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Pincab Cabinet Tables (FS)

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Tables in this category are for use in Pincab environment with the playfield screen rotated to a vertical position.

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Files From Subcategories

  1. Power Play (Bally 1978)(Night Mod)(FS Cabinet)(PhysicMod5)

    Let me begin with thanks to TAB for allowing me to mod this table and all credit for the original desktop VP9 build go to TAB and the build team for that table.
    A big Thank you to all of the people I had with me on this build.
    UncleWilly … the beautiful GI lighting and Night mod of the table along with some primitives
    Dboyrecords …. The great playfield images that really cleared up the table
    Itchigo …. Tutorials and tips and tricks for adding sounds and triggers and some images
    Arngrim …. DOF code for disabling the Mechanical sounds when using B2S server and back glass and correct config tool toys
    Thank you
    Also thanks to all the community that gave support and helped with Ideas and suggestions and kept me motivated.
    This is my second attempt of making a table to give back to the community … the first table is still a WIP!
    I chose this table because I am a hockey fan and player and coach so when I remembered playing this table as a child I just had to have it on my Cab.
    I converted TAB's Desktop VP9.0 table to FS and adjusted to my personal Cabinet viewing taste. Added all the missing sounds and added some new sounds with some help. dboyrecords updated the play field images. Adjusted a few play field objects that were out of alignment. Sent it off to a master of GI lighting UW for the night mod and all lighting that you see. I wanted to get the look that TNT Amusements achieved when they did a video review of this table on their website. I think UW nailed it. Have to give a shout out and thanks to Zany for the suggestion of Zipper Flipper upper flippers, I have tried to recreate them as best I can (Thanks to UW for the primitive help) but I am a novice so I spent a day trying to get what looked good to me. Photoshop the PF images to clean up a few little things and also for the Zipper Flipper primitive images. I have spent a lot of time and made a lot of adjustments to the Physics of the game and with a friend of mine owning one I was able to play it and make some very good game play that I feel is really close to the real table.
    This Table was built on Beta VP PhysicsMod5 and WILL NOT WORK on any other version without modifications.
    Please feel free to mod this table without my permission at any time. I am a novice and I am sure there are people that can make this table even better.
    Use with Beta VP PhysicsMod5 exe
    F6 for the Dip switch menu while in game.
    Also look for my VP 9.9.0 release, it plays very well and a little faster than this version but still really close to the real table I played.
    Enjoy

    313 downloads

       (0 reviews)

    0 comments

    Updated

  2. Power Play Bally 1978 Night Mod FS VP9.9

    Let me begin with thanks to TAB for allowing me to mod this table and all credit for the original desktop VP9 build go to TAB and the build team for that table.
    A big Thank you to all of the people I had with me on this build.
    UncleWilly … the beautiful GI lighting and Night mod of the table along with some primitives
    Dboyrecords …. The great playfield images that really cleared up the table
    Itchigo …. Tutorials and tips and tricks for adding sounds and triggers and some images
    Arngrim …. DOF code for disabling the Mechanical sounds when using B2S server and back glass and correct config tool toys
    Thank you
    Also thanks to all the community that gave support and helped with Ideas and suggestions and kept me motivated.
    This is my second attempt of making a table to give back to the community … the first table is still a WIP!
    I chose this table because I am a hockey fan and player and coach so when I remembered playing this table as a child I just had to have it on my Cab.
    I converted TAB's Desktop VP9.0 table to FS and adjusted to my personal Cabinet viewing taste. Added all the missing sounds and added some new sounds with some help. dboyrecords updated the play field images. Adjusted a few play field objects that were out of alignment. Sent it off to a master of GI lighting UW for the night mod and all lighting that you see. I wanted to get the look that TNT Amusements achieved when they did a video review of this table on their website. I think UW nailed it. Have to give a shout out and thanks to Zany for the suggestion of Zipper Flipper upper flippers, I have tried to recreate them as best I can but I am a novice so I spent a day trying to get what looked good to me. Photoshop the PF images to clean up a few little things and also for the Zipper Flipper primitive images. I have spent a lot of time and made a lot of adjustments to the Physics of the game and with a friend of mine owning one I was able to play it and make some very good game play that I feel is really close to the real table.
    This Table was built on VP 9.9.0 and has not been tested on older versions.
    Please feel free to mod this table without my permission at any time. I am a novice and I am sure there are people that can make this table even better.
    Use with VP 9.9.0 or better
    F6 for the Dip switch menu while in game.
    Also look for my Phisics Mod5 Version ... it plays much harder and almost identical to the real table I played.
    Enjoy

    265 downloads

       (1 review)

    0 comments

    Submitted

  3. Pinball Universe (Rosve) (2014)

    The (in)official VPU Big Bang Bar pinball table.
    A DirectB2S backglass is included in the download.
    -----------------------------------------------------------------------
    - Complete "PINBALL" to release locked balls
    - "UNIV" OR "ERSE" to lite super score arrow
    - "BBB" for instant Multiball
    - "VPU" to activate Ball Save
    - All target banks for extra ball (1st time) or BBB Madness (2nd time)
    - "D A Z Z" to increase bonus multiplier.

    395 downloads

       (1 review)

    0 comments

    Updated

  4. Pirates of the Caribbean (Stern, 2006, 85vett, FS) 1.2

    Here is my first from scratch build all done myself (little script help from luvthatapex and JPSalas with the spinning disk animation).
    This is one of my favorite tables so I wanted to do a detailed recreation of the table. Some of the plastics are not factory recreations but the table itself is. I also added a couple extra (like the cannon blast). Their are two version of the table. The normal version requires a pretty strong PC to run it due to the image resolution. The low res version should work on most PC's. Their are A LOT of alpha flashers though so if you still can't run the table you may need to start commenting out some of the non-critical ones (I.E. the non back panel light bulb ones).
    You will need the SAM files for VP. These are available on this site in the download section.
    You will also need the ROM. It is on the stern website (Click here for ROM information)
    Their is a direct B2S backglass available already (thanks Wildman). and the media pack is here - http://vpuniverse.com/forums/files/file/2459-pirates-of-the-caribbean-stern-2006-85vett-fs-101/
    If you wish to mod the table an release it please let me know. That is not an option so I selected "no" for the permission to mod.
    I've got over 200 hours in this table so I hope you all enjoy. Only semi bug I am aware of is the ball hangs up at the one way diverter on the right ramp sometimes. I've played with it a lot and haven't been able to get it better. The ball can be moved with a light nudge so it shouldn't be a show stopper.
    Change log 1.2 (10/15/2013):
    Fixed left and right sling registry
    Adjusted B2S setting to get rid of line 1203 error
    Adjusted the 3 green lights above ramp to not be cut off at the top
    Fixed ball hang up problem at bottom of right ramp
    Fixed ball hang up problem at top or right ramp
    Fixed ball hang up problem at bottom pop bumper (when ejected from liars dice)
    Corrected Parlay switch (was part of the problem with the 1203 error)
    Adjusted flipper physics to allow for easier center shots (faster, less power, oblique) also increased end angle by 5 degrees
    Reduced tilt power and sensitivity. Should allow for nudges without the quick tilt now
    Couple other adjustments that I just can’t recall at this time

    Change log 1.3 (10/27/2013)
    Added ball drop sounds
    Fixed "jack the monkey" scoop
    Flipper physics adjusted again
    Adjusted output angle of "liars Dice" kick-out
    Adjusted fix for pop bumper ball stuck situation

    Change log 1.4 (12/24/2013)
    Placed a wall at the plank to prevent ball from getting stuck behind bumper.
    Fixed flasher over "Jake the Monkey" sign
    Combined Zip file for one download for both hi and low res tables

    Thanks to everyone for the tips and suggestions. Keep them coming.

    6874 downloads

       (11 reviews)

    0 comments

    Updated

  5. Playboy (Stern FS)

    This table was a from scratch build recreating the Stern Playboy machine. It was co built by myself (85vett) and Luvthatapex. Special thanks goes out to him for all the scripting work. I spent most of the time on redrawing the images. I think we paired up nicely and built a fun table.
    Fair warning that this is a resource hog table due to the number of animations (6 total) in the machine. Plus we added a PG and a mature version all in the same table. I have no issues on my cab running it with my ledwiz while in hyperpin. Outside of hyperpin I do get some stutters when the ledwiz is active. For weaker machines you may want to export the images and resize them to be a lower resolution.
    In order to change this table from the PG version to the mature version you need to change the "0" to a "1" on line number 8. ****Warning, the mature version contains nudity. Due not make this script change if this is offensive to you or others that will be able to play/watch the game.****
    Their is a direct BS2 backglass for this table that luvthatapex made at - http://vpuniverse.com/forums/files/file/2377-playboy-stern-2002/
    In the media pack I added an alternative translite and a couple different wheel images. The alternative backglass is not a DB2S backglass so keep that in mind if you want to use it. I think it goes well with the mature version of the table. Media pack can be found here - http://vpuniverse.com/forums/files/file/2378-playboy-stern-2002/
    This table was built under the 9.16 version 608 build. I've played it under the released 9.1.5 release and haven't noticed any glitches.
    Hope you enjoy!
    *** Update 7/21 - Vesion 1.02 ***
    Thanks to the assistance of Aaron James I am launching an update to this table. Aaron tweak some setting to make the table more efficient which should help with PC performance. Some of the things updated are:
    - Alpha Plunger was updated
    - X/Y coordiantes updated to make the table less wide looking
    - physics of the game updated : flippers/rubbers by outlanes /some walls/etc. Table is a bit more bouncy now.
    - all alpha ramp flashers updated to "additive bi" which makes them look more like The flashers on JP's tables
    - Updated wall on the left side of skill shot. This should prevent balls from rolling in behind the Skill shot animation when you shoot the ball just to the edge of the lane.
    - Round Walls added above each sling shot to prevent the ball from stopping on them. Played several games and haven't had it happen again yet.
    - Added a cover to the whole next to the left ramp. This should prevent the ball from flying into that gap and sticking. Never could get it to happen so hopefully this fixes that issue
    - Other minor changes to help with table performance
    Most of the above was completed by Aaron (thanks again for the help).
    Lastly, in an effort to make sure everyone whom wants to be able to play this table can (hopefully). I created 3 versions. Which are:
    - High res - Same images as the previous release. Only for those with pretty strong systems.
    - Low Res - Playfield images and plastic images have been had the resolution reduced. This should help those that have a good system but were getting some studder or texture issues. On my 46 inch LED (now you know why I go with high res images :-)) it's a bit blurry but smaller monitors or TV's should be OK.
    - Low Res and No GI Flashers - I took the low res one step further and removed all the GI alpha ramp flashers. They weren't animated but these are the things that made the lights glow (outside of the basic GI tweaks on the table images).
    For all 3 versions I did not touch the Girl animations. If you still have issues I would recommend reducing the resolution on them. I couldn't bring myself to do that as I think that's the best part of the table, so hopefully one of the three table version will work for most of you.
    *** Update 9/23 - Version 1.03 ***
    - Script changes made to fix the centerfold bug with MB.
    - Script changes made to allow the splash triangle to stop on triple jackpot and splash when appropriate. Bonus here is you can now see the girls better :-)
    - left ramp adjusted to allow the ball to roll under it. Switch 23 it now hit-able and this should prevent ball hangups there.
    - added wall to the left of the left ramp in the void space to help prevent balls being hung up their as well.
    - script change to the tease frame animation so it moves more inline with the real table.
    Big thanks to dupe3d for the scripting changes.
    I also resized the images so hopefully the full version is playable on everyone's system. If it is not playable for you then you may want to try and resize the images more. What I've uploaded is the lowest res I want to go as lower than that it starts to impact clarity on the playfield. the resize cut most playfield and plastic images in half.
    *** Update 9/24 - Version 1.04 ***
    Fixing the bugs that were introduced with 1.03.
    - Changed the top lane screw to non-colideable so it wont impede the ball from rolling down the wire gate.
    - added another one way gate that is not visible in the shooter lane which will help prevent ball hang ups
    - fixed Switches 25, 41 and 42 so they now register properly
    - watched some more videos of the real table and have corrected the grotto kicker to now kick the ball into the pops as it does on the real table.
    - removed the dark black from around the switch wires. Now looks more natural
    - added back the high res version by request
    ***High res version is only for high power systems. IT WILL crash your Visual Pinball application if you can't run the images needed. If this happens use the low res version. If it still crashes you will need to resize them smaller. Going small then what is in the low res really messes with the clarity so I'm not uploading a table of that nature.****

    2070 downloads

       (1 review)

    0 comments

    Updated

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