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Found 22 results

  1. Version 2.0

    1,673 downloads

    Breakshot(Capcom 1996) Hi Rez
  2. Version 2.0

    3,258 downloads

    Pinball Magic (Capcom 1995) Hi Rez Thanks to Tamoore for the pics of his BG and his help..
  3. Version 1.0.0

    105 downloads

    Inspired by a custom topper found on TiltTopper. Built in Unreal Engine. Enjoy! ** FOR PERSONAL USE ONLY. DO NOT RESELL. ** This fan recreation contains unlicensed art assets. All IP is property of its respective owners and rights holders. Unauthorized monetization of these assets or any other commercial use may be in violation of copyright laws.
  4. Version 1.0.0

    4,186 downloads

    Big Bang Bar (Capcom 1996 ) Hi Rez Scan
  5. Version 1.0

    104 downloads

    Capcom Neon Topper Videos This is a generic collection of 3 different colored neon toppers for any 'Capcom' VPX table. These look great filling that void in the screen for any Capcom tables if you have space for a topper / logo. This can also be used as an over or under on your LCD DMD for any table that will accommodate. DOWNLOAD INCLUDES: - - - - - - - - - - - - - - - - - - Capcom Topper - BW - 1280x390.mp4 Capcom Topper - BW - 1280x720.mp4 Capcom Topper - White Blue - 1280x390.mp4 Capcom Topper - White Blue - 1280x720.mp4 Capcom Topper - Yellow Blue - 1280x390.mp4 Capcom Topper - Yellow Blue - 1280x720.mp4 Please do not post this .zip or any of its contents anywhere else for download - you will be sacked! - Enjoy! - - - - - - - - - - PLEASE NOTE: I create these videos for fun and for the dedicated VPX pinball users on this and other forum. I DID NOT create this for you to download as SELL, MAKE MONEY OR PROFIT ON! DO NOT include any of these files with other downloads or projects without asking permission first. All Logos, Characters, Copyrights and Trademarks property of their respective owners. PROVIDED STRICTLY FOR PERSONAL USE AND NOT FOR COMMERCIAL SALE OR DISTRIBUTION. PLEASE DO NOT RE-DISTRIBUTE.
  6. I developed this B2S to use in 2-screen mode, since the DMD is on the table... I made it for my use, since the ones available from STAT and Wildman have a grill. (lighting is not faithful to the original) Based on Wildman's B2S hugs Flipper Football (Capcom 1996)_Teisen_1.0.zip
  7. Version 2.0

    1,861 downloads

    Airborne(Capcom)(1996)
  8. Version 1.0.0

    832 downloads

    Hi Rez Scan
  9. View File Kingpin (Capcom 1996) Hi Rez Scan Submitter Wildman Submitted 11/28/2019 Category B2S Backglasses  
  10. View File Big Bang Bar (Capcom 1996 ) Big Bang Bar (Capcom 1996 ) Hi Rez Scan Submitter Wildman Submitted 04/30/2018 Category B2S Backglasses  
  11. 105 downloads

    New vector-based card reproductions based on images at IPDB and Pinside among others. Score/coin cards also based on images of the factory cards. Includes reproductions of the coin card and numbered plaque produced by PMI for their run of the table in 2007. Type and layout in InDesign and assembly used Illustrator. Helvetica obtained at ephifonts.com. Clarendon LT obtained at freakfonts.com. Logan Five by Jonathan Hill was obtained at legionfonts.com and was heavily modified by me using FontForge and InDesign to better match the factory card images. Metal texture for the numbered plaque by trabzonsport Ultra hi-rez wheel images are based on the typefaces used by Capcom and by PMI. They don't look like anything else found on the table, but if you are looking for something unique then there they are. Effects produced with the GIMP. PMI flyer front courtesy IPDB. Special thanks to Pinsider Robert Winter for the scan of the original typeface and layout that he used in one of his custom cards. I could not have completed the card without that reference image. Thanks to pinb and Pinside, flippers.be, Kim Mitchell and IPDB for additional reference images. Thanks once again to Inkochnito for publishing the generic Capcom coin card (part of the Airborne set). This work is free to use by the community without attribution. All sources are trademarks / copyrights of their respective owners. This is to be privately used in front-ends or for other non-commercial (or at least non-profit) pinball-related applications. I hold no responsibility for their misuse.
  12. Version bsv102

    166 downloads

    bsv102.zip
  13. Version abv_106r

    96 downloads

    abv_106r.zip
  14. Version 1

    1,078 downloads

    directb2s for a rare game. Credit for image goes to Pinballmike217 on pinside, and what a lucky find https://pinside.com/pinball/forum/topic/kingpin-8 Credit to hauntfreaks for touching up the image real nice and coming up with the grill image
  15. Version 1.1

    127 downloads

    This is a patch file of Uncle Willie's 1996 Capcom Big Bang Bar desktop table to a hybrid view table. Big thank you to Uncle Willie for permission to release this conversion. The file contains the .dif file used to patch the original table. Get the original table from the link posted on this page lower right. Use the VP Patcher System to create the modified HV version. The VP Patcher can be found here.
  16. Version 1.1

    106 downloads

    This is a patch to convert Bodydump and Jimmyfinger's 1996 Capcom Airborne to the hybrid view. A big thank you to Bodydump and Jimmyfinger for letting me convert this fine table. The file contains the .dif file used to patch the original table. Get the original table from the link posted on this page lower right. Use the VP Patcher System to create the modified HV version. The VP Patcher can be found here.
  17. Version 1.0

    275 downloads

    Well, here is Capcom's Airborne, finally. I believe I started redrawing the playfield in Sept. of 2011 and it was a long, sometimes painful, journey. Fortunately jimmyfingers joined me along the way helping me solve problems, teaching me many things aboutVP and making the table much better than I could have by myself. Thanks also to the following: UncleWilly for his starter table, borrowed scripts and objects, and for inspiration from all his work. Destruk/Tab for their original version of Airborne and for letting me use the Capcom emulation problem workarounds JPSalas for some objects/scripts and for inspiring all authors with his work and sheer volume of releases (this table probably would have taken him 2 weeks) Eala for his table objects which are always useful Koadic for his awesome plunger and selector script Player1 for the primitive drop target stuff and inspiration RipleYYY and his son for play testing and suggestions (since I've never even seen the real table) Grizz for the rail and lockbar textures and for telling me years ago to stop drawing Hyperspin wheels and redraw some playfields Bent98 for making me believe I could actual pull this table off and for yelling at me when I wanted to quit Fuzzel and Toxie for improving VP and for making the performance of the table increase without me doing anything Thanks to anyone I forget and to all other table authors sacrificing all their free time to keep this hobby alive. This is a fairly demanding table and will require a decent rig to run smoothly.
  18. Version 1.0

    255 downloads

    Airborne (Capcom 1996) HyperPin Media Pack
  19. Version 1.0

    777 downloads

    Well, here is Capcom's Airborne, finally. I believe I started redrawing the playfield in Sept. of 2011 and it was a long, sometimes painful, journey. Fortunately jimmyfingers joined me along the way helping me solve problems, teaching me many things about VP and making the table much better than I could have by myself. Thanks also to the following: UncleWilly for his starter table, borrowed scripts and objects, and for inspiration from all his work. Destruk/Tab for their original version of Airborne and for letting me use the Capcom emulation problem workarounds JPSalas for some objects/scripts and for inspiring all authors with his work and sheer volume of releases (this table probably would have taken him 2 weeks) Eala for his table objects which are always useful Koadic for his awesome plunger and selector script Player1 for the primitive drop target stuff and inspiration RipleYYY and his son for play testing and suggestions (since I've never even seen the real table) Grizz for telling me years ago to stop drawing Hyperspin wheels and redraw some playfields Bent98 for making me believe I could actual pull this table off and for yelling at me when I wanted to quit Fuzzel and Toxie for improving VP and for making the performance of the table increase without me doing anything Thanks to anyone I forget and to all other table authors sacrificing all their free time to keep this hobby alive. This is a fairly demanding table and will require a decent rig to run smoothly. The Hyperpin media pack is included. Thanks to bitupset for the instruction card from his pack for the old table.
  20. File Name: Airborne(Capcom)(1996) File Submitter: Wildman File Submitted: 02 Apr 2013 File Category: B2S Backglasses Airborne(Capcom)(1996) Click here to download this file
  21. 588 downloads

    Big Bang Bar / IPD No. 4001 / June, 1996 / 4 Players Manufacturer: Capcom Coin-Op, Incorporated (1995-1996) [Trade Name: Capcom] Model Number: 3003 Common Abbreviations: BBB MPU: Capcom A0015405 Type: Solid State Electronic (SS) Production: 14 units (confirmed) Theme: Outer Space Toys: Animated tube dancer, Alien ball lock. Design by: Rob Morrison Art by: Paul Mazur, Stan Fukuoka Dots/Animation by: Kevin Loza Mechanics by: Mike Miller, John Boydston Music by: Jeff Powell Software by: Steven King Notes: `Big Bang Bar' exists only as prototype machines. It was to be produced for release in February 1997, but the Capcom Pinball division ceased operations before the machine was put into production. Model number from the back of the machine is BIG3003-US.
  22. 701 downloads

    Airborne / IPD No. 3783 / March, 1996 / 4 Players Manufacturer: Capcom Coin-Op, Incorporated (1995-1996) [Trade Name: Capcom] Common Abbreviations: AB MPU: Capcom A0015405 Type: Solid State Electronic (SS) Production: 1,350 units (confirmed) Notable Features: 2 Flippers, Tons of Ramps/Wireforms, 1 Automatic Kickback, "Injector" to push ball down ramps Toys: An "Injector" at the top of the ramp system to help you choose the ball's path. An airport tower that you can buzz with the ball. Design by: Claude Fernandez Art by: Hugh Van Zanten Marketing Slogans: "Pilot, You're Cleared for Takeoff!!"
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