1788 files
-
Indiana Jones The Last Movie
By marty02
hello everyone today i'm sharing a table on one of my favorite movies Indiana jones The last Movie the table is based on the five indiana jones movies.so have fun.
Many thanks to Jpsalas
rule of the table indiana jones The last Movie
Indiana Jones The Last movie is made up of 12 missions and 3 super missions to activate the missions use the right ramp to enter the ark of the covenant which activates the missions. 4 successful missions trigger 1 super mission. 8 successful missions triggers the super missions 2 and 12 successful missions triggers the final mission The last movie. for the missions follow the instructions of the dmd.
find the 27 objects from the films by shooting the blue targets. The tilt has been deliberately lowered to be able to shake the ball on the top plate to shoot the captive ball more easily.
The Khazneh Petra monument activates several mystery, small dots, big dots, end of missions, extra ball, 2 ball etc. activating the lock ball 3 times triggers the multiball.
indy package
playfield
backglass
video minipup https://drive.google.com/file/d/1IJXKQ6JbZtsrDGVdjLK50_1zl5VopDCF/view?usp=sharing
media
Table Detail
Animated 3d elements.
12 musics from indiana jones movies and original musics.
110 sounds from different movies.
Original FX.
playfield original creation.
light settings with the Lmagna and Rmagna keys
good fun and happy holidays to all
3952 downloads
-
Robot (Zaccaria 1985)
By Wylte
"CHALLENGE. THE ROBOT. FROM ZACCARIA."
Robot is a table I've been planning on doing since I discovered VP. I had never seen these Italian machines before: with their bright colors, mocking callouts, formed plastics, and distinctly foreign layouts, Zaccaria has a bit of an exotic allure. And the cyan robot theme is just my style - it's my avatar for a reason!
This mod was intended to be all about updating Robot for playability and accuracy...and only grew a tiny bit beyond that. As I built it more resources became available, so someday there will be a fully rendered version. Maybe VPE?
The main things changed from 32assassin's release are:
Alignment of every part, nFozzy physics, Roth Targets, Fleep ToM sounds, Dynamic Ball Shadows, Sling Corrections, TargetBouncer, LUT changer, RampRolling sounds, physical trough, Lampz
Also: Implemented FastFlips(hacked), sorted the layers, formatted script, removed duplicate objects, fixed dt's, fixed assignments, made u-turns real, made robots animate better and need front collision, re-origined and animated RampExit, made ramp walls into wall walls, probably lots of other stuff..."physics/lights/lighting"
Included is a pre-configured NVRAM with my settings for 3-ball play + Game Time Bonus.
Left and Right MagnaSave keys will cycle through the available color grade LUTs.
More options are available at the top of the script.
Thanks to nFozzy, Fleep, Rothbauerw, Iaakki, Wrd1972, Apophis, Fluffhead35, and Flupper for the code, models, and instructions to implement the above!
Thanks to Nestorgian for the trough code fix, it got all the ball handling code headed in the right direction.
Thanks to Lumi~ for the Desktop Backdrop.
Thanks to MovieGuru for the art upscale and cleanup.
Thanks to the testers BountyBob, Smaug, Bietekwiet, and PinStratsDan who are actually good at pinball and helped make this better.
And thanks to 32Assassin, Hmueck, and Francisco666 for their prior versions!
There's also an awesome new backglass from HauntFreaks:
This table is available FOR FREE and should NOT have come to you from anywhere other than VPUniverse.com or PinballNirvana.com
4548 downloads
- zaccaria
- solid state
- (and 4 more)
-
Indianapolis 500 (Bally 1995)
By TastyWasps
Are you ready race fans?
Indianapolis 500 is a hidden gem released in 1995 from Bally.
There was a previous VPX version from Dozer/Sheltemke/Flupper (version 1.20) that looked amazing. The version just needed to be upgraded to some of the newer physics / sounds and other VPW enhancements to put that final polish on the surface.
Scripting Improvements:
* nFozzy physics / sling corrections
* Fleep mechanical and ramp sounds (SSF)
* Dynamic Ball Shadows
* Flupper Domes (Better looking dome flashers)
* Playfield Mesh (more realistic saucer physics - Thanks Apophis!)
* VR Room (Thanks Sixtoe for the standalone VR Room assets!)
* Very basic lighting changes to add more contrast.
Gameplay Improvements:
* The previous version needed some very slight geometry tweaks to get a more accurate real machine feel as it was tested against a real machine locally.
* The difficulty level was increased a bit from the original version to also be more in line with what the real machine presents.
* The speed of the game is fast and furious. Get your reflexes ready!
Commendations:
Thanks to the original Bally team listed in the IPDB link for another one of their '90s pins that stand the test of time.
Thanks to the original authors, JPSalas/Dozer/Sheltemke/Flupper for a very solid recreation of this table.
Thanks to the VPW team and the following testers: PinStratsDan, PrimeTime5K, Colvert, Robby King Pin, BountyBob, Wylte, ClarkKent, Apophis, chugalaefoo, Smaug
Now... Enjoy Your Victory Laps!
6891 downloads
-
MAD MAX Fury Road DOF 1.4
By balutito
Hello everyone and welcome to the MAD MAX Fury Road storm.
This table and its DMD is inspired by the TWISTER scene from the movie Mad Max Fury Road
Thanks to francisco666 for the permission to modify his Twister table. Thanks to 32assassin who is the basis of the script. Spécial thanks to Daeron61 for the this 3d model Mad Max Car
Rom = twst_405
Music is include in the .vpx
Good Game
All Logos, Copyrights and Trademarks are property of their respective owners.
PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!
4994 downloads
-
Pulp Fiction
By marty02
here is the last of the three tables started since January after Godzilla vs kong, The untouchables here is Pulp fiction I think it's the most fun of the three. here it is over for me so have fun. have a nice week end.
today I go back to 1994, the release date of the cult film Pulp Fiction. I was inspired by the new Pulp Fiction pinball machine, which has some similarities to Stern's Bond 60 TH. Have fun. Many thanks to JPsalas for his help
Table detail:
creating the playground
creation of backglass and backglass mini pup
creation of 3D elements
Screenplay adaptation
Original Sound Track
playground sound the film's cult phrases play randomly
DMD HD Flexdmd
4933 downloads
-
The untouchables
By marty02
hello to all today I share a mod of the KINGPIN table made by ICPjuggla that I thank. the mod is based on a brand new playfield based on the incorruptibles.
description of the table.
new playfield
new backglass
creation of new 3D elements
additional sound
new lighting
new table physics
be careful to wait for the initialization of the rom (kpv106) thank you.
Good fun to all
1797 downloads
-
Judas Priest Pinball (Original 2019)
By MauiPunter
Judas Priest Pinball (Original 2019)
This Judas Priest table is a theme of Skateball, built initially by JPSalas and Haunfreaks, and later modded by Siggi.
I updated the lighting, added more tunes from the Judas Priest catalog, and updated the ball to be a piece of molten metal, just like Judas Priest's music. I also added music control to the Magna Save buttons:
Music Control:
Right Magna = Next Track
Left Magna = Stop Music
This music begins as soon as the table loads and only stops when the ball drains. It starts again on the next song after you launch the ball. There are also configuration settings in the script if you want to turn off the attract music and only have in-game music, or you can mute the music altogether. You will enjoy in-game callouts by Rob Halford and some musical adornments depending on what kind of target you hit.
I have included a modern Judas Priest backglass, but I also uploaded a whole collection of backglass options for you to choose from, one of which cycles through ALL the backglasses.
##IMPORTANT##
You must create an entry in your VPMAlias.txt file: judas,skatebll
Place the judas music directory in your Music folder.
All Artwork, Logos, Music, Copyrights, and Trademarks are the property of their respective owners.
PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!
1800 downloads
-
Road Runner (Atari 1979) Remastered
By Pancake_Tues
Road Runner (Atari 1979) - Remastered v3.0
In my continuing quest to improve the audio and visual elements of my favorite tables, I finally finished the update to, "Road Runner" (or Roadrunner, if I'm staying true to my ornithology studies).
First off, big "Thank Yous" to a couple of colleagues, as without their permission and most importantly guidance, this update would not have been possible. Thank you Kalavera, for approving of and encouragement to remaster your already existing masterpiece! And to Xenonph, for the amazing sound mod of the previous version, as it was the inspiration for pushing my understanding of the coding for this remaster. Speaking of which, Xenonph helped me out in the 11th hour by adding some excellent timer code that allowed a fun audio queue to end the game after the last ball drains. That was the icing on the cake, and really brought the table experience full circle! Thanks, Xenonph!
I'm sure I've missed a few other contributors, so apologies and thank you as well! This is a great community of talented people who are always available to teach and guide. I've made two new friends through this project!
As the title indicates, this is a remaster. I'm a bit of a cinephile when it comes to Warner Bros. animated shorts (I don't even call them cartoons). There is a certain charm that these held from the 1930's up through the golden era of the 1950's. I worked to bring that early era charm back to this remastered version, including using the original music score, balanced with authentic sound effects in order to help recreate that feeling of watching these as a kid (or adult) while you play the table.
Playfield and Plastics:
- Cleaned up imperfections on the playfield surface in preparation for adding a new Wile E. Coyote character next to the Roadrunner.
- Repainted large amounts of the plastics to color correct, then accommodate the character updates.
- Updated the Roadrunner and Wile E. Coyote colors and style to be consistent with the original artist model sheet references.
- Included two types of Wile E. Coyote (one from the Roadrunner shorts and the other from the Ralph Sheepdog series)
- Added characters and scenes to all the previously sparse areas of the plastics, including the apron and slingshots.
- Added the wooden road sign title card from the animated short, "Fast and Furry-ous (1949)" to the playfield.
Audio:
- Removed the previous version's, "Roadrunner Show" television theme song and replaced it with music from Warner Bros. composer Carl Stalling's original orchestrated queues from the animated shorts, "There They Go Go Go (1956)" & "Zoom and Bored (1957)". These were pulled from the disc issue of, "The Carl Stalling Project" (OGG files are in music folder included in the download).
- Added sound effects from the original Warner Bros. library discs, specifically used within the Roadrunner / Wile E. Coyote animated shorts.
- And finally... Remember the first time you heard Wile E. Coyote speak? Voiced by the great Mel Blanc, he introduces himself (with a business card) as "Wile E. Coyote, Genius", to Bugs Bunny in 1952's "Operation: Rabbit". Prepare to have him introduce himself to you, each time you start a new game!
I hope you have fun playing this remastered version!
Thanks for all the support and guidance,
GaryInMotion (profile name here is Pancake Tues... looking for a way to change that. :))
1183 downloads
- atari
- road runner
- (and 2 more)
-
Full Throttle (RyGuy417 2023)
By ryguy417
Full Throttle was released by Heighway Pinball back in 2015. Well regarded by those who own it, I decided to create a tribute in my usual style. Many thanks to JP for permission to mod Inder 250. Hope you enjoy!
Key Features
Added soundtrack with music by Redline (same as the original table). Drop the included MP3s directly into your music folder Full graphic makeover on playfield, plastics, and backglass Animated backglass Left magna + right magna to change LUT Right magna to change tracks I would heavily suggest muting the rom by pressing F1--the rom-based sounds and music are...interesting.994 downloads
-
Stingray (Stern 1977)
By bord
This is a physics/audio refresh of my 2019 build of Stern's Stingray. Hats of to @apophis for the physics and sound scripting, @nestorgian for the drop target physics update, @TastyWasps for the VR room and @leojreimroc for the VR backglass. Also @PinStratsDan, @bietekwiet and others at VPW for testing and feedback.
Before reporting extra ball errors, make sure you are using the included nvram or have set dip switches (F6) to your desired settings.
2522 downloads
-
Godzilla vs Kong
By marty02
Hello everyone. I share a small table just to have a little fun it's the godzilla vs kong mod version with the rom of my godzilla table. I made this table because I don't have pinball Fx I am having fun making a mod version of godzilla. have fun
file content
Table
the backglass
color rom
media
2167 downloads
-
Elektra (Bally 1981) w VR Room
By UnclePaulie
A version of Elektra VPX was originally done by 32assassin and artwork by Fancisco666. However in this release, images of the playfields and plastics were obtained off the web, and upscaled and cleaned up by redbone. Since the hole placements were different, there was lots of effort to move, resize, and edit most of all the elements.
This is a really fun table to play... as it was the first pinball machine that had three different levels to it.
Included in this Version 2.0 is Hybrid VR/desktop/cabinet modes, new upscaled playfields, VPW physics, flipper tricks, dynamic shadows, Fleep sounds, Lampz, 3D inserts, new baked general illumination lighting, sling corrections, drop and stand-up targets, saucers, playfield meshes, various primitives, etc. Significant time was spent on researching online videos, to ensure accuracy of shots, ball drops, kickouts, and overall playability. I also created a desktop backglass with a cool lighting effect, as well as the VR backglass and other VR options. There are also some performance improvements, and I added a playfield mesh for the playfield, so there's a realistic bevel in the saucers.
I would like to thank redbone for the graphics help, and Tomate for working the 4 ramps into blender with collision and textures. He also baked them in as well. And thank you to iaakki for baking in all the GI lighting and shadows. It looks so relistic!! And I would additional like to thank the VPW team for testing and feedback, especially Apophis, PinStratsDan, Sixtoe, BountyBob, TastyWasps, leojreimroc, and Bord.
There are several options in the script. Including VR, ball brightness, and LUT lighting options. The LUT changes are done by holding cntl (or left mangasave) and then while holding, scroll through the options with the right magnasave. The Dip Switch settings are done in the script and are hardcoded. IF... you want to change them, there's a setting in the script to manually override that, and then use F6 during gameplay to bring up the Dip Switch setting.
This is a hybrid table done in VPX 10.74, and I have code in here to automatically choose between VR, desktop, and cabinet. Additional VR options in the script include two VR environments, a VR clock, a topper, posters, and settings for dynamic shadows if you experience a performance hit.
Thanks again to Redbone, Tomate, iaakki, and the VPW team!
There are two great b2s's out there... one by Wildman (https://vpuniverse.com/files/file/4963-elektra-bally-1981/), and one by Hauntfreaks if you would like the full dmd version (https://vpuniverse.com/files/file/12470-elektra-bally-1981-prototype-b2s-with-full-dmd/). I used Wildman's image in the VR backglass.
3805 downloads
-
Dragon Ball Z oly 1.2.0
By oly2
VPX 1.2.0:
- Launch ramp redesigned (Snake road)
- Figures added (Mr Satan, C17, C18 and Kamé Sennin)
- Gorilla sound on moon area
Extract rar file DBZ
then put the folder DBZ in the folder Music
Enjoy
6372 downloads
-
Foo Fighters (RyGuy417 2023)
By ryguy417
This is a tribute to the Stern Foo Fighters table, based on @darthwhat's Foo Fighters table (based on work with @Goldchicco, @hawkeyez88, destruk, and others on the Rush 2112 table). Similar to my Legends of Valhalla table, this is a tribute with some elements pulled from the real table, but not a full recreation by any sense of the word.
Features
Adapted @darthwhat's Pup Pack to primarily function as a music video player Created a b2s file from the Stern backglass with Full DMD support to hold the ultraDMD and videos Added solenoid support to the table script for bumpers, slings, and flippers Playfield art redesigned, based on the real table New apron Wheel, Help, Flyer, Topper all included (topper based on my "Real Topper" collection)
Install Instructions
Add the VPX table, directb2s file, and ultraDMD folder to the Tables folder Add the "rush2112_b2s_foo" folder to your Pup Videos folder Add "rush2112_b2s_foo,rush2112_b2s" to your vpmalias.txt file Add the mp3s to your "Music" folder
Alt PUP Pack
For those interested, @BurtMacklin has created a version of the pup pack that shows a simple PUP overlay and a PUP-driven backglass. He also turned the topper back on for those with a topper screen.
https://drive.google.com/file/d/1fgcfe6uioZZjJlk8jXc6Y1coCRxm_BjZ/view?fbclid=IwAR39y0gXE2q2O0JI9gLBRkL9CPQnXrqE00Ir_vZIf9J-R-WUDLg4VJYsWcw
4052 downloads
-
Doctor Strange Pinball
By balutito
Hi, just for fun and amusement,
I imagined taking over the Doctor WHO table on the theme of Doctor STRANGE.
The rules are the same, I just changed the Start WHO to Start HOW 😁
If someone feels able to modify the DMD to adapt it to the theme, thanks in advance.
Thank's To:
oooPLAYER1ooo & Unclewilly For the Script in 2010
Updated 2017 for VPX By Sliderpoint
Thalamus 2018-07-20 Added/Updated "Positional Sound Playback Functions" and "Supporting Ball & Sound Functions"
Ise Ananphada for the Artwork
B2s
Wheel:
ENJOY
All Logos, Music, Copyrights and Trademarks are property of their respective owners.
PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!
3083 downloads
-
Avenged Sevenfold Table MOD
By Fabouh
I am proud to present to you my very first AVENGED SEVENFOLD table mod that I entirely made myself without much basic knowledge in 3D and scripting.
However, by dint of thinking, doing, undoing what I was doing, I managed to do something not too bad for the first time after hundreds of hours spent on vpx, photoshop, blender, premiere pro and after-effect.
This table is based on the band Avenged Sevenfold. An American heavy metal band formed in 1999 in California that I really like and that others will like too I'm sure.
For the story, the table is called Lodger's Strawman, which apparently never came out. A gentleman by the name of ivantba took it over to make Terminator 1 TBA Edition (2019) 1.0 which I finally took over to make my personal mod on the metal theme of Avenged Sevenfold.
Be nice and lenient with me for this premiere because I know the table is not a VPW lol But I did what I could with what I had and with the knowledge I had.
That's why it's important to support table creators, because it's by doing this that we help them to continue in this momentum, and to get us out of fabulous tables. Especially since it takes hundreds of hours to do all of this, for our own distraction 😃
Regarding the table, it is not so easy, especially for multiball! You will see
I included the B2S, the wheel, the loading, the fullDMD, the Puppack and the musics in the file.
Many thanks to Gaetan, David and Mussinger (Franck) from the MTC group for helping me with the script, the 3D modeling, the table sounds, thanks also to arngrim for the DOF as well as Lodger and ivantba for the table.
Installation:
A7X tab.vpx in C:\Visual Pinball\Tables
A7X tab.directb2s in C:\Visual Pinball\Tables
Each music must be installed in C:\Visual Pinball\Music
If you use PinUP, remove the A7X tab.directb2s file in C:\Visual Pinball\Tables and put the A7XTAB folder in C:\PinupSystem\PUPVideos
The Backlgass will be the Pupvideo because I put you with the FULLDMD to install in the media manager of PinUP.
I don't have a version for 2 screens, but you can always put the DMD wherever you want on the backglass.
The 3 LCD or RealDMD versions will function correctly according to your wishes with or without Pupvideo.
IMPORTANT: Update your DOF for this table to have the light effects.
Enjoy guys!
Français:
Je suis fier de vous présenter mon tout premier mod de table AVENGED SEVENFOLD que j'ai integralement fais moi même sans grande connaissance de base dans la 3D et dans le script.
Cependant, à force de cogiter, de faire, défaire ce que je faisais, j'ai réussi à en faire quelque chose de pas trop mal pour une première fois après des centaines d'heures passées sur vpx, photoshop, blender, premiere pro et after effect.
Cette table est basée sur le groupe Avenged Sevenfold. Un groupe américain de heavy metal formé en 1999 en Californie que j'affectionne beaucoup et que d'autres aimeront également j'en suis sur.
Pour l'histoire, la table s'appelle Strawman de Lodger, qui n'est apparemment jamais sortie. Un monsieur du nom de ivantba l'a reprise pour faire Terminator 1 TBA Edition (2019) 1.0 que j'ai reprise finalement pour faire mon mod personnel sur le theme metal d'Avenged Sevenfold.
Soyez gentil et indulgent avec moi pour cette première car je sais que la table n'est pas une VPW lol Mais j'ai fais ce que j'ai pu avec ce que j'avais et avec les connaissances que j'avais.
C'est pour cela qu'il est important d'apporter notre soutient aux créateurs de table, car c'est en faisant cela que nous les aidons à continuer dans cette lancée, et à nous sortir des tables fabuleuses. Surtout que cela prend des centaines d'heures à faire tout cela, pour notre propre distraction 😃
Concernant la table, elle n'est pas si facile, surtout pour le multiball ! Vous verrez
J'ai inclus le B2S, la wheel, le loading, le fullDMD,le Puppack et les musiques dans le dossier.
Un grand merci à Gaetan, David et Mussinger (Franck) du groupe MTC de m'avoir aidé pour le script,la modélisation 3D, les sons de table, merci également à arngrim pour le DOF ainsi que Lodger et ivantba pour la table.
Installation:
A7X tab.vpx dans C:\Visual Pinball\Tables
A7X tab.directb2s dans C:\Visual Pinball\Tables
Chaque musique doit être installé dans C:\Visual Pinball\Music
Si vous utilisez PinUP, enlever le fichier A7X tab.directb2s dans C:\Visual Pinball\Tables et mettre le dossier A7XTAB dans C:\PinupSystem\PUPVideos
Le Backlgass sera le Pupvidéo car je vous met avec le FULLDMD à installer dans le media manager de PinUP
Je n'ai pas de version pour 2 écrans,mais vous pouvez toujours mettre le DMD où vous voulez sur le backglass.
Les versions 3 écrans LCD ou RealDMD fonctionneront correctement selon vos désirs avec Pupvidéo ou sans.
IMPORTANT: Mettez à jour votre DOF pour cette table pour avoir les effets lumineux.
Enjoy les gars !
4056 downloads
-
Bugs Bunny's Birthday Ball (Bally 1991)
By wrd1972
Welcome to my Bugs Bunny's Birthday Ball refresh for VP10.7 or >. This table has undergone a tremendous amount of refinement with countless new visual details, all new lighting, all new physics, better sound effects additional table options. This table also includes VR Room.
Shout-outs to Cyberpez, Rothbauerw, nfozzy, flupper, DJrobx and bord for heavily contributing to this latest refresh. Also want to thank the many talented folks at VPWorkshop too. And a very big big thanks to Bodydump for allowing me to complete the table he started many years ago. Cant thank you guys enough.
Please see beginning of script for the detailed credits and available table options.
5500 downloads
-
Lost In Space Retro
By DanLShane
After expressing my wish for a pinball table based on the classic LOST IN SPACE television series from the 1960s I was encouraged to try adapting an existing game myself. This is my very first attempt at modifying the art in any virtual pinball simulator, so some might find the result a bit clumsy. For that reason, anyone who wishes to improve or add features to my version is entirely welcome to do so.
The game itself is Bigus's 1.2 version of the 1998 Sega machine that was a tie-in to the misguided theatrical film. I love the multiball modes in the game, and thankfully Dick Tufeld reprised his role as the voice of Robot B-9, so it wasn't a hard decision to keep the sounds and gameplay while replacing some of the art with the TV characters and models.
I have included a rudimentary illuminated backglass to complement the table. I'm sure that others will have good ideas that would make the game look or sound even better, but I am strictly a beginner. I know nothing about Pup packs or audio substitution yet, though that may come down the road as I learn. I also have no understanding of primitive modeling, so I simply reskinned the existing Jupiter 2. That will explain why she's a bit warped. I left the Robot toy alone for now, but if I learn how to export and edit primitives I will try to replace him as well.
If you're a fan of the series I hope you will enjoy my foray into VP modding.
A big thank you to Bigus for allowing me to adapt his table.
What's New in Version 1.1 (See full changelog)
1.1 - Added AltSound package that replaces a few film actor voices with audio from the TV series.
2079 downloads
-
nfl NFL (Stern 2001) Commanders Hybrid (DT, FS, FSS, VR)
By Rascal
This is a hybrid update to the Stern's NFL Commanders released by xenonph. All credits are the same as his release and you need to download his release to get all the additional files (nvram, altsound, and music files). Here is a link to his table download. All the features and options that are in xenonph's release still apply to this update.
https://pinballnirvana.com/forums/resources/nfl-stern-2001-commanders.8089/
This release is only a update table file that includes four views which are Desktop, Fullscreen, Fullscreen Single Screen, and VR (with two VR Room choices, game room and football field). There are options near the top of the script for making changes with descriptions for what they do.
Special thanks go out to xenonph for allowing me permission to update the table.
Thanks to all the contributors to the table over time.
Thanks to the VPW crew for VR room stuff.
Thanks to Rawd for being Rawd.
Enjoy
315 downloads
-
mpu200 Galaxy (Stern 1980)
By bord
A classic Stern designed by Harry Williams. Purported to be the first game with a controlled general illumination circuit.
I built this back in 2018 and was content to let it disappear post-vpinball.com but @nestorgian picked it up and gave it new life with nfozzy physics and fleep sounds and cleaned up playfield artwork. I did some small visual and physics tweaks and the VPW braintrust jumped in with additional help.
Nestorgian - physics, sound, desktop view and script update
Wylte - physics adjustment, field testing, troubleshooting
Apophis - physics adjustments
TastyWasps - VR Room
leojreimroc - VR backglass, desktop scoring
Hauntfreaks - desktop assets
bord - physics meshes, various new visual meshes, general tinkering
Sixtoe - absolutely nothing 😝
3106 downloads
-
Star Trek The Next Generation (Williams 1993) VPW Mod
By VPinWorkshop
Engage!
VPW are proud to present a table tune up of Knorr and Clark Kent's version of Star Trek the Next Generation from Williams.
Although already great, we've added updated nfozzy physics, added some fleep sound whilst keeping the original recordings from the real machine, added the full VR room suite from Rawd and Steely, updated Sixtoes VR cabinet with Leojreimroc making a fully functional backbox in VR and lots of other tweaks and fixes along the way.
The table now plays even closer to the real thing and we hope you enjoy it!
VPW Mod v1.0
============
Project Lead - fluffhead35
VR Holodeck - Rawd/Steely
VR Work/Backglass - Sixtoe/Leojreimroc
Tweaks - ClarkKent, Apophis, Sixtoe
============
v01 - fluffhead35 - Added Flipper Triggers, Rubbers and Posts, Bumpers, slings, flipper, and table physics corrections. Adding in fliper and physic damperner code.
- Adding in materials for all code
v02 - fluffhead35 - Added Fleep sound
v03 - fluffhead35 - finished Fleep sound and fixing upper flipper, changing flipper polarity to early 90's and later. Added Sling correction. Increased plunger strength.
- Added logic to stop ball rolling sounds in subways. Set FlipperCoilRampupMode to 2
v05 - leojreimroc - Imported Rawd's Holodeck VR Room. Adjusted Laser barriers for VR.
v06 - fluffhead35 - fixed flipper triggers. Rubber thickness fixed on upper flipper. Increased flipper hit sound level. Updated sling rubbers to use bottom corner for post pass.
v07 - clarkkent - deleted zCol_Rubber_Sleeve008, RubberPost4, SubwayScoop_Prim
v08 - fluffhead35 - Made Posts for post pass collidable, adjusted flippers to be in line with guide. Adjust playfield friction to .15. Adjusted sling posts physics for post pass.
v09 - apophis - Added new playfield mesh. Increased speed of slingshot animations.
v10 - Rawd - Added ClarkKent Cabinet artwork, some VR fixes and tweaks
v11 - leojreimroc - Implemented Iaaki's flasher code to all solenoid flashers. Fixed a few flasher positions that were past the cabinet. Implemented VR Backglass lighting.
v13 - fluffhead35 - Added new ball launch sound to help prevent high bass sounds. Adjusted size of sleave and physic materials of start mission scoop. Removed ball dampening triggers.
v14 - fluffhead35 - updated the sling posts for post pass based on clark kents suggestions. Changed Table difficulty to 56. Added option to switch if ball launch should have bass lowered.
v15 - fluffhead35 - Set default wire Ramp sounds to be from clark kents samples. Added option to use the other samples if user wants. Changed ball out to brighter ball. Turned off flipper corrections on upper right Flipper.
- Changed environment emission image to be shinyenvironment3blur4. Adjusted gi around inlanes and inline insert lightings.
15d - set the falloff of gi lights to 5. Set the day night to 1, set environment lighting to black, adjusted warbird material, adjusted lighting around upper lanes. Adjusted some random insert lighting. Adjusted ramp friction based on clark kents suggestions.
15e - changed elasticity and scatter of sw57 to give ball more random bounces and goes down inlanes based on BountyBobs testing
16 - fluffhead35 - merged in nfozzy changed to init throughts at game start as well as using new flipper physics. Removed target bouncer from sleeve in start mission scoop. Lowered bumpercap3 from 25 to 20. Added TargetBouncer to Targets_hit
17 - Sixtoe - Added VR logo back in, hooked up cannon light primitives to lighting system, cleaned up script
18555 downloads
-
The Who's Tommy Pinball Wizard (Data East 1994) VPWMod
By VPinWorkshop
The less you see, the more you feel.
Never having heard of it, Wylte played the real machine in the wild and was instantly enamored. It happened to come up a couple months later in a discussion with Lumigado and Dapheni and that very night Wylte added nFozzy’s flipper tricks to Ninuzzu’s excellent recreation. From there it was supposed to be a very lite upgrade, but Skitso made the lighting look so good that Wylte had to learn every VPW trick (short of a full scan and render) to be worthy of it! Luckily he took his sweet time and other members were able to hop in and add even more (and fix his rookie mistakes).
After releasing 1.0, Wylte bought the real machine! And then kept tweaking the VPX for a year...
This VPW Table Tune-Up features: nFozzy physics, Lampz, Flupper flashers, Fleep sounds, Skitso lighting overhaul, 3D inserts, Roth targets, Apophis sling corrections, Rawd & Leojreimroc VR Room and functioning VR backglass, new art assets, new ramp models, physical table mesh, staged flippers, Dynamic Ball Shadows, Fluffhead35 RampRolling sound code.
Project Lead The Specialist – Wylte
Lighting See Me - Skitso, Wylte
Physics Feel Me - Wylte, Apophis
VR Touch Me - Leojreimroc, Rawd, Sixtoe
Fixes Heal Me - Apophis, Sixtoe, Bord, Wylte
Testing Pinball Wizards - Rik, Pinstratsdan, Darkstar, Smaug, BountyBob, nFozzy, Bietekwiet, PrimeTime5k, Rajo Joey, VPW Team
Some specific contributions:
Apophis – Flupper flasher domes, physical trough, new slingshot physics, teaching and fixing Wylte’s mistakes
Tomate – New ramps, wood rails
Sheltemke – Playfield and insert cutouts
Sixtoe – Visual holes for targets and rollovers, VR stuff, Lots of fixes
Darkstar – New apron texture
HauntFreaks – New blinder texture, desktop background
Thanks to the original author Ninuzzu The Champ, and contributors: Franzleo, Freneticamnesiac, Dark, Zany, Javier1515, JPSalas, GTXJoe, Shoopity, and Arngrim. And thank you to the VPX and pinmame devs!
15964 downloads
-
nfl NFL (Stern 2001) Steelers Hybrid (DT, FS, FSS, VR)
By Rascal
This is a hybrid update to the Stern's NFL Steelers released by xenonph. All credits are the same as his release and you need to download his release to get all the additional files (nvram, altsound, and music files). Here is a link to his table download. All the features and options that are in xenonph's release still apply to this update.
https://vpuniverse.com/files/file/9261-nfl-stern-2001-steelers/
This release is only a update table file that includes four views which are Desktop, Fullscreen, Fullscreen Single Screen, and VR (with two VR Room choices, game room and football field). There are options near the top of the script for making changes with descriptions for what they do.
Special thanks go out to xenonph for allowing me permission to update the table.
Thanks to all the contributors to the table over time.
Thanks to the VPW crew for VR room stuff.
Thanks to Rawd for being Rawd.
Enjoy
102 downloads
-
nfl NFL (Stern 2001) Seahawks Hybrid (DT, FS, FSS, VR)
By Rascal
This is a hybrid update to the Stern's NFL Seahawks released by xenonph. All credits are the same as his release and you need to download his release to get all the additional files (nvram, altsound, and music files). Here is a link to his table download. All the features and options that are in xenonph's release still apply to this update.
https://vpuniverse.com/forums/topic/6693-new-vp10-alert-nfl-stern-2001-seahawks/#comment-60369
This release is only a update table file that includes four views which are Desktop, Fullscreen, Fullscreen Single Screen, and VR (with two VR Room choices, game room and football field). There are options near the top of the script for making changes with descriptions for what they do.
Special thanks go out to xenonph for allowing me permission to update the table.
Thanks to all the contributors to the table over time.
Thanks to the VPW crew for VR room stuff.
Thanks to Rawd for being Rawd.
Enjoy
75 downloads
(1 review)0 comments
Submitted
-
nfl NFL (Stern 2001) Saints Hybrid (DT, FS, FSS, VR)
By Rascal
This is a hybrid update to the Stern's NFL Saints released by xenonph. All credits are the same as his release and you need to download his release to get all the additional files (nvram, altsound, and music files). Here is a link to his table download. All the features and options that are in xenonph's release still apply to this update.
https://pinballnirvana.com/forums/resources/nfl-stern-2001-saints.8101/
This release is only a update table file that includes four views which are Desktop, Fullscreen, Fullscreen Single Screen, and VR (with two VR Room choices, game room and football field). There are options near the top of the script for making changes with descriptions for what they do.
Special thanks go out to xenonph for allowing me permission to update the table.
Thanks to all the contributors to the table over time.
Thanks to the VPW crew for VR room stuff.
Thanks to Rawd for being Rawd.
Enjoy
69 downloads
(0 reviews)0 comments
Submitted
-
VPU Staff's Top Picks
-
New & Updated Visual Pinball
-
New & Updated Future Pinball
-
New & Updated Backglasses
-
New & Updated DMD Colorizations
-
New & Updated Virtual Reality Enabled Tables
-
VPU Remix & Mods
-
New & Updated Popper Media
-
Updated Files
-
Download Statistics
29274
Files104250
Comments42992
Reviews