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Pincab Cabinet Tables (FS)

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Tables in this category are for use in Pincab environment with the playfield screen rotated to a vertical position.

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Files From Subcategories

  1. Airborne Avenger (Atari)(1977)(DarthMarino)(FS)(VP9)

    This is a cabinet version of my recently released Airborne Avenger desktop table. This is a Visual Pinball 9 conversion of the VP8 Airborne Avenger table by John Shepherd and Destruk. I took some of the plastics from the Full Screen table by dboyrecords as well as various pictures on the internet. The main reason I made the table was to clean up the playfield as much as possible that will look decent in high resolution.
     
    ***Note, I do not have a cabinet set up so I didn't make any kind of backglass. I would appreciate some help with it.***

    195 downloads

       (0 reviews)

    0 comments

    Updated

  2. Alle Neune (FS)(STAT)

    Here is my "Alle Neune" - Bowling Machine, FS Edition,
    it is a very nice Wall Machine, i remember, played it in Austria around the Year 1980 in some Bars ...
    Easy to play, hard to Win: Insert Coin (5) and the Game start, one Ball drop.
    You have 9 Balls to reach one Goal: Shoot down all Pins.
    Press and hold down the Button (Right Flipper OR Plunger Key) to change the Power Lever,
    then shoot up the Ball.
    The Game is over after 9 Balls.
    I hope you like it - thanks for Playing, have Fun.
    Greetings from Austria

    67 downloads

       (0 reviews)

    0 comments

    Submitted

  3. AC/DC (Stern 2012)

    Based in AC/DC Stern 2011
    CREDITS:
    FRANSISCO666: Models 3d and resources redraw
    MUKUSTE: For excelent PhysMod
    WILDMAN: B2S Backglass
    ARNGRIM: DOF
    Koadic: New Plunger code
    Zany: Flasher Domes
    Dark : Primitive screws bolts and bell model 3d
    DAZZ: BY ALLOWING THESE BEAUTIES WILL BE HOSTED ON THE FORUM.
    The table runs VP_PHYSMOD5.
    Download latest version VP: Physmod5
    To add the table Hyperpin should follow this tutorial. Launch different version of VPinball fron Hyperpin
    Download VPinMAME_SAM_UNITY_PINDMD_UNIFIED latest version: vpinmame.dll
    Español
    La mesa corre en VP_PHYSMOD5.
    Para descargar la version VP con las fisicas: Physmod5
    Para agregar la mesa a Hyperpin, deben seguir este tutorial. Launch different version of VPinball fron Hyperpin
    Descargar VPinMAME_SAM_UNITY_PINDMD_UNIFIED ultima version: vpinmame.dll

    7555 downloads

       (20 reviews)

    0 comments

    Updated

  4. Austin Powers (Stern 2001) FS - Physmod5

    Based on Stern Austin Powers 2001
    Thank you very much to:
    DStruct, to mediate between Francisco and for this table was made.
    Francisco666 and Rom for 3D models and pictures in high quality used in vercion FP.
    JP for the help in the animation of the models (Thanks for the patience MAESTRO)
    JimmyFingers: Code and sound BMPR
    Koadic: New Plunger code
    Zany - Flasher Domes
    Dark - Primitive screws bolts
    Destruk: old vercion
    Makuste toxi fuzzel and all dev team for the hard work
    I apologize if I forget to mention someone.
    The table runs VP_PHYSMOD5.
    Download latest version VP: Physmod5
    To add the table Hyperpin should follow this tutorial. Launch different version of VPinball fron Hyperpin
    Español
    La mesa corre en VP_PHYSMOD5.
    Para descargar la version VP con las fisicas: Physmod5
    Para agregar la mesa a Hyperpin, deben seguir este tutorial. Launch different version of VPinball fron Hyperpin

    1128 downloads

       (3 reviews)

    0 comments

    Updated

  5. Avatar (Stern 2010) (85vett)

    I was planning on launching this Christmas morning as a present to the community but since I'm betting most of you will be out with family then I might as well make it an early present :-)
    This is a recreation of Sterns Avatar. The only thing I added to this table that isn't part of the real table is the Jake animation. The DMD shows the box closing but the figure is stationary on the real machine. I made an animation to make it close when you lock a ball and to open back up when their is no longer a ball locked. Hope you all like it. This table is a drain monster out of the pops. I left it that way as that is how the real avatar was that I played. simple nudge will save it 99% of the time so that adds some skill to the table.
    I hope you all enjoy this table and a special thanks goes out to Dupe3d whom play tested this table for me to try to make sure it wasn't launched with any bugs. He was even able to add the 3 bank target as a primative which I feel looks much better than having to use multiple walls. Thanks Dupe3d!
    Keep in mind this is a SAM table so you will need to appropriate files located here - http://vpuniverse.com/forums/files/file/2480-vpinmame-25-sam-enabled-cabinet-versions/
    Also keep in mind the ROMs are not hosted here. For more info on getting the ROM and installing it please see this thread - http://vpuniverse.com/forums/topic/828-stern-roms/
    *Special Instructions for Avatar ROM*
    http://vpuniverse.com/forums/topic/965-avatar-stern-2010-85vett/?p=8604
    If you see any bugs let me know and I'll do my best to get them fixed.
    As with my other tables, if you wish to MOD this table please let me know. I have no issues with that but I would like to check it out first to make sure it's inline with the original creation and doesn't create bugs/problems.
    **** physmod5 version uploaded
    - added primative spinners and gate
    - lighting changed to new flasher style

    6450 downloads

       (7 reviews)

    0 comments

    Updated

  6. Avengers Pro (Stern) (2012) (gtxjoe) (FS) (VP921-VP990)

    Stern Avengers Pro
    Enjoy the lightshow. Don't give hulk the shiny metal ball, he doesn't like it...
    Open the table script and review the table options at the top. You can specify DMD color, GI lighting, Backglass and DMD options. Default is Red DMD with RGB GI bulbs. You can tone down the table by switching to the all white GI bulbs and/or turning off the GI animation (not authentic)
    Special thanks to:
    85vett for supplying pics for this build and test feedback.
    VPUniverse - Dazz and its active members for VP help and table testing
    No blank playfield or separate plastics were available for the build, so let's just say it was a challenge. Hope you like it
    * This table requires Vpinmame SAM version and sam.vbs found here: http://vpuniverse.com/forums/files/file/2480-vpinmame-sampindmdunity-unified-version/
    * Rom is available at the Stern website. Rename .bin file to avg_140.bin and rename zip to avg_140.zip. Remove the readme.txt file from the zip

    6154 downloads

       (6 reviews)

    2 comments

    Updated

  7. Austin Powers (Stern 2001)_HR_FS_VP9.2.1

    Thank you very much to:
    DStruct, to mediate between Francisco and for this table was made.
    Francisco666 and Rom for 3D models and pictures in high quality used in vercion FP.
    JP for the help in the animation of the models (Thanks for the patience MAESTRO)
    JimmyFingers: Code and sound BMPR
    Koadic: New Plunger code
    Destruk: old vercion
    I apologize if I forget to mention someone.

    1553 downloads

       (4 reviews)

    0 comments

    Updated

  8. APOLLO 13 (Sega) (1995) (ICPjuggla, Herweh) (1.0.2) (FS)

    APOLLO 13 for VP9.2+
    by ICPjuggla and Herweh
    Very special thanks to Francisco666 and ROM for allowing us to use playfield and plastics images and models from their FP build.
    And very special thanks to Fuzzel for porting models from FP to VP and teaching me how to do this.
    This is a 'from scratch' rebuild.
    More thanks for and to:
    - Plastics image by Cosmic80
    - Fading Lamps code, flasher images and a lot inspiration by JPSalas
    - Some sound files and saucer code by JimmyFingers
    - Ball rolling code by JimmyFingers and/or Rascal
    - B2B Collision code by Steely & Pinball Ken and Koadic
    - DOF script changes by Arngrim
    - Play testing by Toxie, Fuzzel, TedB, Luvthatapex, Dozer316 and Bolt
    and to all we've forgotten to mention.
    The table features 'Customizable Options' at the top of the table script. You may select VPinMAME, UVP or B2S, DMD rotation, GI and/or Flashers on/off, Cabinet Sounds or Ball Size.
    Have a lot fun.

    2068 downloads

       (0 reviews)

    0 comments

    Updated

  9. Airborne (Capcom)(1996)(Bodydump Jimmyfingers)(1.0)(FS)

    Well, here is Capcom's Airborne, finally. I believe I started redrawing the playfield in Sept. of 2011 and it was a long, sometimes painful, journey. Fortunately jimmyfingers joined me along the way helping me solve problems, teaching me many things about VP and making the table much better than I could have by myself. Thanks also to the following:
    UncleWilly for his starter table, borrowed scripts and objects, and for inspiration from all his work.
    Destruk/Tab for their original version of Airborne and for letting me use the Capcom emulation problem workarounds
    JPSalas for some objects/scripts and for inspiring all authors with his work and sheer volume of releases (this table probably would have taken him 2 weeks)
    Eala for his table objects which are always useful
    Koadic for his awesome plunger and selector script
    Player1 for the primitive drop target stuff and inspiration
    RipleYYY and his son for play testing and suggestions (since I've never even seen the real table)
    Grizz for telling me years ago to stop drawing Hyperspin wheels and redraw some playfields
    Bent98 for making me believe I could actual pull this table off and for yelling at me when I wanted to quit
    Fuzzel and Toxie for improving VP and for making the performance of the table increase without me doing anything
    Thanks to anyone I forget and to all other table authors sacrificing all their free time to keep this hobby alive.
    This is a fairly demanding table and will require a decent rig to run smoothly.
    The Hyperpin media pack is included. Thanks to bitupset for the instruction card from his pack for the old table.

    784 downloads

       (1 review)

    0 comments

    Submitted

  10. Atlantis (Bally) (1989) (Rosve)

    1127 downloads

       (4 reviews)

    0 comments

    Updated

  11. Al's Garage Band Goes On A World Tour (Alvin G)(1992)(oooplayer1ooo)(1.0)(9.15)

    Recreation Of Al's Garage Band Goes On A World Tour By Alvin G & Co.
    high Resolution Textures
    Alpha Ramp Flasher Effects.
    Fading Rom Controlled General Illumination.

    2664 downloads

       (9 reviews)

    0 comments

    Updated

  12. Atlantis(Bally 1989)(FS)(v1.1)(9.15+)

    Atlantis v1.1 for VP9.15+
    by ICPjuggla, Herweh and OldSkoolGamer
    Physics by rob046
    Thanks go to CaptainNeo and Plumb for the pf scan and Koadic for getting us started. ArcadiusMaximus for the 3D model Sub
    Special thanks to EalaDubhSidhe for the great pictures.
    This was a 'from scratch' rebuild. All Artwork/Lighting/GI by OldSkoolGamer
    Thanks for and to:
    - Physics tweaks by rob046
    - Flasher images and more from JP
    - Ball rolling code, some sound files and the single ramp refresh idea by JimmyFingers
    - Ball rolling code by Rascal
    - Alpha Ramp Plunger code by Koadic
    - B2B Collision code by Steely & Pinball Ken
    - lighting bugs looked at by Kiwi
    and to all I've forgotten here (maybe).
    The table features 'Customizable Options' at the top of the table script. You may select VPInMAME, UVP, or B2S, DMD rotation, GI Flashers on/off, Cabinet Sounds, Ball Size, and even your choice of Flipper Coloring.
    We have added a new 'customizable Option' in the script for the instruction cards. use the original black/white or new colored cards.
    colored cards are set to default, just change them in the script if you like the black/white better.
    Fixed top kicker hole
    Fixed flippers
    Added a better looking sub

    475 downloads

       (0 reviews)

    0 comments

    Updated

  13. Amazon Hunt (Gottlieb 1983)(Abstr)(HD_MOD_abstr_version1.0)(FS)(VP9).vpt

    Amazon Hunt (Gottlieb 1983) best physique best table & ball

    818 downloads

       (3 reviews)

    0 comments

    Submitted

  14. Alley Cats Shuffle Alley (Williams) (1985) (Rascal and Wildman) (FS) (DB2S) (2 and 3 screen)

    This is a recreation of a 1985 Williams Alley Cats Shuffle Alley Bowler for a 2 or 3 screen cab.
    Controls:
    Coin for credit ("5" on a keyboard).
    Start button to start and enter players up to six ("1" on a keyboard).
    Select button to select the game ("A" on a keyboard).
    Flippers to move the puck right and left (Left and Right Shift on a keyboard).
    Hold launch button until desired power and angle, then release to throw (Enter on a keyboard).
    Use the latest B2S server

    586 downloads

       (2 reviews)

    0 comments

    Updated

  15. ACDC (Original) (2013) (Herweh) (FS) (dB2S)

    This is a directB2S mod of JPSalas' ACDC 1.0.2 mod of destruk's music template.
    Grizz provided the wonderful backglass and grill images.
    Rosve helped a lot coding the LED part in the VP script.
    Thanks a lot for the kind permission to release this mod to JP, Grizz and Rosve.
    You'll need the B2S backglass server v1.0 or higher to run the backglass.
    For installation please check the 'readme.txt' file in the ZIP.

    1588 downloads

       (0 reviews)

    0 comments

    Updated

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