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Pincab Cabinet Tables (FS)

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Tables in this category are for use in Pincab environment with the playfield screen rotated to a vertical position.

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  1. Indiana Jones (Stern 2008) (Physmod5) (freneticamnesic)

    Here's Indiana Jones
    Table has a unique 8 ball trough, to start the game, 4 balls must be launched to the ark before you can start. Sometimes the first ball doesn't register and it needs to run through the trough again, just wait until the text image disappears and then you can start the game.
     
    8 ball Ark multiball is pretty intense
    quite a few unique things on this table
     
    thanks to gtxjoe for the 8 ball trough and ark script (aka the hard stuff)
    thanks to arngrim, 85vett, etherealmusic478, and gtxjoe for beta testing
     
    Sorry for the delay on this one, it was difficult for sure
    It's not the greatest game, it has it's moments though. I hope you enjoy it.
     
    I used several resources from the FP version of this table, the table was redrawn by Highlnder00 and created by GLXB. Thanks to both for permission to use them! You can download their table here: http://pinsimdb.org/pinball/table-2333-indiana_jones_wip
     
    PHYSMOD 5 ONLY
    PLEASE DOWNLOAD THE LATEST VPINMAME.DLL FROM ARNGRIM
    YOU NEED 2.04 OR NEWER TO PLAY THIS GAME

    3825 downloads

       (12 reviews)

    0 comments

    Updated

  2. Iron Man (Stern) (2010) (85vett)

    Here is the next table up for release. I absolutely love this table in real life. It's a brutal pin and I think this recreation recreated the toughness of the pin real well. Not a real deep game but is addicting.
    About the ROM please see the following link - http://vpuniverse.com/forums/topic/828-stern-roms/
    Once again, Wildman has you covered with a Db2s backglass here - http://vpuniverse.com/forums/files/file/2440-ironman-stern-2010/
    Media Pack is located here - http://vpuniverse.com/forums/files/file/2469-iron-man-stern-2010-85vett/
    Hope you all enjoy.
    ***Update 1.03***
    - Fixed ramp switches by adding un-hit event
    - added caps to ramps to prevent balls from flying off the ramp
    - moved war machine trigger down a bit to hopefully help prevent potential ball hang-up
    - smoothed out right flipper transition
    - adjusted whiplash magnet to get more action and the ability to catch the ball on weak shots
    - adjusted backdrop of Iron Monger animation to get the ball to roll off it's back quicker on weak shots that stop on his back
    - corrected tilt switch
    ***Update 1.04***
    Added missing one way gate on middle lane going to pop bumpers.

    5923 downloads

       (10 reviews)

    0 comments

    Updated

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