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Buck Rogers (Gottlieb 1980)

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12840 Views
3254 Downloads
5 From 28 reviews
206 MB File Size
buckrgrs.zip ROM Name
UnclePaulie Created by
Gottlieb Manufacturer
1980 Year

4 Screenshots

Gottlieb's 1980 Buck Rogers is based on the 1979 film and TV series "Buck Rogers in the 25th Century.", featuring a space adventure theme highlighted by vibrant sci-fi artwork on the backglass and playfield.

 

Thanks to cwgoss28 for providing a playfield scan and Borgdog for plastic scans.  Then of course thanks to @redbone who took those scans of the playfield and plastics and did a lot of work to get them to look so good!  Also thanks to Apophis for proving video and pictures of actual gameplay as well as testing.  Hauntfreaks also provided the higher resolution VR backglass images. I also want to thank Sixtoe for teaching me how to improve the playfield_mesh to avoid ball sticking issues.

 

For this table, I updated to the latest VPW standards, physics, alllamps and 3D inserts, backglass for desktop, roth targets, standalone compatibility, sling corrections, optional DIP adjustments, updated flipper physics, VR and fully hybrid, Flupper style bumpers and lighting. Baked GI, walls, and created a playfield mesh for the saucer physics. The vari-target was done utilizing Roth's method, but modified to work with this table.  Dozens and dozens of hours were spent studying gameplay videos (several photos and videos provided by Apophis.) to match the table shots and action.  

 

Once again, I've included several options in the F12 menu including various balls, ball brightness, flippers, caps, plastic edge colors, LUTs, and other VR stuff, including LED undercab lighting. 

 

For the ROM... since the latest VPinMAME, there is an error with older Gottlieb System 1 ROMs (they were using a bad "CF" spider chip dump all these years). So, if you download off of Pinball Nirvana... you'll likely get an error.  The "New Fixed ROMs" can be found in the required software section below, called "new fixed ROMS for vpinmame"   You'll see 17 ROMs in the pack.  buckrgrs.zip is one of them, and you'll need that for this table.

 

Please NOTE there are several items to consider on the ROM settings:  The default settings for the ROM options are hard coded into the script and are based on the recommended values from Gottlieb for 3 balls.  If you want to change the ROM settings themselves, you need to change the "SetDIPSwitches to 1" in the script, and then use the F6 menu to change. However... I am not able to hard code the ROM menu options.  Typically, there are levels of score achievements that award a free play.  The default ROM has that set to off.  I've included an nvram file you can use that sets that to match the instruction/score cards and Gottlieb's recommendation (190,000, 320,000 and 460,000).  Also, there are settings in the menu to set replays, sound, and HSTD. All this has been done for you in the included nvram file.  I also have instructions in the script on how to change that if you wish to do yourself.  

 

Required Software (64-bit versions):

VPX 10.8.0 final release or later: https://github.com/vpinball/vpinball/releases
VPinMame v3.6.0-1227 or later: https://github.com/vpinball/pinmame/releases
B2S Server 2.1.3 or later (if B2S used): https://github.com/vpinball/b2s-backglass/releases
ROM: https://pinballnirvana.com/forums/resources/new-fixed-roms-for-vpinmame-v3-6-0-963-beta.8379/

 


Permission from ORIGINAL Author(s)?

This is my own creation.

Allow file to be included on a VPUniverse downloader app?

Yes

VPX Standalone

Yes
https://www.ipdb.org/machine.cgi?id=392
https://vpuniverse.com/files/file/14150-buck-rogers-gottlieb-1980-b2s/
Yes
10.8 required
Yes

What's New in Version 2.0.4   See changelog

Released

Version 2.0.4:

 

Note:  this version is NOT really needed.  I wanted to ensure I had the most recent copy up on VPU.  It ONLY affects when the GI comes on, how playfield GI is controlled by a tilt.  And I also updated a solenoid number mistake for sound scoring options.

 

- Solenoid calls for sounds were off by one solenoid number. Only needed if using the chimes ,tones, or blast option.

- I recently  Learned that the GI is ALSO controlled by the tilt solenoid under the playfield per the detailed information at PinWiki:
    "A switch contact in the relay is normally closed to leave the playfield GI on. However, when the game is in tilt mode, the Tilt relay is engaged, 
     and playfield GI  will be turned off. There is also a switch contact to disable the playfield solenoids."

- GI now comes on when tilt solenoid is active (not just after 2 seconds like before).
- Added logic to tilt controller to turn pfgi on and off.
- Added logic to the pfgi subroutine to ensure sound of relays is accurate on gilvl change only.
- Had to add to the updatelamps routine for cab mode to control GI and tilt.
- Moved backglass GI to come on only with other GI for desktop and VR modes.

- Updated call for girelay sounds on gilvl change only.

User Feedback

You may only provide a review once you have downloaded the file.


burger

· Edited by burger

   2 of 2 members found this review helpful 2 / 2 members

I love that I can play this and know that I am experiencing the same up and downs that somebody playing the real table would feel. Who knew being saved by a peg could be so exciting, but I'm really gaining an appreciation for these tables due to your efforts. I really enjoy feeling the flow of the table how it was intended, so thank you so much for bringing them to life so vividly!

RusstyT

   1 of 1 member found this review helpful 1 / 1 member

Turned it and looked incredible. Played some games and was an interesting setup and left me questioning why the slings reacted with strong ball hit and a bit like a rubber band for lower thresholds. It's clever because the bottom of the playfield has a lot of targets and would be difficult to control the ball with reactive slings. The background music had me puzzled....what is it..It seems that Gottlieb used the same music in haunted house and the music is what I associate with that table.I feel so lucky to play such good reproduction and put together another piece of the pinball machine timeline. Thankyou UnclePaulie @redbone& crew for this labour of love. :)

Viper_

   1 of 1 member found this review helpful 1 / 1 member

The ball reacts and plays just like the real pinball table to me! 
The playfield and physics are awesome!
Thank you very much for your hard work on this table! 😎

ashleyb

· Edited by ashleyb

  

Another @UnclePaulie masterpiece, thanks.

lolzilla

  

The table looks amazing! UnclePaulie has a really good balance between eye candy and performance. Thanks for sharing one more!

 

Duracuir62

  

Incredible work , as usual , thanks a lot for this gem 😃

LAROUILLAS

  

Good job, thanks

 

 

Kimmo

  

This pinball was one of my favourites during early 80s. I have played the earlier VPX implementations until I got so used to nFozzy physics that now it's impossible to enjoy tables without it. Now you have done your magic and this is again one of my favourites. Thanks!!! Maybe next some other Gottlieb classics from same era - Joker Poker, Sinbad, Charlie's Angels, ... 😉

PinballJam

  

Wow! Last summer I wanted to play the existing Buck Rogers vpin and to be honest it felt like a toy. I didn't play for long due to how underwhelming it all was. It's not the rules of the game, it's the sub-par recreation that's at fault.

 

This is on another level, though! Always trust in UnclePaulie to do justice to whichever physical pin is being recreated.

 

These fantastic Gottliebs deserve such treatment that only one of the pinnacle creators in digital pinball can provide. Please keep them coming!

OnkelErdbeer

  

Once again, absolutely thrilled, thank you so much!

neil81992

  

Another corker with a wealth of options that looks and plays beautifully.

 

My joy at yet another UnclePaulie release is only tempered by the thought that the sheer number of frequent releases must mean you're surely being forced to churn these out in some dingy cellar somewhere at gunpoint.

 

Huge thanks to you and all contributors, not least another great backglass from Hauntfreaks.

Curse

  

I always know your releases will be quality and this is no exception. Just another example of an impeccable representation of a classic table. Thank you for all you do! 

freakazoidman

  

I love Buck Rogers in the 25th century and I love UnclePaulies tables. This is simply a marriage made in HEAVEN! As always UnclePaulie makes sure that the flow  and the physics of the table simulates the era the table was made in, and this is no exception. It feels so damn REAL! Visually it is a sight to behold. The lighting and graphics truly pops out like never before. We lost Gil Gerard last year, but his memory will live on through the tv-show and this AMAZING pinball table. A gazillion thanks to you @UnclePaulie!! 

RacerRecords

  

Paulie again sir you are the MAN! everything about this table is amazing. I really do wish all builders would use your ball choices, and incorporate the way you do it, i really really think it is superior!

 

UnclePaulie kicking ass and chewing bubblegum BUT he ran out of wow-amazed.gif.1bd66fbfcb2961934ae0f0a96c4f63ac.gif46fb45895b73c04c.jpeg.918a6f0bb90cc4a591c13676b1647eb1.jpegm a long time ago !!

 

Thank you sir another classic 

 

 

RabidUrko

  

Biddie-biddie-biddie.

Great work.

 

pacboy

  

Another magnificent creation, thank you very much 👍.

Thurman8tr

  

Amazing job, as always!

Thank you for your hard work and artistry!

PinStratsDan

  

Not much to say other than great work as always Uncle Paulie! I love that I get to have a great experience of what a table I will likely never see in my life is like. 

onedevotee

  

hola, really great work, looks and plays amazing. Thank you 👍

Rivermatty

  

This is a great update to this Table, thanks so much, plays beautifully.

POKE78

  

Awesome table👏 Looks & feels like real Buck Rogers pinball machine😍 Thanks for great work with this one🤝

manu7711

  

A high-quality table, thank you very much for the work.🍻

lminimart

· Edited by lminimart

  

Didn't even know this machine existed...! Keep reviving the early 80s games, UP, there's so many and I feel like this isn't the first time I'm going to be learning about one that I have never seen, played, or heard of, but I always end up liking them a *lot*. Cheers! 🍻

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