Jump to content
  •  

     

    31d68d9f-35f1-43cb-8cda-ec967dd60421.jpg

VPX - Pinball Tables

Sub Category  

VPX - Pinball Tables

  1. All
  2. A
  3. B
  4. C
  5. D
  6. E
  7. F
  8. G
  9. H
  10. I
  11. J
  12. K
  13. L
  14. M
  15. N
  16. O
  17. P
  18. Q
  19. R
  20. S
  21. T
  22. U
  23. V
  24. W
  25. X
  26. Y
  27. Z
  28. #

1803 files

  1. Soccer (Gottlieb 1975)

    Soccer (Gottlieb 1975) by the late loserman76.

    353 downloads

       (0 reviews)

    0 comments

    Submitted

  2. Fun Park (Gottlieb 1968)

    Fun Park
    Build/Coding by Loserman76
    Artwork by GNance
     
     
    hauntfreaks - newer postit note images, environment file, lighting information, primitives
    BorgDog - his tables that helped me to understand more with VPX - and I probably lifted a primitive or 2 from them as well
    GNance - score motor tweaks to behave like a real EM, PostIt routines, Options menu
    JPSalas - gameroom backdrop
    Pinuck - Gottlieb chimes and score motor routines
    Arngrim - DOF coding and information

    when game is not in progress, holding down left flipper for about 3-5 seconds will bring up the options menu. left flipper selects item, right flipper changes option
    in addition to the "standard" keys (typically "1" to start game and "5" for coin), I've added "3" for coin and "4" for coin and auto-start game to simulate 3 coin slots
    Shadow config settings:
    Look for these 2 lines near the beginning of the scripting:
    Const ShadowFlippersOn = true
    Const ShadowBallOn = true
    change to false if you want either of the shadows not showing on your tables

    337 downloads

       (0 reviews)

    0 comments

    Submitted

  3. Fun Land (Gottlieb 1968)

    Fun Land
    Build/Coding by Loserman76
    Artwork by GNance
     
    hauntfreaks - newer postit note images, environment file, lighting information, primitives
    BorgDog - his tables that helped me to understand more with VPX - and I probably lifted a primitive or 2 from them as well
    GNance - score motor tweaks to behave like a real EM, PostIt routines, Options menu
    JPSalas - gameroom backdrop
    Pinuck - Gottlieb chimes and score motor routines
    Arngrim - DOF coding and information
    when game is not in progress, holding down left flipper for about 3-5 seconds will bring up the options menu. left flipper selects item, right flipper changes option
    in addition to the "standard" keys (typically "1" to start game and "5" for coin), I've added "3" for coin and "4" for coin and auto-start game to simulate 3 coin slots
    Shadow config settings:
    Look for these 2 lines near the beginning of the scripting:
    Const ShadowFlippersOn = true
    Const ShadowBallOn = true
    change to false if you want either of the shadows not showing on your tables

    317 downloads

       (0 reviews)

    0 comments

    Submitted

  4. Soccer (Williams 1964)

    Soccer (Williams 1964) by the late loserman76.

    421 downloads

       (0 reviews)

    0 comments

    Submitted

  5. Solar City (Gottlieb 1977)

    Solar City (Gottlieb 1977) by the late loserman76.

    296 downloads

       (0 reviews)

    0 comments

    Submitted

  6. Fun Fair (Gottlieb 1968)

    "ATTACK OF THE (ITALIAN) CLONES" WAVE
    Fun Fair (Gottlieb 1968)
    Fun Park clone
    Artwork by GNance

    305 downloads

       (0 reviews)

    0 comments

    Submitted

  7. Solids N Stripes (Williams 1971)

    Solids N Stripes (Williams 1971) by the late loserman76.

    384 downloads

       (0 reviews)

    0 comments

    Submitted

  8. Solitaire (Gottlieb 1967)

    Solitaire (Gottlieb 1967) by the late loserman76.

    292 downloads

       (0 reviews)

    0 comments

    Submitted

  9. Space Odyssey (Williams 1976)

    Space Odyssey (Williams 1976) by the late loserman76.

    681 downloads

       (3 reviews)

    2 comments

    Submitted

  10. Space Orbit (Gottlieb 1972)

    Space Orbit (Gottlieb 1972) by the late loserman76.

    435 downloads

       (0 reviews)

    2 comments

    Submitted

  11. Spin-A-Card (Gottlieb 1969)

    Spin-A-Card (Gottlieb 1969) by the late loserman76.

    313 downloads

       (0 reviews)

    2 comments

    Submitted

  12. Spin Out (Gottlieb 1975)

    Spin Out (Gottlieb 1975)

    258 downloads

       (0 reviews)

    0 comments

    Submitted

  13. Spin Wheel (Gottlieb 1968)

    Spin Wheel (Gottlieb 1968) by the late loserman76.

    356 downloads

       (0 reviews)

    0 comments

    Submitted

  14. Spirit of 76 (Gottlieb 1975)

    Spirit of 76 (Gottlieb 1975) by the late loserman76.

    536 downloads

       (2 reviews)

    2 comments

    Submitted

  15. Full (Recreativos Franco 1977)

    This release wouldn't be possible without the following:
     
    Popotte who provided the excellent redraws and permission for me to use his work from his FP release
    Thalamus who provided the primitive I needed to finally be able to release this table (I've been sitting on it for a year in my "convert to VPX backlog")
    Editoy who created an excellent directB2S which I am including in the ZIP for your useage
     
    Like all of my releases, hold down the left flipper for 3 seconds when not playing a game to set the options.
     
    ZIP includes a directB2S
     
    This is for personal use only. DO NOT include this in any pre-packaged ZIP of tables for commercial/non-commercial products. You know who you are. Just enjoy what is provided for FREE instead of trying to earn a buck from our community's work.
     
    Any mods, require permissions from ALL of the above folks listed as primary contributors for this table.

    208 downloads

       (0 reviews)

    0 comments

    Submitted

  16. Freedom EM (Bally 1976)

    Freedom (EM Version) (Bally 1976)
     
    This is the EM version of Freedom. There are some minor differences in gameplay (one being the center star target scores 40 points and moves the pointer 4 steps)
     
    using Allknowing2012's SS table, WRD1972 did some physics tweaks and then I scripted it using my code templates.
    New B2S EM backglass image provided by WRD1972

    437 downloads

       (0 reviews)

    0 comments

    Submitted

  17. Free Fall (Gottlieb 1974)

    Build/Coding by Loserman76
    Artwork by GNance
    hauntfreaks - newer postit note images, environment file, lighting information, primitives
    BorgDog - his tables that helped me to understand more with VPX - and I probably lifted a primitive or 2 from them as well
    GNance - score motor tweaks to behave like a real EM, PostIt routines, Options menu
    JPSalas - gameroom backdrop
    Pinuck - Gottlieb chimes and score motor routines
    Arngrim - DOF coding and information
    when game is not in progress, holding down left flipper for about 3-5 seconds will bring up the options menu. left flipper selects item, right flipper changes option
    in addition to the "standard" keys (typically "1" to start game and "5" for coin), I've added "3" for coin and "4" for coin and auto-start game to simulate 3 coin slots
    Shadow config settings:
    Look for these 2 lines near the beginning of the scripting:
    Const ShadowFlippersOn = true
    Const ShadowBallOn = true
    change to false if you want either of the shadows not showing on your tables
     

    477 downloads

       (0 reviews)

    1 comment

    Submitted

  18. Four Seasons (Gottlieb 1968)

    Four Seasons by Gottlieb
     
    Playfield redraw by me. If you think it sucks, delete the table - lol
     
    Plastics culled from images on the internet
     
    Uses metal bracket primitive by Cyberpez (thank you for it, and to Bord for his version as well).
     
    Uses Bord's new primitive flippers - these look so nice.
     
    ZIP includes B2S 

    553 downloads

       (0 reviews)

    1 comment

    Submitted

  19. Flipper Pool (Gottlieb 1965)

    Gottlieb's Flipper Pool - 1965
    This is the add-a-ball version of Bank A Ball
     
    Manual ball lift table - Start Key or "A" will lift balls to plunger during game
    Artwork by GNance including wheel

    397 downloads

       (0 reviews)

    0 comments

    Submitted

  20. Flipper Fair (Gottlieb 1961)

    Flipper Fair (Gottlieb 1961)
    https://www.ipdb.org...hine.cgi?id=894
     
    Build/Coding by Loserman76
    Images by GNance
     
    With my manual ball lift tables, you can press whatever key you have configured to start a new game (typically a "1") or the "A" key to load the ball to the shooter lane
    Alternatively, in the options menu (when a game is not in play, hold the left shift key for 3 seconds to bring it up) you can set it to auto-lift the ball
     
     

    387 downloads

       (1 review)

    0 comments

    Submitted

  21. Flip A Card (Bally 1970)

    Gottlieb's Flip A Card (1970)
    Table primary build/scripted by Loserman!
    Thanks to the following for their contributions (whether they know it or not!)
    If I have missed anyone, let me know as this table would not exist without the
    folks in the community. 
     
     
    Hauntfreaks - new images for table and plastics
    Grizz - image cuts/pastes from some of his images used on my redraw
    JPSalas - gameroom backdrop and methods gleaned from his fantastic tables
    EalaDubhSidhe - table object templates
    Black - HS save/load routines
    Itchigo - table templates which gave me ideas on how to accomplish what I wanted in this table
    CONRAM - various code ideas learned by tracing through code on his tables
    akiles50000 - for that totally awesome tutorial on table building. So much stuff I now understand because of the work put into this tutorial
    Inkochnito - scorecards/instruction cards
    Pinuck - Gottlieb chimes and score motor routines
    Herweh - directB2S designer and tools
    JimmyFingers - rolling ball and other objects' sound routines
    GNance - update to spinner code to replicate slowing down
     
    The options menu is now available by holding down the left flipper key for about 2 seconds when a game is not in progress. Once opened, left flipper moves between the different menu items and the right flipper goes through that item's available choices.
     
    For this table, I am using my new method for enabling/disabling the dB2S backglass. By default the backglass is disabled. The easy way to enable it is this method:
    1.Launch table and then exit. It will auto-create a file in the USER folder of VPinball named "LMEMTables.txt"
    2.Open this file in notepad and change the "0" to a "1" and save.
    3.Next time you launch, the backglass will launch.
     
    Or for the die hards out there, create a text file in the USER folder named LMEMTables.txt and put a "1" (no quotes) on the first line and save it.

    273 downloads

       (0 reviews)

    0 comments

    Submitted

  22. Firecracker (Bally 1971)

    Bally's Firecracker (1971)
          Table primary build/scripted by Loserman!
          Playfield/Plastics by hauntfreaks
          
    Thanks to the following for their contributions (whether they know it or not!)
    If I have missed anyone, let me know as this table would not exist without the
    folks in the community. 
     
     
    Hauntfreaks - new images for table and plastics
    Grizz - image cuts/pastes from some of his images used on my redraw
    JPSalas - gameroom backdrop and methods gleaned from his fantastic tables
    EalaDubhSidhe - table object templates
    Black - HS save/load routines
    Itchigo - table templates which gave me ideas on how to accomplish what I wanted in this table
    CONRAM - various code ideas learned by tracing through code on his tables
    akiles50000 - for that totally awesome tutorial on table building. So much stuff I now understand because of the work put into this tutorial
    Inkochnito - scorecards/instruction cards
    Pinuck - Gottlieb chimes and score motor routines
    Herweh - directB2S designer and tools
    JimmyFingers - rolling ball and other objects' sound routines
    GNance - update to spinner code to replicate slowing down

     
     
    For this table, I am using my new method for enabling/disabling the dB2S backglass. By default the backglass is disabled. The easy way to enable it is this method:
    1.Launch table and then exit. It will auto-create a file in the USER folder of VPinball named "LMEMTables.txt"
    2.Open this file in notepad and change the "0" to a "1" and save.
    3.Next time you launch, the backglass will launch.
    Or for the die hards out there, create a text file in the USER folder named LMEMTables.txt and put a "1" (no quotes) on the first line and save it.
     
    Operator menu options are as follows:
    "[" - open/close the operator menu
    "6" - changes balls per game (3/5)
    "7" - change replay settings - but for now I only have 1 set of replay settings so you can't change these.
    On the full screen version, pay attention to the apron to tell whether it is set for 3 or 5 ball play.
     

    553 downloads

       (0 reviews)

    3 comments

    Submitted

  23. BunnyBoard (Marble Games Company 1932)

    This was a joint effort between the late Loserman76 and myself.  I own this rare table being made in Youngstown, Ohio the first year that pinball games were coin operated.  Thanks to Loserman76 for making it happen and Mlager8 for helping with primitives.   
     
    Reupload from Vpinball

    181 downloads

       (0 reviews)

    2 comments

    Submitted

  24. Sea Jockeys (Williams 1951)

    **Dedicated to Loserman76**
    I couldnt have completed the project without his help and guidance
     
    Please to present the last in the Williams 1951 quadrilogy of gambling tables
     
    Sea Jockeys by Williams 1951
     
    A 1 player boat racing game
     
    5 to Add Credits
    1 to start the game
    A to Add a ball to the Plunger
     
     
    V0.9 as its Slightly unfinished
    1. needs the Replay Jackpots programmed
    As per the rules 65million+ gets 1 Replay, 75 Million+ gets 2 replays
     
    2. The Backglass needs refining. We had problems with the layering before but this is worse as they are more snippits. I used the Z order from back to front but run out of numbers!
     
    3. Need to Program and Show replays and credits on the backglass.
    Credits on the Left Orange Flag.
    Replays on the centre right orange flag.
     
    If no one can helps, enjoy as is..

    254 downloads

       (0 reviews)

    0 comments

    Submitted

  25. Far Out (Gottlieb 1974)

    VPX conversion
    Artwork done by GNance
    Original Art by Popotte
    others to thank: JPSalas, Pinuck, hauntfreaks, Borgdog, Arngrim
    in addition to the "standard" keys (typically "1" to start game and "5" for coin), I've added "3" as another coin input and "4" for coin and auto-start game (like I recall the dime slots generally were) to simulate 3 coin slots
    when game is not in progress, holding down left flipper for about 3-5 seconds will bring up the options menu. left flipper selects item, right flipper changes option.
    I've also included shadows for the ball and flippers. If you want to turn them off look for these lines at the beginning of the script:
    Const ShadowFlippersOn = true
    Const ShadowBallOn = true
    change to false if you want either of the shadows not showing on your tables
     

    401 downloads

       (0 reviews)

    0 comments

    Updated

×
  • Create New...