR
Virtual Desktop Settings Chromakey for Mixed Reality:
Color RGB = 255,255,255
Similarity: 2
336 downloads
(1 review)0 comments
Submitted
-
Mata Hari (Bally 1978)
By UnclePaulie
Bally's 1978 Mata Hari had a production run of 16,260 units, it is the ninth most produced Pinball machine in history. The theme is based upon the legend of Mata Hari, aka Margaretha Zelle (1876-1917) who was a popular exotic dancer throughout the early 20th century. She was accused and convicted in France of “Consorting with the Enemy” during World War I, which led to her being executed by firing squad.
Thanks to Apophis for providing a high resolution playfield scan. Thanks also to @redbone for updating, scaling, and cleaning the playfield up, as well as assisting in the many other graphics including the plastics, flippers, apron, and targets! I used Hauntfreaks backglass for VR. And thank you to Tomate for helping with the saucer primitive.
This table was done from scratch placing everything, and implementing the latest VPW (2025) standards, physics, alllamps and 3D inserts, backglass for desktop, roth drop targets, standalone compatibility, sling corrections, optional DIP adjustments, updated flipper physics, VR and fully hybrid, playfield mesh for the saucer, Flupper style bumpers and lighting. I also baked the GI and interior wood walls. I've once again studied hours of videos to ensure accurate placement, gameplay, bounces, physics, etc.
I've provided a .nvram file for the ROM menu settings, and I've hard coded the DIP switch settings as usual.
This table is loaded with options in the F12. Various balls, ball brightness, flippers, screw caps, plastic edge colors, LUTs, Dip settings, and plenty of other VR stuff, including LED undercab lighting.
Please NOTE there are several items to consider on the ROM settings: The default settings for the ROM options are hard coded into the script and are based on the recommended values from Bally for 3 balls. If you want to change the ROM settings themselves, you need to change the "SetDIPSwitches to 1" in the script, and then use the F6 menu to change. However... I am not able to hard code the ROM menu options. Typically, there are levels of score achievements that award a free play. The default ROM has that set to off. I've included an nvram file you can use that sets that to match the instruction/score cards and Bally's recommendation (200,000, 340,000, and 480,000). I also have instructions in the script on how to change that if you wish to do yourself.
Thanks again to Apophis, Redbone, Hauntfreaks, and Tomate! Also thanks to everyone else from the VPW team that provided testing and feedback!
Required Software (64-bit versions):
VPX 10.8.0 or later: https://github.com/vpinball/vpinball/releases/tag/v10.8.0-2051-28dd6c3
VPinMame 3.7.0.47 or later recommended: https://github.com/vpinball/pinmame/actions/runs/15769888098
B2S Server 2.1.3 or later (if B2S used): https://github.com/vpinball/b2s-backglass/releases/tag/v2.1.3
1908 downloads
-
Magic Circle (Bally 1965) [archival dump]
By bord
Built in 2019 with rothbauerw. This is an archival upload, so no support implied. Just clearing everything out from the vpinball.com days.
This is a game I ended up purchasing in 2021. It's in my top 5 EMs of all time, though I don't think you get the same experience with the VPX version.
684 downloads
-
Mr. and Mrs. Pac-Man (Bally 1982) Goldchicco 1.0 DT-FS-VR-MR Ext2k Conversion
By Ext2k
This file is based on GoldChicco Table
Thanks to @DGrimmReaper to add leds on the backbox, and some adjust in lighting.
New Backbox like real Pac-Man Table
Table works in DT-FS-VR and MR
Added Pac-Man VRRoom, Pool Bar and Mixed Reality
This table don't require B2S to work, but you can download it at b2s link
Menu F12 options for music (no copyright) and ambience.
Added flippers/start button animation for VR
Virtual Desktop Settings Chromakey for Mixed Reality:
Color RGB = 255,255,255
Similarity: 2
781 downloads
-
Metallica Premium Monsters (Stern 2013) VPW Mod
By VPinWorkshop
METALLICA!!!
Version 2.0 Update Team: Tomate, Sixtoe, Iaakki, Niwak, Rawd, Apophis, HauntFreaks, Cliffy, Wylte, Fluffhead, Major Drain
Version 1.0 Update Team: Iaakki, Benji, EBisLit, Sixtoe, Skitso, Thal, Apophis
This release would not have been possible without the legacy of those who came before us including, most notably, HauntFreaks, Freneticamnesic, Sliderpoint, Byancey, Dark, Peter Docker. This is a mod of a mod of a mod, so thanks to all before us.
Thank you to Flupper for 3D insert techniques. Thank you to Rothbauerw for nFozzy physics.
Required Software (64-bit versions):
VPX 10.8.0 RC4 or later: https://github.com/vpinball/vpinball/releases/tag/v10.8.0-1975-051104c VPinMame v3.6.0-1209 or later: https://github.com/vpinball/pinmame/releases
B2S Server 2.1.2 or later (if B2S used): https://github.com/vpinball/b2s-backglass/releases/tag/v2.1.2
33250 downloads
-
Monty Python Tribute Sound Mod (icepinball)
Monty Python Tribute Sound Mod (icepinball).
Many thanks for Icepinball for approving my Sound Mod upload of his excellent Monty Python Tribute table.
Thanks to JP Salas for the his excellent table it was based on Shark (Taito 1982).
Also Ivantba used Sleepwalkers from this too so you may need to create a VPM Alias if required & mute the Rom.
Added 31 Songs .
Change Music Tracks With Right MagnaSave Key.
Left Magna Save stops the music.
Added 260 Ball Drain quotes from the movies The Life Of Brian, The Meaning Of Life & The Holy Grail (Not Jabberwocky).
Here is the link to the required Music files, Unzip & copy whole folder into Visual Pinball Music Folder.
https://drive.google.com/file/d/12SdLcODP9amSnry9VljTNialPmiziTgQ/view?usp=sharing
SORRY I renamed the Music Folder wrong, Have reuploaded it correctly.
Anyone who has uploaded it & gets a Music error please Rename it Monty Python Music to Monty Python
883 downloads
-
Mini Golf (Williams 1964)
By CactusDude
Ok, so here’s the back story. I stumbled upon a picture of a Williams’ “Mini Golf” table and was intrigued. (I forget exactly how/why I saw it now. I might’ve been browsing IPDB for sports-themed pinball tables and then searching VPU/VPF to see if cool ones I didn’t have were already in VPX). It seemed like a simple enough table, so I had a go at recreating it. Well, since I started, I’ve gotten too busy to work on it. And I was always going to have trouble tracking down a decent 3D model for the golfer (I barely had enough Blender skills to make the flagpoles). So, it was always either going to be a released WIP or a purely personal project. I decided to share it with the hope that someone might be able to take it over the finish line.
Update 1: With JPO’s help, there is now a working backglass (separate download – it should be linked in the sidebar).
Update 2: Thalamus sent me a golfer primitive, which I managed to write code to rotate around. I'm sure someone could do better with his swing mechanics (unless he's shooting dead straight to hole 9, he'll either clip into his clips or split away from his body at the waist). However, it's close enough to how to should actually look that I'm releasing it. I'm still leaving this download marked as a WIP because one of the 2-player modes that I thought was working has broken (or it never worked to begin with) and I'm sure there are a lot of minor improvements someone *could* do. But I'm hopefully done tinkering with it, at least for quite a while.
~~~
Some notes about controls and such:
5 – Insert Credit
1 – Start Game
Left Flipper – Hold down to rotate shooter left
Right Flipper – Hold down to rotate shooter right
Left Magna Save – Hard tee off
Right Magna Save – Soft tee off
Plunger – Whatever tee off was done last (I originally had the magna saves select the type and plunger shoot, but I’ve now decided that using the magna saves to shoot is a better idea)
Included in the download:
- The table (duh)
- A Tarcisio style wheel
2509 downloads
-
Mighty Morphin Power Rangers
By JSKroll
Go Go Power Rangers!
I’m thrilled to introduce the Mighty Morphin Power Rangers Table. Creating this table has been quite a journey. As a fan of the Power Rangers since childhood, I knew I wanted to make a table inspired by them. However, I quickly realized this would be more challenging than anticipated. I went through numerous iterations, struggling with layouts and scripting, and everything seemed dull.
Determined to create a table I’d truly enjoy, I turned to a design I admired—JPSalas’s Deadpool tribute table. I stripped down his design, reworked the artwork, cleaned up the code, adjusted the table illumination, and added new features. After almost five months of hard work, it’s finally ready for you!
A big thank you to JPSalas for his incredible contributions to the virtual pinball community, and to Derek Daisey (@derekdaisey) for his fantastic voiceovers that add a special touch to the table.
For now, enjoy this re-themed Deadpool table. Who knows? Maybe one day this will evolve into an entirely original Power Rangers table. Please feel free to share any feedback or suggestions!
Download Includes:
- Power Rangers VPX Table
- NFozzy Physics
- DOF
- Fleep Sounds
- LUT
-FlexDMD
-VPW Instruction Card Zoom (Set to "R" on the keyboard)
- Custom Voiceovers for Alpha and Zordon
- Power Rangers Music
- Basic B2S with Full DMD (2 or 3 screen)
3028 downloads
-
MF DOOM (GOILL773 2024)
By VPinWorkshop
"Just remember ALL CAPS when you spell the man name!"
This incredible tribute to the legendary MF DOOM was originally created by GoIll773. When he brought it into VPW back in 2021 for some support we all thought it was amazing. GoIll773 continued working on it for months but then suddenly development stopped and GoIll773 was nowhere to be found. We let the project sit for years hoping GoIll773 would resurface. We tried contacting him multiple times through various channels of communication, but with no luck. Eventually, Shaggysrsg (a big fan of the table) pulled together a team to push forward with wrapping up the development in GoIll773’s absence. MerlinRTP, Iaakki, Oqqsan, RobbyKingPin, DGrimmReaper, Kemurro and others put in a great effort to deliver GoIll773’s brainchild.
We hope you are well, GoIll773! Respect to you and to the man himself, MF DOOM.
GoIll773 - Original Table Design, Coding and Artwork
MerlinRTP - Pup conversion from Orbital to PupDMD/PupEvents, Audio conversion, highscore system, variety of table code, audio and video bug fixes
Iaakki - Reworking of inserts, variety of fixes to GI, Slings, callout volume option
Oqqsan - FlexDMD Assistance
RobbyKingPin - Updated nFozzy/Rothbauerw physics and Fleep sounds, Rothbauerw Targets, VR Hybrid codes
Kemurro - Artwork for pup overlays, Cabinet art and backgrounds
Somatik - Linux standalone proofing/testing
JoePicaso - Artwork for additional overlays
Shaggysrsg - Brought table to VPW help shop so that the game could be completed
DGrimmReaper - VR flipper animations
Apophis - Autoplunger bug fix, VR tweaking
Testers - Passion4pins, Studlygooright, PinStratsDan
Notes:
Please read and follow the "Install-README" instructions in the download package. All user options can be edited in the script.6233 downloads
